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Remote Event Scanner
Universal Script 📌Uploaded by 3 years ago
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Description
Scans the Workspace, ReplicatedStorage, and ReplicatedFirst for all RemoteEvents present in the game. For each discovered RemoteEvent, the script prints its complete path to the output console, offering an organized view of where each event is located. btw I got the idea to do this from @vxsty he came up with Leaderstat Finder so i wanted to so remote finder so shout out to him https://scriptblox.com/script/Universal-Script-Leaderstat-Finder-7277



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Thanks for the credit!, Was planning on making a remoteevent and remotefunction finder but I didn't know this was a thing, Mind if I create something similar ofc I will credit you?
messy code ```for i, e in pairs(game:GetDescendants()) do if e:IsA("RemoteEvent") then print(e:GetFullName()) end end```
Here's an even simpler and more efficient one: for _, Value in next, game:GetDescendants() do if Value:IsA("RemoteEvent") then print(Value:GetFullName()) end end
@Exunys Thanks