local Players = game:GetService("Players")
local player = Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local hrp = char:WaitForChild("HumanoidRootPart")
local orbsFolder = workspace:WaitForChild("__THINGS"):WaitForChild("Orbs")
while task.wait(2) do
char = player.Character or player.CharacterAdded:Wait()
hrp = char:FindFirstChild("HumanoidRootPart")
if not hrp then continue end
for _, orb in ipairs(orbsFolder:GetChildren()) do
if orb:IsA("BasePart") and orb:FindFirstChild("TouchInterest") then
firetouchinterest(orb, hrp, 0)
task.wait(0.02)
firetouchinterest(orb, hrp, 1)
end
end
end
Use this instead automatically teleporting to coin
can u make inf coin script
local Players = game:GetService("Players") local player = Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local hrp = char:WaitForChild("HumanoidRootPart") local orbsFolder = workspace:WaitForChild("__THINGS"):WaitForChild("Orbs") while task.wait(2) do char = player.Character or player.CharacterAdded:Wait() hrp = char:FindFirstChild("HumanoidRootPart") if not hrp then continue end for _, orb in ipairs(orbsFolder:GetChildren()) do if orb:IsA("BasePart") and orb:FindFirstChild("TouchInterest") then firetouchinterest(orb, hrp, 0) task.wait(0.02) firetouchinterest(orb, hrp, 1) end end end Use this instead automatically teleporting to coin
w script