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23 Executions
Description
This Script May Not Work With Low UNC Exec's Like Solara, Celery, Nezur, And Etc (This Script Was Made By Lolcat So Shout Out To Hime)
Comments
4

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JC_dev 2 years ago - Edited
this works in every floor (floor 1 floor 2 rooms backdoors and etc)
edit: even is in first person during cutscenes
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sandtnersimon2 2 years ago - Edited
pretty cool but u cant move ur camera down
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sandtnersimon2 2 years ago - Edited
also made it so whenever u press F u can activate/Deactivate Scritp: local camera = work*e.CurrentCamera
local Head = game.Players.LocalPlayer.Character.Head
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local cameraFollowActive = false -- Toggle state variable
-- Function to toggle the camera follow
local function toggleCameraFollow()
cameraFollowActive = not cameraFollowActive
end
-- Detect key press (e.g., "F" key to toggle the camera follow)
UserInputService.InputBegan:Connect(function(input, gameProcessedEvent)
if input.KeyCode == Enum.KeyCode.F and not gameProcessedEvent then
toggleCameraFollow()
end
end)
-- Update the camera every frame if cameraFollowActive is true
RunService.RenderStepped:Connect(function()
if cameraFollowActive then
camera.CFrame = Head.CFrame
end
end)
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JC_dev 2 years ago - Edited
@sandtnersimon2 ok

Moondiety Script | 17+ supported Games