[FLOOR 2] DOORS 👁️
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Releastic First Person

[FLOOR 2] DOORS 👁️Uploaded byHELP_ME HELP_ME
5 months ago
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Description

This Script May Not Work With Low UNC Exec's Like Solara, Celery, Nezur, And Etc (This Script Was Made By Lolcat So Shout Out To Hime)

View Raw Edited By: HELP_ME
Edited By: HELP_MEDownload
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4
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this works in every floor (floor 1 floor 2 rooms backdoors and etc) edit: even is in first person during cutscenes

5 months ago
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pretty cool but u cant move ur camera down

5 months ago
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also made it so whenever u press F u can activate/Deactivate Scritp: local camera = work*e.CurrentCamera local Head = game.Players.LocalPlayer.Character.Head local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") local cameraFollowActive = false -- Toggle state variable -- Function to toggle the camera follow local function toggleCameraFollow() cameraFollowActive = not cameraFollowActive end -- Detect key press (e.g., "F" key to toggle the camera follow) UserInputService.InputBegan:Connect(function(input, gameProcessedEvent) if input.KeyCode == Enum.KeyCode.F and not gameProcessedEvent then toggleCameraFollow() end end) -- Update the camera every frame if cameraFollowActive is true RunService.RenderStepped:Connect(function() if cameraFollowActive then camera.CFrame = Head.CFrame end end)

5 months ago
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5 months ago
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Tags

doors
good script
by lolcat