local xy = game.Workspace:WaitForChild("Pumpkin Locations") local zg = game.Players.LocalPlayer for _, s in pairs(xy:GetDescendants()) do if s:IsA("ProximityPrompt") and s.Name == "HalloweenHunt" then task.spawn(function() while s.Parent do local ch = zg.Character or zg.CharacterAdded:Wait() local ot = ch:WaitForChild("HumanoidRootPart") ot.CFrame = s.Parent.CFrame * CFrame.new(0, 0, 3) task.wait(0.2) s.HoldDuration = 0 fireproximityprompt(s) task.wait(0.4) end end) end end