local player = game:GetService("Players").LocalPlayer local guiParent = player:WaitForChild("PlayerGui") local assets = { background = "123925201141701", buttonImage = "99732973978252", jumpscareSound = "6129291390" } local gui = Instance.new("ScreenGui") gui.Name = "Delta_GUI" gui.ResetOnSpawn = false gui.IgnoreGuiInset = true gui.Parent = guiParent local bg = Instance.new("ImageLabel", gui) bg.Size = UDim2.new(0, 600, 0, 600) bg.Position = UDim2.new(0.5, -300, 0.5, -300) bg.Image = "rbxassetid://" .. assets.background bg.BackgroundTransparency = 0 bg.BorderSizePixel = 4 bg.BorderColor3 = Color3.fromRGB(255, 0, 0) bg.Active = true bg.Draggable = true -- Üst Başlık local title = Instance.new("TextLabel", bg) title.Size = UDim2.new(1, 0, 0, 40) title.Position = UDim2.new(0, 0, 0, 0) title.BackgroundTransparency = 1 title.Text = "teamhahaha10 GUI" title.TextColor3 = Color3.fromRGB(255, 0, 0) title.Font = Enum.Font.GothamBlack title.TextScaled = true -- R6 ve R15 Butonları (küçük) local function createRigButton(text, rigType, position) local btn = Instance.new("TextButton", bg) btn.Size = UDim2.new(0, 40, 0, 30) btn.Position = position btn.BackgroundColor3 = Color3.fromRGB(50, 50, 50) btn.Text = text btn.TextColor3 = Color3.new(1, 1, 1) btn.Font = Enum.Font.GothamBold btn.TextScaled = true btn.BorderSizePixel = 0 btn.MouseButton1Click:Connect(function() game:GetService("Players"):SetCharacterAppearanceAsync(player.UserId, rigType) end) end createRigButton("R6", Enum.HumanoidRigType.R6, UDim2.new(1, -90, 0, 5)) createRigButton("R15", Enum.HumanoidRigType.R15, UDim2.new(1, -45, 0, 5)) -- Fonksiyonlar ve input alanı local inputs = {} local function createImageButton(parent, text, pos, callback) local btn = Instance.new("ImageButton", parent) btn.Size = UDim2.new(0, 160, 0, 40) btn.Position = pos btn.Image = "rbxassetid://" .. assets.buttonImage btn.BackgroundTransparency = 1 local label = Instance.new("TextLabel", btn) label.Size = UDim2.new(1, 0, 1, 0) label.BackgroundTransparency = 1 label.Text = text label.TextColor3 = Color3.new(1, 1, 1) label.Font = Enum.Font.GothamBold label.TextScaled = true if callback then btn.MouseButton1Click:Connect(callback) end end local function createInput(name, pos) local input = Instance.new("TextBox", bg) input.Size = UDim2.new(0, 160, 0, 30) input.Position = pos input.PlaceholderText = name .. " ID gir" input.Font = Enum.Font.Gotham input.TextScaled = true input.Text = "" input.TextColor3 = Color3.new(1, 1, 1) input.BackgroundColor3 = Color3.fromRGB(40, 40, 40) input.BorderSizePixel = 0 inputs[name] = input end -- Uygulama Fonksiyonları local function applyDecal() local id = inputs["decal"].Text if tonumber(id) then for _, part in pairs(workspace:GetDescendants()) do if part:IsA("BasePart") then for _, face in pairs(Enum.NormalId:GetEnumItems()) do local decal = Instance.new("Decal") decal.Texture = "rbxassetid://" .. id decal.Face = face decal.Parent = part end end end end end local function applySkybox() local id = inputs["skybox"].Text if tonumber(id) then for _, obj in pairs(game.Lighting:GetChildren()) do if obj:IsA("Sky") then obj:Destroy() end end local sky = Instance.new("Sky") for _, face in {"Bk", "Dn", "Ft", "Lf", "Rt", "Up"} do sky["Skybox" .. face] = "rbxassetid://" .. id end sky.Parent = game.Lighting end end local function applyMusic() local id = inputs["music"].Text if tonumber(id) then local sound = Instance.new("Sound", workspace) sound.SoundId = "rbxassetid://" .. id sound.Volume = 1 sound.Looped = true sound:Play() end end local function applyParticles() local id = inputs["particles"].Text if tonumber(id) then for _, part in pairs(workspace:GetDescendants()) do if part:IsA("BasePart") then local p = Instance.new("ParticleEmitter", part) p.Texture = "rbxassetid://" .. id p.Rate = 30 p.Lifetime = NumberRange.new(2) p.Speed = NumberRange.new(1, 2) end end end end local function applyJumpscare() local id = inputs["jumpscare"].Text if tonumber(id) then local jumpscareGui = Instance.new("ScreenGui", guiParent) local image = Instance.new("ImageLabel", jumpscareGui) image.Size = UDim2.new(1, 0, 1, 0) image.Image = "rbxassetid://" .. id image.BackgroundTransparency = 1 local sound = Instance.new("Sound", image) sound.SoundId = "rbxassetid://" .. assets.jumpscareSound sound.Volume = 10 sound:Play() sound.Ended:Connect(function() jumpscareGui:Destroy() end) end end -- Sol Butonlar local solButonlar = { "🎨 Decal", "🌌 Skybox", "🎵 Music", "✨ Particles", "😱 Jumpscare" } for i, text in ipairs(solButonlar) do createImageButton(bg, text, UDim2.new(0, 20, 0, 60 + (i - 1) * 45), nil) end -- Sağ Butonlar ve inputlar local sagButonlar = { {text = "🎨 Decal Ayarla", key = "decal", func = applyDecal}, {text = "🌌 Skybox Ayarla", key = "skybox", func = applySkybox}, {text = "🎵 Music Ayarla", key = "music", func = applyMusic}, {text = "✨ Particles Ayarla", key = "particles", func = applyParticles}, {text = "😱 Jumpscare Ayarla", key = "jumpscare", func = applyJumpscare} } for i, data in ipairs(sagButonlar) do local y = 60 + (i - 1) * 75 createInput(data.key, UDim2.new(0, 420, 0, y)) createImageButton(bg, data.text, UDim2.new(0, 420, 0, y + 35), data.func) end -- TP Butonları local function createTeleportButton(text, pos, placeId) local btn = Instance.new("TextButton", bg) btn.Size = UDim2.new(0, 180, 0, 40) btn.Position = pos btn.BackgroundColor3 = Color3.fromRGB(20, 20, 20) btn.Text = text btn.Font = Enum.Font.GothamBold btn.TextColor3 = Color3.new(1, 1, 1) btn.TextScaled = true btn.BorderSizePixel = 0 btn.MouseButton1Click:Connect(function() game:GetService("TeleportService"):Teleport(placeId, player) end) end createTeleportButton("🎯 Game TP 1", UDim2.new(0.5, -200, 0, 460), 8325995630) createTeleportButton("🎯 Game TP 2", UDim2.new(0.5, 20, 0, 460), 115022519293289) -- SCARY Buton local function scaryEffect() game.Lighting.Ambient = Color3.new(0, 0, 0) game.Lighting.OutdoorAmbient = Color3.new(0, 0, 0) game.Lighting.FogEnd = 100 game.Lighting.FogColor = Color3.new(0, 0, 0) local id = assets.background for _, obj in pairs(game.Lighting:GetChildren()) do if obj:IsA("Sky") then obj:Destroy() end end local sky = Instance.new("Sky", game.Lighting) for _, face in {"Bk", "Dn", "Ft", "Lf", "Rt", "Up"} do sky["Skybox" .. face] = "rbxassetid://" .. id end for _, part in pairs(workspace:GetDescendants()) do if part:IsA("BasePart") then for _, face in pairs(Enum.NormalId:GetEnumItems()) do local decal = Instance.new("Decal", part) decal.Texture = "rbxassetid://" .. id decal.Face = face end local sel = Instance.new("SelectionBox", part) sel.Adornee = part sel.LineThickness = 0.05 sel.Color3 = Color3.fromRGB(255, 0, 0) local fire = Instance.new("Fire", part) fire.Size = 10 fire.Heat = 10 end end game.StarterGui:SetCore("SendNotification", { Title = "teamhahaha10!!!!!!", Text = "teamhahaha10!!!!!!! Hack hahahaha", Duration = 5 }) local msg = Instance.new("Message", workspace) msg.Text = "teamhahaha10!!!!!!! Hack hahahaha" task.delay(5, function() msg:Destroy() end) local g = Instance.new("ScreenGui", guiParent) local frame = Instance.new("Frame", g) frame.Size = UDim2.new(0, 100, 0, 100) frame.Position = UDim2.new(0.5, -50, 0.5, -50) frame.BackgroundColor3 = Color3.new(0, 0, 0) local label = Instance.new("TextLabel", frame) label.Size = UDim2.new(1, 0, 1, 0) label.Text = "666" label.TextColor3 = Color3.fromRGB(255, 0, 0) label.Font = Enum.Font.GothamBold label.TextScaled = true end local function createScaryButton() local btn = Instance.new("TextButton", bg) btn.Size = UDim2.new(0, 400, 0, 50) btn.Position = UDim2.new(0.5, -200, 0, 510) btn.BackgroundColor3 = Color3.fromRGB(30, 0, 0) btn.Text = "😈 666 SCARY 😈" btn.Font = Enum.Font.GothamBlack btn.TextColor3 = Color3.new(1, 0, 0) btn.TextScaled = true btn.BorderSizePixel = 0 btn.MouseButton1Click:Connect(function() btn.BackgroundColor3 = Color3.fromRGB(100, 0, 0) scaryEffect() end) end createScaryButton() -- 🧠 Face All Butonu (Sol tarafa ekle) createImageButton(bg, "🧠 Face All", UDim2.new(0, 20, 0, 60 + (#solButonlar) * 45), function() local id = inputs["faceall"] and inputs["faceall"].Text if tonumber(id) then local head = player.Character and player.Character:FindFirstChild("Head") if head then local decal = Instance.new("Decal", head) decal.Face = Enum.NormalId.Front decal.Texture = "rbxassetid://" .. id end end end) -- Yeni input: Face All için createInput("faceall", UDim2.new(0, 420, 0, 450)) -- Input ve Buton ekle createInput("shutdown", UDim2.new(0, 420, 0, 600)) createImageButton(bg, "🚫 Shutdown", UDim2.new(0, 420, 0, 635), function() local text = inputs["shutdown"].Text if text == "teamhahaha10 hack" then game.StarterGui:SetCore("SendNotification", { Title = "teamhahaha10", Text = "Hack algılandı, oyundan atılıyorsun.", Duration = 5 }) task.wait(2) player:Kick("teamhahaha10 hack") end end) -- Mario.exe Butonu local function createScriptButton(text, pos, url) local btn = Instance.new("TextButton", bg) btn.Size = UDim2.new(0, 180, 0, 40) btn.Position = pos btn.BackgroundColor3 = Color3.fromRGB(20, 20, 20) btn.Text = text btn.Font = Enum.Font.GothamBold btn.TextColor3 = Color3.new(1, 1, 1) btn.TextScaled = true btn.BorderSizePixel = 0 btn.MouseButton1Click:Connect(function() loadstring(game:HttpGet(url))() end) end -- Yeni Butonlar (TP Game 1 ve 2'nin üstüne gelecek) createScriptButton("🎮 Mario.exe", UDim2.new(0.5, -200, 0, 410), "https://rawscripts.net/raw/Universal-Script-Mario-exe-scary-mario-script-by-g00byd0lan-42167") createScriptButton("👻 tuboos93 GUI", UDim2.new(0.5, 20, 0, 410), "https://rawscripts.net/raw/Client-Replication-tuboos93-gui-v3-reupload-31996") -- GUI'nin ortasındaki boş alana efekt butonları (Delta GUI uyumlu) local centerEffectY = 130 -- üstten mesafe (dikey ortalama) local centerEffectGap = 45 -- butonlar arası boşluk local effectButtons = { {"🟡 Random Colors", function() for _, obj in pairs(workspace:GetDescendants()) do if obj:IsA("BasePart") then obj.BrickColor = BrickColor.Random() end end end}, {"⚡ Glitcher", function() for _, part in pairs(workspace:GetDescendants()) do if part:IsA("BasePart") then local sel = Instance.new("SelectionBox", part) sel.Adornee = part sel.LineThickness = 0.05 sel.Color3 = Color3.fromRGB(math.random(255), math.random(255), math.random(255)) game:GetService("TweenService"):Create(part, TweenInfo.new(0.5, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut), { Transparency = 0.5 }):Play() end end end}, {"💃 Disco Başlat", function() if discoRunning then return end discoRunning = true local lighting = game:GetService("Lighting") lighting.Brightness = 5 lighting.Ambient = Color3.fromRGB(255, 0, 255) lighting.OutdoorAmbient = Color3.fromRGB(0, 255, 255) discoThread = coroutine.create(function() while discoRunning do lighting.FogColor = Color3.fromRGB(math.random(255), math.random(255), math.random(255)) task.wait(0.2) end end) coroutine.resume(discoThread) end}, {"🛑 Disco Durdur", function() discoRunning = false end}, {"🔥 Rain Fire", function() for i = 1, 100 do local firePart = Instance.new("Part", workspace) firePart.Size = Vector3.new(1, 1, 1) firePart.Position = Vector3.new(math.random(-100, 100), 100, math.random(-100, 100)) firePart.Anchored = false firePart.CanCollide = false firePart.BrickColor = BrickColor.new("Bright red") local fire = Instance.new("Fire", firePart) fire.Size = 5 fire.Heat = 8 task.delay(10, function() firePart:Destroy() end) end end}, {"🌈 Rainbow Flood", function() for i = 1, 300 do local p = Instance.new("Part", workspace) p.Anchored = true p.Size = Vector3.new(10, 1, 10) p.Position = Vector3.new(math.random(-200, 200), 1, math.random(-200, 200)) p.BrickColor = BrickColor.Random() task.delay(10, function() p:Destroy() end) end end}, } for i, data in ipairs(effectButtons) do local text, callback = data[1], data[2] local btn = Instance.new("ImageButton", bg) btn.Size = UDim2.new(0, 220, 0, 40) btn.Position = UDim2.new(0.5, -110, 0, centerEffectY + (i - 1) * centerEffectGap) btn.Image = "rbxassetid://123925201141701" btn.BackgroundTransparency = 1 local label = Instance.new("TextLabel", btn) label.Size = UDim2.new(1, 0, 1, 0) label.BackgroundTransparency = 1 label.Text = text label.TextColor3 = Color3.new(1, 1, 1) label.Font = Enum.Font.GothamBold label.TextScaled = true btn.MouseButton1Click:Connect(callback) end -- Dönen Kare Görsel (Büyük ve GUI ile birlikte hareket eden) local function createRotatingImage(side) local image = Instance.new("ImageLabel") image.Size = UDim2.new(0, 100, 0, 100) image.BackgroundTransparency = 1 image.Image = "rbxassetid://123925201141701" image.Parent = bg -- Artık bg'nin içinde, bg ile birlikte hareket eder if side == "left" then image.Position = UDim2.new(0, -110, 0.5, -50) -- GUI'nin sol dışına elseif side == "right" then image.Position = UDim2.new(1, 10, 0.5, -50) -- GUI'nin sağ dışına end local rotation = 0 task.spawn(function() while true do rotation = (rotation + 2) % 360 image.Rotation = rotation task.wait(0.01) end end) end -- Sol ve Sağ yanlara dönen büyük kare ekle (bg ile birlikte hareket eder) createRotatingImage("left") createRotatingImage("right")