--------------------------- -- TOOLS TAB --------------------------- local ToolsTab = Window:CreateTab("Tools", 4483362458) local ToolsSection = ToolsTab:CreateSection("Give Tools") ToolsTab:CreateButton({ Name = "Give Sword", Callback = function() local plr = game.Players.LocalPlayer local sword = Instance.new("Tool") sword.Name = "c00l Sword" sword.RequiresHandle = true local handle = Instance.new("Part") handle.Size = Vector3.new(1,4,1) handle.Name = "Handle" handle.Parent = sword sword.Parent = plr.Backpack end, }) ToolsTab:CreateButton({ Name = "Delete All Tools", Callback = function() local plr = game.Players.LocalPlayer for _,tool in ipairs(plr.Backpack:GetChildren()) do tool:Destroy() end end, }) -- New button: Give gear by asset ID ToolsTab:CreateButton({ Name = "Give Gear (ID: 18651377368)", Callback = function() local plr = game.Players.LocalPlayer local InsertService = game:GetService("InsertService") local success, gear = pcall(function() return InsertService:LoadAsset(18651377368) end) if success and gear then local tool = gear:GetChildren()[1] if tool:IsA("Tool") then tool.Parent = plr.Backpack end else warn("Failed to load gear with ID 18651377368") end end, })