local Rst = game:GetService("ReplicatedStorage") local rq = Rst:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent rq:InvokeServer(";btools") local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local backpack = player.Backpack local storedCharacter = char local originalParent = storedCharacter.Parent storedCharacter.Parent = nil local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end local f3x = getf3x() if not f3x then storedCharacter.Parent = originalParent warn("F3X not found") return end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function _(args) serverendpoint:InvokeServer(unpack(args)) end local function resize(part,size,cf) _({"SyncResize",{{Part=part,CFrame=cf,Size=size}}}) end local function color(part,c) _({"SyncColor",{{Part=part,Color=c,UnionColoring=false}}}) end local function transparency(part,t) _({"SyncMaterial",{{Part=part,Transparency=t}}}) end local function name(part,n) _({"SetName",{part},n}) end local function lock(part,b) _({"SetLocked",{part},b}) end local function setcollision(part,b) _({"SyncCollision",{{Part=part,CanCollide=b}}}) end local function setanchor(part,b) _({"SyncAnchor",{{Part=part,Anchored=b}}}) end local function createdecal(part,side) _({"CreateTextures",{{Part=part,Face=side,TextureType="Decal"}}}) end local function setdecal(part,id,side) _({"SyncTexture",{{Part=part,Face=side,TextureType="Decal",Texture="rbxassetid://"..id}}}) end local function delete(part) serverendpoint:InvokeServer("Remove",{part}) end local function clearWorkspace() for _,v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") and v.Name~="kys" then delete(v) end end end local function buildRealm() local baseCF=CFrame.new(0,-1,0) local base=serverendpoint:InvokeServer("CreatePart","Normal",baseCF,workspace) resize(base,Vector3.new(180,2,180),baseCF) color(base,Color3.fromRGB(0,0,0)) name(base,"base") setanchor(base,true) lock(base,true) task.wait(.3) local wallCF=CFrame.new(0,10,0) local wall=serverendpoint:InvokeServer("CreatePart","Normal",wallCF,workspace) resize(wall,Vector3.new(35,20,2),wallCF) transparency(wall,1) setcollision(wall,false) createdecal(wall,Enum.NormalId.Front) setdecal(wall,"135460951171693",Enum.NormalId.Front) name(wall,"centerWall") setanchor(wall,true) lock(wall,true) task.wait(.3) local groundCF=CFrame.new(0,0.11,-8) local ground=serverendpoint:InvokeServer("CreatePart","Normal",groundCF,workspace) resize(ground,Vector3.new(20,0.2,20),groundCF) transparency(ground,1) createdecal(ground,Enum.NormalId.Top) setdecal(ground,"290658294",Enum.NormalId.Top) name(ground,"GroundDecal") setcollision(ground,false) setanchor(ground,true) lock(ground,true) end clearWorkspace() task.wait(.2) buildRealm() storedCharacter.Parent=originalParent task.wait(1) rq:InvokeServer(";re all") rq:InvokeServer(";music 125995364970231") rq:InvokeServer(";pitch 0.10") task.wait(4) rq:InvokeServer(";sh pray to b00pkidd") rq:InvokeServer(";sm enjoy this this tour bozo")