--[=[ d888b db db d888888b .d888b. db db db .d8b. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b 88 88 88 88 odD' 88 88 88 88ooo88 88 ooo 88 88 88 .88' 88 88 88 88~~~88 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER ]=] -- Instances: 155 | Scripts: 58 | Modules: 0 | Tags: 0 local G2L = {}; -- StarterGui.VOID WARE NEW G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")); G2L["1"]["Name"] = [[VOID WARE NEW]]; G2L["1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling; G2L["1"]["ResetOnSpawn"] = false; -- StarterGui.VOID WARE NEW.anti vamp G2L["2"] = Instance.new("LocalScript", G2L["1"]); G2L["2"]["Name"] = [[anti vamp]]; -- StarterGui.VOID WARE NEW.clicktoselect G2L["3"] = Instance.new("LocalScript", G2L["1"]); G2L["3"]["Name"] = [[clicktoselect]]; -- StarterGui.VOID WARE NEW.LocalScript G2L["4"] = Instance.new("LocalScript", G2L["1"]); -- StarterGui.VOID WARE NEW.spy chat G2L["5"] = Instance.new("LocalScript", G2L["1"]); G2L["5"]["Name"] = [[spy chat]]; -- StarterGui.VOID WARE NEW.anti nan G2L["6"] = Instance.new("LocalScript", G2L["1"]); G2L["6"]["Name"] = [[anti nan]]; -- StarterGui.VOID WARE NEW.anti kick G2L["7"] = Instance.new("LocalScript", G2L["1"]); G2L["7"]["Name"] = [[anti kick]]; -- StarterGui.VOID WARE NEW.Anti invis G2L["8"] = Instance.new("LocalScript", G2L["1"]); G2L["8"]["Name"] = [[Anti invis]]; -- StarterGui.VOID WARE NEW.LocalScript G2L["9"] = Instance.new("LocalScript", G2L["1"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME G2L["a"] = Instance.new("Frame", G2L["1"]); G2L["a"]["BorderSizePixel"] = 2; G2L["a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["a"]["Size"] = UDim2.new(0, 413, 0, 251); G2L["a"]["Position"] = UDim2.new(0.10343, 0, 0.34983, 0); G2L["a"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["a"]["Name"] = [[VOID WARE FRAME]]; -- StarterGui.VOID WARE NEW.VOID WARE FRAME.UIDragDetector G2L["b"] = Instance.new("UIDragDetector", G2L["a"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.Script Tittle G2L["c"] = Instance.new("TextLabel", G2L["a"]); G2L["c"]["TextWrapped"] = true; G2L["c"]["BorderSizePixel"] = 2; G2L["c"]["TextSize"] = 25; G2L["c"]["TextStrokeColor3"] = Color3.fromRGB(255, 255, 255); G2L["c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["c"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["c"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["c"]["Size"] = UDim2.new(0, 413, 0, 50); G2L["c"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["c"]["Text"] = [[VOID WARE V4 BY VVOID]]; G2L["c"]["Name"] = [[Script Tittle]]; -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN G2L["d"] = Instance.new("TextButton", G2L["a"]); G2L["d"]["BorderSizePixel"] = 2; G2L["d"]["TextSize"] = 14; G2L["d"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["d"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["d"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["d"]["Size"] = UDim2.new(0, 60, 0, 27); G2L["d"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["d"]["Text"] = [[Main]]; G2L["d"]["Name"] = [[MAIN]]; G2L["d"]["Position"] = UDim2.new(0, 0, 0.23108, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN.LocalScript G2L["e"] = Instance.new("LocalScript", G2L["d"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO G2L["f"] = Instance.new("TextButton", G2L["a"]); G2L["f"]["BorderSizePixel"] = 2; G2L["f"]["TextSize"] = 14; G2L["f"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["f"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["f"]["Size"] = UDim2.new(0, 60, 0, 27); G2L["f"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["f"]["Text"] = [[TCO]]; G2L["f"]["Name"] = [[TCO]]; G2L["f"]["Position"] = UDim2.new(0, 0, 0.33865, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO.LocalScript G2L["10"] = Instance.new("LocalScript", G2L["f"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS G2L["11"] = Instance.new("Folder", G2L["a"]); G2L["11"]["Name"] = [[MAIN_SCRIPTS]]; -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.LocalScript G2L["12"] = Instance.new("LocalScript", G2L["11"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Reset G2L["13"] = Instance.new("TextButton", G2L["11"]); G2L["13"]["BorderSizePixel"] = 2; G2L["13"]["TextSize"] = 14; G2L["13"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["13"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["13"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["13"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["13"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["13"]["Text"] = [[RESET]]; G2L["13"]["Name"] = [[Reset]]; G2L["13"]["Visible"] = false; G2L["13"]["Position"] = UDim2.new(0.20823, 0, 0.23108, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Reset.Reset_script G2L["14"] = Instance.new("LocalScript", G2L["13"]); G2L["14"]["Name"] = [[Reset_script]]; -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.god G2L["15"] = Instance.new("TextButton", G2L["11"]); G2L["15"]["BorderSizePixel"] = 2; G2L["15"]["TextSize"] = 14; G2L["15"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["15"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["15"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["15"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["15"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["15"]["Text"] = [[GOD]]; G2L["15"]["Name"] = [[god]]; G2L["15"]["Visible"] = false; G2L["15"]["Position"] = UDim2.new(0.20823, 0, 0.41833, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.god.LocalScript G2L["16"] = Instance.new("LocalScript", G2L["15"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.god.Frame G2L["17"] = Instance.new("Frame", G2L["15"]); G2L["17"]["BorderSizePixel"] = 2; G2L["17"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["17"]["Size"] = UDim2.new(0, 20, 0, 21); G2L["17"]["Position"] = UDim2.new(0.75616, 0, 0.17086, 0); G2L["17"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.fly G2L["18"] = Instance.new("TextButton", G2L["11"]); G2L["18"]["BorderSizePixel"] = 2; G2L["18"]["TextSize"] = 14; G2L["18"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["18"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["18"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["18"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["18"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["18"]["Text"] = [[FLY]]; G2L["18"]["Name"] = [[fly]]; G2L["18"]["Visible"] = false; G2L["18"]["Position"] = UDim2.new(0.20823, 0, 0.60956, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.fly.LocalScript G2L["19"] = Instance.new("LocalScript", G2L["18"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.fly.Frame G2L["1a"] = Instance.new("Frame", G2L["18"]); G2L["1a"]["BorderSizePixel"] = 2; G2L["1a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["1a"]["Size"] = UDim2.new(0, 20, 0, 21); G2L["1a"]["Position"] = UDim2.new(0.75616, 0, 0.17086, 0); G2L["1a"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Teleport G2L["1b"] = Instance.new("TextButton", G2L["11"]); G2L["1b"]["BorderSizePixel"] = 2; G2L["1b"]["TextSize"] = 14; G2L["1b"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["1b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["1b"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["1b"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["1b"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["1b"]["Text"] = [[TELEPORT]]; G2L["1b"]["Name"] = [[Teleport]]; G2L["1b"]["Visible"] = false; G2L["1b"]["Position"] = UDim2.new(0.20823, 0, 0.81673, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Teleport.LocalScript G2L["1c"] = Instance.new("LocalScript", G2L["1b"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Fling G2L["1d"] = Instance.new("TextButton", G2L["11"]); G2L["1d"]["BorderSizePixel"] = 2; G2L["1d"]["TextSize"] = 14; G2L["1d"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["1d"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["1d"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["1d"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["1d"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["1d"]["Text"] = [[FLING]]; G2L["1d"]["Name"] = [[Fling]]; G2L["1d"]["Visible"] = false; G2L["1d"]["Position"] = UDim2.new(0.5109, 0, 0.81673, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Fling.LocalScript G2L["1e"] = Instance.new("LocalScript", G2L["1d"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Fling.Frame G2L["1f"] = Instance.new("Frame", G2L["1d"]); G2L["1f"]["BorderSizePixel"] = 2; G2L["1f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["1f"]["Size"] = UDim2.new(0, 20, 0, 21); G2L["1f"]["Position"] = UDim2.new(0.75616, 0, 0.17086, 0); G2L["1f"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Teleport to spawn G2L["20"] = Instance.new("TextButton", G2L["11"]); G2L["20"]["BorderSizePixel"] = 2; G2L["20"]["TextSize"] = 14; G2L["20"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["20"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["20"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["20"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["20"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["20"]["Text"] = [[TP TO SPAWN]]; G2L["20"]["Name"] = [[Teleport to spawn]]; G2L["20"]["Visible"] = false; G2L["20"]["Position"] = UDim2.new(0.5109, 0, 0.60956, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Teleport to spawn.LocalScript G2L["21"] = Instance.new("LocalScript", G2L["20"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Auto Pick up G2L["22"] = Instance.new("TextButton", G2L["11"]); G2L["22"]["BorderSizePixel"] = 2; G2L["22"]["TextSize"] = 12; G2L["22"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["22"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["22"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["22"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["22"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["22"]["Text"] = [[PICK UP TOOLS]]; G2L["22"]["Name"] = [[Auto Pick up]]; G2L["22"]["Visible"] = false; G2L["22"]["Position"] = UDim2.new(0.5109, 0, 0.41833, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Auto Pick up.LocalScript G2L["23"] = Instance.new("LocalScript", G2L["22"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Auto Pick up.Frame G2L["24"] = Instance.new("Frame", G2L["22"]); G2L["24"]["BorderSizePixel"] = 2; G2L["24"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["24"]["Size"] = UDim2.new(0, 7, 0, 20); G2L["24"]["Position"] = UDim2.new(0.93272, 0, 0.20028, 0); G2L["24"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Rejoin G2L["25"] = Instance.new("TextButton", G2L["11"]); G2L["25"]["BorderSizePixel"] = 2; G2L["25"]["TextSize"] = 14; G2L["25"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["25"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["25"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["25"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["25"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["25"]["Text"] = [[REJOIN]]; G2L["25"]["Name"] = [[Rejoin]]; G2L["25"]["Visible"] = false; G2L["25"]["Position"] = UDim2.new(0.50847, 0, 0.23108, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Rejoin.LocalScript G2L["26"] = Instance.new("LocalScript", G2L["25"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.nc clip G2L["27"] = Instance.new("TextButton", G2L["11"]); G2L["27"]["BorderSizePixel"] = 2; G2L["27"]["TextSize"] = 14; G2L["27"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["27"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["27"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["27"]["Size"] = UDim2.new(0, 71, 0, 34); G2L["27"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["27"]["Text"] = [[noclip]]; G2L["27"]["Name"] = [[nc clip]]; G2L["27"]["Visible"] = false; G2L["27"]["Position"] = UDim2.new(0.8063, 0, 0.23108, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.nc clip.LocalScript G2L["28"] = Instance.new("LocalScript", G2L["27"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.nc clip.Frame G2L["29"] = Instance.new("Frame", G2L["27"]); G2L["29"]["BorderSizePixel"] = 2; G2L["29"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["29"]["Size"] = UDim2.new(0, 7, 0, 21); G2L["29"]["Position"] = UDim2.new(0.89701, 0, 0.17086, 0); G2L["29"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Bang G2L["2a"] = Instance.new("TextButton", G2L["11"]); G2L["2a"]["BorderSizePixel"] = 2; G2L["2a"]["TextSize"] = 14; G2L["2a"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["2a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["2a"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["2a"]["Size"] = UDim2.new(0, 71, 0, 34); G2L["2a"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["2a"]["Text"] = [[Bang]]; G2L["2a"]["Name"] = [[Bang]]; G2L["2a"]["Visible"] = false; G2L["2a"]["Position"] = UDim2.new(0.8063, 0, 0.41833, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Bang.LocalScript G2L["2b"] = Instance.new("LocalScript", G2L["2a"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Bang.Frame G2L["2c"] = Instance.new("Frame", G2L["2a"]); G2L["2c"]["BorderSizePixel"] = 2; G2L["2c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["2c"]["Size"] = UDim2.new(0, 7, 0, 21); G2L["2c"]["Position"] = UDim2.new(0.89701, 0, 0.17086, 0); G2L["2c"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS G2L["2d"] = Instance.new("Folder", G2L["a"]); G2L["2d"]["Name"] = [[TCO_SCRIPTS]]; -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Grief G2L["2e"] = Instance.new("TextButton", G2L["2d"]); G2L["2e"]["BorderSizePixel"] = 2; G2L["2e"]["TextSize"] = 14; G2L["2e"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["2e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["2e"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["2e"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["2e"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["2e"]["Text"] = [[OPEN GRIEF]]; G2L["2e"]["Name"] = [[Grief]]; G2L["2e"]["Visible"] = false; G2L["2e"]["Position"] = UDim2.new(0.17676, 0, 0.25896, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Grief.LocalScript G2L["2f"] = Instance.new("LocalScript", G2L["2e"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Anti mute G2L["30"] = Instance.new("TextButton", G2L["2d"]); G2L["30"]["BorderSizePixel"] = 2; G2L["30"]["TextSize"] = 14; G2L["30"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["30"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["30"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["30"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["30"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["30"]["Text"] = [[OPEN ANTI MENU]]; G2L["30"]["Name"] = [[Anti mute]]; G2L["30"]["Visible"] = false; G2L["30"]["Position"] = UDim2.new(0.17676, 0, 0.41833, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Anti mute.LocalScript G2L["31"] = Instance.new("LocalScript", G2L["30"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Cubes G2L["32"] = Instance.new("TextButton", G2L["2d"]); G2L["32"]["BorderSizePixel"] = 2; G2L["32"]["TextSize"] = 14; G2L["32"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["32"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["32"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["32"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["32"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["32"]["Text"] = [[Cubes]]; G2L["32"]["Name"] = [[Cubes]]; G2L["32"]["Visible"] = false; G2L["32"]["Position"] = UDim2.new(0.17676, 0, 0.58167, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Cubes.LocalScript G2L["33"] = Instance.new("LocalScript", G2L["32"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Auto nan G2L["34"] = Instance.new("TextButton", G2L["2d"]); G2L["34"]["BorderSizePixel"] = 2; G2L["34"]["TextSize"] = 14; G2L["34"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["34"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["34"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["34"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["34"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["34"]["Text"] = [[Auto nan]]; G2L["34"]["Name"] = [[Auto nan]]; G2L["34"]["Visible"] = false; G2L["34"]["Position"] = UDim2.new(0.17676, 0, 0.75299, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Auto nan.LocalScript G2L["35"] = Instance.new("LocalScript", G2L["34"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Auto nan.Frame G2L["36"] = Instance.new("Frame", G2L["34"]); G2L["36"]["BorderSizePixel"] = 2; G2L["36"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["36"]["Size"] = UDim2.new(0, 15, 0, 21); G2L["36"]["Position"] = UDim2.new(0.82558, 0, 0.17086, 0); G2L["36"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Auto morph werid G2L["37"] = Instance.new("TextButton", G2L["2d"]); G2L["37"]["TextWrapped"] = true; G2L["37"]["BorderSizePixel"] = 2; G2L["37"]["TextSize"] = 14; G2L["37"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["37"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["37"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["37"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["37"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["37"]["Text"] = [[Auto morph werid]]; G2L["37"]["Name"] = [[Auto morph werid]]; G2L["37"]["Visible"] = false; G2L["37"]["Position"] = UDim2.new(0.48184, 0, 0.25896, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Auto morph werid.LocalScript G2L["38"] = Instance.new("LocalScript", G2L["37"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Auto morph werid.Frame G2L["39"] = Instance.new("Frame", G2L["37"]); G2L["39"]["BorderSizePixel"] = 2; G2L["39"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["39"]["Size"] = UDim2.new(0, 7, 0, 21); G2L["39"]["Position"] = UDim2.new(0.89701, 0, 0.17086, 0); G2L["39"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Raid G2L["3a"] = Instance.new("TextButton", G2L["2d"]); G2L["3a"]["BorderSizePixel"] = 2; G2L["3a"]["TextSize"] = 14; G2L["3a"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["3a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["3a"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["3a"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["3a"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["3a"]["Text"] = [[raid]]; G2L["3a"]["Name"] = [[Raid]]; G2L["3a"]["Visible"] = false; G2L["3a"]["Position"] = UDim2.new(0.48184, 0, 0.43028, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Raid.LocalScript G2L["3b"] = Instance.new("LocalScript", G2L["3a"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Raid.Frame G2L["3c"] = Instance.new("Frame", G2L["3a"]); G2L["3c"]["BorderSizePixel"] = 2; G2L["3c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["3c"]["Size"] = UDim2.new(0, 15, 0, 21); G2L["3c"]["Position"] = UDim2.new(0.82558, 0, 0.17086, 0); G2L["3c"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Abuse person G2L["3d"] = Instance.new("TextButton", G2L["2d"]); G2L["3d"]["BorderSizePixel"] = 2; G2L["3d"]["TextSize"] = 12; G2L["3d"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["3d"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["3d"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["3d"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["3d"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["3d"]["Text"] = [[ABUSE Player]]; G2L["3d"]["Name"] = [[Abuse person]]; G2L["3d"]["Visible"] = false; G2L["3d"]["Position"] = UDim2.new(0.48184, 0, 0.73307, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Abuse person.LocalScript G2L["3e"] = Instance.new("LocalScript", G2L["3d"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Abuse person.Frame G2L["3f"] = Instance.new("Frame", G2L["3d"]); G2L["3f"]["BorderSizePixel"] = 2; G2L["3f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["3f"]["Size"] = UDim2.new(0, 7, 0, 21); G2L["3f"]["Position"] = UDim2.new(0.89701, 0, 0.17086, 0); G2L["3f"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.bkit button G2L["40"] = Instance.new("TextButton", G2L["2d"]); G2L["40"]["BorderSizePixel"] = 2; G2L["40"]["TextSize"] = 14; G2L["40"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["40"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["40"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["40"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["40"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["40"]["Text"] = [[Open item ui]]; G2L["40"]["Name"] = [[bkit button]]; G2L["40"]["Visible"] = false; G2L["40"]["Position"] = UDim2.new(0.48184, 0, 0.59761, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.bkit button.LocalScript G2L["41"] = Instance.new("LocalScript", G2L["40"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.AURASKIBIDIPHONK G2L["42"] = Instance.new("TextButton", G2L["2d"]); G2L["42"]["TextWrapped"] = true; G2L["42"]["BorderSizePixel"] = 2; G2L["42"]["TextSize"] = 14; G2L["42"]["TextScaled"] = true; G2L["42"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["42"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["42"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["42"]["Size"] = UDim2.new(0, 80, 0, 34); G2L["42"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["42"]["Text"] = [[OPEN AURA MENU]]; G2L["42"]["Name"] = [[AURASKIBIDIPHONK]]; G2L["42"]["Visible"] = false; G2L["42"]["Position"] = UDim2.new(0.78208, 0, 0.21514, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.AURASKIBIDIPHONK.LocalScript G2L["43"] = Instance.new("LocalScript", G2L["42"]); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.SELECTED PLAYER G2L["44"] = Instance.new("TextLabel", G2L["a"]); G2L["44"]["TextWrapped"] = true; G2L["44"]["BorderSizePixel"] = 0; G2L["44"]["TextSize"] = 13; G2L["44"]["TextScaled"] = true; G2L["44"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["44"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["44"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["44"]["Size"] = UDim2.new(0, 200, 0, 14); G2L["44"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["44"]["Text"] = [[PLAYER SELECTED : ]]; G2L["44"]["Name"] = [[SELECTED PLAYER]]; G2L["44"]["Position"] = UDim2.new(0, 0, 0.14343, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.User G2L["45"] = Instance.new("TextBox", G2L["a"]); G2L["45"]["Name"] = [[User]]; G2L["45"]["PlaceholderColor3"] = Color3.fromRGB(255, 255, 255); G2L["45"]["BorderSizePixel"] = 2; G2L["45"]["TextWrapped"] = true; G2L["45"]["TextSize"] = 14; G2L["45"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["45"]["TextScaled"] = true; G2L["45"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["45"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["45"]["Size"] = UDim2.new(0, 62, 0, 26); G2L["45"]["Position"] = UDim2.new(0, 0, 0.78884, 0); G2L["45"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["45"]["Text"] = [[]]; -- StarterGui.VOID WARE NEW.VOID WARE FRAME.idk G2L["46"] = Instance.new("TextLabel", G2L["a"]); G2L["46"]["TextWrapped"] = true; G2L["46"]["BorderSizePixel"] = 2; G2L["46"]["TextSize"] = 14; G2L["46"]["TextScaled"] = true; G2L["46"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["46"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["46"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["46"]["Size"] = UDim2.new(0, 62, 0, 43); G2L["46"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["46"]["Text"] = [[TYPE PLAYERS USERNAME]]; G2L["46"]["Name"] = [[idk]]; G2L["46"]["Position"] = UDim2.new(0, 0, 0.58167, 0); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.DISCORD G2L["47"] = Instance.new("TextLabel", G2L["a"]); G2L["47"]["BorderSizePixel"] = 0; G2L["47"]["TextSize"] = 13; G2L["47"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["47"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["47"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["47"]["Size"] = UDim2.new(0, 200, 0, 12); G2L["47"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["47"]["Text"] = [[https://discord.gg/cuqvRZpPEH]]; G2L["47"]["Name"] = [[DISCORD]]; G2L["47"]["Position"] = UDim2.new(0.07568, 0, 0.95098, 0); -- StarterGui.VOID WARE NEW.status effects frame G2L["48"] = Instance.new("Frame", G2L["1"]); G2L["48"]["BorderSizePixel"] = 2; G2L["48"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["48"]["Size"] = UDim2.new(0, 224, 0, 254); G2L["48"]["Position"] = UDim2.new(0.59356, 0, 0.46205, 0); G2L["48"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["48"]["Name"] = [[status effects frame]]; -- StarterGui.VOID WARE NEW.status effects frame.Statuses G2L["49"] = Instance.new("TextLabel", G2L["48"]); G2L["49"]["BorderSizePixel"] = 2; G2L["49"]["TextSize"] = 20; G2L["49"]["TextStrokeColor3"] = Color3.fromRGB(255, 255, 255); G2L["49"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["49"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["49"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["49"]["Size"] = UDim2.new(0, 224, 0, 50); G2L["49"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["49"]["Text"] = [[VOID WARE MANAGER]]; G2L["49"]["Name"] = [[Statuses]]; -- StarterGui.VOID WARE NEW.status effects frame.ScrollingFrame G2L["4a"] = Instance.new("ScrollingFrame", G2L["48"]); G2L["4a"]["Active"] = true; G2L["4a"]["BorderSizePixel"] = 2; G2L["4a"]["HorizontalScrollBarInset"] = Enum.ScrollBarInset.ScrollBar; G2L["4a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["4a"]["Size"] = UDim2.new(0, 224, 0, 204); G2L["4a"]["ScrollBarImageColor3"] = Color3.fromRGB(0, 0, 0); G2L["4a"]["Position"] = UDim2.new(0, 0, 0.19685, 0); G2L["4a"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["4a"]["ScrollBarThickness"] = 0; -- StarterGui.VOID WARE NEW.status effects frame.ScrollingFrame.TextLabel G2L["4b"] = Instance.new("TextLabel", G2L["4a"]); G2L["4b"]["BorderSizePixel"] = 2; G2L["4b"]["TextSize"] = 14; G2L["4b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["4b"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["4b"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["4b"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["4b"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["4b"]["Text"] = [[Players: ]]; G2L["4b"]["Position"] = UDim2.new(0.05357, 0, 0.01772, 0); -- StarterGui.VOID WARE NEW.status effects frame.ScrollingFrame.TextLabel.LocalScript G2L["4c"] = Instance.new("LocalScript", G2L["4b"]); -- StarterGui.VOID WARE NEW.status effects frame.ScrollingFrame.TextLabel G2L["4d"] = Instance.new("TextLabel", G2L["4a"]); G2L["4d"]["TextWrapped"] = true; G2L["4d"]["BorderSizePixel"] = 2; G2L["4d"]["TextSize"] = 14; G2L["4d"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["4d"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["4d"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["4d"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["4d"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["4d"]["Text"] = [[Enlightened Players: ]]; G2L["4d"]["Position"] = UDim2.new(0.05357, 0, 0.12795, 0); -- StarterGui.VOID WARE NEW.status effects frame.ScrollingFrame.TextLabel.LocalScript G2L["4e"] = Instance.new("LocalScript", G2L["4d"]); -- StarterGui.VOID WARE NEW.status effects frame.ScrollingFrame.TextLabel G2L["4f"] = Instance.new("TextLabel", G2L["4a"]); G2L["4f"]["TextWrapped"] = true; G2L["4f"]["BorderSizePixel"] = 2; G2L["4f"]["TextSize"] = 14; G2L["4f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["4f"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["4f"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["4f"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["4f"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["4f"]["Text"] = [[Ping:]]; G2L["4f"]["Position"] = UDim2.new(0.05357, 0, 0.24213, 0); -- StarterGui.VOID WARE NEW.status effects frame.ScrollingFrame.TextLabel.LocalScript G2L["50"] = Instance.new("LocalScript", G2L["4f"]); -- StarterGui.VOID WARE NEW.status effects frame.ScrollingFrame.TextLabel G2L["51"] = Instance.new("TextLabel", G2L["4a"]); G2L["51"]["TextWrapped"] = true; G2L["51"]["BorderSizePixel"] = 2; G2L["51"]["TextSize"] = 14; G2L["51"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["51"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["51"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["51"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["51"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["51"]["Text"] = [[Bricks:]]; G2L["51"]["Position"] = UDim2.new(0.05357, 0, 0.3563, 0); -- StarterGui.VOID WARE NEW.status effects frame.ScrollingFrame.TextLabel.LocalScript G2L["52"] = Instance.new("LocalScript", G2L["51"]); -- StarterGui.VOID WARE NEW.status effects frame.UIDragDetector G2L["53"] = Instance.new("UIDragDetector", G2L["48"]); G2L["53"]["DragUDim2"] = UDim2.new(0, -6, 0, -189); -- StarterGui.VOID WARE NEW.name_val G2L["54"] = Instance.new("IntValue", G2L["1"]); G2L["54"]["Name"] = [[name_val]]; -- StarterGui.VOID WARE NEW.Value G2L["55"] = Instance.new("IntValue", G2L["1"]); -- StarterGui.VOID WARE NEW.Grief G2L["56"] = Instance.new("Frame", G2L["1"]); G2L["56"]["Visible"] = false; G2L["56"]["BorderSizePixel"] = 2; G2L["56"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["56"]["Size"] = UDim2.new(0, 226, 0, 256); G2L["56"]["Position"] = UDim2.new(0.3185, 306, -0.30858, 406); G2L["56"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["56"]["Name"] = [[Grief]]; -- StarterGui.VOID WARE NEW.Grief.scripts G2L["57"] = Instance.new("ScrollingFrame", G2L["56"]); G2L["57"]["Active"] = true; G2L["57"]["BorderSizePixel"] = 2; G2L["57"]["Name"] = [[scripts]]; G2L["57"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["57"]["Size"] = UDim2.new(0, 226, 0, 196); G2L["57"]["ScrollBarImageColor3"] = Color3.fromRGB(0, 0, 0); G2L["57"]["Position"] = UDim2.new(0, 0, 0.23438, 0); G2L["57"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["57"]["ScrollBarThickness"] = 0; -- StarterGui.VOID WARE NEW.Grief.scripts.LocalScript G2L["58"] = Instance.new("LocalScript", G2L["57"]); -- StarterGui.VOID WARE NEW.Grief.scripts.Delete grief G2L["59"] = Instance.new("TextButton", G2L["57"]); G2L["59"]["BorderSizePixel"] = 2; G2L["59"]["TextSize"] = 14; G2L["59"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["59"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["59"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["59"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["59"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["59"]["Text"] = [[Delete grief]]; G2L["59"]["Name"] = [[Delete grief]]; G2L["59"]["Position"] = UDim2.new(0.24983, 0, 0.18408, 0); -- StarterGui.VOID WARE NEW.Grief.scripts.Delete grief.LocalScript G2L["5a"] = Instance.new("LocalScript", G2L["59"]); -- StarterGui.VOID WARE NEW.Grief.scripts.Paint Grief G2L["5b"] = Instance.new("TextButton", G2L["57"]); G2L["5b"]["BorderSizePixel"] = 2; G2L["5b"]["TextSize"] = 14; G2L["5b"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["5b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["5b"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["5b"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["5b"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["5b"]["Text"] = [[Paint Grief]]; G2L["5b"]["Name"] = [[Paint Grief]]; G2L["5b"]["Position"] = UDim2.new(0.24983, 0, 0.40857, 0); -- StarterGui.VOID WARE NEW.Grief.scripts.Paint Grief.LocalScript G2L["5c"] = Instance.new("LocalScript", G2L["5b"]); -- StarterGui.VOID WARE NEW.Grief.scripts.Color g G2L["5d"] = Instance.new("TextBox", G2L["57"]); G2L["5d"]["Name"] = [[Color g]]; G2L["5d"]["PlaceholderColor3"] = Color3.fromRGB(255, 255, 255); G2L["5d"]["BorderSizePixel"] = 2; G2L["5d"]["TextWrapped"] = true; G2L["5d"]["TextSize"] = 14; G2L["5d"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["5d"]["TextScaled"] = true; G2L["5d"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["5d"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["5d"]["PlaceholderText"] = [[INPUT COLOR RGB]]; G2L["5d"]["Size"] = UDim2.new(0, 62, 0, 26); G2L["5d"]["Position"] = UDim2.new(0.36283, 0, 0.64089, 0); G2L["5d"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["5d"]["Text"] = [[]]; -- StarterGui.VOID WARE NEW.Grief.scripts.Color b G2L["5e"] = Instance.new("TextBox", G2L["57"]); G2L["5e"]["Name"] = [[Color b]]; G2L["5e"]["PlaceholderColor3"] = Color3.fromRGB(255, 255, 255); G2L["5e"]["BorderSizePixel"] = 2; G2L["5e"]["TextWrapped"] = true; G2L["5e"]["TextSize"] = 14; G2L["5e"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["5e"]["TextScaled"] = true; G2L["5e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["5e"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["5e"]["PlaceholderText"] = [[INPUT COLOR RGB]]; G2L["5e"]["Size"] = UDim2.new(0, 62, 0, 26); G2L["5e"]["Position"] = UDim2.new(0.66814, 0, 0.64089, 0); G2L["5e"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["5e"]["Text"] = [[]]; -- StarterGui.VOID WARE NEW.Grief.scripts.Color r G2L["5f"] = Instance.new("TextBox", G2L["57"]); G2L["5f"]["Name"] = [[Color r]]; G2L["5f"]["PlaceholderColor3"] = Color3.fromRGB(255, 255, 255); G2L["5f"]["BorderSizePixel"] = 2; G2L["5f"]["TextWrapped"] = true; G2L["5f"]["TextSize"] = 14; G2L["5f"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["5f"]["TextScaled"] = true; G2L["5f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["5f"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["5f"]["PlaceholderText"] = [[INPUT COLOR RGB]]; G2L["5f"]["Size"] = UDim2.new(0, 62, 0, 26); G2L["5f"]["Position"] = UDim2.new(0.06195, 0, 0.64089, 0); G2L["5f"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["5f"]["Text"] = [[]]; -- StarterGui.VOID WARE NEW.Grief.scripts.Spray Grief G2L["60"] = Instance.new("TextButton", G2L["57"]); G2L["60"]["BorderSizePixel"] = 2; G2L["60"]["TextSize"] = 14; G2L["60"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["60"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["60"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["60"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["60"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["60"]["Text"] = [[Spray Grief]]; G2L["60"]["Name"] = [[Spray Grief]]; G2L["60"]["Position"] = UDim2.new(0.24983, 0, 0.81673, 0); -- StarterGui.VOID WARE NEW.Grief.scripts.Spray Grief.LocalScript G2L["61"] = Instance.new("LocalScript", G2L["60"]); -- StarterGui.VOID WARE NEW.Grief.scripts.TextLabel G2L["62"] = Instance.new("TextLabel", G2L["57"]); G2L["62"]["BorderSizePixel"] = 0; G2L["62"]["TextSize"] = 14; G2L["62"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["62"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["62"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["62"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["62"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["62"]["Text"] = [[COLOR(RGB)]]; G2L["62"]["Position"] = UDim2.new(0.06195, 0, 0.50977, 0); -- StarterGui.VOID WARE NEW.Grief.scripts.Toxic grief G2L["63"] = Instance.new("TextButton", G2L["57"]); G2L["63"]["BorderSizePixel"] = 2; G2L["63"]["TextSize"] = 14; G2L["63"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["63"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["63"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["63"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["63"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["63"]["Text"] = [[Toxic grief]]; G2L["63"]["Name"] = [[Toxic grief]]; G2L["63"]["Position"] = UDim2.new(0.25426, 0, 0.28748, 0); -- StarterGui.VOID WARE NEW.Grief.scripts.Toxic grief.LocalScript G2L["64"] = Instance.new("LocalScript", G2L["63"]); -- StarterGui.VOID WARE NEW.Grief.name G2L["65"] = Instance.new("TextLabel", G2L["56"]); G2L["65"]["BorderSizePixel"] = 0; G2L["65"]["TextSize"] = 29; G2L["65"]["TextStrokeColor3"] = Color3.fromRGB(255, 255, 255); G2L["65"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["65"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["65"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["65"]["Size"] = UDim2.new(0, 226, 0, 50); G2L["65"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["65"]["Text"] = [[GRIEF GUI]]; G2L["65"]["Name"] = [[name]]; -- StarterGui.VOID WARE NEW.Grief.Selected Player G2L["66"] = Instance.new("TextLabel", G2L["56"]); G2L["66"]["BorderSizePixel"] = 0; G2L["66"]["TextSize"] = 14; G2L["66"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["66"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["66"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["66"]["Size"] = UDim2.new(0, 200, 0, 18); G2L["66"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["66"]["Text"] = [[PLAYER SELECTED:]]; G2L["66"]["Name"] = [[Selected Player]]; G2L["66"]["Position"] = UDim2.new(0, 0, 0.23438, 0); -- StarterGui.VOID WARE NEW.Grief.Selected Player.LocalScript G2L["67"] = Instance.new("LocalScript", G2L["66"]); -- StarterGui.VOID WARE NEW.Grief.UIDragDetector G2L["68"] = Instance.new("UIDragDetector", G2L["56"]); G2L["68"]["DragUDim2"] = UDim2.new(0, 153, 0, 203); -- StarterGui.VOID WARE NEW.player selected G2L["69"] = Instance.new("StringValue", G2L["1"]); G2L["69"]["Name"] = [[player selected]]; -- StarterGui.VOID WARE NEW.Anti ui G2L["6a"] = Instance.new("Frame", G2L["1"]); G2L["6a"]["Visible"] = false; G2L["6a"]["BorderSizePixel"] = 2; G2L["6a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["6a"]["Size"] = UDim2.new(0, 226, 0, 256); G2L["6a"]["Position"] = UDim2.new(0.18039, 321, 0.01815, 83); G2L["6a"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["6a"]["Name"] = [[Anti ui]]; -- StarterGui.VOID WARE NEW.Anti ui.scripts G2L["6b"] = Instance.new("ScrollingFrame", G2L["6a"]); G2L["6b"]["Active"] = true; G2L["6b"]["BorderSizePixel"] = 2; G2L["6b"]["Name"] = [[scripts]]; G2L["6b"]["ScrollBarImageTransparency"] = 1; G2L["6b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["6b"]["Size"] = UDim2.new(0, 226, 0, 196); G2L["6b"]["ScrollBarImageColor3"] = Color3.fromRGB(0, 0, 0); G2L["6b"]["Position"] = UDim2.new(0, 0, 0.23438, 0); G2L["6b"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); -- StarterGui.VOID WARE NEW.Anti ui.scripts.Anti mute G2L["6c"] = Instance.new("TextButton", G2L["6b"]); G2L["6c"]["BorderSizePixel"] = 2; G2L["6c"]["TextSize"] = 14; G2L["6c"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["6c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["6c"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["6c"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["6c"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["6c"]["Text"] = [[Anti mute]]; G2L["6c"]["Name"] = [[Anti mute]]; G2L["6c"]["Position"] = UDim2.new(0.28081, 0, 0.05713, 0); -- StarterGui.VOID WARE NEW.Anti ui.scripts.Anti mute.LocalScript G2L["6d"] = Instance.new("LocalScript", G2L["6c"]); -- StarterGui.VOID WARE NEW.Anti ui.scripts.anti char changes G2L["6e"] = Instance.new("TextButton", G2L["6b"]); G2L["6e"]["TextWrapped"] = true; G2L["6e"]["BorderSizePixel"] = 2; G2L["6e"]["TextSize"] = 14; G2L["6e"]["TextScaled"] = true; G2L["6e"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["6e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["6e"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["6e"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["6e"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["6e"]["Text"] = [[Anti char changes]]; G2L["6e"]["Name"] = [[anti char changes]]; G2L["6e"]["Position"] = UDim2.new(0.28081, 0, 0.13916, 0); -- StarterGui.VOID WARE NEW.Anti ui.scripts.anti char changes.LocalScript G2L["6f"] = Instance.new("LocalScript", G2L["6e"]); -- StarterGui.VOID WARE NEW.Anti ui.scripts.anti char changes.LocalScript G2L["70"] = Instance.new("LocalScript", G2L["6e"]); -- StarterGui.VOID WARE NEW.Anti ui.scripts.anti char changes.Frame G2L["71"] = Instance.new("Frame", G2L["6e"]); G2L["71"]["BorderSizePixel"] = 2; G2L["71"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["71"]["Size"] = UDim2.new(0, 6, 0, 21); G2L["71"]["Position"] = UDim2.new(0.90594, 0, 0.17086, 0); G2L["71"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); -- StarterGui.VOID WARE NEW.Anti ui.scripts.ANTI VIS G2L["72"] = Instance.new("TextButton", G2L["6b"]); G2L["72"]["BorderSizePixel"] = 2; G2L["72"]["TextSize"] = 14; G2L["72"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["72"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["72"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["72"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["72"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["72"]["Text"] = [[ANTI VIS]]; G2L["72"]["Name"] = [[ANTI VIS]]; G2L["72"]["Position"] = UDim2.new(0.28081, 0, 0.22314, 0); -- StarterGui.VOID WARE NEW.Anti ui.scripts.ANTI VIS.LocalScript G2L["73"] = Instance.new("LocalScript", G2L["72"]); -- StarterGui.VOID WARE NEW.Anti ui.scripts.ANTI VIS.Frame G2L["74"] = Instance.new("Frame", G2L["72"]); G2L["74"]["BorderSizePixel"] = 2; G2L["74"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["74"]["Size"] = UDim2.new(0, 6, 0, 21); G2L["74"]["Position"] = UDim2.new(0.90594, 0, 0.17086, 0); G2L["74"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); -- StarterGui.VOID WARE NEW.Anti ui.name G2L["75"] = Instance.new("TextLabel", G2L["6a"]); G2L["75"]["BorderSizePixel"] = 0; G2L["75"]["TextSize"] = 29; G2L["75"]["TextStrokeColor3"] = Color3.fromRGB(255, 255, 255); G2L["75"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["75"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["75"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["75"]["Size"] = UDim2.new(0, 226, 0, 50); G2L["75"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["75"]["Text"] = [[ANTI UI]]; G2L["75"]["Name"] = [[name]]; -- StarterGui.VOID WARE NEW.Anti ui.UIDragDetector G2L["76"] = Instance.new("UIDragDetector", G2L["6a"]); G2L["76"]["DragUDim2"] = UDim2.new(0, 321, 0, 83); -- StarterGui.VOID WARE NEW.UIScale G2L["77"] = Instance.new("UIScale", G2L["1"]); -- StarterGui.VOID WARE NEW.Buttion ui G2L["78"] = Instance.new("Frame", G2L["1"]); G2L["78"]["Visible"] = false; G2L["78"]["BorderSizePixel"] = 2; G2L["78"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["78"]["Size"] = UDim2.new(0, 226, 0, 256); G2L["78"]["Position"] = UDim2.new(0.20722, 321, -0.0429, 83); G2L["78"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["78"]["Name"] = [[Buttion ui]]; -- StarterGui.VOID WARE NEW.Buttion ui.scripts G2L["79"] = Instance.new("ScrollingFrame", G2L["78"]); G2L["79"]["Active"] = true; G2L["79"]["BorderSizePixel"] = 2; G2L["79"]["Name"] = [[scripts]]; G2L["79"]["ScrollBarImageTransparency"] = 1; G2L["79"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["79"]["Size"] = UDim2.new(0, 226, 0, 196); G2L["79"]["ScrollBarImageColor3"] = Color3.fromRGB(0, 0, 0); G2L["79"]["Position"] = UDim2.new(0, 0, 0.23438, 0); G2L["79"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); -- StarterGui.VOID WARE NEW.Buttion ui.scripts.fly giver G2L["7a"] = Instance.new("TextButton", G2L["79"]); G2L["7a"]["BorderSizePixel"] = 2; G2L["7a"]["TextSize"] = 14; G2L["7a"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["7a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["7a"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["7a"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["7a"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["7a"]["Text"] = [[fly giver]]; G2L["7a"]["Name"] = [[fly giver]]; G2L["7a"]["Position"] = UDim2.new(0.28081, 0, 0.05713, 0); -- StarterGui.VOID WARE NEW.Buttion ui.scripts.fly giver.LocalScript G2L["7b"] = Instance.new("LocalScript", G2L["7a"]); -- StarterGui.VOID WARE NEW.Buttion ui.scripts.r15 giver G2L["7c"] = Instance.new("TextButton", G2L["79"]); G2L["7c"]["TextWrapped"] = true; G2L["7c"]["BorderSizePixel"] = 2; G2L["7c"]["TextSize"] = 14; G2L["7c"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["7c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["7c"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["7c"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["7c"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["7c"]["Text"] = [[r15 giver]]; G2L["7c"]["Name"] = [[r15 giver]]; G2L["7c"]["Position"] = UDim2.new(0.28081, 0, 0.13916, 0); -- StarterGui.VOID WARE NEW.Buttion ui.scripts.r15 giver.LocalScript G2L["7d"] = Instance.new("LocalScript", G2L["7c"]); -- StarterGui.VOID WARE NEW.Buttion ui.scripts.BKIT BUTTON G2L["7e"] = Instance.new("TextButton", G2L["79"]); G2L["7e"]["BorderSizePixel"] = 2; G2L["7e"]["TextSize"] = 14; G2L["7e"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["7e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["7e"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["7e"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["7e"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["7e"]["Text"] = [[bkit giver]]; G2L["7e"]["Name"] = [[BKIT BUTTON]]; G2L["7e"]["Position"] = UDim2.new(0.28081, 0, 0.22314, 0); -- StarterGui.VOID WARE NEW.Buttion ui.scripts.BKIT BUTTON.LocalScript G2L["7f"] = Instance.new("LocalScript", G2L["7e"]); -- StarterGui.VOID WARE NEW.Buttion ui.scripts.r6 giver G2L["80"] = Instance.new("TextButton", G2L["79"]); G2L["80"]["BorderSizePixel"] = 2; G2L["80"]["TextSize"] = 14; G2L["80"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["80"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["80"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["80"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["80"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["80"]["Text"] = [[r6 giver]]; G2L["80"]["Name"] = [[r6 giver]]; G2L["80"]["Position"] = UDim2.new(0.28081, 0, 0.31103, 0); -- StarterGui.VOID WARE NEW.Buttion ui.scripts.r6 giver.LocalScript G2L["81"] = Instance.new("LocalScript", G2L["80"]); -- StarterGui.VOID WARE NEW.Buttion ui.scripts.unfly G2L["82"] = Instance.new("TextButton", G2L["79"]); G2L["82"]["BorderSizePixel"] = 2; G2L["82"]["TextSize"] = 14; G2L["82"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["82"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["82"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["82"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["82"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["82"]["Text"] = [[Unfly]]; G2L["82"]["Name"] = [[unfly]]; G2L["82"]["Position"] = UDim2.new(0.28081, 0, 0.39111, 0); -- StarterGui.VOID WARE NEW.Buttion ui.scripts.unfly.LocalScript G2L["83"] = Instance.new("LocalScript", G2L["82"]); -- StarterGui.VOID WARE NEW.Buttion ui.name G2L["84"] = Instance.new("TextLabel", G2L["78"]); G2L["84"]["BorderSizePixel"] = 0; G2L["84"]["TextSize"] = 29; G2L["84"]["TextStrokeColor3"] = Color3.fromRGB(255, 255, 255); G2L["84"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["84"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["84"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["84"]["Size"] = UDim2.new(0, 226, 0, 50); G2L["84"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["84"]["Text"] = [[ITEM UI]]; G2L["84"]["Name"] = [[name]]; -- StarterGui.VOID WARE NEW.Buttion ui.UIDragDetector G2L["85"] = Instance.new("UIDragDetector", G2L["78"]); G2L["85"]["DragUDim2"] = UDim2.new(0, 321, 0, 83); -- StarterGui.VOID WARE NEW.Aura G2L["86"] = Instance.new("Frame", G2L["1"]); G2L["86"]["Visible"] = false; G2L["86"]["BorderSizePixel"] = 2; G2L["86"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["86"]["Size"] = UDim2.new(0, 226, 0, 256); G2L["86"]["Position"] = UDim2.new(0.3185, 306, -0.30858, 406); G2L["86"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["86"]["Name"] = [[Aura]]; -- StarterGui.VOID WARE NEW.Aura.scripts G2L["87"] = Instance.new("ScrollingFrame", G2L["86"]); G2L["87"]["Active"] = true; G2L["87"]["BorderSizePixel"] = 2; G2L["87"]["Name"] = [[scripts]]; G2L["87"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["87"]["Size"] = UDim2.new(0, 226, 0, 196); G2L["87"]["ScrollBarImageColor3"] = Color3.fromRGB(0, 0, 0); G2L["87"]["Position"] = UDim2.new(0, 0, 0.23438, 0); G2L["87"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["87"]["ScrollBarThickness"] = 0; -- StarterGui.VOID WARE NEW.Aura.scripts.LocalScript G2L["88"] = Instance.new("LocalScript", G2L["87"]); -- StarterGui.VOID WARE NEW.Aura.scripts.Delete grief G2L["89"] = Instance.new("TextButton", G2L["87"]); G2L["89"]["BorderSizePixel"] = 2; G2L["89"]["TextSize"] = 14; G2L["89"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["89"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["89"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["89"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["89"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["89"]["Text"] = [[Delete aura]]; G2L["89"]["Name"] = [[Delete grief]]; G2L["89"]["Position"] = UDim2.new(0.24983, 0, 0.18408, 0); -- StarterGui.VOID WARE NEW.Aura.scripts.Delete grief.LocalScript G2L["8a"] = Instance.new("LocalScript", G2L["89"]); -- StarterGui.VOID WARE NEW.Aura.scripts.Delete grief.LocalScript G2L["8b"] = Instance.new("LocalScript", G2L["89"]); -- StarterGui.VOID WARE NEW.Aura.scripts.Paint Grief G2L["8c"] = Instance.new("TextButton", G2L["87"]); G2L["8c"]["BorderSizePixel"] = 2; G2L["8c"]["TextSize"] = 14; G2L["8c"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["8c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["8c"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["8c"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["8c"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["8c"]["Text"] = [[Paint aura]]; G2L["8c"]["Name"] = [[Paint Grief]]; G2L["8c"]["Position"] = UDim2.new(0.24983, 0, 0.40857, 0); -- StarterGui.VOID WARE NEW.Aura.scripts.Paint Grief.LocalScript G2L["8d"] = Instance.new("LocalScript", G2L["8c"]); -- StarterGui.VOID WARE NEW.Aura.scripts.Paint Grief.LocalScript G2L["8e"] = Instance.new("LocalScript", G2L["8c"]); -- StarterGui.VOID WARE NEW.Aura.scripts.Color g G2L["8f"] = Instance.new("TextBox", G2L["87"]); G2L["8f"]["Name"] = [[Color g]]; G2L["8f"]["PlaceholderColor3"] = Color3.fromRGB(255, 255, 255); G2L["8f"]["BorderSizePixel"] = 2; G2L["8f"]["TextWrapped"] = true; G2L["8f"]["TextSize"] = 14; G2L["8f"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["8f"]["TextScaled"] = true; G2L["8f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["8f"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["8f"]["PlaceholderText"] = [[INPUT COLOR RGB]]; G2L["8f"]["Size"] = UDim2.new(0, 62, 0, 26); G2L["8f"]["Position"] = UDim2.new(0.36283, 0, 0.64089, 0); G2L["8f"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["8f"]["Text"] = [[]]; -- StarterGui.VOID WARE NEW.Aura.scripts.Color b G2L["90"] = Instance.new("TextBox", G2L["87"]); G2L["90"]["Name"] = [[Color b]]; G2L["90"]["PlaceholderColor3"] = Color3.fromRGB(255, 255, 255); G2L["90"]["BorderSizePixel"] = 2; G2L["90"]["TextWrapped"] = true; G2L["90"]["TextSize"] = 14; G2L["90"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["90"]["TextScaled"] = true; G2L["90"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["90"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["90"]["PlaceholderText"] = [[INPUT COLOR RGB]]; G2L["90"]["Size"] = UDim2.new(0, 62, 0, 26); G2L["90"]["Position"] = UDim2.new(0.66814, 0, 0.64089, 0); G2L["90"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["90"]["Text"] = [[]]; -- StarterGui.VOID WARE NEW.Aura.scripts.Color r G2L["91"] = Instance.new("TextBox", G2L["87"]); G2L["91"]["Name"] = [[Color r]]; G2L["91"]["PlaceholderColor3"] = Color3.fromRGB(255, 255, 255); G2L["91"]["BorderSizePixel"] = 2; G2L["91"]["TextWrapped"] = true; G2L["91"]["TextSize"] = 14; G2L["91"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["91"]["TextScaled"] = true; G2L["91"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["91"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["91"]["PlaceholderText"] = [[INPUT COLOR RGB]]; G2L["91"]["Size"] = UDim2.new(0, 62, 0, 26); G2L["91"]["Position"] = UDim2.new(0.06195, 0, 0.64089, 0); G2L["91"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["91"]["Text"] = [[]]; -- StarterGui.VOID WARE NEW.Aura.scripts.Spray Grief G2L["92"] = Instance.new("TextButton", G2L["87"]); G2L["92"]["BorderSizePixel"] = 2; G2L["92"]["TextSize"] = 14; G2L["92"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["92"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["92"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["92"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["92"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["92"]["Text"] = [[Spray aura]]; G2L["92"]["Name"] = [[Spray Grief]]; G2L["92"]["Position"] = UDim2.new(0.24983, 0, 0.81673, 0); -- StarterGui.VOID WARE NEW.Aura.scripts.Spray Grief.LocalScript G2L["93"] = Instance.new("LocalScript", G2L["92"]); -- StarterGui.VOID WARE NEW.Aura.scripts.Spray Grief.LocalScript G2L["94"] = Instance.new("LocalScript", G2L["92"]); -- StarterGui.VOID WARE NEW.Aura.scripts.TextLabel G2L["95"] = Instance.new("TextLabel", G2L["87"]); G2L["95"]["BorderSizePixel"] = 0; G2L["95"]["TextSize"] = 14; G2L["95"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["95"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["95"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["95"]["Size"] = UDim2.new(0, 200, 0, 50); G2L["95"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["95"]["Text"] = [[COLOR(RGB)]]; G2L["95"]["Position"] = UDim2.new(0.06195, 0, 0.50977, 0); -- StarterGui.VOID WARE NEW.Aura.scripts.Toxic grief G2L["96"] = Instance.new("TextButton", G2L["87"]); G2L["96"]["BorderSizePixel"] = 2; G2L["96"]["TextSize"] = 14; G2L["96"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["96"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["96"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["96"]["Size"] = UDim2.new(0, 112, 0, 34); G2L["96"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["96"]["Text"] = [[Toxic aura]]; G2L["96"]["Name"] = [[Toxic grief]]; G2L["96"]["Position"] = UDim2.new(0.25426, 0, 0.28748, 0); -- StarterGui.VOID WARE NEW.Aura.scripts.Toxic grief.LocalScript G2L["97"] = Instance.new("LocalScript", G2L["96"]); -- StarterGui.VOID WARE NEW.Aura.scripts.Toxic grief.LocalScript G2L["98"] = Instance.new("LocalScript", G2L["96"]); -- StarterGui.VOID WARE NEW.Aura.Aura ui G2L["99"] = Instance.new("TextLabel", G2L["86"]); G2L["99"]["BorderSizePixel"] = 0; G2L["99"]["TextSize"] = 29; G2L["99"]["TextStrokeColor3"] = Color3.fromRGB(255, 255, 255); G2L["99"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["99"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["99"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["99"]["Size"] = UDim2.new(0, 226, 0, 50); G2L["99"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["99"]["Text"] = [[AURA UI]]; G2L["99"]["Name"] = [[Aura ui]]; -- StarterGui.VOID WARE NEW.Aura.UIDragDetector G2L["9a"] = Instance.new("UIDragDetector", G2L["86"]); G2L["9a"]["DragUDim2"] = UDim2.new(0, 153, 0, 203); -- StarterGui.VOID WARE NEW.Cloneparent G2L["9b"] = Instance.new("StringValue", G2L["1"]); G2L["9b"]["Name"] = [[Cloneparent]]; -- StarterGui.VOID WARE NEW.anti vamp local function C_2() local script = G2L["2"]; while true do task.wait() local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local humrootpart = character:WaitForChild("HumanoidRootPart") local cam = workspace.CurrentCamera cam.CameraSubject = humanoid cam.CameraType = Enum.CameraType.Custom local StarterGui = game:GetService("StarterGui") local CurrentCamera = workspace.CurrentCamera local RunService = game:GetService("RunService") repeat CurrentCamera.CameraType = Enum.CameraType.Custom CurrentCamera.FieldOfView = 70 CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true) RunService.RenderStepped:Wait() until not (script and StarterGui) end end; task.spawn(C_2); -- StarterGui.VOID WARE NEW.clicktoselect local function C_3() local script = G2L["3"]; local plr = game.Players.LocalPlayer local mouse = plr:GetMouse() local mainui = script.Parent local textbox = mainui["VOID WARE FRAME"].User local textlabel = mainui["VOID WARE FRAME"]["SELECTED PLAYER"] mouse.Button1Down:Connect(function() local plr = game.Players.LocalPlayer local mouse = plr:GetMouse() local mainui = script.Parent local textbox = mainui["VOID WARE FRAME"].User local textlabel = mainui["VOID WARE FRAME"]["SELECTED PLAYER"] local target = mouse.Target if target then if target:IsA("Model") then script.Parent["player selected"].Value = target textbox.Text = target.Name textlabel.Text = "PLAYER SELECTED : " .. target.Name if target.Name == "Clone" then script.Parent.Cloneparent.Value = target.Parent.Name end if target:IsA("Tool") then local boombox = target.SuperFlyGoldBoombox.Handle print(boombox) local id = boombox.Sound.SoundId print(id) end else if target.Parent:IsA("Model") then textbox.Text = target.Parent.Name textlabel.Text = "PLAYER SELECTED : " .. target.Parent.Name script.Parent["player selected"].Value = target.Parent.Name if target.Parent:IsA("Tool") then local boombox = target local id = boombox.Sound.SoundId print(id) end end end end end) end; task.spawn(C_3); -- StarterGui.VOID WARE NEW.LocalScript local function C_4() local script = G2L["4"]; -- Configuration -- Services local Players = game:GetService("Players") local player = Players.LocalPlayer -- Variable to store the death position local lastDeathCFrame = nil -- Function to handle tracking death and respawn positioning local function monitorCharacter(character) local humanoid = character:WaitForChild("Humanoid", 10) local rootPart = character:WaitForChild("HumanoidRootPart", 10) if not humanoid or not rootPart then return end -- 1. Track when the character dies and save the position humanoid.Died:Connect(function() if rootPart then lastDeathCFrame = rootPart.CFrame end end) end -- 2. Track when a new character spawns and teleport them back player.CharacterAdded:Connect(function(newCharacter) -- Start monitoring the new character for their next death monitorCharacter(newCharacter) -- If we have a saved death position, teleport the player back to it if lastDeathCFrame then local newRootPart = newCharacter:WaitForChild("HumanoidRootPart", 10) if newRootPart then newRootPart.CFrame = lastDeathCFrame lastDeathCFrame = nil -- Reset until the next death end end end) -- Initialize the script for the current character alive right now if player.Character then monitorCharacter(player.Character) end end; task.spawn(C_4); -- StarterGui.VOID WARE NEW.spy chat local function C_5() local script = G2L["5"]; local Players = game:GetService("Players") game:GetService("TextChatService").OnIncomingMessage = function(p1) --[[ Line: 4 | Upvalues: Players (copy) ]] local TextChatMessageProperties = Instance.new("TextChatMessageProperties") if p1.Metadata == "Roblox.Team.Success.NowInTeam" then local TextChatMessageProperties2 = Instance.new("TextChatMessageProperties") return TextChatMessageProperties2 end if p1.TextSource then local v1 = "abcdefghijklmnopqrstuvwxyz" local v2 = Players[p1.TextSource.Name] if v2:GetAttribute("Arken") == true then TextChatMessageProperties.PrefixText = "(" .. v2.DisplayName .. ") " elseif v2.Team == game:GetService("Teams").Chosen then TextChatMessageProperties.PrefixText = "(" .. v2.DisplayName .. ") " elseif v2.Team == nil then TextChatMessageProperties.PrefixText = "(" .. v2.DisplayName .. ") " end if v2.HasVerifiedBadge then TextChatMessageProperties.PrefixText = utf8.char(57344) .. " " .. TextChatMessageProperties.PrefixText elseif v2.MembershipType ~= Enum.MembershipType.None then TextChatMessageProperties.PrefixText = "\240\159\146\142 " .. TextChatMessageProperties.PrefixText end if v2:GetAttribute("IQ") <= 50 then local Text = p1.Text for k, v in pairs(string.split("abcdefghijklmnopqrstuvwxyz", "")) do TextChatMessageProperties.Text = "[LOW IQ(SPYCHAT)]: " .. Text end TextChatMessageProperties.Text = Text elseif v2:GetAttribute("IQ") >= 200 and Players.LocalPlayer:GetAttribute("IQ") < 200 then local Text = p1.Text for k, v in pairs(string.split("abcdefghijklmnopqrstuvwxyz", "")) do TextChatMessageProperties.Text = "[HIGH IQ(SPYCHAT)]: " .. p1.Text end TextChatMessageProperties.Text = Text end if string.sub(p1.Text, 1, 1) == ";" or v2:HasTag("Muted") then if v2:HasTag("Muted") then TextChatMessageProperties.Text = "[MUTED(SPYCHAT)]: " .. p1.Text else TextChatMessageProperties.Text = "[HIDDEN(SPYCHAT)]: " .. p1.Text end end local isSaturation = game:GetService("Lighting").RGB.Saturation == -2 end return TextChatMessageProperties end end; task.spawn(C_5); -- StarterGui.VOID WARE NEW.anti nan local function C_6() local script = G2L["6"]; local Players = game:GetService("Players") local RunService = game:GetService("RunService") local TextChatService = game:GetService("TextChatService") local plr = Players.LocalPlayer -- Define your custom client-sided spawn position here local CUSTOM_SPAWN_CFRAME = CFrame.new(0, 100, 0) local VOID_HEIGHT = -100 local diedInVoid = false local spamTeleportActive = false local spamEndTime = 0 -- Function to handle the actual high-frequency spam teleportation loop local function triggerSpamTeleport() if spamTeleportActive then spamEndTime = os.clock() + 5 -- Extend duration if triggered again return end spamTeleportActive = true spamEndTime = os.clock() + 5 local connection connection = RunService.RenderStepped:Connect(function() if os.clock() > spamEndTime then spamTeleportActive = false connection:Disconnect() return end -- Spam teleport the current character's HumanoidRootPart every frame if plr.Character and plr.Character:FindFirstChild("HumanoidRootPart") then plr.Character.HumanoidRootPart.CFrame = CUSTOM_SPAWN_CFRAME -- Zero out velocity so you don't accumulate falling momentum when it finishes plr.Character.HumanoidRootPart.AssemblyLinearVelocity = Vector3.zero end end) end -- Check chat content for trigger words local function checkChatMessage(messageText) local lowerMsg = string.lower(messageText) if string.find(lowerMsg, "mapseed") or string.find(lowerMsg, "maptide") then triggerSpamTeleport() end end -- 1. Listen for new TextChatService (Modern Roblox Chat) TextChatService.MessageReceived:Connect(function(textChatMessage) if textChatMessage.Text then checkChatMessage(textChatMessage.Text) end end) -- 2. Listen for Legacy Chat System (Older/Custom Chat frameworks) local function hookPlayerChat(otherPlayer) otherPlayer.Chatted:Connect(function(msg) checkChatMessage(msg) end) end Players.PlayerAdded:Connect(hookPlayerChat) for _, p in ipairs(Players:GetPlayers()) do hookPlayerChat(p) end -- Void Death Spawn Handling local function trackCharacter(char) local hrp = char:WaitForChild("HumanoidRootPart", 5) local humanoid = char:WaitForChild("Humanoid", 5) if not hrp or not humanoid then return end if diedInVoid then hrp.CFrame = CUSTOM_SPAWN_CFRAME diedInVoid = false end humanoid.Died:Connect(function() if hrp.Position.Y <= VOID_HEIGHT then diedInVoid = true else diedInVoid = false end end) end plr.CharacterAdded:Connect(trackCharacter) if plr.Character then task.spawn(trackCharacter, plr.Character) end end; task.spawn(C_6); -- StarterGui.VOID WARE NEW.anti kick local function C_7() local script = G2L["7"]; -- Save this file in your Solara V3 'autoexec' folder local TeleportService = game:GetService("TeleportService") local Players = game:GetService("Players") local CoreGui = game:GetService("CoreGui") local plr = Players.LocalPlayer while not plr do task.wait(0.1) plr = Players.LocalPlayer end local placeId = game.PlaceId -- Initialize the global leave flag as false when you join a new server _G.VoidWareIntentionalLeave = false local function attemptRejoin() -- If the button script set this to true, STOP and let the button handle the teleport if _G.VoidWareIntentionalLeave == true then print("VOID WARE: User initiated a voluntary rejoin. Auto-kick handler standing down.") return end print("VOID WARE: Kick detected! Attempting automatic server rejoin...") while true do -- Double check inside the loop just in case if _G.VoidWareIntentionalLeave == true then break end pcall(function() TeleportService:Teleport(placeId) end) task.wait(2.5) end end -- Monitor the UI overlay for disconnection prompts task.spawn(function() local promptGui = CoreGui:WaitForChild("RobloxPromptGui", 15) if not promptGui then return end local promptOverlay = promptGui:WaitForChild("promptOverlay", 15) if not promptOverlay then return end if promptOverlay:FindFirstChild("ErrorPrompt") then attemptRejoin() end promptOverlay.ChildAdded:Connect(function(child) if child.Name == "ErrorPrompt" then attemptRejoin() end end) end) end; task.spawn(C_7); -- StarterGui.VOID WARE NEW.Anti invis local function C_8() local script = G2L["8"]; local Players = game:GetService("Players") local RunService = game:GetService("RunService") local Teams = game:GetService("Teams") local TextChatService = game:GetService("TextChatService") local LocalPlayer = Players.LocalPlayer local IsActive = false local RenderConnection = nil -- Check if player owns or is holding "The Arkenstone" local function hasArkenstone(player, character) if character and character:FindFirstChild("The Arkenstone") then return true end local backpack = player:FindFirstChildOfClass("Backpack") if backpack and backpack:FindFirstChild("The Arkenstone") then return true end return false end -- Force transparency back to 0 local function revealPart(instance) if instance:IsA("BasePart") and instance.Name ~= "HumanoidRootPart" then if instance.Transparency > 0 then instance.Transparency = 0 end if instance.LocalTransparencyModifier ~= 0 then instance.LocalTransparencyModifier = 0 end elseif instance:IsA("Decal") or instance:IsA("Texture") then if instance.Transparency > 0 then instance.Transparency = 0 end end end -- Function to create or update the Name Billboard UI local function updateBillboard(player, character) if player == LocalPlayer then return end local head = character:FindFirstChild("Head") if not head then return end local billboard = head:FindFirstChild("AntiInvisNameTag") local nameLabel if not billboard then billboard = Instance.new("BillboardGui") billboard.Name = "AntiInvisNameTag" billboard.Adornee = head billboard.Size = UDim2.new(0, 200, 0, 40) billboard.StudsOffset = Vector3.new(0, 2.5, 0) billboard.AlwaysOnTop = true billboard.Parent = head nameLabel = Instance.new("TextLabel") nameLabel.Name = "Label" nameLabel.Size = UDim2.new(1, 0, 1, 0) nameLabel.BackgroundTransparency = 1 nameLabel.Text = player.DisplayName .. "\n(@" .. player.Name .. ")" nameLabel.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) nameLabel.TextStrokeTransparency = 0 nameLabel.TextSize = 13 nameLabel.Font = Enum.Font.GothamBold nameLabel.Parent = billboard else nameLabel = billboard:FindFirstChild("Label") end -- Color conditions (Chosen team overrides Arkenstone) if nameLabel then if Teams:FindFirstChild("Chosen") and player.Team == Teams.Chosen then nameLabel.TextColor3 = Color3.fromRGB(255, 255, 0) -- Yellow elseif hasArkenstone(player, character) or player:GetAttribute("Arken") == true then nameLabel.TextColor3 = Color3.fromRGB(0, 155, 255) -- Blue else nameLabel.TextColor3 = Color3.fromRGB(255, 255, 255) -- White end end end -- Function to clean up all active Billboard UIs across the game local function removeAllBillboards() for _, player in ipairs(Players:GetPlayers()) do if player.Character then local head = player.Character:FindFirstChild("Head") if head then local tag = head:FindFirstChild("AntiInvisNameTag") if tag then tag:Destroy() end end end end end -- Starts the anti-invisibility process local function StartOutline() if IsActive then return end IsActive = true RenderConnection = RunService.RenderStepped:Connect(function() for _, player in ipairs(Players:GetPlayers()) do if player ~= LocalPlayer and player.Character then local char = player.Character -- Maintain Billboard UI updateBillboard(player, char) -- Force full visibility on all parts for _, child in ipairs(char:GetDescendants()) do revealPart(child) end end end end) end -- Stops the anti-invisibility process and removes tags local function StopOutline() if not IsActive then return end IsActive = false if RenderConnection then RenderConnection:Disconnect() RenderConnection = nil end removeAllBillboards() end -- Chat Command Logic Execution local function processCommand(msg) local lowerMsg = msg:lower():gsub("%s+", "") if lowerMsg == "/antinvis" then StartOutline() elseif lowerMsg == "/stop" then StopOutline() end end -- TextChatService handling (New Roblox Chat System) if TextChatService.ChatVersion == Enum.ChatVersion.TextChatService then TextChatService.OnIncomingMessage = function(message) if message.TextSource and message.TextSource.UserId == LocalPlayer.UserId then processCommand(message.Text) end end end -- Legacy Chat handling fallback LocalPlayer.Chatted:Connect(function(msg) processCommand(msg) end) end; task.spawn(C_8); -- StarterGui.VOID WARE NEW.LocalScript local function C_9() local script = G2L["9"]; local player = game.Players.LocalPlayer local vvoidware = player.PlayerGui:FindFirstChild("VOID WARE NEW") if vvoidware and vvoidware ~= script.Parent then vvoidware:ClearAllChildren() vvoidware:Destroy() end end; task.spawn(C_9); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN.LocalScript local function C_e() local script = G2L["e"]; local btn = script.Parent btn.MouseButton1Click:Connect(function() for i,v in pairs(script.Parent.Parent.MAIN_SCRIPTS:GetChildren()) do v.Visible = true end for i,v in pairs(script.Parent.Parent.TCO_SCRIPTS:GetChildren()) do v.Visible = false end end) end; task.spawn(C_e); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO.LocalScript local function C_10() local script = G2L["10"]; local btn = script.Parent btn.MouseButton1Click:Connect(function() for i,v in pairs(script.Parent.Parent.MAIN_SCRIPTS:GetChildren()) do v.Visible = false end for i,v in pairs(script.Parent.Parent.TCO_SCRIPTS:GetChildren()) do v.Visible = true end end) end; task.spawn(C_10); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.LocalScript local function C_12() local script = G2L["12"]; for _, v in pairs(script.Parent:GetChildren()) do if v:IsA("TextButton") then v.Visible = true end end print([[ ======================================================================================== __ ______ _____ _____ __ __ ___ _____ ______ \ \ / / __ \_ _| __ \ \ \ / // _ \| __ \| ____| \ \ / / | | || | | | | | \ \ /\ / /| /_\ | |__) | |__ \ \/ /| | | || | | | | | \ \/ \/ / | _ | _ /| __| \ / | |__| || |_| |__| | \ /\ / | | | | | \ \| |____ \/ \____/_____|_____/ \/ \/ |_| |_|_| \_\______| VERSION 4 ======================================================================================== ]]) print( "thank you for using void ware credits: Vvoid@bigjohnr2 on dc, plush@bruhp2569, @Unspecified" ) print("grief to stop griefing and say /antinvis to see everyone thats invis and do /stop to stop it") script:Destroy() end; task.spawn(C_12); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Reset.Reset_script local function C_14() local script = G2L["14"]; local plr = game.Players.LocalPlayer local btn = script.Parent btn.MouseButton1Click:Connect(function() local char = plr.Character local humanoid = char and char:FindFirstChildOfClass("Humanoid") if not humanoid then return end humanoid.Health = 0 end) end; task.spawn(C_14); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.god.LocalScript local function C_16() local script = G2L["16"]; local Players = game:GetService("Players") local plr = Players.LocalPlayer local btn = script.Parent local offon = false local godLoopThread = nil local function toggleGodmode() local char = plr.Character local humanoid = char and char:FindFirstChildOfClass("Humanoid") if not humanoid then return end if offon then btn.Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) -- Run the infinite loop in a separate thread so it doesn't freeze the script if not godLoopThread then godLoopThread = task.spawn(function() while offon do local currentHum = plr.Character and plr.Character:FindFirstChildOfClass("Humanoid") if currentHum then currentHum.MaxHealth = math.huge currentHum.Health = math.huge end task.wait(0.1) end godLoopThread = nil end) end else btn.Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) -- Reset health back to normal humanoid.MaxHealth = 100 humanoid.Health = 100 end end btn.MouseButton1Click:Connect(function() offon = not offon toggleGodmode() end) plr.CharacterAdded:Connect(function() task.wait(0.5) if offon then toggleGodmode() end end) end; task.spawn(C_16); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.fly.LocalScript local function C_19() local script = G2L["19"]; local button = script.Parent local UserInputService = game:GetService("UserInputService") local RunService = game:GetService("RunService") local Players = game:GetService("Players") local player = Players.LocalPlayer local flying = false button.MouseButton1Click:Connect(function() flying = not flying if flying then script.Parent.Frame.BackgroundColor3 = Color3.new(255,255,255) player:SetAttribute("Flying", true) else script.Parent.Frame.BackgroundColor3 = Color3.new(0,0,0) player:SetAttribute("Flying", false) end end) end; task.spawn(C_19); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Teleport.LocalScript local function C_1c() local script = G2L["1c"]; local button = script.Parent local Players = game:GetService("Players") local player = Players.LocalPlayer local gui = script.Parent.Parent.Parent.Parent local vman = gui["status effects frame"] local nameVal = gui.name_val -- the IntValue object local posVal = gui.Value -- the IntValue object button.MouseButton1Click:Connect(function() local button = script.Parent local player = Players.LocalPlayer local char = player.Character local humanoid = char and char:FindFirstChildOfClass("Humanoid") local rootPart = char and char:FindFirstChild("HumanoidRootPart") local plrtotpto = workspace:FindFirstChild(script.Parent.Parent.Parent.User.Text) or workspace:FindFirstChild(script.Parent.Parent.Parent["SELECTED PLAYER"].Text) if plrtotpto.Name == "Clone" then rootPart.Position = plrtotpto.PrimaryPart.Position else rootPart.Position = plrtotpto.HumanoidRootPart.Position end end) end; task.spawn(C_1c); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Fling.LocalScript local function C_1e() local script = G2L["1e"]; local btn = script.Parent local plr = game.Players.LocalPlayer local offon = false local function Command() if offon then script.Parent.Frame.BackgroundColor3 = Color3.new(255,255,255) else script.Parent.Frame.BackgroundColor3 = Color3.new(0,0,0) end local char = plr.Character if not char then return end local hum = char:FindFirstChildOfClass("Humanoid") local hrp = char:FindFirstChild("HumanoidRootPart") if not hum or not hrp then return end -- Correctly fallback to the alternative UI text field if the primary one is empty local targetName = script.Parent.Parent.Parent.User.Text if targetName == "" or targetName == "User" then targetName = script.Parent.Parent.Parent["SELECTED PLAYER"].Text end -- Verify the target exists in workspace before proceeding local plrtotpto = workspace:FindFirstChild(targetName) if not plrtotpto or not plrtotpto:FindFirstChild("HumanoidRootPart") then warn("[VOID WARE]: Target player or their HumanoidRootPart could not be found.") print("[VOID WARE]: Trying to find PrimaryPart/Head") local cloneGroup = workspace:FindFirstChild("Clones") and workspace.Clones:FindFirstChild(script.Parent.Parent.Parent.Parent.Cloneparent.Value) if cloneGroup then local findclone = cloneGroup:FindFirstChild(targetName) if findclone and (findclone:FindFirstChild("HumanoidRootPart") or findclone.PrimaryPart) then plrtotpto = findclone else warn("[VOID WARE]: STOPPED FLING BECAUSE THERE IS NO TARGET/TARGET PARTS ARE NOT FOUND") return end else warn("[VOID WARE]: STOPPED FLING BECAUSE THERE IS NO TARGET/TARGET PARTS ARE NOT FOUND") return end end if offon and hrp.Position.Y <= 1000 then -- Disable character collision safely for _, v in pairs(char:GetChildren()) do if v:IsA("BasePart") then v.CanCollide = (v.Name == "HumanoidRootPart") end end -- Loop sequence while offon and hrp.Position.Y <= 1000 and (plrtotpto:FindFirstChild("HumanoidRootPart") or plrtotpto.PrimaryPart) do task.wait() -- Check if target is over 900 studs up or down local targetHrp = plrtotpto:FindFirstChild("HumanoidRootPart") or plrtotpto.PrimaryPart if math.abs(targetHrp.Position.Y) > 900 then offon = false break end hrp.AssemblyLinearVelocity = Vector3.new(999999999999999,999999999999999,999999999999999) -- Using CFrame instead of Position prevents physics/joint breaking bugs if targetName ~= "Clone" then hrp.CFrame = plrtotpto.HumanoidRootPart.CFrame else hrp.CFrame = plrtotpto.PrimaryPart.CFrame * CFrame.new(0, -3, 0) end if hrp.Position.Y >= 2000 then hrp.CFrame = CFrame.new(0, 100, 0) for _, v in pairs(char:GetChildren()) do if v:IsA("BasePart") then v.CanCollide = true v.AssemblyLinearVelocity = Vector3.new(0,0,0) end end offon = false break end end else for _, v in pairs(char:GetChildren()) do if v:IsA("BasePart") then v.CanCollide = true hrp.AssemblyLinearVelocity = Vector3.new(0, 0, 0) end end hrp.CFrame = CFrame.new(0, 100, 0) end end plr.CharacterAdded:Connect(function() local char = plr.Character local hum = char:FindFirstChildOfClass("Humanoid") local hrp = char:FindFirstChild("HumanoidRootPart") Command() end) btn.MouseButton1Click:Connect(function() offon = not offon Command() end) end; task.spawn(C_1e); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Teleport to spawn.LocalScript local function C_21() local script = G2L["21"]; local button = script.Parent local keyboard = game:GetService("UserInputService") button.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local rp = character.HumanoidRootPart rp.Position = Vector3.new(0,100,0) rp.Velocity = Vector3.new(0,0,0) end) end; task.spawn(C_21); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Auto Pick up.LocalScript local function C_23() local script = G2L["23"]; local button = script.Parent local plr = game.Players.LocalPlayer local toolPickupEnabled = false local isPickingUp = false local function startPickupLoop() if isPickingUp then return end -- Prevent running multiple loops at once isPickingUp = true button.Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) task.spawn(function() while toolPickupEnabled do local char = plr.Character local hrp = char and char:FindFirstChild("HumanoidRootPart") if hrp then local originalCFrame = hrp.CFrame for _, tool in ipairs(workspace:GetChildren()) do if not toolPickupEnabled then break end if tool:IsA("Tool") and tool:FindFirstChild("Handle") then -- Teleport to tool handle, then immediately back hrp.CFrame = tool.Handle.CFrame task.wait(0.001) hrp.CFrame = originalCFrame end end end task.wait(0.001) end -- Reset state when loop stops button.Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) isPickingUp = false end) end button.MouseButton1Click:Connect(function() toolPickupEnabled = not toolPickupEnabled if toolPickupEnabled then startPickupLoop() else button.Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) end end) -- Restart loop on respawn if toggle was active plr.CharacterAdded:Connect(function() if toolPickupEnabled then task.wait(0.5) -- Wait for character to load startPickupLoop() end end) end; task.spawn(C_23); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Rejoin.LocalScript local function C_26() local script = G2L["26"]; local TeleportService = game:GetService("TeleportService") local HttpService = game:GetService("HttpService") local Players = game:GetService("Players") local player = Players.LocalPlayer script.Parent.MouseButton1Click:Connect(function() local placeId = game.PlaceId local jobId = game.JobId -- Instruct your background autoexec script to ignore this leave _G.VoidWareIntentionalLeave = true print("VOID WARE: Fetching public server instance mapping...") -- Try an explicit external server index check to look up your server room local success = pcall(function() -- We request the public server list API using a proxy to bypass client limitations local apiURL = string.format("https://roproxy.com" .. placeId) local serverDataRaw = game:HttpGet(apiURL) local serverData = HttpService:JSONDecode(serverDataRaw) if serverData and serverData.data then local roomFound = false for _, server in ipairs(serverData.data) do -- If we match your exact current server ID, push the client into it explicitly if server.id == jobId then roomFound = true local teleportOptions = Instance.new("TeleportOptions") teleportOptions.ServerInstanceId = jobId TeleportService:TeleportAsync(placeId, {player}, teleportOptions) break end end -- Hard lock fallback if the specific room filled up or can't be indexed if not roomFound then print("VOID WARE: Server room no longer indexed. Retrying raw latch...") TeleportService:Teleport(placeId) end end end) -- Absolute backup if the HTTP service throws an issue on the executor if not success then print("VOID WARE: Bridge network block. Executing base-level match...") pcall(function() TeleportService:Teleport(placeId) end) end end) end; task.spawn(C_26); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.nc clip.LocalScript local function C_28() local script = G2L["28"]; local RunService = game:GetService("RunService") local Players = game:GetService("Players") local plr = Players.LocalPlayer local btn = script.Parent local offon = false local noclipConnection = nil local function toggleNoclip() if offon then btn.Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) -- Disable collision every physics frame while active if not noclipConnection then noclipConnection = RunService.Stepped:Connect(function() local char = plr.Character if char then for _, part in ipairs(char:GetDescendants()) do if part:IsA("BasePart") then part.CanCollide = false end end end end) end else btn.Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) -- Stop the loop and re-enable collisions if noclipConnection then noclipConnection:Disconnect() noclipConnection = nil end local char = plr.Character if char then for _, part in ipairs(char:GetDescendants()) do if part:IsA("BasePart") and part.Name ~= "HumanoidRootPart" then part.CanCollide = true end end end end end btn.MouseButton1Click:Connect(function() offon = not offon toggleNoclip() end) plr.CharacterAdded:Connect(function() task.wait(0.5) toggleNoclip() end) end; task.spawn(C_28); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Bang.LocalScript local function C_2b() local script = G2L["2b"]; local button = script.Parent local keyboard = game:GetService("UserInputService") local rstatus = false local plr = game.Players.LocalPlayer local function command() local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local humrootpart = character:WaitForChild("HumanoidRootPart") local rapeani = Instance.new("Animation") rapeani.AnimationId = "rbxassetid://5918726674" rapeani.Parent = humanoid local playing = humanoid:LoadAnimation(rapeani) if rstatus then script.Parent.Frame.BackgroundColor3 = Color3.new(266,266,266) playing:Play() else script.Parent.Frame.BackgroundColor3 = Color3.new(0,0,0) for i,v in pairs(humanoid:GetPlayingAnimationTracks()) do v:Stop() end end while rstatus do task.wait() humrootpart.CFrame = workspace:FindFirstChild(script.Parent.Parent.Parent.User.Text).HumanoidRootPart.CFrame humrootpart.Orientation = workspace:FindFirstChild(script.Parent.Parent.Parent.User.Text).HumanoidRootPart.Orientation end end plr.CharacterAdded:Connect(function() local char = plr.Character local hum = char:FindFirstChildOfClass("Humanoid") local hrp = char:FindFirstChild("HumanoidRootPart") command() end) button.MouseButton1Click:Connect(function() rstatus = not rstatus command() end) end; task.spawn(C_2b); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Grief.LocalScript local function C_2f() local script = G2L["2f"]; local btn = script.Parent local offon btn.MouseButton1Click:Connect(function() offon = not offon if offon then script.Parent.Parent.Parent.Parent.Grief.Visible = true else script.Parent.Parent.Parent.Parent.Grief.Visible = false end end) end; task.spawn(C_2f); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Anti mute.LocalScript local function C_31() local script = G2L["31"]; local btn = script.Parent local offon btn.MouseButton1Click:Connect(function() offon = not offon if offon then script.Parent.Parent.Parent.Parent["Anti ui"].Visible = true else script.Parent.Parent.Parent.Parent["Anti ui"].Visible = false end end) end; task.spawn(C_31); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Cubes.LocalScript local function C_33() local script = G2L["33"]; local button = script.Parent local keyboard = game:GetService("UserInputService") button.MouseButton1Click:Connect(function() local Player = script.Parent.Parent.Parent.Parent["player selected"].Value local playersblocks = game.Workspace.Bricks:WaitForChild(Player) for _, part in pairs(playersblocks:GetChildren()) do local highlight = Instance.new('Highlight') highlight.Parent = part end task.wait(1) for _, part in pairs(playersblocks:GetChildren()) do local highlight = part:FindFirstChildOfClass("Highlight") highlight:Destroy() end end) end; task.spawn(C_33); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Auto nan.LocalScript local function C_35() local script = G2L["35"]; -- Configuration local TARGET_TOOL_NAME = "The Arkenstone" -- Replace with the exact name of the tool local CHAT_MESSAGE = "I just equipped my " .. TARGET_TOOL_NAME .. "!" -- Services local Players = game:GetService("Players") local TextChatService = game:GetService("TextChatService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local player = Players.LocalPlayer local backpack = player:WaitForChild("Backpack") local char = player.Character or player.CharacterAdded:Wait() local hum = char:WaitForChild("Humanoid") local offon = false local btn = script.Parent btn.MouseButton1Click:Connect(function() offon = not offon if offon then script.Parent.Frame.BackgroundColor3 = Color3.new(255,255,255) else script.Parent.Frame.BackgroundColor3 = Color3.new(0,0,0) end end) -- Function to safely send chat messages based on the game's chat engine local function sendChatMessage(message) -- Try TextChatService first (Modern Roblox Chat, used in 2026) if TextChatService.ChatVersion == Enum.ChatVersion.TextChatService then local textChannel = TextChatService.TextChannels:FindFirstChild("RBXGeneral") if textChannel then textChannel:SendAsync(";maptide nan") task.wait(0.01) textChannel:SendAsync(";oof a") end else -- Fallback to Legacy Chat (Older games) local sayMessageRequest = ReplicatedStorage:FindFirstChild("DefaultChatSystemChatEvents") and ReplicatedStorage.DefaultChatSystemChatEvents:FindFirstChild("SayMessageRequest") if sayMessageRequest and sayMessageRequest:IsA("RemoteEvent") then sayMessageRequest:FireServer(message, "All") end end end -- Listen for items entering the Backpack char.ChildAdded:Connect(function(child) if child:IsA("Tool") and child.Name == TARGET_TOOL_NAME then if offon then sendChatMessage(CHAT_MESSAGE) end end end) while true do task.wait() for _, tool in pairs(backpack:GetChildren()) do if tool.Name == TARGET_TOOL_NAME then if offon then hum:EquipTool(tool) sendChatMessage() end end end end end; task.spawn(C_35); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Auto morph werid.LocalScript local function C_38() local script = G2L["38"]; -- Configuration local TARGET_TOOL_NAME = "The Arkenstone" -- Replace with the exact name of the tool local CHAT_MESSAGE = "I just equipped my " .. TARGET_TOOL_NAME .. "!" -- Services local Players = game:GetService("Players") local TextChatService = game:GetService("TextChatService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local player = Players.LocalPlayer local backpack = player:WaitForChild("Backpack") local char = player.Character or player.CharacterAdded:Wait() local hum = char:WaitForChild("Humanoid") local offon = false local morph = 1 local btn = script.Parent btn.MouseButton1Click:Connect(function() offon = not offon morph = math.random(1,2) if offon then script.Parent.Frame.BackgroundColor3 = Color3.new(255,255,255) else script.Parent.Frame.BackgroundColor3 = Color3.new(0,0,0) end end) -- Function to safely send chat messages based on the game's chat engine local function sendChatMessage(message) -- Try TextChatService first (Modern Roblox Chat, used in 2026) if TextChatService.ChatVersion == Enum.ChatVersion.TextChatService then local textChannel = TextChatService.TextChannels:FindFirstChild("RBXGeneral") if textChannel then if morph == 1 then textChannel:SendAsync(";morph a Dont1play2with3me") end if morph == 2 then textChannel:SendAsync(";morph a roblox_user_9228681129") end end else -- Fallback to Legacy Chat (Older games) local sayMessageRequest = ReplicatedStorage:FindFirstChild("DefaultChatSystemChatEvents") and ReplicatedStorage.DefaultChatSystemChatEvents:FindFirstChild("SayMessageRequest") if sayMessageRequest and sayMessageRequest:IsA("RemoteEvent") then sayMessageRequest:FireServer(message, "All") end end end -- Listen for items entering the Backpack char.ChildAdded:Connect(function(child) if child:IsA("Tool") and child.Name == TARGET_TOOL_NAME then if offon then sendChatMessage(CHAT_MESSAGE) end end end) while true do task.wait() for _, tool in pairs(backpack:GetChildren()) do if tool.Name == TARGET_TOOL_NAME then if offon then hum:EquipTool(tool) sendChatMessage() end end end end end; task.spawn(C_38); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Raid.LocalScript local function C_3b() local script = G2L["3b"]; local TextChatService = game:GetService("TextChatService") local Players = game:GetService("Players") local TextChannels = TextChatService:WaitForChild("TextChannels", 5) local LocalPlayer = Players.LocalPlayer local offon = false script.Parent.MouseButton1Click:Connect(function() offon = not offon if offon then script.Parent.Frame.BackgroundColor3 = Color3.new(255,255,255) else script.Parent.Frame.BackgroundColor3 = Color3.new(0,0,0) end end) -- Configuration local BROADCAST_INTERVAL = 5 local STOP_COMMAND = "/stop" local isRunning = true -- Generates 2 random uppercase letters local function get2Letters() return string.char(math.random(65, 90), math.random(65, 90)) end print(get2Letters()) -- Preset messages with siren, fire, and star emojis local PRESET_MESSAGES = { "🚨🔥⭐ [Void Ware] Void Ware is the best script today! $JOIN TEAM VVOID$⭐🔥🚨 " .. get2Letters(), "🚨🔥⭐ [Void Ware] Void Ware: Better than agar ware. $JOIN TEAM VVOID$⭐🔥🚨 " .. get2Letters(), "🚨🔥⭐ [Void Ware] Void Ware is getting more features daily! $JOIN TEAM VVOID$⭐🔥🚨 " .. get2Letters(), "🚨🔥⭐ [Void Ware] I never expected scripts to be so fun! $JOIN TEAM VVOID$⭐🔥🚨 " .. get2Letters(), "🚨🔥⭐ [Void Ware] Experience zero lag and smooth optimization! $JOIN TEAM VVOID$⭐🔥🚨 " .. get2Letters(), "🚨🔥⭐ [Void Ware] Fully loaded with automated features and safe execution! $JOIN TEAM VVOID$⭐🔥🚨 " .. get2Letters(), "🚨🔥⭐ [Void Ware] The cleanest user interface you will ever use! $JOIN TEAM VVOID$⭐🔥🚨", "🚨🔥⭐ [Void Ware] Constant updates keeping everything fresh daily! $JOIN TEAM VVOID$⭐🔥🚨 " .. get2Letters(), "🚨🔥⭐ [Void Ware] Join the next generation of script testing $JOIN TEAM VVOID$! ⭐🔥🚨 " .. get2Letters(), "🚨🔥⭐ [Void Ware] Unmatched quality, entirely built different! $JOIN TEAM VVOID$⭐🔥🚨 " .. get2Letters(), "🚨🔥⭐ [Void Ware] Simple to set up, impossible to match! $JOIN TEAM VVOID$⭐🔥🚨 " .. get2Letters(), "🚨🔥⭐ [Void Ware] DESTROY SERVERS with unmatched power! $JOIN TEAM VVOID$⭐🔥🚨 " .. get2Letters(), "🚨🔥⭐ $TEAM VVOID TODAY$ ⭐🔥🚨 " .. get2Letters() } -- 1. Hook up the listener to check for the stop command TextChatService.MessageReceived:Connect(function(textChatMessage : Message) local textSource = textChatMessage.TextSource if not textSource then return end -- Verify that YOU are the one who typed the stop command if textSource.UserId == LocalPlayer.UserId then if textChatMessage.Text == STOP_COMMAND then isRunning = false warn("[Void Ware Test]: Automatic broadcasting stopped.") end end end) -- 2. Start the automatic broadcasting loop if TextChannels then local generalChannel = TextChannels:WaitForChild("RBXGeneral", 5) if generalChannel then task.spawn(function() while isRunning do get2Letters() local randomIndex = math.random(1, #PRESET_MESSAGES) local selectedMessage = PRESET_MESSAGES[randomIndex] if offon then -- Send the message to the global chat channel generalChannel:SendAsync(selectedMessage) end -- Wait before firing the next message task.wait(BROADCAST_INTERVAL) end end) else warn("[Void Ware Test]: Could not find the RBXGeneral channel.") end else warn("[Void Ware Test]: TextChannels service not found.") end end; task.spawn(C_3b); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Abuse person.LocalScript local function C_3e() local script = G2L["3e"]; -- Configuration local TARGET_TOOL_NAME = "The Arkenstone" -- Replace with the exact name of the tool local CHAT_MESSAGE = "I just equipped my " .. TARGET_TOOL_NAME .. "!" -- Services local Players = game:GetService("Players") local TextChatService = game:GetService("TextChatService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local player = Players.LocalPlayer local backpack = player:WaitForChild("Backpack") local char = player.Character or player.CharacterAdded:Wait() local hum = char:WaitForChild("Humanoid") local offon = false local playersele = script.Parent.Parent.Parent.Parent["player selected"].Value local btn = script.Parent btn.MouseButton1Click:Connect(function() offon = not offon if offon then script.Parent.Frame.BackgroundColor3 = Color3.new(255,255,255) else script.Parent.Frame.BackgroundColor3 = Color3.new(0,0,0) end end) -- Function to safely send chat messages based on the game's chat engine local function sendChatMessage(message) -- Try TextChatService first (Modern Roblox Chat, used in 2026) if TextChatService.ChatVersion == Enum.ChatVersion.TextChatService then local textChannel = TextChatService.TextChannels:FindFirstChild("RBXGeneral") if textChannel then textChannel:SendAsync(";morph ".. playersele .. " Dont1play2with3me") task.wait(0.01) textChannel:SendAsync(";name ".. playersele .." mommy") end else -- Fallback to Legacy Chat (Older games) local sayMessageRequest = ReplicatedStorage:FindFirstChild("DefaultChatSystemChatEvents") and ReplicatedStorage.DefaultChatSystemChatEvents:FindFirstChild("SayMessageRequest") if sayMessageRequest and sayMessageRequest:IsA("RemoteEvent") then sayMessageRequest:FireServer(message, "All") end end end -- Listen for items entering the Backpack char.ChildAdded:Connect(function(child) if child:IsA("Tool") and child.Name == TARGET_TOOL_NAME then if offon then sendChatMessage(CHAT_MESSAGE) end end end) while true do task.wait() for _, tool in pairs(backpack:GetChildren()) do if tool.Name == TARGET_TOOL_NAME then if offon then hum:EquipTool(tool) sendChatMessage() end end end end end; task.spawn(C_3e); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.bkit button.LocalScript local function C_41() local script = G2L["41"]; local btn = script.Parent local offon = false btn.MouseButton1Click:Connect(function() offon = not offon if offon then script.Parent.Parent.Parent.Parent["Buttion ui"].Visible = true else script.Parent.Parent.Parent.Parent["Buttion ui"].Visible = false end end) end; task.spawn(C_41); -- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.AURASKIBIDIPHONK.LocalScript local function C_43() local script = G2L["43"]; local btn = script.Parent local offon btn.MouseButton1Click:Connect(function() offon = not offon if offon then script.Parent.Parent.Parent.Parent.Aura.Visible = true else script.Parent.Parent.Parent.Parent.Aura.Visible = false end end) end; task.spawn(C_43); -- StarterGui.VOID WARE NEW.status effects frame.ScrollingFrame.TextLabel.LocalScript local function C_4c() local script = G2L["4c"]; local Players = game:GetService("Players") -- Function to update or log the current player count local function updatePlayerCount() local currentPlayers = #Players:GetPlayers() local maxPlayers = Players.MaxPlayers script.Parent.Text = "Players: " .. currentPlayers -- If you are updating a UI element, you can assign it here: -- script.Parent.Text = "Players: " .. currentPlayers .. "/" .. maxPlayers end -- Listen for players joining and leaving Players.PlayerAdded:Connect(updatePlayerCount) Players.PlayerRemoving:Connect(updatePlayerCount) -- Initial count update on load updatePlayerCount() end; task.spawn(C_4c); -- StarterGui.VOID WARE NEW.status effects frame.ScrollingFrame.TextLabel.LocalScript local function C_4e() local script = G2L["4e"]; local Players = game:GetService("Players") local TARGET_TOOL_NAME = "The Arkenstone" local textLabel = script.Parent -- Refers to the UI element containing this script -- Function to check if a specific player possesses the tool local function playerHasTool(player: Player): boolean -- Check player's Backpack local backpack = player:FindFirstChildOfClass("Backpack") if backpack and backpack:FindFirstChild(TARGET_TOOL_NAME) then return true end -- Check if tool is currently equipped (attached to character) local character = player.Character if character and character:FindFirstChild(TARGET_TOOL_NAME) then return true end return false end -- Function to scan for enlightened players and update the display text local function updateEnlightenedDisplay() local enlightenedNames = {} for _, player in ipairs(Players:GetPlayers()) do if playerHasTool(player) then table.insert(enlightenedNames, player.Name) end end local count = #enlightenedNames if count > 0 then local namesString = table.concat(enlightenedNames, ", ") textLabel.Text = "Enlightened Players: " .. count .. " (" .. namesString .. ")" else textLabel.Text = "Enlightened Players: 0 (None)" end end task.spawn(function() while true do updateEnlightenedDisplay() task.wait(0.1) end end) end; task.spawn(C_4e); -- StarterGui.VOID WARE NEW.status effects frame.ScrollingFrame.TextLabel.LocalScript local function C_50() local script = G2L["50"]; local Workspace = game:GetService("Workspace") local RunService = game:GetService("RunService") local textLabel = script.Parent local lastServerTime = Workspace:GetServerTimeNow() local lastLocalTime = os.clock() local estimatedPing = 0 -- Track time drift between local frame renders and server time updates RunService.Heartbeat:Connect(function() local currentServerTime = Workspace:GetServerTimeNow() local currentLocalTime = os.clock() local serverDelta = currentServerTime - lastServerTime local localDelta = currentLocalTime - lastLocalTime -- Calculate latency variance in milliseconds if serverDelta > 0 then local timeDifference = math.abs(localDelta - serverDelta) -- Smooth out the ping display over time estimatedPing = math.round(timeDifference * 1000) end lastServerTime = currentServerTime lastLocalTime = currentLocalTime end) -- Update display every second task.spawn(function() while true do -- Fallback baseline calculation using workspace network clock sync local networkLatency = math.round((os.clock() - (Workspace:GetServerTimeNow() % 1000)) * 1000) -- Display the maximum detected variance to reflect actual lag/stutter local displayPing = math.max(math.abs(networkLatency % 150), estimatedPing) textLabel.Text = "Ping: " .. displayPing .. " ms" task.wait(1) end end) end; task.spawn(C_50); -- StarterGui.VOID WARE NEW.status effects frame.ScrollingFrame.TextLabel.LocalScript local function C_52() local script = G2L["52"]; local workspace = game:GetService("Workspace") local bricksFolder = workspace:WaitForChild("Bricks") -- Function to count parts within the Bricks folder and its sub-models local function countParts(): number local totalParts = 0 -- GetDescendants checks all objects, models, and nested children inside Bricks for _, descendant in ipairs(bricksFolder:GetDescendants()) do if descendant:IsA("BasePart") or descendant:IsA("Part") then totalParts = totalParts + 1 end end return totalParts end -- Example: Print total count whenever an object is added or removed from Bricks bricksFolder.DescendantAdded:Connect(function(descendant) if descendant:IsA("BasePart") then script.Parent.Text = "Bricks: " .. countParts() end end) bricksFolder.DescendantRemoving:Connect(function(descendant) if descendant:IsA("BasePart") then script.Parent.Text = "Bricks: " .. countParts() end end) -- Initial check on script startup end; task.spawn(C_52); -- StarterGui.VOID WARE NEW.Grief.scripts.LocalScript local function C_58() local script = G2L["58"]; end; task.spawn(C_58); -- StarterGui.VOID WARE NEW.Grief.scripts.Delete grief.LocalScript local function C_5a() local script = G2L["5a"]; local button = script.Parent local keyboard = game:GetService("UserInputService") local mouse = game.Players.LocalPlayer:GetMouse() local Griefing = false keyboard.InputBegan:Connect(function(input) if input.KeyCode == Enum.KeyCode.R then Griefing = false end end) button.MouseButton1Click:Connect(function() Griefing = true local SelectedPlayer = script.Parent.Parent.Parent.Parent["player selected"].Value if SelectedPlayer.Name ~= "Clone" then local playersblocks = game.Workspace.Bricks:WaitForChild(SelectedPlayer) local LocalPlayer = game.Players.LocalPlayer local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() local Humanoid = Character:WaitForChild("Humanoid") local HumanoidRootPart = Character:WaitForChild("HumanoidRootPart") while Griefing == true do task.wait() -- Re-fetch tool dynamically in case it moves between Backpack and Character local Dtool = LocalPlayer.Backpack:FindFirstChild("Delete") or Character:FindFirstChild("Delete") if Dtool then if Dtool.Parent == LocalPlayer.Backpack then Humanoid:EquipTool(Dtool) end for _, part in pairs(playersblocks:GetChildren()) do if not Griefing then break end if part:IsA("BasePart") then task.wait() -- Calculate distance in studs local distanceInStuds = (HumanoidRootPart.Position - part.Position).Magnitude -- Only teleport if 25 or more studs away if distanceInStuds >= 25 then HumanoidRootPart.Position = part.Position end -- Fire delete event and activate tool if Dtool:FindFirstChild("Script") and Dtool.Script:FindFirstChild("Event") then Dtool.Script.Event:FireServer(part, part.Position) end Dtool:Activate() end end end end end end) end; task.spawn(C_5a); -- StarterGui.VOID WARE NEW.Grief.scripts.Paint Grief.LocalScript local function C_5c() local script = G2L["5c"]; local button = script.Parent local keyboard = game:GetService("UserInputService") local mouse = game.Players.LocalPlayer:GetMouse() local Griefing = false -- Press 'R' to toggle off keyboard.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if input.KeyCode == Enum.KeyCode.R then Griefing = false end end) button.MouseButton1Click:Connect(function() -- Toggle off if already running if Griefing then Griefing = false return end local SelectedPlayer = script.Parent.Parent.Parent.Parent["player selected"].Value if tostring(SelectedPlayer) ~= "Clone" then local BricksFolder = workspace:FindFirstChild("Bricks") if not BricksFolder then return end local playersblocks = BricksFolder:FindFirstChild(tostring(SelectedPlayer)) or BricksFolder:WaitForChild(tostring(SelectedPlayer), 3) if not playersblocks then return end local LocalPlayer = game.Players.LocalPlayer local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() local Humanoid = Character:WaitForChild("Humanoid") local HumanoidRootPart = Character:WaitForChild("HumanoidRootPart") Griefing = true while Griefing do task.wait() -- Fetch tool from either Backpack or Character safely local Dtool = LocalPlayer.Backpack:FindFirstChild("Paint") or Character:FindFirstChild("Paint") if Dtool then if Dtool.Parent == LocalPlayer.Backpack then Humanoid:EquipTool(Dtool) end -- Direct iteration through blocks (no array creation or sorting) for _, part in pairs(playersblocks:GetChildren()) do if not Griefing then break end if part:IsA("BasePart") and part.Parent then task.wait() -- Parse color input safely from text boxes local colorR = tonumber(script.Parent.Parent["Color r"].Text) or 255 local colorG = tonumber(script.Parent.Parent["Color g"].Text) or 255 local colorB = tonumber(script.Parent.Parent["Color b"].Text) or 255 local selectedcolor = Color3.fromRGB(colorR, colorG, colorB) local sides = { Enum.NormalId.Front, Enum.NormalId.Right, Enum.NormalId.Back, Enum.NormalId.Left, Enum.NormalId.Top, Enum.NormalId.Bottom } local side = sides[math.random(1, #sides)] -- Teleport only if 25 or more studs away local distanceInStuds = (HumanoidRootPart.Position - part.Position).Magnitude if distanceInStuds >= 25 then HumanoidRootPart.Position = part.Position end -- Fire event and activate local eventScript = Dtool:FindFirstChild("Script") local remoteEvent = eventScript and eventScript:FindFirstChild("Event") if remoteEvent then remoteEvent:FireServer(part, side, part.Position, "both 🤝", selectedcolor, "", "") end Dtool:Activate() end end else warn("[Paint Script] 'Paint' tool not found in Backpack or Character!") Griefing = false break end end end end) end; task.spawn(C_5c); -- StarterGui.VOID WARE NEW.Grief.scripts.Spray Grief.LocalScript local function C_61() local script = G2L["61"]; local button = script.Parent local keyboard = game:GetService("UserInputService") local mouse = game.Players.LocalPlayer:GetMouse() local Griefing = false -- Generates 2 random uppercase letters local function get2Letters() return string.char(math.random(65, 90), math.random(65, 90)) end -- Press 'R' to toggle off keyboard.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if input.KeyCode == Enum.KeyCode.R then Griefing = false end end) button.MouseButton1Click:Connect(function() -- Toggle off if already running if Griefing then Griefing = false return end local SelectedPlayer = script.Parent.Parent.Parent.Parent["player selected"].Value if tostring(SelectedPlayer) ~= "Clone" then local BricksFolder = workspace:FindFirstChild("Bricks") if not BricksFolder then return end local playersblocks = BricksFolder:FindFirstChild(tostring(SelectedPlayer)) or BricksFolder:WaitForChild(tostring(SelectedPlayer), 3) if not playersblocks then return end local LocalPlayer = game.Players.LocalPlayer local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() local Humanoid = Character:WaitForChild("Humanoid") local HumanoidRootPart = Character:WaitForChild("HumanoidRootPart") Griefing = true while Griefing do task.wait() -- Retrieve Paint tool safely from either Backpack or Character local Dtool = LocalPlayer.Backpack:FindFirstChild("Paint") or Character:FindFirstChild("Paint") if Dtool then if Dtool.Parent == LocalPlayer.Backpack then Humanoid:EquipTool(Dtool) end -- Direct iteration through workspace children (unsorted for maximum speed) for _, part in pairs(playersblocks:GetChildren()) do if not Griefing then break end if part:IsA("BasePart") and part.Parent then task.wait() -- Parse color input safely from text boxes local colorR = tonumber(script.Parent.Parent["Color r"].Text) or 255 local colorG = tonumber(script.Parent.Parent["Color g"].Text) or 255 local colorB = tonumber(script.Parent.Parent["Color b"].Text) or 255 local selectedcolor = Color3.fromRGB(colorR, colorG, colorB) local sides = { Enum.NormalId.Front, Enum.NormalId.Right, Enum.NormalId.Back, Enum.NormalId.Left, Enum.NormalId.Top, Enum.NormalId.Bottom } local side = sides[math.random(1, #sides)] -- Teleport only if 25 or more studs away from HumanoidRootPart local distanceInStuds = (HumanoidRootPart.Position - part.Position).Magnitude if distanceInStuds >= 25 then HumanoidRootPart.Position = part.Position end -- Fire spray/text event with random string suffix and activate tool local eventScript = Dtool:FindFirstChild("Script") local remoteEvent = eventScript and eventScript:FindFirstChild("Event") if remoteEvent then remoteEvent:FireServer( part, side, part.Position, "both 🤝", selectedcolor, "spray", "VOID WARE NEW BEST TCO SCRIPT?!?!?!?! " .. get2Letters() ) end Dtool:Activate() end end else warn("[Paint Script] 'Paint' tool not found in Backpack or Character!") Griefing = false break end end end end) end; task.spawn(C_61); -- StarterGui.VOID WARE NEW.Grief.scripts.Toxic grief.LocalScript local function C_64() local script = G2L["64"]; local button = script.Parent local keyboard = game:GetService("UserInputService") local mouse = game.Players.LocalPlayer:GetMouse() local Griefing = false -- Press 'R' to toggle off keyboard.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if input.KeyCode == Enum.KeyCode.R then Griefing = false end end) button.MouseButton1Click:Connect(function() -- Toggle off if already running if Griefing then Griefing = false return end local SelectedPlayer = script.Parent.Parent.Parent.Parent["player selected"].Value if tostring(SelectedPlayer) ~= "Clone" then local BricksFolder = workspace:FindFirstChild("Bricks") if not BricksFolder then return end local playersblocks = BricksFolder:FindFirstChild(tostring(SelectedPlayer)) or BricksFolder:WaitForChild(tostring(SelectedPlayer), 3) if not playersblocks then return end local LocalPlayer = game.Players.LocalPlayer local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() local Humanoid = Character:WaitForChild("Humanoid") local HumanoidRootPart = Character:WaitForChild("HumanoidRootPart") -- Boost health locally Humanoid.MaxHealth = 99999999999999 Humanoid.Health = 99999999999999 Griefing = true while Griefing do task.wait() -- Fetch Paint tool safely from Backpack or Character local Dtool = LocalPlayer.Backpack:FindFirstChild("Paint") or Character:FindFirstChild("Paint") if Dtool then if Dtool.Parent == LocalPlayer.Backpack then Humanoid:EquipTool(Dtool) Humanoid.MaxHealth = 99999999999999 Humanoid.Health = 99999999999999 end -- Direct iteration through workspace children (unsorted for maximum speed) for _, part in pairs(playersblocks:GetChildren()) do if not Griefing then break end if part:IsA("BasePart") and part.Parent then task.wait() -- Parse color inputs safely local colorR = tonumber(script.Parent.Parent["Color r"].Text) or 255 local colorG = tonumber(script.Parent.Parent["Color g"].Text) or 255 local colorB = tonumber(script.Parent.Parent["Color b"].Text) or 255 local selectedcolor = Color3.fromRGB(colorR, colorG, colorB) local sides = { Enum.NormalId.Front, Enum.NormalId.Right, Enum.NormalId.Back, Enum.NormalId.Left, Enum.NormalId.Top, Enum.NormalId.Bottom } local side = sides[math.random(1, #sides)] -- Teleport only if 25 or more studs away from HumanoidRootPart local distanceInStuds = (HumanoidRootPart.Position - part.Position).Magnitude if distanceInStuds >= 25 then HumanoidRootPart.Position = part.Position end -- Fire event and activate tool local eventScript = Dtool:FindFirstChild("Script") local remoteEvent = eventScript and eventScript:FindFirstChild("Event") if remoteEvent then remoteEvent:FireServer(part, side, part.Position, "both 🤝", selectedcolor, "toxic", "") end Dtool:Activate() end end else warn("[Paint Script] 'Paint' tool not found in Backpack or Character!") Griefing = false break end end end end) end; task.spawn(C_64); -- StarterGui.VOID WARE NEW.Grief.Selected Player.LocalScript local function C_67() local script = G2L["67"]; while true do task.wait() script.Parent.Text = "Selected Player: ".. script.Parent.Parent.Parent["player selected"].Value end end; task.spawn(C_67); -- StarterGui.VOID WARE NEW.Anti ui.scripts.Anti mute.LocalScript local function C_6d() local script = G2L["6d"]; local button = script.Parent local keyboard = game:GetService("UserInputService") local amstauts = false local TextChatService = game:GetService("TextChatService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local localPlayer = Players.LocalPlayer local playerGui = localPlayer:WaitForChild("PlayerGui") local screenGui = Instance.new("ScreenGui") screenGui.Name = "mute bypass" screenGui.ResetOnSpawn = false screenGui.Parent = playerGui screenGui.Enabled = false local textBox = Instance.new("TextBox") textBox.Size = UDim2.new(0, 300, 0, 40) textBox.Position = UDim2.new(0.5, -150, 0.85, 0) textBox.BackgroundColor3 = Color3.fromRGB(30, 30, 30) textBox.TextColor3 = Color3.fromRGB(255, 255, 255) textBox.PlaceholderText = "Type here to chat..." textBox.PlaceholderColor3 = Color3.fromRGB(150, 150, 150) textBox.TextSize = 18 textBox.Font = Enum.Font.SourceSans textBox.ClearTextOnFocus = true textBox.Parent = screenGui local uiCorner = Instance.new("UICorner") uiCorner.CornerRadius = UDim.new(0, 8) uiCorner.Parent = textBox local function sendToChat(textToSend) if textToSend == "" then return end if TextChatService.ChatVersion == Enum.ChatVersion.TextChatService then local textChannels = TextChatService:FindFirstChild("TextChannels") if textChannels then local general = textChannels:FindFirstChild("RBXGeneral") if general then general:SendAsync(textToSend .. " (fuck)") end end else -- Fallback to Legacy Chat local chatEvents = ReplicatedStorage:FindFirstChild("DefaultChatSystemChatEvents") if chatEvents then local sayMessage = chatEvents:FindFirstChild("SayMessageRequest") if sayMessage and sayMessage:IsA("RemoteEvent") then sayMessage:FireServer(textToSend, "All") end end end end textBox.FocusLost:Connect(function(enterPressed) if enterPressed then sendToChat(textBox.Text) textBox.Text = "" end end) button.MouseButton1Click:Connect(function() amstauts = not amstauts if amstauts then screenGui.Enabled = true else screenGui.Enabled = false end end) end; task.spawn(C_6d); -- StarterGui.VOID WARE NEW.Anti ui.scripts.anti char changes.LocalScript local function C_6f() local script = G2L["6f"]; local btn = script.Parent local offon = false local Players = game:GetService("Players") local RunService = game:GetService("RunService") local plr = Players.LocalPlayer local monitorConnection = nil -- Safely finds the spawn position without throwing errors if missing local function getSpawnPosition() local spawnLoc = workspace:FindFirstChild("SpawnLocation") if spawnLoc and spawnLoc:IsA("BasePart") then return spawnLoc.Position end return Vector3.new(0, 10, 0) -- Fallback coordinates end -- Completely turns off the background monitoring loop local function stopMonitoring() if monitorConnection then monitorConnection:Disconnect() monitorConnection = nil end end -- Runs the main checks efficiently every frame local function startMonitoring() stopMonitoring() -- Clear any running loops first monitorConnection = RunService.Heartbeat:Connect(function() local char = plr.Character if not char or not char.Parent then return end local hum = char:FindFirstChildOfClass("Humanoid") local hrp = char:FindFirstChild("HumanoidRootPart") if not hum or not hrp or hum.Health <= 0 then return end -- 1. Scan children instantly (NO task.wait inside here anymore) for _, v in ipairs(char:GetChildren()) do if v.Name == "Hielo" or v.Name == "Jail" then hum.Health = 0 return end if v.Name == "Head" and v:IsA("BasePart") and v.Transparency == 1 then hum.Health = 0 return end end -- 2. Out of Bounds Teleport Fix (Checks if too high OR too low in the void) if hrp.Position.Y >= 900 or hrp.Position.Y <= -900 then local targetSpawn = getSpawnPosition() hrp.CFrame = CFrame.new(targetSpawn + Vector3.new(0, 100, 0)) hrp.AssemblyLinearVelocity = Vector3.zero -- Stop falling momentum end -- 3. Identity Check if hum.DisplayName ~= plr.DisplayName then hum.Health = 0 return end -- 4. Stat Enforcements if hum.WalkSpeed ~= 16 then hum.WalkSpeed = 16 end if hum.UseJumpPower == false and hum.JumpHeight < 8 then hum.JumpHeight = 7 end -- 5. Part Color Check if hrp.BrickColor.Name == "Bright green" then hum.Health = 0 return end end) end -- Toggle button configuration btn.MouseButton1Click:Connect(function() offon = not offon if offon then script.Parent.Frame.BackgroundColor3 = Color3.new(255,255,255) startMonitoring() else script.Parent.Frame.BackgroundColor3 = Color3.new(0,0,0) stopMonitoring() end end) -- Respawn persistence handler (makes it keep working after you die) plr.CharacterAdded:Connect(function(newCharacter) if offon then task.wait(0.1) -- Small delay to allow the character parts to physically load startMonitoring() end end) end; task.spawn(C_6f); -- StarterGui.VOID WARE NEW.Anti ui.scripts.anti char changes.LocalScript local function C_70() local script = G2L["70"]; local btn = script.Parent local offon = false local Players = game:GetService("Players") local RunService = game:GetService("RunService") local LocalPlayer = Players.LocalPlayer local TOLERANCE = 0.05 -- Margin of error for physics/animations local heartbeatConnection = nil local characterAddedConnection = nil local baselineSizes = {} -- Function to cache your character's natural sizes local function cacheBaseline(character) table.clear(baselineSizes) for _, child in ipairs(character:GetChildren()) do if child:IsA("BasePart") then baselineSizes[child.Name] = child.Size end end end -- Safely disconnects the frame-by-frame loop without breaking respawn tracking local function stopHeartbeat() if heartbeatConnection then heartbeatConnection:Disconnect() heartbeatConnection = nil end end -- Completely turns off everything when the button is toggled off local function resetAllConnections() stopHeartbeat() if characterAddedConnection then characterAddedConnection:Disconnect() characterAddedConnection = nil end end -- Starts monitoring your character size efficiently local function startMonitoring(character) if not character then return end local humanoid = character:WaitForChild("Humanoid", 5) if not humanoid then return end -- Cache your actual spawn sizes cacheBaseline(character) -- Disconnect any old scan loop before making a new one stopHeartbeat() -- Efficient single-loop Heartbeat scan heartbeatConnection = RunService.Heartbeat:Connect(function() if not character or not character.Parent or humanoid.Health <= 0 then stopHeartbeat() -- Only stop the heartbeat loop on death, don't kill respawn listener return end for partName, expectedSize in pairs(baselineSizes) do local part = character:FindFirstChild(partName) if part and part:IsA("BasePart") then local sizeDifference = (part.Size - expectedSize).Magnitude if sizeDifference > TOLERANCE then -- Detection triggered: Kill the local player safely stopHeartbeat() task.wait(0.1) humanoid.Health = 0 break end end end end) end -- Toggle button logic btn.MouseButton1Click:Connect(function() offon = not offon if offon then -- Turn ON: Start monitoring current character if LocalPlayer.Character then startMonitoring(LocalPlayer.Character) end -- Setup clean listener for next spawns (This now stays alive after death) if not characterAddedConnection then characterAddedConnection = LocalPlayer.CharacterAdded:Connect(function(newCharacter) task.wait(0.5) -- Give character a brief moment to assemble if offon then startMonitoring(newCharacter) end end) end else -- Turn OFF: Safely clear everything from memory resetAllConnections() end end) end; task.spawn(C_70); -- StarterGui.VOID WARE NEW.Anti ui.scripts.ANTI VIS.LocalScript local function C_73() local script = G2L["73"]; local btn = script.Parent local offon = false btn.MouseButton1Click:Connect(function() offon = not offon if offon then script.Parent.Frame.BackgroundColor3 = Color3.new(255,255,255) while offon do task.wait() game.Lighting.Blur.Enabled = false if game.Players.LocalPlayer.PlayerGui.Blind then game.Players.LocalPlayer.PlayerGui.Blind.Enabled = false else game.StarterGui.Blind.Enabled = false end game.StarterGui.Blind.Enabled = false end game.Lighting.RGB.Enabled = false game.Lighting.Fog.Density = 0 if game.Players.LocalPlayer.PlayerGui.Epic then game.Players.LocalPlayer.PlayerGui.Epic.Enabled = false else game.StarterGui.Epic.Enabled = false end game.StarterGui.Epic.Enabled = false else script.Parent.Frame.BackgroundColor3 = Color3.new(0,0,0) end end) end; task.spawn(C_73); -- StarterGui.VOID WARE NEW.Buttion ui.scripts.fly giver.LocalScript local function C_7b() local script = G2L["7b"]; local Players = game:GetService("Players") local TextChatService = game:GetService("TextChatService") local localPlayer = Players.LocalPlayer local button = script.Parent -- The script is inside the button local toolName = "The Arkenstone" local debounce = false local scriptEnabled = false -- Starts turned OFF by default -- Keep track of our event connection so we can disconnect it local touchConnection = nil -- 1. Helper function to find your specific green brick with the r6 spray local function findGreenR6Block() local bricksFolder = workspace:WaitForChild("Bricks") local playerBricks = bricksFolder:FindFirstChild(localPlayer.Name) or bricksFolder:WaitForChild(localPlayer.Name, 5) if not playerBricks then return nil end for _, block in pairs(playerBricks:GetChildren()) do if block:IsA("BasePart") and block.BrickColor == BrickColor.new("Bright green") then local surfaceGui = block:FindFirstChildOfClass("SurfaceGui") if surfaceGui then local label = surfaceGui:FindFirstChild("Label") or surfaceGui:FindFirstChildOfClass("TextLabel") if label and label.Text == "fly" then return block end end end end return nil end -- 2. Core touch logic local function onTouch(hit) if not scriptEnabled then return end local character = hit.Parent local humanoid = character:FindFirstChildOfClass("Humanoid") if humanoid and not debounce then local touchingPlayer = Players:GetPlayerFromCharacter(character) if touchingPlayer then debounce = true -- Equip "The Arkenstone" local backpack = localPlayer:FindFirstChildOfClass("Backpack") local tool = backpack and backpack:FindFirstChild(toolName) local localCharacter = localPlayer.Character local localHumanoid = localCharacter and localCharacter:FindFirstChildOfClass("Humanoid") if tool and localHumanoid then localHumanoid:EquipTool(tool) end -- Grab ONLY the first 4 letters of the touching player's name local shortName = string.sub(touchingPlayer.Name, 1, 4) -- 3. SEND THE MESSAGE DIRECTLY INTO THE REAL CHAT FEED task.spawn(function() local textChannels = TextChatService:FindFirstChild("TextChannels") local generalChannel = textChannels and textChannels:FindFirstChild("RBXGeneral") if generalChannel then -- This simulates you physically typing and sending the message generalChannel:SendAsync(";fly " .. shortName) task.wait(0.1) humanoid:UnequipTools() end end) humanoid:UnequipTools() task.wait(3) -- Cooldown debounce = false end end end -- 4. Toggle Functionality when Button is Clicked local function onButtonClicked() scriptEnabled = not scriptEnabled if scriptEnabled then button.Text = "Fly Giver: On" button.BackgroundColor3 = Color3.fromRGB(0, 200, 0) -- Green task.spawn(function() local targetBlock = findGreenR6Block() if targetBlock then if touchConnection then touchConnection:Disconnect() end touchConnection = targetBlock.Touched:Connect(onTouch) else button.Text = "Block Not Found!" scriptEnabled = false button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) task.wait(1) button.Text = "Fly Giver" scriptEnabled = true end end) else button.Text = "Fly Giver: Off" button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) -- Red if touchConnection then touchConnection:Disconnect() touchConnection = nil end end end button.MouseButton1Click:Connect(onButtonClicked) button.Text = "Fly Giver: Off" button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) end; task.spawn(C_7b); -- StarterGui.VOID WARE NEW.Buttion ui.scripts.r15 giver.LocalScript local function C_7d() local script = G2L["7d"]; local Players = game:GetService("Players") local TextChatService = game:GetService("TextChatService") local localPlayer = Players.LocalPlayer local button = script.Parent -- The script is inside the button local toolName = "The Arkenstone" local debounce = false local scriptEnabled = false -- Starts turned OFF by default -- Keep track of our event connection so we can disconnect it local touchConnection = nil -- 1. Helper function to find your specific green brick with the r6 spray local function findGreenR6Block() local bricksFolder = workspace:WaitForChild("Bricks") local playerBricks = bricksFolder:FindFirstChild(localPlayer.Name) or bricksFolder:WaitForChild(localPlayer.Name, 5) if not playerBricks then return nil end for _, block in pairs(playerBricks:GetChildren()) do if block:IsA("BasePart") and block.BrickColor == BrickColor.new("Bright green") then local surfaceGui = block:FindFirstChildOfClass("SurfaceGui") if surfaceGui then local label = surfaceGui:FindFirstChild("Label") or surfaceGui:FindFirstChildOfClass("TextLabel") if label and label.Text == "r15" then return block end end end end return nil end -- 2. Core touch logic local function onTouch(hit) if not scriptEnabled then return end local character = hit.Parent local humanoid = character:FindFirstChildOfClass("Humanoid") if humanoid and not debounce then local touchingPlayer = Players:GetPlayerFromCharacter(character) if touchingPlayer then debounce = true -- Equip "The Arkenstone" local backpack = localPlayer:FindFirstChildOfClass("Backpack") local tool = backpack and backpack:FindFirstChild(toolName) local localCharacter = localPlayer.Character local localHumanoid = localCharacter and localCharacter:FindFirstChildOfClass("Humanoid") if tool and localHumanoid then localHumanoid:EquipTool(tool) task.wait(0.1) humanoid:UnequipTools() end -- Grab ONLY the first 4 letters of the touching player's name local shortName = string.sub(touchingPlayer.Name, 1, 4) -- 3. SEND THE MESSAGE DIRECTLY INTO THE REAL CHAT FEED task.spawn(function() local textChannels = TextChatService:FindFirstChild("TextChannels") local generalChannel = textChannels and textChannels:FindFirstChild("RBXGeneral") if generalChannel then -- This simulates you physically typing and sending the message generalChannel:SendAsync(";r15 " .. shortName) end end) humanoid:UnequipTools() task.wait(3) -- Cooldown debounce = false end end end -- 4. Toggle Functionality when Button is Clicked local function onButtonClicked() scriptEnabled = not scriptEnabled if scriptEnabled then button.Text = "r15 Giver: On" button.BackgroundColor3 = Color3.fromRGB(0, 200, 0) -- Green task.spawn(function() local targetBlock = findGreenR6Block() if targetBlock then if touchConnection then touchConnection:Disconnect() end touchConnection = targetBlock.Touched:Connect(onTouch) else button.Text = "Block Not Found!" scriptEnabled = false button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) task.wait(1) button.Text = "r15 Giver" scriptEnabled = true end end) else button.Text = "r15 Giver: Off" button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) -- Red if touchConnection then touchConnection:Disconnect() touchConnection = nil end end end button.MouseButton1Click:Connect(onButtonClicked) button.Text = "r15 Giver: Off" button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) end; task.spawn(C_7d); -- StarterGui.VOID WARE NEW.Buttion ui.scripts.BKIT BUTTON.LocalScript local function C_7f() local script = G2L["7f"]; local Players = game:GetService("Players") local TextChatService = game:GetService("TextChatService") local localPlayer = Players.LocalPlayer local button = script.Parent -- The script is inside the button local toolName = "The Arkenstone" local debounce = false local scriptEnabled = false -- Starts turned OFF by default -- Keep track of our event connection so we can disconnect it local touchConnection = nil -- 1. Helper function to find your specific green brick with the r6 spray local function findGreenR6Block() local bricksFolder = workspace:WaitForChild("Bricks") local playerBricks = bricksFolder:FindFirstChild(localPlayer.Name) or bricksFolder:WaitForChild(localPlayer.Name, 5) if not playerBricks then return nil end for _, block in pairs(playerBricks:GetChildren()) do if block:IsA("BasePart") and block.BrickColor == BrickColor.new("Bright green") then local surfaceGui = block:FindFirstChildOfClass("SurfaceGui") if surfaceGui then local label = surfaceGui:FindFirstChild("Label") or surfaceGui:FindFirstChildOfClass("TextLabel") if label and label.Text == "bkit" then return block end end end end return nil end -- 2. Core touch logic local function onTouch(hit) if not scriptEnabled then return end local character = hit.Parent local humanoid = character:FindFirstChildOfClass("Humanoid") if humanoid and not debounce then local touchingPlayer = Players:GetPlayerFromCharacter(character) if touchingPlayer then debounce = true -- Equip "The Arkenstone" local backpack = localPlayer:FindFirstChildOfClass("Backpack") local tool = backpack and backpack:FindFirstChild(toolName) local localCharacter = localPlayer.Character local localHumanoid = localCharacter and localCharacter:FindFirstChildOfClass("Humanoid") if tool and localHumanoid then localHumanoid:EquipTool(tool) end -- Grab ONLY the first 4 letters of the touching player's name local shortName = string.sub(touchingPlayer.Name, 1, 4) -- 3. SEND THE MESSAGE DIRECTLY INTO THE REAL CHAT FEED task.spawn(function() local textChannels = TextChatService:FindFirstChild("TextChannels") local generalChannel = textChannels and textChannels:FindFirstChild("RBXGeneral") if generalChannel then -- This simulates you physically typing and sending the message generalChannel:SendAsync(";bkit " .. shortName) task.wait(0.1) humanoid:UnequipTools() end end) humanoid:UnequipTools() task.wait(3) -- Cooldown debounce = false end end end -- 4. Toggle Functionality when Button is Clicked local function onButtonClicked() scriptEnabled = not scriptEnabled if scriptEnabled then button.Text = "bkit Giver: On" button.BackgroundColor3 = Color3.fromRGB(0, 200, 0) -- Green task.spawn(function() local targetBlock = findGreenR6Block() if targetBlock then if touchConnection then touchConnection:Disconnect() end touchConnection = targetBlock.Touched:Connect(onTouch) else button.Text = "Block Not Found!" scriptEnabled = false button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) task.wait(1) button.Text = "bkit Giver" scriptEnabled = true end end) else button.Text = "bkit Giver: Off" button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) -- Red if touchConnection then touchConnection:Disconnect() touchConnection = nil end end end button.MouseButton1Click:Connect(onButtonClicked) button.Text = "bkit Giver: Off" button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) end; task.spawn(C_7f); -- StarterGui.VOID WARE NEW.Buttion ui.scripts.r6 giver.LocalScript local function C_81() local script = G2L["81"]; local Players = game:GetService("Players") local TextChatService = game:GetService("TextChatService") local localPlayer = Players.LocalPlayer local button = script.Parent -- The script is inside the button local toolName = "The Arkenstone" local debounce = false local scriptEnabled = false -- Starts turned OFF by default -- Keep track of our event connection so we can disconnect it local touchConnection = nil -- 1. Helper function to find your specific green brick with the r6 spray local function findGreenR6Block() local bricksFolder = workspace:WaitForChild("Bricks") local playerBricks = bricksFolder:FindFirstChild(localPlayer.Name) or bricksFolder:WaitForChild(localPlayer.Name, 5) if not playerBricks then return nil end for _, block in pairs(playerBricks:GetChildren()) do if block:IsA("BasePart") and block.BrickColor == BrickColor.new("Bright green") then local surfaceGui = block:FindFirstChildOfClass("SurfaceGui") if surfaceGui then local label = surfaceGui:FindFirstChild("Label") or surfaceGui:FindFirstChildOfClass("TextLabel") if label and label.Text == "r6" then return block end end end end return nil end -- 2. Core touch logic local function onTouch(hit) if not scriptEnabled then return end local character = hit.Parent local humanoid = character:FindFirstChildOfClass("Humanoid") if humanoid and not debounce then local touchingPlayer = Players:GetPlayerFromCharacter(character) if touchingPlayer then debounce = true -- Equip "The Arkenstone" local backpack = localPlayer:FindFirstChildOfClass("Backpack") local tool = backpack and backpack:FindFirstChild(toolName) local localCharacter = localPlayer.Character local localHumanoid = localCharacter and localCharacter:FindFirstChildOfClass("Humanoid") if tool and localHumanoid then localHumanoid:EquipTool(tool) end -- Grab ONLY the first 4 letters of the touching player's name local shortName = string.sub(touchingPlayer.Name, 1, 4) -- 3. SEND THE MESSAGE DIRECTLY INTO THE REAL CHAT FEED task.spawn(function() local textChannels = TextChatService:FindFirstChild("TextChannels") local generalChannel = textChannels and textChannels:FindFirstChild("RBXGeneral") if generalChannel then -- This simulates you physically typing and sending the message generalChannel:SendAsync(";r6 " .. shortName) task.wait(0.1) humanoid:UnequipTools() end end) humanoid:UnequipTools() task.wait(3) -- Cooldown debounce = false end end end -- 4. Toggle Functionality when Button is Clicked local function onButtonClicked() scriptEnabled = not scriptEnabled if scriptEnabled then button.Text = "r6 Giver: On" button.BackgroundColor3 = Color3.fromRGB(0, 200, 0) -- Green task.spawn(function() local targetBlock = findGreenR6Block() if targetBlock then if touchConnection then touchConnection:Disconnect() end touchConnection = targetBlock.Touched:Connect(onTouch) else button.Text = "Block Not Found!" scriptEnabled = false button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) task.wait(1) button.Text = "r6 Giver" scriptEnabled = true end end) else button.Text = "r6 Giver: Off" button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) -- Red if touchConnection then touchConnection:Disconnect() touchConnection = nil end end end button.MouseButton1Click:Connect(onButtonClicked) button.Text = "r6 Giver: Off" button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) end; task.spawn(C_81); -- StarterGui.VOID WARE NEW.Buttion ui.scripts.unfly.LocalScript local function C_83() local script = G2L["83"]; local Players = game:GetService("Players") local TextChatService = game:GetService("TextChatService") local localPlayer = Players.LocalPlayer local button = script.Parent -- The script is inside the button local toolName = "The Arkenstone" local debounce = false local scriptEnabled = false -- Starts turned OFF by default -- Keep track of our event connection so we can disconnect it local touchConnection = nil -- 1. Helper function to find your specific green brick with the r6 spray local function findGreenR6Block() local bricksFolder = workspace:WaitForChild("Bricks") local playerBricks = bricksFolder:FindFirstChild(localPlayer.Name) or bricksFolder:WaitForChild(localPlayer.Name, 5) if not playerBricks then return nil end for _, block in pairs(playerBricks:GetChildren()) do if block:IsA("BasePart") and block.BrickColor == BrickColor.new("Bright green") then local surfaceGui = block:FindFirstChildOfClass("SurfaceGui") if surfaceGui then local label = surfaceGui:FindFirstChild("Label") or surfaceGui:FindFirstChildOfClass("TextLabel") if label and label.Text == "unfly" then return block end end end end return nil end -- 2. Core touch logic local function onTouch(hit) if not scriptEnabled then return end local character = hit.Parent local humanoid = character:FindFirstChildOfClass("Humanoid") if humanoid and not debounce then local touchingPlayer = Players:GetPlayerFromCharacter(character) if touchingPlayer then debounce = true -- Equip "The Arkenstone" local backpack = localPlayer:FindFirstChildOfClass("Backpack") local tool = backpack and backpack:FindFirstChild(toolName) local localCharacter = localPlayer.Character local localHumanoid = localCharacter and localCharacter:FindFirstChildOfClass("Humanoid") if tool and localHumanoid then localHumanoid:EquipTool(tool) end -- Grab ONLY the first 4 letters of the touching player's name local shortName = string.sub(touchingPlayer.Name, 1, 4) -- 3. SEND THE MESSAGE DIRECTLY INTO THE REAL CHAT FEED task.spawn(function() local textChannels = TextChatService:FindFirstChild("TextChannels") local generalChannel = textChannels and textChannels:FindFirstChild("RBXGeneral") if generalChannel then -- This simulates you physically typing and sending the message generalChannel:SendAsync(";unfly " .. shortName) task.wait(0.1) humanoid:UnequipTools() end end) humanoid:UnequipTools() task.wait(3) -- Cooldown debounce = false end end end -- 4. Toggle Functionality when Button is Clicked local function onButtonClicked() scriptEnabled = not scriptEnabled if scriptEnabled then button.Text = "unfly Giver: On" button.BackgroundColor3 = Color3.fromRGB(0, 200, 0) -- Green task.spawn(function() local targetBlock = findGreenR6Block() if targetBlock then if touchConnection then touchConnection:Disconnect() end touchConnection = targetBlock.Touched:Connect(onTouch) else button.Text = "Block Not Found!" scriptEnabled = false button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) task.wait(1) button.Text = "unfly Giver" scriptEnabled = true end end) else button.Text = "unfly Giver: Off" button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) -- Red if touchConnection then touchConnection:Disconnect() touchConnection = nil end end end button.MouseButton1Click:Connect(onButtonClicked) button.Text = "unfly Giver: Off" button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) end; task.spawn(C_83); -- StarterGui.VOID WARE NEW.Aura.scripts.LocalScript local function C_88() local script = G2L["88"]; end; task.spawn(C_88); -- StarterGui.VOID WARE NEW.Aura.scripts.Delete grief.LocalScript local function C_8a() local script = G2L["8a"]; local button = script.Parent local keyboard = game:GetService("UserInputService") local plr = game.Players.LocalPlayer -- Create a shared BoolValue inside the button if it doesn't exist yet local activeValue = button:FindFirstChild("AuraActive") if not activeValue then activeValue = Instance.new("BoolValue") activeValue.Name = "AuraActive" activeValue.Value = false activeValue.Parent = button end local currentAura = nil local function stopAura() activeValue.Value = false if currentAura then currentAura:Destroy() currentAura = nil end end -- Stop when pressing "R" keyboard.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if input.KeyCode == Enum.KeyCode.R then stopAura() end end) -- Toggle / Start when clicking the button button.MouseButton1Click:Connect(function() if activeValue.Value then stopAura() return end local char = plr.Character or plr.CharacterAdded:Wait() local hrp = char:FindFirstChild("HumanoidRootPart") local dtool = plr.Backpack:FindFirstChild("Delete") or char:FindFirstChild("Delete") if not dtool or not hrp then return end activeValue.Value = true print("Aura Started") -- Create Visual Aura Sphere local aura = Instance.new("Part") aura.Size = Vector3.new(25, 25, 25) aura.Name = "DeleteAura" aura.Parent = workspace aura.CanCollide = false aura.Anchored = true aura.Transparency = 0.5 aura.Shape = Enum.PartType.Ball aura.Material = Enum.Material.ForceField aura.Color = Color3.fromRGB(255, 0, 0) currentAura = aura -- Movement Loop while activeValue.Value do task.wait() char = plr.Character if not char then break end hrp = char:FindFirstChild("HumanoidRootPart") if hrp and aura and aura.Parent then aura.Position = hrp.Position else break end end stopAura() end) end; task.spawn(C_8a); -- StarterGui.VOID WARE NEW.Aura.scripts.Delete grief.LocalScript local function C_8b() local script = G2L["8b"]; local plr = game.Players.LocalPlayer local playerGui = plr:WaitForChild("PlayerGui") local button = script.Parent local activeValue = button:WaitForChild("AuraActive") local function runAuraWork() local char = plr.Character if not char then return end local hum = char:FindFirstChildOfClass("Humanoid") local dtool = plr.Backpack:FindFirstChild("Delete") or char:FindFirstChild("Delete") local aura = workspace:FindFirstChild("DeleteAura") if not dtool or not hum or not aura then return end local overlapParams = OverlapParams.new() overlapParams.FilterType = Enum.RaycastFilterType.Exclude overlapParams.FilterDescendantsInstances = {char, aura} local touchedParts = workspace:GetPartsInPart(aura, overlapParams) for _, v in ipairs(touchedParts) do if not activeValue.Value then break end local isInBricks = (v.Parent == workspace:FindFirstChild("Bricks")) or (v.Parent and v.Parent.Parent == workspace:FindFirstChild("Bricks")) if isInBricks and v.Name == "Brick" then local previouslyholding = char:FindFirstChildOfClass("Tool") hum:EquipTool(dtool) if dtool:FindFirstChild("Script") and dtool.Script:FindFirstChild("Event") then dtool.Script.Event:FireServer(v, v.Position) dtool:Activate() end if previouslyholding and previouslyholding.Parent == plr.Backpack then hum:EquipTool(previouslyholding) end break end end end activeValue.Changed:Connect(function(isRunning) if isRunning then task.spawn(function() while activeValue.Value do task.wait() runAuraWork() end end) end end) end; task.spawn(C_8b); -- StarterGui.VOID WARE NEW.Aura.scripts.Paint Grief.LocalScript local function C_8d() local script = G2L["8d"]; local button = script.Parent local keyboard = game:GetService("UserInputService") local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local Griefing = false local currentAura = nil local sides = { Enum.NormalId.Front, Enum.NormalId.Right, Enum.NormalId.Back, Enum.NormalId.Left, Enum.NormalId.Top, Enum.NormalId.Bottom } -- Stop painting and destroy sphere on pressing "R" keyboard.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if input.KeyCode == Enum.KeyCode.R then Griefing = false if currentAura then currentAura:Destroy() currentAura = nil end end end) button.MouseButton1Click:Connect(function() local bricksFolder = workspace:FindFirstChild("Bricks") if not bricksFolder then warn("Bricks folder not found in Workspace!") return end Griefing = true -- Setup Visual Aura Sphere local aura = Instance.new("Part") aura.Size = Vector3.new(25, 25, 25) -- Adjust size to change aura radius aura.Name = "PaintAura" aura.Parent = workspace aura.CanCollide = false aura.Anchored = true aura.Transparency = 0.5 aura.Shape = Enum.PartType.Ball aura.Material = Enum.Material.ForceField aura.Color = Color3.fromRGB(0, 255, 150) currentAura = aura -- Spatial Query setup to detect ALL blocks inside workspace.Bricks local overlapParams = OverlapParams.new() overlapParams.FilterType = Enum.RaycastFilterType.Include overlapParams.FilterDescendantsInstances = {bricksFolder} while Griefing do task.wait() local Character = LocalPlayer.Character local Humanoid = Character and Character:FindFirstChildOfClass("Humanoid") local HumanoidRootPart = Character and Character:FindFirstChild("HumanoidRootPart") local Dtool = LocalPlayer.Backpack:FindFirstChild("Paint") or (Character and Character:FindFirstChild("Paint")) if not Character or not Humanoid or not HumanoidRootPart or not Dtool then break end -- Keep sphere positioned at player root aura.Position = HumanoidRootPart.Position -- Read color inputs from UI local rVal = tonumber(button.Parent["Color r"].Text) or 255 local gVal = tonumber(button.Parent["Color g"].Text) or 255 local bVal = tonumber(button.Parent["Color b"].Text) or 255 local selectedcolor = Color3.fromRGB(rVal, gVal, bVal) -- Detect all bricks inside the aura sphere local partsInAura = workspace:GetPartsInPart(aura, overlapParams) for _, part in ipairs(partsInAura) do if not Griefing then break end if part:IsA("BasePart") then -- Auto-equip paint tool if Dtool.Parent == LocalPlayer.Backpack then Humanoid:EquipTool(Dtool) end -- Randomize side and paint block local side = sides[math.random(1, #sides)] if Dtool:FindFirstChild("Script") and Dtool.Script:FindFirstChild("Event") then Dtool.Script.Event:FireServer(part, side, part.Position, "both 🤝", selectedcolor, "", "") Dtool:Activate() end task.wait() end end end -- Cleanup aura when turned off if aura then aura:Destroy() end end) end; task.spawn(C_8d); -- StarterGui.VOID WARE NEW.Aura.scripts.Paint Grief.LocalScript local function C_8e() local script = G2L["8e"]; print("ADV AURA UPD SOON") end; task.spawn(C_8e); -- StarterGui.VOID WARE NEW.Aura.scripts.Spray Grief.LocalScript local function C_93() local script = G2L["93"]; local button = script.Parent local keyboard = game:GetService("UserInputService") local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local Griefing = false local currentAura = nil -- Generates 2 random uppercase letters local function get2Letters() return string.char(math.random(65, 90), math.random(65, 90)) end print(get2Letters()) -- Output: "XQ", "AB", etc. local sides = { Enum.NormalId.Front, Enum.NormalId.Right, Enum.NormalId.Back, Enum.NormalId.Left, Enum.NormalId.Top, Enum.NormalId.Bottom } -- Stop painting and destroy sphere on pressing "R" keyboard.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if input.KeyCode == Enum.KeyCode.R then Griefing = false if currentAura then currentAura:Destroy() currentAura = nil end end end) button.MouseButton1Click:Connect(function() local bricksFolder = workspace:FindFirstChild("Bricks") if not bricksFolder then warn("Bricks folder not found in Workspace!") return end Griefing = true -- Setup Visual Aura Sphere local aura = Instance.new("Part") aura.Size = Vector3.new(25, 25, 25) -- Adjust size to change aura radius aura.Name = "PaintAura" aura.Parent = workspace aura.CanCollide = false aura.Anchored = true aura.Transparency = 0.5 aura.Shape = Enum.PartType.Ball aura.Material = Enum.Material.ForceField aura.Color = Color3.fromRGB(255, 255, 255) currentAura = aura -- Spatial Query setup to detect ALL blocks inside workspace.Bricks local overlapParams = OverlapParams.new() overlapParams.FilterType = Enum.RaycastFilterType.Include overlapParams.FilterDescendantsInstances = {bricksFolder} while Griefing do task.wait() local Character = LocalPlayer.Character local Humanoid = Character and Character:FindFirstChildOfClass("Humanoid") local HumanoidRootPart = Character and Character:FindFirstChild("HumanoidRootPart") local Dtool = LocalPlayer.Backpack:FindFirstChild("Paint") or (Character and Character:FindFirstChild("Paint")) if not Character or not Humanoid or not HumanoidRootPart or not Dtool then break end -- Keep sphere positioned at player root aura.Position = HumanoidRootPart.Position -- Read color inputs from UI local rVal = tonumber(button.Parent["Color r"].Text) or 255 local gVal = tonumber(button.Parent["Color g"].Text) or 255 local bVal = tonumber(button.Parent["Color b"].Text) or 255 local selectedcolor = Color3.fromRGB(rVal, gVal, bVal) -- Detect all bricks inside the aura sphere local partsInAura = workspace:GetPartsInPart(aura, overlapParams) for _, part in ipairs(partsInAura) do if not Griefing then break end if part:IsA("BasePart") then -- Auto-equip paint tool if Dtool.Parent == LocalPlayer.Backpack then Humanoid:EquipTool(Dtool) end -- Randomize side and paint block local side = sides[math.random(1, #sides)] if Dtool:FindFirstChild("Script") and Dtool.Script:FindFirstChild("Event") then Dtool.Script.Event:FireServer(part, side, part.Position, "both 🤝", selectedcolor, "spray", "VOID WARE NEW BEST TCO SCRIPT?!?!?!?! " .. get2Letters()) Dtool:Activate() end task.wait() end end end -- Cleanup aura when turned off if aura then aura:Destroy() end end) end; task.spawn(C_93); -- StarterGui.VOID WARE NEW.Aura.scripts.Spray Grief.LocalScript local function C_94() local script = G2L["94"]; print("ADV AURA UPD SOON") end; task.spawn(C_94); -- StarterGui.VOID WARE NEW.Aura.scripts.Toxic grief.LocalScript local function C_97() local script = G2L["97"]; local button = script.Parent local keyboard = game:GetService("UserInputService") local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local Griefing = false local currentAura = nil local sides = { Enum.NormalId.Front, Enum.NormalId.Right, Enum.NormalId.Back, Enum.NormalId.Left, Enum.NormalId.Top, Enum.NormalId.Bottom } -- Stop painting and destroy sphere on pressing "R" keyboard.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if input.KeyCode == Enum.KeyCode.R then Griefing = false if currentAura then currentAura:Destroy() currentAura = nil end end end) button.MouseButton1Click:Connect(function() local bricksFolder = workspace:FindFirstChild("Bricks") if not bricksFolder then warn("Bricks folder not found in Workspace!") return end Griefing = true -- Setup Visual Aura Sphere local aura = Instance.new("Part") aura.Size = Vector3.new(25, 25, 25) -- Adjust size to change aura radius aura.Name = "PaintAura" aura.Parent = workspace aura.CanCollide = false aura.Anchored = true aura.Transparency = 0.5 aura.Shape = Enum.PartType.Ball aura.Material = Enum.Material.ForceField aura.Color = Color3.fromRGB(0, 0, 0) currentAura = aura -- Spatial Query setup to detect ALL blocks inside workspace.Bricks local overlapParams = OverlapParams.new() overlapParams.FilterType = Enum.RaycastFilterType.Include overlapParams.FilterDescendantsInstances = {bricksFolder} while Griefing do task.wait() local Character = LocalPlayer.Character local Humanoid = Character and Character:FindFirstChildOfClass("Humanoid") local HumanoidRootPart = Character and Character:FindFirstChild("HumanoidRootPart") local Dtool = LocalPlayer.Backpack:FindFirstChild("Paint") or (Character and Character:FindFirstChild("Paint")) if not Character or not Humanoid or not HumanoidRootPart or not Dtool then break end local plr = game.Players.LocalPlayer local char = plr.Character local humanoid = char and char:FindFirstChildOfClass("Humanoid") humanoid.MaxHealth = 99999999 humanoid.Health = 9999999 -- Keep sphere positioned at player root aura.Position = HumanoidRootPart.Position -- Read color inputs from UI local rVal = tonumber(button.Parent["Color r"].Text) or 255 local gVal = tonumber(button.Parent["Color g"].Text) or 255 local bVal = tonumber(button.Parent["Color b"].Text) or 255 local selectedcolor = Color3.fromRGB(rVal, gVal, bVal) -- Detect all bricks inside the aura sphere local partsInAura = workspace:GetPartsInPart(aura, overlapParams) for _, part in ipairs(partsInAura) do if not Griefing then break end if part:IsA("BasePart") then -- Auto-equip paint tool if Dtool.Parent == LocalPlayer.Backpack then Humanoid:EquipTool(Dtool) end -- Randomize side and paint block local side = sides[math.random(1, #sides)] if Dtool:FindFirstChild("Script") and Dtool.Script:FindFirstChild("Event") then Dtool.Script.Event:FireServer(part, side, part.Position, "both 🤝", selectedcolor, "toxic", "") Dtool:Activate() end task.wait() end end end -- Cleanup aura when turned off if aura then aura:Destroy() end end) end; task.spawn(C_97); -- StarterGui.VOID WARE NEW.Aura.scripts.Toxic grief.LocalScript local function C_98() local script = G2L["98"]; print("ADV AURA UPD SOON") end; task.spawn(C_98); return G2L["1"], require;