--[=[
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]=]
-- Instances: 155 | Scripts: 58 | Modules: 0 | Tags: 0
local G2L = {};
-- StarterGui.VOID WARE NEW
G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
G2L["1"]["Name"] = [[VOID WARE NEW]];
G2L["1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
G2L["1"]["ResetOnSpawn"] = false;
-- StarterGui.VOID WARE NEW.anti vamp
G2L["2"] = Instance.new("LocalScript", G2L["1"]);
G2L["2"]["Name"] = [[anti vamp]];
-- StarterGui.VOID WARE NEW.clicktoselect
G2L["3"] = Instance.new("LocalScript", G2L["1"]);
G2L["3"]["Name"] = [[clicktoselect]];
-- StarterGui.VOID WARE NEW.LocalScript
G2L["4"] = Instance.new("LocalScript", G2L["1"]);
-- StarterGui.VOID WARE NEW.spy chat
G2L["5"] = Instance.new("LocalScript", G2L["1"]);
G2L["5"]["Name"] = [[spy chat]];
-- StarterGui.VOID WARE NEW.anti nan
G2L["6"] = Instance.new("LocalScript", G2L["1"]);
G2L["6"]["Name"] = [[anti nan]];
-- StarterGui.VOID WARE NEW.anti kick
G2L["7"] = Instance.new("LocalScript", G2L["1"]);
G2L["7"]["Name"] = [[anti kick]];
-- StarterGui.VOID WARE NEW.Anti invis
G2L["8"] = Instance.new("LocalScript", G2L["1"]);
G2L["8"]["Name"] = [[Anti invis]];
-- StarterGui.VOID WARE NEW.LocalScript
G2L["9"] = Instance.new("LocalScript", G2L["1"]);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME
G2L["a"] = Instance.new("Frame", G2L["1"]);
G2L["a"]["BorderSizePixel"] = 2;
G2L["a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["a"]["Size"] = UDim2.new(0, 413, 0, 251);
G2L["a"]["Position"] = UDim2.new(0.10343, 0, 0.34983, 0);
G2L["a"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["a"]["Name"] = [[VOID WARE FRAME]];
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.UIDragDetector
G2L["b"] = Instance.new("UIDragDetector", G2L["a"]);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.Script Tittle
G2L["c"] = Instance.new("TextLabel", G2L["a"]);
G2L["c"]["TextWrapped"] = true;
G2L["c"]["BorderSizePixel"] = 2;
G2L["c"]["TextSize"] = 25;
G2L["c"]["TextStrokeColor3"] = Color3.fromRGB(255, 255, 255);
G2L["c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["c"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["c"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["c"]["Size"] = UDim2.new(0, 413, 0, 50);
G2L["c"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["c"]["Text"] = [[VOID WARE V4 BY VVOID]];
G2L["c"]["Name"] = [[Script Tittle]];
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN
G2L["d"] = Instance.new("TextButton", G2L["a"]);
G2L["d"]["BorderSizePixel"] = 2;
G2L["d"]["TextSize"] = 14;
G2L["d"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["d"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["d"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["d"]["Size"] = UDim2.new(0, 60, 0, 27);
G2L["d"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["d"]["Text"] = [[Main]];
G2L["d"]["Name"] = [[MAIN]];
G2L["d"]["Position"] = UDim2.new(0, 0, 0.23108, 0);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN.LocalScript
G2L["e"] = Instance.new("LocalScript", G2L["d"]);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO
G2L["f"] = Instance.new("TextButton", G2L["a"]);
G2L["f"]["BorderSizePixel"] = 2;
G2L["f"]["TextSize"] = 14;
G2L["f"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["f"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["f"]["Size"] = UDim2.new(0, 60, 0, 27);
G2L["f"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["f"]["Text"] = [[TCO]];
G2L["f"]["Name"] = [[TCO]];
G2L["f"]["Position"] = UDim2.new(0, 0, 0.33865, 0);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO.LocalScript
G2L["10"] = Instance.new("LocalScript", G2L["f"]);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS
G2L["11"] = Instance.new("Folder", G2L["a"]);
G2L["11"]["Name"] = [[MAIN_SCRIPTS]];
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.LocalScript
G2L["12"] = Instance.new("LocalScript", G2L["11"]);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Reset
G2L["13"] = Instance.new("TextButton", G2L["11"]);
G2L["13"]["BorderSizePixel"] = 2;
G2L["13"]["TextSize"] = 14;
G2L["13"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["13"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["13"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["13"]["Size"] = UDim2.new(0, 112, 0, 34);
G2L["13"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["13"]["Text"] = [[RESET]];
G2L["13"]["Name"] = [[Reset]];
G2L["13"]["Visible"] = false;
G2L["13"]["Position"] = UDim2.new(0.20823, 0, 0.23108, 0);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Reset.Reset_script
G2L["14"] = Instance.new("LocalScript", G2L["13"]);
G2L["14"]["Name"] = [[Reset_script]];
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.god
G2L["15"] = Instance.new("TextButton", G2L["11"]);
G2L["15"]["BorderSizePixel"] = 2;
G2L["15"]["TextSize"] = 14;
G2L["15"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["15"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["15"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["15"]["Size"] = UDim2.new(0, 112, 0, 34);
G2L["15"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["15"]["Text"] = [[GOD]];
G2L["15"]["Name"] = [[god]];
G2L["15"]["Visible"] = false;
G2L["15"]["Position"] = UDim2.new(0.20823, 0, 0.41833, 0);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.god.LocalScript
G2L["16"] = Instance.new("LocalScript", G2L["15"]);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.god.Frame
G2L["17"] = Instance.new("Frame", G2L["15"]);
G2L["17"]["BorderSizePixel"] = 2;
G2L["17"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["17"]["Size"] = UDim2.new(0, 20, 0, 21);
G2L["17"]["Position"] = UDim2.new(0.75616, 0, 0.17086, 0);
G2L["17"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.fly
G2L["18"] = Instance.new("TextButton", G2L["11"]);
G2L["18"]["BorderSizePixel"] = 2;
G2L["18"]["TextSize"] = 14;
G2L["18"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["18"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["18"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["18"]["Size"] = UDim2.new(0, 112, 0, 34);
G2L["18"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["18"]["Text"] = [[FLY]];
G2L["18"]["Name"] = [[fly]];
G2L["18"]["Visible"] = false;
G2L["18"]["Position"] = UDim2.new(0.20823, 0, 0.60956, 0);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.fly.LocalScript
G2L["19"] = Instance.new("LocalScript", G2L["18"]);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.fly.Frame
G2L["1a"] = Instance.new("Frame", G2L["18"]);
G2L["1a"]["BorderSizePixel"] = 2;
G2L["1a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1a"]["Size"] = UDim2.new(0, 20, 0, 21);
G2L["1a"]["Position"] = UDim2.new(0.75616, 0, 0.17086, 0);
G2L["1a"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Teleport
G2L["1b"] = Instance.new("TextButton", G2L["11"]);
G2L["1b"]["BorderSizePixel"] = 2;
G2L["1b"]["TextSize"] = 14;
G2L["1b"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["1b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1b"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["1b"]["Size"] = UDim2.new(0, 112, 0, 34);
G2L["1b"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["1b"]["Text"] = [[TELEPORT]];
G2L["1b"]["Name"] = [[Teleport]];
G2L["1b"]["Visible"] = false;
G2L["1b"]["Position"] = UDim2.new(0.20823, 0, 0.81673, 0);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Teleport.LocalScript
G2L["1c"] = Instance.new("LocalScript", G2L["1b"]);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Fling
G2L["1d"] = Instance.new("TextButton", G2L["11"]);
G2L["1d"]["BorderSizePixel"] = 2;
G2L["1d"]["TextSize"] = 14;
G2L["1d"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["1d"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1d"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["1d"]["Size"] = UDim2.new(0, 112, 0, 34);
G2L["1d"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["1d"]["Text"] = [[FLING]];
G2L["1d"]["Name"] = [[Fling]];
G2L["1d"]["Visible"] = false;
G2L["1d"]["Position"] = UDim2.new(0.5109, 0, 0.81673, 0);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Fling.LocalScript
G2L["1e"] = Instance.new("LocalScript", G2L["1d"]);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Fling.Frame
G2L["1f"] = Instance.new("Frame", G2L["1d"]);
G2L["1f"]["BorderSizePixel"] = 2;
G2L["1f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1f"]["Size"] = UDim2.new(0, 20, 0, 21);
G2L["1f"]["Position"] = UDim2.new(0.75616, 0, 0.17086, 0);
G2L["1f"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Teleport to spawn
G2L["20"] = Instance.new("TextButton", G2L["11"]);
G2L["20"]["BorderSizePixel"] = 2;
G2L["20"]["TextSize"] = 14;
G2L["20"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["20"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["20"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["20"]["Size"] = UDim2.new(0, 112, 0, 34);
G2L["20"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["20"]["Text"] = [[TP TO SPAWN]];
G2L["20"]["Name"] = [[Teleport to spawn]];
G2L["20"]["Visible"] = false;
G2L["20"]["Position"] = UDim2.new(0.5109, 0, 0.60956, 0);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Teleport to spawn.LocalScript
G2L["21"] = Instance.new("LocalScript", G2L["20"]);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Auto Pick up
G2L["22"] = Instance.new("TextButton", G2L["11"]);
G2L["22"]["BorderSizePixel"] = 2;
G2L["22"]["TextSize"] = 12;
G2L["22"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["22"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["22"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["22"]["Size"] = UDim2.new(0, 112, 0, 34);
G2L["22"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["22"]["Text"] = [[PICK UP TOOLS]];
G2L["22"]["Name"] = [[Auto Pick up]];
G2L["22"]["Visible"] = false;
G2L["22"]["Position"] = UDim2.new(0.5109, 0, 0.41833, 0);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Auto Pick up.LocalScript
G2L["23"] = Instance.new("LocalScript", G2L["22"]);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Auto Pick up.Frame
G2L["24"] = Instance.new("Frame", G2L["22"]);
G2L["24"]["BorderSizePixel"] = 2;
G2L["24"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["24"]["Size"] = UDim2.new(0, 7, 0, 20);
G2L["24"]["Position"] = UDim2.new(0.93272, 0, 0.20028, 0);
G2L["24"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Rejoin
G2L["25"] = Instance.new("TextButton", G2L["11"]);
G2L["25"]["BorderSizePixel"] = 2;
G2L["25"]["TextSize"] = 14;
G2L["25"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["25"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["25"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["25"]["Size"] = UDim2.new(0, 112, 0, 34);
G2L["25"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["25"]["Text"] = [[REJOIN]];
G2L["25"]["Name"] = [[Rejoin]];
G2L["25"]["Visible"] = false;
G2L["25"]["Position"] = UDim2.new(0.50847, 0, 0.23108, 0);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Rejoin.LocalScript
G2L["26"] = Instance.new("LocalScript", G2L["25"]);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.nc clip
G2L["27"] = Instance.new("TextButton", G2L["11"]);
G2L["27"]["BorderSizePixel"] = 2;
G2L["27"]["TextSize"] = 14;
G2L["27"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["27"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["27"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["27"]["Size"] = UDim2.new(0, 71, 0, 34);
G2L["27"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["27"]["Text"] = [[noclip]];
G2L["27"]["Name"] = [[nc clip]];
G2L["27"]["Visible"] = false;
G2L["27"]["Position"] = UDim2.new(0.8063, 0, 0.23108, 0);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.nc clip.LocalScript
G2L["28"] = Instance.new("LocalScript", G2L["27"]);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.nc clip.Frame
G2L["29"] = Instance.new("Frame", G2L["27"]);
G2L["29"]["BorderSizePixel"] = 2;
G2L["29"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["29"]["Size"] = UDim2.new(0, 7, 0, 21);
G2L["29"]["Position"] = UDim2.new(0.89701, 0, 0.17086, 0);
G2L["29"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Bang
G2L["2a"] = Instance.new("TextButton", G2L["11"]);
G2L["2a"]["BorderSizePixel"] = 2;
G2L["2a"]["TextSize"] = 14;
G2L["2a"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["2a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2a"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["2a"]["Size"] = UDim2.new(0, 71, 0, 34);
G2L["2a"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["2a"]["Text"] = [[Bang]];
G2L["2a"]["Name"] = [[Bang]];
G2L["2a"]["Visible"] = false;
G2L["2a"]["Position"] = UDim2.new(0.8063, 0, 0.41833, 0);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Bang.LocalScript
G2L["2b"] = Instance.new("LocalScript", G2L["2a"]);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Bang.Frame
G2L["2c"] = Instance.new("Frame", G2L["2a"]);
G2L["2c"]["BorderSizePixel"] = 2;
G2L["2c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2c"]["Size"] = UDim2.new(0, 7, 0, 21);
G2L["2c"]["Position"] = UDim2.new(0.89701, 0, 0.17086, 0);
G2L["2c"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS
G2L["2d"] = Instance.new("Folder", G2L["a"]);
G2L["2d"]["Name"] = [[TCO_SCRIPTS]];
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Grief
G2L["2e"] = Instance.new("TextButton", G2L["2d"]);
G2L["2e"]["BorderSizePixel"] = 2;
G2L["2e"]["TextSize"] = 14;
G2L["2e"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["2e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2e"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["2e"]["Size"] = UDim2.new(0, 112, 0, 34);
G2L["2e"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["2e"]["Text"] = [[OPEN GRIEF]];
G2L["2e"]["Name"] = [[Grief]];
G2L["2e"]["Visible"] = false;
G2L["2e"]["Position"] = UDim2.new(0.17676, 0, 0.25896, 0);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Grief.LocalScript
G2L["2f"] = Instance.new("LocalScript", G2L["2e"]);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Anti mute
G2L["30"] = Instance.new("TextButton", G2L["2d"]);
G2L["30"]["BorderSizePixel"] = 2;
G2L["30"]["TextSize"] = 14;
G2L["30"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["30"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["30"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["30"]["Size"] = UDim2.new(0, 112, 0, 34);
G2L["30"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["30"]["Text"] = [[OPEN ANTI MENU]];
G2L["30"]["Name"] = [[Anti mute]];
G2L["30"]["Visible"] = false;
G2L["30"]["Position"] = UDim2.new(0.17676, 0, 0.41833, 0);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Anti mute.LocalScript
G2L["31"] = Instance.new("LocalScript", G2L["30"]);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Cubes
G2L["32"] = Instance.new("TextButton", G2L["2d"]);
G2L["32"]["BorderSizePixel"] = 2;
G2L["32"]["TextSize"] = 14;
G2L["32"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["32"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["32"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["32"]["Size"] = UDim2.new(0, 112, 0, 34);
G2L["32"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["32"]["Text"] = [[Cubes]];
G2L["32"]["Name"] = [[Cubes]];
G2L["32"]["Visible"] = false;
G2L["32"]["Position"] = UDim2.new(0.17676, 0, 0.58167, 0);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Cubes.LocalScript
G2L["33"] = Instance.new("LocalScript", G2L["32"]);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Auto nan
G2L["34"] = Instance.new("TextButton", G2L["2d"]);
G2L["34"]["BorderSizePixel"] = 2;
G2L["34"]["TextSize"] = 14;
G2L["34"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["34"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["34"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["34"]["Size"] = UDim2.new(0, 112, 0, 34);
G2L["34"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["34"]["Text"] = [[Auto nan]];
G2L["34"]["Name"] = [[Auto nan]];
G2L["34"]["Visible"] = false;
G2L["34"]["Position"] = UDim2.new(0.17676, 0, 0.75299, 0);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Auto nan.LocalScript
G2L["35"] = Instance.new("LocalScript", G2L["34"]);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Auto nan.Frame
G2L["36"] = Instance.new("Frame", G2L["34"]);
G2L["36"]["BorderSizePixel"] = 2;
G2L["36"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["36"]["Size"] = UDim2.new(0, 15, 0, 21);
G2L["36"]["Position"] = UDim2.new(0.82558, 0, 0.17086, 0);
G2L["36"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Auto morph werid
G2L["37"] = Instance.new("TextButton", G2L["2d"]);
G2L["37"]["TextWrapped"] = true;
G2L["37"]["BorderSizePixel"] = 2;
G2L["37"]["TextSize"] = 14;
G2L["37"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["37"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["37"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["37"]["Size"] = UDim2.new(0, 112, 0, 34);
G2L["37"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["37"]["Text"] = [[Auto morph werid]];
G2L["37"]["Name"] = [[Auto morph werid]];
G2L["37"]["Visible"] = false;
G2L["37"]["Position"] = UDim2.new(0.48184, 0, 0.25896, 0);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Auto morph werid.LocalScript
G2L["38"] = Instance.new("LocalScript", G2L["37"]);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Auto morph werid.Frame
G2L["39"] = Instance.new("Frame", G2L["37"]);
G2L["39"]["BorderSizePixel"] = 2;
G2L["39"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["39"]["Size"] = UDim2.new(0, 7, 0, 21);
G2L["39"]["Position"] = UDim2.new(0.89701, 0, 0.17086, 0);
G2L["39"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Raid
G2L["3a"] = Instance.new("TextButton", G2L["2d"]);
G2L["3a"]["BorderSizePixel"] = 2;
G2L["3a"]["TextSize"] = 14;
G2L["3a"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["3a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3a"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["3a"]["Size"] = UDim2.new(0, 112, 0, 34);
G2L["3a"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["3a"]["Text"] = [[raid]];
G2L["3a"]["Name"] = [[Raid]];
G2L["3a"]["Visible"] = false;
G2L["3a"]["Position"] = UDim2.new(0.48184, 0, 0.43028, 0);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Raid.LocalScript
G2L["3b"] = Instance.new("LocalScript", G2L["3a"]);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Raid.Frame
G2L["3c"] = Instance.new("Frame", G2L["3a"]);
G2L["3c"]["BorderSizePixel"] = 2;
G2L["3c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3c"]["Size"] = UDim2.new(0, 15, 0, 21);
G2L["3c"]["Position"] = UDim2.new(0.82558, 0, 0.17086, 0);
G2L["3c"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Abuse person
G2L["3d"] = Instance.new("TextButton", G2L["2d"]);
G2L["3d"]["BorderSizePixel"] = 2;
G2L["3d"]["TextSize"] = 12;
G2L["3d"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["3d"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3d"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["3d"]["Size"] = UDim2.new(0, 112, 0, 34);
G2L["3d"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["3d"]["Text"] = [[ABUSE Player]];
G2L["3d"]["Name"] = [[Abuse person]];
G2L["3d"]["Visible"] = false;
G2L["3d"]["Position"] = UDim2.new(0.48184, 0, 0.73307, 0);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Abuse person.LocalScript
G2L["3e"] = Instance.new("LocalScript", G2L["3d"]);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Abuse person.Frame
G2L["3f"] = Instance.new("Frame", G2L["3d"]);
G2L["3f"]["BorderSizePixel"] = 2;
G2L["3f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3f"]["Size"] = UDim2.new(0, 7, 0, 21);
G2L["3f"]["Position"] = UDim2.new(0.89701, 0, 0.17086, 0);
G2L["3f"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.bkit button
G2L["40"] = Instance.new("TextButton", G2L["2d"]);
G2L["40"]["BorderSizePixel"] = 2;
G2L["40"]["TextSize"] = 14;
G2L["40"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["40"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["40"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["40"]["Size"] = UDim2.new(0, 112, 0, 34);
G2L["40"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["40"]["Text"] = [[Open item ui]];
G2L["40"]["Name"] = [[bkit button]];
G2L["40"]["Visible"] = false;
G2L["40"]["Position"] = UDim2.new(0.48184, 0, 0.59761, 0);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.bkit button.LocalScript
G2L["41"] = Instance.new("LocalScript", G2L["40"]);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.AURASKIBIDIPHONK
G2L["42"] = Instance.new("TextButton", G2L["2d"]);
G2L["42"]["TextWrapped"] = true;
G2L["42"]["BorderSizePixel"] = 2;
G2L["42"]["TextSize"] = 14;
G2L["42"]["TextScaled"] = true;
G2L["42"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["42"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["42"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["42"]["Size"] = UDim2.new(0, 80, 0, 34);
G2L["42"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["42"]["Text"] = [[OPEN AURA MENU]];
G2L["42"]["Name"] = [[AURASKIBIDIPHONK]];
G2L["42"]["Visible"] = false;
G2L["42"]["Position"] = UDim2.new(0.78208, 0, 0.21514, 0);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.AURASKIBIDIPHONK.LocalScript
G2L["43"] = Instance.new("LocalScript", G2L["42"]);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.SELECTED PLAYER
G2L["44"] = Instance.new("TextLabel", G2L["a"]);
G2L["44"]["TextWrapped"] = true;
G2L["44"]["BorderSizePixel"] = 0;
G2L["44"]["TextSize"] = 13;
G2L["44"]["TextScaled"] = true;
G2L["44"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["44"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["44"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["44"]["Size"] = UDim2.new(0, 200, 0, 14);
G2L["44"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["44"]["Text"] = [[PLAYER SELECTED : ]];
G2L["44"]["Name"] = [[SELECTED PLAYER]];
G2L["44"]["Position"] = UDim2.new(0, 0, 0.14343, 0);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.User
G2L["45"] = Instance.new("TextBox", G2L["a"]);
G2L["45"]["Name"] = [[User]];
G2L["45"]["PlaceholderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["45"]["BorderSizePixel"] = 2;
G2L["45"]["TextWrapped"] = true;
G2L["45"]["TextSize"] = 14;
G2L["45"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["45"]["TextScaled"] = true;
G2L["45"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["45"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["45"]["Size"] = UDim2.new(0, 62, 0, 26);
G2L["45"]["Position"] = UDim2.new(0, 0, 0.78884, 0);
G2L["45"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["45"]["Text"] = [[]];
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.idk
G2L["46"] = Instance.new("TextLabel", G2L["a"]);
G2L["46"]["TextWrapped"] = true;
G2L["46"]["BorderSizePixel"] = 2;
G2L["46"]["TextSize"] = 14;
G2L["46"]["TextScaled"] = true;
G2L["46"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["46"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["46"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["46"]["Size"] = UDim2.new(0, 62, 0, 43);
G2L["46"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["46"]["Text"] = [[TYPE PLAYERS USERNAME]];
G2L["46"]["Name"] = [[idk]];
G2L["46"]["Position"] = UDim2.new(0, 0, 0.58167, 0);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.DISCORD
G2L["47"] = Instance.new("TextLabel", G2L["a"]);
G2L["47"]["BorderSizePixel"] = 0;
G2L["47"]["TextSize"] = 13;
G2L["47"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["47"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["47"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["47"]["Size"] = UDim2.new(0, 200, 0, 12);
G2L["47"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["47"]["Text"] = [[https://discord.gg/cuqvRZpPEH]];
G2L["47"]["Name"] = [[DISCORD]];
G2L["47"]["Position"] = UDim2.new(0.07568, 0, 0.95098, 0);
-- StarterGui.VOID WARE NEW.status effects frame
G2L["48"] = Instance.new("Frame", G2L["1"]);
G2L["48"]["BorderSizePixel"] = 2;
G2L["48"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["48"]["Size"] = UDim2.new(0, 224, 0, 254);
G2L["48"]["Position"] = UDim2.new(0.59356, 0, 0.46205, 0);
G2L["48"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["48"]["Name"] = [[status effects frame]];
-- StarterGui.VOID WARE NEW.status effects frame.Statuses
G2L["49"] = Instance.new("TextLabel", G2L["48"]);
G2L["49"]["BorderSizePixel"] = 2;
G2L["49"]["TextSize"] = 20;
G2L["49"]["TextStrokeColor3"] = Color3.fromRGB(255, 255, 255);
G2L["49"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["49"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["49"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["49"]["Size"] = UDim2.new(0, 224, 0, 50);
G2L["49"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["49"]["Text"] = [[VOID WARE MANAGER]];
G2L["49"]["Name"] = [[Statuses]];
-- StarterGui.VOID WARE NEW.status effects frame.ScrollingFrame
G2L["4a"] = Instance.new("ScrollingFrame", G2L["48"]);
G2L["4a"]["Active"] = true;
G2L["4a"]["BorderSizePixel"] = 2;
G2L["4a"]["HorizontalScrollBarInset"] = Enum.ScrollBarInset.ScrollBar;
G2L["4a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4a"]["Size"] = UDim2.new(0, 224, 0, 204);
G2L["4a"]["ScrollBarImageColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4a"]["Position"] = UDim2.new(0, 0, 0.19685, 0);
G2L["4a"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["4a"]["ScrollBarThickness"] = 0;
-- StarterGui.VOID WARE NEW.status effects frame.ScrollingFrame.TextLabel
G2L["4b"] = Instance.new("TextLabel", G2L["4a"]);
G2L["4b"]["BorderSizePixel"] = 2;
G2L["4b"]["TextSize"] = 14;
G2L["4b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4b"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["4b"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["4b"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["4b"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["4b"]["Text"] = [[Players: ]];
G2L["4b"]["Position"] = UDim2.new(0.05357, 0, 0.01772, 0);
-- StarterGui.VOID WARE NEW.status effects frame.ScrollingFrame.TextLabel.LocalScript
G2L["4c"] = Instance.new("LocalScript", G2L["4b"]);
-- StarterGui.VOID WARE NEW.status effects frame.ScrollingFrame.TextLabel
G2L["4d"] = Instance.new("TextLabel", G2L["4a"]);
G2L["4d"]["TextWrapped"] = true;
G2L["4d"]["BorderSizePixel"] = 2;
G2L["4d"]["TextSize"] = 14;
G2L["4d"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4d"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["4d"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["4d"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["4d"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["4d"]["Text"] = [[Enlightened Players: ]];
G2L["4d"]["Position"] = UDim2.new(0.05357, 0, 0.12795, 0);
-- StarterGui.VOID WARE NEW.status effects frame.ScrollingFrame.TextLabel.LocalScript
G2L["4e"] = Instance.new("LocalScript", G2L["4d"]);
-- StarterGui.VOID WARE NEW.status effects frame.ScrollingFrame.TextLabel
G2L["4f"] = Instance.new("TextLabel", G2L["4a"]);
G2L["4f"]["TextWrapped"] = true;
G2L["4f"]["BorderSizePixel"] = 2;
G2L["4f"]["TextSize"] = 14;
G2L["4f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4f"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["4f"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["4f"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["4f"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["4f"]["Text"] = [[Ping:]];
G2L["4f"]["Position"] = UDim2.new(0.05357, 0, 0.24213, 0);
-- StarterGui.VOID WARE NEW.status effects frame.ScrollingFrame.TextLabel.LocalScript
G2L["50"] = Instance.new("LocalScript", G2L["4f"]);
-- StarterGui.VOID WARE NEW.status effects frame.ScrollingFrame.TextLabel
G2L["51"] = Instance.new("TextLabel", G2L["4a"]);
G2L["51"]["TextWrapped"] = true;
G2L["51"]["BorderSizePixel"] = 2;
G2L["51"]["TextSize"] = 14;
G2L["51"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["51"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["51"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["51"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["51"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["51"]["Text"] = [[Bricks:]];
G2L["51"]["Position"] = UDim2.new(0.05357, 0, 0.3563, 0);
-- StarterGui.VOID WARE NEW.status effects frame.ScrollingFrame.TextLabel.LocalScript
G2L["52"] = Instance.new("LocalScript", G2L["51"]);
-- StarterGui.VOID WARE NEW.status effects frame.UIDragDetector
G2L["53"] = Instance.new("UIDragDetector", G2L["48"]);
G2L["53"]["DragUDim2"] = UDim2.new(0, -6, 0, -189);
-- StarterGui.VOID WARE NEW.name_val
G2L["54"] = Instance.new("IntValue", G2L["1"]);
G2L["54"]["Name"] = [[name_val]];
-- StarterGui.VOID WARE NEW.Value
G2L["55"] = Instance.new("IntValue", G2L["1"]);
-- StarterGui.VOID WARE NEW.Grief
G2L["56"] = Instance.new("Frame", G2L["1"]);
G2L["56"]["Visible"] = false;
G2L["56"]["BorderSizePixel"] = 2;
G2L["56"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["56"]["Size"] = UDim2.new(0, 226, 0, 256);
G2L["56"]["Position"] = UDim2.new(0.3185, 306, -0.30858, 406);
G2L["56"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["56"]["Name"] = [[Grief]];
-- StarterGui.VOID WARE NEW.Grief.scripts
G2L["57"] = Instance.new("ScrollingFrame", G2L["56"]);
G2L["57"]["Active"] = true;
G2L["57"]["BorderSizePixel"] = 2;
G2L["57"]["Name"] = [[scripts]];
G2L["57"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["57"]["Size"] = UDim2.new(0, 226, 0, 196);
G2L["57"]["ScrollBarImageColor3"] = Color3.fromRGB(0, 0, 0);
G2L["57"]["Position"] = UDim2.new(0, 0, 0.23438, 0);
G2L["57"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["57"]["ScrollBarThickness"] = 0;
-- StarterGui.VOID WARE NEW.Grief.scripts.LocalScript
G2L["58"] = Instance.new("LocalScript", G2L["57"]);
-- StarterGui.VOID WARE NEW.Grief.scripts.Delete grief
G2L["59"] = Instance.new("TextButton", G2L["57"]);
G2L["59"]["BorderSizePixel"] = 2;
G2L["59"]["TextSize"] = 14;
G2L["59"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["59"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["59"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["59"]["Size"] = UDim2.new(0, 112, 0, 34);
G2L["59"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["59"]["Text"] = [[Delete grief]];
G2L["59"]["Name"] = [[Delete grief]];
G2L["59"]["Position"] = UDim2.new(0.24983, 0, 0.18408, 0);
-- StarterGui.VOID WARE NEW.Grief.scripts.Delete grief.LocalScript
G2L["5a"] = Instance.new("LocalScript", G2L["59"]);
-- StarterGui.VOID WARE NEW.Grief.scripts.Paint Grief
G2L["5b"] = Instance.new("TextButton", G2L["57"]);
G2L["5b"]["BorderSizePixel"] = 2;
G2L["5b"]["TextSize"] = 14;
G2L["5b"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["5b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["5b"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["5b"]["Size"] = UDim2.new(0, 112, 0, 34);
G2L["5b"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["5b"]["Text"] = [[Paint Grief]];
G2L["5b"]["Name"] = [[Paint Grief]];
G2L["5b"]["Position"] = UDim2.new(0.24983, 0, 0.40857, 0);
-- StarterGui.VOID WARE NEW.Grief.scripts.Paint Grief.LocalScript
G2L["5c"] = Instance.new("LocalScript", G2L["5b"]);
-- StarterGui.VOID WARE NEW.Grief.scripts.Color g
G2L["5d"] = Instance.new("TextBox", G2L["57"]);
G2L["5d"]["Name"] = [[Color g]];
G2L["5d"]["PlaceholderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["5d"]["BorderSizePixel"] = 2;
G2L["5d"]["TextWrapped"] = true;
G2L["5d"]["TextSize"] = 14;
G2L["5d"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["5d"]["TextScaled"] = true;
G2L["5d"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["5d"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["5d"]["PlaceholderText"] = [[INPUT COLOR RGB]];
G2L["5d"]["Size"] = UDim2.new(0, 62, 0, 26);
G2L["5d"]["Position"] = UDim2.new(0.36283, 0, 0.64089, 0);
G2L["5d"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["5d"]["Text"] = [[]];
-- StarterGui.VOID WARE NEW.Grief.scripts.Color b
G2L["5e"] = Instance.new("TextBox", G2L["57"]);
G2L["5e"]["Name"] = [[Color b]];
G2L["5e"]["PlaceholderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["5e"]["BorderSizePixel"] = 2;
G2L["5e"]["TextWrapped"] = true;
G2L["5e"]["TextSize"] = 14;
G2L["5e"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["5e"]["TextScaled"] = true;
G2L["5e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["5e"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["5e"]["PlaceholderText"] = [[INPUT COLOR RGB]];
G2L["5e"]["Size"] = UDim2.new(0, 62, 0, 26);
G2L["5e"]["Position"] = UDim2.new(0.66814, 0, 0.64089, 0);
G2L["5e"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["5e"]["Text"] = [[]];
-- StarterGui.VOID WARE NEW.Grief.scripts.Color r
G2L["5f"] = Instance.new("TextBox", G2L["57"]);
G2L["5f"]["Name"] = [[Color r]];
G2L["5f"]["PlaceholderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["5f"]["BorderSizePixel"] = 2;
G2L["5f"]["TextWrapped"] = true;
G2L["5f"]["TextSize"] = 14;
G2L["5f"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["5f"]["TextScaled"] = true;
G2L["5f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["5f"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["5f"]["PlaceholderText"] = [[INPUT COLOR RGB]];
G2L["5f"]["Size"] = UDim2.new(0, 62, 0, 26);
G2L["5f"]["Position"] = UDim2.new(0.06195, 0, 0.64089, 0);
G2L["5f"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["5f"]["Text"] = [[]];
-- StarterGui.VOID WARE NEW.Grief.scripts.Spray Grief
G2L["60"] = Instance.new("TextButton", G2L["57"]);
G2L["60"]["BorderSizePixel"] = 2;
G2L["60"]["TextSize"] = 14;
G2L["60"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["60"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["60"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["60"]["Size"] = UDim2.new(0, 112, 0, 34);
G2L["60"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["60"]["Text"] = [[Spray Grief]];
G2L["60"]["Name"] = [[Spray Grief]];
G2L["60"]["Position"] = UDim2.new(0.24983, 0, 0.81673, 0);
-- StarterGui.VOID WARE NEW.Grief.scripts.Spray Grief.LocalScript
G2L["61"] = Instance.new("LocalScript", G2L["60"]);
-- StarterGui.VOID WARE NEW.Grief.scripts.TextLabel
G2L["62"] = Instance.new("TextLabel", G2L["57"]);
G2L["62"]["BorderSizePixel"] = 0;
G2L["62"]["TextSize"] = 14;
G2L["62"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["62"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["62"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["62"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["62"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["62"]["Text"] = [[COLOR(RGB)]];
G2L["62"]["Position"] = UDim2.new(0.06195, 0, 0.50977, 0);
-- StarterGui.VOID WARE NEW.Grief.scripts.Toxic grief
G2L["63"] = Instance.new("TextButton", G2L["57"]);
G2L["63"]["BorderSizePixel"] = 2;
G2L["63"]["TextSize"] = 14;
G2L["63"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["63"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["63"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["63"]["Size"] = UDim2.new(0, 112, 0, 34);
G2L["63"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["63"]["Text"] = [[Toxic grief]];
G2L["63"]["Name"] = [[Toxic grief]];
G2L["63"]["Position"] = UDim2.new(0.25426, 0, 0.28748, 0);
-- StarterGui.VOID WARE NEW.Grief.scripts.Toxic grief.LocalScript
G2L["64"] = Instance.new("LocalScript", G2L["63"]);
-- StarterGui.VOID WARE NEW.Grief.name
G2L["65"] = Instance.new("TextLabel", G2L["56"]);
G2L["65"]["BorderSizePixel"] = 0;
G2L["65"]["TextSize"] = 29;
G2L["65"]["TextStrokeColor3"] = Color3.fromRGB(255, 255, 255);
G2L["65"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["65"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["65"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["65"]["Size"] = UDim2.new(0, 226, 0, 50);
G2L["65"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["65"]["Text"] = [[GRIEF GUI]];
G2L["65"]["Name"] = [[name]];
-- StarterGui.VOID WARE NEW.Grief.Selected Player
G2L["66"] = Instance.new("TextLabel", G2L["56"]);
G2L["66"]["BorderSizePixel"] = 0;
G2L["66"]["TextSize"] = 14;
G2L["66"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["66"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["66"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["66"]["Size"] = UDim2.new(0, 200, 0, 18);
G2L["66"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["66"]["Text"] = [[PLAYER SELECTED:]];
G2L["66"]["Name"] = [[Selected Player]];
G2L["66"]["Position"] = UDim2.new(0, 0, 0.23438, 0);
-- StarterGui.VOID WARE NEW.Grief.Selected Player.LocalScript
G2L["67"] = Instance.new("LocalScript", G2L["66"]);
-- StarterGui.VOID WARE NEW.Grief.UIDragDetector
G2L["68"] = Instance.new("UIDragDetector", G2L["56"]);
G2L["68"]["DragUDim2"] = UDim2.new(0, 153, 0, 203);
-- StarterGui.VOID WARE NEW.player selected
G2L["69"] = Instance.new("StringValue", G2L["1"]);
G2L["69"]["Name"] = [[player selected]];
-- StarterGui.VOID WARE NEW.Anti ui
G2L["6a"] = Instance.new("Frame", G2L["1"]);
G2L["6a"]["Visible"] = false;
G2L["6a"]["BorderSizePixel"] = 2;
G2L["6a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["6a"]["Size"] = UDim2.new(0, 226, 0, 256);
G2L["6a"]["Position"] = UDim2.new(0.18039, 321, 0.01815, 83);
G2L["6a"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["6a"]["Name"] = [[Anti ui]];
-- StarterGui.VOID WARE NEW.Anti ui.scripts
G2L["6b"] = Instance.new("ScrollingFrame", G2L["6a"]);
G2L["6b"]["Active"] = true;
G2L["6b"]["BorderSizePixel"] = 2;
G2L["6b"]["Name"] = [[scripts]];
G2L["6b"]["ScrollBarImageTransparency"] = 1;
G2L["6b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["6b"]["Size"] = UDim2.new(0, 226, 0, 196);
G2L["6b"]["ScrollBarImageColor3"] = Color3.fromRGB(0, 0, 0);
G2L["6b"]["Position"] = UDim2.new(0, 0, 0.23438, 0);
G2L["6b"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.VOID WARE NEW.Anti ui.scripts.Anti mute
G2L["6c"] = Instance.new("TextButton", G2L["6b"]);
G2L["6c"]["BorderSizePixel"] = 2;
G2L["6c"]["TextSize"] = 14;
G2L["6c"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["6c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["6c"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["6c"]["Size"] = UDim2.new(0, 112, 0, 34);
G2L["6c"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["6c"]["Text"] = [[Anti mute]];
G2L["6c"]["Name"] = [[Anti mute]];
G2L["6c"]["Position"] = UDim2.new(0.28081, 0, 0.05713, 0);
-- StarterGui.VOID WARE NEW.Anti ui.scripts.Anti mute.LocalScript
G2L["6d"] = Instance.new("LocalScript", G2L["6c"]);
-- StarterGui.VOID WARE NEW.Anti ui.scripts.anti char changes
G2L["6e"] = Instance.new("TextButton", G2L["6b"]);
G2L["6e"]["TextWrapped"] = true;
G2L["6e"]["BorderSizePixel"] = 2;
G2L["6e"]["TextSize"] = 14;
G2L["6e"]["TextScaled"] = true;
G2L["6e"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["6e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["6e"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["6e"]["Size"] = UDim2.new(0, 112, 0, 34);
G2L["6e"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["6e"]["Text"] = [[Anti char changes]];
G2L["6e"]["Name"] = [[anti char changes]];
G2L["6e"]["Position"] = UDim2.new(0.28081, 0, 0.13916, 0);
-- StarterGui.VOID WARE NEW.Anti ui.scripts.anti char changes.LocalScript
G2L["6f"] = Instance.new("LocalScript", G2L["6e"]);
-- StarterGui.VOID WARE NEW.Anti ui.scripts.anti char changes.LocalScript
G2L["70"] = Instance.new("LocalScript", G2L["6e"]);
-- StarterGui.VOID WARE NEW.Anti ui.scripts.anti char changes.Frame
G2L["71"] = Instance.new("Frame", G2L["6e"]);
G2L["71"]["BorderSizePixel"] = 2;
G2L["71"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["71"]["Size"] = UDim2.new(0, 6, 0, 21);
G2L["71"]["Position"] = UDim2.new(0.90594, 0, 0.17086, 0);
G2L["71"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.VOID WARE NEW.Anti ui.scripts.ANTI VIS
G2L["72"] = Instance.new("TextButton", G2L["6b"]);
G2L["72"]["BorderSizePixel"] = 2;
G2L["72"]["TextSize"] = 14;
G2L["72"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["72"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["72"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["72"]["Size"] = UDim2.new(0, 112, 0, 34);
G2L["72"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["72"]["Text"] = [[ANTI VIS]];
G2L["72"]["Name"] = [[ANTI VIS]];
G2L["72"]["Position"] = UDim2.new(0.28081, 0, 0.22314, 0);
-- StarterGui.VOID WARE NEW.Anti ui.scripts.ANTI VIS.LocalScript
G2L["73"] = Instance.new("LocalScript", G2L["72"]);
-- StarterGui.VOID WARE NEW.Anti ui.scripts.ANTI VIS.Frame
G2L["74"] = Instance.new("Frame", G2L["72"]);
G2L["74"]["BorderSizePixel"] = 2;
G2L["74"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["74"]["Size"] = UDim2.new(0, 6, 0, 21);
G2L["74"]["Position"] = UDim2.new(0.90594, 0, 0.17086, 0);
G2L["74"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.VOID WARE NEW.Anti ui.name
G2L["75"] = Instance.new("TextLabel", G2L["6a"]);
G2L["75"]["BorderSizePixel"] = 0;
G2L["75"]["TextSize"] = 29;
G2L["75"]["TextStrokeColor3"] = Color3.fromRGB(255, 255, 255);
G2L["75"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["75"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["75"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["75"]["Size"] = UDim2.new(0, 226, 0, 50);
G2L["75"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["75"]["Text"] = [[ANTI UI]];
G2L["75"]["Name"] = [[name]];
-- StarterGui.VOID WARE NEW.Anti ui.UIDragDetector
G2L["76"] = Instance.new("UIDragDetector", G2L["6a"]);
G2L["76"]["DragUDim2"] = UDim2.new(0, 321, 0, 83);
-- StarterGui.VOID WARE NEW.UIScale
G2L["77"] = Instance.new("UIScale", G2L["1"]);
-- StarterGui.VOID WARE NEW.Buttion ui
G2L["78"] = Instance.new("Frame", G2L["1"]);
G2L["78"]["Visible"] = false;
G2L["78"]["BorderSizePixel"] = 2;
G2L["78"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["78"]["Size"] = UDim2.new(0, 226, 0, 256);
G2L["78"]["Position"] = UDim2.new(0.20722, 321, -0.0429, 83);
G2L["78"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["78"]["Name"] = [[Buttion ui]];
-- StarterGui.VOID WARE NEW.Buttion ui.scripts
G2L["79"] = Instance.new("ScrollingFrame", G2L["78"]);
G2L["79"]["Active"] = true;
G2L["79"]["BorderSizePixel"] = 2;
G2L["79"]["Name"] = [[scripts]];
G2L["79"]["ScrollBarImageTransparency"] = 1;
G2L["79"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["79"]["Size"] = UDim2.new(0, 226, 0, 196);
G2L["79"]["ScrollBarImageColor3"] = Color3.fromRGB(0, 0, 0);
G2L["79"]["Position"] = UDim2.new(0, 0, 0.23438, 0);
G2L["79"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.VOID WARE NEW.Buttion ui.scripts.fly giver
G2L["7a"] = Instance.new("TextButton", G2L["79"]);
G2L["7a"]["BorderSizePixel"] = 2;
G2L["7a"]["TextSize"] = 14;
G2L["7a"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["7a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["7a"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["7a"]["Size"] = UDim2.new(0, 112, 0, 34);
G2L["7a"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["7a"]["Text"] = [[fly giver]];
G2L["7a"]["Name"] = [[fly giver]];
G2L["7a"]["Position"] = UDim2.new(0.28081, 0, 0.05713, 0);
-- StarterGui.VOID WARE NEW.Buttion ui.scripts.fly giver.LocalScript
G2L["7b"] = Instance.new("LocalScript", G2L["7a"]);
-- StarterGui.VOID WARE NEW.Buttion ui.scripts.r15 giver
G2L["7c"] = Instance.new("TextButton", G2L["79"]);
G2L["7c"]["TextWrapped"] = true;
G2L["7c"]["BorderSizePixel"] = 2;
G2L["7c"]["TextSize"] = 14;
G2L["7c"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["7c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["7c"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["7c"]["Size"] = UDim2.new(0, 112, 0, 34);
G2L["7c"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["7c"]["Text"] = [[r15 giver]];
G2L["7c"]["Name"] = [[r15 giver]];
G2L["7c"]["Position"] = UDim2.new(0.28081, 0, 0.13916, 0);
-- StarterGui.VOID WARE NEW.Buttion ui.scripts.r15 giver.LocalScript
G2L["7d"] = Instance.new("LocalScript", G2L["7c"]);
-- StarterGui.VOID WARE NEW.Buttion ui.scripts.BKIT BUTTON
G2L["7e"] = Instance.new("TextButton", G2L["79"]);
G2L["7e"]["BorderSizePixel"] = 2;
G2L["7e"]["TextSize"] = 14;
G2L["7e"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["7e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["7e"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["7e"]["Size"] = UDim2.new(0, 112, 0, 34);
G2L["7e"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["7e"]["Text"] = [[bkit giver]];
G2L["7e"]["Name"] = [[BKIT BUTTON]];
G2L["7e"]["Position"] = UDim2.new(0.28081, 0, 0.22314, 0);
-- StarterGui.VOID WARE NEW.Buttion ui.scripts.BKIT BUTTON.LocalScript
G2L["7f"] = Instance.new("LocalScript", G2L["7e"]);
-- StarterGui.VOID WARE NEW.Buttion ui.scripts.r6 giver
G2L["80"] = Instance.new("TextButton", G2L["79"]);
G2L["80"]["BorderSizePixel"] = 2;
G2L["80"]["TextSize"] = 14;
G2L["80"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["80"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["80"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["80"]["Size"] = UDim2.new(0, 112, 0, 34);
G2L["80"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["80"]["Text"] = [[r6 giver]];
G2L["80"]["Name"] = [[r6 giver]];
G2L["80"]["Position"] = UDim2.new(0.28081, 0, 0.31103, 0);
-- StarterGui.VOID WARE NEW.Buttion ui.scripts.r6 giver.LocalScript
G2L["81"] = Instance.new("LocalScript", G2L["80"]);
-- StarterGui.VOID WARE NEW.Buttion ui.scripts.unfly
G2L["82"] = Instance.new("TextButton", G2L["79"]);
G2L["82"]["BorderSizePixel"] = 2;
G2L["82"]["TextSize"] = 14;
G2L["82"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["82"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["82"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["82"]["Size"] = UDim2.new(0, 112, 0, 34);
G2L["82"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["82"]["Text"] = [[Unfly]];
G2L["82"]["Name"] = [[unfly]];
G2L["82"]["Position"] = UDim2.new(0.28081, 0, 0.39111, 0);
-- StarterGui.VOID WARE NEW.Buttion ui.scripts.unfly.LocalScript
G2L["83"] = Instance.new("LocalScript", G2L["82"]);
-- StarterGui.VOID WARE NEW.Buttion ui.name
G2L["84"] = Instance.new("TextLabel", G2L["78"]);
G2L["84"]["BorderSizePixel"] = 0;
G2L["84"]["TextSize"] = 29;
G2L["84"]["TextStrokeColor3"] = Color3.fromRGB(255, 255, 255);
G2L["84"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["84"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["84"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["84"]["Size"] = UDim2.new(0, 226, 0, 50);
G2L["84"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["84"]["Text"] = [[ITEM UI]];
G2L["84"]["Name"] = [[name]];
-- StarterGui.VOID WARE NEW.Buttion ui.UIDragDetector
G2L["85"] = Instance.new("UIDragDetector", G2L["78"]);
G2L["85"]["DragUDim2"] = UDim2.new(0, 321, 0, 83);
-- StarterGui.VOID WARE NEW.Aura
G2L["86"] = Instance.new("Frame", G2L["1"]);
G2L["86"]["Visible"] = false;
G2L["86"]["BorderSizePixel"] = 2;
G2L["86"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["86"]["Size"] = UDim2.new(0, 226, 0, 256);
G2L["86"]["Position"] = UDim2.new(0.3185, 306, -0.30858, 406);
G2L["86"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["86"]["Name"] = [[Aura]];
-- StarterGui.VOID WARE NEW.Aura.scripts
G2L["87"] = Instance.new("ScrollingFrame", G2L["86"]);
G2L["87"]["Active"] = true;
G2L["87"]["BorderSizePixel"] = 2;
G2L["87"]["Name"] = [[scripts]];
G2L["87"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["87"]["Size"] = UDim2.new(0, 226, 0, 196);
G2L["87"]["ScrollBarImageColor3"] = Color3.fromRGB(0, 0, 0);
G2L["87"]["Position"] = UDim2.new(0, 0, 0.23438, 0);
G2L["87"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["87"]["ScrollBarThickness"] = 0;
-- StarterGui.VOID WARE NEW.Aura.scripts.LocalScript
G2L["88"] = Instance.new("LocalScript", G2L["87"]);
-- StarterGui.VOID WARE NEW.Aura.scripts.Delete grief
G2L["89"] = Instance.new("TextButton", G2L["87"]);
G2L["89"]["BorderSizePixel"] = 2;
G2L["89"]["TextSize"] = 14;
G2L["89"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["89"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["89"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["89"]["Size"] = UDim2.new(0, 112, 0, 34);
G2L["89"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["89"]["Text"] = [[Delete aura]];
G2L["89"]["Name"] = [[Delete grief]];
G2L["89"]["Position"] = UDim2.new(0.24983, 0, 0.18408, 0);
-- StarterGui.VOID WARE NEW.Aura.scripts.Delete grief.LocalScript
G2L["8a"] = Instance.new("LocalScript", G2L["89"]);
-- StarterGui.VOID WARE NEW.Aura.scripts.Delete grief.LocalScript
G2L["8b"] = Instance.new("LocalScript", G2L["89"]);
-- StarterGui.VOID WARE NEW.Aura.scripts.Paint Grief
G2L["8c"] = Instance.new("TextButton", G2L["87"]);
G2L["8c"]["BorderSizePixel"] = 2;
G2L["8c"]["TextSize"] = 14;
G2L["8c"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["8c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["8c"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["8c"]["Size"] = UDim2.new(0, 112, 0, 34);
G2L["8c"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["8c"]["Text"] = [[Paint aura]];
G2L["8c"]["Name"] = [[Paint Grief]];
G2L["8c"]["Position"] = UDim2.new(0.24983, 0, 0.40857, 0);
-- StarterGui.VOID WARE NEW.Aura.scripts.Paint Grief.LocalScript
G2L["8d"] = Instance.new("LocalScript", G2L["8c"]);
-- StarterGui.VOID WARE NEW.Aura.scripts.Paint Grief.LocalScript
G2L["8e"] = Instance.new("LocalScript", G2L["8c"]);
-- StarterGui.VOID WARE NEW.Aura.scripts.Color g
G2L["8f"] = Instance.new("TextBox", G2L["87"]);
G2L["8f"]["Name"] = [[Color g]];
G2L["8f"]["PlaceholderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["8f"]["BorderSizePixel"] = 2;
G2L["8f"]["TextWrapped"] = true;
G2L["8f"]["TextSize"] = 14;
G2L["8f"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["8f"]["TextScaled"] = true;
G2L["8f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["8f"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["8f"]["PlaceholderText"] = [[INPUT COLOR RGB]];
G2L["8f"]["Size"] = UDim2.new(0, 62, 0, 26);
G2L["8f"]["Position"] = UDim2.new(0.36283, 0, 0.64089, 0);
G2L["8f"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["8f"]["Text"] = [[]];
-- StarterGui.VOID WARE NEW.Aura.scripts.Color b
G2L["90"] = Instance.new("TextBox", G2L["87"]);
G2L["90"]["Name"] = [[Color b]];
G2L["90"]["PlaceholderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["90"]["BorderSizePixel"] = 2;
G2L["90"]["TextWrapped"] = true;
G2L["90"]["TextSize"] = 14;
G2L["90"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["90"]["TextScaled"] = true;
G2L["90"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["90"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["90"]["PlaceholderText"] = [[INPUT COLOR RGB]];
G2L["90"]["Size"] = UDim2.new(0, 62, 0, 26);
G2L["90"]["Position"] = UDim2.new(0.66814, 0, 0.64089, 0);
G2L["90"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["90"]["Text"] = [[]];
-- StarterGui.VOID WARE NEW.Aura.scripts.Color r
G2L["91"] = Instance.new("TextBox", G2L["87"]);
G2L["91"]["Name"] = [[Color r]];
G2L["91"]["PlaceholderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["91"]["BorderSizePixel"] = 2;
G2L["91"]["TextWrapped"] = true;
G2L["91"]["TextSize"] = 14;
G2L["91"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["91"]["TextScaled"] = true;
G2L["91"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["91"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["91"]["PlaceholderText"] = [[INPUT COLOR RGB]];
G2L["91"]["Size"] = UDim2.new(0, 62, 0, 26);
G2L["91"]["Position"] = UDim2.new(0.06195, 0, 0.64089, 0);
G2L["91"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["91"]["Text"] = [[]];
-- StarterGui.VOID WARE NEW.Aura.scripts.Spray Grief
G2L["92"] = Instance.new("TextButton", G2L["87"]);
G2L["92"]["BorderSizePixel"] = 2;
G2L["92"]["TextSize"] = 14;
G2L["92"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["92"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["92"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["92"]["Size"] = UDim2.new(0, 112, 0, 34);
G2L["92"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["92"]["Text"] = [[Spray aura]];
G2L["92"]["Name"] = [[Spray Grief]];
G2L["92"]["Position"] = UDim2.new(0.24983, 0, 0.81673, 0);
-- StarterGui.VOID WARE NEW.Aura.scripts.Spray Grief.LocalScript
G2L["93"] = Instance.new("LocalScript", G2L["92"]);
-- StarterGui.VOID WARE NEW.Aura.scripts.Spray Grief.LocalScript
G2L["94"] = Instance.new("LocalScript", G2L["92"]);
-- StarterGui.VOID WARE NEW.Aura.scripts.TextLabel
G2L["95"] = Instance.new("TextLabel", G2L["87"]);
G2L["95"]["BorderSizePixel"] = 0;
G2L["95"]["TextSize"] = 14;
G2L["95"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["95"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["95"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["95"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["95"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["95"]["Text"] = [[COLOR(RGB)]];
G2L["95"]["Position"] = UDim2.new(0.06195, 0, 0.50977, 0);
-- StarterGui.VOID WARE NEW.Aura.scripts.Toxic grief
G2L["96"] = Instance.new("TextButton", G2L["87"]);
G2L["96"]["BorderSizePixel"] = 2;
G2L["96"]["TextSize"] = 14;
G2L["96"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["96"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["96"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["96"]["Size"] = UDim2.new(0, 112, 0, 34);
G2L["96"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["96"]["Text"] = [[Toxic aura]];
G2L["96"]["Name"] = [[Toxic grief]];
G2L["96"]["Position"] = UDim2.new(0.25426, 0, 0.28748, 0);
-- StarterGui.VOID WARE NEW.Aura.scripts.Toxic grief.LocalScript
G2L["97"] = Instance.new("LocalScript", G2L["96"]);
-- StarterGui.VOID WARE NEW.Aura.scripts.Toxic grief.LocalScript
G2L["98"] = Instance.new("LocalScript", G2L["96"]);
-- StarterGui.VOID WARE NEW.Aura.Aura ui
G2L["99"] = Instance.new("TextLabel", G2L["86"]);
G2L["99"]["BorderSizePixel"] = 0;
G2L["99"]["TextSize"] = 29;
G2L["99"]["TextStrokeColor3"] = Color3.fromRGB(255, 255, 255);
G2L["99"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["99"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["99"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["99"]["Size"] = UDim2.new(0, 226, 0, 50);
G2L["99"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["99"]["Text"] = [[AURA UI]];
G2L["99"]["Name"] = [[Aura ui]];
-- StarterGui.VOID WARE NEW.Aura.UIDragDetector
G2L["9a"] = Instance.new("UIDragDetector", G2L["86"]);
G2L["9a"]["DragUDim2"] = UDim2.new(0, 153, 0, 203);
-- StarterGui.VOID WARE NEW.Cloneparent
G2L["9b"] = Instance.new("StringValue", G2L["1"]);
G2L["9b"]["Name"] = [[Cloneparent]];
-- StarterGui.VOID WARE NEW.anti vamp
local function C_2()
local script = G2L["2"];
while true do
task.wait()
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local humrootpart = character:WaitForChild("HumanoidRootPart")
local cam = workspace.CurrentCamera
cam.CameraSubject = humanoid
cam.CameraType = Enum.CameraType.Custom
local StarterGui = game:GetService("StarterGui")
local CurrentCamera = workspace.CurrentCamera
local RunService = game:GetService("RunService")
repeat
CurrentCamera.CameraType = Enum.CameraType.Custom
CurrentCamera.FieldOfView = 70
CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true)
RunService.RenderStepped:Wait()
until not (script and StarterGui)
end
end;
task.spawn(C_2);
-- StarterGui.VOID WARE NEW.clicktoselect
local function C_3()
local script = G2L["3"];
local plr = game.Players.LocalPlayer
local mouse = plr:GetMouse()
local mainui = script.Parent
local textbox = mainui["VOID WARE FRAME"].User
local textlabel = mainui["VOID WARE FRAME"]["SELECTED PLAYER"]
mouse.Button1Down:Connect(function()
local plr = game.Players.LocalPlayer
local mouse = plr:GetMouse()
local mainui = script.Parent
local textbox = mainui["VOID WARE FRAME"].User
local textlabel = mainui["VOID WARE FRAME"]["SELECTED PLAYER"]
local target = mouse.Target
if target then
if target:IsA("Model") then
script.Parent["player selected"].Value = target
textbox.Text = target.Name
textlabel.Text = "PLAYER SELECTED : " .. target.Name
if target.Name == "Clone" then
script.Parent.Cloneparent.Value = target.Parent.Name
end
if target:IsA("Tool") then
local boombox = target.SuperFlyGoldBoombox.Handle
print(boombox)
local id = boombox.Sound.SoundId
print(id)
end
else
if target.Parent:IsA("Model") then
textbox.Text = target.Parent.Name
textlabel.Text = "PLAYER SELECTED : " .. target.Parent.Name
script.Parent["player selected"].Value = target.Parent.Name
if target.Parent:IsA("Tool") then
local boombox = target
local id = boombox.Sound.SoundId
print(id)
end
end
end
end
end)
end;
task.spawn(C_3);
-- StarterGui.VOID WARE NEW.LocalScript
local function C_4()
local script = G2L["4"];
-- Configuration
-- Services
local Players = game:GetService("Players")
local player = Players.LocalPlayer
-- Variable to store the death position
local lastDeathCFrame = nil
-- Function to handle tracking death and respawn positioning
local function monitorCharacter(character)
local humanoid = character:WaitForChild("Humanoid", 10)
local rootPart = character:WaitForChild("HumanoidRootPart", 10)
if not humanoid or not rootPart then return end
-- 1. Track when the character dies and save the position
humanoid.Died:Connect(function()
if rootPart then
lastDeathCFrame = rootPart.CFrame
end
end)
end
-- 2. Track when a new character spawns and teleport them back
player.CharacterAdded:Connect(function(newCharacter)
-- Start monitoring the new character for their next death
monitorCharacter(newCharacter)
-- If we have a saved death position, teleport the player back to it
if lastDeathCFrame then
local newRootPart = newCharacter:WaitForChild("HumanoidRootPart", 10)
if newRootPart then
newRootPart.CFrame = lastDeathCFrame
lastDeathCFrame = nil -- Reset until the next death
end
end
end)
-- Initialize the script for the current character alive right now
if player.Character then
monitorCharacter(player.Character)
end
end;
task.spawn(C_4);
-- StarterGui.VOID WARE NEW.spy chat
local function C_5()
local script = G2L["5"];
local Players = game:GetService("Players")
game:GetService("TextChatService").OnIncomingMessage = function(p1) --[[ Line: 4 | Upvalues: Players (copy) ]]
local TextChatMessageProperties = Instance.new("TextChatMessageProperties")
if p1.Metadata == "Roblox.Team.Success.NowInTeam" then
local TextChatMessageProperties2 = Instance.new("TextChatMessageProperties")
return TextChatMessageProperties2
end
if p1.TextSource then
local v1 = "abcdefghijklmnopqrstuvwxyz"
local v2 = Players[p1.TextSource.Name]
if v2:GetAttribute("Arken") == true then
TextChatMessageProperties.PrefixText = "(" .. v2.DisplayName .. ") "
elseif v2.Team == game:GetService("Teams").Chosen then
TextChatMessageProperties.PrefixText = "(" .. v2.DisplayName .. ") "
elseif v2.Team == nil then
TextChatMessageProperties.PrefixText = "(" .. v2.DisplayName .. ") "
end
if v2.HasVerifiedBadge then
TextChatMessageProperties.PrefixText = utf8.char(57344) .. " " .. TextChatMessageProperties.PrefixText
elseif v2.MembershipType ~= Enum.MembershipType.None then
TextChatMessageProperties.PrefixText = "\240\159\146\142 " .. TextChatMessageProperties.PrefixText
end
if v2:GetAttribute("IQ") <= 50 then
local Text = p1.Text
for k, v in pairs(string.split("abcdefghijklmnopqrstuvwxyz", "")) do
TextChatMessageProperties.Text = "[LOW IQ(SPYCHAT)]: " .. Text
end
TextChatMessageProperties.Text = Text
elseif v2:GetAttribute("IQ") >= 200 and Players.LocalPlayer:GetAttribute("IQ") < 200 then
local Text = p1.Text
for k, v in pairs(string.split("abcdefghijklmnopqrstuvwxyz", "")) do
TextChatMessageProperties.Text = "[HIGH IQ(SPYCHAT)]: " .. p1.Text
end
TextChatMessageProperties.Text = Text
end
if string.sub(p1.Text, 1, 1) == ";" or v2:HasTag("Muted") then
if v2:HasTag("Muted") then
TextChatMessageProperties.Text = "[MUTED(SPYCHAT)]: " .. p1.Text
else
TextChatMessageProperties.Text = "[HIDDEN(SPYCHAT)]: " .. p1.Text
end
end
local isSaturation = game:GetService("Lighting").RGB.Saturation == -2
end
return TextChatMessageProperties
end
end;
task.spawn(C_5);
-- StarterGui.VOID WARE NEW.anti nan
local function C_6()
local script = G2L["6"];
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local TextChatService = game:GetService("TextChatService")
local plr = Players.LocalPlayer
-- Define your custom client-sided spawn position here
local CUSTOM_SPAWN_CFRAME = CFrame.new(0, 100, 0)
local VOID_HEIGHT = -100
local diedInVoid = false
local spamTeleportActive = false
local spamEndTime = 0
-- Function to handle the actual high-frequency spam teleportation loop
local function triggerSpamTeleport()
if spamTeleportActive then
spamEndTime = os.clock() + 5 -- Extend duration if triggered again
return
end
spamTeleportActive = true
spamEndTime = os.clock() + 5
local connection
connection = RunService.RenderStepped:Connect(function()
if os.clock() > spamEndTime then
spamTeleportActive = false
connection:Disconnect()
return
end
-- Spam teleport the current character's HumanoidRootPart every frame
if plr.Character and plr.Character:FindFirstChild("HumanoidRootPart") then
plr.Character.HumanoidRootPart.CFrame = CUSTOM_SPAWN_CFRAME
-- Zero out velocity so you don't accumulate falling momentum when it finishes
plr.Character.HumanoidRootPart.AssemblyLinearVelocity = Vector3.zero
end
end)
end
-- Check chat content for trigger words
local function checkChatMessage(messageText)
local lowerMsg = string.lower(messageText)
if string.find(lowerMsg, "mapseed") or string.find(lowerMsg, "maptide") then
triggerSpamTeleport()
end
end
-- 1. Listen for new TextChatService (Modern Roblox Chat)
TextChatService.MessageReceived:Connect(function(textChatMessage)
if textChatMessage.Text then
checkChatMessage(textChatMessage.Text)
end
end)
-- 2. Listen for Legacy Chat System (Older/Custom Chat frameworks)
local function hookPlayerChat(otherPlayer)
otherPlayer.Chatted:Connect(function(msg)
checkChatMessage(msg)
end)
end
Players.PlayerAdded:Connect(hookPlayerChat)
for _, p in ipairs(Players:GetPlayers()) do
hookPlayerChat(p)
end
-- Void Death Spawn Handling
local function trackCharacter(char)
local hrp = char:WaitForChild("HumanoidRootPart", 5)
local humanoid = char:WaitForChild("Humanoid", 5)
if not hrp or not humanoid then return end
if diedInVoid then
hrp.CFrame = CUSTOM_SPAWN_CFRAME
diedInVoid = false
end
humanoid.Died:Connect(function()
if hrp.Position.Y <= VOID_HEIGHT then
diedInVoid = true
else
diedInVoid = false
end
end)
end
plr.CharacterAdded:Connect(trackCharacter)
if plr.Character then
task.spawn(trackCharacter, plr.Character)
end
end;
task.spawn(C_6);
-- StarterGui.VOID WARE NEW.anti kick
local function C_7()
local script = G2L["7"];
-- Save this file in your Solara V3 'autoexec' folder
local TeleportService = game:GetService("TeleportService")
local Players = game:GetService("Players")
local CoreGui = game:GetService("CoreGui")
local plr = Players.LocalPlayer
while not plr do
task.wait(0.1)
plr = Players.LocalPlayer
end
local placeId = game.PlaceId
-- Initialize the global leave flag as false when you join a new server
_G.VoidWareIntentionalLeave = false
local function attemptRejoin()
-- If the button script set this to true, STOP and let the button handle the teleport
if _G.VoidWareIntentionalLeave == true then
print("VOID WARE: User initiated a voluntary rejoin. Auto-kick handler standing down.")
return
end
print("VOID WARE: Kick detected! Attempting automatic server rejoin...")
while true do
-- Double check inside the loop just in case
if _G.VoidWareIntentionalLeave == true then break end
pcall(function()
TeleportService:Teleport(placeId)
end)
task.wait(2.5)
end
end
-- Monitor the UI overlay for disconnection prompts
task.spawn(function()
local promptGui = CoreGui:WaitForChild("RobloxPromptGui", 15)
if not promptGui then return end
local promptOverlay = promptGui:WaitForChild("promptOverlay", 15)
if not promptOverlay then return end
if promptOverlay:FindFirstChild("ErrorPrompt") then
attemptRejoin()
end
promptOverlay.ChildAdded:Connect(function(child)
if child.Name == "ErrorPrompt" then
attemptRejoin()
end
end)
end)
end;
task.spawn(C_7);
-- StarterGui.VOID WARE NEW.Anti invis
local function C_8()
local script = G2L["8"];
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local Teams = game:GetService("Teams")
local TextChatService = game:GetService("TextChatService")
local LocalPlayer = Players.LocalPlayer
local IsActive = false
local RenderConnection = nil
-- Check if player owns or is holding "The Arkenstone"
local function hasArkenstone(player, character)
if character and character:FindFirstChild("The Arkenstone") then
return true
end
local backpack = player:FindFirstChildOfClass("Backpack")
if backpack and backpack:FindFirstChild("The Arkenstone") then
return true
end
return false
end
-- Force transparency back to 0
local function revealPart(instance)
if instance:IsA("BasePart") and instance.Name ~= "HumanoidRootPart" then
if instance.Transparency > 0 then
instance.Transparency = 0
end
if instance.LocalTransparencyModifier ~= 0 then
instance.LocalTransparencyModifier = 0
end
elseif instance:IsA("Decal") or instance:IsA("Texture") then
if instance.Transparency > 0 then
instance.Transparency = 0
end
end
end
-- Function to create or update the Name Billboard UI
local function updateBillboard(player, character)
if player == LocalPlayer then return end
local head = character:FindFirstChild("Head")
if not head then return end
local billboard = head:FindFirstChild("AntiInvisNameTag")
local nameLabel
if not billboard then
billboard = Instance.new("BillboardGui")
billboard.Name = "AntiInvisNameTag"
billboard.Adornee = head
billboard.Size = UDim2.new(0, 200, 0, 40)
billboard.StudsOffset = Vector3.new(0, 2.5, 0)
billboard.AlwaysOnTop = true
billboard.Parent = head
nameLabel = Instance.new("TextLabel")
nameLabel.Name = "Label"
nameLabel.Size = UDim2.new(1, 0, 1, 0)
nameLabel.BackgroundTransparency = 1
nameLabel.Text = player.DisplayName .. "\n(@" .. player.Name .. ")"
nameLabel.TextStrokeColor3 = Color3.fromRGB(0, 0, 0)
nameLabel.TextStrokeTransparency = 0
nameLabel.TextSize = 13
nameLabel.Font = Enum.Font.GothamBold
nameLabel.Parent = billboard
else
nameLabel = billboard:FindFirstChild("Label")
end
-- Color conditions (Chosen team overrides Arkenstone)
if nameLabel then
if Teams:FindFirstChild("Chosen") and player.Team == Teams.Chosen then
nameLabel.TextColor3 = Color3.fromRGB(255, 255, 0) -- Yellow
elseif hasArkenstone(player, character) or player:GetAttribute("Arken") == true then
nameLabel.TextColor3 = Color3.fromRGB(0, 155, 255) -- Blue
else
nameLabel.TextColor3 = Color3.fromRGB(255, 255, 255) -- White
end
end
end
-- Function to clean up all active Billboard UIs across the game
local function removeAllBillboards()
for _, player in ipairs(Players:GetPlayers()) do
if player.Character then
local head = player.Character:FindFirstChild("Head")
if head then
local tag = head:FindFirstChild("AntiInvisNameTag")
if tag then
tag:Destroy()
end
end
end
end
end
-- Starts the anti-invisibility process
local function StartOutline()
if IsActive then return end
IsActive = true
RenderConnection = RunService.RenderStepped:Connect(function()
for _, player in ipairs(Players:GetPlayers()) do
if player ~= LocalPlayer and player.Character then
local char = player.Character
-- Maintain Billboard UI
updateBillboard(player, char)
-- Force full visibility on all parts
for _, child in ipairs(char:GetDescendants()) do
revealPart(child)
end
end
end
end)
end
-- Stops the anti-invisibility process and removes tags
local function StopOutline()
if not IsActive then return end
IsActive = false
if RenderConnection then
RenderConnection:Disconnect()
RenderConnection = nil
end
removeAllBillboards()
end
-- Chat Command Logic Execution
local function processCommand(msg)
local lowerMsg = msg:lower():gsub("%s+", "")
if lowerMsg == "/antinvis" then
StartOutline()
elseif lowerMsg == "/stop" then
StopOutline()
end
end
-- TextChatService handling (New Roblox Chat System)
if TextChatService.ChatVersion == Enum.ChatVersion.TextChatService then
TextChatService.OnIncomingMessage = function(message)
if message.TextSource and message.TextSource.UserId == LocalPlayer.UserId then
processCommand(message.Text)
end
end
end
-- Legacy Chat handling fallback
LocalPlayer.Chatted:Connect(function(msg)
processCommand(msg)
end)
end;
task.spawn(C_8);
-- StarterGui.VOID WARE NEW.LocalScript
local function C_9()
local script = G2L["9"];
local player = game.Players.LocalPlayer
local vvoidware = player.PlayerGui:FindFirstChild("VOID WARE NEW")
if vvoidware and vvoidware ~= script.Parent then
vvoidware:ClearAllChildren()
vvoidware:Destroy()
end
end;
task.spawn(C_9);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN.LocalScript
local function C_e()
local script = G2L["e"];
local btn = script.Parent
btn.MouseButton1Click:Connect(function()
for i,v in pairs(script.Parent.Parent.MAIN_SCRIPTS:GetChildren()) do
v.Visible = true
end
for i,v in pairs(script.Parent.Parent.TCO_SCRIPTS:GetChildren()) do
v.Visible = false
end
end)
end;
task.spawn(C_e);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO.LocalScript
local function C_10()
local script = G2L["10"];
local btn = script.Parent
btn.MouseButton1Click:Connect(function()
for i,v in pairs(script.Parent.Parent.MAIN_SCRIPTS:GetChildren()) do
v.Visible = false
end
for i,v in pairs(script.Parent.Parent.TCO_SCRIPTS:GetChildren()) do
v.Visible = true
end
end)
end;
task.spawn(C_10);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.LocalScript
local function C_12()
local script = G2L["12"];
for _, v in pairs(script.Parent:GetChildren()) do
if v:IsA("TextButton") then
v.Visible = true
end
end
print([[
========================================================================================
__ ______ _____ _____ __ __ ___ _____ ______
\ \ / / __ \_ _| __ \ \ \ / // _ \| __ \| ____|
\ \ / / | | || | | | | | \ \ /\ / /| /_\ | |__) | |__
\ \/ /| | | || | | | | | \ \/ \/ / | _ | _ /| __|
\ / | |__| || |_| |__| | \ /\ / | | | | | \ \| |____
\/ \____/_____|_____/ \/ \/ |_| |_|_| \_\______| VERSION 4
========================================================================================
]])
print(
"thank you for using void ware credits: Vvoid@bigjohnr2 on dc, plush@bruhp2569, @Unspecified"
)
print("grief to stop griefing and say /antinvis to see everyone thats invis and do /stop to stop it")
script:Destroy()
end;
task.spawn(C_12);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Reset.Reset_script
local function C_14()
local script = G2L["14"];
local plr = game.Players.LocalPlayer
local btn = script.Parent
btn.MouseButton1Click:Connect(function()
local char = plr.Character
local humanoid = char and char:FindFirstChildOfClass("Humanoid")
if not humanoid then return end
humanoid.Health = 0
end)
end;
task.spawn(C_14);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.god.LocalScript
local function C_16()
local script = G2L["16"];
local Players = game:GetService("Players")
local plr = Players.LocalPlayer
local btn = script.Parent
local offon = false
local godLoopThread = nil
local function toggleGodmode()
local char = plr.Character
local humanoid = char and char:FindFirstChildOfClass("Humanoid")
if not humanoid then return end
if offon then
btn.Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
-- Run the infinite loop in a separate thread so it doesn't freeze the script
if not godLoopThread then
godLoopThread = task.spawn(function()
while offon do
local currentHum = plr.Character and plr.Character:FindFirstChildOfClass("Humanoid")
if currentHum then
currentHum.MaxHealth = math.huge
currentHum.Health = math.huge
end
task.wait(0.1)
end
godLoopThread = nil
end)
end
else
btn.Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
-- Reset health back to normal
humanoid.MaxHealth = 100
humanoid.Health = 100
end
end
btn.MouseButton1Click:Connect(function()
offon = not offon
toggleGodmode()
end)
plr.CharacterAdded:Connect(function()
task.wait(0.5)
if offon then
toggleGodmode()
end
end)
end;
task.spawn(C_16);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.fly.LocalScript
local function C_19()
local script = G2L["19"];
local button = script.Parent
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local flying = false
button.MouseButton1Click:Connect(function()
flying = not flying
if flying then
script.Parent.Frame.BackgroundColor3 = Color3.new(255,255,255)
player:SetAttribute("Flying", true)
else
script.Parent.Frame.BackgroundColor3 = Color3.new(0,0,0)
player:SetAttribute("Flying", false)
end
end)
end;
task.spawn(C_19);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Teleport.LocalScript
local function C_1c()
local script = G2L["1c"];
local button = script.Parent
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local gui = script.Parent.Parent.Parent.Parent
local vman = gui["status effects frame"]
local nameVal = gui.name_val -- the IntValue object
local posVal = gui.Value -- the IntValue object
button.MouseButton1Click:Connect(function()
local button = script.Parent
local player = Players.LocalPlayer
local char = player.Character
local humanoid = char and char:FindFirstChildOfClass("Humanoid")
local rootPart = char and char:FindFirstChild("HumanoidRootPart")
local plrtotpto = workspace:FindFirstChild(script.Parent.Parent.Parent.User.Text) or workspace:FindFirstChild(script.Parent.Parent.Parent["SELECTED PLAYER"].Text)
if plrtotpto.Name == "Clone" then
rootPart.Position = plrtotpto.PrimaryPart.Position
else
rootPart.Position = plrtotpto.HumanoidRootPart.Position
end
end)
end;
task.spawn(C_1c);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Fling.LocalScript
local function C_1e()
local script = G2L["1e"];
local btn = script.Parent
local plr = game.Players.LocalPlayer
local offon = false
local function Command()
if offon then
script.Parent.Frame.BackgroundColor3 = Color3.new(255,255,255)
else
script.Parent.Frame.BackgroundColor3 = Color3.new(0,0,0)
end
local char = plr.Character
if not char then return end
local hum = char:FindFirstChildOfClass("Humanoid")
local hrp = char:FindFirstChild("HumanoidRootPart")
if not hum or not hrp then return end
-- Correctly fallback to the alternative UI text field if the primary one is empty
local targetName = script.Parent.Parent.Parent.User.Text
if targetName == "" or targetName == "User" then
targetName = script.Parent.Parent.Parent["SELECTED PLAYER"].Text
end
-- Verify the target exists in workspace before proceeding
local plrtotpto = workspace:FindFirstChild(targetName)
if not plrtotpto or not plrtotpto:FindFirstChild("HumanoidRootPart") then
warn("[VOID WARE]: Target player or their HumanoidRootPart could not be found.")
print("[VOID WARE]: Trying to find PrimaryPart/Head")
local cloneGroup = workspace:FindFirstChild("Clones") and workspace.Clones:FindFirstChild(script.Parent.Parent.Parent.Parent.Cloneparent.Value)
if cloneGroup then
local findclone = cloneGroup:FindFirstChild(targetName)
if findclone and (findclone:FindFirstChild("HumanoidRootPart") or findclone.PrimaryPart) then
plrtotpto = findclone
else
warn("[VOID WARE]: STOPPED FLING BECAUSE THERE IS NO TARGET/TARGET PARTS ARE NOT FOUND")
return
end
else
warn("[VOID WARE]: STOPPED FLING BECAUSE THERE IS NO TARGET/TARGET PARTS ARE NOT FOUND")
return
end
end
if offon and hrp.Position.Y <= 1000 then
-- Disable character collision safely
for _, v in pairs(char:GetChildren()) do
if v:IsA("BasePart") then
v.CanCollide = (v.Name == "HumanoidRootPart")
end
end
-- Loop sequence
while offon and hrp.Position.Y <= 1000 and (plrtotpto:FindFirstChild("HumanoidRootPart") or plrtotpto.PrimaryPart) do
task.wait()
-- Check if target is over 900 studs up or down
local targetHrp = plrtotpto:FindFirstChild("HumanoidRootPart") or plrtotpto.PrimaryPart
if math.abs(targetHrp.Position.Y) > 900 then
offon = false
break
end
hrp.AssemblyLinearVelocity = Vector3.new(999999999999999,999999999999999,999999999999999)
-- Using CFrame instead of Position prevents physics/joint breaking bugs
if targetName ~= "Clone" then
hrp.CFrame = plrtotpto.HumanoidRootPart.CFrame
else
hrp.CFrame = plrtotpto.PrimaryPart.CFrame * CFrame.new(0, -3, 0)
end
if hrp.Position.Y >= 2000 then
hrp.CFrame = CFrame.new(0, 100, 0)
for _, v in pairs(char:GetChildren()) do
if v:IsA("BasePart") then
v.CanCollide = true
v.AssemblyLinearVelocity = Vector3.new(0,0,0)
end
end
offon = false
break
end
end
else
for _, v in pairs(char:GetChildren()) do
if v:IsA("BasePart") then
v.CanCollide = true
hrp.AssemblyLinearVelocity = Vector3.new(0, 0, 0)
end
end
hrp.CFrame = CFrame.new(0, 100, 0)
end
end
plr.CharacterAdded:Connect(function()
local char = plr.Character
local hum = char:FindFirstChildOfClass("Humanoid")
local hrp = char:FindFirstChild("HumanoidRootPart")
Command()
end)
btn.MouseButton1Click:Connect(function()
offon = not offon
Command()
end)
end;
task.spawn(C_1e);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Teleport to spawn.LocalScript
local function C_21()
local script = G2L["21"];
local button = script.Parent
local keyboard = game:GetService("UserInputService")
button.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local rp = character.HumanoidRootPart
rp.Position = Vector3.new(0,100,0)
rp.Velocity = Vector3.new(0,0,0)
end)
end;
task.spawn(C_21);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Auto Pick up.LocalScript
local function C_23()
local script = G2L["23"];
local button = script.Parent
local plr = game.Players.LocalPlayer
local toolPickupEnabled = false
local isPickingUp = false
local function startPickupLoop()
if isPickingUp then return end -- Prevent running multiple loops at once
isPickingUp = true
button.Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
task.spawn(function()
while toolPickupEnabled do
local char = plr.Character
local hrp = char and char:FindFirstChild("HumanoidRootPart")
if hrp then
local originalCFrame = hrp.CFrame
for _, tool in ipairs(workspace:GetChildren()) do
if not toolPickupEnabled then break end
if tool:IsA("Tool") and tool:FindFirstChild("Handle") then
-- Teleport to tool handle, then immediately back
hrp.CFrame = tool.Handle.CFrame
task.wait(0.001)
hrp.CFrame = originalCFrame
end
end
end
task.wait(0.001)
end
-- Reset state when loop stops
button.Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
isPickingUp = false
end)
end
button.MouseButton1Click:Connect(function()
toolPickupEnabled = not toolPickupEnabled
if toolPickupEnabled then
startPickupLoop()
else
button.Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
end
end)
-- Restart loop on respawn if toggle was active
plr.CharacterAdded:Connect(function()
if toolPickupEnabled then
task.wait(0.5) -- Wait for character to load
startPickupLoop()
end
end)
end;
task.spawn(C_23);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Rejoin.LocalScript
local function C_26()
local script = G2L["26"];
local TeleportService = game:GetService("TeleportService")
local HttpService = game:GetService("HttpService")
local Players = game:GetService("Players")
local player = Players.LocalPlayer
script.Parent.MouseButton1Click:Connect(function()
local placeId = game.PlaceId
local jobId = game.JobId
-- Instruct your background autoexec script to ignore this leave
_G.VoidWareIntentionalLeave = true
print("VOID WARE: Fetching public server instance mapping...")
-- Try an explicit external server index check to look up your server room
local success = pcall(function()
-- We request the public server list API using a proxy to bypass client limitations
local apiURL = string.format("https://roproxy.com" .. placeId)
local serverDataRaw = game:HttpGet(apiURL)
local serverData = HttpService:JSONDecode(serverDataRaw)
if serverData and serverData.data then
local roomFound = false
for _, server in ipairs(serverData.data) do
-- If we match your exact current server ID, push the client into it explicitly
if server.id == jobId then
roomFound = true
local teleportOptions = Instance.new("TeleportOptions")
teleportOptions.ServerInstanceId = jobId
TeleportService:TeleportAsync(placeId, {player}, teleportOptions)
break
end
end
-- Hard lock fallback if the specific room filled up or can't be indexed
if not roomFound then
print("VOID WARE: Server room no longer indexed. Retrying raw latch...")
TeleportService:Teleport(placeId)
end
end
end)
-- Absolute backup if the HTTP service throws an issue on the executor
if not success then
print("VOID WARE: Bridge network block. Executing base-level match...")
pcall(function()
TeleportService:Teleport(placeId)
end)
end
end)
end;
task.spawn(C_26);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.nc clip.LocalScript
local function C_28()
local script = G2L["28"];
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")
local plr = Players.LocalPlayer
local btn = script.Parent
local offon = false
local noclipConnection = nil
local function toggleNoclip()
if offon then
btn.Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
-- Disable collision every physics frame while active
if not noclipConnection then
noclipConnection = RunService.Stepped:Connect(function()
local char = plr.Character
if char then
for _, part in ipairs(char:GetDescendants()) do
if part:IsA("BasePart") then
part.CanCollide = false
end
end
end
end)
end
else
btn.Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
-- Stop the loop and re-enable collisions
if noclipConnection then
noclipConnection:Disconnect()
noclipConnection = nil
end
local char = plr.Character
if char then
for _, part in ipairs(char:GetDescendants()) do
if part:IsA("BasePart") and part.Name ~= "HumanoidRootPart" then
part.CanCollide = true
end
end
end
end
end
btn.MouseButton1Click:Connect(function()
offon = not offon
toggleNoclip()
end)
plr.CharacterAdded:Connect(function()
task.wait(0.5)
toggleNoclip()
end)
end;
task.spawn(C_28);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.MAIN_SCRIPTS.Bang.LocalScript
local function C_2b()
local script = G2L["2b"];
local button = script.Parent
local keyboard = game:GetService("UserInputService")
local rstatus = false
local plr = game.Players.LocalPlayer
local function command()
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local humrootpart = character:WaitForChild("HumanoidRootPart")
local rapeani = Instance.new("Animation")
rapeani.AnimationId = "rbxassetid://5918726674"
rapeani.Parent = humanoid
local playing = humanoid:LoadAnimation(rapeani)
if rstatus then
script.Parent.Frame.BackgroundColor3 = Color3.new(266,266,266)
playing:Play()
else
script.Parent.Frame.BackgroundColor3 = Color3.new(0,0,0)
for i,v in pairs(humanoid:GetPlayingAnimationTracks()) do
v:Stop()
end
end
while rstatus do
task.wait()
humrootpart.CFrame = workspace:FindFirstChild(script.Parent.Parent.Parent.User.Text).HumanoidRootPart.CFrame
humrootpart.Orientation = workspace:FindFirstChild(script.Parent.Parent.Parent.User.Text).HumanoidRootPart.Orientation
end
end
plr.CharacterAdded:Connect(function()
local char = plr.Character
local hum = char:FindFirstChildOfClass("Humanoid")
local hrp = char:FindFirstChild("HumanoidRootPart")
command()
end)
button.MouseButton1Click:Connect(function()
rstatus = not rstatus
command()
end)
end;
task.spawn(C_2b);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Grief.LocalScript
local function C_2f()
local script = G2L["2f"];
local btn = script.Parent
local offon
btn.MouseButton1Click:Connect(function()
offon = not offon
if offon then
script.Parent.Parent.Parent.Parent.Grief.Visible = true
else
script.Parent.Parent.Parent.Parent.Grief.Visible = false
end
end)
end;
task.spawn(C_2f);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Anti mute.LocalScript
local function C_31()
local script = G2L["31"];
local btn = script.Parent
local offon
btn.MouseButton1Click:Connect(function()
offon = not offon
if offon then
script.Parent.Parent.Parent.Parent["Anti ui"].Visible = true
else
script.Parent.Parent.Parent.Parent["Anti ui"].Visible = false
end
end)
end;
task.spawn(C_31);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Cubes.LocalScript
local function C_33()
local script = G2L["33"];
local button = script.Parent
local keyboard = game:GetService("UserInputService")
button.MouseButton1Click:Connect(function()
local Player = script.Parent.Parent.Parent.Parent["player selected"].Value
local playersblocks = game.Workspace.Bricks:WaitForChild(Player)
for _, part in pairs(playersblocks:GetChildren()) do
local highlight = Instance.new('Highlight')
highlight.Parent = part
end
task.wait(1)
for _, part in pairs(playersblocks:GetChildren()) do
local highlight = part:FindFirstChildOfClass("Highlight")
highlight:Destroy()
end
end)
end;
task.spawn(C_33);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Auto nan.LocalScript
local function C_35()
local script = G2L["35"];
-- Configuration
local TARGET_TOOL_NAME = "The Arkenstone" -- Replace with the exact name of the tool
local CHAT_MESSAGE = "I just equipped my " .. TARGET_TOOL_NAME .. "!"
-- Services
local Players = game:GetService("Players")
local TextChatService = game:GetService("TextChatService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local player = Players.LocalPlayer
local backpack = player:WaitForChild("Backpack")
local char = player.Character or player.CharacterAdded:Wait()
local hum = char:WaitForChild("Humanoid")
local offon = false
local btn = script.Parent
btn.MouseButton1Click:Connect(function()
offon = not offon
if offon then
script.Parent.Frame.BackgroundColor3 = Color3.new(255,255,255)
else
script.Parent.Frame.BackgroundColor3 = Color3.new(0,0,0)
end
end)
-- Function to safely send chat messages based on the game's chat engine
local function sendChatMessage(message)
-- Try TextChatService first (Modern Roblox Chat, used in 2026)
if TextChatService.ChatVersion == Enum.ChatVersion.TextChatService then
local textChannel = TextChatService.TextChannels:FindFirstChild("RBXGeneral")
if textChannel then
textChannel:SendAsync(";maptide nan")
task.wait(0.01)
textChannel:SendAsync(";oof a")
end
else
-- Fallback to Legacy Chat (Older games)
local sayMessageRequest = ReplicatedStorage:FindFirstChild("DefaultChatSystemChatEvents")
and ReplicatedStorage.DefaultChatSystemChatEvents:FindFirstChild("SayMessageRequest")
if sayMessageRequest and sayMessageRequest:IsA("RemoteEvent") then
sayMessageRequest:FireServer(message, "All")
end
end
end
-- Listen for items entering the Backpack
char.ChildAdded:Connect(function(child)
if child:IsA("Tool") and child.Name == TARGET_TOOL_NAME then
if offon then
sendChatMessage(CHAT_MESSAGE)
end
end
end)
while true do
task.wait()
for _, tool in pairs(backpack:GetChildren()) do
if tool.Name == TARGET_TOOL_NAME then
if offon then
hum:EquipTool(tool)
sendChatMessage()
end
end
end
end
end;
task.spawn(C_35);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Auto morph werid.LocalScript
local function C_38()
local script = G2L["38"];
-- Configuration
local TARGET_TOOL_NAME = "The Arkenstone" -- Replace with the exact name of the tool
local CHAT_MESSAGE = "I just equipped my " .. TARGET_TOOL_NAME .. "!"
-- Services
local Players = game:GetService("Players")
local TextChatService = game:GetService("TextChatService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local player = Players.LocalPlayer
local backpack = player:WaitForChild("Backpack")
local char = player.Character or player.CharacterAdded:Wait()
local hum = char:WaitForChild("Humanoid")
local offon = false
local morph = 1
local btn = script.Parent
btn.MouseButton1Click:Connect(function()
offon = not offon
morph = math.random(1,2)
if offon then
script.Parent.Frame.BackgroundColor3 = Color3.new(255,255,255)
else
script.Parent.Frame.BackgroundColor3 = Color3.new(0,0,0)
end
end)
-- Function to safely send chat messages based on the game's chat engine
local function sendChatMessage(message)
-- Try TextChatService first (Modern Roblox Chat, used in 2026)
if TextChatService.ChatVersion == Enum.ChatVersion.TextChatService then
local textChannel = TextChatService.TextChannels:FindFirstChild("RBXGeneral")
if textChannel then
if morph == 1 then
textChannel:SendAsync(";morph a Dont1play2with3me")
end
if morph == 2 then
textChannel:SendAsync(";morph a roblox_user_9228681129")
end
end
else
-- Fallback to Legacy Chat (Older games)
local sayMessageRequest = ReplicatedStorage:FindFirstChild("DefaultChatSystemChatEvents")
and ReplicatedStorage.DefaultChatSystemChatEvents:FindFirstChild("SayMessageRequest")
if sayMessageRequest and sayMessageRequest:IsA("RemoteEvent") then
sayMessageRequest:FireServer(message, "All")
end
end
end
-- Listen for items entering the Backpack
char.ChildAdded:Connect(function(child)
if child:IsA("Tool") and child.Name == TARGET_TOOL_NAME then
if offon then
sendChatMessage(CHAT_MESSAGE)
end
end
end)
while true do
task.wait()
for _, tool in pairs(backpack:GetChildren()) do
if tool.Name == TARGET_TOOL_NAME then
if offon then
hum:EquipTool(tool)
sendChatMessage()
end
end
end
end
end;
task.spawn(C_38);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Raid.LocalScript
local function C_3b()
local script = G2L["3b"];
local TextChatService = game:GetService("TextChatService")
local Players = game:GetService("Players")
local TextChannels = TextChatService:WaitForChild("TextChannels", 5)
local LocalPlayer = Players.LocalPlayer
local offon = false
script.Parent.MouseButton1Click:Connect(function()
offon = not offon
if offon then
script.Parent.Frame.BackgroundColor3 = Color3.new(255,255,255)
else
script.Parent.Frame.BackgroundColor3 = Color3.new(0,0,0)
end
end)
-- Configuration
local BROADCAST_INTERVAL = 5
local STOP_COMMAND = "/stop"
local isRunning = true
-- Generates 2 random uppercase letters
local function get2Letters()
return string.char(math.random(65, 90), math.random(65, 90))
end
print(get2Letters())
-- Preset messages with siren, fire, and star emojis
local PRESET_MESSAGES = {
"🚨🔥⭐ [Void Ware] Void Ware is the best script today! $JOIN TEAM VVOID$⭐🔥🚨 " .. get2Letters(),
"🚨🔥⭐ [Void Ware] Void Ware: Better than agar ware. $JOIN TEAM VVOID$⭐🔥🚨 " .. get2Letters(),
"🚨🔥⭐ [Void Ware] Void Ware is getting more features daily! $JOIN TEAM VVOID$⭐🔥🚨 " .. get2Letters(),
"🚨🔥⭐ [Void Ware] I never expected scripts to be so fun! $JOIN TEAM VVOID$⭐🔥🚨 " .. get2Letters(),
"🚨🔥⭐ [Void Ware] Experience zero lag and smooth optimization! $JOIN TEAM VVOID$⭐🔥🚨 " .. get2Letters(),
"🚨🔥⭐ [Void Ware] Fully loaded with automated features and safe execution! $JOIN TEAM VVOID$⭐🔥🚨 " .. get2Letters(),
"🚨🔥⭐ [Void Ware] The cleanest user interface you will ever use! $JOIN TEAM VVOID$⭐🔥🚨",
"🚨🔥⭐ [Void Ware] Constant updates keeping everything fresh daily! $JOIN TEAM VVOID$⭐🔥🚨 " .. get2Letters(),
"🚨🔥⭐ [Void Ware] Join the next generation of script testing $JOIN TEAM VVOID$! ⭐🔥🚨 " .. get2Letters(),
"🚨🔥⭐ [Void Ware] Unmatched quality, entirely built different! $JOIN TEAM VVOID$⭐🔥🚨 " .. get2Letters(),
"🚨🔥⭐ [Void Ware] Simple to set up, impossible to match! $JOIN TEAM VVOID$⭐🔥🚨 " .. get2Letters(),
"🚨🔥⭐ [Void Ware] DESTROY SERVERS with unmatched power! $JOIN TEAM VVOID$⭐🔥🚨 " .. get2Letters(),
"🚨🔥⭐ $TEAM VVOID TODAY$ ⭐🔥🚨 " .. get2Letters()
}
-- 1. Hook up the listener to check for the stop command
TextChatService.MessageReceived:Connect(function(textChatMessage : Message)
local textSource = textChatMessage.TextSource
if not textSource then return end
-- Verify that YOU are the one who typed the stop command
if textSource.UserId == LocalPlayer.UserId then
if textChatMessage.Text == STOP_COMMAND then
isRunning = false
warn("[Void Ware Test]: Automatic broadcasting stopped.")
end
end
end)
-- 2. Start the automatic broadcasting loop
if TextChannels then
local generalChannel = TextChannels:WaitForChild("RBXGeneral", 5)
if generalChannel then
task.spawn(function()
while isRunning do
get2Letters()
local randomIndex = math.random(1, #PRESET_MESSAGES)
local selectedMessage = PRESET_MESSAGES[randomIndex]
if offon then
-- Send the message to the global chat channel
generalChannel:SendAsync(selectedMessage)
end
-- Wait before firing the next message
task.wait(BROADCAST_INTERVAL)
end
end)
else
warn("[Void Ware Test]: Could not find the RBXGeneral channel.")
end
else
warn("[Void Ware Test]: TextChannels service not found.")
end
end;
task.spawn(C_3b);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.Abuse person.LocalScript
local function C_3e()
local script = G2L["3e"];
-- Configuration
local TARGET_TOOL_NAME = "The Arkenstone" -- Replace with the exact name of the tool
local CHAT_MESSAGE = "I just equipped my " .. TARGET_TOOL_NAME .. "!"
-- Services
local Players = game:GetService("Players")
local TextChatService = game:GetService("TextChatService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local player = Players.LocalPlayer
local backpack = player:WaitForChild("Backpack")
local char = player.Character or player.CharacterAdded:Wait()
local hum = char:WaitForChild("Humanoid")
local offon = false
local playersele = script.Parent.Parent.Parent.Parent["player selected"].Value
local btn = script.Parent
btn.MouseButton1Click:Connect(function()
offon = not offon
if offon then
script.Parent.Frame.BackgroundColor3 = Color3.new(255,255,255)
else
script.Parent.Frame.BackgroundColor3 = Color3.new(0,0,0)
end
end)
-- Function to safely send chat messages based on the game's chat engine
local function sendChatMessage(message)
-- Try TextChatService first (Modern Roblox Chat, used in 2026)
if TextChatService.ChatVersion == Enum.ChatVersion.TextChatService then
local textChannel = TextChatService.TextChannels:FindFirstChild("RBXGeneral")
if textChannel then
textChannel:SendAsync(";morph ".. playersele .. " Dont1play2with3me")
task.wait(0.01)
textChannel:SendAsync(";name ".. playersele .." mommy")
end
else
-- Fallback to Legacy Chat (Older games)
local sayMessageRequest = ReplicatedStorage:FindFirstChild("DefaultChatSystemChatEvents")
and ReplicatedStorage.DefaultChatSystemChatEvents:FindFirstChild("SayMessageRequest")
if sayMessageRequest and sayMessageRequest:IsA("RemoteEvent") then
sayMessageRequest:FireServer(message, "All")
end
end
end
-- Listen for items entering the Backpack
char.ChildAdded:Connect(function(child)
if child:IsA("Tool") and child.Name == TARGET_TOOL_NAME then
if offon then
sendChatMessage(CHAT_MESSAGE)
end
end
end)
while true do
task.wait()
for _, tool in pairs(backpack:GetChildren()) do
if tool.Name == TARGET_TOOL_NAME then
if offon then
hum:EquipTool(tool)
sendChatMessage()
end
end
end
end
end;
task.spawn(C_3e);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.bkit button.LocalScript
local function C_41()
local script = G2L["41"];
local btn = script.Parent
local offon = false
btn.MouseButton1Click:Connect(function()
offon = not offon
if offon then
script.Parent.Parent.Parent.Parent["Buttion ui"].Visible = true
else
script.Parent.Parent.Parent.Parent["Buttion ui"].Visible = false
end
end)
end;
task.spawn(C_41);
-- StarterGui.VOID WARE NEW.VOID WARE FRAME.TCO_SCRIPTS.AURASKIBIDIPHONK.LocalScript
local function C_43()
local script = G2L["43"];
local btn = script.Parent
local offon
btn.MouseButton1Click:Connect(function()
offon = not offon
if offon then
script.Parent.Parent.Parent.Parent.Aura.Visible = true
else
script.Parent.Parent.Parent.Parent.Aura.Visible = false
end
end)
end;
task.spawn(C_43);
-- StarterGui.VOID WARE NEW.status effects frame.ScrollingFrame.TextLabel.LocalScript
local function C_4c()
local script = G2L["4c"];
local Players = game:GetService("Players")
-- Function to update or log the current player count
local function updatePlayerCount()
local currentPlayers = #Players:GetPlayers()
local maxPlayers = Players.MaxPlayers
script.Parent.Text = "Players: " .. currentPlayers
-- If you are updating a UI element, you can assign it here:
-- script.Parent.Text = "Players: " .. currentPlayers .. "/" .. maxPlayers
end
-- Listen for players joining and leaving
Players.PlayerAdded:Connect(updatePlayerCount)
Players.PlayerRemoving:Connect(updatePlayerCount)
-- Initial count update on load
updatePlayerCount()
end;
task.spawn(C_4c);
-- StarterGui.VOID WARE NEW.status effects frame.ScrollingFrame.TextLabel.LocalScript
local function C_4e()
local script = G2L["4e"];
local Players = game:GetService("Players")
local TARGET_TOOL_NAME = "The Arkenstone"
local textLabel = script.Parent -- Refers to the UI element containing this script
-- Function to check if a specific player possesses the tool
local function playerHasTool(player: Player): boolean
-- Check player's Backpack
local backpack = player:FindFirstChildOfClass("Backpack")
if backpack and backpack:FindFirstChild(TARGET_TOOL_NAME) then
return true
end
-- Check if tool is currently equipped (attached to character)
local character = player.Character
if character and character:FindFirstChild(TARGET_TOOL_NAME) then
return true
end
return false
end
-- Function to scan for enlightened players and update the display text
local function updateEnlightenedDisplay()
local enlightenedNames = {}
for _, player in ipairs(Players:GetPlayers()) do
if playerHasTool(player) then
table.insert(enlightenedNames, player.Name)
end
end
local count = #enlightenedNames
if count > 0 then
local namesString = table.concat(enlightenedNames, ", ")
textLabel.Text = "Enlightened Players: " .. count .. " (" .. namesString .. ")"
else
textLabel.Text = "Enlightened Players: 0 (None)"
end
end
task.spawn(function()
while true do
updateEnlightenedDisplay()
task.wait(0.1)
end
end)
end;
task.spawn(C_4e);
-- StarterGui.VOID WARE NEW.status effects frame.ScrollingFrame.TextLabel.LocalScript
local function C_50()
local script = G2L["50"];
local Workspace = game:GetService("Workspace")
local RunService = game:GetService("RunService")
local textLabel = script.Parent
local lastServerTime = Workspace:GetServerTimeNow()
local lastLocalTime = os.clock()
local estimatedPing = 0
-- Track time drift between local frame renders and server time updates
RunService.Heartbeat:Connect(function()
local currentServerTime = Workspace:GetServerTimeNow()
local currentLocalTime = os.clock()
local serverDelta = currentServerTime - lastServerTime
local localDelta = currentLocalTime - lastLocalTime
-- Calculate latency variance in milliseconds
if serverDelta > 0 then
local timeDifference = math.abs(localDelta - serverDelta)
-- Smooth out the ping display over time
estimatedPing = math.round(timeDifference * 1000)
end
lastServerTime = currentServerTime
lastLocalTime = currentLocalTime
end)
-- Update display every second
task.spawn(function()
while true do
-- Fallback baseline calculation using workspace network clock sync
local networkLatency = math.round((os.clock() - (Workspace:GetServerTimeNow() % 1000)) * 1000)
-- Display the maximum detected variance to reflect actual lag/stutter
local displayPing = math.max(math.abs(networkLatency % 150), estimatedPing)
textLabel.Text = "Ping: " .. displayPing .. " ms"
task.wait(1)
end
end)
end;
task.spawn(C_50);
-- StarterGui.VOID WARE NEW.status effects frame.ScrollingFrame.TextLabel.LocalScript
local function C_52()
local script = G2L["52"];
local workspace = game:GetService("Workspace")
local bricksFolder = workspace:WaitForChild("Bricks")
-- Function to count parts within the Bricks folder and its sub-models
local function countParts(): number
local totalParts = 0
-- GetDescendants checks all objects, models, and nested children inside Bricks
for _, descendant in ipairs(bricksFolder:GetDescendants()) do
if descendant:IsA("BasePart") or descendant:IsA("Part") then
totalParts = totalParts + 1
end
end
return totalParts
end
-- Example: Print total count whenever an object is added or removed from Bricks
bricksFolder.DescendantAdded:Connect(function(descendant)
if descendant:IsA("BasePart") then
script.Parent.Text = "Bricks: " .. countParts()
end
end)
bricksFolder.DescendantRemoving:Connect(function(descendant)
if descendant:IsA("BasePart") then
script.Parent.Text = "Bricks: " .. countParts()
end
end)
-- Initial check on script startup
end;
task.spawn(C_52);
-- StarterGui.VOID WARE NEW.Grief.scripts.LocalScript
local function C_58()
local script = G2L["58"];
end;
task.spawn(C_58);
-- StarterGui.VOID WARE NEW.Grief.scripts.Delete grief.LocalScript
local function C_5a()
local script = G2L["5a"];
local button = script.Parent
local keyboard = game:GetService("UserInputService")
local mouse = game.Players.LocalPlayer:GetMouse()
local Griefing = false
keyboard.InputBegan:Connect(function(input)
if input.KeyCode == Enum.KeyCode.R then
Griefing = false
end
end)
button.MouseButton1Click:Connect(function()
Griefing = true
local SelectedPlayer = script.Parent.Parent.Parent.Parent["player selected"].Value
if SelectedPlayer.Name ~= "Clone" then
local playersblocks = game.Workspace.Bricks:WaitForChild(SelectedPlayer)
local LocalPlayer = game.Players.LocalPlayer
local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
local Humanoid = Character:WaitForChild("Humanoid")
local HumanoidRootPart = Character:WaitForChild("HumanoidRootPart")
while Griefing == true do
task.wait()
-- Re-fetch tool dynamically in case it moves between Backpack and Character
local Dtool = LocalPlayer.Backpack:FindFirstChild("Delete") or Character:FindFirstChild("Delete")
if Dtool then
if Dtool.Parent == LocalPlayer.Backpack then
Humanoid:EquipTool(Dtool)
end
for _, part in pairs(playersblocks:GetChildren()) do
if not Griefing then break end
if part:IsA("BasePart") then
task.wait()
-- Calculate distance in studs
local distanceInStuds = (HumanoidRootPart.Position - part.Position).Magnitude
-- Only teleport if 25 or more studs away
if distanceInStuds >= 25 then
HumanoidRootPart.Position = part.Position
end
-- Fire delete event and activate tool
if Dtool:FindFirstChild("Script") and Dtool.Script:FindFirstChild("Event") then
Dtool.Script.Event:FireServer(part, part.Position)
end
Dtool:Activate()
end
end
end
end
end
end)
end;
task.spawn(C_5a);
-- StarterGui.VOID WARE NEW.Grief.scripts.Paint Grief.LocalScript
local function C_5c()
local script = G2L["5c"];
local button = script.Parent
local keyboard = game:GetService("UserInputService")
local mouse = game.Players.LocalPlayer:GetMouse()
local Griefing = false
-- Press 'R' to toggle off
keyboard.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.R then
Griefing = false
end
end)
button.MouseButton1Click:Connect(function()
-- Toggle off if already running
if Griefing then
Griefing = false
return
end
local SelectedPlayer = script.Parent.Parent.Parent.Parent["player selected"].Value
if tostring(SelectedPlayer) ~= "Clone" then
local BricksFolder = workspace:FindFirstChild("Bricks")
if not BricksFolder then return end
local playersblocks = BricksFolder:FindFirstChild(tostring(SelectedPlayer)) or BricksFolder:WaitForChild(tostring(SelectedPlayer), 3)
if not playersblocks then return end
local LocalPlayer = game.Players.LocalPlayer
local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
local Humanoid = Character:WaitForChild("Humanoid")
local HumanoidRootPart = Character:WaitForChild("HumanoidRootPart")
Griefing = true
while Griefing do
task.wait()
-- Fetch tool from either Backpack or Character safely
local Dtool = LocalPlayer.Backpack:FindFirstChild("Paint") or Character:FindFirstChild("Paint")
if Dtool then
if Dtool.Parent == LocalPlayer.Backpack then
Humanoid:EquipTool(Dtool)
end
-- Direct iteration through blocks (no array creation or sorting)
for _, part in pairs(playersblocks:GetChildren()) do
if not Griefing then break end
if part:IsA("BasePart") and part.Parent then
task.wait()
-- Parse color input safely from text boxes
local colorR = tonumber(script.Parent.Parent["Color r"].Text) or 255
local colorG = tonumber(script.Parent.Parent["Color g"].Text) or 255
local colorB = tonumber(script.Parent.Parent["Color b"].Text) or 255
local selectedcolor = Color3.fromRGB(colorR, colorG, colorB)
local sides = {
Enum.NormalId.Front,
Enum.NormalId.Right,
Enum.NormalId.Back,
Enum.NormalId.Left,
Enum.NormalId.Top,
Enum.NormalId.Bottom
}
local side = sides[math.random(1, #sides)]
-- Teleport only if 25 or more studs away
local distanceInStuds = (HumanoidRootPart.Position - part.Position).Magnitude
if distanceInStuds >= 25 then
HumanoidRootPart.Position = part.Position
end
-- Fire event and activate
local eventScript = Dtool:FindFirstChild("Script")
local remoteEvent = eventScript and eventScript:FindFirstChild("Event")
if remoteEvent then
remoteEvent:FireServer(part, side, part.Position, "both 🤝", selectedcolor, "", "")
end
Dtool:Activate()
end
end
else
warn("[Paint Script] 'Paint' tool not found in Backpack or Character!")
Griefing = false
break
end
end
end
end)
end;
task.spawn(C_5c);
-- StarterGui.VOID WARE NEW.Grief.scripts.Spray Grief.LocalScript
local function C_61()
local script = G2L["61"];
local button = script.Parent
local keyboard = game:GetService("UserInputService")
local mouse = game.Players.LocalPlayer:GetMouse()
local Griefing = false
-- Generates 2 random uppercase letters
local function get2Letters()
return string.char(math.random(65, 90), math.random(65, 90))
end
-- Press 'R' to toggle off
keyboard.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.R then
Griefing = false
end
end)
button.MouseButton1Click:Connect(function()
-- Toggle off if already running
if Griefing then
Griefing = false
return
end
local SelectedPlayer = script.Parent.Parent.Parent.Parent["player selected"].Value
if tostring(SelectedPlayer) ~= "Clone" then
local BricksFolder = workspace:FindFirstChild("Bricks")
if not BricksFolder then return end
local playersblocks = BricksFolder:FindFirstChild(tostring(SelectedPlayer)) or BricksFolder:WaitForChild(tostring(SelectedPlayer), 3)
if not playersblocks then return end
local LocalPlayer = game.Players.LocalPlayer
local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
local Humanoid = Character:WaitForChild("Humanoid")
local HumanoidRootPart = Character:WaitForChild("HumanoidRootPart")
Griefing = true
while Griefing do
task.wait()
-- Retrieve Paint tool safely from either Backpack or Character
local Dtool = LocalPlayer.Backpack:FindFirstChild("Paint") or Character:FindFirstChild("Paint")
if Dtool then
if Dtool.Parent == LocalPlayer.Backpack then
Humanoid:EquipTool(Dtool)
end
-- Direct iteration through workspace children (unsorted for maximum speed)
for _, part in pairs(playersblocks:GetChildren()) do
if not Griefing then break end
if part:IsA("BasePart") and part.Parent then
task.wait()
-- Parse color input safely from text boxes
local colorR = tonumber(script.Parent.Parent["Color r"].Text) or 255
local colorG = tonumber(script.Parent.Parent["Color g"].Text) or 255
local colorB = tonumber(script.Parent.Parent["Color b"].Text) or 255
local selectedcolor = Color3.fromRGB(colorR, colorG, colorB)
local sides = {
Enum.NormalId.Front,
Enum.NormalId.Right,
Enum.NormalId.Back,
Enum.NormalId.Left,
Enum.NormalId.Top,
Enum.NormalId.Bottom
}
local side = sides[math.random(1, #sides)]
-- Teleport only if 25 or more studs away from HumanoidRootPart
local distanceInStuds = (HumanoidRootPart.Position - part.Position).Magnitude
if distanceInStuds >= 25 then
HumanoidRootPart.Position = part.Position
end
-- Fire spray/text event with random string suffix and activate tool
local eventScript = Dtool:FindFirstChild("Script")
local remoteEvent = eventScript and eventScript:FindFirstChild("Event")
if remoteEvent then
remoteEvent:FireServer(
part,
side,
part.Position,
"both 🤝",
selectedcolor,
"spray",
"VOID WARE NEW BEST TCO SCRIPT?!?!?!?! " .. get2Letters()
)
end
Dtool:Activate()
end
end
else
warn("[Paint Script] 'Paint' tool not found in Backpack or Character!")
Griefing = false
break
end
end
end
end)
end;
task.spawn(C_61);
-- StarterGui.VOID WARE NEW.Grief.scripts.Toxic grief.LocalScript
local function C_64()
local script = G2L["64"];
local button = script.Parent
local keyboard = game:GetService("UserInputService")
local mouse = game.Players.LocalPlayer:GetMouse()
local Griefing = false
-- Press 'R' to toggle off
keyboard.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.R then
Griefing = false
end
end)
button.MouseButton1Click:Connect(function()
-- Toggle off if already running
if Griefing then
Griefing = false
return
end
local SelectedPlayer = script.Parent.Parent.Parent.Parent["player selected"].Value
if tostring(SelectedPlayer) ~= "Clone" then
local BricksFolder = workspace:FindFirstChild("Bricks")
if not BricksFolder then return end
local playersblocks = BricksFolder:FindFirstChild(tostring(SelectedPlayer)) or BricksFolder:WaitForChild(tostring(SelectedPlayer), 3)
if not playersblocks then return end
local LocalPlayer = game.Players.LocalPlayer
local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
local Humanoid = Character:WaitForChild("Humanoid")
local HumanoidRootPart = Character:WaitForChild("HumanoidRootPart")
-- Boost health locally
Humanoid.MaxHealth = 99999999999999
Humanoid.Health = 99999999999999
Griefing = true
while Griefing do
task.wait()
-- Fetch Paint tool safely from Backpack or Character
local Dtool = LocalPlayer.Backpack:FindFirstChild("Paint") or Character:FindFirstChild("Paint")
if Dtool then
if Dtool.Parent == LocalPlayer.Backpack then
Humanoid:EquipTool(Dtool)
Humanoid.MaxHealth = 99999999999999
Humanoid.Health = 99999999999999
end
-- Direct iteration through workspace children (unsorted for maximum speed)
for _, part in pairs(playersblocks:GetChildren()) do
if not Griefing then break end
if part:IsA("BasePart") and part.Parent then
task.wait()
-- Parse color inputs safely
local colorR = tonumber(script.Parent.Parent["Color r"].Text) or 255
local colorG = tonumber(script.Parent.Parent["Color g"].Text) or 255
local colorB = tonumber(script.Parent.Parent["Color b"].Text) or 255
local selectedcolor = Color3.fromRGB(colorR, colorG, colorB)
local sides = {
Enum.NormalId.Front,
Enum.NormalId.Right,
Enum.NormalId.Back,
Enum.NormalId.Left,
Enum.NormalId.Top,
Enum.NormalId.Bottom
}
local side = sides[math.random(1, #sides)]
-- Teleport only if 25 or more studs away from HumanoidRootPart
local distanceInStuds = (HumanoidRootPart.Position - part.Position).Magnitude
if distanceInStuds >= 25 then
HumanoidRootPart.Position = part.Position
end
-- Fire event and activate tool
local eventScript = Dtool:FindFirstChild("Script")
local remoteEvent = eventScript and eventScript:FindFirstChild("Event")
if remoteEvent then
remoteEvent:FireServer(part, side, part.Position, "both 🤝", selectedcolor, "toxic", "")
end
Dtool:Activate()
end
end
else
warn("[Paint Script] 'Paint' tool not found in Backpack or Character!")
Griefing = false
break
end
end
end
end)
end;
task.spawn(C_64);
-- StarterGui.VOID WARE NEW.Grief.Selected Player.LocalScript
local function C_67()
local script = G2L["67"];
while true do
task.wait()
script.Parent.Text = "Selected Player: ".. script.Parent.Parent.Parent["player selected"].Value
end
end;
task.spawn(C_67);
-- StarterGui.VOID WARE NEW.Anti ui.scripts.Anti mute.LocalScript
local function C_6d()
local script = G2L["6d"];
local button = script.Parent
local keyboard = game:GetService("UserInputService")
local amstauts = false
local TextChatService = game:GetService("TextChatService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local localPlayer = Players.LocalPlayer
local playerGui = localPlayer:WaitForChild("PlayerGui")
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "mute bypass"
screenGui.ResetOnSpawn = false
screenGui.Parent = playerGui
screenGui.Enabled = false
local textBox = Instance.new("TextBox")
textBox.Size = UDim2.new(0, 300, 0, 40)
textBox.Position = UDim2.new(0.5, -150, 0.85, 0)
textBox.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
textBox.TextColor3 = Color3.fromRGB(255, 255, 255)
textBox.PlaceholderText = "Type here to chat..."
textBox.PlaceholderColor3 = Color3.fromRGB(150, 150, 150)
textBox.TextSize = 18
textBox.Font = Enum.Font.SourceSans
textBox.ClearTextOnFocus = true
textBox.Parent = screenGui
local uiCorner = Instance.new("UICorner")
uiCorner.CornerRadius = UDim.new(0, 8)
uiCorner.Parent = textBox
local function sendToChat(textToSend)
if textToSend == "" then return end
if TextChatService.ChatVersion == Enum.ChatVersion.TextChatService then
local textChannels = TextChatService:FindFirstChild("TextChannels")
if textChannels then
local general = textChannels:FindFirstChild("RBXGeneral")
if general then
general:SendAsync(textToSend .. " (fuck)")
end
end
else
-- Fallback to Legacy Chat
local chatEvents = ReplicatedStorage:FindFirstChild("DefaultChatSystemChatEvents")
if chatEvents then
local sayMessage = chatEvents:FindFirstChild("SayMessageRequest")
if sayMessage and sayMessage:IsA("RemoteEvent") then
sayMessage:FireServer(textToSend, "All")
end
end
end
end
textBox.FocusLost:Connect(function(enterPressed)
if enterPressed then
sendToChat(textBox.Text)
textBox.Text = ""
end
end)
button.MouseButton1Click:Connect(function()
amstauts = not amstauts
if amstauts then
screenGui.Enabled = true
else
screenGui.Enabled = false
end
end)
end;
task.spawn(C_6d);
-- StarterGui.VOID WARE NEW.Anti ui.scripts.anti char changes.LocalScript
local function C_6f()
local script = G2L["6f"];
local btn = script.Parent
local offon = false
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local plr = Players.LocalPlayer
local monitorConnection = nil
-- Safely finds the spawn position without throwing errors if missing
local function getSpawnPosition()
local spawnLoc = workspace:FindFirstChild("SpawnLocation")
if spawnLoc and spawnLoc:IsA("BasePart") then
return spawnLoc.Position
end
return Vector3.new(0, 10, 0) -- Fallback coordinates
end
-- Completely turns off the background monitoring loop
local function stopMonitoring()
if monitorConnection then
monitorConnection:Disconnect()
monitorConnection = nil
end
end
-- Runs the main checks efficiently every frame
local function startMonitoring()
stopMonitoring() -- Clear any running loops first
monitorConnection = RunService.Heartbeat:Connect(function()
local char = plr.Character
if not char or not char.Parent then return end
local hum = char:FindFirstChildOfClass("Humanoid")
local hrp = char:FindFirstChild("HumanoidRootPart")
if not hum or not hrp or hum.Health <= 0 then return end
-- 1. Scan children instantly (NO task.wait inside here anymore)
for _, v in ipairs(char:GetChildren()) do
if v.Name == "Hielo" or v.Name == "Jail" then
hum.Health = 0
return
end
if v.Name == "Head" and v:IsA("BasePart") and v.Transparency == 1 then
hum.Health = 0
return
end
end
-- 2. Out of Bounds Teleport Fix (Checks if too high OR too low in the void)
if hrp.Position.Y >= 900 or hrp.Position.Y <= -900 then
local targetSpawn = getSpawnPosition()
hrp.CFrame = CFrame.new(targetSpawn + Vector3.new(0, 100, 0))
hrp.AssemblyLinearVelocity = Vector3.zero -- Stop falling momentum
end
-- 3. Identity Check
if hum.DisplayName ~= plr.DisplayName then
hum.Health = 0
return
end
-- 4. Stat Enforcements
if hum.WalkSpeed ~= 16 then
hum.WalkSpeed = 16
end
if hum.UseJumpPower == false and hum.JumpHeight < 8 then
hum.JumpHeight = 7
end
-- 5. Part Color Check
if hrp.BrickColor.Name == "Bright green" then
hum.Health = 0
return
end
end)
end
-- Toggle button configuration
btn.MouseButton1Click:Connect(function()
offon = not offon
if offon then
script.Parent.Frame.BackgroundColor3 = Color3.new(255,255,255)
startMonitoring()
else
script.Parent.Frame.BackgroundColor3 = Color3.new(0,0,0)
stopMonitoring()
end
end)
-- Respawn persistence handler (makes it keep working after you die)
plr.CharacterAdded:Connect(function(newCharacter)
if offon then
task.wait(0.1) -- Small delay to allow the character parts to physically load
startMonitoring()
end
end)
end;
task.spawn(C_6f);
-- StarterGui.VOID WARE NEW.Anti ui.scripts.anti char changes.LocalScript
local function C_70()
local script = G2L["70"];
local btn = script.Parent
local offon = false
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer
local TOLERANCE = 0.05 -- Margin of error for physics/animations
local heartbeatConnection = nil
local characterAddedConnection = nil
local baselineSizes = {}
-- Function to cache your character's natural sizes
local function cacheBaseline(character)
table.clear(baselineSizes)
for _, child in ipairs(character:GetChildren()) do
if child:IsA("BasePart") then
baselineSizes[child.Name] = child.Size
end
end
end
-- Safely disconnects the frame-by-frame loop without breaking respawn tracking
local function stopHeartbeat()
if heartbeatConnection then
heartbeatConnection:Disconnect()
heartbeatConnection = nil
end
end
-- Completely turns off everything when the button is toggled off
local function resetAllConnections()
stopHeartbeat()
if characterAddedConnection then
characterAddedConnection:Disconnect()
characterAddedConnection = nil
end
end
-- Starts monitoring your character size efficiently
local function startMonitoring(character)
if not character then return end
local humanoid = character:WaitForChild("Humanoid", 5)
if not humanoid then return end
-- Cache your actual spawn sizes
cacheBaseline(character)
-- Disconnect any old scan loop before making a new one
stopHeartbeat()
-- Efficient single-loop Heartbeat scan
heartbeatConnection = RunService.Heartbeat:Connect(function()
if not character or not character.Parent or humanoid.Health <= 0 then
stopHeartbeat() -- Only stop the heartbeat loop on death, don't kill respawn listener
return
end
for partName, expectedSize in pairs(baselineSizes) do
local part = character:FindFirstChild(partName)
if part and part:IsA("BasePart") then
local sizeDifference = (part.Size - expectedSize).Magnitude
if sizeDifference > TOLERANCE then
-- Detection triggered: Kill the local player safely
stopHeartbeat()
task.wait(0.1)
humanoid.Health = 0
break
end
end
end
end)
end
-- Toggle button logic
btn.MouseButton1Click:Connect(function()
offon = not offon
if offon then
-- Turn ON: Start monitoring current character
if LocalPlayer.Character then
startMonitoring(LocalPlayer.Character)
end
-- Setup clean listener for next spawns (This now stays alive after death)
if not characterAddedConnection then
characterAddedConnection = LocalPlayer.CharacterAdded:Connect(function(newCharacter)
task.wait(0.5) -- Give character a brief moment to assemble
if offon then
startMonitoring(newCharacter)
end
end)
end
else
-- Turn OFF: Safely clear everything from memory
resetAllConnections()
end
end)
end;
task.spawn(C_70);
-- StarterGui.VOID WARE NEW.Anti ui.scripts.ANTI VIS.LocalScript
local function C_73()
local script = G2L["73"];
local btn = script.Parent
local offon = false
btn.MouseButton1Click:Connect(function()
offon = not offon
if offon then
script.Parent.Frame.BackgroundColor3 = Color3.new(255,255,255)
while offon do
task.wait()
game.Lighting.Blur.Enabled = false
if game.Players.LocalPlayer.PlayerGui.Blind then
game.Players.LocalPlayer.PlayerGui.Blind.Enabled = false
else
game.StarterGui.Blind.Enabled = false
end
game.StarterGui.Blind.Enabled = false
end
game.Lighting.RGB.Enabled = false
game.Lighting.Fog.Density = 0
if game.Players.LocalPlayer.PlayerGui.Epic then
game.Players.LocalPlayer.PlayerGui.Epic.Enabled = false
else
game.StarterGui.Epic.Enabled = false
end
game.StarterGui.Epic.Enabled = false
else
script.Parent.Frame.BackgroundColor3 = Color3.new(0,0,0)
end
end)
end;
task.spawn(C_73);
-- StarterGui.VOID WARE NEW.Buttion ui.scripts.fly giver.LocalScript
local function C_7b()
local script = G2L["7b"];
local Players = game:GetService("Players")
local TextChatService = game:GetService("TextChatService")
local localPlayer = Players.LocalPlayer
local button = script.Parent -- The script is inside the button
local toolName = "The Arkenstone"
local debounce = false
local scriptEnabled = false -- Starts turned OFF by default
-- Keep track of our event connection so we can disconnect it
local touchConnection = nil
-- 1. Helper function to find your specific green brick with the r6 spray
local function findGreenR6Block()
local bricksFolder = workspace:WaitForChild("Bricks")
local playerBricks = bricksFolder:FindFirstChild(localPlayer.Name) or bricksFolder:WaitForChild(localPlayer.Name, 5)
if not playerBricks then return nil end
for _, block in pairs(playerBricks:GetChildren()) do
if block:IsA("BasePart") and block.BrickColor == BrickColor.new("Bright green") then
local surfaceGui = block:FindFirstChildOfClass("SurfaceGui")
if surfaceGui then
local label = surfaceGui:FindFirstChild("Label") or surfaceGui:FindFirstChildOfClass("TextLabel")
if label and label.Text == "fly" then
return block
end
end
end
end
return nil
end
-- 2. Core touch logic
local function onTouch(hit)
if not scriptEnabled then return end
local character = hit.Parent
local humanoid = character:FindFirstChildOfClass("Humanoid")
if humanoid and not debounce then
local touchingPlayer = Players:GetPlayerFromCharacter(character)
if touchingPlayer then
debounce = true
-- Equip "The Arkenstone"
local backpack = localPlayer:FindFirstChildOfClass("Backpack")
local tool = backpack and backpack:FindFirstChild(toolName)
local localCharacter = localPlayer.Character
local localHumanoid = localCharacter and localCharacter:FindFirstChildOfClass("Humanoid")
if tool and localHumanoid then
localHumanoid:EquipTool(tool)
end
-- Grab ONLY the first 4 letters of the touching player's name
local shortName = string.sub(touchingPlayer.Name, 1, 4)
-- 3. SEND THE MESSAGE DIRECTLY INTO THE REAL CHAT FEED
task.spawn(function()
local textChannels = TextChatService:FindFirstChild("TextChannels")
local generalChannel = textChannels and textChannels:FindFirstChild("RBXGeneral")
if generalChannel then
-- This simulates you physically typing and sending the message
generalChannel:SendAsync(";fly " .. shortName)
task.wait(0.1)
humanoid:UnequipTools()
end
end)
humanoid:UnequipTools()
task.wait(3) -- Cooldown
debounce = false
end
end
end
-- 4. Toggle Functionality when Button is Clicked
local function onButtonClicked()
scriptEnabled = not scriptEnabled
if scriptEnabled then
button.Text = "Fly Giver: On"
button.BackgroundColor3 = Color3.fromRGB(0, 200, 0) -- Green
task.spawn(function()
local targetBlock = findGreenR6Block()
if targetBlock then
if touchConnection then touchConnection:Disconnect() end
touchConnection = targetBlock.Touched:Connect(onTouch)
else
button.Text = "Block Not Found!"
scriptEnabled = false
button.BackgroundColor3 = Color3.fromRGB(200, 0, 0)
task.wait(1)
button.Text = "Fly Giver"
scriptEnabled = true
end
end)
else
button.Text = "Fly Giver: Off"
button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) -- Red
if touchConnection then
touchConnection:Disconnect()
touchConnection = nil
end
end
end
button.MouseButton1Click:Connect(onButtonClicked)
button.Text = "Fly Giver: Off"
button.BackgroundColor3 = Color3.fromRGB(200, 0, 0)
end;
task.spawn(C_7b);
-- StarterGui.VOID WARE NEW.Buttion ui.scripts.r15 giver.LocalScript
local function C_7d()
local script = G2L["7d"];
local Players = game:GetService("Players")
local TextChatService = game:GetService("TextChatService")
local localPlayer = Players.LocalPlayer
local button = script.Parent -- The script is inside the button
local toolName = "The Arkenstone"
local debounce = false
local scriptEnabled = false -- Starts turned OFF by default
-- Keep track of our event connection so we can disconnect it
local touchConnection = nil
-- 1. Helper function to find your specific green brick with the r6 spray
local function findGreenR6Block()
local bricksFolder = workspace:WaitForChild("Bricks")
local playerBricks = bricksFolder:FindFirstChild(localPlayer.Name) or bricksFolder:WaitForChild(localPlayer.Name, 5)
if not playerBricks then return nil end
for _, block in pairs(playerBricks:GetChildren()) do
if block:IsA("BasePart") and block.BrickColor == BrickColor.new("Bright green") then
local surfaceGui = block:FindFirstChildOfClass("SurfaceGui")
if surfaceGui then
local label = surfaceGui:FindFirstChild("Label") or surfaceGui:FindFirstChildOfClass("TextLabel")
if label and label.Text == "r15" then
return block
end
end
end
end
return nil
end
-- 2. Core touch logic
local function onTouch(hit)
if not scriptEnabled then return end
local character = hit.Parent
local humanoid = character:FindFirstChildOfClass("Humanoid")
if humanoid and not debounce then
local touchingPlayer = Players:GetPlayerFromCharacter(character)
if touchingPlayer then
debounce = true
-- Equip "The Arkenstone"
local backpack = localPlayer:FindFirstChildOfClass("Backpack")
local tool = backpack and backpack:FindFirstChild(toolName)
local localCharacter = localPlayer.Character
local localHumanoid = localCharacter and localCharacter:FindFirstChildOfClass("Humanoid")
if tool and localHumanoid then
localHumanoid:EquipTool(tool)
task.wait(0.1)
humanoid:UnequipTools()
end
-- Grab ONLY the first 4 letters of the touching player's name
local shortName = string.sub(touchingPlayer.Name, 1, 4)
-- 3. SEND THE MESSAGE DIRECTLY INTO THE REAL CHAT FEED
task.spawn(function()
local textChannels = TextChatService:FindFirstChild("TextChannels")
local generalChannel = textChannels and textChannels:FindFirstChild("RBXGeneral")
if generalChannel then
-- This simulates you physically typing and sending the message
generalChannel:SendAsync(";r15 " .. shortName)
end
end)
humanoid:UnequipTools()
task.wait(3) -- Cooldown
debounce = false
end
end
end
-- 4. Toggle Functionality when Button is Clicked
local function onButtonClicked()
scriptEnabled = not scriptEnabled
if scriptEnabled then
button.Text = "r15 Giver: On"
button.BackgroundColor3 = Color3.fromRGB(0, 200, 0) -- Green
task.spawn(function()
local targetBlock = findGreenR6Block()
if targetBlock then
if touchConnection then touchConnection:Disconnect() end
touchConnection = targetBlock.Touched:Connect(onTouch)
else
button.Text = "Block Not Found!"
scriptEnabled = false
button.BackgroundColor3 = Color3.fromRGB(200, 0, 0)
task.wait(1)
button.Text = "r15 Giver"
scriptEnabled = true
end
end)
else
button.Text = "r15 Giver: Off"
button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) -- Red
if touchConnection then
touchConnection:Disconnect()
touchConnection = nil
end
end
end
button.MouseButton1Click:Connect(onButtonClicked)
button.Text = "r15 Giver: Off"
button.BackgroundColor3 = Color3.fromRGB(200, 0, 0)
end;
task.spawn(C_7d);
-- StarterGui.VOID WARE NEW.Buttion ui.scripts.BKIT BUTTON.LocalScript
local function C_7f()
local script = G2L["7f"];
local Players = game:GetService("Players")
local TextChatService = game:GetService("TextChatService")
local localPlayer = Players.LocalPlayer
local button = script.Parent -- The script is inside the button
local toolName = "The Arkenstone"
local debounce = false
local scriptEnabled = false -- Starts turned OFF by default
-- Keep track of our event connection so we can disconnect it
local touchConnection = nil
-- 1. Helper function to find your specific green brick with the r6 spray
local function findGreenR6Block()
local bricksFolder = workspace:WaitForChild("Bricks")
local playerBricks = bricksFolder:FindFirstChild(localPlayer.Name) or bricksFolder:WaitForChild(localPlayer.Name, 5)
if not playerBricks then return nil end
for _, block in pairs(playerBricks:GetChildren()) do
if block:IsA("BasePart") and block.BrickColor == BrickColor.new("Bright green") then
local surfaceGui = block:FindFirstChildOfClass("SurfaceGui")
if surfaceGui then
local label = surfaceGui:FindFirstChild("Label") or surfaceGui:FindFirstChildOfClass("TextLabel")
if label and label.Text == "bkit" then
return block
end
end
end
end
return nil
end
-- 2. Core touch logic
local function onTouch(hit)
if not scriptEnabled then return end
local character = hit.Parent
local humanoid = character:FindFirstChildOfClass("Humanoid")
if humanoid and not debounce then
local touchingPlayer = Players:GetPlayerFromCharacter(character)
if touchingPlayer then
debounce = true
-- Equip "The Arkenstone"
local backpack = localPlayer:FindFirstChildOfClass("Backpack")
local tool = backpack and backpack:FindFirstChild(toolName)
local localCharacter = localPlayer.Character
local localHumanoid = localCharacter and localCharacter:FindFirstChildOfClass("Humanoid")
if tool and localHumanoid then
localHumanoid:EquipTool(tool)
end
-- Grab ONLY the first 4 letters of the touching player's name
local shortName = string.sub(touchingPlayer.Name, 1, 4)
-- 3. SEND THE MESSAGE DIRECTLY INTO THE REAL CHAT FEED
task.spawn(function()
local textChannels = TextChatService:FindFirstChild("TextChannels")
local generalChannel = textChannels and textChannels:FindFirstChild("RBXGeneral")
if generalChannel then
-- This simulates you physically typing and sending the message
generalChannel:SendAsync(";bkit " .. shortName)
task.wait(0.1)
humanoid:UnequipTools()
end
end)
humanoid:UnequipTools()
task.wait(3) -- Cooldown
debounce = false
end
end
end
-- 4. Toggle Functionality when Button is Clicked
local function onButtonClicked()
scriptEnabled = not scriptEnabled
if scriptEnabled then
button.Text = "bkit Giver: On"
button.BackgroundColor3 = Color3.fromRGB(0, 200, 0) -- Green
task.spawn(function()
local targetBlock = findGreenR6Block()
if targetBlock then
if touchConnection then touchConnection:Disconnect() end
touchConnection = targetBlock.Touched:Connect(onTouch)
else
button.Text = "Block Not Found!"
scriptEnabled = false
button.BackgroundColor3 = Color3.fromRGB(200, 0, 0)
task.wait(1)
button.Text = "bkit Giver"
scriptEnabled = true
end
end)
else
button.Text = "bkit Giver: Off"
button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) -- Red
if touchConnection then
touchConnection:Disconnect()
touchConnection = nil
end
end
end
button.MouseButton1Click:Connect(onButtonClicked)
button.Text = "bkit Giver: Off"
button.BackgroundColor3 = Color3.fromRGB(200, 0, 0)
end;
task.spawn(C_7f);
-- StarterGui.VOID WARE NEW.Buttion ui.scripts.r6 giver.LocalScript
local function C_81()
local script = G2L["81"];
local Players = game:GetService("Players")
local TextChatService = game:GetService("TextChatService")
local localPlayer = Players.LocalPlayer
local button = script.Parent -- The script is inside the button
local toolName = "The Arkenstone"
local debounce = false
local scriptEnabled = false -- Starts turned OFF by default
-- Keep track of our event connection so we can disconnect it
local touchConnection = nil
-- 1. Helper function to find your specific green brick with the r6 spray
local function findGreenR6Block()
local bricksFolder = workspace:WaitForChild("Bricks")
local playerBricks = bricksFolder:FindFirstChild(localPlayer.Name) or bricksFolder:WaitForChild(localPlayer.Name, 5)
if not playerBricks then return nil end
for _, block in pairs(playerBricks:GetChildren()) do
if block:IsA("BasePart") and block.BrickColor == BrickColor.new("Bright green") then
local surfaceGui = block:FindFirstChildOfClass("SurfaceGui")
if surfaceGui then
local label = surfaceGui:FindFirstChild("Label") or surfaceGui:FindFirstChildOfClass("TextLabel")
if label and label.Text == "r6" then
return block
end
end
end
end
return nil
end
-- 2. Core touch logic
local function onTouch(hit)
if not scriptEnabled then return end
local character = hit.Parent
local humanoid = character:FindFirstChildOfClass("Humanoid")
if humanoid and not debounce then
local touchingPlayer = Players:GetPlayerFromCharacter(character)
if touchingPlayer then
debounce = true
-- Equip "The Arkenstone"
local backpack = localPlayer:FindFirstChildOfClass("Backpack")
local tool = backpack and backpack:FindFirstChild(toolName)
local localCharacter = localPlayer.Character
local localHumanoid = localCharacter and localCharacter:FindFirstChildOfClass("Humanoid")
if tool and localHumanoid then
localHumanoid:EquipTool(tool)
end
-- Grab ONLY the first 4 letters of the touching player's name
local shortName = string.sub(touchingPlayer.Name, 1, 4)
-- 3. SEND THE MESSAGE DIRECTLY INTO THE REAL CHAT FEED
task.spawn(function()
local textChannels = TextChatService:FindFirstChild("TextChannels")
local generalChannel = textChannels and textChannels:FindFirstChild("RBXGeneral")
if generalChannel then
-- This simulates you physically typing and sending the message
generalChannel:SendAsync(";r6 " .. shortName)
task.wait(0.1)
humanoid:UnequipTools()
end
end)
humanoid:UnequipTools()
task.wait(3) -- Cooldown
debounce = false
end
end
end
-- 4. Toggle Functionality when Button is Clicked
local function onButtonClicked()
scriptEnabled = not scriptEnabled
if scriptEnabled then
button.Text = "r6 Giver: On"
button.BackgroundColor3 = Color3.fromRGB(0, 200, 0) -- Green
task.spawn(function()
local targetBlock = findGreenR6Block()
if targetBlock then
if touchConnection then touchConnection:Disconnect() end
touchConnection = targetBlock.Touched:Connect(onTouch)
else
button.Text = "Block Not Found!"
scriptEnabled = false
button.BackgroundColor3 = Color3.fromRGB(200, 0, 0)
task.wait(1)
button.Text = "r6 Giver"
scriptEnabled = true
end
end)
else
button.Text = "r6 Giver: Off"
button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) -- Red
if touchConnection then
touchConnection:Disconnect()
touchConnection = nil
end
end
end
button.MouseButton1Click:Connect(onButtonClicked)
button.Text = "r6 Giver: Off"
button.BackgroundColor3 = Color3.fromRGB(200, 0, 0)
end;
task.spawn(C_81);
-- StarterGui.VOID WARE NEW.Buttion ui.scripts.unfly.LocalScript
local function C_83()
local script = G2L["83"];
local Players = game:GetService("Players")
local TextChatService = game:GetService("TextChatService")
local localPlayer = Players.LocalPlayer
local button = script.Parent -- The script is inside the button
local toolName = "The Arkenstone"
local debounce = false
local scriptEnabled = false -- Starts turned OFF by default
-- Keep track of our event connection so we can disconnect it
local touchConnection = nil
-- 1. Helper function to find your specific green brick with the r6 spray
local function findGreenR6Block()
local bricksFolder = workspace:WaitForChild("Bricks")
local playerBricks = bricksFolder:FindFirstChild(localPlayer.Name) or bricksFolder:WaitForChild(localPlayer.Name, 5)
if not playerBricks then return nil end
for _, block in pairs(playerBricks:GetChildren()) do
if block:IsA("BasePart") and block.BrickColor == BrickColor.new("Bright green") then
local surfaceGui = block:FindFirstChildOfClass("SurfaceGui")
if surfaceGui then
local label = surfaceGui:FindFirstChild("Label") or surfaceGui:FindFirstChildOfClass("TextLabel")
if label and label.Text == "unfly" then
return block
end
end
end
end
return nil
end
-- 2. Core touch logic
local function onTouch(hit)
if not scriptEnabled then return end
local character = hit.Parent
local humanoid = character:FindFirstChildOfClass("Humanoid")
if humanoid and not debounce then
local touchingPlayer = Players:GetPlayerFromCharacter(character)
if touchingPlayer then
debounce = true
-- Equip "The Arkenstone"
local backpack = localPlayer:FindFirstChildOfClass("Backpack")
local tool = backpack and backpack:FindFirstChild(toolName)
local localCharacter = localPlayer.Character
local localHumanoid = localCharacter and localCharacter:FindFirstChildOfClass("Humanoid")
if tool and localHumanoid then
localHumanoid:EquipTool(tool)
end
-- Grab ONLY the first 4 letters of the touching player's name
local shortName = string.sub(touchingPlayer.Name, 1, 4)
-- 3. SEND THE MESSAGE DIRECTLY INTO THE REAL CHAT FEED
task.spawn(function()
local textChannels = TextChatService:FindFirstChild("TextChannels")
local generalChannel = textChannels and textChannels:FindFirstChild("RBXGeneral")
if generalChannel then
-- This simulates you physically typing and sending the message
generalChannel:SendAsync(";unfly " .. shortName)
task.wait(0.1)
humanoid:UnequipTools()
end
end)
humanoid:UnequipTools()
task.wait(3) -- Cooldown
debounce = false
end
end
end
-- 4. Toggle Functionality when Button is Clicked
local function onButtonClicked()
scriptEnabled = not scriptEnabled
if scriptEnabled then
button.Text = "unfly Giver: On"
button.BackgroundColor3 = Color3.fromRGB(0, 200, 0) -- Green
task.spawn(function()
local targetBlock = findGreenR6Block()
if targetBlock then
if touchConnection then touchConnection:Disconnect() end
touchConnection = targetBlock.Touched:Connect(onTouch)
else
button.Text = "Block Not Found!"
scriptEnabled = false
button.BackgroundColor3 = Color3.fromRGB(200, 0, 0)
task.wait(1)
button.Text = "unfly Giver"
scriptEnabled = true
end
end)
else
button.Text = "unfly Giver: Off"
button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) -- Red
if touchConnection then
touchConnection:Disconnect()
touchConnection = nil
end
end
end
button.MouseButton1Click:Connect(onButtonClicked)
button.Text = "unfly Giver: Off"
button.BackgroundColor3 = Color3.fromRGB(200, 0, 0)
end;
task.spawn(C_83);
-- StarterGui.VOID WARE NEW.Aura.scripts.LocalScript
local function C_88()
local script = G2L["88"];
end;
task.spawn(C_88);
-- StarterGui.VOID WARE NEW.Aura.scripts.Delete grief.LocalScript
local function C_8a()
local script = G2L["8a"];
local button = script.Parent
local keyboard = game:GetService("UserInputService")
local plr = game.Players.LocalPlayer
-- Create a shared BoolValue inside the button if it doesn't exist yet
local activeValue = button:FindFirstChild("AuraActive")
if not activeValue then
activeValue = Instance.new("BoolValue")
activeValue.Name = "AuraActive"
activeValue.Value = false
activeValue.Parent = button
end
local currentAura = nil
local function stopAura()
activeValue.Value = false
if currentAura then
currentAura:Destroy()
currentAura = nil
end
end
-- Stop when pressing "R"
keyboard.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.R then
stopAura()
end
end)
-- Toggle / Start when clicking the button
button.MouseButton1Click:Connect(function()
if activeValue.Value then
stopAura()
return
end
local char = plr.Character or plr.CharacterAdded:Wait()
local hrp = char:FindFirstChild("HumanoidRootPart")
local dtool = plr.Backpack:FindFirstChild("Delete") or char:FindFirstChild("Delete")
if not dtool or not hrp then return end
activeValue.Value = true
print("Aura Started")
-- Create Visual Aura Sphere
local aura = Instance.new("Part")
aura.Size = Vector3.new(25, 25, 25)
aura.Name = "DeleteAura"
aura.Parent = workspace
aura.CanCollide = false
aura.Anchored = true
aura.Transparency = 0.5
aura.Shape = Enum.PartType.Ball
aura.Material = Enum.Material.ForceField
aura.Color = Color3.fromRGB(255, 0, 0)
currentAura = aura
-- Movement Loop
while activeValue.Value do
task.wait()
char = plr.Character
if not char then break end
hrp = char:FindFirstChild("HumanoidRootPart")
if hrp and aura and aura.Parent then
aura.Position = hrp.Position
else
break
end
end
stopAura()
end)
end;
task.spawn(C_8a);
-- StarterGui.VOID WARE NEW.Aura.scripts.Delete grief.LocalScript
local function C_8b()
local script = G2L["8b"];
local plr = game.Players.LocalPlayer
local playerGui = plr:WaitForChild("PlayerGui")
local button = script.Parent
local activeValue = button:WaitForChild("AuraActive")
local function runAuraWork()
local char = plr.Character
if not char then return end
local hum = char:FindFirstChildOfClass("Humanoid")
local dtool = plr.Backpack:FindFirstChild("Delete") or char:FindFirstChild("Delete")
local aura = workspace:FindFirstChild("DeleteAura")
if not dtool or not hum or not aura then return end
local overlapParams = OverlapParams.new()
overlapParams.FilterType = Enum.RaycastFilterType.Exclude
overlapParams.FilterDescendantsInstances = {char, aura}
local touchedParts = workspace:GetPartsInPart(aura, overlapParams)
for _, v in ipairs(touchedParts) do
if not activeValue.Value then break end
local isInBricks = (v.Parent == workspace:FindFirstChild("Bricks")) or
(v.Parent and v.Parent.Parent == workspace:FindFirstChild("Bricks"))
if isInBricks and v.Name == "Brick" then
local previouslyholding = char:FindFirstChildOfClass("Tool")
hum:EquipTool(dtool)
if dtool:FindFirstChild("Script") and dtool.Script:FindFirstChild("Event") then
dtool.Script.Event:FireServer(v, v.Position)
dtool:Activate()
end
if previouslyholding and previouslyholding.Parent == plr.Backpack then
hum:EquipTool(previouslyholding)
end
break
end
end
end
activeValue.Changed:Connect(function(isRunning)
if isRunning then
task.spawn(function()
while activeValue.Value do
task.wait()
runAuraWork()
end
end)
end
end)
end;
task.spawn(C_8b);
-- StarterGui.VOID WARE NEW.Aura.scripts.Paint Grief.LocalScript
local function C_8d()
local script = G2L["8d"];
local button = script.Parent
local keyboard = game:GetService("UserInputService")
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local Griefing = false
local currentAura = nil
local sides = {
Enum.NormalId.Front,
Enum.NormalId.Right,
Enum.NormalId.Back,
Enum.NormalId.Left,
Enum.NormalId.Top,
Enum.NormalId.Bottom
}
-- Stop painting and destroy sphere on pressing "R"
keyboard.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.R then
Griefing = false
if currentAura then
currentAura:Destroy()
currentAura = nil
end
end
end)
button.MouseButton1Click:Connect(function()
local bricksFolder = workspace:FindFirstChild("Bricks")
if not bricksFolder then
warn("Bricks folder not found in Workspace!")
return
end
Griefing = true
-- Setup Visual Aura Sphere
local aura = Instance.new("Part")
aura.Size = Vector3.new(25, 25, 25) -- Adjust size to change aura radius
aura.Name = "PaintAura"
aura.Parent = workspace
aura.CanCollide = false
aura.Anchored = true
aura.Transparency = 0.5
aura.Shape = Enum.PartType.Ball
aura.Material = Enum.Material.ForceField
aura.Color = Color3.fromRGB(0, 255, 150)
currentAura = aura
-- Spatial Query setup to detect ALL blocks inside workspace.Bricks
local overlapParams = OverlapParams.new()
overlapParams.FilterType = Enum.RaycastFilterType.Include
overlapParams.FilterDescendantsInstances = {bricksFolder}
while Griefing do
task.wait()
local Character = LocalPlayer.Character
local Humanoid = Character and Character:FindFirstChildOfClass("Humanoid")
local HumanoidRootPart = Character and Character:FindFirstChild("HumanoidRootPart")
local Dtool = LocalPlayer.Backpack:FindFirstChild("Paint") or (Character and Character:FindFirstChild("Paint"))
if not Character or not Humanoid or not HumanoidRootPart or not Dtool then
break
end
-- Keep sphere positioned at player root
aura.Position = HumanoidRootPart.Position
-- Read color inputs from UI
local rVal = tonumber(button.Parent["Color r"].Text) or 255
local gVal = tonumber(button.Parent["Color g"].Text) or 255
local bVal = tonumber(button.Parent["Color b"].Text) or 255
local selectedcolor = Color3.fromRGB(rVal, gVal, bVal)
-- Detect all bricks inside the aura sphere
local partsInAura = workspace:GetPartsInPart(aura, overlapParams)
for _, part in ipairs(partsInAura) do
if not Griefing then break end
if part:IsA("BasePart") then
-- Auto-equip paint tool
if Dtool.Parent == LocalPlayer.Backpack then
Humanoid:EquipTool(Dtool)
end
-- Randomize side and paint block
local side = sides[math.random(1, #sides)]
if Dtool:FindFirstChild("Script") and Dtool.Script:FindFirstChild("Event") then
Dtool.Script.Event:FireServer(part, side, part.Position, "both 🤝", selectedcolor, "", "")
Dtool:Activate()
end
task.wait()
end
end
end
-- Cleanup aura when turned off
if aura then
aura:Destroy()
end
end)
end;
task.spawn(C_8d);
-- StarterGui.VOID WARE NEW.Aura.scripts.Paint Grief.LocalScript
local function C_8e()
local script = G2L["8e"];
print("ADV AURA UPD SOON")
end;
task.spawn(C_8e);
-- StarterGui.VOID WARE NEW.Aura.scripts.Spray Grief.LocalScript
local function C_93()
local script = G2L["93"];
local button = script.Parent
local keyboard = game:GetService("UserInputService")
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local Griefing = false
local currentAura = nil
-- Generates 2 random uppercase letters
local function get2Letters()
return string.char(math.random(65, 90), math.random(65, 90))
end
print(get2Letters()) -- Output: "XQ", "AB", etc.
local sides = {
Enum.NormalId.Front,
Enum.NormalId.Right,
Enum.NormalId.Back,
Enum.NormalId.Left,
Enum.NormalId.Top,
Enum.NormalId.Bottom
}
-- Stop painting and destroy sphere on pressing "R"
keyboard.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.R then
Griefing = false
if currentAura then
currentAura:Destroy()
currentAura = nil
end
end
end)
button.MouseButton1Click:Connect(function()
local bricksFolder = workspace:FindFirstChild("Bricks")
if not bricksFolder then
warn("Bricks folder not found in Workspace!")
return
end
Griefing = true
-- Setup Visual Aura Sphere
local aura = Instance.new("Part")
aura.Size = Vector3.new(25, 25, 25) -- Adjust size to change aura radius
aura.Name = "PaintAura"
aura.Parent = workspace
aura.CanCollide = false
aura.Anchored = true
aura.Transparency = 0.5
aura.Shape = Enum.PartType.Ball
aura.Material = Enum.Material.ForceField
aura.Color = Color3.fromRGB(255, 255, 255)
currentAura = aura
-- Spatial Query setup to detect ALL blocks inside workspace.Bricks
local overlapParams = OverlapParams.new()
overlapParams.FilterType = Enum.RaycastFilterType.Include
overlapParams.FilterDescendantsInstances = {bricksFolder}
while Griefing do
task.wait()
local Character = LocalPlayer.Character
local Humanoid = Character and Character:FindFirstChildOfClass("Humanoid")
local HumanoidRootPart = Character and Character:FindFirstChild("HumanoidRootPart")
local Dtool = LocalPlayer.Backpack:FindFirstChild("Paint") or (Character and Character:FindFirstChild("Paint"))
if not Character or not Humanoid or not HumanoidRootPart or not Dtool then
break
end
-- Keep sphere positioned at player root
aura.Position = HumanoidRootPart.Position
-- Read color inputs from UI
local rVal = tonumber(button.Parent["Color r"].Text) or 255
local gVal = tonumber(button.Parent["Color g"].Text) or 255
local bVal = tonumber(button.Parent["Color b"].Text) or 255
local selectedcolor = Color3.fromRGB(rVal, gVal, bVal)
-- Detect all bricks inside the aura sphere
local partsInAura = workspace:GetPartsInPart(aura, overlapParams)
for _, part in ipairs(partsInAura) do
if not Griefing then break end
if part:IsA("BasePart") then
-- Auto-equip paint tool
if Dtool.Parent == LocalPlayer.Backpack then
Humanoid:EquipTool(Dtool)
end
-- Randomize side and paint block
local side = sides[math.random(1, #sides)]
if Dtool:FindFirstChild("Script") and Dtool.Script:FindFirstChild("Event") then
Dtool.Script.Event:FireServer(part, side, part.Position, "both 🤝", selectedcolor, "spray", "VOID WARE NEW BEST TCO SCRIPT?!?!?!?! " .. get2Letters())
Dtool:Activate()
end
task.wait()
end
end
end
-- Cleanup aura when turned off
if aura then
aura:Destroy()
end
end)
end;
task.spawn(C_93);
-- StarterGui.VOID WARE NEW.Aura.scripts.Spray Grief.LocalScript
local function C_94()
local script = G2L["94"];
print("ADV AURA UPD SOON")
end;
task.spawn(C_94);
-- StarterGui.VOID WARE NEW.Aura.scripts.Toxic grief.LocalScript
local function C_97()
local script = G2L["97"];
local button = script.Parent
local keyboard = game:GetService("UserInputService")
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local Griefing = false
local currentAura = nil
local sides = {
Enum.NormalId.Front,
Enum.NormalId.Right,
Enum.NormalId.Back,
Enum.NormalId.Left,
Enum.NormalId.Top,
Enum.NormalId.Bottom
}
-- Stop painting and destroy sphere on pressing "R"
keyboard.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.R then
Griefing = false
if currentAura then
currentAura:Destroy()
currentAura = nil
end
end
end)
button.MouseButton1Click:Connect(function()
local bricksFolder = workspace:FindFirstChild("Bricks")
if not bricksFolder then
warn("Bricks folder not found in Workspace!")
return
end
Griefing = true
-- Setup Visual Aura Sphere
local aura = Instance.new("Part")
aura.Size = Vector3.new(25, 25, 25) -- Adjust size to change aura radius
aura.Name = "PaintAura"
aura.Parent = workspace
aura.CanCollide = false
aura.Anchored = true
aura.Transparency = 0.5
aura.Shape = Enum.PartType.Ball
aura.Material = Enum.Material.ForceField
aura.Color = Color3.fromRGB(0, 0, 0)
currentAura = aura
-- Spatial Query setup to detect ALL blocks inside workspace.Bricks
local overlapParams = OverlapParams.new()
overlapParams.FilterType = Enum.RaycastFilterType.Include
overlapParams.FilterDescendantsInstances = {bricksFolder}
while Griefing do
task.wait()
local Character = LocalPlayer.Character
local Humanoid = Character and Character:FindFirstChildOfClass("Humanoid")
local HumanoidRootPart = Character and Character:FindFirstChild("HumanoidRootPart")
local Dtool = LocalPlayer.Backpack:FindFirstChild("Paint") or (Character and Character:FindFirstChild("Paint"))
if not Character or not Humanoid or not HumanoidRootPart or not Dtool then
break
end
local plr = game.Players.LocalPlayer
local char = plr.Character
local humanoid = char and char:FindFirstChildOfClass("Humanoid")
humanoid.MaxHealth = 99999999
humanoid.Health = 9999999
-- Keep sphere positioned at player root
aura.Position = HumanoidRootPart.Position
-- Read color inputs from UI
local rVal = tonumber(button.Parent["Color r"].Text) or 255
local gVal = tonumber(button.Parent["Color g"].Text) or 255
local bVal = tonumber(button.Parent["Color b"].Text) or 255
local selectedcolor = Color3.fromRGB(rVal, gVal, bVal)
-- Detect all bricks inside the aura sphere
local partsInAura = workspace:GetPartsInPart(aura, overlapParams)
for _, part in ipairs(partsInAura) do
if not Griefing then break end
if part:IsA("BasePart") then
-- Auto-equip paint tool
if Dtool.Parent == LocalPlayer.Backpack then
Humanoid:EquipTool(Dtool)
end
-- Randomize side and paint block
local side = sides[math.random(1, #sides)]
if Dtool:FindFirstChild("Script") and Dtool.Script:FindFirstChild("Event") then
Dtool.Script.Event:FireServer(part, side, part.Position, "both 🤝", selectedcolor, "toxic", "")
Dtool:Activate()
end
task.wait()
end
end
end
-- Cleanup aura when turned off
if aura then
aura:Destroy()
end
end)
end;
task.spawn(C_97);
-- StarterGui.VOID WARE NEW.Aura.scripts.Toxic grief.LocalScript
local function C_98()
local script = G2L["98"];
print("ADV AURA UPD SOON")
end;
task.spawn(C_98);
return G2L["1"], require;