local userInput = game:GetService ('UserInputService') local Players = game:GetService ('Players') local sprintSpeed = 30 -- how fast you want to run local walkSpeed = 16 local player = Players.LocalPlayer local function beginSprint (input, gameProcessed) if not gameProcessed then if input.UserInputType == Enum.UserInputType.Keyboard then local keycode = input.KeyCode if keycode == Enum.KeyCode.LeftShift then player.Character.Humanoid.WalkSpeed = sprintSpeed end end end end local userInput = game:GetService ('UserInputService') local Players = game:GetService ('Players') local sprintSpeed = 30 -- how fast you want to run local walkSpeed = 16 local player = Players.LocalPlayer local function endSprint (input, gameProcessed) if not gameProcessed then if input.UserInputType == Enum.UserInputType.Keyboard then local keycode = input.KeyCode if keycode == Enum.KeyCode.LeftShift then player.Character.Humanoid.WalkSpeed = walkSpeed end end end end userInput.InputBegan:Connect (beginSprint) userInput.InputEnded:Connect (endSprint)