local plr = game.Players.LocalPlayer local backpack = plr.Backpack local char = plr.Character local reach = 99 local viewhitbox = true local color = Color3.fromRGB(170,0,0) local surfacecolor = Color3.fromRGB(255,85,0) if not char:FindFirstChild("ClassicSword") then backpack.ClassicSword.Parent = char end local sword = char:FindFirstChild("ClassicSword") if viewhitbox then if sword.Handle:FindFirstChildOfClass("SelectionBox") then sword.Handle.SelectionBox:Remove() end local box = Instance.new("SelectionBox") box.Parent = sword.Handle box.Color3 = color box.LineThickness = 0.12 box.SurfaceTransparency = 0 box.SurfaceColor3 = surfacecolor box.Transparency = 0.9 box.Adornee = box.Parent else if sword.Handle:FindFirstChildOfClass("SelectionBox") then sword.Handle.SelectionBox:Remove() end end sword.Handle.Size = Vector3.new(0.5,0.5,reach) char.Handle.CanQuery = false