--[=[ d888b db db d888888b .d888b. db db db .d8b. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b 88 88 88 88 odD' 88 88 88 88ooo88 88 ooo 88 88 88 .88' 88 88 88 88~~~88 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER ]=] -- Instances: 46 | Scripts: 20 | Modules: 0 | Tags: 0 local G2L = {}; -- StarterGui.goobyuif3x G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")); G2L["1"]["Name"] = [[goobyuif3x]]; G2L["1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling; G2L["1"]["ResetOnSpawn"] = false; -- StarterGui.goobyuif3x.LocalScript G2L["2"] = Instance.new("LocalScript", G2L["1"]); -- StarterGui.goobyuif3x.Mainframe G2L["3"] = Instance.new("Frame", G2L["1"]); G2L["3"]["BorderSizePixel"] = 4; G2L["3"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["3"]["Size"] = UDim2.new(0, 378, 0, 177); G2L["3"]["Position"] = UDim2.new(0.19913, 0, 0.14736, 0); G2L["3"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["3"]["Name"] = [[Mainframe]]; -- StarterGui.goobyuif3x.Mainframe.LocalScript G2L["4"] = Instance.new("LocalScript", G2L["3"]); -- StarterGui.goobyuif3x.Mainframe.TopBar G2L["5"] = Instance.new("Frame", G2L["3"]); G2L["5"]["BorderSizePixel"] = 4; G2L["5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["5"]["Size"] = UDim2.new(0, 411, 0, 44); G2L["5"]["Position"] = UDim2.new(-0.05666, 0, -0.26038, 0); G2L["5"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["5"]["Name"] = [[TopBar]]; -- StarterGui.goobyuif3x.Mainframe.TopBar.TextLabel G2L["6"] = Instance.new("TextLabel", G2L["5"]); G2L["6"]["TextWrapped"] = true; G2L["6"]["BorderSizePixel"] = 0; G2L["6"]["TextSize"] = 100; G2L["6"]["TextScaled"] = true; G2L["6"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["6"]["FontFace"] = Font.new([[rbxasset://fonts/families/PatrickHand.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["6"]["TextColor3"] = Color3.fromRGB(255, 0, 0); G2L["6"]["Size"] = UDim2.new(0, 318, 0, 44); G2L["6"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["6"]["Text"] = [[Fe Bypass Gui [FIXED]]]; G2L["6"]["Position"] = UDim2.new(0.00596, 0, -0.00421, 0); -- StarterGui.goobyuif3x.Mainframe.TopBar.getf3x G2L["7"] = Instance.new("TextButton", G2L["5"]); G2L["7"]["BorderSizePixel"] = 0; G2L["7"]["TextSize"] = 14; G2L["7"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["7"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["7"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["7"]["Size"] = UDim2.new(0, 43, 0, 38); G2L["7"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["7"]["Text"] = [[F3X]]; G2L["7"]["Name"] = [[getf3x]]; G2L["7"]["Position"] = UDim2.new(0.72691, 0, 0.04798, 0); -- StarterGui.goobyuif3x.Mainframe.TopBar.getf3x.LocalScript G2L["8"] = Instance.new("LocalScript", G2L["7"]); -- StarterGui.goobyuif3x.Mainframe.TopBar.getf3x.UICorner G2L["9"] = Instance.new("UICorner", G2L["7"]); G2L["9"]["CornerRadius"] = UDim.new(0, 4); -- StarterGui.goobyuif3x.Mainframe.TopBar.R6 G2L["a"] = Instance.new("TextButton", G2L["5"]); G2L["a"]["BorderSizePixel"] = 0; G2L["a"]["TextSize"] = 14; G2L["a"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["a"]["FontFace"] = Font.new([[rbxasset://fonts/families/PressStart2P.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["a"]["Size"] = UDim2.new(0, 44, 0, 38); G2L["a"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["a"]["Text"] = [[R6]]; G2L["a"]["Name"] = [[R6]]; G2L["a"]["Position"] = UDim2.new(0.83153, 0, 0.04798, 0); -- StarterGui.goobyuif3x.Mainframe.TopBar.R6.LocalScript G2L["b"] = Instance.new("LocalScript", G2L["a"]); -- StarterGui.goobyuif3x.Mainframe.TopBar.R6.UICorner G2L["c"] = Instance.new("UICorner", G2L["a"]); G2L["c"]["CornerRadius"] = UDim.new(0, 4); -- StarterGui.goobyuif3x.Mainframe.BottomBar G2L["d"] = Instance.new("Frame", G2L["3"]); G2L["d"]["BorderSizePixel"] = 4; G2L["d"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["d"]["Size"] = UDim2.new(0, 409, 0, 45); G2L["d"]["Position"] = UDim2.new(-0.05666, 0, 0.9999, 0); G2L["d"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["d"]["Name"] = [[BottomBar]]; -- StarterGui.goobyuif3x.Mainframe.BottomBar.TextLabel G2L["e"] = Instance.new("TextLabel", G2L["d"]); G2L["e"]["TextWrapped"] = true; G2L["e"]["BorderSizePixel"] = 0; G2L["e"]["TextSize"] = 100; G2L["e"]["TextScaled"] = true; G2L["e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["e"]["FontFace"] = Font.new([[rbxasset://fonts/families/PatrickHand.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["e"]["TextColor3"] = Color3.fromRGB(255, 0, 0); G2L["e"]["Size"] = UDim2.new(0, 407, 0, 43); G2L["e"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["e"]["Text"] = [[Original by g00lxploiter ported to f3x by m0rtkidd]]; G2L["e"]["Position"] = UDim2.new(0.0048, 0, 0.00039, 0); -- StarterGui.goobyuif3x.Mainframe.thommas G2L["f"] = Instance.new("TextButton", G2L["3"]); G2L["f"]["TextWrapped"] = true; G2L["f"]["BorderSizePixel"] = 3; G2L["f"]["TextSize"] = 14; G2L["f"]["TextScaled"] = true; G2L["f"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["f"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 5); G2L["f"]["FontFace"] = Font.new([[rbxasset://fonts/families/PatrickHand.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["f"]["Size"] = UDim2.new(0, 74, 0, 33); G2L["f"]["BorderColor3"] = Color3.fromRGB(66, 66, 66); G2L["f"]["Text"] = [[Thommas]]; G2L["f"]["Name"] = [[thommas]]; G2L["f"]["Position"] = UDim2.new(0.27072, 0, 0.0411, 0); -- StarterGui.goobyuif3x.Mainframe.thommas.LocalScript G2L["10"] = Instance.new("LocalScript", G2L["f"]); -- StarterGui.goobyuif3x.Mainframe.Jhondoe G2L["11"] = Instance.new("TextButton", G2L["3"]); G2L["11"]["TextWrapped"] = true; G2L["11"]["BorderSizePixel"] = 3; G2L["11"]["TextSize"] = 14; G2L["11"]["TextScaled"] = true; G2L["11"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["11"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 5); G2L["11"]["FontFace"] = Font.new([[rbxasset://fonts/families/PatrickHand.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["11"]["Size"] = UDim2.new(0, 74, 0, 33); G2L["11"]["BorderColor3"] = Color3.fromRGB(66, 66, 66); G2L["11"]["Text"] = [[John Doe]]; G2L["11"]["Name"] = [[Jhondoe]]; G2L["11"]["Position"] = UDim2.new(0.52204, 0, 0.0411, 0); -- StarterGui.goobyuif3x.Mainframe.Jhondoe.LocalScript G2L["12"] = Instance.new("LocalScript", G2L["11"]); -- StarterGui.goobyuif3x.Mainframe.drbs G2L["13"] = Instance.new("TextButton", G2L["3"]); G2L["13"]["TextWrapped"] = true; G2L["13"]["BorderSizePixel"] = 3; G2L["13"]["TextSize"] = 14; G2L["13"]["TextScaled"] = true; G2L["13"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["13"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 5); G2L["13"]["FontFace"] = Font.new([[rbxasset://fonts/families/PatrickHand.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["13"]["Size"] = UDim2.new(0, 74, 0, 33); G2L["13"]["BorderColor3"] = Color3.fromRGB(66, 66, 66); G2L["13"]["Text"] = [[Dual RB Sword]]; G2L["13"]["Name"] = [[drbs]]; G2L["13"]["Position"] = UDim2.new(0.02259, 0, 0.0411, 0); -- StarterGui.goobyuif3x.Mainframe.drbs.LocalScript G2L["14"] = Instance.new("LocalScript", G2L["13"]); -- StarterGui.goobyuif3x.Mainframe.kata n G2L["15"] = Instance.new("TextButton", G2L["3"]); G2L["15"]["TextWrapped"] = true; G2L["15"]["BorderSizePixel"] = 3; G2L["15"]["TextSize"] = 14; G2L["15"]["TextScaled"] = true; G2L["15"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["15"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 5); G2L["15"]["FontFace"] = Font.new([[rbxasset://fonts/families/PatrickHand.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["15"]["Size"] = UDim2.new(0, 74, 0, 33); G2L["15"]["BorderColor3"] = Color3.fromRGB(66, 66, 66); G2L["15"]["Text"] = [[KatanaV2]]; G2L["15"]["Name"] = [[kata n]]; G2L["15"]["Position"] = UDim2.new(0.76068, 0, 0.0411, 0); -- StarterGui.goobyuif3x.Mainframe.kata n.LocalScript G2L["16"] = Instance.new("LocalScript", G2L["15"]); -- StarterGui.goobyuif3x.Mainframe.orusamasword G2L["17"] = Instance.new("TextButton", G2L["3"]); G2L["17"]["TextWrapped"] = true; G2L["17"]["BorderSizePixel"] = 3; G2L["17"]["TextSize"] = 14; G2L["17"]["TextScaled"] = true; G2L["17"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["17"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 5); G2L["17"]["FontFace"] = Font.new([[rbxasset://fonts/families/PatrickHand.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["17"]["Size"] = UDim2.new(0, 74, 0, 33); G2L["17"]["BorderColor3"] = Color3.fromRGB(66, 66, 66); G2L["17"]["Text"] = [[Orusama Sword]]; G2L["17"]["Name"] = [[orusamasword]]; G2L["17"]["Position"] = UDim2.new(0.02259, 0, 0.27273, 0); -- StarterGui.goobyuif3x.Mainframe.orusamasword.LocalScript G2L["18"] = Instance.new("LocalScript", G2L["17"]); -- StarterGui.goobyuif3x.Mainframe.Illstutem G2L["19"] = Instance.new("TextButton", G2L["3"]); G2L["19"]["TextWrapped"] = true; G2L["19"]["BorderSizePixel"] = 3; G2L["19"]["TextSize"] = 14; G2L["19"]["TextScaled"] = true; G2L["19"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["19"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 5); G2L["19"]["FontFace"] = Font.new([[rbxasset://fonts/families/PatrickHand.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["19"]["Size"] = UDim2.new(0, 74, 0, 33); G2L["19"]["BorderColor3"] = Color3.fromRGB(66, 66, 66); G2L["19"]["Text"] = [[Illuminati lazer]]; G2L["19"]["Name"] = [[Illstutem]]; G2L["19"]["Position"] = UDim2.new(0.26862, 0, 0.27273, 0); -- StarterGui.goobyuif3x.Mainframe.Illstutem.LocalScript G2L["1a"] = Instance.new("LocalScript", G2L["19"]); -- StarterGui.goobyuif3x.Mainframe.Illstutem G2L["1b"] = Instance.new("TextButton", G2L["3"]); G2L["1b"]["TextWrapped"] = true; G2L["1b"]["BorderSizePixel"] = 3; G2L["1b"]["TextSize"] = 14; G2L["1b"]["TextScaled"] = true; G2L["1b"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["1b"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 5); G2L["1b"]["FontFace"] = Font.new([[rbxasset://fonts/families/PatrickHand.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["1b"]["Size"] = UDim2.new(0, 74, 0, 33); G2L["1b"]["BorderColor3"] = Color3.fromRGB(66, 66, 66); G2L["1b"]["Text"] = [[W.I.P]]; G2L["1b"]["Name"] = [[Illstutem]]; G2L["1b"]["Position"] = UDim2.new(0.51994, 0, 0.27273, 0); -- StarterGui.goobyuif3x.Mainframe.Illstutem.LocalScript G2L["1c"] = Instance.new("LocalScript", G2L["1b"]); -- StarterGui.goobyuif3x.Mainframe.Illstutem G2L["1d"] = Instance.new("TextButton", G2L["3"]); G2L["1d"]["TextWrapped"] = true; G2L["1d"]["BorderSizePixel"] = 3; G2L["1d"]["TextSize"] = 14; G2L["1d"]["TextScaled"] = true; G2L["1d"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["1d"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 5); G2L["1d"]["FontFace"] = Font.new([[rbxasset://fonts/families/PatrickHand.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["1d"]["Size"] = UDim2.new(0, 74, 0, 33); G2L["1d"]["BorderColor3"] = Color3.fromRGB(66, 66, 66); G2L["1d"]["Text"] = [[W.I.P]]; G2L["1d"]["Name"] = [[Illstutem]]; G2L["1d"]["Position"] = UDim2.new(0.76597, 0, 0.27273, 0); -- StarterGui.goobyuif3x.Mainframe.Illstutem.LocalScript G2L["1e"] = Instance.new("LocalScript", G2L["1d"]); -- StarterGui.goobyuif3x.Mainframe.Illstutem G2L["1f"] = Instance.new("TextButton", G2L["3"]); G2L["1f"]["TextWrapped"] = true; G2L["1f"]["BorderSizePixel"] = 3; G2L["1f"]["TextSize"] = 14; G2L["1f"]["TextScaled"] = true; G2L["1f"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["1f"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 5); G2L["1f"]["FontFace"] = Font.new([[rbxasset://fonts/families/PatrickHand.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["1f"]["Size"] = UDim2.new(0, 74, 0, 33); G2L["1f"]["BorderColor3"] = Color3.fromRGB(66, 66, 66); G2L["1f"]["Text"] = [[W.I.P]]; G2L["1f"]["Name"] = [[Illstutem]]; G2L["1f"]["Position"] = UDim2.new(0.02259, 0, 0.50437, 0); -- StarterGui.goobyuif3x.Mainframe.Illstutem.LocalScript G2L["20"] = Instance.new("LocalScript", G2L["1f"]); -- StarterGui.goobyuif3x.Mainframe.Illstutem G2L["21"] = Instance.new("TextButton", G2L["3"]); G2L["21"]["TextWrapped"] = true; G2L["21"]["BorderSizePixel"] = 3; G2L["21"]["TextSize"] = 14; G2L["21"]["TextScaled"] = true; G2L["21"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["21"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 5); G2L["21"]["FontFace"] = Font.new([[rbxasset://fonts/families/PatrickHand.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["21"]["Size"] = UDim2.new(0, 74, 0, 33); G2L["21"]["BorderColor3"] = Color3.fromRGB(66, 66, 66); G2L["21"]["Text"] = [[W.I.P]]; G2L["21"]["Name"] = [[Illstutem]]; G2L["21"]["Position"] = UDim2.new(0.26862, 0, 0.50437, 0); -- StarterGui.goobyuif3x.Mainframe.Illstutem.LocalScript G2L["22"] = Instance.new("LocalScript", G2L["21"]); -- StarterGui.goobyuif3x.Mainframe.Illstutem G2L["23"] = Instance.new("TextButton", G2L["3"]); G2L["23"]["TextWrapped"] = true; G2L["23"]["BorderSizePixel"] = 3; G2L["23"]["TextSize"] = 14; G2L["23"]["TextScaled"] = true; G2L["23"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["23"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 5); G2L["23"]["FontFace"] = Font.new([[rbxasset://fonts/families/PatrickHand.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["23"]["Size"] = UDim2.new(0, 74, 0, 33); G2L["23"]["BorderColor3"] = Color3.fromRGB(66, 66, 66); G2L["23"]["Text"] = [[W.I.P]]; G2L["23"]["Name"] = [[Illstutem]]; G2L["23"]["Position"] = UDim2.new(0.51994, 0, 0.50437, 0); -- StarterGui.goobyuif3x.Mainframe.Illstutem.LocalScript G2L["24"] = Instance.new("LocalScript", G2L["23"]); -- StarterGui.goobyuif3x.Mainframe.Illstutem G2L["25"] = Instance.new("TextButton", G2L["3"]); G2L["25"]["TextWrapped"] = true; G2L["25"]["BorderSizePixel"] = 3; G2L["25"]["TextSize"] = 14; G2L["25"]["TextScaled"] = true; G2L["25"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["25"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 5); G2L["25"]["FontFace"] = Font.new([[rbxasset://fonts/families/PatrickHand.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["25"]["Size"] = UDim2.new(0, 74, 0, 33); G2L["25"]["BorderColor3"] = Color3.fromRGB(66, 66, 66); G2L["25"]["Text"] = [[W.I.P]]; G2L["25"]["Name"] = [[Illstutem]]; G2L["25"]["Position"] = UDim2.new(0.76068, 0, 0.50437, 0); -- StarterGui.goobyuif3x.Mainframe.Illstutem.LocalScript G2L["26"] = Instance.new("LocalScript", G2L["25"]); -- StarterGui.goobyuif3x.Mainframe.Illstutem G2L["27"] = Instance.new("TextButton", G2L["3"]); G2L["27"]["TextWrapped"] = true; G2L["27"]["BorderSizePixel"] = 3; G2L["27"]["TextSize"] = 14; G2L["27"]["TextScaled"] = true; G2L["27"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["27"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 5); G2L["27"]["FontFace"] = Font.new([[rbxasset://fonts/families/PatrickHand.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["27"]["Size"] = UDim2.new(0, 74, 0, 33); G2L["27"]["BorderColor3"] = Color3.fromRGB(66, 66, 66); G2L["27"]["Text"] = [[W.I.P]]; G2L["27"]["Name"] = [[Illstutem]]; G2L["27"]["Position"] = UDim2.new(0.02259, 0, 0.75296, 0); -- StarterGui.goobyuif3x.Mainframe.Illstutem.LocalScript G2L["28"] = Instance.new("LocalScript", G2L["27"]); -- StarterGui.goobyuif3x.Mainframe.Illstutem G2L["29"] = Instance.new("TextButton", G2L["3"]); G2L["29"]["TextWrapped"] = true; G2L["29"]["BorderSizePixel"] = 3; G2L["29"]["TextSize"] = 14; G2L["29"]["TextScaled"] = true; G2L["29"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["29"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 5); G2L["29"]["FontFace"] = Font.new([[rbxasset://fonts/families/PatrickHand.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["29"]["Size"] = UDim2.new(0, 74, 0, 33); G2L["29"]["BorderColor3"] = Color3.fromRGB(66, 66, 66); G2L["29"]["Text"] = [[W.I.P]]; G2L["29"]["Name"] = [[Illstutem]]; G2L["29"]["Position"] = UDim2.new(0.27126, 0, 0.75296, 0); -- StarterGui.goobyuif3x.Mainframe.Illstutem.LocalScript G2L["2a"] = Instance.new("LocalScript", G2L["29"]); -- StarterGui.goobyuif3x.Mainframe.Illstutem G2L["2b"] = Instance.new("TextButton", G2L["3"]); G2L["2b"]["TextWrapped"] = true; G2L["2b"]["BorderSizePixel"] = 3; G2L["2b"]["TextSize"] = 14; G2L["2b"]["TextScaled"] = true; G2L["2b"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["2b"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 5); G2L["2b"]["FontFace"] = Font.new([[rbxasset://fonts/families/PatrickHand.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["2b"]["Size"] = UDim2.new(0, 74, 0, 33); G2L["2b"]["BorderColor3"] = Color3.fromRGB(66, 66, 66); G2L["2b"]["Text"] = [[W.I.P]]; G2L["2b"]["Name"] = [[Illstutem]]; G2L["2b"]["Position"] = UDim2.new(0.51994, 0, 0.75296, 0); -- StarterGui.goobyuif3x.Mainframe.Illstutem.LocalScript G2L["2c"] = Instance.new("LocalScript", G2L["2b"]); -- StarterGui.goobyuif3x.Mainframe.Illstutem G2L["2d"] = Instance.new("TextButton", G2L["3"]); G2L["2d"]["TextWrapped"] = true; G2L["2d"]["BorderSizePixel"] = 3; G2L["2d"]["TextSize"] = 14; G2L["2d"]["TextScaled"] = true; G2L["2d"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["2d"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 5); G2L["2d"]["FontFace"] = Font.new([[rbxasset://fonts/families/PatrickHand.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["2d"]["Size"] = UDim2.new(0, 74, 0, 33); G2L["2d"]["BorderColor3"] = Color3.fromRGB(66, 66, 66); G2L["2d"]["Text"] = [[W.I.P]]; G2L["2d"]["Name"] = [[Illstutem]]; G2L["2d"]["Position"] = UDim2.new(0.76068, 0, 0.75296, 0); -- StarterGui.goobyuif3x.Mainframe.Illstutem.LocalScript G2L["2e"] = Instance.new("LocalScript", G2L["2d"]); -- StarterGui.goobyuif3x.LocalScript local function C_2() local script = G2L["2"]; local StarterGui = game:GetService("StarterGui") local success, err = pcall(function() StarterGui:SetCore("SendNotification", { Title = "M0RTKIDD", Text = "Thank you for using my script!1!1", Icon = "rbxassetid://99380489752992", Duration = 5, }) end) if not success then warn("Notification failed to load: " .. tostring(err)) end wait(0.1) local StarterGui = game:GetService("StarterGui") local success, err = pcall(function() StarterGui:SetCore("SendNotification", { Title = "Success", Text = "Success load script", Duration = 3, }) end) if not success then warn("Notification failed to load: " .. tostring(err)) end end; task.spawn(C_2); -- StarterGui.goobyuif3x.Mainframe.LocalScript local function C_4() local script = G2L["4"]; local UserInputService = game:GetService("UserInputService") local gui = script.Parent local topBar = gui:WaitForChild("TopBar") local dragging local dragInput local dragStart local startPos local function update(input) local delta = input.Position - dragStart gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end topBar.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = gui.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) topBar.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then update(input) end end) end; task.spawn(C_4); -- StarterGui.goobyuif3x.Mainframe.TopBar.getf3x.LocalScript local function C_8() local script = G2L["8"]; print("Hello world!") local textButton = script.Parent textButton.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local rq = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent rq:InvokeServer(";btools") end) end; task.spawn(C_8); -- StarterGui.goobyuif3x.Mainframe.TopBar.R6.LocalScript local function C_b() local script = G2L["b"]; print("Hello world!") local textButton = script.Parent textButton.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local rq = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent rq:InvokeServer(";r6") end) end; task.spawn(C_b); -- StarterGui.goobyuif3x.Mainframe.thommas.LocalScript local function C_10() local script = G2L["10"]; local button = script.Parent button.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character function tool() for _, v in ipairs(player.Backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end local f3x = tool() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function makemesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } serverendpoint:InvokeServer(unpack(args)) end --crrreee local function syncmeshtexture(part, id) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..id } } } serverendpoint:InvokeServer(unpack(args)) end local function synctrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } serverendpoint:InvokeServer(unpack(args)) end local function syncmeshsize(part, vectora) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = vectora } } } serverendpoint:InvokeServer(unpack(args)) end local function setcollision(part, booleana) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = booleana } } } serverendpoint:InvokeServer(unpack(args)) end local function syncmeshid(part, id) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..id } } } serverendpoint:InvokeServer(unpack(args)) end function setweld(p1, p2, lead) local args = { "CreateWelds", { p1, p2 }, lead } serverendpoint:InvokeServer(unpack(args)) end local function name(part, stringa) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringa } serverendpoint:InvokeServer(unpack(args)) end local function setanchor(part, boolean) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } serverendpoint:InvokeServer(unpack(args)) end local function resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } serverendpoint:InvokeServer(unpack(args)) end function deletehead(part) local h = { "Remove", { part } } serverendpoint:InvokeServer(unpack(h)) end local function addSmoke(part, color, size) local argsCreate = { [1] = "CreateDecorations", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Smoke" } } } local argsSync = { [1] = "SyncDecorate", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Smoke", ["Size"] = size, ["Color"] = color, } } } serverendpoint:InvokeServer(unpack(argsCreate)) serverendpoint:InvokeServer(unpack(argsSync)) end function createspotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } serverendpoint:InvokeServer(unpack(args)) end function synclighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } serverendpoint:InvokeServer(unpack(args)) end -- train for _, v in ipairs(char:GetChildren()) do if v:IsA("BasePart") or v:IsA("MeshPart") then spawn(function() v.Anchored = true end) end end spawn(function() local hrp = char.HumanoidRootPart local trainpart = serverendpoint:InvokeServer("CreatePart", "Normal", hrp.CFrame * CFrame.new(0,-7,0), char) local torso = char:FindFirstChild("Torso") local t = torso.CFrame + Vector3.new(0, -2, 0) local smoke = serverendpoint:InvokeServer("CreatePart", "Normal", t, torso) function xd() spawn(function() local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = game:GetService("Players").LocalPlayer.Character.Torso, ["Transparency"] = 1 }, [2] = { ["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Left Leg"), ["Transparency"] = 1 }, [3] = { ["Part"] = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart, ["Transparency"] = 1 }, [4] = { ["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Right Leg"), ["Transparency"] = 1 }, [5] = { ["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Right Arm"), ["Transparency"] = 1 }, [6] = { ["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Left Arm"), ["Transparency"] = 1 }, [7] = { ["Part"] = game:GetService("Players").LocalPlayer.Character.Head, ["Transparency"] = 1 }, } } serverendpoint:InvokeServer(unpack(args)) end) end spawn(function() setcollision(trainpart, false) --[[ or ]] trainpart.CanCollide = false end) spawn(function() resize(trainpart, Vector3.new(5,5,10), hrp.CFrame) end) spawn(function() setweld(trainpart, hrp, trainpart) end) spawn(function() makemesh(trainpart) end) spawn(function() syncmeshsize(trainpart, Vector3.new(2,2,2)) end) spawn(function() syncmeshid(trainpart, "2231280549") end) spawn(function() syncmeshtexture(trainpart, "2231280614") end) spawn(function() setanchor(trainpart, false) end) spawn(function() game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 60 end) spawn(function() createspotlight(torso) end) spawn(function() synclighting(torso, 100) end) for _, v in ipairs(char:GetChildren()) do if v:IsA("BasePart") or v:IsA("MeshPart") then spawn(function() v.Anchored = false end) end end spawn(function() synctrans(smoke, 1) end) spawn(function() setweld(smoke, torso, smoke) end) spawn(function() addSmoke(smoke, Color3.fromRGB(30, 30, 30), 5) end) spawn(function() setanchor(smoke,false) end) spawn(function() setcollision(smoke, false) smoke.CanCollide = false end) function sound(id) s = Instance.new("Sound",workspace); s.SoundId = "rbxassetid://"..id; s.Volume = 1 end xd() debounce = {} trainpart.Touched:Connect(function(p) local model = p:FindFirstAncestorOfClass("Model") if not model then return end local hum = model:FindFirstChildOfClass("Humanoid") if not hum then return end local players = game.Players:GetPlayerFromCharacter(model) if not players then return end if players == player then return end if model:FindFirstChild("Head") then deletehead(model.Head) end sound(475073913) s:Play() end) end) end) end; task.spawn(C_10); -- StarterGui.goobyuif3x.Mainframe.Jhondoe.LocalScript local function C_12() local script = G2L["12"]; local button = script.Parent button.MouseButton1Click:Connect(function() --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] function BurningEff(part) local eff1 = Instance.new("ParticleEmitter",part) eff1.Size = NumberSequence.new(.1) eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)}) eff1.LightEmission = 1 eff1.Lifetime = NumberRange.new(1) eff1.Speed = NumberRange.new(0) eff1.Rate = 100 eff1.Texture = "rbxassetid://347504241" eff1.Acceleration = Vector3.new(0,10,0) eff1.Color = ColorSequence.new(Color3.new(1,0,0)) local eff2 = Instance.new("ParticleEmitter",part) eff2.Size = NumberSequence.new(.1) eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)}) eff2.LightEmission = 1 eff2.Lifetime = NumberRange.new(1) eff2.Speed = NumberRange.new(0) eff2.Rate = 100 eff2.Texture = "rbxassetid://347504259" eff2.Acceleration = Vector3.new(0,10,0) eff2.Color = ColorSequence.new(Color3.new(1,0,0)) local eff3 = Instance.new("ParticleEmitter",part) eff3.Size = NumberSequence.new(1) eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)}) eff3.LightEmission = 1 eff3.Lifetime = NumberRange.new(1) eff3.Speed = NumberRange.new(0) eff3.Rate = 100 eff3.Texture = "rbxasset://textures/particles/fire_main.dds" eff3.Acceleration = Vector3.new(0,10,0) eff3.Color = ColorSequence.new(Color3.new(1,0,0)) end local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end blak=Color3.new(0,0,0) local function Color(part, color) local args = { "SyncColor", { { Part = part, Color = color, UnionColoring = false } } } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MoveVector(part,vector) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Offset"] = vector } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end local function applyDecorationToPart(part) local argsCreate = { [1] = "CreateDecorations", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire" } } } local argsSync = { [1] = "SyncDecorate", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire", ["Size"] = 3, ["Heat"] = 25, ["Color"] = Color3.fromRGB(255, 0, 0), ["SecondaryColor"] = Color3.fromRGB(255, 0, 0) } } } _(argsCreate) _(argsSync) end function eyePart(part) local argsCreate = { [1] = "CreateDecorations", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire" } } } local argsSync = { [1] = "SyncDecorate", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire", ["Size"] = 1, ["Heat"] = 12, ["Color"] = Color3.fromRGB(155, 0, 0), ["SecondaryColor"] = Color3.fromRGB(255, 0, 0) } } } _(argsCreate) _(argsSync) end local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local UserInputService = game:GetService("UserInputService") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent --kill thingy function thekille(target) if target and target.Character then for i,v in target.Character:GetDescendants() do if v:IsA("BasePart") then RequestCommand:InvokeServer(";paint "..target.Name.." black") spawn(function() Color(v,blak) end) spawn(function() SetTrans(v,0.1) end) wait(0.5) spawn(function() SetTrans(v,0.2) end) wait(0.5) spawn(function() SetTrans(v,0.3) end) wait(0.5) spawn(function() SetTrans(v,0.4) end) wait(0.5) spawn(function() SetTrans(v,0.5) end) wait(0.5) spawn(function() SetTrans(v,0.6) end) wait(0.5) spawn(function() SetTrans(v,0.7) end) wait(0.5) spawn(function() SetTrans(v,0.8) end) wait(0.5) spawn(function() SetTrans(v,0.9) end) wait(0.5) spawn(function() SetTrans(v,1) end) wait(3) spawn(function() DestroyPart(v) end) end end end end wait(0.1) local kill = Instance.new("Sound",char) kill.SoundId = "rbxassetid://28144425" kill.Pitch = 0.6 kill.Volume = 3 local at = kill:Clone() at.SoundId="rbxassetid://82500396906354" at.Parent = char at.Volume = 0.5 local player = Players.LocalPlayer local character = char RequestCommand:InvokeServer(";titlebk me ᴊᴏʜɴ ᴅᴏᴇ") RequestCommand:InvokeServer(";removeaccessories") wait(1.5) RequestCommand:InvokeServer(";hat me 18196403126") wait(0.6) RequestCommand:InvokeServer(";shirt me 100276101149100") wait(0.9) RequestCommand:InvokeServer(";pants me 109662040845019") wait(0.5) RequestCommand:InvokeServer(";head me 0") wait(0.7) RequestCommand:InvokeServer(";face me 144075659") wait(0.3) local eye = char:FindFirstChild("Accessory (JohnEye)").Handle local arm = char:FindFirstChild("Right Arm") local tor = char:FindFirstChild("Torso") local ar2 = char:FindFirstChild("Left Arm") local RLeg = char:FindFirstChild("Right Leg") local head = char:FindFirstChild("Head") local LLeg = char:FindFirstChild("Left Leg") task.spawn(function() applyDecorationToPart(arm) end) task.spawn(function() applyDecorationToPart(ar2) end) task.spawn(function() eyePart(eye) end) RequestCommand:InvokeServer(";") task.spawn(function() Color(arm, Color3.fromRGB(0,0,0)) end) task.spawn(function() Color(ar2, Color3.fromRGB(252, 255, 150)) end) task.spawn(function() Color(head, Color3.fromRGB(252, 255, 150)) end) task.spawn(function() Color(tor, Color3.fromRGB(255, 255, 0)) end) task.spawn(function() Color(RLeg, Color3.fromRGB(0, 200, 255)) end) task.spawn(function() Color(LLeg, Color3.fromRGB(0, 200, 255)) end) task.spawn(function() AddMesh(arm) end) task.spawn(function() SetMesh(arm,"94818190090394") end) task.spawn(function() MoveVector(arm,Vector3.new(0.37, -0.6, 0)) end) local arm = character:FindFirstChild("Right Arm") local humanoid = character:FindFirstChildOfClass("Humanoid") local isDead = false humanoid.Died:Connect(function() isDead = true end) local animator = humanoid:FindFirstChildOfClass("Animator") local attackAnim = Instance.new("Animation") attackAnim.AnimationId = "rbxassetid://186934658" local attackTrack = animator:LoadAnimation(attackAnim) function attack() attackTrack:Play() local hitPlayer = nil local touchedConnection local function onTouch(other) local otherPlayer = Players:GetPlayerFromCharacter(other.Parent) if otherPlayer and otherPlayer ~= player then hitPlayer = otherPlayer end end touchedConnection = arm.Touched:Connect(onTouch) task.wait(0.5) if touchedConnection then touchedConnection:Disconnect() end if hitPlayer then d = at:Clone() d:Play() d.Parent = char spawn(function() wait(5) d:Destroy() end) task.spawn(DestroyPart,hitPlayer.Character.Head) else d = kill:Clone() d:Play() d.Parent = char wait(5) d:Destroy() end end UserInputService.TouchTap:Connect(function(input, gameProcessed) if gameProcessed then return end if isDead then return end attack() end) local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function fire(part) local argsCreate = { [1] = "CreateDecorations", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire" } } } local argsSync = { [1] = "SyncDecorate", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire", ["Size"] = 10, ["Heat"] = 0, ["Color"] = Color3.fromRGB(255, 0, 0), ["SecondaryColor"] = Color3.fromRGB(255, 0, 0) } } } _(argsCreate) _(argsSync) end function delete(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part, cf) local args = { "SyncMove", { { Part = part, CFrame = cf } } } _(args) end local function resize(part, size, cf) local args = { "SyncResize", { { Part = part, CFrame = cf, Size = size } } } _(args) end local function syncmaterial(part, mate) local args = { "SyncMaterial", { { Part = part, Material = mate } } } _(args) end local function transparency(part, trans) local args = { "SyncMaterial", { { Part = part, Transparency = trans } } } _(args) end local function color(part, color) local args = { "SyncColor", { { Part = part, Color = color, UnionColoring = false } } } _(args) end local function syncmeshid(part, id) local args = { "SyncMesh", { { Part = part, MeshId = "rbxassetid://" .. id } } } _(args) end function destroy(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end local function makemesh(part) local args = { "CreateMeshes", { { Part = part } } } _(args) end local function syncmeshsize(part, vectora) local args = { "SyncMesh", { { Part = part, Scale = vectora } } } _(args) end local function syncmeshtexture(part, id) local args = { "SyncMesh", { { Part = part, TextureId = "rbxassetid://" .. id } } } _(args) end local function name(part, stringa) local args = { "SetName", { part }, stringa } _(args) end local function lock(part, boolean) local args = { "SetLocked", { part }, boolean } _(args) end local function setcollision(part, booleana) local args = { "SyncCollision", { { Part = part, CanCollide = booleana } } } _(args) end local function setanchor(part, boolean) local args = { "SyncAnchor", { { Part = part, Anchored = boolean } } } _(args) end local function createdecal(part, side) local args = { "CreateTextures", { { Part = part, Face = side, TextureType = "Decal" } } } _(args) end local function setdecal(part, asset, side) local args = { "SyncTexture", { { Part = part, Face = side, TextureType = "Decal", Texture = "rbxassetid://" .. asset } } } _(args) end task.spawn(function() while task.wait(0.02) do task.spawn(function() local hrp = char.HumanoidRootPart local pos = hrp.CFrame * CFrame.new(0, -3, 0) local trail = serverendpoint:InvokeServer("CreatePart", "Normal", CFrame.new(0,0,0), char) task.spawn(function() setcollision(trail, false) end) task.spawn(function() syncmaterial(trail, Enum.Material.Granite) end) task.spawn(function() color(trail, Color3.new(0, 0, 0)) end) task.spawn(function() resize(trail, Vector3.new(10,0,10), pos) end) task.spawn(function() fire(trail) end) BurningEff(trail) task.wait(1) delete(trail) end) end end) local ReplicatedStorage = game:GetService("ReplicatedStorage") local rq = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent local RunService = game:GetService("RunService") local rotatetypeshii = Vector3.new(0, 1, 0).Unit local skypartrotation = 0 local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function reflect(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Reflectance"] = int } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function MeshColor(part,color) local args = { "SyncMesh", { { Part = part, VertexColor = color } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function Setmate(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Material"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function ClonePart(part,parent) local args = { [1] = "Clone", [2] = { [1] = part }, [3] = parent } return remote:InvokeServer(unpack(args)) end function Sky(id) local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommandSilent = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent local function findBuildingTools() local player = game:GetService("Players").LocalPlayer for _, item in ipairs(player.Character:GetChildren()) do if item:IsA("Tool") and item:FindFirstChild("SyncAPI") then return item end end for _, item in ipairs(player.Backpack:GetChildren()) do if item:IsA("Tool") and item:FindFirstChild("SyncAPI") then return item end end return nil end local buildingTools = findBuildingTools() if not buildingTools then warn("btools not found") return end local syncAPI = buildingTools:FindFirstChild("SyncAPI") local serverEndpoint = syncAPI and syncAPI:FindFirstChild("ServerEndpoint") if not serverEndpoint then warn("btools not found") return end local skyInstance = workspace.Terrain:FindFirstChild("Sky") or workspace:FindFirstChild("Sky") if not skyInstance then print"ok" end spawn(function() DestroyPart(skyInstance) end) local success, result if serverEndpoint:IsA("RemoteFunction") then success, result = pcall(function() return serverEndpoint:InvokeServer(unpack(args)) end) else serverEndpoint:FireServer(unpack(args)) success = true end if success then print"yay" end e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z mhm = CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,-5,0) v = remote:InvokeServer("CreatePart","Normal",mhm,char) task.spawn(function() SetName(v,"johnbeep") end) task.spawn(function() AddMesh(v) end) task.spawn(function() rq:InvokeServer(";") end) task.spawn(function() Resize(v,Vector3.new(0,0,0),v.CFrame) end) task.spawn(function() SetMesh(v,"1527559") end) task.spawn(function() MeshColor(v,vector.create(2,0,0)) end) task.spawn(function() SetTexture(v,id) end) task.spawn(function() MeshResize(v,Vector3.new(999999999999999999999999999999999999,999999999999999999999999999999999999,999999999999999999999999999999999999)) end) task.spawn(function() SetLocked(v,true) end) local rotationAngle = 5 local rotationSpeed = math.rad(20) RunService.Heartbeat:Connect(function(deltaTime) rotationAngle = rotationAngle + rotationSpeed * deltaTime local rotation = CFrame.Angles(0, rotationAngle, 0) local cf = CFrame.new(v.Position) * rotation task.spawn(function() MovePart(v, cf) end) end) end Sky("1529455") while true do wait(0.1) if character:FindFirstChildOfClass("Humanoid").Health <= 0 then RequestCommand:InvokeServer("") ClonePart(character.Head,workspace.Terrain) wait(0.1) local bg = workspace.Terrain.Head task.spawn(function() DestroyPart(bg.face) end) task.spawn(function() SetTrans(bg,1) end) ClonePart(character.johnbeep,workspace.Terrain) spawn(function() MeshColor(workspace.Terrain.johnbeep,vector.create(0,0,0)) end) task.spawn(function() MeshResize(workspace.Terrain.johnbeep,Vector3.new(-50000,-50000,-50000)) end) RequestCommand:InvokeServer(";") RequestCommand:InvokeServer(";") RequestCommand:InvokeServer(";") wait(4) RequestCommand:InvokeServer(";") RequestCommand:InvokeServer(";") RequestCommand:InvokeServer(";") wait(0.8) RequestCommand:InvokeServer(";") RequestCommand:InvokeServer(";") break end end end) end; task.spawn(C_12); -- StarterGui.goobyuif3x.Mainframe.drbs.LocalScript local function C_14() local script = G2L["14"]; local button = script.Parent button.MouseButton1Click:Connect(function() -- Put the script you want to run here end) end; task.spawn(C_14); -- StarterGui.goobyuif3x.Mainframe.kata n.LocalScript local function C_16() local script = G2L["16"]; local button = script.Parent button.MouseButton1Click:Connect(function() end) end; task.spawn(C_16); -- StarterGui.goobyuif3x.Mainframe.orusamasword.LocalScript local function C_18() local script = G2L["18"]; local button = script.Parent button.MouseButton1Click:Connect(function() end) end; task.spawn(C_18); -- StarterGui.goobyuif3x.Mainframe.Illstutem.LocalScript local function C_1a() local script = G2L["1a"]; local button = script.Parent button.MouseButton1Click:Connect(function() end) end; task.spawn(C_1a); -- StarterGui.goobyuif3x.Mainframe.Illstutem.LocalScript local function C_1c() local script = G2L["1c"]; local button = script.Parent button.MouseButton1Click:Connect(function() end) end; task.spawn(C_1c); -- StarterGui.goobyuif3x.Mainframe.Illstutem.LocalScript local function C_1e() local script = G2L["1e"]; local button = script.Parent button.MouseButton1Click:Connect(function() end) end; task.spawn(C_1e); -- StarterGui.goobyuif3x.Mainframe.Illstutem.LocalScript local function C_20() local script = G2L["20"]; local button = script.Parent button.MouseButton1Click:Connect(function() end) end; task.spawn(C_20); -- StarterGui.goobyuif3x.Mainframe.Illstutem.LocalScript local function C_22() local script = G2L["22"]; local button = script.Parent button.MouseButton1Click:Connect(function() end) end; task.spawn(C_22); -- StarterGui.goobyuif3x.Mainframe.Illstutem.LocalScript local function C_24() local script = G2L["24"]; local button = script.Parent button.MouseButton1Click:Connect(function() end) end; task.spawn(C_24); -- StarterGui.goobyuif3x.Mainframe.Illstutem.LocalScript local function C_26() local script = G2L["26"]; local button = script.Parent button.MouseButton1Click:Connect(function() end) end; task.spawn(C_26); -- StarterGui.goobyuif3x.Mainframe.Illstutem.LocalScript local function C_28() local script = G2L["28"]; local button = script.Parent button.MouseButton1Click:Connect(function() end) end; task.spawn(C_28); -- StarterGui.goobyuif3x.Mainframe.Illstutem.LocalScript local function C_2a() local script = G2L["2a"]; local button = script.Parent button.MouseButton1Click:Connect(function() end) end; task.spawn(C_2a); -- StarterGui.goobyuif3x.Mainframe.Illstutem.LocalScript local function C_2c() local script = G2L["2c"]; local button = script.Parent button.MouseButton1Click:Connect(function() end) end; task.spawn(C_2c); -- StarterGui.goobyuif3x.Mainframe.Illstutem.LocalScript local function C_2e() local script = G2L["2e"]; local button = script.Parent button.MouseButton1Click:Connect(function() end) end; task.spawn(C_2e); return G2L["1"], require;