local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/BugBuster3000/sametlibs/refs/heads/main/Neverlose%20Reloaded/Source"))() local Window = Library:Window({ Name = "Neverlose", SubName = "Roblox", Logo = "119425601173954", TimeLeft = "Premium" }) Window:Group("Main") local MainPage = Window:Page({ Name = "Main", Icon = "104155143774171" }) local VisualsPage = Window:Page({ Name = "Visuals", Icon = "119425601173954" }) local CombatSub = MainPage:SubPage({ Name = "Combat", Icon = "98488959537895" }) local PlayerSub = MainPage:SubPage({ Name = "Player", Icon = "104155143774171" }) local CombatLeft = CombatSub:Section({ Name = "Aimbot", Side = 1 }) local CombatRight = CombatSub:Section({ Name = "Weapon Mods", Side = 2 }) CombatLeft.IsFirstElement = true local AimbotToggle = CombatLeft:Toggle({ Name = "Enable Aimbot", Flag = "Aimbot_Enabled", Default = false, Callback = function(state) print("Aimbot Enabled:", state) end }) AimbotToggle:Colorpicker({ Name = "FOV Color", Flag = "Aimbot_FOVColor", Default = Color3.fromRGB(255, 0, 0), Alpha = 0.5, Callback = function(color, alpha) print("Aimbot Color:", color, "Alpha:", alpha) end }) CombatLeft:Slider({ Name = "FOV Radius", Flag = "Aimbot_FOV", Min = 10, Max = 500, Default = 120, Suffix = "°", Decimals = 1, Callback = function(val) print("FOV:", val) end }) CombatLeft:TextSlider({ Name = "Aim Smoothness", Flag = "Aimbot_Smoothness", Min = 1, Max = 3, Default = 2, Decimals = 1, TextProps = { [1] = "Slow", [2] = "Medium", [3] = "Fast" }, Callback = function(val) print("Smoothness:", val) end }) CombatLeft.IsLastElement = true CombatLeft:RangedSlider({ Name = "Target Distance", Flag = "Aimbot_Distance", Min = 0, Max = 1000, Default = { Min = 10, Max = 250 }, Suffix = " studs", Decimals = 1, Callback = function(val) print("Min Distance:", val.Min, "Max Distance:", val.Max) end }) CombatRight.IsFirstElement = true CombatRight:Dropdown({ Name = "Hit Part", Flag = "Aimbot_HitPart", Items = { "Head", "Torso", "Left Arm", "Right Arm", "Legs" }, Default = "Head", Multi = false, Callback = function(val) print("Selected Part:", val) end }) CombatRight:Dropdown({ Name = "Weapon Mods", Flag = "Weapon_Mods", Items = { "No Recoil", "No Spread", "Fast Reload", "Infinite Ammo" }, Default = { "No Recoil" }, Multi = true, MaxSize = 120, Callback = function(val) print("Active Mods:") for _, mod in pairs(val) do print("-", mod) end end }) CombatRight:Button({ Name = "Reset Aimbot", Callback = function() print("Aimbot settings reset!") Library:Notification("Aimbot settings reset!", "107463660077553", Color3.fromRGB(0, 255, 0), 3) end }) CombatRight:Label("Status: Ready") CombatRight.IsLastElement = true CombatRight:Textbox({ Name = "Custom Name", Flag = "Player_Name", Placeholder = "Enter name...", Default = "", Finished = true, -- Only fires when Enter is pressed or you click away Callback = function(text) print("Textbox Value:", text) end }) local PlayerSection = PlayerSub:Section({ Name = "Local Player", Side = 1 }) PlayerSection.IsFirstElement = true local LabelWithColor = PlayerSection:Label("ESP Color") LabelWithColor:Colorpicker({ Flag = "Player_ESPColor", Default = Color3.fromRGB(0, 255, 255), Callback = function(color) print("ESP Color changed to:", color) end }) local AdvancedToggle = PlayerSection:Toggle({ Name = "Advanced Fly", Flag = "Player_AdvFly", Default = false }) local FlySettings = AdvancedToggle:Settings() FlySettings.IsFirstElement = true FlySettings:Slider({ Name = "Fly Speed", Flag = "Fly_Speed", Min = 10, Max = 500, Default = 50, Callback = function(v) print("Fly speed:", v) end }) FlySettings.IsFirstElement = false FlySettings.IsLastElement = true FlySettings:Button({ Name = "Reset Speed", Callback = function() print("Speed reset!") end }) PlayerSection.IsFirstElement = false PlayerSection.IsLastElement = true PlayerSection:Button({ Name = "Kill Player (Test)", Callback = function() print("Button clicked!") end }) local SettingsTab = Library:CreateSettingsPage(Window, SettingsPage, Window:Watermark(), Window:KeybindList()) Library:CheckAutoLoad(Window)