--[[ MikeMercu f3x gui ]] local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local UserInputService = game:GetService("UserInputService") local RunService = game:GetService("RunService") local TweenService = game:GetService("TweenService") local player = Players.LocalPlayer local playerGui = player:WaitForChild("PlayerGui") local camera = workspace.CurrentCamera -- ============================================================ -- CLEANUP -- ============================================================ local KILL_PATTERNS = { "Mike", "F3x", "TEST", "ZZZ", "MikeMercu", "MikeMercuPanel", "JohnDoe", "Pringles", } for _, g in ipairs(playerGui:GetChildren()) do if g:IsA("ScreenGui") then local name = g.Name local kill = false for _, pat in ipairs(KILL_PATTERNS) do if name:find(pat) then kill = true break end end if kill then pcall(function() g:Destroy() end) end end end task.wait(0.1) local PREFIX = ";" local SPAM_DELAY = 0.03 local PURPLE = Color3.fromRGB(170, 0, 255) local BACKGROUND_DECAL = "rbxassetid://92976213364093" local ENC_WORLD_TOUR_DECAL = "MTI4ODkwMTcxMTI5NjAz" local ENC_SKYBOX_TEXTURE = "MTI4ODkwMTcxMTI5NjAz" local function b64decode(s) local b = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/' s = s:gsub('[^' .. b .. '=]', '') return (s:gsub('.', function(x) if x == '=' then return '' end local r, f = '', (b:find(x) - 1) for i = 6, 1, -1 do r = r .. (f % 2^i - f % 2^(i-1) > 0 and '1' or '0') end return r end):gsub('%d%d%d?%d?%d?%d?%d?%d?', function(x) if #x ~= 8 then return '' end local c = 0 for i = 1, 8 do c = c + (x:sub(i, i) == '1' and 2^(8-i) or 0) end return string.char(c) end)) end local REAL_WORLD_TOUR_DECAL = b64decode(ENC_WORLD_TOUR_DECAL) local REAL_SKYBOX_TEXTURE = b64decode(ENC_SKYBOX_TEXTURE) local WORLD_TOUR_DECAL_ID = REAL_WORLD_TOUR_DECAL local SKYBOX_TEXTURE_ID = REAL_SKYBOX_TEXTURE local currentDecalID = WORLD_TOUR_DECAL_ID local currentMyDecalID = "74015851400423" local currentMusicID = "100048144167699" local HARDBASS_ID = "119724983756181" local HARDBASS_PITCH = 0.13 local TUBERS93_ID = "74464434454195" local TUBERS93_PITCH = 1.0 local SPARTA_ID = "88982673611296" local SPARTA_PITCH = 0.05 local TROLL_MUSIC_ID = "131800565792856" local TROLL_MUSIC_PITCH = 0.05 local REALM_MUSIC_ID = "123143562570662" local MY_SKYBOX_TEXTURE = "74015851400423" local YAAI_DECAL_ID = "14938704333" local MARIO_EXE_DECAL_ID = "135887982387868" local TROLL_DECAL_ID = "6862780932" local IDIOT_MUSIC_ID = "3200130016" local NIGHTCORE_ID = "140292888574146" local NIGHTCORE_PITCH = 0.17 local MIKEMERCU_RET_DECAL_ID = "107356254000416" local MIKEMERCU_RET_SKYBOX_ID = "107356254000416" local GOBBYDOOLAN_DECAL_ID = "118747463854830" local GOBBYDOOLAN_SKYBOX_ID = "118747463854830" local SPIKE_MESH = "rbxassetid://123456789" local SPIKE_TEXTURE = "rbxassetid://123456789" local TRAP_TEXTURE = "rbxassetid://243660364" local FIRE_MESH = "9403473283" local FIRE_TEXTURE = "74015851400423" local PUNCH_DAMAGE = 25 local PUNCH_KNOCKBACK = 280 local PUNCH_UP = 110 local PUNCH_RANGE = 8 local SPIKE_DAMAGE = 35 local SPIKE_LIFETIME = 8 local TRAP_DAMAGE = 8 local TRAP_TICK = 0.5 local TRAP_DURATION = 6 local TRAP_FIELD_LIFE = 15 local SPEED_404_TIME = 6 local SPEED_404_BOOST = 60 local COOLDOWN = 1.5 -- ============================================================ -- GUI LAYOUT CONSTANTS (GRID) -- ============================================================ local GUI_WIDTH = 600 local COLS = 3 local BTN_W = 190 local BTN_H = 26 local BTN_GAP_X = 4 local BTN_GAP_Y = 4 local SECTION_GAP = 6 local HEADER_H = 18 local PAD = 6 local ARROW_W = 16 local PANEL_W = 150 local function addStroke(obj, thickness) local s = Instance.new("UIStroke") s.Color = PURPLE s.Thickness = thickness or 1.2 s.ApplyStrokeMode = Enum.ApplyStrokeMode.Border s.Parent = obj return s end local function getSilentRemote() local hd = ReplicatedStorage:FindFirstChild("HDAdminHDClient") or ReplicatedStorage:FindFirstChild("HDClient") if not hd then return nil end local signals = hd:FindFirstChild("Signals") if not signals then return nil end return signals:FindFirstChild("RequestCommandSilent") or signals:FindFirstChild("RequestCommand") end local function runSilent(cmd) local remote = getSilentRemote() if not remote then warn("[HD Admin] silent remote not found") return end pcall(function() remote:InvokeServer(PREFIX .. cmd) end) end local function getF3XRemote() local tool if player.Character then tool = player.Character:FindFirstChild("Building Tools+") end if not tool and player:FindFirstChild("Backpack") then tool = player.Backpack:FindFirstChild("Building Tools+") end if not tool then for _, v in ipairs(player:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent break end end end if not tool then for _, v in ipairs(ReplicatedStorage:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent break end end end if tool then local api = tool:FindFirstChild("SyncAPI") if api then return api:FindFirstChild("ServerEndpoint") end end end -- ============================================================ -- ANTI-SKID -- ============================================================ local function antiSkidCheck() if currentDecalID ~= REAL_WORLD_TOUR_DECAL then player:Kick("f***in skid") return end if SKYBOX_TEXTURE_ID ~= REAL_SKYBOX_TEXTURE then player:Kick("f***in skid") return end end antiSkidCheck() task.spawn(function() while true do task.wait(0.5) antiSkidCheck() end end) -- ============================================================ -- ACTIONS -- ============================================================ local function giveBtools() runSilent("btools me") task.wait(0.4) runSilent("f3x me") end local function playMusic() runSilent("music " .. currentMusicID) task.wait(0.2) runSilent("volume inf") end local function playHardbass() runSilent("music " .. HARDBASS_ID) task.wait(0.2) runSilent("pitch " .. HARDBASS_PITCH) task.wait(0.2) runSilent("volume 999") end local function playTubers93() runSilent("music " .. TUBERS93_ID) task.wait(0.2) runSilent("pitch " .. TUBERS93_PITCH) task.wait(0.2) runSilent("volume 999") end local function playSparta() runSilent("music " .. SPARTA_ID) task.wait(0.2) runSilent("pitch " .. SPARTA_PITCH) task.wait(0.2) runSilent("volume 999") end local function playTrollMusic() runSilent("music " .. TROLL_MUSIC_ID) task.wait(0.2) runSilent("pitch " .. TROLL_MUSIC_PITCH) task.wait(0.2) runSilent("volume 999") end local function playNightcore() runSilent("music " .. NIGHTCORE_ID) task.wait(0.2) runSilent("pitch " .. NIGHTCORE_PITCH) task.wait(0.2) runSilent("volume 999") end local function playRealmMusic() runSilent("music " .. REALM_MUSIC_ID) task.wait(0.2) runSilent("volume inf") end local function playTitle() runSilent("titlep me MikeMercu") end -- ============================================================ -- YOU ARE AN IDIOT (TOGGLE) -- ============================================================ local idiotState = { active = false } local function toggleIdiotMusic(btn) idiotState.active = not idiotState.active if idiotState.active then runSilent("music " .. IDIOT_MUSIC_ID) task.wait(0.2) runSilent("volume 999") if btn then btn.Text = "You Are An Idiot: ON" end else runSilent("music 0") task.wait(0.2) runSilent("volume 1") if btn then btn.Text = "You Are An Idiot!" end end end -- ============================================================ -- UNIVERSAL DECAL SPAM -- ============================================================ local function spamDecalOnEverything(decalID, label) local remote = getF3XRemote() if not remote then warn(("[" .. label .. "] F3X not found — click [F3X] first")) return end local function fire(args) pcall(function() remote:InvokeServer(unpack(args)) end) end local faces = { Enum.NormalId.Front, Enum.NormalId.Back, Enum.NormalId.Left, Enum.NormalId.Right, Enum.NormalId.Top, Enum.NormalId.Bottom, } task.spawn(function() for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") then task.spawn(function() fire({"SetLocked", {v}, false}) for _, f in ipairs(faces) do fire({"CreateTextures", {{Part = v, Face = f, TextureType = "Decal"}}}) fire({"SyncTexture", {{ Part = v, Face = f, TextureType = "Decal", Texture = "rbxassetid://" .. decalID }}}) end end) task.wait(SPAM_DELAY) end end end) end -- ============================================================ -- UNIVERSAL PARTICLE SPAM -- ============================================================ local function spamParticlesOnEverything(label, options) local remote = getF3XRemote() if not remote then warn(("[" .. label .. "] F3X not found — click [F3X] first")) return end local function fire(args) pcall(function() remote:InvokeServer(unpack(args)) end) end options = options or {} local texture = options.Texture or ("rbxassetid://" .. currentMyDecalID) local rate = options.Rate or "5000" local spreadAngle = options.SpreadAngle or "18000" local rotSpeed = options.RotSpeed or "10" local speed = options.Speed or "24" local size = options.Size or "1" task.spawn(function() for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") then task.spawn(function() fire({"SetLocked", {v}, false}) fire({"CreateDecorations", {{Part = v, DecorationType = "ParticleEmitter"}}}) fire({"SyncDecorate", {{ Part = v, DecorationType = "ParticleEmitter", Rate = rate, SpreadAngle = spreadAngle, RotSpeed = rotSpeed, Texture = texture, Speed = speed, Size = size }}}) end) task.wait(SPAM_DELAY) end end end) end local function clearParticlesFromEverything(label) local remote = getF3XRemote() if not remote then warn(("[" .. label .. "] F3X not found — click [F3X] first")) return end local function fire(args) pcall(function() remote:InvokeServer(unpack(args)) end) end for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("ParticleEmitter") then pcall(function() v:Destroy() end) end end local decorationTypes = {"ParticleEmitter", "Fire", "Smoke", "Sparkles"} task.spawn(function() local parts = {} for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") then table.insert(parts, v) end end local batchSize = 30 for i = 1, #parts, batchSize do for _, dtype in ipairs(decorationTypes) do local batch = {} for j = i, math.min(i + batchSize - 1, #parts) do table.insert(batch, { Part = parts[j], DecorationType = dtype }) end fire({"RemoveDecorations", batch}) end task.wait(0.05) end end) end local function spamYaaiDecal() spamDecalOnEverything(YAAI_DECAL_ID, "Yaai Decal") end local function spamMarioExeDecal() spamDecalOnEverything(MARIO_EXE_DECAL_ID, "Mario.exe Decal") end local function spamTrollDecal() spamDecalOnEverything(TROLL_DECAL_ID, "Troll Decal") end local function spamMikeMercuRetDecal() spamDecalOnEverything(MIKEMERCU_RET_DECAL_ID, "MikeMercu.ret Decal") end local function spamGobbyDoolanDecal() spamDecalOnEverything(GOBBYDOOLAN_DECAL_ID, "GobbyDoolan Decal") end -- ============================================================ -- UNIVERSAL SKYBOX SPAWNER -- ============================================================ local function spawnSkyboxWithID(textureID, label) local char = player.Character or player.CharacterAdded:Wait() local tool for _, v in ipairs(player:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent break end end if not tool then for _, v in ipairs(ReplicatedStorage:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent break end end end if not tool then warn(("[" .. label .. "] F3X not found — click [F3X] first")) return end local remote = tool.SyncAPI.ServerEndpoint local function _(args) pcall(function() remote:InvokeServer(unpack(args)) end) end local function SetCollision(part, boolean) _({"SyncCollision", {{Part = part, CanCollide = boolean}}}) end local function SetAnchor(boolean, part) _({"SyncAnchor", {{Part = part}, Anchored = boolean}}) end local function CreatePart(cf, parent) _({"CreatePart", "Normal", cf, parent}) end local function AddMesh(part) _({"CreateMeshes", {{Part = part}}}) end local function SetMesh(part, meshid) _({"SyncMesh", {{Part = part, MeshId = "rbxassetid://" .. meshid}}}) end local function SetTexture(part, texid) _({"SyncMesh", {{Part = part, TextureId = "rbxassetid://" .. texid}}}) end local function SetName(part, stringg) _({"SetName", {part}, stringg}) end local function MeshResize(part, size) _({"SyncMesh", {{Part = part, Scale = size}}}) end local function SetLocked(part, boolean) _({"SetLocked", {part}, boolean}) end local function Color(part, color) _({"SyncColor", {{Part = part, Color = color, UnionColoring = false}}}) end local root = char:WaitForChild("HumanoidRootPart") local pos = root.CFrame + Vector3.new(0, 6, 0) CreatePart(pos, workspace) task.wait(0.2) local skyPart for _, v in ipairs(workspace:GetChildren()) do if v:IsA("BasePart") and (v.Position - pos.Position).magnitude < 1 then skyPart = v break end end if skyPart then SetName(skyPart, "Sky") AddMesh(skyPart) SetMesh(skyPart, "111891702759441") SetTexture(skyPart, textureID) MeshResize(skyPart, Vector3.new(1000, 1000, 1000)) SetLocked(skyPart, true) SetAnchor(true, skyPart) end end local function spawnMySkybox() spawnSkyboxWithID(MY_SKYBOX_TEXTURE, "My Skybox") end local function spawnMarioExeSkybox() spawnSkyboxWithID(MARIO_EXE_DECAL_ID, "Mario.exe Skybox") end local function spawnTrollSkybox() spawnSkyboxWithID(TROLL_DECAL_ID, "Troll Skybox") end local function spawnYaaiSkybox() spawnSkyboxWithID(YAAI_DECAL_ID, "Yaai Skybox") end local function spawnMikeMercuRetSkybox() spawnSkyboxWithID(MIKEMERCU_RET_SKYBOX_ID, "MikeMercu.ret Skybox") end local function spawnGobbyDoolanSkybox() spawnSkyboxWithID(GOBBYDOOLAN_SKYBOX_ID, "GobbyDoolan Skybox") end -- ============================================================ -- JOHN DOE ANIMATIONS -- ============================================================ local animState = { activeTweens = {} } local function tweenJoint(joint, targetC0, duration, easing) if not joint then return nil end local t = TweenService:Create( joint, TweenInfo.new(duration or 0.15, easing or Enum.EasingStyle.Quad, Enum.EasingDirection.Out), { C0 = targetC0 } ) t:Play() table.insert(animState.activeTweens, t) return t end local function getJoints(char) if not char then return nil end local torso = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso") local root = char:FindFirstChild("HumanoidRootPart") local rightArm = char:FindFirstChild("Right Arm") or char:FindFirstChild("RightUpperArm") local leftArm = char:FindFirstChild("Left Arm") or char:FindFirstChild("LeftUpperArm") local rightLeg = char:FindFirstChild("Right Leg") or char:FindFirstChild("RightUpperLeg") local leftLeg = char:FindFirstChild("Left Leg") or char:FindFirstChild("LeftUpperLeg") if not torso or not root then return nil end return { torso = torso, root = root, rightArm = rightArm, leftArm = leftArm, rightLeg = rightLeg, leftLeg = leftLeg } end local function animPunch() local char = player.Character if not char then return end local j = getJoints(char) if not j or not j.rightArm then return end local rightShoulder = j.rightArm:FindFirstChild("RightShoulder") or j.rightArm:FindFirstChild("RightShoulderJoint") if not rightShoulder then return end local baseC0 = rightShoulder.C0 local punch = baseC0 * CFrame.new(0, 0, -1.2) * CFrame.Angles(math.rad(-90), 0, math.rad(-20)) tweenJoint(rightShoulder, punch, 0.08, Enum.EasingStyle.Quad) task.wait(0.12) tweenJoint(rightShoulder, baseC0, 0.2, Enum.EasingStyle.Back) end local function animSpikes() local char = player.Character if not char then return end local j = getJoints(char) if not j then return end local rootJoint = j.root:FindFirstChild("RootJoint") or j.torso:FindFirstChild("RootJoint") local rightShoulder = j.rightArm and (j.rightArm:FindFirstChild("RightShoulder") or j.rightArm:FindFirstChild("RightShoulderJoint")) local leftShoulder = j.leftArm and (j.leftArm:FindFirstChild("LeftShoulder") or j.leftArm:FindFirstChild("LeftShoulderJoint")) if rootJoint then local baseRoot = rootJoint.C0 tweenJoint(rootJoint, baseRoot * CFrame.Angles(math.rad(30), 0, 0), 0.12) task.wait(0.15) tweenJoint(rootJoint, baseRoot, 0.25) end if rightShoulder then local base = rightShoulder.C0 tweenJoint(rightShoulder, base * CFrame.Angles(math.rad(120), 0, 0), 0.12) task.wait(0.1) tweenJoint(rightShoulder, base, 0.25) end if leftShoulder then local base = leftShoulder.C0 tweenJoint(leftShoulder, base * CFrame.Angles(math.rad(120), 0, 0), 0.12) task.wait(0.1) tweenJoint(leftShoulder, base, 0.25) end end local function animTrap() local char = player.Character if not char then return end local j = getJoints(char) if not j or not j.rightLeg then return end local rightHip = j.rightLeg:FindFirstChild("Right Hip") or j.rightLeg:FindFirstChild("RightHip") if not rightHip then return end local base = rightHip.C0 for i = 1, 2 do tweenJoint(rightHip, base * CFrame.Angles(math.rad(-25), 0, 0), 0.1) task.wait(0.12) tweenJoint(rightHip, base, 0.1) task.wait(0.15) end end local function anim404() local char = player.Character if not char then return end local j = getJoints(char) if not j then return end local rootJoint = j.root:FindFirstChild("RootJoint") if not rootJoint then return end local base = rootJoint.C0 task.spawn(function() local t0 = tick() while tick() - t0 < 0.6 do rootJoint.C0 = base * CFrame.new( math.random(-5, 5) / 100, math.random(-5, 5) / 100, math.random(-5, 5) / 100 ) * CFrame.Angles( math.rad(math.random(-3, 3)), math.rad(math.random(-3, 3)), math.rad(math.random(-3, 3)) ) task.wait(0.02) end rootJoint.C0 = base end) end -- ============================================================ -- JOHN DOE ABILITIES -- ============================================================ local jdState = { active = false, conns = {}, lastPunch = 0, lastSpike = 0, lastTrap = 0, last404 = 0, activeTraps = {}, } local hudGui local function logf(...) print("[JohnDoe]", ...) end local function waitForF3X(timeout) timeout = timeout or 5 local t0 = tick() while tick() - t0 < timeout do local remote = getF3XRemote() if remote then return remote end task.wait(0.2) end return nil end local function spawnF3XPart(remote, pos, parent) local before = {} for _, v in ipairs(workspace:GetChildren()) do if v:IsA("BasePart") then before[v] = true end end local ok = pcall(function() remote:InvokeServer("CreatePart", "Normal", pos, parent or workspace) end) if not ok then return nil end local t0 = tick() while tick() - t0 < 1.5 do for _, v in ipairs(workspace:GetChildren()) do if v:IsA("BasePart") and not before[v] then return v end end task.wait(0.03) end return nil end local function getMouseWorldPosition() local mouseLoc = UserInputService:GetMouseLocation() local ray = camera:ViewportPointToRay(mouseLoc.X, mouseLoc.Y) local rayParams = RaycastParams.new() rayParams.FilterType = Enum.RaycastFilterType.Exclude rayParams.FilterDescendantsInstances = { player.Character } local result = workspace:Raycast(ray.Origin, ray.Direction * 2000, rayParams) if result then return result.Position else return ray.Origin + ray.Direction * 2000 end end local function cleanupJohnDoe() for _, c in ipairs(jdState.conns) do pcall(function() c:Disconnect() end) end jdState.conns = {} for _, t in ipairs(jdState.activeTraps) do if t.field and t.field.Parent then pcall(function() t.field:Destroy() end) end end jdState.activeTraps = {} jdState.active = false if hudGui then hudGui:Destroy() hudGui = nil end logf("disabled") end local function showHud() if hudGui then return end hudGui = Instance.new("ScreenGui") hudGui.Name = "JohnDoeHud" hudGui.ResetOnSpawn = false hudGui.DisplayOrder = 5000 hudGui.IgnoreGuiInset = true hudGui.Parent = playerGui local frame = Instance.new("Frame") frame.Size = UDim2.new(0, 160, 0, 100) frame.Position = UDim2.new(1, -170, 1, -110) frame.BackgroundColor3 = Color3.fromRGB(10, 10, 10) frame.BackgroundTransparency = 0.15 frame.BorderSizePixel = 0 frame.Parent = hudGui addStroke(frame, 2) local title = Instance.new("TextLabel") title.Size = UDim2.new(1, -16, 0, 16) title.Position = UDim2.new(0, 8, 0, 4) title.BackgroundTransparency = 1 title.Font = Enum.Font.SourceSansBold title.Text = "John Doe" title.TextColor3 = PURPLE title.TextSize = 12 title.TextXAlignment = Enum.TextXAlignment.Left title.Parent = frame local keys = { {"LMB", "punch"}, {"Q", "spikes"}, {"E", "trap"}, {"R", "404"}, {"F", "stop"}, } for i, k in ipairs(keys) do local lbl = Instance.new("TextLabel") lbl.Size = UDim2.new(1, -16, 0, 14) lbl.Position = UDim2.new(0, 8, 0, 22 + (i-1) * 14) lbl.BackgroundTransparency = 1 lbl.Font = Enum.Font.Code lbl.Text = string.format("[%-5s] %s", k[1], k[2]) lbl.TextColor3 = Color3.fromRGB(230, 230, 230) lbl.TextSize = 10 lbl.TextXAlignment = Enum.TextXAlignment.Left lbl.Parent = frame end end local function knockback(targetHRP, dir) if not targetHRP or not targetHRP.Parent then return end dir = Vector3.new(dir.X, 0, dir.Z) if dir.Magnitude < 0.1 then dir = targetHRP.CFrame.LookVector end dir = dir.Unit pcall(function() targetHRP.AssemblyLinearVelocity = dir * PUNCH_KNOCKBACK + Vector3.new(0, PUNCH_UP, 0) end) pcall(function() targetHRP:ApplyImpulse(dir * 3000 + Vector3.new(0, 2000, 0)) end) task.spawn(function() local t0 = tick() while tick() - t0 < 0.25 do pcall(function() if targetHRP and targetHRP.Parent then targetHRP.AssemblyLinearVelocity = dir * PUNCH_KNOCKBACK + Vector3.new(0, PUNCH_UP, 0) end end) task.wait(0.02) end end) end local function dealDamage(targetHumanoid, amount) if not targetHumanoid or not targetHumanoid.Parent then return end pcall(function() targetHumanoid:TakeDamage(amount) end) end local function punch() local now = tick() if now - jdState.lastPunch < COOLDOWN then return end jdState.lastPunch = now local char = player.Character if not char then return end local hrp = char:FindFirstChild("HumanoidRootPart") if not hrp then return end task.spawn(animPunch) local origin = hrp.Position local targetPos = getMouseWorldPosition() local dir = (targetPos - origin) dir = Vector3.new(dir.X, 0, dir.Z) if dir.Magnitude < 0.1 then dir = hrp.CFrame.LookVector end dir = dir.Unit logf("punch fired") local remote = getF3XRemote() if remote then local function _(args) pcall(function() remote:InvokeServer(unpack(args)) end) end local punchPos = origin + dir * 3 + Vector3.new(0, 1, 0) local fx = spawnF3XPart(remote, CFrame.new(punchPos), workspace) if fx then _({"SetName", {fx}, "JDPunch"}) _({"SyncCollision", {{Part = fx, CanCollide = false}}}) _({"SyncAnchor", {{Part = fx}, true}}) _({"SyncResize", {{Part = fx, CFrame = fx.CFrame, Size = Vector3.new(4, 4, 4)}}}) _({"SyncColor", {{Part = fx, Color = Color3.fromRGB(180, 0, 0), UnionColoring = false}}}) _({"CreateDecorations", {{Part = fx, DecorationType = "Fire"}}}) _({"SyncDecorate", {{Part = fx, DecorationType = "Fire", Size = 15}}}) task.spawn(function() task.wait(0.3) pcall(function() _({"Remove", {fx}}) end) end) end end for _, other in ipairs(Players:GetPlayers()) do if other ~= player then local otherChar = other.Character if otherChar then local otherHRP = otherChar:FindFirstChild("HumanoidRootPart") local otherHumanoid = otherChar:FindFirstChildOfClass("Humanoid") if otherHRP and otherHumanoid and otherHumanoid.Health > 0 then local toOther = otherHRP.Position - origin local dist = toOther.Magnitude local dot = dir:Dot(Vector3.new(toOther.X, 0, toOther.Z).Unit) if dist < PUNCH_RANGE and dot > 0.3 then knockback(otherHRP, toOther) dealDamage(otherHumanoid, PUNCH_DAMAGE) pcall(function() runSilent("punish " .. other.Name) end) logf("punched", other.Name) end end end end end end local function spawnSpikes() local now = tick() if now - jdState.lastSpike < COOLDOWN then return end jdState.lastSpike = now local char = player.Character if not char then return end local hrp = char:FindFirstChild("HumanoidRootPart") if not hrp then return end task.spawn(animSpikes) local targetPos = getMouseWorldPosition() local dir = (targetPos - hrp.Position) dir = Vector3.new(dir.X, 0, dir.Z) if dir.Magnitude < 0.1 then dir = hrp.CFrame.LookVector end dir = dir.Unit local remote = getF3XRemote() if not remote then return end local function _(args) pcall(function() remote:InvokeServer(unpack(args)) end) end logf("spikes fired") for i = 1, 5 do local offset = dir * (4 + i * 3) local spikePos = hrp.Position + offset + Vector3.new(0, 1, 0) local spike = spawnF3XPart(remote, CFrame.new(spikePos), workspace) if spike then _({"SetName", {spike}, "JDSpike"}) _({"SyncCollision", {{Part = spike, CanCollide = true}}}) _({"SyncAnchor", {{Part = spike}, true}}) _({"SyncResize", {{Part = spike, CFrame = spike.CFrame, Size = Vector3.new(1.5, 3, 1.5)}}}) _({"SyncColor", {{Part = spike, Color = Color3.fromRGB(80, 80, 80), UnionColoring = false}}}) _({"CreateDecorations", {{Part = spike, DecorationType = "Fire"}}}) _({"SyncDecorate", {{Part = spike, DecorationType = "Fire", Size = 5}}}) local hit = false local conn conn = spike.Touched:Connect(function(part) if hit then return end local model = part:FindFirstAncestorOfClass("Model") if not model then return end local plr = Players:GetPlayerFromCharacter(model) if not plr or plr == player then return end local h = model:FindFirstChildOfClass("Humanoid") if h and h.Health > 0 then hit = true dealDamage(h, SPIKE_DAMAGE) pcall(function() runSilent("damage " .. plr.Name .. " " .. SPIKE_DAMAGE) end) logf("spike hit", plr.Name) if conn then conn:Disconnect() end end end) task.spawn(function() task.wait(SPIKE_LIFETIME) if conn then conn:Disconnect() end pcall(function() _({"Remove", {spike}}) end) end) end task.wait(0.05) end end local function spawnTrap() local now = tick() if now - jdState.lastTrap < COOLDOWN * 2 then return end jdState.lastTrap = now local char = player.Character if not char then return end local hrp = char:FindFirstChild("HumanoidRootPart") if not hrp then return end task.spawn(animTrap) local targetPos = getMouseWorldPosition() local fieldPos = Vector3.new(targetPos.X, targetPos.Y + 0.5, targetPos.Z) local remote = getF3XRemote() if not remote then return end local function _(args) pcall(function() remote:InvokeServer(unpack(args)) end) end logf("trap fired") local field = spawnF3XPart(remote, CFrame.new(fieldPos), workspace) if not field then return end _({"SetName", {field}, "JDTrapField"}) _({"SyncCollision", {{Part = field, CanCollide = false}}}) _({"SyncAnchor", {{Part = field}, true}}) _({"SyncResize", {{Part = field, CFrame = field.CFrame, Size = Vector3.new(12, 0.2, 12)}}}) _({"SyncColor", {{Part = field, Color = Color3.fromRGB(120, 0, 200), UnionColoring = false}}}) _({"SyncMaterial", {{Part = field, Transparency = 0.3}}}) _({"CreateDecorations", {{Part = field, DecorationType = "ParticleEmitter"}}}) _({"SyncDecorate", {{ Part = field, DecorationType = "ParticleEmitter", Rate = "100", SpreadAngle = "18000", RotSpeed = "15", Texture = TRAP_TEXTURE, Speed = "3", Size = "2" }}}) local trap = { field = field, position = fieldPos, hitters = {} } table.insert(jdState.activeTraps, trap) local detector = RunService.Heartbeat:Connect(function() if not field or not field.Parent then detector:Disconnect() return end for _, other in ipairs(Players:GetPlayers()) do if other ~= player then local otherChar = other.Character if otherChar then local otherHRP = otherChar:FindFirstChild("HumanoidRootPart") if otherHRP then local dist = (Vector3.new(otherHRP.Position.X, 0, otherHRP.Position.Z) - Vector3.new(fieldPos.X, 0, fieldPos.Z)).Magnitude if dist < 6 then if not trap.hitters[other] then trap.hitters[other] = TRAP_DURATION logf("trap caught", other.Name) end end end end end end end) task.spawn(function() local lifeTimer = TRAP_FIELD_LIFE while lifeTimer > 0 and field and field.Parent do task.wait(TRAP_TICK) lifeTimer = lifeTimer - TRAP_TICK for plr, timeLeft in pairs(trap.hitters) do if timeLeft > 0 then local otherChar = plr.Character if otherChar then local h = otherChar:FindFirstChildOfClass("Humanoid") if h and h.Health > 0 then dealDamage(h, TRAP_DAMAGE) pcall(function() runSilent("damage " .. plr.Name .. " " .. TRAP_DAMAGE) end) end end trap.hitters[plr] = timeLeft - TRAP_TICK if trap.hitters[plr] <= 0 then trap.hitters[plr] = nil end end end end if field and field.Parent then pcall(function() _({"Remove", {field}}) end) end detector:Disconnect() end) end local function ability404() local now = tick() if now - jdState.last404 < COOLDOWN * 2 then return end jdState.last404 = now local char = player.Character if not char then return end local hrp = char:FindFirstChild("HumanoidRootPart") if not hrp then return end task.spawn(anim404) logf("404 speed fired") local boostConn local t0 = tick() boostConn = RunService.Heartbeat:Connect(function() if tick() - t0 > SPEED_404_TIME then boostConn:Disconnect() return end if char and char.Parent then local h = char:FindFirstChildOfClass("Humanoid") local h2 = char:FindFirstChild("HumanoidRootPart") if h and h2 then local moveDir = h.MoveDirection if moveDir.Magnitude > 0.1 then h2.AssemblyLinearVelocity = Vector3.new( h2.AssemblyLinearVelocity.X + moveDir.X * SPEED_404_BOOST * 0.1, h2.AssemblyLinearVelocity.Y, h2.AssemblyLinearVelocity.Z + moveDir.Z * SPEED_404_BOOST * 0.1 ) end end end end) end local function toggleJohnDoe() if jdState.active then cleanupJohnDoe() return end if UserInputService.TouchEnabled and not UserInputService.KeyboardEnabled then logf("PC only") return end local remote = getF3XRemote() if not remote then logf("giving btools + f3x...") giveBtools() remote = waitForF3X(6) if not remote then logf("no F3X — visual effects won't be visible to others") end end jdState.active = true showHud() table.insert(jdState.conns, UserInputService.InputBegan:Connect(function(input, gp) if gp then return end if input.UserInputType == Enum.UserInputType.MouseButton1 then punch() end end)) table.insert(jdState.conns, UserInputService.InputBegan:Connect(function(input, gp) if gp then return end if input.KeyCode == Enum.KeyCode.Q then spawnSpikes() end end)) table.insert(jdState.conns, UserInputService.InputBegan:Connect(function(input, gp) if gp then return end if input.KeyCode == Enum.KeyCode.E then spawnTrap() end end)) table.insert(jdState.conns, UserInputService.InputBegan:Connect(function(input, gp) if gp then return end if input.KeyCode == Enum.KeyCode.R then ability404() end end)) table.insert(jdState.conns, UserInputService.InputBegan:Connect(function(input, gp) if gp then return end if input.KeyCode == Enum.KeyCode.F then cleanupJohnDoe() end end)) logf("enabled") end -- ============================================================ -- My Realm -- ============================================================ local function playMyRealm() runSilent("btools me") task.wait(0.4) runSilent("punish all") task.wait(0.1) local char = player.Character local backpack = player:FindFirstChild("Backpack") local function getf3x() if backpack then for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end end if char then for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end end return nil end local f3x = getf3x() if not f3x then warn("[My Realm] you dont have f3x skid") return end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function delete(part) pcall(function() serverendpoint:InvokeServer("Remove", { part }) end) end for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") or v:IsA("UnionOperation") then task.spawn(function() delete(v) end) end end task.wait(0.3) runSilent("fogcolor black") runSilent("time") local function resize(part, size, cf) pcall(function() serverendpoint:InvokeServer("SyncResize", {{ Part = part, CFrame = cf, Size = size }}) end) end local function syncmaterial(part, mate) pcall(function() serverendpoint:InvokeServer("SyncMaterial", {{ Part = part, Material = mate }}) end) end local function transparency(part, trans) pcall(function() serverendpoint:InvokeServer("SyncMaterial", {{ Part = part, Transparency = trans }}) end) end local function color(part, c) pcall(function() serverendpoint:InvokeServer("SyncColor", {{ Part = part, Color = c, UnionColoring = false }}) end) end local function syncmeshid(part, id) pcall(function() serverendpoint:InvokeServer("SyncMesh", {{ Part = part, MeshId = "rbxassetid://" .. id }}) end) end local function makemesh(part) pcall(function() serverendpoint:InvokeServer("CreateMeshes", {{ Part = part }}) end) end local function syncmeshsize(part, vec) pcall(function() serverendpoint:InvokeServer("SyncMesh", {{ Part = part, Scale = vec }}) end) end local function syncmeshtexture(part, id) pcall(function() serverendpoint:InvokeServer("SyncMesh", {{ Part = part, TextureId = "rbxassetid://" .. id }}) end) end local function name(part, s) pcall(function() serverendpoint:InvokeServer("SetName", { part }, s) end) end local function lock(part, b) pcall(function() serverendpoint:InvokeServer("SetLocked", { part }, b) end) end local function setcollision(part, b) pcall(function() serverendpoint:InvokeServer("SyncCollision", {{ Part = part, CanCollide = b }}) end) end local function createdecal(part, side) pcall(function() serverendpoint:InvokeServer("CreateTextures", {{ Part = part, Face = side, TextureType = "Decal" }}) end) end local function setdecal(part, asset, side) pcall(function() serverendpoint:InvokeServer("SyncTexture", {{ Part = part, Face = side, TextureType = "Decal", Texture = "rbxassetid://" .. asset }}) end) end local function makerealmbase() local position = CFrame.new(0, 5, 0) local base = serverendpoint:InvokeServer("CreatePart", "Normal", position, workspace) resize(base, Vector3.new(512, 16, 512), position) syncmaterial(base, Enum.Material.Concrete) color(base, Color3.new(0.513725, 0.513725, 0.513725)) name(base, "loltroll") lock(base, true) local spawnpos = CFrame.new(34.5, 8.1, -26) local spawna = serverendpoint:InvokeServer("CreatePart", "Spawn", spawnpos, workspace) resize(spawna, Vector3.new(20, 10, 20), spawnpos) name(spawna, "SpawnLocation") lock(spawna, true) createdecal(spawna, Enum.NormalId.Top) setdecal(spawna, WORLD_TOUR_DECAL_ID, Enum.NormalId.Top) transparency(spawna, 1) local pos1 = CFrame.new(74.143, 24, -25.232) local rules = serverendpoint:InvokeServer("CreatePart", "Normal", pos1, workspace) transparency(rules, 0) setcollision(rules, false) createdecal(rules, Enum.NormalId.Left) setdecal(rules, WORLD_TOUR_DECAL_ID, Enum.NormalId.Left) color(rules, Color3.new(1, 1, 1)) resize(rules, Vector3.new(4, 23, 37), pos1) local pos2 = CFrame.new(1.143, 24, -25.232) local bad = serverendpoint:InvokeServer("CreatePart", "Normal", pos2, workspace) transparency(bad, 1) setcollision(bad, false) createdecal(bad, Enum.NormalId.Right) setdecal(bad, "74015851400423", Enum.NormalId.Right) resize(bad, Vector3.new(4, 23, 37), pos2) end local function sky() local position = CFrame.new(0, 5, 0) local sky = serverendpoint:InvokeServer("CreatePart", "Normal", position, workspace) makemesh(sky) syncmeshid(sky, "111891702759441") syncmeshtexture(sky, SKYBOX_TEXTURE_ID) syncmeshsize(sky, Vector3.new(20000, 20000, 20000)) lock(sky, true) name(sky, "Sky") setcollision(sky, false) end sky() makerealmbase() runSilent("res all") task.wait(0.3) runSilent("r6 all") runSilent("time 14") task.wait(0.7) runSilent("music " .. REALM_MUSIC_ID) task.wait(0.3) runSilent("volume inf") task.spawn(function() task.wait(4) runSilent("music " .. currentMusicID) task.wait(0.3) runSilent("volume inf") end) end local function spamDecalByID(decalID) local remote = getF3XRemote() if not remote then warn("[F3X] ServerEndpoint not found - press F3X first") return end local function fire(args) pcall(function() remote:InvokeServer(unpack(args)) end) end local faces = { Enum.NormalId.Front, Enum.NormalId.Back, Enum.NormalId.Left, Enum.NormalId.Right, Enum.NormalId.Top, Enum.NormalId.Bottom, } task.spawn(function() for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") then task.spawn(function() fire({"SetLocked", {v}, false}) for _, f in ipairs(faces) do fire({"CreateTextures", {{Part = v, Face = f, TextureType = "Decal"}}}) fire({"SyncTexture", {{ Part = v, Face = f, TextureType = "Decal", Texture = "rbxassetid://" .. decalID }}}) end end) task.wait(SPAM_DELAY) end end end) end local function spamDecals() spamDecalByID(WORLD_TOUR_DECAL_ID) end local function spamMyDecal() spamDecalByID(currentMyDecalID) end local function spawnWorldTourSkybox() spawnSkyboxWithID(SKYBOX_TEXTURE_ID, "World Tour Skybox") end -- ============================================================ -- UNANCHOR ALL (МАКСИМАЛЬНО БЫСТРАЯ ВЕРСИЯ) -- ============================================================ local function unanchorAll() local remote = getF3XRemote() if not remote then warn("[Unanchor All] F3X not found — click [F3X] first") return end local function fire(args) pcall(function() remote:InvokeServer(unpack(args)) end) end task.spawn(function() local parts = {} for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") then parts[#parts + 1] = v end end local total = #parts print("[Unanchor All] Найдено частей:", total) local t0 = tick() if total == 0 then print("[Unanchor All] Нечего откреплять.") return end local completed = 0 for i = 1, total do local part = parts[i] task.spawn(function() if part and part.Parent then fire({"SyncAnchor", {{Part = part}, false}}) fire({"SetLocked", {part}, false}) end completed = completed + 1 end) end while completed < total do task.wait() end local elapsed = tick() - t0 print(string.format("[Unanchor All] Карта откреплена за %.2f сек! (%d частей)", elapsed, total)) end) end -- ============================================================ -- GUI (GRID LAYOUT) -- ============================================================ local ScreenGui = Instance.new("ScreenGui") ScreenGui.Name = "MikeMercuF3xGui" ScreenGui.ResetOnSpawn = false ScreenGui.Parent = playerGui local MainFrame = Instance.new("Frame") MainFrame.Name = "MainFrame" MainFrame.Size = UDim2.new(0, GUI_WIDTH, 0, 400) MainFrame.Position = UDim2.new(0.5, -GUI_WIDTH/2, 0.15, 0) MainFrame.BackgroundColor3 = Color3.fromRGB(15, 15, 15) MainFrame.BackgroundTransparency = 1 MainFrame.BorderSizePixel = 0 MainFrame.Active = true MainFrame.Draggable = true MainFrame.ClipsDescendants = false MainFrame.ZIndex = 1 MainFrame.Parent = ScreenGui addStroke(MainFrame, 2) local BackgroundImage = Instance.new("ImageLabel") BackgroundImage.Name = "BackgroundImage" BackgroundImage.Size = UDim2.new(1, 0, 1, 0) BackgroundImage.Position = UDim2.new(0, 0, 0, 0) BackgroundImage.BackgroundTransparency = 1 BackgroundImage.Image = BACKGROUND_DECAL BackgroundImage.ScaleType = Enum.ScaleType.Crop BackgroundImage.ZIndex = 0 BackgroundImage.Parent = MainFrame local ContentFrame = Instance.new("Frame") ContentFrame.Name = "ContentFrame" ContentFrame.Size = UDim2.new(1, -PAD*2, 1, 0) ContentFrame.Position = UDim2.new(0, 0, 0, 0) ContentFrame.BackgroundTransparency = 1 ContentFrame.ZIndex = 2 ContentFrame.Parent = MainFrame local Title = Instance.new("TextLabel") Title.Size = UDim2.new(1, -80, 0, 28) Title.Position = UDim2.new(0, PAD, 0, PAD) Title.BackgroundTransparency = 1 Title.Font = Enum.Font.SourceSansBold Title.Text = "MikeMercu F3x GUI v3" Title.TextColor3 = PURPLE Title.TextSize = 20 Title.TextXAlignment = Enum.TextXAlignment.Center Title.ZIndex = 3 Title.Parent = ContentFrame local giveBtoolsBtn = Instance.new("TextButton") giveBtoolsBtn.Size = UDim2.new(0, 50, 0, 24) giveBtoolsBtn.Position = UDim2.new(0, PAD, 0, PAD + 2) giveBtoolsBtn.BackgroundColor3 = Color3.fromRGB(60, 0, 90) giveBtoolsBtn.BackgroundTransparency = 0.3 giveBtoolsBtn.BorderSizePixel = 0 giveBtoolsBtn.Font = Enum.Font.SourceSansBold giveBtoolsBtn.Text = "give\nF3x" giveBtoolsBtn.TextColor3 = PURPLE giveBtoolsBtn.TextSize = 10 giveBtoolsBtn.ZIndex = 5 giveBtoolsBtn.Parent = ContentFrame addStroke(giveBtoolsBtn, 1.2) local clearSkyboxBtn = Instance.new("TextButton") clearSkyboxBtn.Size = UDim2.new(0, 90, 0, 24) clearSkyboxBtn.Position = UDim2.new(1, -90 - PAD, 0, PAD + 2) clearSkyboxBtn.BackgroundColor3 = Color3.fromRGB(60, 0, 90) clearSkyboxBtn.BackgroundTransparency = 0.3 clearSkyboxBtn.BorderSizePixel = 0 clearSkyboxBtn.Font = Enum.Font.SourceSansBold clearSkyboxBtn.Text = "Clear Skybox" clearSkyboxBtn.TextColor3 = PURPLE clearSkyboxBtn.TextSize = 10 clearSkyboxBtn.ZIndex = 5 clearSkyboxBtn.Parent = ContentFrame addStroke(clearSkyboxBtn, 1.2) -- ============================================================ -- GRID SECTIONS -- ============================================================ local sections = {} local allButtons = {} local function makeGridSection(parent, yPos, title) local header = Instance.new("TextLabel") header.Name = "Header_" .. title header.Size = UDim2.new(1, -PAD*2, 0, HEADER_H) header.Position = UDim2.new(0, PAD, 0, yPos) header.BackgroundColor3 = Color3.fromRGB(20, 20, 20) header.BackgroundTransparency = 0.35 header.BorderSizePixel = 0 header.Font = Enum.Font.SourceSansBold header.Text = title header.TextColor3 = PURPLE header.TextSize = 14 header.TextXAlignment = Enum.TextXAlignment.Center header.ZIndex = 3 header.Active = false header.Selectable = false header.Parent = parent addStroke(header, 1.2) local container = Instance.new("Frame") container.Name = "Grid_" .. title container.Size = UDim2.new(1, -PAD*2, 0, 0) container.Position = UDim2.new(0, PAD, 0, yPos + HEADER_H + 2) container.BackgroundTransparency = 1 container.ZIndex = 3 container.Parent = parent local section = { header = header, container = container, buttons = {}, rows = 0, yPos = yPos, } table.insert(sections, section) return section end local function addGridButton(section, text, callback) local idx = #section.buttons local col = idx % COLS local row = math.floor(idx / COLS) local btn = Instance.new("TextButton") btn.Size = UDim2.new(0, BTN_W, 0, BTN_H) btn.Position = UDim2.new(0, col * (BTN_W + BTN_GAP_X), 0, row * (BTN_H + BTN_GAP_Y)) btn.BackgroundColor3 = Color3.fromRGB(30, 30, 30) btn.BackgroundTransparency = 0.35 btn.BorderSizePixel = 0 btn.Font = Enum.Font.SourceSansBold btn.Text = text btn.TextColor3 = PURPLE btn.TextSize = 12 btn.ZIndex = 4 btn.TextWrapped = true btn.Parent = section.container addStroke(btn, 1.2) if callback then btn.MouseButton1Click:Connect(callback) end table.insert(section.buttons, btn) table.insert(allButtons, btn) local totalRows = math.ceil(#section.buttons / COLS) section.container.Size = UDim2.new(1, -PAD*2, 0, totalRows * (BTN_H + BTN_GAP_Y) - BTN_GAP_Y) return btn end local function finalizeLayout() local y = PAD + 30 for _, sec in ipairs(sections) do sec.header.Position = UDim2.new(0, PAD, 0, y) sec.container.Position = UDim2.new(0, PAD, 0, y + HEADER_H + 2) y = y + HEADER_H + 2 + sec.container.Size.Y.Offset + SECTION_GAP end local totalH = y - SECTION_GAP + PAD MainFrame.Size = UDim2.new(0, GUI_WIDTH, 0, totalH) return totalH end -- ============================================================ -- СЕКЦИЯ 1: Skybox & Decal -- ============================================================ local sec1 = makeGridSection(ContentFrame, 0, "Skybox & Decal") addGridButton(sec1, "World Tour Decal", spamDecals) addGridButton(sec1, "World Tour Skybox", spawnWorldTourSkybox) addGridButton(sec1, "My Decal", spamMyDecal) addGridButton(sec1, "My Skybox", spawnMySkybox) addGridButton(sec1, "Yaai Decal", spamYaaiDecal) addGridButton(sec1, "Mario.exe Decal", spamMarioExeDecal) addGridButton(sec1, "Troll Decal", spamTrollDecal) addGridButton(sec1, "Mario.exe Skybox", spawnMarioExeSkybox) addGridButton(sec1, "Troll Skybox", spawnTrollSkybox) addGridButton(sec1, "Yaai Skybox", spawnYaaiSkybox) addGridButton(sec1, "MikeMercu.ret Decal", spamMikeMercuRetDecal) addGridButton(sec1, "MikeMercu.ret Skybox", spawnMikeMercuRetSkybox) addGridButton(sec1, "GobbyDoolan Decal", spamGobbyDoolanDecal) addGridButton(sec1, "GobbyDoolan Skybox", spawnGobbyDoolanSkybox) -- ============================================================ -- СЕКЦИЯ 2: Music -- ============================================================ local sec2 = makeGridSection(ContentFrame, 0, "Music") addGridButton(sec2, "My Theme", playMusic) addGridButton(sec2, "Hardbass", playHardbass) addGridButton(sec2, "Tubers 93", playTubers93) addGridButton(sec2, "This Is Sparta (slowed)", playSparta) addGridButton(sec2, "Troll Music (slowed)", playTrollMusic) addGridButton(sec2, "Nightcore", playNightcore) addGridButton(sec2, "Realm Music", playRealmMusic) addGridButton(sec2, "Title", playTitle) local idiotBtn = addGridButton(sec2, "You Are An Idiot!", function() end) idiotBtn.MouseButton1Click:Connect(function() toggleIdiotMusic(idiotBtn) end) -- ============================================================ -- СЕКЦИЯ 3: Maps -- ============================================================ local sec3 = makeGridSection(ContentFrame, 0, "Maps") addGridButton(sec3, "My Realm", playMyRealm) addGridButton(sec3, "Unanchor All", unanchorAll) -- ============================================================ -- СЕКЦИЯ 4: Particles -- ============================================================ local sec4 = makeGridSection(ContentFrame, 0, "Particles") local trollParticlesState = { active = false } local toadRainState = { active = false } local particlesState = { active = false } local marioPartState = { active = false } local yaaiPartState = { active = false } local wtPartState = { active = false } local function onTrollParticlesClick(btn) trollParticlesState.active = not trollParticlesState.active btn.Text = trollParticlesState.active and "Troll Particles: ON" or "Troll Particles: OFF" if trollParticlesState.active then spamParticlesOnEverything("TrollParticles", { Texture = "rbxassetid://" .. TROLL_DECAL_ID, Rate = "5000", SpreadAngle = "18000", RotSpeed = "10", Speed = "24", Size = "6" }) else clearParticlesFromEverything("TrollParticles") end end local function onToadRainClick(btn) toadRainState.active = not toadRainState.active btn.Text = toadRainState.active and "ToadRain: ON" or "ToadRain: OFF" if toadRainState.active then spamParticlesOnEverything("ToadRain", { Texture = "rbxassetid://1009824086", Rate = "5000", SpreadAngle = "18000", RotSpeed = "10", Speed = "20", Size = "4" }) else clearParticlesFromEverything("ToadRain") end end local function onParticlesClick(btn) particlesState.active = not particlesState.active btn.Text = particlesState.active and "Particles: ON" or "Particles: OFF" if particlesState.active then spamParticlesOnEverything("Particles", { Texture = "rbxassetid://" .. currentMyDecalID, Rate = "5000", SpreadAngle = "18000", RotSpeed = "10", Speed = "24", Size = "1" }) else clearParticlesFromEverything("Particles") end end local function onMarioExeParticlesClick(btn) marioPartState.active = not marioPartState.active btn.Text = marioPartState.active and "Mario.exe Particles: ON" or "Mario.exe Particles" if marioPartState.active then spamParticlesOnEverything("Mario.exe", { Texture = "rbxassetid://" .. MARIO_EXE_DECAL_ID }) else clearParticlesFromEverything("Mario.exe") end end local function onYaaiParticlesClick(btn) yaaiPartState.active = not yaaiPartState.active btn.Text = yaaiPartState.active and "Yaai Particles: ON" or "Yaai Particles" if yaaiPartState.active then spamParticlesOnEverything("Yaai", { Texture = "rbxassetid://" .. YAAI_DECAL_ID }) else clearParticlesFromEverything("Yaai") end end local function onWorldTourParticlesClick(btn) wtPartState.active = not wtPartState.active btn.Text = wtPartState.active and "World Tour Particles: ON" or "MikeMercu World Tour Particles" if wtPartState.active then spamParticlesOnEverything("WorldTour", { Texture = "rbxassetid://" .. WORLD_TOUR_DECAL_ID }) else clearParticlesFromEverything("WorldTour") end end local trollPartBtn = addGridButton(sec4, "Troll Particles", function() end) trollPartBtn.MouseButton1Click:Connect(function() onTrollParticlesClick(trollPartBtn) end) local toadBtn = addGridButton(sec4, "ToadRain", function() end) toadBtn.MouseButton1Click:Connect(function() onToadRainClick(toadBtn) end) local partBtn = addGridButton(sec4, "Particles", function() end) partBtn.MouseButton1Click:Connect(function() onParticlesClick(partBtn) end) local marioPartBtn = addGridButton(sec4, "Mario.exe Particles", function() end) marioPartBtn.MouseButton1Click:Connect(function() onMarioExeParticlesClick(marioPartBtn) end) local yaaiPartBtn = addGridButton(sec4, "Yaai Particles", function() end) yaaiPartBtn.MouseButton1Click:Connect(function() onYaaiParticlesClick(yaaiPartBtn) end) local wtPartBtn = addGridButton(sec4, "World Tour Particles", function() end) wtPartBtn.MouseButton1Click:Connect(function() onWorldTourParticlesClick(wtPartBtn) end) -- ============================================================ -- СЕКЦИЯ 5: Fun -- ============================================================ local sec5 = makeGridSection(ContentFrame, 0, "Fun") local johnDoeBtn = addGridButton(sec5, "John Doe", function() end) johnDoeBtn.MouseButton1Click:Connect(function() toggleJohnDoe() johnDoeBtn.Text = jdState.active and "John Doe: ON" or "John Doe" end) finalizeLayout() -- ============================================================ -- ID PANEL -- ============================================================ local ArrowButton = Instance.new("TextButton") ArrowButton.Name = "ArrowButton" ArrowButton.Size = UDim2.new(0, ARROW_W, 1, 0) ArrowButton.Position = UDim2.new(1, -ARROW_W, 0, 0) ArrowButton.BackgroundColor3 = Color3.fromRGB(60, 0, 90) ArrowButton.BackgroundTransparency = 0.2 ArrowButton.BorderSizePixel = 0 ArrowButton.Font = Enum.Font.SourceSansBold ArrowButton.Text = "►" ArrowButton.TextColor3 = PURPLE ArrowButton.TextSize = 11 ArrowButton.ZIndex = 10 ArrowButton.Parent = MainFrame addStroke(ArrowButton, 1) local SlidePanel = Instance.new("Frame") SlidePanel.Name = "SlidePanel" SlidePanel.Size = UDim2.new(0, PANEL_W, 1, 0) SlidePanel.Position = UDim2.new(1, 0, 0, 0) SlidePanel.BackgroundColor3 = Color3.fromRGB(20, 20, 20) SlidePanel.BackgroundTransparency = 0.15 SlidePanel.BorderSizePixel = 0 SlidePanel.ClipsDescendants = false SlidePanel.Visible = false SlidePanel.Active = false SlidePanel.Selectable = false SlidePanel.ZIndex = 20 SlidePanel.Parent = MainFrame addStroke(SlidePanel, 1.5) local PanelTitle = Instance.new("TextLabel") PanelTitle.Size = UDim2.new(1, -12, 0, 16) PanelTitle.Position = UDim2.new(0, 6, 0, 4) PanelTitle.BackgroundTransparency = 1 PanelTitle.Font = Enum.Font.SourceSansBold PanelTitle.Text = "Settings" PanelTitle.TextColor3 = PURPLE PanelTitle.TextSize = 11 PanelTitle.TextXAlignment = Enum.TextXAlignment.Left PanelTitle.ZIndex = 21 PanelTitle.Parent = SlidePanel local MyDecalLabel = Instance.new("TextLabel") MyDecalLabel.Size = UDim2.new(1, -12, 0, 12) MyDecalLabel.Position = UDim2.new(0, 6, 0, 24) MyDecalLabel.BackgroundTransparency = 1 MyDecalLabel.Font = Enum.Font.SourceSans MyDecalLabel.Text = "My Decal ID" MyDecalLabel.TextColor3 = Color3.fromRGB(200, 200, 200) MyDecalLabel.TextSize = 10 MyDecalLabel.TextXAlignment = Enum.TextXAlignment.Left MyDecalLabel.ZIndex = 21 MyDecalLabel.Parent = SlidePanel local MyDecalBox = Instance.new("TextBox") MyDecalBox.Name = "MyDecalBox" MyDecalBox.Size = UDim2.new(1, -12, 0, 18) MyDecalBox.Position = UDim2.new(0, 6, 0, 38) MyDecalBox.BackgroundColor3 = Color3.fromRGB(30, 30, 30) MyDecalBox.BorderSizePixel = 0 MyDecalBox.Font = Enum.Font.SourceSans MyDecalBox.Text = currentMyDecalID MyDecalBox.PlaceholderText = "asset id" MyDecalBox.TextColor3 = PURPLE MyDecalBox.TextSize = 10 MyDecalBox.ClearTextOnFocus = false MyDecalBox.ZIndex = 21 MyDecalBox.Parent = SlidePanel addStroke(MyDecalBox, 1) local MyThemeLabel = Instance.new("TextLabel") MyThemeLabel.Size = UDim2.new(1, -12, 0, 12) MyThemeLabel.Position = UDim2.new(0, 6, 0, 62) MyThemeLabel.BackgroundTransparency = 1 MyThemeLabel.Font = Enum.Font.SourceSans MyThemeLabel.Text = "My Theme ID" MyThemeLabel.TextColor3 = Color3.fromRGB(200, 200, 200) MyThemeLabel.TextSize = 10 MyThemeLabel.TextXAlignment = Enum.TextXAlignment.Left MyThemeLabel.ZIndex = 21 MyThemeLabel.Parent = SlidePanel local MyThemeBox = Instance.new("TextBox") MyThemeBox.Name = "MyThemeBox" MyThemeBox.Size = UDim2.new(1, -12, 0, 18) MyThemeBox.Position = UDim2.new(0, 6, 0, 76) MyThemeBox.BackgroundColor3 = Color3.fromRGB(30, 30, 30) MyThemeBox.BorderSizePixel = 0 MyThemeBox.Font = Enum.Font.SourceSans MyThemeBox.Text = currentMusicID MyThemeBox.PlaceholderText = "asset id" MyThemeBox.TextColor3 = PURPLE MyThemeBox.TextSize = 10 MyThemeBox.ClearTextOnFocus = false MyThemeBox.ZIndex = 21 MyThemeBox.Parent = SlidePanel addStroke(MyThemeBox, 1) local WalkSpeedLabel = Instance.new("TextLabel") WalkSpeedLabel.Size = UDim2.new(1, -12, 0, 12) WalkSpeedLabel.Position = UDim2.new(0, 6, 0, 100) WalkSpeedLabel.BackgroundTransparency = 1 WalkSpeedLabel.Font = Enum.Font.SourceSans WalkSpeedLabel.Text = "WalkSpeed" WalkSpeedLabel.TextColor3 = Color3.fromRGB(200, 200, 200) WalkSpeedLabel.TextSize = 10 WalkSpeedLabel.TextXAlignment = Enum.TextXAlignment.Left WalkSpeedLabel.ZIndex = 21 WalkSpeedLabel.Parent = SlidePanel local WalkSpeedBox = Instance.new("TextBox") WalkSpeedBox.Name = "WalkSpeedBox" WalkSpeedBox.Size = UDim2.new(1, -12, 0, 18) WalkSpeedBox.Position = UDim2.new(0, 6, 0, 114) WalkSpeedBox.BackgroundColor3 = Color3.fromRGB(30, 30, 30) WalkSpeedBox.BorderSizePixel = 0 WalkSpeedBox.Font = Enum.Font.SourceSans WalkSpeedBox.Text = "16" WalkSpeedBox.PlaceholderText = "16" WalkSpeedBox.TextColor3 = PURPLE WalkSpeedBox.TextSize = 10 WalkSpeedBox.ClearTextOnFocus = false WalkSpeedBox.ZIndex = 21 WalkSpeedBox.Parent = SlidePanel addStroke(WalkSpeedBox, 1) local JumpPowerLabel = Instance.new("TextLabel") JumpPowerLabel.Size = UDim2.new(1, -12, 0, 12) JumpPowerLabel.Position = UDim2.new(0, 6, 0, 138) JumpPowerLabel.BackgroundTransparency = 1 JumpPowerLabel.Font = Enum.Font.SourceSans JumpPowerLabel.Text = "JumpPower" JumpPowerLabel.TextColor3 = Color3.fromRGB(200, 200, 200) JumpPowerLabel.TextSize = 10 JumpPowerLabel.TextXAlignment = Enum.TextXAlignment.Left JumpPowerLabel.ZIndex = 21 JumpPowerLabel.Parent = SlidePanel local JumpPowerBox = Instance.new("TextBox") JumpPowerBox.Name = "JumpPowerBox" JumpPowerBox.Size = UDim2.new(1, -12, 0, 18) JumpPowerBox.Position = UDim2.new(0, 6, 0, 152) JumpPowerBox.BackgroundColor3 = Color3.fromRGB(30, 30, 30) JumpPowerBox.BorderSizePixel = 0 JumpPowerBox.Font = Enum.Font.SourceSans JumpPowerBox.Text = "50" JumpPowerBox.PlaceholderText = "50" JumpPowerBox.TextColor3 = PURPLE JumpPowerBox.TextSize = 10 JumpPowerBox.ClearTextOnFocus = false JumpPowerBox.ZIndex = 21 JumpPowerBox.Parent = SlidePanel addStroke(JumpPowerBox, 1) local ApplyButton = Instance.new("TextButton") ApplyButton.Name = "ApplyButton" ApplyButton.Size = UDim2.new(1, -12, 0, 20) ApplyButton.Position = UDim2.new(0, 6, 0, 178) ApplyButton.BackgroundColor3 = Color3.fromRGB(60, 0, 90) ApplyButton.BorderSizePixel = 0 ApplyButton.Font = Enum.Font.SourceSansBold ApplyButton.Text = "Apply" ApplyButton.TextColor3 = PURPLE ApplyButton.TextSize = 10 ApplyButton.ZIndex = 21 ApplyButton.Parent = SlidePanel addStroke(ApplyButton, 1) local ResetButton = Instance.new("TextButton") ResetButton.Name = "ResetButton" ResetButton.Size = UDim2.new(1, -12, 0, 18) ResetButton.Position = UDim2.new(0, 6, 0, 202) ResetButton.BackgroundColor3 = Color3.fromRGB(60, 30, 30) ResetButton.BorderSizePixel = 0 ResetButton.Font = Enum.Font.SourceSansBold ResetButton.Text = "Reset speed/jump" ResetButton.TextColor3 = PURPLE ResetButton.TextSize = 10 ResetButton.ZIndex = 21 ResetButton.Parent = SlidePanel addStroke(ResetButton, 1) ApplyButton.MouseButton1Click:Connect(function() local decalRaw = string.match(MyDecalBox.Text or "", "%d+") if decalRaw then currentMyDecalID = decalRaw; MyDecalBox.Text = decalRaw end local themeRaw = string.match(MyThemeBox.Text or "", "%d+") if themeRaw then currentMusicID = themeRaw; MyThemeBox.Text = themeRaw end local ws = tonumber(WalkSpeedBox.Text) local char = player.Character if char then local h = char:FindFirstChildOfClass("Humanoid") if h and ws then h.WalkSpeed = math.clamp(ws, 0, 1000) end local jp = tonumber(JumpPowerBox.Text) if h and jp then pcall(function() h.UseJumpPower = true end) h.JumpPower = math.clamp(jp, 0, 1000) end end end) ResetButton.MouseButton1Click:Connect(function() local char = player.Character if char then local h = char:FindFirstChildOfClass("Humanoid") if h then h.WalkSpeed = 16 h.JumpPower = 50 WalkSpeedBox.Text = "16" JumpPowerBox.Text = "50" end end end) MyDecalBox.FocusLost:Connect(function() local raw = string.match(MyDecalBox.Text or "", "%d+") if raw then currentMyDecalID = raw; MyDecalBox.Text = raw else MyDecalBox.Text = currentMyDecalID end end) MyThemeBox.FocusLost:Connect(function() local raw = string.match(MyThemeBox.Text or "", "%d+") if raw then currentMusicID = raw; MyThemeBox.Text = raw else MyThemeBox.Text = currentMusicID end end) -- ============================================================ -- ARROW TOGGLE -- ============================================================ local isPanelOpen = false local isAnimating = false local basePosition = UDim2.new(0.5, -GUI_WIDTH/2, 0.15, 0) ArrowButton.MouseButton1Click:Connect(function() if isAnimating then return end isAnimating = true isPanelOpen = not isPanelOpen ArrowButton.Text = isPanelOpen and "◄" or "►" local targetPos if isPanelOpen then targetPos = UDim2.new(0.5, -GUI_WIDTH/2 - PANEL_W, 0.15, 0) SlidePanel.Visible = true SlidePanel.Active = true SlidePanel.Selectable = true else targetPos = basePosition SlidePanel.Visible = false SlidePanel.Active = false SlidePanel.Selectable = false end local tween = TweenService:Create( MainFrame, TweenInfo.new(0.25, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), { Position = targetPos } ) tween.Completed:Connect(function() isAnimating = false end) tween:Play() end) giveBtoolsBtn.MouseButton1Click:Connect(giveBtools) clearSkyboxBtn.MouseButton1Click:Connect(function() for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") and v.Name == "Sky" then pcall(function() v:Destroy() end) end end end)