--[==]-- -- MF HUB | Tubers93 Team - UNIVERSAL (EDITION DELTA - COM MULTI-FLING AVANÇADO) -- --[==]-- local Players = game:GetService("Players") local RunService = game:GetService("RunService") local CoreGui = game:GetService("CoreGui") local Lighting = game:GetService("Lighting") local Workspace = game:GetService("Workspace") local UserInputService = game:GetService("UserInputService") local TeleportService = game:GetService("TeleportService") local LocalPlayer = Players.LocalPlayer local function getCharacter() return LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() end local function getHumanoid() local char = getCharacter() return char:FindFirstChildOfClass("Humanoid") end local function getRootPart() local char = getCharacter() return char:FindFirstChild("HumanoidRootPart") or char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso") end if CoreGui:FindFirstChild("MFHubWelcome") then CoreGui.MFHubWelcome:Destroy() end if CoreGui:FindFirstChild("MFHubMain") then CoreGui.MFHubMain:Destroy() end local WelcomeGui = Instance.new("ScreenGui", CoreGui) WelcomeGui.Name = "MFHubWelcome" WelcomeGui.ResetOnSpawn = false local WelFrame = Instance.new("Frame", WelcomeGui) WelFrame.BackgroundColor3 = Color3.fromRGB(15, 15, 18) WelFrame.BorderColor3 = Color3.fromRGB(220, 20, 40) WelFrame.BorderSizePixel = 2 WelFrame.Position = UDim2.new(0.5, -160, 0.5, -90) WelFrame.Size = UDim2.new(0, 320, 0, 180) Instance.new("UICorner", WelFrame).CornerRadius = UDim.new(0, 10) -- Aplicando decalque de fundo na Tela de Boas-Vindas local WelBgDecal = Instance.new("ImageLabel", WelFrame) WelBgDecal.BackgroundTransparency = 1 WelBgDecal.Size = UDim2.new(1, 0, 1, 0) WelBgDecal.Image = "rbxassetid://137680093217222" WelBgDecal.ImageTransparency = 0.82 WelBgDecal.ScaleType = Enum.ScaleType.Tile WelBgDecal.TileSize = UDim2.new(0, 80, 0, 80) WelBgDecal.ZIndex = 0 local WelTitle = Instance.new("TextLabel", WelFrame) WelTitle.BackgroundTransparency = 1 WelTitle.Position = UDim2.new(0, 20, 0, 25) WelTitle.Size = UDim2.new(1, -40, 0, 40) WelTitle.Font = Enum.Font.GothamBold WelTitle.Text = "Seja bem-vindo ao MF Hub!" WelTitle.TextColor3 = Color3.fromRGB(255, 30, 50) WelTitle.TextSize = 16 WelTitle.TextXAlignment = Enum.TextXAlignment.Center WelTitle.ZIndex = 1 local WelSub = Instance.new("TextLabel", WelFrame) WelSub.BackgroundTransparency = 1 WelSub.Position = UDim2.new(0, 20, 0, 70) WelSub.Size = UDim2.new(1, -40, 0, 30) WelSub.Font = Enum.Font.Gotham WelSub.Text = "Tubers93 Team | Multi-Fling Engine" WelSub.TextColor3 = Color3.fromRGB(180, 180, 180) WelSub.TextSize = 12 WelSub.TextXAlignment = Enum.TextXAlignment.Center WelSub.ZIndex = 1 local OpenBtn = Instance.new("TextButton", WelFrame) OpenBtn.BackgroundColor3 = Color3.fromRGB(200, 20, 40) OpenBtn.BorderSizePixel = 0 OpenBtn.Position = UDim2.new(0.5, -90, 0, 120) OpenBtn.Size = UDim2.new(0, 180, 0, 36) OpenBtn.Font = Enum.Font.GothamBold OpenBtn.Text = "OPEN" OpenBtn.TextColor3 = Color3.fromRGB(255, 255, 255) OpenBtn.TextSize = 14 OpenBtn.ZIndex = 1 Instance.new("UICorner", OpenBtn).CornerRadius = UDim.new(0, 6) local MainGui = Instance.new("ScreenGui", CoreGui) MainGui.Name = "MFHubMain" MainGui.Enabled = false MainGui.ResetOnSpawn = false local MainFrame = Instance.new("Frame", MainGui) MainFrame.BackgroundColor3 = Color3.fromRGB(12, 12, 15) MainFrame.BorderColor3 = Color3.fromRGB(220, 20, 40) MainFrame.BorderSizePixel = 2 MainFrame.Position = UDim2.new(0.5, -280, 0.5, -190) MainFrame.Size = UDim2.new(0, 560, 0, 380) MainFrame.Active = true Instance.new("UICorner", MainFrame).CornerRadius = UDim.new(0, 8) -- Aplicando decalque de fundo espalhado por toda a interface principal local MainBgDecal = Instance.new("ImageLabel", MainFrame) MainBgDecal.BackgroundTransparency = 1 MainBgDecal.Size = UDim2.new(1, 0, 1, 0) MainBgDecal.Image = "rbxassetid://137680093217222" MainBgDecal.ImageTransparency = 0.82 MainBgDecal.ScaleType = Enum.ScaleType.Tile MainBgDecal.TileSize = UDim2.new(0, 90, 0, 90) MainBgDecal.ZIndex = 0 local dragging, dragInput, dragStart, startPos MainFrame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = MainFrame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) MainFrame.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) RunService.RenderStepped:Connect(function() if dragging and dragInput then local delta = dragInput.Position - dragStart MainFrame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end end) local TopBar = Instance.new("Frame", MainFrame) TopBar.BackgroundColor3 = Color3.fromRGB(18, 18, 24) TopBar.BorderSizePixel = 0 TopBar.Size = UDim2.new(1, 0, 0, 36) TopBar.ZIndex = 2 Instance.new("UICorner", TopBar).CornerRadius = UDim.new(0, 8) local TitleLbl = Instance.new("TextLabel", TopBar) TitleLbl.BackgroundTransparency = 1 TitleLbl.Position = UDim2.new(0, 15, 0, 0) TitleLbl.Size = UDim2.new(0, 350, 1, 0) TitleLbl.Font = Enum.Font.GothamBold TitleLbl.Text = "MF HUB | Tubers93 Team" TitleLbl.TextColor3 = Color3.fromRGB(255, 30, 50) TitleLbl.TextSize = 13 TitleLbl.TextXAlignment = Enum.TextXAlignment.Left TitleLbl.ZIndex = 2 local CloseBtn = Instance.new("TextButton", TopBar) CloseBtn.BackgroundColor3 = Color3.fromRGB(200, 20, 40) CloseBtn.Position = UDim2.new(1, -32, 0.5, -11) CloseBtn.Size = UDim2.new(0, 22, 0, 22) CloseBtn.Font = Enum.Font.GothamBold CloseBtn.Text = "X" CloseBtn.TextColor3 = Color3.fromRGB(255, 255, 255) CloseBtn.TextSize = 11 CloseBtn.ZIndex = 2 Instance.new("UICorner", CloseBtn).CornerRadius = UDim.new(0, 4) CloseBtn.MouseButton1Click:Connect(function() MainGui:Destroy() end) local MinBtn = Instance.new("TextButton", TopBar) MinBtn.BackgroundColor3 = Color3.fromRGB(40, 40, 50) MinBtn.Position = UDim2.new(1, -60, 0.5, -11) MinBtn.Size = UDim2.new(0, 22, 0, 22) MinBtn.Font = Enum.Font.GothamBold MinBtn.Text = "-" MinBtn.TextColor3 = Color3.fromRGB(255, 255, 255) MinBtn.TextSize = 12 MinBtn.ZIndex = 2 Instance.new("UICorner", MinBtn).CornerRadius = UDim.new(0, 4) local minimized = false MinBtn.MouseButton1Click:Connect(function() minimized = not minimized for _, child in pairs(MainFrame:GetChildren()) do if child ~= TopBar and child ~= MainBgDecal and child:IsA("GuiObject") then child.Visible = not minimized end end if minimized then MainFrame.Size = UDim2.new(0, 560, 0, 36) else MainFrame.Size = UDim2.new(0, 560, 0, 380) end end) OpenBtn.MouseButton1Click:Connect(function() WelcomeGui:Destroy() MainGui.Enabled = true end) local Sidebar = Instance.new("ScrollingFrame", MainFrame) Sidebar.Active = true Sidebar.BackgroundColor3 = Color3.fromRGB(15, 15, 20) Sidebar.BorderSizePixel = 0 Sidebar.Position = UDim2.new(0, 0, 0, 36) Sidebar.Size = UDim2.new(0, 140, 1, -36) Sidebar.CanvasSize = UDim2.new(0, 0, 0, 350) Sidebar.ScrollBarThickness = 2 Sidebar.ZIndex = 2 local SLayout = Instance.new("UIListLayout", Sidebar) SLayout.SortOrder = Enum.SortOrder.LayoutOrder SLayout.Padding = UDim.new(0, 4) local Container = Instance.new("Frame", MainFrame) Container.BackgroundTransparency = 1 Container.Position = UDim2.new(0, 150, 0, 46) Container.Size = UDim2.new(1, -160, 1, -56) Container.ZIndex = 2 local tabs, pages = {}, {} local function makeTab(name, order) local btn = Instance.new("TextButton", Sidebar) btn.BackgroundColor3 = Color3.fromRGB(22, 22, 28) btn.BorderSizePixel = 0 btn.Size = UDim2.new(1, 0, 0, 34) btn.Font = Enum.Font.GothamSemibold btn.Text = name btn.TextColor3 = Color3.fromRGB(180, 180, 180) btn.TextSize = 12 btn.LayoutOrder = order btn.ZIndex = 2 local page = Instance.new("ScrollingFrame", Container) page.BackgroundTransparency = 1 page.Size = UDim2.new(1, 0, 1, 0) page.CanvasSize = UDim2.new(0, 0, 0, 4500) page.ScrollBarThickness = 3 page.Visible = false page.ZIndex = 2 local pLayout = Instance.new("UIListLayout", page) pLayout.SortOrder = Enum.SortOrder.LayoutOrder pLayout.Padding = UDim.new(0, 8) btn.MouseButton1Click:Connect(function() for _, p in pairs(pages) do p.Visible = false end for _, t in pairs(tabs) do t.TextColor3 = Color3.fromRGB(180, 180, 180); t.BackgroundColor3 = Color3.fromRGB(22, 22, 28) end page.Visible = true btn.TextColor3 = Color3.fromRGB(255, 255, 255) btn.BackgroundColor3 = Color3.fromRGB(200, 20, 40) end) tabs[name] = btn pages[name] = page return page end local CPage = makeTab("Créditos", 1) pages["Créditos"].Visible = true tabs["Créditos"].TextColor3 = Color3.fromRGB(255, 255, 255) tabs["Créditos"].BackgroundColor3 = Color3.fromRGB(200, 20, 40) local function addCredBlock(txt, sz) local l = Instance.new("TextLabel", CPage) l.BackgroundTransparency = 1 l.Size = UDim2.new(1, -10, 0, sz) l.Font = Enum.Font.GothamBold l.Text = txt l.TextColor3 = Color3.fromRGB(240, 240, 240) l.TextSize = 12 l.TextXAlignment = Enum.TextXAlignment.Left l.TextWrapped = true l.ZIndex = 2 end addCredBlock("BY ENZO DEV", 25) addCredBlock("DESENVOLVEDORES:\nENZO E ISAAC", 35) addCredBlock("COLABORADORES:\nVITOR, ISAAC, ICEMANE, SOPHIA, AKILA VITÓRIA, RUAN, CARLOS, TAINÁ, PEDRO HENRIQUE, JONATHAN, DAVI CABREIRA, JOSÉ WILSON.", 65) addCredBlock("INVESTIDORES:\nROGÉRIO, ÉRICA, LUÍSA, RODOLFO, HÉLIO, PAULO, ROSÂNGELA, FÁBIO, VIVIANE, JAQUELINE E EPIFÂNIO!", 65) addCredBlock("AGRADECIMENTO:\nICEMANE, lillo_angel6, vitor", 40) local MPage = makeTab("Movimento", 2) local APage = makeTab("Avatar & Modificadores", 3) local VPage = makeTab("Visual & Mundo", 4) local TPage = makeTab("Troll & Fun", 5) local TPPage = makeTab("Teleporte", 6) local RPage = makeTab("Reset", 7) local SExitPage = makeTab("Sair", 8) local function addAction(pg, txt, cb) local b = Instance.new("TextButton", pg) b.BackgroundColor3 = Color3.fromRGB(20, 20, 26) b.BorderSizePixel = 0 b.Size = UDim2.new(1, -10, 0, 32) b.Font = Enum.Font.GothamSemibold b.Text = txt b.TextColor3 = Color3.fromRGB(230, 230, 230) b.TextSize = 12 b.ZIndex = 2 Instance.new("UICorner", b).CornerRadius = UDim.new(0, 5) b.MouseButton1Click:Connect(function() pcall(cb) end) end -- ========================================================================= -- MOVIMENTO -- ========================================================================= addAction(MPage, "[001] Super Velocidade (WalkSpeed 100)", function() local h = getHumanoid() if h then h.WalkSpeed = 100 end end) addAction(MPage, "[002] Ultra Velocidade (WalkSpeed 200)", function() local h = getHumanoid() if h then h.WalkSpeed = 200 end end) addAction(MPage, "[003] Velocidade Normal (WalkSpeed 16)", function() local h = getHumanoid() if h then h.WalkSpeed = 16 end end) addAction(MPage, "[004] Super Pulo (JumpPower 150)", function() local h = getHumanoid() if h then h.UseJumpPower = true; h.JumpPower = 150 end end) addAction(MPage, "[005] Ultra Pulo (JumpPower 250)", function() local h = getHumanoid() if h then h.UseJumpPower = true; h.JumpPower = 250 end end) addAction(MPage, "[006] Gravidade Zero", function() Workspace.Gravity = 0 end) addAction(MPage, "[007] Gravidade Normal", function() Workspace.Gravity = 196.2 end) local flying = false local flySpeed = 50 addAction(MPage, "[008] Fly Livre (Tridimensional)", function() flying = not flying local hrp = getRootPart() local hum = getHumanoid() if not hrp or not hum then flying = false return end if flying then hum.PlatformStand = true local bg = Instance.new("BodyGyro", hrp) bg.Name = "MF_FlyGyro" bg.MaxTorque = Vector3.new(9e9, 9e9, 9e9) local bv = Instance.new("BodyVelocity", hrp) bv.Name = "MF_FlyVel" bv.MaxForce = Vector3.new(9e9, 9e9, 9e9) bv.Velocity = Vector3.new(0, 0, 0) task.spawn(function() local cam = Workspace.CurrentCamera while flying and getCharacter() and hrp and hrp.Parent do bg.CFrame = cam.CFrame local moveDir = Vector3.new(0,0,0) if UserInputService:IsKeyDown(Enum.KeyCode.W) then moveDir = moveDir + cam.CFrame.LookVector end if UserInputService:IsKeyDown(Enum.KeyCode.S) then moveDir = moveDir - cam.CFrame.LookVector end if UserInputService:IsKeyDown(Enum.KeyCode.D) then moveDir = moveDir + cam.CFrame.RightVector end if UserInputService:IsKeyDown(Enum.KeyCode.A) then moveDir = moveDir - cam.CFrame.RightVector end if UserInputService:IsKeyDown(Enum.KeyCode.Space) then moveDir = moveDir + Vector3.new(0,1,0) end if UserInputService:IsKeyDown(Enum.KeyCode.LeftShift) then moveDir = moveDir - Vector3.new(0,1,0) end bv.Velocity = moveDir * flySpeed task.wait() end if bg then bg:Destroy() end if bv then bv:Destroy() end local h = getHumanoid() if h then h.PlatformStand = false end end) else if hrp:FindFirstChild("MF_FlyGyro") then hrp.MF_FlyGyro:Destroy() end if hrp:FindFirstChild("MF_FlyVel") then hrp.MF_FlyVel:Destroy() end hum.PlatformStand = false end end) local noclipConn addAction(MPage, "[009] NoClip (Atravessar Paredes)", function() if noclipConn then noclipConn:Disconnect() end noclipConn = RunService.Stepped:Connect(function() local char = getCharacter() if char then for _, part in pairs(char:GetDescendants()) do if part:IsA("BasePart") then part.CanCollide = false end end end end) end) addAction(MPage, "[010] Desativar NoClip", function() if noclipConn then noclipConn:Disconnect(); noclipConn = nil end local char = getCharacter() if char then for _, part in pairs(char:GetDescendants()) do if part:IsA("BasePart") then part.CanCollide = true end end end end) addAction(MPage, "[011] Dash Ninja (Frente 20m)", function() local hrp = getRootPart() if hrp then hrp.CFrame = hrp.CFrame + (hrp.CFrame.LookVector * 20) end end) addAction(MPage, "[012] Super Dash (Frente 50m)", function() local hrp = getRootPart() if hrp then hrp.CFrame = hrp.CFrame + (hrp.CFrame.LookVector * 50) end end) -- ========================================================================= -- AVATAR & MODIFICADORES -- ========================================================================= addAction(APage, "[013] Invisível Total (Ghost)", function() local char = getCharacter() if char then for _, part in pairs(char:GetDescendants()) do if part:IsA("BasePart") or part:IsA("Decal") then part.Transparency = 1 end end end end) addAction(APage, "[014] Visível Total (Restaurar)", function() local char = getCharacter() if char then for _, part in pairs(char:GetDescendants()) do if part:IsA("BasePart") or part:IsA("Decal") then part.Transparency = 0 end end end end) addAction(APage, "[015] Encolher Personagem", function() local c = getCharacter() if c and c:FindFirstChild("Humanoid") then c.Humanoid.BodyDepthScale.Value = 0.5; c.Humanoid.BodyWidthScale.Value = 0.5; c.Humanoid.BodyHeightScale.Value = 0.5 end end) addAction(APage, "[016] Ampliar Personagem (Gigante)", function() local c = getCharacter() if c and c:FindFirstChild("Humanoid") then c.Humanoid.BodyDepthScale.Value = 1.8; c.Humanoid.BodyWidthScale.Value = 1.8; c.Humanoid.BodyHeightScale.Value = 1.8 end end) addAction(APage, "[017] Tamanho Normal Avatar", function() local c = getCharacter() if c and c:FindFirstChild("Humanoid") then c.Humanoid.BodyDepthScale.Value = 1; c.Humanoid.BodyWidthScale.Value = 1; c.Humanoid.BodyHeightScale.Value = 1 end end) addAction(APage, "[018] Soltar Ferramentas (Drop All)", function() local c = getCharacter() for _, t in pairs(c:GetChildren()) do if t:IsA("Tool") then t.Parent = Workspace end end end) addAction(APage, "[019] Cabeça Gigante", function() local c = getCharacter() if c and c:FindFirstChild("Head") then c.Head.Size = Vector3.new(4, 4, 4) end end) addAction(APage, "[020] Cabeça Pequena", function() local c = getCharacter() if c and c:FindFirstChild("Head") then c.Head.Size = Vector3.new(0.5, 0.5, 0.5) end end) addAction(APage, "[021] Efeito Fumaça Vermelha na Cabeça", function() local h = getCharacter():FindFirstChild("Head") if h then local s = Instance.new("Smoke", h) s.Color = Color3.fromRGB(220, 20, 40) end end) addAction(APage, "[022] Efeito Fumaça Azul Hacker", function() local h = getCharacter():FindFirstChild("Head") if h then local s = Instance.new("Smoke", h) s.Color = Color3.fromRGB(0, 150, 255) end end) addAction(APage, "[023] Remover Fumaças do Avatar", function() local h = getCharacter():FindFirstChild("Head") if h then for _, v in pairs(h:GetChildren()) do if v:IsA("Smoke") then v:Destroy() end end end end) addAction(APage, "[024] Brilho Neon Azul no Corpo", function() local c = getCharacter() for _, p in pairs(c:GetDescendants()) do if p:IsA("BasePart") then p.Material = Enum.Material.Neon; p.Color = Color3.fromRGB(0, 100, 255) end end end) addAction(APage, "[025] Brilho Neon Vermelho no Corpo", function() local c = getCharacter() for _, p in pairs(c:GetDescendants()) do if p:IsA("BasePart") then p.Material = Enum.Material.Neon; p.Color = Color3.fromRGB(220, 20, 40) end end end) addAction(APage, "[026] Restaurar Materiais Padrão", function() local c = getCharacter() for _, p in pairs(c:GetDescendants()) do if p:IsA("BasePart") then p.Material = Enum.Material.SmoothPlastic end end end) addAction(APage, "[027] Faíscas de Fogo no Personagem", function() local hrp = getRootPart() if hrp then Instance.new("Fire", hrp) end end) addAction(APage, "[028] Remover Fogo do Personagem", function() local hrp = getRootPart() if hrp then for _, v in pairs(hrp:GetChildren()) do if v:IsA("Fire") then v:Destroy() end end end end) addAction(APage, "[029] Congelar Movimento do Corpo", function() local hrp = getRootPart() if hrp then hrp.Anchored = true end end) addAction(APage, "[030] Descongelar Movimento do Corpo", function() local hrp = getRootPart() if hrp then hrp.Anchored = false end end) -- ========================================================================= -- VISUAL & MUNDO -- ========================================================================= addAction(VPage, "[031] Fullbright (Remover Escuridão)", function() Lighting.Brightness = 2; Lighting.ClockTime = 14; Lighting.GlobalShadows = false end) addAction(VPage, "[032] Visão Geral (BrightParts)", function() for _, obj in pairs(Workspace:GetDescendants()) do if obj:IsA("BasePart") and (obj.Name:lower():find("wall") or obj.Name:lower():find("part")) then obj.Transparency = 0.5 end end end) addAction(VPage, "[033] Remover Névoa Total", function() Lighting.FogEnd = 999999 end) addAction(VPage, "[034] Dia Infinito (Meio-Dia 12:00)", function() Lighting.ClockTime = 12 end) addAction(VPage, "[035] Noite Infinita (Meia-Noite 00:00)", function() Lighting.ClockTime = 0 end) addAction(VPage, "[036] Clima Hacker Matrix (Filtro Azul)", function() Lighting.FogColor = Color3.fromRGB(0, 0, 255); Lighting.FogEnd = 500 end) addAction(VPage, "[037] Visão C00LKID (Filtro Tela)", function() local cc = Lighting:FindFirstChild("MF_CC") or Instance.new("ColorCorrectionEffect", Lighting) cc.Name = "MF_CC" cc.TintColor = Color3.fromRGB(50, 150, 255) cc.Saturation = 0.5 end) addAction(VPage, "[038] Remover Filtro C00LKID", function() local cc = Lighting:FindFirstChild("MF_CC") if cc then cc:Destroy() end end) addAction(VPage, "[039] X-Ray de Paredes (Local)", function() for _, obj in pairs(Workspace:GetDescendants()) do if obj:IsA("BasePart") and not obj:IsDescendantOf(LocalPlayer.Character) then obj.Transparency = 0.6 end end end) addAction(VPage, "[040] Restaurar Opacidade do Mundo", function() for _, obj in pairs(Workspace:GetDescendants()) do if obj:IsA("BasePart") and not obj:IsDescendantOf(LocalPlayer.Character) then obj.Transparency = 0 end end end) -- ========================================================================= -- TROLL & FUN (MOTOR MULTI-FLING AVANÇADO INTEGRADO) -- ========================================================================= addAction(TPage, "[041] SpinBot (Girar 360 Graus sem Parar)", function() local hrp = getRootPart() if hrp then task.spawn(function() while hrp and hrp.Parent do hrp.CFrame = hrp.CFrame * CFrame.Angles(0, math.rad(45), 0) task.wait() end end) end end) addAction(TPage, "[042] Criar Explosão Falsa Local", function() local hrp = getRootPart() if hrp then local exp = Instance.new("Explosion", Workspace) exp.Position = hrp.Position exp.BlastRadius = 0 end end) addAction(TPage, "[043] Chuva de Partículas FX Locais", function() local hrp = getRootPart() if hrp then local p = Instance.new("ParticleEmitter", hrp) p.Color = ColorSequence.new(Color3.fromRGB(0,100,255)) p.Rate = 50 end end) addAction(TPage, "[044] Remover Partículas FX Locais", function() local hrp = getRootPart() if hrp then for _, v in pairs(hrp:GetChildren()) do if v:IsA("ParticleEmitter") then v:Destroy() end end end end) addAction(TPage, "[045] Parar Queda Livre (Hover Instantâneo)", function() local hrp = getRootPart() if hrp then hrp.Velocity = Vector3.new(0, 0, 0) end end) addAction(TPage, "[046] Recarregar Personagem (Respawn Local)", function() LocalPlayer.Character:BreakJoints() end) addAction(TPage, "[047] Destruir MF Hub Completamente", function() if CoreGui:FindFirstChild("MFHubMain") then CoreGui.MFHubMain:Destroy() end if CoreGui:FindFirstChild("MFHubWelcome") then CoreGui.MFHubWelcome:Destroy() end end) -- ========================================================================= -- PAINEL DE SELEÇÃO DE ALVOS E MOTOR MULTI-FLING AVANÇADO -- ========================================================================= local SelectedTargets = {} local PlayerCheckboxes = {} local FlingActive = false getgenv().OldPos = nil getgenv().FPDH = workspace.FallenPartsDestroyHeight local function CountSelectedTargets() local count = 0 for _ in pairs(SelectedTargets) do count = count + 1 end return count end local StatusLabel = Instance.new("TextLabel", TPage) StatusLabel.Size = UDim2.new(1, -10, 0, 25) StatusLabel.BackgroundTransparency = 1 StatusLabel.Text = "Selecione alvos abaixo para o Fling" StatusLabel.TextColor3 = Color3.fromRGB(255, 255, 255) StatusLabel.Font = Enum.Font.GothamBold StatusLabel.TextSize = 12 StatusLabel.TextXAlignment = Enum.TextXAlignment.Left StatusLabel.ZIndex = 2 local SelectionFrame = Instance.new("ScrollingFrame", TPage) SelectionFrame.Size = UDim2.new(1, -10, 0, 160) SelectionFrame.BackgroundColor3 = Color3.fromRGB(18, 18, 24) SelectionFrame.BorderSizePixel = 0 SelectionFrame.ScrollBarThickness = 3 SelectionFrame.CanvasSize = UDim2.new(0, 0, 0, 0) SelectionFrame.ZIndex = 2 Instance.new("UICorner", SelectionFrame).CornerRadius = UDim.new(0, 6) local SF_Layout = Instance.new("UIListLayout", SelectionFrame) SF_Layout.Padding = UDim.new(0, 3) local currentMethod = "BodyVelocity" local methodList = {"BodyVelocity", "FlingNEW", "BodyThrust", "BodyForce", "VectorForce", "LinearVelocity", "ExplodeFling", "RocketFling", "TorqueFling", "ImpulseFling1", "ImpulseFling2", "AlignPositionFling", "PhysicsRepFling", "NaNFling"} local methodIndex = 1 local MethodButton = Instance.new("TextButton", TPage) MethodButton.Size = UDim2.new(1, -10, 0, 32) MethodButton.BackgroundColor3 = Color3.fromRGB(30, 30, 40) MethodButton.BorderSizePixel = 0 MethodButton.Font = Enum.Font.GothamSemibold MethodButton.Text = "Método Fling: BodyVelocity" MethodButton.TextColor3 = Color3.fromRGB(255, 255, 255) MethodButton.TextSize = 12 MethodButton.ZIndex = 2 Instance.new("UICorner", MethodButton).CornerRadius = UDim.new(0, 5) MethodButton.MouseButton1Click:Connect(function() methodIndex = methodIndex % #methodList + 1 currentMethod = methodList[methodIndex] MethodButton.Text = "Método Fling: " .. currentMethod end) local BtnHolder = Instance.new("Frame", TPage) BtnHolder.Size = UDim2.new(1, -10, 0, 36) BtnHolder.BackgroundTransparency = 1 BtnHolder.ZIndex = 2 local StartButton = Instance.new("TextButton", BtnHolder) StartButton.Size = UDim2.new(0.48, 0, 1, 0) StartButton.BackgroundColor3 = Color3.fromRGB(0, 160, 60) StartButton.BorderSizePixel = 0 StartButton.Font = Enum.Font.GothamBold StartButton.Text = "INICIAR FLING" StartButton.TextColor3 = Color3.fromRGB(255, 255, 255) StartButton.TextSize = 12 StartButton.ZIndex = 2 Instance.new("UICorner", StartButton).CornerRadius = UDim.new(0, 5) local StopButton = Instance.new("TextButton", BtnHolder) StopButton.Size = UDim2.new(0.48, 0, 1, 0) StopButton.Position = UDim2.new(0.52, 0, 0, 0) StopButton.BackgroundColor3 = Color3.fromRGB(180, 20, 40) StopButton.BorderSizePixel = 0 StopButton.Font = Enum.Font.GothamBold StopButton.Text = "PARAR FLING" StopButton.TextColor3 = Color3.fromRGB(255, 255, 255) StopButton.TextSize = 12 StopButton.ZIndex = 2 Instance.new("UICorner", StopButton).CornerRadius = UDim.new(0, 5) local ActionHolder = Instance.new("Frame", TPage) ActionHolder.Size = UDim2.new(1, -10, 0, 30) ActionHolder.BackgroundTransparency = 1 ActionHolder.ZIndex = 2 local SelectAllBtn = Instance.new("TextButton", ActionHolder) SelectAllBtn.Size = UDim2.new(0.48, 0, 1, 0) SelectAllBtn.BackgroundColor3 = Color3.fromRGB(45, 45, 60) SelectAllBtn.BorderSizePixel = 0 SelectAllBtn.Font = Enum.Font.GothamSemibold SelectAllBtn.Text = "Selecionar Todos" SelectAllBtn.TextColor3 = Color3.fromRGB(255, 255, 255) SelectAllBtn.TextSize = 11 SelectAllBtn.ZIndex = 2 Instance.new("UICorner", SelectAllBtn).CornerRadius = UDim.new(0, 5) local DeselectAllBtn = Instance.new("TextButton", ActionHolder) DeselectAllBtn.Size = UDim2.new(0.48, 0, 1, 0) DeselectAllBtn.Position = UDim2.new(0.52, 0, 0, 0) DeselectAllBtn.BackgroundColor3 = Color3.fromRGB(45, 45, 60) DeselectAllBtn.BorderSizePixel = 0 DeselectAllBtn.Font = Enum.Font.GothamSemibold DeselectAllBtn.Text = "Desmarcar Todos" DeselectAllBtn.TextColor3 = Color3.fromRGB(255, 255, 255) DeselectAllBtn.TextSize = 11 DeselectAllBtn.ZIndex = 2 Instance.new("UICorner", DeselectAllBtn).CornerRadius = UDim.new(0, 5) local function UpdateStatus() local count = CountSelectedTargets() if FlingActive then StatusLabel.Text = "Status: Atacando " .. count .. " alvo(s)!" StatusLabel.TextColor3 = Color3.fromRGB(255, 80, 80) else StatusLabel.Text = "Status: " .. count .. " alvo(s) selecionado(s)" StatusLabel.TextColor3 = Color3.fromRGB(255, 255, 255) end end local function hasNoCollision(character) if not character then return false end local hrp = character:FindFirstChild("HumanoidRootPart") if hrp and hrp:IsA("BasePart") then if hrp.CanCollide == false or hrp.Massless == true or hrp.Anchored == true then return true end end return false end local function RefreshPlayerList() for _, child in pairs(SelectionFrame:GetChildren()) do if child:IsA("Frame") then child:Destroy() end end PlayerCheckboxes = {} local PlayerList = Players:GetPlayers() table.sort(PlayerList, function(a, b) return a.Name:lower() < b.Name:lower() end) local yPos = 3 for _, player in ipairs(PlayerList) do if player ~= LocalPlayer then local pEntry = Instance.new("Frame", SelectionFrame) pEntry.Size = UDim2.new(1, -6, 0, 28) pEntry.Position = UDim2.new(0, 3, 0, yPos) pEntry.BackgroundColor3 = Color3.fromRGB(25, 25, 32) pEntry.BorderSizePixel = 0 pEntry.ZIndex = 2 Instance.new("UICorner", pEntry).CornerRadius = UDim.new(0, 4) local Checkbox = Instance.new("TextButton", pEntry) Checkbox.Size = UDim2.new(0, 20, 0, 20) Checkbox.Position = UDim2.new(0, 4, 0.5, -10) Checkbox.BackgroundColor3 = Color3.fromRGB(40, 40, 55) Checkbox.BorderSizePixel = 0 Checkbox.Text = "" Checkbox.ZIndex = 2 Instance.new("UICorner", Checkbox).CornerRadius = UDim.new(0, 3) local Checkmark = Instance.new("TextLabel", Checkbox) Checkmark.Size = UDim2.new(1, 0, 1, 0) Checkmark.BackgroundTransparency = 1 Checkmark.Text = "✓" Checkmark.TextColor3 = Color3.fromRGB(0, 255, 100) Checkmark.TextSize = 14 Checkmark.Font = Enum.Font.GothamBold Checkmark.Visible = SelectedTargets[player.Name] ~= nil Checkmark.ZIndex = 2 local NameLbl = Instance.new("TextLabel", pEntry) NameLbl.Size = UDim2.new(1, -30, 1, 0) NameLbl.Position = UDim2.new(0, 30, 0, 0) NameLbl.BackgroundTransparency = 1 NameLbl.Font = Enum.Font.Gotham NameLbl.Text = player.Name NameLbl.TextColor3 = Color3.fromRGB(230, 230, 230) NameLbl.TextSize = 11 NameLbl.TextXAlignment = Enum.TextXAlignment.Left NameLbl.ZIndex = 2 local ClickArea = Instance.new("TextButton", pEntry) ClickArea.Size = UDim2.new(1, 0, 1, 0) ClickArea.BackgroundTransparency = 1 ClickArea.Text = "" ClickArea.ZIndex = 2 ClickArea.MouseButton1Click:Connect(function() if SelectedTargets[player.Name] then SelectedTargets[player.Name] = nil Checkmark.Visible = false else SelectedTargets[player.Name] = player Checkmark.Visible = true end UpdateStatus() end) PlayerCheckboxes[player.Name] = { Entry = pEntry, Checkmark = Checkmark } yPos = yPos + 31 end end SelectionFrame.CanvasSize = UDim2.new(0, 0, 0, yPos + 5) end local function ToggleAll(select) for _, player in ipairs(Players:GetPlayers()) do if player ~= LocalPlayer then local box = PlayerCheckboxes[player.Name] if box then if select then SelectedTargets[player.Name] = player box.Checkmark.Visible = true else SelectedTargets[player.Name] = nil box.Checkmark.Visible = false end end end end UpdateStatus() end SelectAllBtn.MouseButton1Click:Connect(function() ToggleAll(true) end) DeselectAllBtn.MouseButton1Click:Connect(function() ToggleAll(false) end) local FlingMethods = { ["BodyVelocity"] = function(rootPart, power, dir) local bv = Instance.new("BodyVelocity") bv.Velocity = dir * power * 100 bv.MaxForce = Vector3.new(9e9, 9e9, 9e9) bv.Parent = rootPart return bv end, ["BodyThrust"] = function(rootPart, power, dir) local bt = Instance.new("BodyThrust") bt.Force = dir * power * 500 bt.Location = rootPart.Position + Vector3.new(0, 1, 0) bt.Parent = rootPart return bt end, ["BodyForce"] = function(rootPart, power, dir) local bf = Instance.new("BodyForce") bf.Force = dir * power * 500 bf.Parent = rootPart return bf end, ["VectorForce"] = function(rootPart, power, dir) local vf = Instance.new("VectorForce") vf.Force = dir * power * 500 vf.Parent = rootPart return vf end, ["LinearVelocity"] = function(rootPart, power, dir) local lv = Instance.new("LinearVelocity") lv.Velocity = dir * power * 100 lv.MaxForce = 9e9 lv.Parent = rootPart return lv end, ["ExplodeFling"] = function(rootPart, power, dir) local bf = Instance.new("BodyForce") bf.Force = dir * power * 999999 bf.Parent = rootPart local bv = Instance.new("BodyVelocity") bv.Velocity = Vector3.new(math.random(-1000, 1000), math.random(500, 1500), math.random(-1000, 1000)) bv.MaxForce = Vector3.new(9e9, 9e9, 9e9) bv.Parent = rootPart game:GetService("Debris"):AddItem(bf, 0.3) game:GetService("Debris"):AddItem(bv, 0.3) return {bf, bv} end, ["NaNFling"] = function(rootPart, power, dir) local targetRoot = nil for _, player in pairs(SelectedTargets) do if player and player.Character then local tr = player.Character:FindFirstChild("HumanoidRootPart") if tr then targetRoot = tr break end end end if not targetRoot then return nil end local nan_val = 0 / 0 local nan_vec = Vector3.new(nan_val, nan_val, nan_val) local hum = rootPart.Parent:FindFirstChildOfClass("Humanoid") if hum then hum.PlatformStand = true end rootPart.CFrame = targetRoot.CFrame rootPart.AssemblyLinearVelocity = nan_vec rootPart.AssemblyAngularVelocity = nan_vec pcall(function() sethiddenproperty(rootPart, "PhysicsRepRootPart", targetRoot) end) return nil end, ["PhysicsRepFling"] = function(rootPart, power, dir) if not sethiddenproperty then return nil end local targetRoot = nil for _, player in pairs(SelectedTargets) do if player and player.Character then local tr = player.Character:FindFirstChild("HumanoidRootPart") if tr then targetRoot = tr break end end end if not targetRoot then return nil end pcall(function() sethiddenproperty(rootPart, "PhysicsRepRootPart", targetRoot) end) rootPart.CFrame = targetRoot.CFrame rootPart.Velocity = Vector3.new(9e9, 9e9, 9e9) rootPart.RotVelocity = Vector3.new(9e9, 9e9, 9e9) return nil end, ["FlingNEW"] = function(rootPart, power, dir) local bodies = {} local targetRoot = nil for _, player in pairs(SelectedTargets) do if player and player.Character then local tr = player.Character:FindFirstChild("HumanoidRootPart") if tr then targetRoot = tr break end end end if not targetRoot then return nil end pcall(function() sethiddenproperty(rootPart, "PhysicsRepRootPart", targetRoot) sethiddenproperty(LocalPlayer, "SimulationRadius", math.huge) end) for i = 1, 100 do local bv = Instance.new("BodyVelocity") bv.Parent = rootPart local nan = 0/0 bv.Velocity = Vector3.new(nan, nan, nan) bv.MaxForce = Vector3.new(9e30, 9e30, 9e30) table.insert(bodies, bv) game:GetService("Debris"):AddItem(bv, 0.05 + (i * 0.001)) end return bodies end, ["RocketFling"] = function(rootPart, power, dir) local rp = Instance.new("RocketPropulsion") rp.Parent = rootPart local tPart = Instance.new("Part") tPart.Position = rootPart.Position + dir * 100 tPart.Anchored = true tPart.CanCollide = false tPart.Parent = Workspace rp.Target = tPart rp.MaxThrust = power * 1000 rp.ThrustP = 1e5 rp.ThrustD = math.huge rp:Fire() game:GetService("Debris"):AddItem(rp, 0.5) game:GetService("Debris"):AddItem(tPart, 0.5) return rp end, ["TorqueFling"] = function(rootPart, power, dir) local torque = Instance.new("Torque") torque.Parent = rootPart torque.Torque = Vector3.new(power * 10000, power * 10000, power * 10000) game:GetService("Debris"):AddItem(torque, 0.5) return torque end, ["ImpulseFling1"] = function(rootPart, power, dir) local bodies = {} for i = 1, 100 do local bv = Instance.new("BodyVelocity") bv.Parent = rootPart bv.Velocity = Vector3.new(9e9, 9e9, 9e9) bv.MaxForce = Vector3.new(9e9, 9e9, 9e9) table.insert(bodies, bv) game:GetService("Debris"):AddItem(bv, 0.05) end return bodies end, ["ImpulseFling2"] = function(rootPart, power, dir) local bodies = {} for i = 1, 100 do local bv = Instance.new("BodyVelocity") bv.Parent = rootPart bv.Velocity = dir * power * 9e9 bv.MaxForce = Vector3.new(9e9, 9e9, 9e9) table.insert(bodies, bv) game:GetService("Debris"):AddItem(bv, 0.05 + (i * 0.001)) end return bodies end, ["AlignPositionFling"] = function(rootPart, power, dir) local align = Instance.new("AlignPosition") align.Parent = rootPart local att = Instance.new("Attachment", rootPart) align.Attachment0 = att local tPart = Instance.new("Part") tPart.Position = rootPart.Position + dir * 100 tPart.Anchored = true tPart.CanCollide = false tPart.Parent = Workspace local att2 = Instance.new("Attachment", tPart) align.Attachment1 = att2 align.RigidityEnabled = false align.MaxForce = power * 10000 game:GetService("Debris"):AddItem(align, 0.5) game:GetService("Debris"):AddItem(tPart, 0.5) return align end, } local function SkidFling(TargetPlayer) local Character = LocalPlayer.Character local Humanoid = Character and Character:FindFirstChildOfClass("Humanoid") local RootPart = Humanoid and Humanoid.RootPart local TCharacter = TargetPlayer.Character if not TCharacter then return end local THumanoid = TCharacter:FindFirstChildOfClass("Humanoid") local TRootPart = THumanoid and THumanoid.RootPart local THead = TCharacter:FindFirstChild("Head") local Accessory = TCharacter:FindFirstChildOfClass("Accessory") local Handle = Accessory and Accessory:FindFirstChild("Handle") if not Character or not Humanoid or not RootPart then return end if RootPart.Velocity.Magnitude < 50 then getgenv().OldPos = RootPart.CFrame end if THumanoid and THumanoid.Sit then return end local FPos = function(BasePart, Pos, Ang) RootPart.CFrame = CFrame.new(BasePart.Position) * Pos * Ang Character:SetPrimaryPartCFrame(CFrame.new(BasePart.Position) * Pos * Ang) RootPart.Velocity = Vector3.new(9e9, 9e9, 9e9) RootPart.RotVelocity = Vector3.new(9e9, 9e9, 9e9) end local SFBasePart = function(BasePart) local startTime = tick() local angle = 0 local moveDir = THumanoid.MoveDirection local speed = THumanoid.WalkSpeed repeat if not RootPart or not THumanoid or not BasePart or not BasePart.Parent then break end local velMag = BasePart.Velocity.Magnitude local posOffset = CFrame.new(0, 1.5, 0) + moveDir * (velMag / 1.25) local negOffset = CFrame.new(0, -1.5, 0) + moveDir * (velMag / 1.25) if velMag < 50 then angle = angle + 100 local ang = CFrame.Angles(math.rad(angle), 0, 0) FPos(BasePart, posOffset, ang); task.wait() FPos(BasePart, negOffset, ang); task.wait() else local high = CFrame.Angles(math.rad(90), 0, 0) local zero = CFrame.new() FPos(BasePart, CFrame.new(0, 1.5, speed), high); task.wait() FPos(BasePart, CFrame.new(0, -1.5, -speed), zero); task.wait() end until tick() - startTime >= 2 or not FlingActive end Workspace.FallenPartsDestroyHeight = 0/0 local dir = Vector3.new(0, 1, 0) local power = 10 local body = FlingMethods[currentMethod](RootPart, power, dir) Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated, false) if TRootPart then SFBasePart(TRootPart) elseif THead then SFBasePart(THead) elseif Handle then SFBasePart(Handle) end if type(body) == "table" then for _, obj in ipairs(body) do if obj and obj.Destroy then obj:Destroy() end end elseif body and body.Destroy then body:Destroy() end Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated, true) if getgenv().OldPos then repeat RootPart.CFrame = getgenv().OldPos * CFrame.new(0, .5, 0) Character:SetPrimaryPartCFrame(getgenv().OldPos * CFrame.new(0, .5, 0)) Humanoid:ChangeState("GettingUp") for _, part in pairs(Character:GetChildren()) do if part:IsA("BasePart") then part.Velocity, part.RotVelocity = Vector3.new(), Vector3.new() end end task.wait() until (RootPart.Position - getgenv().OldPos.p).Magnitude < 25 Workspace.FallenPartsDestroyHeight = getgenv().FPDH end end StartButton.MouseButton1Click:Connect(function() if FlingActive then return end if CountSelectedTargets() == 0 then StatusLabel.Text = "Erro: Nenhum alvo selecionado!" task.wait(1) UpdateStatus() return end FlingActive = true UpdateStatus() task.spawn(function() while FlingActive do for name, player in pairs(SelectedTargets) do if player and player.Parent then if FlingActive then SkidFling(player) task.wait(0.1) end else SelectedTargets[name] = nil if PlayerCheckboxes[name] then PlayerCheckboxes[name].Checkmark.Visible = false end end end UpdateStatus() task.wait(0.5) end end) end) StopButton.MouseButton1Click:Connect(function() if not FlingActive then return end FlingActive = false local character = LocalPlayer.Character if character then for _, v in pairs(character:GetDescendants()) do if v:IsA("BodyVelocity") or v:IsA("BodyForce") or v:IsA("BodyThrust") or v:IsA("LinearVelocity") or v:IsA("VectorForce") or v:IsA("RocketPropulsion") or v:IsA("AlignPosition") or v:IsA("Torque") then v:Destroy() end end pcall(function() sethiddenproperty(character.HumanoidRootPart, "PhysicsRepRootPart", character.HumanoidRootPart) end) end UpdateStatus() end) Players.PlayerAdded:Connect(RefreshPlayerList) Players.PlayerRemoving:Connect(function(player) if SelectedTargets[player.Name] then SelectedTargets[player.Name] = nil end RefreshPlayerList() UpdateStatus() end) RefreshPlayerList() UpdateStatus() -- ========================================================================= -- CATEGORIA TELEPORTE (SELETOR INDEPENDENTE + BOTÃO GOTO) -- =================================0======================================== local TeleportSelectedTarget = nil local TPCheckboxes = {} local TPStatusLabel = Instance.new("TextLabel", TPPage) TPStatusLabel.Size = UDim2.new(1, -10, 0, 25) TPStatusLabel.BackgroundTransparency = 1 TPStatusLabel.Text = "Selecione um alvo para o Teleporte" TPStatusLabel.TextColor3 = Color3.fromRGB(255, 255, 255) TPStatusLabel.Font = Enum.Font.GothamBold TPStatusLabel.TextSize = 12 TPStatusLabel.TextXAlignment = Enum.TextXAlignment.Left TPStatusLabel.ZIndex = 2 local TPSelectionFrame = Instance.new("ScrollingFrame", TPPage) TPSelectionFrame.Size = UDim2.new(1, -10, 0, 200) TPSelectionFrame.BackgroundColor3 = Color3.fromRGB(18, 18, 24) TPSelectionFrame.BorderSizePixel = 0 TPSelectionFrame.ScrollBarThickness = 3 TPSelectionFrame.CanvasSize = UDim2.new(0, 0, 0, 0) TPSelectionFrame.ZIndex = 2 Instance.new("UICorner", TPSelectionFrame).CornerRadius = UDim.new(0, 6) local TP_SF_Layout = Instance.new("UIListLayout", TPSelectionFrame) TP_SF_Layout.Padding = UDim.new(0, 3) local GotoButton = Instance.new("TextButton", TPPage) GotoButton.Size = UDim2.new(1, -10, 0, 36) GotoButton.BackgroundColor3 = Color3.fromRGB(0, 120, 220) GotoButton.BorderSizePixel = 0 GotoButton.Font = Enum.Font.GothamBold GotoButton.Text = "GOTO (Teleportar para a frente)" GotoButton.TextColor3 = Color3.fromRGB(255, 255, 255) GotoButton.TextSize = 12 GotoButton.ZIndex = 2 Instance.new("UICorner", GotoButton).CornerRadius = UDim.new(0, 5) local function UpdateTPStatus() if TeleportSelectedTarget and TeleportSelectedTarget.Parent then TPStatusLabel.Text = "Alvo selecionado: " .. TeleportSelectedTarget.Name TPStatusLabel.TextColor3 = Color3.fromRGB(0, 255, 100) else TPStatusLabel.Text = "Nenhum alvo selecionado" TPStatusLabel.TextColor3 = Color3.fromRGB(255, 255, 255) end end local function RefreshTPPlayerList() for _, child in pairs(TPSelectionFrame:GetChildren()) do if child:IsA("Frame") then child:Destroy() end end TPCheckboxes = {} local PlayerList = Players:GetPlayers() table.sort(PlayerList, function(a, b) return a.Name:lower() < b.Name:lower() end) local yPos = 3 for _, player in ipairs(PlayerList) do if player ~= LocalPlayer then local pEntry = Instance.new("Frame", TPSelectionFrame) pEntry.Size = UDim2.new(1, -6, 0, 28) pEntry.Position = UDim2.new(0, 3, 0, yPos) pEntry.BackgroundColor3 = Color3.fromRGB(25, 25, 32) pEntry.BorderSizePixel = 0 pEntry.ZIndex = 2 Instance.new("UICorner", pEntry).CornerRadius = UDim.new(0, 4) local Checkbox = Instance.new("TextButton", pEntry) Checkbox.Size = UDim2.new(0, 20, 0, 20) Checkbox.Position = UDim2.new(0, 4, 0.5, -10) Checkbox.BackgroundColor3 = Color3.fromRGB(40, 40, 55) Checkbox.BorderSizePixel = 0 Checkbox.Text = "" Checkbox.ZIndex = 2 Instance.new("UICorner", Checkbox).CornerRadius = UDim.new(0, 3) local Checkmark = Instance.new("TextLabel", Checkbox) Checkmark.Size = UDim2.new(1, 0, 1, 0) Checkmark.BackgroundTransparency = 1 Checkmark.Text = "✓" Checkmark.TextColor3 = Color3.fromRGB(0, 255, 100) Checkmark.TextSize = 14 Checkmark.Font = Enum.Font.GothamBold Checkmark.Visible = (TeleportSelectedTarget == player) Checkmark.ZIndex = 2 local NameLbl = Instance.new("TextLabel", pEntry) NameLbl.Size = UDim2.new(1, -30, 1, 0) NameLbl.Position = UDim2.new(0, 30, 0, 0) NameLbl.BackgroundTransparency = 1 NameLbl.Font = Enum.Font.Gotham NameLbl.Text = player.Name NameLbl.TextColor3 = Color3.fromRGB(230, 230, 230) NameLbl.TextSize = 11 NameLbl.TextXAlignment = Enum.TextXAlignment.Left NameLbl.ZIndex = 2 local ClickArea = Instance.new("TextButton", pEntry) ClickArea.Size = UDim2.new(1, 0, 1, 0) ClickArea.BackgroundTransparency = 1 ClickArea.Text = "" ClickArea.ZIndex = 2 ClickArea.MouseButton1Click:Connect(function() for _, box in pairs(TPCheckboxes) do box.Checkmark.Visible = false end if TeleportSelectedTarget == player then TeleportSelectedTarget = nil Checkmark.Visible = false else TeleportSelectedTarget = player Checkmark.Visible = true end UpdateTPStatus() end) TPCheckboxes[player.Name] = { Entry = pEntry, Checkmark = Checkmark } yPos = yPos + 31 end end TPSelectionFrame.CanvasSize = UDim2.new(0, 0, 0, yPos + 5) end GotoButton.MouseButton1Click:Connect(function() if not TeleportSelectedTarget or not TeleportSelectedTarget.Character then TPStatusLabel.Text = "Erro: Selecione um jogador válido!" task.wait(1) UpdateTPStatus() return end local targetRoot = TeleportSelectedTarget.Character:FindFirstChild("HumanoidRootPart") local hrp = getRootPart() if targetRoot and hrp then hrp.CFrame = targetRoot.CFrame + (targetRoot.CFrame.LookVector * 3) + Vector3.new(0, 2, 0) end end) -- Atualização rápida da lista de players a cada 1 segundo task.spawn(function() while true do RefreshTPPlayerList() task.wait(1) end end) Players.PlayerRemoving:Connect(function(player) if TeleportSelectedTarget == player then TeleportSelectedTarget = nil UpdateTPStatus() end end) -- ========================================================================= -- CATEGORIA RESET -- ========================================================================= local ResetBtn = Instance.new("TextButton", RPage) ResetBtn.Size = UDim2.new(1, -10, 0, 45) ResetBtn.BackgroundColor3 = Color3.fromRGB(220, 120, 20) ResetBtn.BorderSizePixel = 0 ResetBtn.Font = Enum.Font.GothamBold ResetBtn.Text = "RESETAR PERSONAGEM (Morrer)" ResetBtn.TextColor3 = Color3.fromRGB(255, 255, 255) ResetBtn.TextSize = 13 ResetBtn.ZIndex = 2 Instance.new("UICorner", ResetBtn).CornerRadius = UDim.new(0, 6) ResetBtn.MouseButton1Click:Connect(function() local hum = getHumanoid() if hum then hum.Health = 0 elseif LocalPlayer.Character then LocalPlayer.Character:BreakJoints() end end) -- ========================================================================= -- CATEGORIA SAIR -- ========================================================================= local ExitGameBtn = Instance.new("TextButton", SExitPage) ExitGameBtn.Size = UDim2.new(1, -10, 0, 45) ExitGameBtn.BackgroundColor3 = Color3.fromRGB(200, 20, 40) ExitGameBtn.BorderSizePixel = 0 ExitGameBtn.Font = Enum.Font.GothamBold ExitGameBtn.Text = "SAIR DO JOGO" ExitGameBtn.TextColor3 = Color3.fromRGB(255, 255, 255) ExitGameBtn.TextSize = 13 ExitGameBtn.ZIndex = 2 Instance.new("UICorner", ExitGameBtn).CornerRadius = UDim.new(0, 6) ExitGameBtn.MouseButton1Click:Connect(function() game:Shutdown() end)