local me = game.Players.LocalPlayer local root = me.Character and me.Character:FindFirstChild('HumanoidRootPart') if root then root.Anchored = true end local offset = Vector3.new(0, 0, 0) local origin = CFrame.new() local tool for _,v in ipairs(me:GetDescendants()) do if v.Name == 'SyncAPI' then tool = v.Parent break end end if not tool then for _,v in ipairs(game.ReplicatedStorage:GetDescendants()) do if v.Name == 'SyncAPI' then tool = v.Parent break end end end if not tool then warn('yo ur not have f3x') return end local syncApi = tool:FindFirstChild('SyncAPI') local remote = syncApi and syncApi:FindFirstChild('ServerEndpoint') if not remote then warn('no server endpoint found') return end local function _(args) if not remote then return end if remote:IsA('RemoteEvent') then pcall(remote.FireServer, remote, unpack(args)) else task.spawn(pcall, remote.InvokeServer, remote, unpack(args)) end end function CreatePart(partType, cf, parent) if not remote then return nil end local worldCF = (origin + offset) * cf local success, part = pcall(function() return remote:InvokeServer('CreatePart', partType, worldCF, parent) end) return success and part or nil end function MovePart(part, cf) if not part then return end local worldCF = (origin + offset) * cf _({'SyncMove', {{['Part'] = part, ['CFrame'] = worldCF}}}) end function Resize(part, size, cf) if not part then return end local worldCF = (origin + offset) * cf _({'SyncResize', {{['Part'] = part, ['CFrame'] = worldCF, ['Size'] = size}}}) end function SetTrans(part, int) if not part then return end _({'SyncMaterial', {{['Part'] = part, ['Transparency'] = int}}}) end function Setmate(part, int) if not part then return end _({'SyncMaterial', {{['Part'] = part, ['Material'] = int}}}) end function Color(part, color) if not part then return end _({'SyncColor', {{['Part'] = part, ['Color'] = color, ['UnionColoring'] = false}}}) end function SetAnchor(boolean, part) if not part then return end _({'SyncAnchor', {{['Part'] = part, ['Anchored'] = boolean}}}) end function SetCollision(part, boolean) if not part then return end _({'SyncCollision', {{['Part'] = part, ['CanCollide'] = boolean}}}) end function AddMesh(part) if not part then return end _({'CreateMeshes', {{['Part'] = part}}}) end function SetMesh(part, meshid) if not part then return end _({'SyncMesh', {{['Part'] = part, ['MeshId'] = 'rbxassetid://' .. meshid}}}) end function SpawnDecal(part, side) if not part then return end _({'CreateTextures', {{['Part'] = part, ['Face'] = side, ['TextureType'] = 'Decal'}}}) end function AddDecal(part, asset, side) if not part then return end _({'SyncTexture', {{['Part'] = part, ['Face'] = side, ['TextureType'] = 'Decal', ['Texture'] = 'rbxassetid://' .. asset}}}) end function MeshResize(part, size) if not part then return end _({'SyncMesh', {{['Part'] = part, ['Scale'] = size}}}) end function SetName(part, stringg) if not part then return end _({'SetName', {part}, stringg}) end function vect(part, of) if not part then return end _({'SyncMesh', {{['Part'] = part, ['Offset'] = of}}}) end function reflect(part, int) if not part then return end _({'SyncMaterial', {{['Part'] = part, ['Reflectance'] = int}}}) end function SetMeshtype(part, type) if not part then return end _({'SyncMesh', {{['Part'] = part, ['MeshType'] = type}}}) end local generatedParts = {} task.wait(0.1) local partsToDelete = {} for _, v in ipairs(workspace:GetDescendants()) do if v:IsA('BasePart') and v.Name ~= 'Terrain' then local isPlrPart = false for _, p in ipairs(game.Players:GetPlayers()) do if p.Character and v:IsDescendantOf(p.Character) then isPlrPart = true break end end if not isPlrPart then table.insert(partsToDelete, v) end end end if #partsToDelete > 0 then pcall(function() _({'Remove', partsToDelete}) end) end task.wait(0.5) function SetupPart(idx, partType, cf, size, name, color, mat, trans, refl, coll, anch) generatedParts[idx] = CreatePart(partType, cf, workspace) Resize(generatedParts[idx], size, cf) SetName(generatedParts[idx], name) Color(generatedParts[idx], color) Setmate(generatedParts[idx], mat) SetTrans(generatedParts[idx], trans) reflect(generatedParts[idx], refl) SetCollision(generatedParts[idx], coll) SetAnchor(anch, generatedParts[idx]) end task.wait(0.1) SetupPart(1, "Normal", CFrame.new(171.500, 1.000, -348.100, 0.000, 0.000, 1.000, 0.000, 1.000, 0.000, -1.000, 0.000, 0.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.384, 0.373, 0.380), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(2, "Normal", CFrame.new(51.500, 2.000, -348.100, 0.000, 0.000, 1.000, 0.000, 1.000, 0.000, -1.000, 0.000, 0.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.384, 0.373, 0.380), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(3, "Normal", CFrame.new(29.500, 2.000, -348.100, 0.000, 0.000, 1.000, 0.000, 1.000, 0.000, -1.000, 0.000, 0.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.384, 0.373, 0.380), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(4, "Normal", CFrame.new(193.500, 1.000, -348.100, 0.000, 0.000, 1.000, 0.000, 1.000, 0.000, -1.000, 0.000, 0.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.384, 0.373, 0.380), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(5, "Normal", CFrame.new(95.500, 2.000, -348.100, 0.000, 0.000, 1.000, 0.000, 1.000, 0.000, -1.000, 0.000, 0.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.384, 0.373, 0.380), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(6, "Normal", CFrame.new(117.500, 1.000, -348.100, 0.000, 0.000, 1.000, 0.000, 1.000, 0.000, -1.000, 0.000, 0.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.384, 0.373, 0.380), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(7, "Normal", CFrame.new(73.500, 2.000, -348.100, 0.000, 0.000, 1.000, 0.000, 1.000, 0.000, -1.000, 0.000, 0.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.384, 0.373, 0.380), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(8, "Normal", CFrame.new(0.000, 0.000, -15.600, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.122, 0.502, 0.114), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(9, "Normal", CFrame.new(0.000, 0.000, -23.600, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.122, 0.502, 0.114), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(10, "Normal", CFrame.new(0.000, 0.000, -31.600, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.122, 0.502, 0.114), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(11, "Normal", CFrame.new(0.000, 0.000, -39.600, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.122, 0.502, 0.114), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(12, "Normal", CFrame.new(0.000, 0.000, -47.600, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.122, 0.502, 0.114), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(13, "Normal", CFrame.new(0.000, 0.000, -55.600, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.122, 0.502, 0.114), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(14, "Normal", CFrame.new(0.000, 0.000, -95.600, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.122, 0.502, 0.114), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(15, "Normal", CFrame.new(0.000, 0.000, -79.600, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.122, 0.502, 0.114), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(16, "Normal", CFrame.new(0.000, 0.000, -71.600, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.122, 0.502, 0.114), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(17, "Normal", CFrame.new(0.000, 0.000, -63.600, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.122, 0.502, 0.114), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(18, "Normal", CFrame.new(0.000, 0.000, -87.600, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.122, 0.502, 0.114), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(19, "Normal", CFrame.new(0.000, 0.000, -103.600, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.122, 0.502, 0.114), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(20, "Normal", CFrame.new(0.000, 0.000, -122.000, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(22.000, 1.000, 22.000), "Part", Color3.new(0.635, 0.631, 0.643), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(21, "Normal", CFrame.new(0.000, 0.000, -140.600, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.635, 0.631, 0.643), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(22, "Normal", CFrame.new(0.000, 1.000, -151.600, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.635, 0.631, 0.643), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(23, "Normal", CFrame.new(0.000, 0.000, -162.600, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.635, 0.631, 0.643), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(24, "Normal", CFrame.new(0.000, 1.000, -173.600, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.635, 0.631, 0.643), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(25, "Normal", CFrame.new(0.000, 0.000, -206.600, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.635, 0.631, 0.643), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(26, "Normal", CFrame.new(0.000, 0.000, -184.600, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.635, 0.631, 0.643), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(27, "Normal", CFrame.new(0.000, 1.000, -217.600, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.635, 0.631, 0.643), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(28, "Normal", CFrame.new(0.000, 1.000, -195.600, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.635, 0.631, 0.643), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(29, "Normal", CFrame.new(0.000, 0.000, -227.600, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.635, 0.631, 0.643), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(30, "Normal", CFrame.new(0.000, 0.000, -282.600, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.635, 0.631, 0.643), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(31, "Normal", CFrame.new(0.000, 0.000, -260.600, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.635, 0.631, 0.643), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(32, "Normal", CFrame.new(0.000, 1.000, -249.600, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.635, 0.631, 0.643), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(33, "Normal", CFrame.new(0.000, 1.000, -293.600, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.635, 0.631, 0.643), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(34, "Normal", CFrame.new(0.000, 1.000, -315.600, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.635, 0.631, 0.643), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(35, "Normal", CFrame.new(0.000, 0.000, -325.600, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.635, 0.631, 0.643), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(36, "Normal", CFrame.new(0.000, 0.000, -238.600, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.635, 0.631, 0.643), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(37, "Normal", CFrame.new(0.000, 0.000, -304.600, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.635, 0.631, 0.643), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(38, "Normal", CFrame.new(0.000, 1.000, -271.600, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.635, 0.631, 0.643), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(39, "Normal", CFrame.new(0.000, 0.000, -348.000, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(22.000, 1.000, 22.000), "Part", Color3.new(0.384, 0.373, 0.380), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(40, "Normal", CFrame.new(19.500, 0.000, -350.100, 0.000, 0.000, 1.000, 0.000, 1.000, 0.000, -1.000, 0.000, 0.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.384, 0.373, 0.380), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(41, "Normal", CFrame.new(40.500, 0.000, -346.100, 0.000, 0.000, 1.000, 0.000, 1.000, 0.000, -1.000, 0.000, 0.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.384, 0.373, 0.380), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(42, "Normal", CFrame.new(62.500, 0.000, -350.100, 0.000, 0.000, 1.000, 0.000, 1.000, 0.000, -1.000, 0.000, 0.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.384, 0.373, 0.380), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(43, "Normal", CFrame.new(84.500, 0.000, -346.100, 0.000, 0.000, 1.000, 0.000, 1.000, 0.000, -1.000, 0.000, 0.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.384, 0.373, 0.380), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(44, "Normal", CFrame.new(106.500, 0.000, -350.100, 0.000, 0.000, 1.000, 0.000, 1.000, 0.000, -1.000, 0.000, 0.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.384, 0.373, 0.380), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(45, "Normal", CFrame.new(127.500, 2.000, -346.100, 0.000, 0.000, 1.000, 0.000, 1.000, 0.000, -1.000, 0.000, 0.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.384, 0.373, 0.380), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(46, "Normal", CFrame.new(138.500, 0.000, -350.100, 0.000, 0.000, 1.000, 0.000, 1.000, 0.000, -1.000, 0.000, 0.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.384, 0.373, 0.380), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(47, "Normal", CFrame.new(160.500, 0.000, -345.100, 0.000, 0.000, 1.000, 0.000, 1.000, 0.000, -1.000, 0.000, 0.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.384, 0.373, 0.380), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(48, "Normal", CFrame.new(182.500, 0.000, -346.100, 0.000, 0.000, 1.000, 0.000, 1.000, 0.000, -1.000, 0.000, 0.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.384, 0.373, 0.380), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(49, "Normal", CFrame.new(204.500, 0.000, -351.100, 0.000, 0.000, 1.000, 0.000, 1.000, 0.000, -1.000, 0.000, 0.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.384, 0.373, 0.380), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(50, "Normal", CFrame.new(221.000, 0.000, -348.000, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(22.000, 1.000, 22.000), "Part", Color3.new(0.106, 0.165, 0.208), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(51, "Normal", CFrame.new(0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(22.000, 1.000, 22.000), "Part", Color3.new(0.122, 0.502, 0.114), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(52, "Normal", CFrame.new(-10.142, 31.000, -0.202, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(0.200, 3.600, 13.000), "Part", Color3.new(1.000, 0.000, 0.000), Enum.Material.Plastic, 0.000, 0.000, true, true) SetupPart(53, "Spawn", CFrame.new(0.000, 9.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(4.000, 1.000, 4.000), "SpawnLocation", Color3.new(0.067, 0.067, 0.067), Enum.Material.Plastic, 0.500, 0.000, false, true) SetupPart(54, "Normal", CFrame.new(-10.142, 27.400, -0.202, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(0.200, 3.600, 13.000), "Part", Color3.new(1.000, 0.345, 0.345), Enum.Material.Plastic, 0.000, 0.000, true, true) SetupPart(55, "Normal", CFrame.new(-10.142, 23.800, -0.202, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(0.200, 3.600, 13.000), "Part", Color3.new(0.741, 0.408, 0.380), Enum.Material.Plastic, 0.000, 0.000, true, true) SetupPart(56, "Normal", CFrame.new(-10.142, 20.200, -0.202, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(0.200, 3.600, 13.000), "Part", Color3.new(0.106, 0.165, 0.208), Enum.Material.Plastic, 0.000, 0.000, true, true) SetupPart(57, "Normal", CFrame.new(-10.142, 16.600, -0.202, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(0.200, 3.600, 13.000), "Part", Color3.new(0.384, 0.373, 0.380), Enum.Material.Plastic, 0.000, 0.000, true, true) SetupPart(58, "Normal", CFrame.new(-10.142, 13.000, -0.202, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(0.200, 3.600, 13.000), "Part", Color3.new(0.635, 0.631, 0.643), Enum.Material.Plastic, 0.000, 0.000, true, true) SetupPart(59, "Normal", CFrame.new(-10.142, 9.400, -0.202, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(0.200, 3.600, 13.000), "Part", Color3.new(0.894, 0.890, 0.875), Enum.Material.Plastic, 0.000, 0.000, true, true) SetupPart(60, "Normal", CFrame.new(-10.142, 5.800, -0.202, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(0.200, 3.600, 13.000), "Part", Color3.new(0.722, 0.769, 0.690), Enum.Material.Plastic, 0.000, 0.000, true, true) SetupPart(61, "Normal", CFrame.new(-10.142, 2.200, -0.202, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(0.200, 3.600, 13.000), "Part", Color3.new(0.122, 0.502, 0.114), Enum.Material.Plastic, 0.000, 0.000, true, true) SetupPart(62, "Normal", CFrame.new(9.458, 10.200, -0.002, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(0.200, 1.600, 23.800), "Part", Color3.new(1.000, 0.000, 0.000), Enum.Material.Plastic, 0.000, 0.000, true, true) SpawnDecal(generatedParts[62], Enum.NormalId.Left) task.wait(0.15) AddDecal(generatedParts[62], "81226173122688", Enum.NormalId.Left) SetupPart(63, "Normal", CFrame.new(9.458, 5.000, -5.602, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(0.200, 9.200, 12.200), "Part", Color3.new(1.000, 0.000, 0.000), Enum.Material.Plastic, 0.000, 0.000, true, true) SpawnDecal(generatedParts[63], Enum.NormalId.Left) task.wait(0.15) AddDecal(generatedParts[63], "89308740937368", Enum.NormalId.Left) SetupPart(64, "Normal", CFrame.new(9.458, 5.000, 5.898, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(0.200, 9.200, 11.200), "Part", Color3.new(1.000, 0.000, 0.000), Enum.Material.Plastic, 0.000, 0.000, true, true) SpawnDecal(generatedParts[64], Enum.NormalId.Left) task.wait(0.15) AddDecal(generatedParts[64], "140676594811661", Enum.NormalId.Left) SetupPart(65, "Normal", CFrame.new(149.500, 1.000, -348.100, 0.000, 0.000, 1.000, 0.000, 1.000, 0.000, -1.000, 0.000, 0.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.384, 0.373, 0.380), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(66, "Normal", CFrame.new(225.000, 1.000, -284.600, 0.000, 0.000, -1.000, 0.000, 1.000, 0.000, 1.000, 0.000, 0.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.106, 0.165, 0.208), Enum.Material.Pebble, 0.000, 0.000, true, true) AddMesh(generatedParts[66]) task.wait(0.15) SetMeshtype(generatedParts[66], Enum.MeshType.Wedge) MeshResize(generatedParts[66], Vector3.new(1.000, 1.000, 1.000)) vect(generatedParts[66], Vector3.new(0.000, 0.000, 0.000)) SetupPart(67, "Normal", CFrame.new(222.000, 3.000, -197.600, -1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, -1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.106, 0.165, 0.208), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(68, "Normal", CFrame.new(220.000, 1.000, -262.600, -0.371, 0.901, 0.224, 0.750, 0.433, -0.500, -0.548, -0.017, -0.837), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.106, 0.165, 0.208), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(69, "Normal", CFrame.new(222.000, 2.000, -317.600, -1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, -1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.106, 0.165, 0.208), Enum.Material.Pebble, 0.000, 0.000, true, true) AddMesh(generatedParts[69]) task.wait(0.15) SetMeshtype(generatedParts[69], Enum.MeshType.Sphere) MeshResize(generatedParts[69], Vector3.new(1.000, 1.000, 1.000)) vect(generatedParts[69], Vector3.new(0.000, 0.000, 0.000)) SetupPart(70, "Normal", CFrame.new(222.000, 3.000, -153.600, -1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, -1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.106, 0.165, 0.208), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(71, "Normal", CFrame.new(220.000, 1.000, -230.600, -1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, -1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.106, 0.165, 0.208), Enum.Material.Pebble, 0.000, 0.000, true, true) AddMesh(generatedParts[71]) task.wait(0.15) SetMeshtype(generatedParts[71], Enum.MeshType.Sphere) MeshResize(generatedParts[71], Vector3.new(1.000, 1.000, 1.000)) vect(generatedParts[71], Vector3.new(0.000, 0.000, 0.000)) SetupPart(72, "Normal", CFrame.new(222.000, 2.000, -295.600, -1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, -1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.106, 0.165, 0.208), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(73, "Normal", CFrame.new(224.000, 1.000, -306.600, -1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, -1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.106, 0.165, 0.208), Enum.Material.Pebble, 0.000, 0.000, true, true) AddMesh(generatedParts[73]) task.wait(0.15) SetMeshtype(generatedParts[73], Enum.MeshType.Wedge) MeshResize(generatedParts[73], Vector3.new(1.000, 1.000, 1.000)) vect(generatedParts[73], Vector3.new(0.000, 0.000, 0.000)) SetupPart(74, "Normal", CFrame.new(224.000, 1.000, -208.600, -1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, -1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.106, 0.165, 0.208), Enum.Material.Pebble, 0.000, 0.000, true, true) AddMesh(generatedParts[74]) task.wait(0.15) SetMeshtype(generatedParts[74], Enum.MeshType.Wedge) MeshResize(generatedParts[74], Vector3.new(1.000, 1.000, 1.000)) vect(generatedParts[74], Vector3.new(0.000, 0.000, 0.000)) SetupPart(75, "Normal", CFrame.new(224.000, 1.000, -164.600, -1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, -1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.106, 0.165, 0.208), Enum.Material.Pebble, 0.000, 0.000, true, true) AddMesh(generatedParts[75]) task.wait(0.15) SetMeshtype(generatedParts[75], Enum.MeshType.Head) MeshResize(generatedParts[75], Vector3.new(1.000, 1.000, 1.000)) vect(generatedParts[75], Vector3.new(0.000, 0.000, 0.000)) SetupPart(76, "Normal", CFrame.new(222.000, 3.000, -219.600, -1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, -1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.106, 0.165, 0.208), Enum.Material.Pebble, 0.000, 0.000, true, true) AddMesh(generatedParts[76]) task.wait(0.15) SetMeshtype(generatedParts[76], Enum.MeshType.Cylinder) MeshResize(generatedParts[76], Vector3.new(1.000, 1.000, 1.000)) vect(generatedParts[76], Vector3.new(0.000, 0.000, 0.000)) SetupPart(77, "Normal", CFrame.new(222.000, 3.000, -175.600, -1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, -1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.106, 0.165, 0.208), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(78, "Normal", CFrame.new(222.000, 2.000, -273.600, -1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, -1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.106, 0.165, 0.208), Enum.Material.Pebble, 0.000, 0.000, true, true) AddMesh(generatedParts[78]) task.wait(0.15) SetMesh(generatedParts[78], "rbxassetid://") MeshResize(generatedParts[78], Vector3.new(4.000, 1.000, 4.000)) vect(generatedParts[78], Vector3.new(0.000, 0.000, 0.000)) SetupPart(79, "Normal", CFrame.new(220.000, 1.000, -186.600, -1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, -1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.106, 0.165, 0.208), Enum.Material.Pebble, 0.000, 0.000, true, true) AddMesh(generatedParts[79]) task.wait(0.15) SetMesh(generatedParts[79], "rbxassetid://") MeshResize(generatedParts[79], Vector3.new(5.000, 1.000, 5.000)) vect(generatedParts[79], Vector3.new(0.000, 0.000, 0.000)) SetupPart(80, "Normal", CFrame.new(222.000, 2.000, -241.600, -1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, -1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.106, 0.165, 0.208), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(81, "Normal", CFrame.new(220.000, 1.000, -143.600, -1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, -1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.106, 0.165, 0.208), Enum.Material.Pebble, 0.000, 0.000, true, true) AddMesh(generatedParts[81]) task.wait(0.15) SetMeshtype(generatedParts[81], Enum.MeshType.Wedge) MeshResize(generatedParts[81], Vector3.new(1.000, 1.000, 1.000)) vect(generatedParts[81], Vector3.new(0.000, 0.000, 0.000)) SetupPart(82, "Normal", CFrame.new(219.000, 1.000, -328.600, -1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, -1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.106, 0.165, 0.208), Enum.Material.Pebble, 0.000, 0.000, true, true) AddMesh(generatedParts[82]) task.wait(0.15) SetMeshtype(generatedParts[82], Enum.MeshType.Head) MeshResize(generatedParts[82], Vector3.new(1.000, 1.000, 1.000)) vect(generatedParts[82], Vector3.new(0.000, 0.000, 0.000)) SetupPart(83, "Normal", CFrame.new(224.000, 3.000, -251.600, -1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, -1.000), Vector3.new(5.000, 1.000, 5.000), "Part", Color3.new(0.106, 0.165, 0.208), Enum.Material.Pebble, 0.000, 0.000, true, true) AddMesh(generatedParts[83]) task.wait(0.15) SetMeshtype(generatedParts[83], Enum.MeshType.Head) MeshResize(generatedParts[83], Vector3.new(1.000, 1.000, 1.000)) vect(generatedParts[83], Vector3.new(0.000, 0.000, 0.000)) SetupPart(84, "Normal", CFrame.new(-11.500, 7.000, -122.000, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 15.000, 22.000), "Part", Color3.new(0.639, 0.635, 0.647), Enum.Material.ForceField, 0.000, 0.000, true, true) SetupPart(85, "Normal", CFrame.new(11.500, 7.000, -122.000, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 15.000, 22.000), "Part", Color3.new(0.639, 0.635, 0.647), Enum.Material.ForceField, 0.000, 0.000, true, true) SetupPart(86, "Normal", CFrame.new(0.000, 15.000, -122.000, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(24.000, 1.000, 22.000), "Part", Color3.new(0.639, 0.635, 0.647), Enum.Material.ForceField, 0.000, 0.000, true, true) SetupPart(87, "Normal", CFrame.new(-2.500, 35.000, -124.500, 0.946, -0.161, -0.280, 0.320, 0.593, 0.739, 0.047, -0.789, 0.612), Vector3.new(0.500, 0.500, 0.500), "Part", Color3.new(1.000, 0.000, 0.000), Enum.Material.Pebble, 0.000, 0.000, true, true) AddMesh(generatedParts[87]) task.wait(0.15) SetMeshtype(generatedParts[87], Enum.MeshType.Sphere) MeshResize(generatedParts[87], Vector3.new(1.000, 1.000, 1.000)) vect(generatedParts[87], Vector3.new(0.000, 0.000, 0.000)) SetupPart(88, "Normal", CFrame.new(0.000, 15.000, -348.000, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(24.000, 1.000, 22.000), "Part", Color3.new(0.388, 0.373, 0.384), Enum.Material.ForceField, 0.000, 0.000, true, true) SetupPart(89, "Normal", CFrame.new(-0.500, 7.000, -359.000, -0.000, 0.000, 1.000, 0.000, 1.000, 0.000, -1.000, 0.000, -0.000), Vector3.new(1.000, 15.000, 22.000), "Part", Color3.new(0.388, 0.373, 0.384), Enum.Material.ForceField, 0.000, 0.000, true, true) SetupPart(90, "Normal", CFrame.new(-11.500, 7.000, -348.000, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 15.000, 22.000), "Part", Color3.new(0.388, 0.373, 0.384), Enum.Material.ForceField, 0.000, 0.000, true, true) SetupPart(91, "Normal", CFrame.new(64.000, 35.000, -124.500, 0.000, -1.000, 0.000, 1.000, 0.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 40.000, 7.000), "Part", Color3.new(0.769, 0.157, 0.110), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(92, "Normal", CFrame.new(221.000, 2.000, -125.000, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(22.000, 1.000, 22.000), "Part", Color3.new(1.000, 0.349, 0.349), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(93, "Normal", CFrame.new(220.500, 7.000, -359.000, -0.000, 0.000, 1.000, 0.000, 1.000, 0.000, -1.000, 0.000, -0.000), Vector3.new(1.000, 15.000, 22.000), "Part", Color3.new(0.106, 0.165, 0.208), Enum.Material.ForceField, 0.000, 0.000, true, true) SetupPart(94, "Normal", CFrame.new(232.500, 7.000, -348.000, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 15.000, 22.000), "Part", Color3.new(0.106, 0.165, 0.208), Enum.Material.ForceField, 0.000, 0.000, true, true) SetupPart(95, "Normal", CFrame.new(221.000, 15.000, -348.000, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(24.000, 1.000, 22.000), "Part", Color3.new(0.106, 0.165, 0.208), Enum.Material.ForceField, 0.000, 0.000, true, true) SetupPart(96, "Normal", CFrame.new(-11.832, 22.000, 0.997, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 44.000, 23.000), "Part", Color3.new(0.063, 0.165, 0.863), Enum.Material.ForceField, 0.000, 0.000, true, true) SetupPart(97, "Normal", CFrame.new(-0.332, 22.000, 11.997, -0.000, 0.000, 1.000, 0.000, 1.000, 0.000, -1.000, 0.000, -0.000), Vector3.new(1.000, 44.000, 26.000), "Part", Color3.new(0.063, 0.165, 0.863), Enum.Material.ForceField, 0.000, 0.000, true, true) SetupPart(98, "Normal", CFrame.new(-0.332, 43.500, 0.997, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(24.000, 1.000, 23.000), "Part", Color3.new(1.000, 0.000, 0.000), Enum.Material.ForceField, 0.000, 0.000, true, true) SetupPart(99, "Normal", CFrame.new(219.000, 3.000, -86.100, -1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, -1.000), Vector3.new(53.000, 1.000, 52.000), "Part", Color3.new(1.000, 0.349, 0.349), Enum.Material.Pebble, 0.000, 0.000, false, true) SetupPart(100, "Normal", CFrame.new(178.500, 15.000, -124.500, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 17.000, 9.000), "Part", Color3.new(1.000, 0.349, 0.349), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(101, "Normal", CFrame.new(189.500, 6.000, -124.500, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(35.000, 1.000, 9.000), "Part", Color3.new(1.000, 0.349, 0.349), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(102, "Normal", CFrame.new(193.500, 15.000, -124.500, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 17.000, 9.000), "Part", Color3.new(1.000, 0.349, 0.349), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(103, "Normal", CFrame.new(185.500, 15.000, -124.500, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 17.000, 9.000), "Part", Color3.new(1.000, 0.349, 0.349), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(104, "Normal", CFrame.new(-8.000, 1.000, -269.100, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(5.000, 1.000, 108.000), "Part", Color3.new(0.635, 0.631, 0.643), Enum.Material.Plastic, 0.970, 0.000, false, true) SetupPart(105, "Normal", CFrame.new(171.500, 7.000, -124.500, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 1.000, 9.000), "Part", Color3.new(1.000, 0.349, 0.349), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(106, "Normal", CFrame.new(171.550, 8.000, -124.500, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.100, 1.000, 9.000), "Part", Color3.new(0.337, 0.141, 0.141), Enum.Material.Pebble, 0.000, 0.000, false, true) SetupPart(107, "Normal", CFrame.new(171.550, 10.000, -124.500, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.100, 1.000, 9.000), "Part", Color3.new(0.337, 0.141, 0.141), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(108, "Normal", CFrame.new(171.500, 9.000, -124.500, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 1.000, 9.000), "Part", Color3.new(1.000, 0.349, 0.349), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(109, "Normal", CFrame.new(189.500, 6.000, -115.500, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(2.000, 1.000, 2.000), "Part", Color3.new(1.000, 0.349, 0.349), Enum.Material.Pebble, 0.000, 0.000, false, true) SetupPart(110, "Normal", CFrame.new(171.500, 13.000, -124.500, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 1.000, 9.000), "Part", Color3.new(1.000, 0.349, 0.349), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(111, "Normal", CFrame.new(171.600, 14.000, -124.500, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.200, 1.000, 9.000), "Part", Color3.new(0.337, 0.141, 0.141), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(112, "Normal", CFrame.new(171.500, 12.000, -124.500, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 1.000, 9.000), "Part", Color3.new(0.337, 0.141, 0.141), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(113, "Normal", CFrame.new(171.500, 11.000, -124.500, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 1.000, 9.000), "Part", Color3.new(1.000, 0.349, 0.349), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(114, "Normal", CFrame.new(171.500, 15.000, -124.500, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 1.000, 9.000), "Part", Color3.new(1.000, 0.349, 0.349), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(115, "Normal", CFrame.new(171.500, 17.000, -124.500, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 1.000, 9.000), "Part", Color3.new(1.000, 0.349, 0.349), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(116, "Normal", CFrame.new(171.550, 18.000, -124.500, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.100, 1.000, 9.000), "Part", Color3.new(0.337, 0.141, 0.141), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(117, "Normal", CFrame.new(171.550, 16.050, -124.500, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.100, 1.100, 9.000), "Part", Color3.new(0.337, 0.141, 0.141), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(118, "Normal", CFrame.new(183.500, 6.000, -115.500, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(2.000, 1.000, 2.000), "Part", Color3.new(1.000, 0.349, 0.349), Enum.Material.Pebble, 0.000, 0.000, false, true) SetupPart(119, "Normal", CFrame.new(171.500, 23.000, -124.500, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 1.000, 9.000), "Part", Color3.new(1.000, 0.349, 0.349), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(120, "Normal", CFrame.new(171.500, 25.000, -124.500, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 1.000, 9.000), "Part", Color3.new(1.000, 0.349, 0.349), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(121, "Normal", CFrame.new(171.500, 27.000, -124.500, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 1.000, 9.000), "Part", Color3.new(1.000, 0.349, 0.349), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(122, "Normal", CFrame.new(171.500, 19.000, -124.500, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 1.000, 9.000), "Part", Color3.new(1.000, 0.349, 0.349), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(123, "Normal", CFrame.new(171.500, 20.000, -124.500, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 1.000, 9.000), "Part", Color3.new(0.337, 0.141, 0.141), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(124, "Normal", CFrame.new(171.500, 28.000, -124.500, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 1.000, 9.000), "Part", Color3.new(0.337, 0.141, 0.141), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(125, "Normal", CFrame.new(171.500, 26.000, -124.500, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 1.000, 9.000), "Part", Color3.new(0.337, 0.141, 0.141), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(126, "Normal", CFrame.new(171.500, 22.000, -124.500, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 1.000, 9.000), "Part", Color3.new(0.337, 0.141, 0.141), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(127, "Normal", CFrame.new(171.500, 21.000, -124.500, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 1.000, 9.000), "Part", Color3.new(1.000, 0.349, 0.349), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(128, "Normal", CFrame.new(171.500, 29.000, -124.500, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 1.000, 9.000), "Part", Color3.new(1.000, 0.349, 0.349), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(129, "Normal", CFrame.new(171.500, 30.000, -124.500, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 1.000, 9.000), "Part", Color3.new(0.337, 0.141, 0.141), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(130, "Normal", CFrame.new(171.500, 24.000, -124.500, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 1.000, 9.000), "Part", Color3.new(0.337, 0.141, 0.141), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(131, "Normal", CFrame.new(165.000, 34.000, -124.500, 0.000, -1.000, 0.000, 1.000, 0.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 12.000, 9.000), "Part", Color3.new(1.000, 0.349, 0.349), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(132, "Normal", CFrame.new(187.499, 19.310, -131.500, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(37.000, 29.000, 1.000), "Part", Color3.new(1.000, 0.000, 0.000), Enum.Material.ForceField, 0.000, 0.000, false, true) SetupPart(133, "Normal", CFrame.new(140.000, 35.000, -124.500, 0.000, -1.000, 0.000, 1.000, 0.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 36.000, 0.200), "Part", Color3.new(0.769, 0.157, 0.110), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(134, "Seat", CFrame.new(169.948, 32.500, -124.460, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(4.000, 5.000, 9.000), "Seat", Color3.new(1.000, 0.349, 0.349), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(135, "Wedge", CFrame.new(186.646, 19.125, -141.000, 0.000, 0.000, -1.000, 0.000, 1.000, 0.000, 1.000, 0.000, 0.000), Vector3.new(18.000, 26.000, 32.000), "Wedge", Color3.new(0.639, 0.635, 0.647), Enum.Material.Plastic, 9.000, 0.000, true, true) SetupPart(136, "Normal", CFrame.new(104.000, 35.000, -124.500, 0.000, -1.000, 0.000, 1.000, 0.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 36.000, 0.100), "Part", Color3.new(0.769, 0.157, 0.110), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(137, "Normal", CFrame.new(128.500, 35.000, -124.500, 0.000, -1.000, 0.000, 1.000, 0.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 7.000, 6.200), "Part", Color3.new(0.769, 0.157, 0.110), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(138, "Normal", CFrame.new(98.000, 35.000, -124.500, 0.000, -1.000, 0.000, 1.000, 0.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 2.000, 0.500), "Part", Color3.new(0.769, 0.157, 0.110), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(139, "Normal", CFrame.new(12.168, 22.000, 0.997, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 44.000, 23.000), "Part", Color3.new(0.063, 0.165, 0.863), Enum.Material.ForceField, 0.000, 0.000, true, true) SetupPart(140, "Normal", CFrame.new(116.000, 35.000, -124.500, 0.000, -1.000, 0.000, 1.000, 0.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 2.000, 1.000), "Part", Color3.new(0.769, 0.157, 0.110), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(141, "Seat", CFrame.new(171.007, 21.899, -115.700, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(2.700, 27.500, 3.400), "Seat", Color3.new(0.639, 0.635, 0.647), Enum.Material.Plastic, 1.000, 0.000, false, true) SetupPart(142, "Normal", CFrame.new(85.000, 35.000, -124.500, 0.000, -1.000, 0.000, 1.000, 0.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 2.000, 0.300), "Part", Color3.new(0.769, 0.157, 0.110), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(143, "Normal", CFrame.new(76.000, 45.000, -124.500, 0.000, -1.000, 0.000, 1.000, 0.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(19.000, 2.000, 7.000), "Part", Color3.new(0.769, 0.157, 0.110), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(144, "Normal", CFrame.new(68.500, 45.000, -124.500, 0.000, -1.000, 0.000, 1.000, 0.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(19.000, 2.500, 7.000), "Part", Color3.new(0.769, 0.157, 0.110), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(145, "Normal", CFrame.new(46.500, 45.000, -124.500, 0.000, -1.000, 0.000, 1.000, 0.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(19.000, 2.500, 7.000), "Part", Color3.new(0.769, 0.157, 0.110), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(146, "Normal", CFrame.new(61.500, 45.000, -124.500, 0.000, -1.000, 0.000, 1.000, 0.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(19.000, 2.500, 7.000), "Part", Color3.new(0.769, 0.157, 0.110), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(147, "Normal", CFrame.new(53.500, 45.000, -124.500, 0.000, -1.000, 0.000, 1.000, 0.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(19.000, 2.500, 7.000), "Part", Color3.new(0.769, 0.157, 0.110), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(148, "Normal", CFrame.new(28.000, 35.000, -124.500, 0.000, -1.000, 0.000, 1.000, 0.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 26.000, 7.000), "Part", Color3.new(0.769, 0.157, 0.110), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(149, "Normal", CFrame.new(30.500, 45.000, -124.500, 0.000, -1.000, 0.000, 1.000, 0.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(19.000, 3.000, 7.000), "Part", Color3.new(0.769, 0.157, 0.110), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(150, "Normal", CFrame.new(36.500, 45.000, -124.500, 0.000, -1.000, 0.000, 1.000, 0.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(19.000, 3.000, 7.000), "Part", Color3.new(0.769, 0.157, 0.110), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(151, "Normal", CFrame.new(18.500, 45.000, -124.500, 0.000, -1.000, 0.000, 1.000, 0.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(19.000, 3.000, 7.000), "Part", Color3.new(0.769, 0.157, 0.110), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(152, "Normal", CFrame.new(24.500, 45.000, -124.500, 0.000, -1.000, 0.000, 1.000, 0.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(19.000, 3.000, 7.000), "Part", Color3.new(0.769, 0.157, 0.110), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(153, "Normal", CFrame.new(-9.652, 40.500, -112.654, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(54.400, 51.000, 3.201), "Part", Color3.new(0.639, 0.635, 0.647), Enum.Material.Plastic, 1.000, 0.000, true, true) SetupPart(154, "Normal", CFrame.new(10.500, 35.000, -124.500, -0.250, -0.433, -0.866, 0.725, -0.677, 0.129, -0.642, -0.595, 0.483), Vector3.new(0.500, 0.500, 0.500), "Part", Color3.new(1.000, 0.000, 0.000), Enum.Material.Pebble, 0.000, 0.000, true, true) AddMesh(generatedParts[154]) task.wait(0.15) SetMeshtype(generatedParts[154], Enum.MeshType.Head) MeshResize(generatedParts[154], Vector3.new(1.000, 1.000, 1.000)) vect(generatedParts[154], Vector3.new(0.000, 0.000, 0.000)) SetupPart(155, "Normal", CFrame.new(6.500, 35.000, -124.500, -0.354, -0.612, 0.707, 0.866, -0.500, 0.000, 0.354, 0.612, 0.707), Vector3.new(0.500, 0.500, 0.500), "Part", Color3.new(1.000, 0.000, 0.000), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(156, "Normal", CFrame.new(3.500, 35.000, -124.500, 0.660, -0.436, -0.612, 0.750, 0.433, 0.500, 0.047, -0.789, 0.612), Vector3.new(0.500, 0.500, 0.500), "Part", Color3.new(1.000, 0.000, 0.000), Enum.Material.Neon, 0.000, 0.000, true, true) SetupPart(157, "Normal", CFrame.new(0.500, 35.000, -124.500, 0.946, -0.161, -0.280, 0.320, 0.593, 0.739, 0.047, -0.789, 0.612), Vector3.new(0.500, 0.500, 0.500), "Part", Color3.new(1.000, 0.000, 0.000), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(158, "Normal", CFrame.new(-149.513, 37.627, -138.537, -0.582, 0.000, -0.813, 0.003, 1.000, -0.001, 0.813, -0.003, -0.582), Vector3.new(1.892, 4.747, 1.950), "Part", Color3.new(0.639, 0.635, 0.647), Enum.Material.Plastic, 0.000, 0.000, true, true) AddMesh(generatedParts[158]) task.wait(0.15) SetMesh(generatedParts[158], "82464974337955") MeshResize(generatedParts[158], Vector3.new(4.761, 4.761, 4.760)) vect(generatedParts[158], Vector3.new(0.000, 0.000, 0.000)) SetupPart(159, "Normal", CFrame.new(11.041, 41.591, -124.589, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(0.200, 13.800, 7.000), "Part", Color3.new(1.000, 0.000, 0.000), Enum.Material.Plastic, 0.400, 0.000, false, true) SetupPart(160, "Normal", CFrame.new(-13.681, 34.758, -123.927, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(18.000, 1.000, 0.200), "Part", Color3.new(1.000, 0.000, 0.000), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(161, "Normal", CFrame.new(-20.131, 34.758, -124.077, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(5.100, 1.000, 8.500), "Part", Color3.new(1.000, 0.000, 0.000), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(162, "Normal", CFrame.new(-83.681, 34.758, -124.377, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(121.800, 1.000, 0.100), "Part", Color3.new(0.000, 1.000, 0.000), Enum.Material.Pebble, 0.000, 0.000, false, true) SetupPart(163, "Normal", CFrame.new(-83.681, 34.758, -120.777, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(121.800, 1.000, 0.100), "Part", Color3.new(1.000, 1.000, 0.000), Enum.Material.Pebble, 0.000, 0.000, false, true) SetupPart(164, "Normal", CFrame.new(-83.481, 34.758, -127.777, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(121.400, 1.000, 0.100), "Part", Color3.new(0.000, 1.000, 1.000), Enum.Material.Pebble, 0.000, 0.000, false, true) SetupPart(165, "Normal", CFrame.new(-19.990, 34.708, -168.425, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.400, 0.100, 61.700), "Part", Color3.new(0.639, 0.635, 0.647), Enum.Material.Plastic, 0.970, 0.000, true, true) SetupPart(166, "Normal", CFrame.new(-83.590, 34.708, -191.725, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(128.600, 0.100, 15.100), "Part", Color3.new(0.639, 0.635, 0.647), Enum.Material.Plastic, 0.970, 0.000, true, true) SetupPart(167, "Normal", CFrame.new(-146.390, 34.708, -156.425, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(2.200, 0.100, 55.700), "Part", Color3.new(0.639, 0.635, 0.647), Enum.Material.Plastic, 0.980, 0.000, true, true) SetupPart(168, "Normal", CFrame.new(-160.431, 34.758, -124.027, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(32.700, 1.000, 36.000), "Part", Color3.new(1.000, 0.000, 0.000), Enum.Material.Pebble, 0.000, 0.000, true, true) SetupPart(169, "Normal", CFrame.new(61.748, 65.900, -135.754, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(348.000, 0.200, 333.001), "Part", Color3.new(0.639, 0.635, 0.647), Enum.Material.Plastic, 1.000, 0.000, true, true) SetupPart(170, "Normal", CFrame.new(68.622, 6.100, -224.398, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(5.400, 140.000, 150.400), "Part", Color3.new(0.639, 0.635, 0.647), Enum.Material.Plastic, 1.000, 0.000, true, true) SetupPart(171, "Normal", CFrame.new(-162.516, 36.691, -109.793, -0.719, 0.003, -0.695, -0.007, 1.000, 0.012, 0.695, 0.013, -0.719), Vector3.new(1.989, 0.920, 1.587), "Part", Color3.new(0.973, 0.973, 0.973), Enum.Material.Fabric, 0.020, 0.000, true, true) AddMesh(generatedParts[171]) task.wait(0.15) SetMesh(generatedParts[171], "11390797210") MeshResize(generatedParts[171], Vector3.new(0.040, 0.040, 0.040)) vect(generatedParts[171], Vector3.new(0.000, 0.000, 0.000)) SetupPart(172, "Normal", CFrame.new(155.622, 6.100, -224.398, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(5.400, 140.000, 150.400), "Part", Color3.new(0.639, 0.635, 0.647), Enum.Material.Plastic, 1.000, 0.000, true, true) SetupPart(173, "Normal", CFrame.new(-169.534, 35.249, -138.554, -0.420, 0.003, -0.907, 0.008, 1.000, -0.000, 0.907, -0.007, -0.420), Vector3.new(4.000, 0.050, 2.000), "Part", Color3.new(0.855, 0.522, 0.255), Enum.Material.Concrete, 0.000, 0.000, true, true) AddMesh(generatedParts[173]) task.wait(0.15) SetMesh(generatedParts[173], "5918550231") MeshResize(generatedParts[173], Vector3.new(7.941, 5.740, 14.021)) vect(generatedParts[173], Vector3.new(0.000, 2.000, 0.000)) SetupPart(174, "Normal", CFrame.new(-148.185, 39.751, -112.722, 0.264, 0.008, -0.965, -0.002, 1.000, 0.008, 0.965, -0.001, 0.264), Vector3.new(2.000, 1.000, 1.000), "Part", Color3.new(1.000, 0.000, 0.000), Enum.Material.Plastic, 0.000, 0.000, true, true) SpawnDecal(generatedParts[174], Enum.NormalId.Front) task.wait(0.15) AddDecal(generatedParts[174], "144080495", Enum.NormalId.Front) AddMesh(generatedParts[174]) task.wait(0.15) SetMeshtype(generatedParts[174], Enum.MeshType.Head) MeshResize(generatedParts[174], Vector3.new(1.250, 1.250, 1.250)) vect(generatedParts[174], Vector3.new(0.000, 0.000, 0.000)) SetupPart(175, "Normal", CFrame.new(-164.734, 36.360, -108.178, -0.506, 0.183, -0.843, -0.067, 0.966, 0.250, 0.860, 0.183, -0.477), Vector3.new(5.096, 3.005, 2.579), "Part", Color3.new(0.659, 0.741, 0.600), Enum.Material.SmoothPlastic, 0.000, 0.000, true, true) AddMesh(generatedParts[175]) task.wait(0.15) SetMesh(generatedParts[175], "11390783129") MeshResize(generatedParts[175], Vector3.new(0.002, 0.002, 0.002)) vect(generatedParts[175], Vector3.new(0.000, 0.000, 0.000)) SetupPart(176, "Normal", CFrame.new(-148.593, 38.253, -114.168, 0.264, 0.008, -0.965, -0.002, 1.000, 0.008, 0.965, -0.001, 0.264), Vector3.new(1.000, 2.000, 1.000), "Part", Color3.new(0.067, 0.067, 0.067), Enum.Material.Plastic, 0.000, 0.000, true, true) SetupPart(177, "Normal", CFrame.new(-148.346, 36.251, -113.202, 0.264, 0.008, -0.965, -0.002, 1.000, 0.008, 0.965, -0.001, 0.264), Vector3.new(1.000, 2.000, 1.000), "Part", Color3.new(1.000, 0.000, 0.000), Enum.Material.Plastic, 0.000, 0.000, true, true) SetupPart(178, "Normal", CFrame.new(-147.802, 40.048, -110.874, -0.839, -0.264, 0.476, 0.090, -0.930, -0.356, 0.537, -0.256, 0.804), Vector3.new(1.000, 2.000, 1.000), "Part", Color3.new(0.067, 0.067, 0.067), Enum.Material.Plastic, 0.000, 0.000, true, true) SetupPart(179, "Normal", CFrame.new(-148.083, 36.250, -112.238, 0.264, 0.008, -0.965, -0.002, 1.000, 0.008, 0.965, -0.001, 0.264), Vector3.new(1.000, 2.000, 1.000), "Part", Color3.new(1.000, 0.000, 0.000), Enum.Material.Plastic, 0.000, 0.000, true, true) SetupPart(180, "Normal", CFrame.new(-148.197, 38.251, -112.721, 0.264, 0.008, -0.965, -0.002, 1.000, 0.008, 0.965, -0.001, 0.264), Vector3.new(2.000, 2.000, 1.000), "Part", Color3.new(0.067, 0.067, 0.067), Enum.Material.Plastic, 0.000, 0.000, true, true) SpawnDecal(generatedParts[180], Enum.NormalId.Front) task.wait(0.15) AddDecal(generatedParts[180], "", Enum.NormalId.Front) SetupPart(181, "Normal", CFrame.new(-163.195, 35.258, -124.454, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(8.000, 1.000, 8.000), "Part", Color3.new(1.000, 0.690, 0.000), Enum.Material.Plastic, 0.000, 0.000, true, true) SetupPart(182, "Normal", CFrame.new(-163.195, 38.258, -124.454, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 1.000, 1.000), "Part", Color3.new(1.000, 0.690, 0.000), Enum.Material.Plastic, 0.000, 0.000, true, true) AddMesh(generatedParts[182]) task.wait(0.15) SetMeshtype(generatedParts[182], Enum.MeshType.Head) MeshResize(generatedParts[182], Vector3.new(4.000, 6.000, 4.000)) vect(generatedParts[182], Vector3.new(0.000, 0.000, 0.000)) SetupPart(183, "Normal", CFrame.new(-163.195, 41.258, -124.454, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(6.000, 1.000, 6.000), "Part", Color3.new(1.000, 0.690, 0.000), Enum.Material.Plastic, 0.000, 0.000, true, true) SetupPart(184, "Normal", CFrame.new(-163.195, 44.258, -124.454, 1.000, 0.000, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(1.000, 1.000, 1.000), "Part", Color3.new(1.000, 0.690, 0.000), Enum.Material.Plastic, 0.000, 0.000, true, true) AddMesh(generatedParts[184]) task.wait(0.15) SetMeshtype(generatedParts[184], Enum.MeshType.Sphere) MeshResize(generatedParts[184], Vector3.new(7.000, 7.000, 7.000)) vect(generatedParts[184], Vector3.new(0.000, 0.000, 0.000)) SetupPart(185, "Normal", CFrame.new(-163.195, 46.258, -119.454, 0.000, -1.000, 0.000, 1.000, 0.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(4.000, 1.000, 4.000), "Part", Color3.new(1.000, 0.690, 0.000), Enum.Material.Plastic, 0.000, 0.000, true, true) AddMesh(generatedParts[185]) task.wait(0.15) SetMeshtype(generatedParts[185], Enum.MeshType.Head) MeshResize(generatedParts[185], Vector3.new(1.000, 1.000, 1.000)) vect(generatedParts[185], Vector3.new(0.000, 0.000, 0.000)) SetupPart(186, "Normal", CFrame.new(-163.195, 46.258, -129.454, 0.000, -1.000, 0.000, 1.000, 0.000, 0.000, 0.000, 0.000, 1.000), Vector3.new(4.000, 1.000, 4.000), "Part", Color3.new(1.000, 0.690, 0.000), Enum.Material.Plastic, 0.000, 0.000, true, true) AddMesh(generatedParts[186]) task.wait(0.15) SetMeshtype(generatedParts[186], Enum.MeshType.Head) MeshResize(generatedParts[186], Vector3.new(1.000, 1.000, 1.000)) vect(generatedParts[186], Vector3.new(0.000, 0.000, 0.000)) SetupPart(187, "Seat", CFrame.new(-163.369, 46.758, -124.381, 0.000, 0.000, -1.000, 0.000, 1.000, 0.000, 1.000, 0.000, 0.000), Vector3.new(5.000, 1.000, 5.000), "Seat", Color3.new(0.639, 0.635, 0.647), Enum.Material.Plastic, 1.000, 0.000, false, true) if root then root.Anchored = false end