local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer --configs local Variant = "Sinner" --Sinner, Reprieve, or Zen local UseAlternateOutfit = true local UseAlternateFace = false local EnableShirtGraphic = true local ShirtGraphicID = "rbxassetid://11941626720" local Variants = { ["Sinner"] = { Shirt = "rbxassetid://124726194001878", Pants = "rbxassetid://74386243372203", AltShirt = "rbxassetid://124426852530129", AltPants = "rbxassetid://118613073734644", Face = "rbxassetid://95533181059239", FaceAlt = "rbxassetid://75180857597804", BodyColor = BrickColor.new("Really black") }, ["Reprieve"] = { Shirt = "rbxassetid://113683629686211", Pants = "rbxassetid://109804459655906", AltShirt = "rbxassetid://86551229423594", AltPants = "rbxassetid://96919807945041", Face = "rbxassetid://101922837412511", FaceAlt = "rbxassetid://129629337210159", BodyColor = BrickColor.new("Institutional white") }, ["Zen"] = { Shirt = "rbxassetid://119263618369651", Pants = "rbxassetid://80022534369523", Face = "rbxassetid://113971926363184", BodyColor = BrickColor.new("Institutional white") } } local function MorphPlayer() local character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() local variantData = Variants[Variant] if not variantData then warn("my sigma you choose the wrong skin type it's not:", Variant) return end for _, item in ipairs(character:GetChildren()) do if item:IsA("Accessory") or item:IsA("Shirt") or item:IsA("Pants") or item:IsA("ShirtGraphic") then item:Destroy() end end local head = character:FindFirstChild("Head") if head then for _, d in ipairs(head:GetChildren()) do if d:IsA("Decal") and d.Name == "face" then d:Destroy() end end end for _, part in ipairs(character:GetChildren()) do if part:IsA("BasePart") then part.BrickColor = variantData.BodyColor end end local shirt = Instance.new("Shirt") shirt.Name = "GraceShirt" shirt.ShirtTemplate = UseAlternateOutfit and (variantData.AltShirt or variantData.Shirt) or variantData.Shirt shirt.Parent = character local pants = Instance.new("Pants") pants.Name = "GracePants" pants.PantsTemplate = UseAlternateOutfit and (variantData.AltPants or variantData.Pants) or variantData.Pants pants.Parent = character if EnableShirtGraphic then local sg = Instance.new("ShirtGraphic") sg.Name = "GraceNeckGraphic" sg.Graphic = ShirtGraphicID sg.Parent = character end if head then local faceDecal = Instance.new("Decal") faceDecal.Name = "face" faceDecal.Texture = UseAlternateFace and (variantData.FaceAlt or variantData.Face) or variantData.Face faceDecal.Face = Enum.NormalId.Front faceDecal.Parent = head end end LocalPlayer.CharacterAdded:Connect(function() task.wait(1) MorphPlayer() end) if LocalPlayer.Character then task.wait(1) MorphPlayer() end