local v0=game:GetService("Players");local v1=game:GetService("RunService");local v2=v0.LocalPlayer;local v3=game:GetService("TweenService");local v4=Instance.new("ScreenGui");local v5=Instance.new("Frame");local v6=Instance.new("UICorner");local v7=Instance.new("TextBox");local v8=Instance.new("UICorner");local v9=Instance.new("TextButton");local v10=Instance.new("UICorner");local v11=Instance.new("TextButton");local v12=Instance.new("UICorner");local v13=false;v4.Parent=game.CoreGui;v5.Parent=v4;v7.Parent=v5;v9.Parent=v5;v11.Parent=v5;v6.Parent=v5;v8.Parent=v7;v10.Parent=v9;v12.Parent=v11;v5.Size=UDim2.new(1637 -(1523 + 114) ,144 + 16 ,0 -0 ,110);v5.Position=UDim2.new(0.5, -80,0.5, -(1120 -(68 + 997)));v5.BackgroundColor3=Color3.fromRGB(1320 -(226 + 1044) ,217 -167 ,167 -(32 + 85) );v5.BorderSizePixel=0 + 0 ;v5.Active=true;v5.Draggable=true;v5.ClipsDescendants=true;v5.BackgroundTransparency=0.2;v5.Visible=true;v6.CornerRadius=UDim.new(0,3 + 7 );v11.Size=UDim2.new(0,1117 -(892 + 65) ,0 -0 ,20);v11.Position=UDim2.new(0 -0 ,0,0,0 -0 );v11.Text="▼";v11.BackgroundColor3=Color3.fromRGB(430 -(87 + 263) ,260 -(67 + 113) ,59 + 21 );v11.TextColor3=Color3.fromRGB(255,626 -371 ,188 + 67 );v12.CornerRadius=UDim.new(0 -0 ,10);v7.Size=UDim2.new(952 -(802 + 150) ,376 -236 ,0 -0 ,19 + 6 );v7.Position=UDim2.new(997 -(915 + 82) ,10,0 -0 ,15 + 10 );v7.Text="10";v7.BackgroundColor3=Color3.fromRGB(92 -22 ,1257 -(1069 + 118) ,70);v7.TextColor3=Color3.fromRGB(578 -323 ,557 -302 ,45 + 210 );v8.CornerRadius=UDim.new(0 -0 ,10 + 0 );v9.Size=UDim2.new(791 -(368 + 423) ,439 -299 ,18 -(10 + 8) ,96 -71 );v9.Position=UDim2.new(442 -(416 + 26) ,31 -21 ,0 + 0 ,96 -41 );v9.Text="Enable Hitbox";v9.BackgroundColor3=Color3.fromRGB(528 -(145 + 293) ,520 -(44 + 386) ,90);v9.TextColor3=Color3.fromRGB(255,1741 -(998 + 488) ,82 + 173 );v10.CornerRadius=UDim.new(0 + 0 ,782 -(201 + 571) );_G.HeadSize=tonumber(v7.Text) or (1148 -(116 + 1022)) ;_G.Disabled=true;local v52={};local function v53() local v54=0 -0 ;while true do if (v54==0) then v52={};for v66,v67 in ipairs(v0:GetPlayers()) do if ((v67~=v2) and v67.Character and v67.Character:FindFirstChild("HumanoidRootPart")) then table.insert(v52,v67);end end break;end end end v7.FocusLost:Connect(function() local v55=0 + 0 ;local v56;while true do if (v55==0) then v56=tonumber(v7.Text);if v56 then _G.HeadSize=v56;else v7.Text=tostring(_G.HeadSize);end break;end end end);v9.MouseButton1Click:Connect(function() local v57=0 -0 ;while true do if (v57==1) then if _G.Disabled then for v71,v72 in ipairs(v52) do if (v72.Character and v72.Character:FindFirstChild("HumanoidRootPart")) then local v73=v72.Character.HumanoidRootPart;v73.Size=Vector3.new(7 -5 ,2,860 -(814 + 45) );v73.Transparency=0;v73.BrickColor=BrickColor.new("Medium stone grey");v73.Material=Enum.Material.Plastic;v73.CanCollide=true;end end end break;end if (v57==0) then _G.Disabled= not _G.Disabled;v9.Text=(_G.Disabled and "Enable Hitbox") or "Disable Hitbox" ;v57=2 -1 ;end end end);v11.MouseButton1Click:Connect(function() local v58=0;local v59;local v60;local v61;while true do if (v58==(1 + 0)) then v60=TweenInfo.new(0.5 + 0 ,Enum.EasingStyle.Quad,Enum.EasingDirection.Out);v61=v3:Create(v5,v60,{Size=v59});v58=2;end if (v58==(887 -(261 + 624))) then v61:Play();v11.Text=(v13 and "▲") or "▼" ;break;end if (v58==(0 -0)) then v13= not v13;v59=(v13 and UDim2.new(1080 -(1020 + 60) ,160,1423 -(630 + 793) ,20)) or UDim2.new(0 -0 ,757 -597 ,0,44 + 66 ) ;v58=3 -2 ;end end end);v1.RenderStepped:Connect(function() if not _G.Disabled then for v64,v65 in ipairs(v52) do if (v65.Character and v65.Character:FindFirstChild("HumanoidRootPart")) then local v69=1747 -(760 + 987) ;local v70;while true do if (v69==(1914 -(1789 + 124))) then v70.Transparency=766.7 -(745 + 21) ;v70.BrickColor=BrickColor.new("Really blue");v69=2;end if ((1 + 1)==v69) then v70.Material=Enum.Material.Neon;v70.CanCollide=false;break;end if (v69==0) then v70=v65.Character.HumanoidRootPart;v70.Size=Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize);v69=2 -1 ;end end end end end end);while true do v53();wait(3 -2 );end