-- ======================================================== -- FLY GUY V1 -- ======================================================== local Players = game:GetService("Players") local UserInputService = game:GetService("UserInputService") local RunService = game:GetService("RunService") local player = Players.LocalPlayer -- 1. ASEGURAR QUE SI SE EJECUTA OTRA VEZ, SE BORRE LA ANTERIOR if player.PlayerGui:FindFirstChild("FlyGuyGUI") then player.PlayerGui.FlyGuyGUI:Destroy() end -- Crear la ScreenGui principal local screenGui = Instance.new("ScreenGui") screenGui.Name = "FlyGuyGUI" screenGui.ResetOnSpawn = false screenGui.Parent = player:WaitForChild("PlayerGui") -- Ventana Principal (Estilo Cyberpunk / Moderno) local mainFrame = Instance.new("Frame") mainFrame.Name = "MainFrame" mainFrame.Size = UDim2.new(0, 280, 0, 150) mainFrame.Position = UDim2.new(0.5, -140, 0.4, -75) mainFrame.BackgroundColor3 = Color3.fromRGB(18, 18, 24) mainFrame.BorderSizePixel = 0 mainFrame.Active = true mainFrame.Draggable = true mainFrame.Parent = screenGui -- Esquinas redondeadas para la ventana principal local mainCorner = Instance.new("UICorner") mainCorner.CornerRadius = UDim.new(0, 8) mainCorner.Parent = mainFrame -- Sombra o borde elegante con UIStroke local mainStroke = Instance.new("UIStroke") mainStroke.Color = Color3.fromRGB(80, 100, 255) mainStroke.Thickness = 2 mainStroke.Parent = mainFrame -- Barra Superior / Título local titleBar = Instance.new("TextLabel") titleBar.Size = UDim2.new(1, -40, 0, 36) titleBar.Position = UDim2.new(0, 0, 0, 0) titleBar.BackgroundTransparency = 1 titleBar.Text = " Fly Guy v1" titleBar.TextColor3 = Color3.fromRGB(130, 170, 255) titleBar.TextSize = 16 titleBar.Font = Enum.Font.GothamBold titleBar.TextXAlignment = Enum.TextXAlignment.Left titleBar.Parent = mainFrame -- Botón Minimizar / Cerrar ("X") limpio local closeButton = Instance.new("TextButton") closeButton.Size = UDim2.new(0, 40, 0, 36) closeButton.Position = UDim2.new(1, -40, 0, 0) closeButton.BackgroundTransparency = 1 closeButton.Text = "X" closeButton.TextColor3 = Color3.fromRGB(255, 90, 90) closeButton.TextSize = 15 closeButton.Font = Enum.Font.GothamBold closeButton.Parent = mainFrame -- Línea separadora decorativa local divider = Instance.new("Frame") divider.Size = UDim2.new(1, -20, 0, 1) divider.Position = UDim2.new(0, 10, 0, 36) divider.BackgroundColor3 = Color3.fromRGB(45, 45, 60) divider.BorderSizePixel = 0 divider.Parent = mainFrame -- Contenedor interior del panel local innerPanel = Instance.new("Frame") innerPanel.Size = UDim2.new(1, -20, 0, 95) innerPanel.Position = UDim2.new(0, 10, 0, 45) innerPanel.BackgroundTransparency = 1 innerPanel.Parent = mainFrame -- Botón ON / OFF local toggleButton = Instance.new("TextButton") toggleButton.Size = UDim2.new(0, 100, 0, 50) toggleButton.Position = UDim2.new(0, 5, 0, 22) toggleButton.BackgroundColor3 = Color3.fromRGB(220, 50, 50) -- Rojo (OFF) toggleButton.Text = "OFF" toggleButton.TextColor3 = Color3.fromRGB(255, 255, 255) toggleButton.TextSize = 18 toggleButton.Font = Enum.Font.GothamBold toggleButton.Parent = innerPanel local toggleCorner = Instance.new("UICorner") toggleCorner.CornerRadius = UDim.new(0, 6) toggleCorner.Parent = toggleButton -- Caja de Velocidad local speedBox = Instance.new("TextBox") speedBox.Size = UDim2.new(0, 135, 0, 50) speedBox.Position = UDim2.new(1, -135, 0, 22) speedBox.BackgroundColor3 = Color3.fromRGB(28, 28, 38) speedBox.Text = "50" speedBox.TextColor3 = Color3.fromRGB(255, 255, 255) speedBox.TextSize = 18 speedBox.Font = Enum.Font.GothamBold speedBox.ClearTextOnFocus = false speedBox.Parent = innerPanel local speedCorner = Instance.new("UICorner") speedCorner.CornerRadius = UDim.new(0, 6) speedCorner.Parent = speedBox -- Etiqueta pequeña para la velocidad local speedLabel = Instance.new("TextLabel") speedLabel.Size = UDim2.new(0, 135, 0, 18) speedLabel.Position = UDim2.new(1, -135, 0, 0) speedLabel.BackgroundTransparency = 1 speedLabel.Text = "Velocidad" speedLabel.TextColor3 = Color3.fromRGB(150, 150, 170) speedLabel.TextSize = 12 speedLabel.Font = Enum.Font.GothamMedium speedLabel.Parent = innerPanel -- Lógica de Minimizar GUI local minimized = false closeButton.MouseButton1Click:Connect(function() minimized = not minimized innerPanel.Visible = not minimized if minimized then mainFrame.Size = UDim2.new(0, 280, 0, 36) closeButton.Text = "+" else mainFrame.Size = UDim2.new(0, 280, 0, 150) closeButton.Text = "X" end end) -- Variables de Vuelo local flying = false local bv, bg local cam = workspace.CurrentCamera local function iniciarVuelo() local char = player.Character if not char or not char:FindFirstChild("HumanoidRootPart") then return end local rootPart = char.HumanoidRootPart bv = Instance.new("BodyVelocity") bv.Velocity = Vector3.new(0, 0, 0) bv.MaxForce = Vector3.new(math.huge, math.huge, math.huge) bv.Parent = rootPart bg = Instance.new("BodyGyro") bg.CFrame = rootPart.CFrame bg.MaxTorque = Vector3.new(math.huge, math.huge, math.huge) bg.P = 9000 bg.Parent = rootPart flying = true task.spawn(function() while flying and char and char:FindFirstChild("HumanoidRootPart") do RunService.RenderStepped:Wait() local speed = tonumber(speedBox.Text) or 50 local moveDir = Vector3.new(0,0,0) if UserInputService:IsKeyDown(Enum.KeyCode.W) or UserInputService:IsKeyDown(Enum.KeyCode.Up) then moveDir = moveDir + cam.CoordinateFrame.LookVector end if UserInputService:IsKeyDown(Enum.KeyCode.S) or UserInputService:IsKeyDown(Enum.KeyCode.Down) then moveDir = moveDir - cam.CoordinateFrame.LookVector end if UserInputService:IsKeyDown(Enum.KeyCode.A) or UserInputService:IsKeyDown(Enum.KeyCode.Left) then moveDir = moveDir - cam.CoordinateFrame.RightVector end if UserInputService:IsKeyDown(Enum.KeyCode.D) or UserInputService:IsKeyDown(Enum.KeyCode.Right) then moveDir = moveDir + cam.CoordinateFrame.RightVector end if moveDir.Magnitude > 0 then bv.Velocity = moveDir.Unit * speed else bv.Velocity = Vector3.new(0, 0.1, 0) end bg.CFrame = cam.CFrame end end) end local function detenerVuelo() flying = false if bv then bv:Destroy() end if bg then bg:Destroy() end end -- Botón ON/OFF funcionamiento toggleButton.MouseButton1Click:Connect(function() if not flying then iniciarVuelo() toggleButton.Text = "ON" toggleButton.BackgroundColor3 = Color3.fromRGB(50, 205, 90) -- Verde brillante else detenerVuelo() toggleButton.Text = "OFF" toggleButton.BackgroundColor3 = Color3.fromRGB(220, 50, 50) -- Rojo end end) -- Sistema Anti-Muerte player.CharacterAdded:Connect(function(newChar) detenerVuelo() toggleButton.Text = "OFF" toggleButton.BackgroundColor3 = Color3.fromRGB(220, 50, 50) local humanoid = newChar:WaitForChild("Humanoid") humanoid.Died:Connect(function() detenerVuelo() toggleButton.Text = "OFF" toggleButton.BackgroundColor3 = Color3.fromRGB(220, 50, 50) end) end) if player.Character and player.Character:FindFirstChild("Humanoid") then player.Character.Humanoid.Died:Connect(function() detenerVuelo() toggleButton.Text = "OFF" toggleButton.BackgroundColor3 = Color3.fromRGB(220, 50, 50) end) end print("¡Fly Guy v1 (Estilo Pro) cargado correctamente, bro!")