--[=[ d888b db db d888888b .d888b. db db db .d8b. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b 88 88 88 88 odD' 88 88 88 88ooo88 88 ooo 88 88 88 .88' 88 88 88 88~~~88 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER ]=] -- Instances: 31 | Scripts: 13 | Modules: 0 | Tags: 0 local G2L = {}; -- StarterGui.Anti-cheat G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")); G2L["1"]["Name"] = [[Anti-cheat]]; G2L["1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling; G2L["1"]["ResetOnSpawn"] = false; -- StarterGui.Anti-cheat.Frame G2L["2"] = Instance.new("Frame", G2L["1"]); G2L["2"]["BorderSizePixel"] = 0; G2L["2"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["2"]["Size"] = UDim2.new(0, 301, 0, 202); G2L["2"]["Position"] = UDim2.new(0.22339, 0, 0.29688, 0); G2L["2"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); -- StarterGui.Anti-cheat.Frame.Drag G2L["3"] = Instance.new("LocalScript", G2L["2"]); G2L["3"]["Name"] = [[Drag]]; -- StarterGui.Anti-cheat.Frame.Get f3x G2L["4"] = Instance.new("TextButton", G2L["2"]); G2L["4"]["TextWrapped"] = true; G2L["4"]["TextSize"] = 14; G2L["4"]["TextScaled"] = true; G2L["4"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["4"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["4"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["4"]["Size"] = UDim2.new(0, 56, 0, 30); G2L["4"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["4"]["Text"] = [[Get f3x]]; G2L["4"]["Name"] = [[Get f3x]]; G2L["4"]["Position"] = UDim2.new(0.18518, 0, 1.03822, 0); -- StarterGui.Anti-cheat.Frame.Get f3x.LocalScript G2L["5"] = Instance.new("LocalScript", G2L["4"]); -- StarterGui.Anti-cheat.Frame.Get f3x.UICorner G2L["6"] = Instance.new("UICorner", G2L["4"]); -- StarterGui.Anti-cheat.Frame.r6 G2L["7"] = Instance.new("TextButton", G2L["2"]); G2L["7"]["TextWrapped"] = true; G2L["7"]["TextSize"] = 14; G2L["7"]["TextScaled"] = true; G2L["7"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["7"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["7"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["7"]["Size"] = UDim2.new(0, 56, 0, 30); G2L["7"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["7"]["Text"] = [[R6]]; G2L["7"]["Name"] = [[r6]]; G2L["7"]["Position"] = UDim2.new(-0.00086, 0, 1.03822, 0); -- StarterGui.Anti-cheat.Frame.r6.LocalScript G2L["8"] = Instance.new("LocalScript", G2L["7"]); -- StarterGui.Anti-cheat.Frame.r6.UICorner G2L["9"] = Instance.new("UICorner", G2L["7"]); -- StarterGui.Anti-cheat.Frame.ImageLabel G2L["a"] = Instance.new("ImageLabel", G2L["2"]); G2L["a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["a"]["Image"] = [[rbxassetid://140384168679750]]; G2L["a"]["Size"] = UDim2.new(0, 301, 0, 210); G2L["a"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); -- StarterGui.Anti-cheat.Frame.Music G2L["b"] = Instance.new("TextButton", G2L["2"]); G2L["b"]["TextWrapped"] = true; G2L["b"]["TextSize"] = 14; G2L["b"]["TextScaled"] = true; G2L["b"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["b"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["b"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["b"]["Size"] = UDim2.new(0, 91, 0, 30); G2L["b"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["b"]["Text"] = [[Music]]; G2L["b"]["Name"] = [[Music]]; G2L["b"]["Position"] = UDim2.new(0.69681, 0, 0.16199, 0); -- StarterGui.Anti-cheat.Frame.Music.LocalScript G2L["c"] = Instance.new("LocalScript", G2L["b"]); -- StarterGui.Anti-cheat.Frame.Skybox G2L["d"] = Instance.new("TextButton", G2L["2"]); G2L["d"]["TextWrapped"] = true; G2L["d"]["TextSize"] = 14; G2L["d"]["TextScaled"] = true; G2L["d"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["d"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["d"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["d"]["Size"] = UDim2.new(0, 92, 0, 30); G2L["d"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["d"]["Text"] = [[Skybox]]; G2L["d"]["Name"] = [[Skybox]]; G2L["d"]["Position"] = UDim2.new(-0.00289, 0, 0.16059, 0); -- StarterGui.Anti-cheat.Frame.Skybox.LocalScript G2L["e"] = Instance.new("LocalScript", G2L["d"]); -- StarterGui.Anti-cheat.Frame.TextLabel G2L["f"] = Instance.new("TextLabel", G2L["2"]); G2L["f"]["TextWrapped"] = true; G2L["f"]["BorderSizePixel"] = 0; G2L["f"]["TextSize"] = 14; G2L["f"]["TextScaled"] = true; G2L["f"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["f"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["f"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["f"]["BackgroundTransparency"] = 1; G2L["f"]["Size"] = UDim2.new(0, 300, 0, 32); G2L["f"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["f"]["Text"] = [["F3X" F3X GUI]]; -- StarterGui.Anti-cheat.Frame.Headsh G2L["10"] = Instance.new("TextButton", G2L["2"]); G2L["10"]["TextWrapped"] = true; G2L["10"]["TextSize"] = 14; G2L["10"]["TextScaled"] = true; G2L["10"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["10"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["10"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["10"]["Size"] = UDim2.new(0, 118, 0, 40); G2L["10"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["10"]["Text"] = [[Headshake]]; G2L["10"]["Name"] = [[Headsh]]; G2L["10"]["Position"] = UDim2.new(0.30275, 0, 0.761, 0); -- StarterGui.Anti-cheat.Frame.Headsh.LocalScript G2L["11"] = Instance.new("LocalScript", G2L["10"]); -- StarterGui.Anti-cheat.Frame.MSG G2L["12"] = Instance.new("TextButton", G2L["2"]); G2L["12"]["TextWrapped"] = true; G2L["12"]["TextSize"] = 14; G2L["12"]["TextScaled"] = true; G2L["12"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["12"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["12"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["12"]["Size"] = UDim2.new(0, 91, 0, 30); G2L["12"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["12"]["Text"] = [[Msg]]; G2L["12"]["Name"] = [[MSG]]; G2L["12"]["Position"] = UDim2.new(-0.00419, 0, 0.35506, 0); -- StarterGui.Anti-cheat.Frame.MSG.LocalScript G2L["13"] = Instance.new("LocalScript", G2L["12"]); -- StarterGui.Anti-cheat.Frame.HINT G2L["14"] = Instance.new("TextButton", G2L["2"]); G2L["14"]["TextWrapped"] = true; G2L["14"]["TextSize"] = 14; G2L["14"]["TextScaled"] = true; G2L["14"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["14"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["14"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["14"]["Size"] = UDim2.new(0, 91, 0, 30); G2L["14"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["14"]["Text"] = [[Hint]]; G2L["14"]["Name"] = [[HINT]]; G2L["14"]["Position"] = UDim2.new(0.34465, 0, 0.35506, 0); -- StarterGui.Anti-cheat.Frame.HINT.LocalScript G2L["15"] = Instance.new("LocalScript", G2L["14"]); -- StarterGui.Anti-cheat.Frame.speed G2L["16"] = Instance.new("TextButton", G2L["2"]); G2L["16"]["TextWrapped"] = true; G2L["16"]["TextSize"] = 14; G2L["16"]["TextScaled"] = true; G2L["16"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["16"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["16"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["16"]["Size"] = UDim2.new(0, 91, 0, 30); G2L["16"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["16"]["Text"] = [[Walkspeed]]; G2L["16"]["Name"] = [[speed]]; G2L["16"]["Position"] = UDim2.new(0.69681, 0, 0.35506, 0); -- StarterGui.Anti-cheat.Frame.speed.LocalScript G2L["17"] = Instance.new("LocalScript", G2L["16"]); -- StarterGui.Anti-cheat.Frame.Laters G2L["18"] = Instance.new("TextButton", G2L["2"]); G2L["18"]["TextWrapped"] = true; G2L["18"]["TextSize"] = 14; G2L["18"]["TextScaled"] = true; G2L["18"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["18"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["18"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["18"]["Size"] = UDim2.new(0, 91, 0, 30); G2L["18"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["18"]["Text"] = [[Remove decals]]; G2L["18"]["Name"] = [[Laters]]; G2L["18"]["Position"] = UDim2.new(-0.00086, 0, 0.55308, 0); -- StarterGui.Anti-cheat.Frame.Laters.LocalScript G2L["19"] = Instance.new("LocalScript", G2L["18"]); -- StarterGui.Anti-cheat.Frame.Laters G2L["1a"] = Instance.new("TextButton", G2L["2"]); G2L["1a"]["TextWrapped"] = true; G2L["1a"]["TextSize"] = 14; G2L["1a"]["TextScaled"] = true; G2L["1a"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["1a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["1a"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["1a"]["Size"] = UDim2.new(0, 91, 0, 30); G2L["1a"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["1a"]["Text"] = [[Remove Skybox]]; G2L["1a"]["Name"] = [[Laters]]; G2L["1a"]["Position"] = UDim2.new(0.34465, 0, 0.55308, 0); -- StarterGui.Anti-cheat.Frame.Laters.LocalScript G2L["1b"] = Instance.new("LocalScript", G2L["1a"]); -- StarterGui.Anti-cheat.Frame.Laters G2L["1c"] = Instance.new("TextButton", G2L["2"]); G2L["1c"]["TextWrapped"] = true; G2L["1c"]["TextSize"] = 14; G2L["1c"]["TextScaled"] = true; G2L["1c"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["1c"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["1c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["1c"]["Size"] = UDim2.new(0, 91, 0, 30); G2L["1c"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["1c"]["Text"] = [[Unanchor all]]; G2L["1c"]["Name"] = [[Laters]]; G2L["1c"]["Position"] = UDim2.new(0.69681, 0, 0.55308, 0); -- StarterGui.Anti-cheat.Frame.Laters.LocalScript G2L["1d"] = Instance.new("LocalScript", G2L["1c"]); -- StarterGui.Anti-cheat.Frame.Decal G2L["1e"] = Instance.new("TextButton", G2L["2"]); G2L["1e"]["TextWrapped"] = true; G2L["1e"]["TextSize"] = 14; G2L["1e"]["TextScaled"] = true; G2L["1e"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["1e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["1e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["1e"]["Size"] = UDim2.new(0, 91, 0, 30); G2L["1e"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["1e"]["Text"] = [[Decal spam]]; G2L["1e"]["Name"] = [[Decal]]; G2L["1e"]["Position"] = UDim2.new(0.34752, 0, 0.16059, 0); -- StarterGui.Anti-cheat.Frame.Decal.LocalScript G2L["1f"] = Instance.new("LocalScript", G2L["1e"]); -- StarterGui.Anti-cheat.Frame.Drag local function C_3() local script = G2L["3"]; local UserInputService = game:GetService("UserInputService") local gui = script.Parent local dragging local dragInput local dragStart local startPos local function update(input) local delta = input.Position - dragStart gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end gui.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = gui.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) gui.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then update(input) end end) end; task.spawn(C_3); -- StarterGui.Anti-cheat.Frame.Get f3x.LocalScript local function C_5() local script = G2L["5"]; Parent = script.Parent Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";btools me") end) end; task.spawn(C_5); -- StarterGui.Anti-cheat.Frame.r6.LocalScript local function C_8() local script = G2L["8"]; Parent = script.Parent Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";r6") end) end; task.spawn(C_8); -- StarterGui.Anti-cheat.Frame.Music.LocalScript local function C_c() local script = G2L["c"]; Parent = script.Parent Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 88982673611296 ;pitch 0.1 ;volume inf") end) end; task.spawn(C_c); -- StarterGui.Anti-cheat.Frame.Skybox.LocalScript local function C_e() local script = G2L["e"]; Parent = script.Parent Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";fog inf ;fogcolor black") wait (0.1) local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"111891702759441") SetTexture(v,id) --end) MeshResize(v,Vector3.new(2500,2500,2500)) SetLocked(v,true) end end end Sky("82789381788625") end) end; task.spawn(C_e); -- StarterGui.Anti-cheat.Frame.Headsh.LocalScript local function C_11() local script = G2L["11"]; Parent = script.Parent Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() -- find tool with SyncAPI local tool for _, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent break end end for _, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent break end end if not tool then warn("No SyncAPI tool found") return end local remote = tool.SyncAPI.ServerEndpoint local head = char:FindFirstChild("Head") if not head then warn("No head found") return end local headMesh = head:FindFirstChildWhichIsA("SpecialMesh") if not headMesh then warn("Head has no SpecialMesh") return end -- collect hats local hats = {} for _, hat in pairs(char:GetChildren()) do if hat:IsA("Accessory") and hat:FindFirstChild("Handle") then local handleMesh = hat.Handle:FindFirstChildWhichIsA("SpecialMesh") if handleMesh then table.insert(hats, { Part = hat.Handle, MeshId = handleMesh.MeshId }) end end end -- animation loop local RunService = game:GetService("RunService") local t = 0 RunService.RenderStepped:Connect(function(dt) t = t + dt * 6 local offsetValue = math.sin(t) * 0.7 local partsToSync = { { Part = head, MeshId = headMesh.MeshId, Offset = Vector3.new(offsetValue, 0, 0) } } for _, h in pairs(hats) do table.insert(partsToSync, { Part = h.Part, MeshId = h.MeshId, Offset = Vector3.new(offsetValue, 0, 0) }) end remote:InvokeServer("SyncMesh", partsToSync) end) end) end; task.spawn(C_11); -- StarterGui.Anti-cheat.Frame.MSG.LocalScript local function C_13() local script = G2L["13"]; Parent = script.Parent Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";sm F3X") end) end; task.spawn(C_13); -- StarterGui.Anti-cheat.Frame.HINT.LocalScript local function C_15() local script = G2L["15"]; Parent = script.Parent Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";sh F3X") end) end; task.spawn(C_15); -- StarterGui.Anti-cheat.Frame.speed.LocalScript local function C_17() local script = G2L["17"]; Parent = script.Parent Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";speed me 45") end) end; task.spawn(C_17); -- StarterGui.Anti-cheat.Frame.Laters.LocalScript local function C_19() local script = G2L["19"]; script.Parent.MouseButton1Click:Connect(function() local id = "0" local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local remote = tool.SyncAPI.ServerEndpoint function _(args) return remote:InvokeServer(unpack(args)) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function ClonePart(table,parent) local args = { [1] ="Clone", [2] = table, [3] = parent } _(args) end function removetable(t) local args = { [1] = "Remove", [2] = {} } for _, v in pairs(t) do if v ~= nil and v:IsA("Decal") then table.insert(args[2],v) end end if #args[2] > 0 then _(args) end end local testpart = remote:InvokeServer("CreatePart","Normal",CFrame.new(102938,182939,2928458), workspace.Terrain) local root = testpart task.defer(function() SpawnDecal(root,Enum.NormalId.Front) end) task.defer(function() AddDecal(root,id,Enum.NormalId.Front) end) task.defer(function() SpawnDecal(root,Enum.NormalId.Back) end) task.defer(function() AddDecal(root,id,Enum.NormalId.Back) end) task.defer(function() SpawnDecal(root,Enum.NormalId.Right) end) task.defer(function() AddDecal(root,id,Enum.NormalId.Right) end) task.defer(function() SpawnDecal(root,Enum.NormalId.Left) end) task.defer(function() AddDecal(root,id,Enum.NormalId.Left) end) task.defer(function() SpawnDecal(root,Enum.NormalId.Bottom) end) task.defer(function() AddDecal(root,id,Enum.NormalId.Bottom) end) task.defer(function() SpawnDecal(root,Enum.NormalId.Top) end) task.defer(function() AddDecal(root,id,Enum.NormalId.Top) end) repeat task.wait()until root:FindFirstChildOfClass("Decal") local decals = {} for i,v in root: GetDescendants()do if v:IsA"Decal"then table.insert(decals,v) end end function exPro(root) task.spawn(ClonePart,decals,root) end local decalsintothevoid={} for i,v in game.workspace:GetDescendants() do if v:IsA("Decal")then table.insert(decalsintothevoid,v)--if any new decals destroy them end end function asdf() for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") and v.Name ~= "Sky" then task.defer(exPro,v) end end end asdf() if #decalsintothevoid>0 then task.spawn(removetable,decalsintothevoid) end end) end; task.spawn(C_19); -- StarterGui.Anti-cheat.Frame.Laters.LocalScript local function C_1b() local script = G2L["1b"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";time 15") local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function delete(part) local args = { [1] = "Remove", [2] = { [1] = part } } serverendpoint:InvokeServer(unpack(args)) end local function deleteall() for _, v in ipairs(workspace:GetDescendants()) do if (v:IsA("BasePart") or v:IsA("UnionOperation")) and (v.Name == "Sky" or v.Name == "Skybox") then spawn(function() delete(v) end) end end end deleteall() end) end; task.spawn(C_1b); -- StarterGui.Anti-cheat.Frame.Laters.LocalScript local function C_1d() local script = G2L["1d"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end local f3x = getf3x() if not f3x then warn("you dont have f3x skid") return end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function unanchorAll() local anchorBatch = {} for _, v in ipairs(workspace:GetDescendants()) do if (v:IsA("BasePart") or v:IsA("UnionOperation")) and v.Name ~= "Sky" and v.Name ~= "Skybox" and v.Name ~= "Terrain" then if not v:FindFirstAncestorOfClass("Model") or not game.Players:GetPlayerFromCharacter(v:FindFirstAncestorOfClass("Model")) then table.insert(anchorBatch, { Part = v, Anchored = false }) end end end if #anchorBatch > 0 then serverendpoint:InvokeServer("SyncAnchor", anchorBatch) end end unanchorAll() end) end; task.spawn(C_1d); -- StarterGui.Anti-cheat.Frame.Decal.LocalScript local function C_1f() local script = G2L["1f"]; Parent = script.Parent Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("6151181443") end) end; task.spawn(C_1f); return G2L["1"], require;