local Players = game:GetService("Players") local UserInputService = game:GetService("UserInputService") local GuiService = game:GetService("GuiService") local StarterGui = game:GetService("StarterGui") local player = Players.LocalPlayer -- Ativa o cursor UserInputService.MouseIconEnabled = true UserInputService.MouseBehavior = Enum.MouseBehavior.Default -- Tenta esconder controles de mobile pcall(function() StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.TouchControls, false) end) pcall(function() GuiService.TouchControlsEnabled = false end) -- Força comportamento de mouse UserInputService.MouseIcon = "rbxasset://textures/ArrowFarCursor.png" -- cursor padrão do Roblox -- Mantém o cursor sempre ativo UserInputService:GetPropertyChangedSignal("MouseIconEnabled"):Connect(function() if not UserInputService.MouseIconEnabled then UserInputService.MouseIconEnabled = true end end) -- Tenta impedir que o jogo volte pro modo touch local function forcePC() UserInputService.MouseIconEnabled = true