-- Gui to Lua -- Version: 3.2 -- Instances: local ScreenGui = Instance.new("ScreenGui") local TextLabel = Instance.new("TextLabel") local Frame = Instance.new("Frame") local TextButton = Instance.new("TextButton") local inserttext = Instance.new("TextBox") --Properties: ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling TextLabel.Parent = ScreenGui TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel.BackgroundTransparency = 1.000 TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel.BorderSizePixel = 0 TextLabel.Position = UDim2.new(0.426899463, 0, 0.1875, 0) TextLabel.Size = UDim2.new(0, 392, 0, 51) TextLabel.Font = Enum.Font.SourceSans TextLabel.Text = "Crack" TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0) TextLabel.TextScaled = true TextLabel.TextSize = 14.000 TextLabel.TextWrapped = true TextLabel.TextXAlignment = Enum.TextXAlignment.Left Frame.Parent = TextLabel Frame.BackgroundColor3 = Color3.fromRGB(170, 0, 0) Frame.BackgroundTransparency = 0.500 Frame.BorderColor3 = Color3.fromRGB(0, 0, 0) Frame.BorderSizePixel = 0 Frame.Position = UDim2.new(-0.0174610373, 0, -0.00843601581, 0) Frame.Size = UDim2.new(0, 398, 0, 275) TextButton.Parent = Frame TextButton.BackgroundColor3 = Color3.fromRGB(255, 0, 0) TextButton.BackgroundTransparency = 0.600 TextButton.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton.BorderSizePixel = 0 TextButton.Position = UDim2.new(0.0452776588, 0, 0.82593441, 0) TextButton.Size = UDim2.new(0, 358, 0, 40) TextButton.Font = Enum.Font.SourceSans TextButton.Text = "Execute" TextButton.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton.TextSize = 14.000 inserttext.Name = "inserttext" inserttext.Parent = Frame inserttext.BackgroundColor3 = Color3.fromRGB(255, 255, 255) inserttext.BorderColor3 = Color3.fromRGB(0, 0, 0) inserttext.BorderSizePixel = 0 inserttext.Position = UDim2.new(0.0452776588, 0, 0.191616207, 0) inserttext.Size = UDim2.new(0, 357, 0, 164) inserttext.Font = Enum.Font.SourceSans inserttext.PlaceholderText = "-- Made by Vata909tt -- Have fun using this shit --" inserttext.Text = "" inserttext.TextColor3 = Color3.fromRGB(0, 0, 0) inserttext.TextSize = 14.000 inserttext.TextXAlignment = Enum.TextXAlignment.Left inserttext.TextYAlignment = Enum.TextYAlignment.Top -- Scripts: local function IFGRN_fake_script() -- Frame.DragScript local script = Instance.new('LocalScript', Frame) local UIS = game:GetService("UserInputService") local frame = script.Parent.Parent local dragToggle = false local dragSpeed = 0 local dragStart local startPos local function updateInput(input) local delta = input.Position - dragStart local position = UDim2.new( startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y ) game:GetService("TweenService"):Create( frame, TweenInfo.new(dragSpeed), {Position = position} ):Play() end frame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragToggle = true dragStart = input.Position startPos = frame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragToggle = false end end) end end) UIS.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then if dragToggle then updateInput(input) end end end) end coroutine.wrap(IFGRN_fake_script)() local function XZSHYN_fake_script() -- Frame.LocalScript local script = Instance.new('LocalScript', Frame) local ReplicatedStorage = game:GetService("ReplicatedStorage") local ButtonPressed = ReplicatedStorage:WaitForChild("pneumonoultramicroscopicsillicovolcanoconiosis1303333333") local textBox = script.Parent.inserttext local button = script.Parent.TextButton button.MouseButton1Click:Connect(function() ButtonPressed:FireServer(textBox.Text) end) end coroutine.wrap(XZSHYN_fake_script)() local function YZJQH_fake_script() -- TextLabel.DragScript local script = Instance.new('LocalScript', TextLabel) local UIS = game:GetService("UserInputService") local frame = script.Parent local dragToggle = false local dragSpeed = 0 local dragStart local startPos local function updateInput(input) local delta = input.Position - dragStart local position = UDim2.new( startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y ) game:GetService("TweenService"):Create( frame, TweenInfo.new(dragSpeed), {Position = position} ):Play() end frame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragToggle = true dragStart = input.Position startPos = frame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragToggle = false end end) end end) UIS.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then if dragToggle then updateInput(input) end end end) end coroutine.wrap(YZJQH_fake_script)()