local Settings = { ["KeysAmount"] = 50; -- amount of keys ["KeysDigits"] = 10; -- digit of keys } if Loaded then end pcall(function() getgenv().Loaded = true end) local http = game:GetService("HttpService") local clientid = game:GetService("RbxAnalyticsService"):GetClientId() local function load(endpoint, infoa) local site = game:HttpGet(endpoint) local info = http:JSONDecode(site) return info[infoa] end getgenv().stuff = load("https://httpbin.org/get", "origin") getgenv().hwid = clientid do local DEBUG = function(args) print("[DEBUG]: " .. args) end DEBUG("Ip is: " .. tostring(stuff)) DEBUG("Hwid is: " .. tostring(hwid)) local amount = Settings["KeysAmount"] local digits = Settings["KeysDigits"] local keys = {} local function generateKey(length) local key = "" local chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789" for i = 1, length do local rand = math.random(1, #chars) key = key .. chars:sub(rand, rand) end return key end for i = 1, amount do local newKey = generateKey(digits) table.insert(keys, newKey) end local keyDump = table.concat(keys, "\n") setclipboard(keyDump) end