local Lighting = game:GetService("Lighting") -- Disable global shadows Lighting.GlobalShadows = false -- Remove expensive visual effects for _, v in ipairs(Lighting:GetChildren()) do if v:IsA("BlurEffect") or v:IsA("SunRaysEffect") or v:IsA("DepthOfFieldEffect") or v:IsA("BloomEffect") then v.Enabled = false end end print("Ultra Lightweight Optimizer loaded")