-- nothing i do ever works out. i am pathetic. fairwell. ive tried everything to be something and im tired. -- leaks by c00l857746 aka k00p/Mayro070 aka cheetos aka doritos/john aka c00l8577460 aka contentdeleted39264 aka 13anz/that ep1kzkidd from 2022/DeleteCar/1sw0rd1 aka 1sw0rd2 aka sillypurplething aka purple himself on may 15th, 2026. local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local ScrollingFrame1 = Instance.new("ScrollingFrame") local ScrollingFrame = Instance.new("ScrollingFrame") local UIGridLayout = Instance.new("UIGridLayout") local Frame_2 = Instance.new("Frame") local Decal = Instance.new("TextBox") local SelectedDecal = Instance.new("TextLabel") local ImageLabel = Instance.new("ImageLabel") local Frame_3 = Instance.new("Frame") local UIGridLayout_2 = Instance.new("UIGridLayout") local TextLabel = Instance.new("TextLabel") local page2button = Instance.new("TextButton") local ScrollingFrame2 = Instance.new("ScrollingFrame") local TextButton = Instance.new("TextButton") local TextButton_2 = Instance.new("TextButton") local changelightpurple = Instance.new("TextButton") local TextButton_3 = Instance.new("TextButton") local TextButton_4 = Instance.new("TextButton") local light = Instance.new("TextButton") local TextButton_5 = Instance.new("TextButton") local TextButton_5548 = Instance.new("TextButton") local TextButton_6 = Instance.new("TextButton") local TextButton_7 = Instance.new("TextButton") local page1button = Instance.new("TextButton") local page3button = Instance.new("TextButton") local page5button = Instance.new("TextButton") local ScrollingFrame4 = Instance.new("ScrollingFrame") local UIGridLayout_3 = Instance.new("UIGridLayout") local page4button = Instance.new("TextButton") local ScrollingFrame3 = Instance.new("ScrollingFrame") local Frame_4 = Instance.new("Frame") local TextButton_8 = Instance.new("TextButton") local TextButton_9 = Instance.new("TextButton") local Frame_5 = Instance.new("Frame") local TextButton_10 = Instance.new("TextButton") local TextButton_11 = Instance.new("TextButton") local Frame_6 = Instance.new("Frame") local TextButton_12 = Instance.new("TextButton") local TextButton_13 = Instance.new("TextButton") local TextButton_14 = Instance.new("TextButton") local TextBox = Instance.new("TextBox") local TextButton_15 = Instance.new("TextButton") local TextButton_16 = Instance.new("TextButton") local Frame_7 = Instance.new("Frame") local TextButton_17 = Instance.new("TextButton") local TextButton_18 = Instance.new("TextButton") local TextButton_19 = Instance.new("TextButton") local TextButton_20 = Instance.new("TextButton") local ScrollingFrame_2 = Instance.new("ScrollingFrame") local UIGridLayout_4 = Instance.new("UIGridLayout") local Frame_8 = Instance.new("Frame") local TextButton_21 = Instance.new("TextButton") local TextButton_22 = Instance.new("TextButton") local TextButton_23 = Instance.new("TextButton") local TextButton_24 = Instance.new("TextButton") local TextButton_25 = Instance.new("TextButton") local TextButton_26 = Instance.new("TextButton") local TextButton_27 = Instance.new("TextButton") local TextButton_28 = Instance.new("TextButton") local TextButton_29 = Instance.new("TextButton") local TextButton_30 = Instance.new("TextButton") local Frame_9 = Instance.new("Frame") local TextButton_31 = Instance.new("TextButton") local TextButton_shshasahj = Instance.new("TextButton") local TextButton_32 = Instance.new("TextButton") local TextButton_33 = Instance.new("TextButton") local TextButton_34 = Instance.new("TextButton") local TextBox_2 = Instance.new("TextBox") local TextButton_35 = Instance.new("TextButton") local TextButton_36 = Instance.new("TextButton") local TextButton_37 = Instance.new("TextButton") local Frame_10 = Instance.new("Frame") local TextBox_3 = Instance.new("TextBox") local TextButton_38 = Instance.new("TextButton") local loopmaterialrandom = Instance.new("TextButton") local materialrandom = Instance.new("TextButton") local forcefieldmaterial = Instance.new("TextButton") local TextButton_39 = Instance.new("TextButton") local TextButton_40 = Instance.new("TextButton") local TextButton_41 = Instance.new("TextButton") local ScrollingFrame5 = Instance.new("ScrollingFrame") local UIGridLayout_5 = Instance.new("UIGridLayout") local page6button = Instance.new("TextButton") local ScrollingFrame6 = Instance.new("ScrollingFrame") local TextLabel_2 = Instance.new("TextLabel") local TextLabel_3 = Instance.new("TextLabel") local ScrollingFrame_3 = Instance.new("ScrollingFrame") local UIGridLayout_6 = Instance.new("UIGridLayout") local ScrollingFrame_4 = Instance.new("ScrollingFrame") local UIGridLayout_7 = Instance.new("UIGridLayout") local TextLabel_4 = Instance.new("TextLabel") local ScrollingFrame_5 = Instance.new("ScrollingFrame") local UIGridLayout_8 = Instance.new("UIGridLayout") local TextLabel_5 = Instance.new("TextLabel") local ScrollingFrame_6 = Instance.new("ScrollingFrame") local UIGridLayout_9 = Instance.new("UIGridLayout") local page7button = Instance.new("TextButton") local page8button = Instance.new("TextButton") local page9button = Instance.new("TextButton") local ScrollingFrame8 = Instance.new("ScrollingFrame") local TextLabel_6 = Instance.new("TextLabel") local TextLabel_7 = Instance.new("TextLabel") local ScrollingFrame_7 = Instance.new("ScrollingFrame") local UIGridLayout_10 = Instance.new("UIGridLayout") local ScrollingFrame_8 = Instance.new("ScrollingFrame") local UIGridLayout_11 = Instance.new("UIGridLayout") local ScrollingFrame7 = Instance.new("ScrollingFrame") local button = Instance.new("TextButton") local button_2 = Instance.new("TextButton") local button_3 = Instance.new("TextButton") local Frame_11 = Instance.new("Frame") local TextBox_4 = Instance.new("TextBox") local TextButton_42 = Instance.new("TextButton") local ScrollingFrame9 = Instance.new("ScrollingFrame") local button_4 = Instance.new("TextButton") local charsword = Instance.new("TextButton") local charyou = Instance.new("TextButton") local unmusic = Instance.new("TextButton") local button_5 = Instance.new("TextButton") local button_6 = Instance.new("TextButton") local button_7 = Instance.new("TextButton") local button_8 = Instance.new("TextButton") local button_9 = Instance.new("TextButton") local Frame_12 = Instance.new("Frame") local TextBox_5 = Instance.new("TextBox") local TextButton_43 = Instance.new("TextButton") local r6 = Instance.new("TextButton") local r15 = Instance.new("TextButton") local re = Instance.new("TextButton") local btools = Instance.new("TextButton") local removedecor = Instance.new("TextButton") ScreenGui.Parent = game.CoreGui ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling ScreenGui.ResetOnSpawn = false Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Frame.BorderColor3 = Color3.fromRGB(98, 37, 209) Frame.BorderSizePixel = 3 Frame.Position = UDim2.new(0.0178977586, 0, 0.225341573, 0) Frame.Size = UDim2.new(0, 455, 0, 368) ScrollingFrame1.Name = "ScrollingFrame1" ScrollingFrame1.Parent = Frame ScrollingFrame1.Active = true ScrollingFrame1.BackgroundColor3 = Color3.fromRGB(0, 0, 0) ScrollingFrame1.BorderColor3 = Color3.fromRGB(98, 37, 209) ScrollingFrame1.BorderSizePixel = 2 ScrollingFrame1.Position = UDim2.new(0.0385913886, 0, 0.0185677074, 0) ScrollingFrame1.Size = UDim2.new(0, 419, 0, 353) ScrollingFrame.Parent = ScrollingFrame1 ScrollingFrame.Active = true ScrollingFrame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) ScrollingFrame.BorderColor3 = Color3.fromRGB(98, 37, 209) ScrollingFrame.BorderSizePixel = 2 ScrollingFrame.Position = UDim2.new(0.0142857144, 0, -0.000425621314, 0) ScrollingFrame.Size = UDim2.new(0, 392, 0, 190) ScrollingFrame.AutomaticCanvasSize = Enum.AutomaticSize.Y UIGridLayout.Parent = ScrollingFrame UIGridLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center UIGridLayout.SortOrder = Enum.SortOrder.LayoutOrder UIGridLayout.CellPadding = UDim2.new(0, 10, 0, 13) UIGridLayout.CellSize = UDim2.new(0, 50, 0, 50) Frame_2.Parent = ScrollingFrame1 Frame_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Frame_2.BorderColor3 = Color3.fromRGB(98, 37, 209) Frame_2.BorderSizePixel = 2 Frame_2.Position = UDim2.new(0.0142857144, 0, 0.240502223, 0) Frame_2.Size = UDim2.new(0, 392, 0, 38) Decal.Name = "Decal" Decal.Parent = Frame_2 Decal.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Decal.BorderColor3 = Color3.fromRGB(98, 37, 209) Decal.BorderSizePixel = 2 Decal.Position = UDim2.new(0.62755096, 0, 0.131578952, 0) Decal.Size = UDim2.new(0, 139, 0, 27) Decal.Font = Enum.Font.Cartoon Decal.TextColor3 = Color3.fromRGB(255, 255, 255) Decal.TextScaled = true Decal.TextSize = 14.000 Decal.TextWrapped = true Decal.ClearTextOnFocus = false SelectedDecal.Name = "SelectedDecal" SelectedDecal.Parent = Frame_2 SelectedDecal.BackgroundColor3 = Color3.fromRGB(0, 0, 0) SelectedDecal.BorderColor3 = Color3.fromRGB(98, 37, 209) SelectedDecal.BorderSizePixel = 0 SelectedDecal.Position = UDim2.new(0.0280611459, 0, 0.131578952, 0) SelectedDecal.Size = UDim2.new(0, 173, 0, 27) SelectedDecal.Font = Enum.Font.Cartoon SelectedDecal.Text = "Selected Decal:" SelectedDecal.TextColor3 = Color3.fromRGB(255, 255, 255) SelectedDecal.TextScaled = true SelectedDecal.TextSize = 14.000 SelectedDecal.TextWrapped = true ImageLabel.Parent = Frame_2 ImageLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0) ImageLabel.BorderColor3 = Color3.fromRGB(98, 37, 209) ImageLabel.BorderSizePixel = 2 ImageLabel.Position = UDim2.new(0.497448981, 0, 0.105263159, 0) ImageLabel.Size = UDim2.new(0, 30, 0, 30) ImageLabel.Image = "rbxassetid://137878597662886" Frame_3.Parent = ScrollingFrame1 Frame_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Frame_3.BackgroundTransparency = 1.000 Frame_3.BorderColor3 = Color3.fromRGB(98, 37, 209) Frame_3.BorderSizePixel = 0 Frame_3.Position = UDim2.new(0.0142857144, 0, 0.296627879, 0) Frame_3.Size = UDim2.new(0, 392, 0, 100) UIGridLayout_2.Parent = Frame_3 UIGridLayout_2.SortOrder = Enum.SortOrder.LayoutOrder UIGridLayout_2.CellSize = UDim2.new(0, 70, 0, 40) TextLabel.Parent = Frame TextLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextLabel.BorderColor3 = Color3.fromRGB(98, 37, 209) TextLabel.BorderSizePixel = 2 TextLabel.Position = UDim2.new(0.0021978023, 0, -0.187691897, 0) TextLabel.Size = UDim2.new(0, 456, 0, 29) TextLabel.Font = Enum.Font.Cartoon TextLabel.Text = "1sw0rd1 f3x ultimate v2.5" TextLabel.TextColor3 = Color3.fromRGB(98, 37, 209) TextLabel.TextSize = 31.000 page2button.Name = "page 2 button" page2button.Parent = Frame page2button.BackgroundColor3 = Color3.fromRGB(0, 0, 0) page2button.BorderColor3 = Color3.fromRGB(98, 37, 209) page2button.BorderSizePixel = 2 page2button.Position = UDim2.new(0.174823731, 0, -0.105929956, 0) page2button.Size = UDim2.new(0, 80, 0, 22) page2button.Font = Enum.Font.Cartoon page2button.Text = "Effects" page2button.TextColor3 = Color3.fromRGB(255, 255, 255) page2button.TextScaled = true page2button.TextSize = 14.000 page2button.TextWrapped = true ScrollingFrame2.Name = "ScrollingFrame2" ScrollingFrame2.Parent = Frame ScrollingFrame2.Active = true ScrollingFrame2.BackgroundColor3 = Color3.fromRGB(0, 0, 0) ScrollingFrame2.BorderColor3 = Color3.fromRGB(98, 37, 209) ScrollingFrame2.BorderSizePixel = 2 ScrollingFrame2.Position = UDim2.new(0.0363887586, 0, 0.0185677074, 0) ScrollingFrame2.Size = UDim2.new(0, 426, 0, 353) ScrollingFrame2.Visible = false TextButton.Parent = ScrollingFrame2 TextButton.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton.BorderSizePixel = 2 TextButton.Position = UDim2.new(0.0150235314, 0, 0.0295115355, 0) TextButton.Size = UDim2.new(0, 110, 0, 45) TextButton.Font = Enum.Font.Cartoon TextButton.Text = "Fire" TextButton.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton.TextScaled = true TextButton.TextSize = 14.000 TextButton.TextWrapped = true TextButton_2.Parent = ScrollingFrame2 TextButton_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_2.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_2.BorderSizePixel = 2 TextButton_2.Position = UDim2.new(0.05492, 0, 0.1186, 0) TextButton_2.Size = UDim2.new(0, 154, 0, 45) TextButton_2.Font = Enum.Font.Cartoon TextButton_2.Text = "Change to big fire" TextButton_2.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_2.TextScaled = true TextButton_2.TextSize = 14.000 TextButton_2.TextWrapped = true changelightpurple.Parent = ScrollingFrame2 changelightpurple.BackgroundColor3 = Color3.fromRGB(0, 0, 0) changelightpurple.BorderColor3 = Color3.fromRGB(98, 37, 209) changelightpurple.BorderSizePixel = 2 changelightpurple.Position = UDim2.new(0.053, 0, 0.324, 0) changelightpurple.Size = UDim2.new(0, 336, 0, 45) changelightpurple.Font = Enum.Font.Cartoon changelightpurple.Text = "Change to purple light" changelightpurple.TextColor3 = Color3.fromRGB(255, 255, 255) changelightpurple.TextScaled = true changelightpurple.TextSize = 14.000 changelightpurple.TextWrapped = true TextButton_3.Parent = ScrollingFrame2 TextButton_3.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_3.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_3.BorderSizePixel = 2 TextButton_3.Position = UDim2.new(0.05492, 0, 0.2235, 0) TextButton_3.Size = UDim2.new(0, 154, 0, 45) TextButton_3.Font = Enum.Font.Cartoon TextButton_3.Text = "Change to purple fire" TextButton_3.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_3.TextScaled = true TextButton_3.TextSize = 14.000 TextButton_3.TextWrapped = true TextButton_4.Parent = ScrollingFrame2 TextButton_4.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_4.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_4.BorderSizePixel = 2 TextButton_4.Position = UDim2.new(0.579577506, 0, 0.0284395292, 0) TextButton_4.Size = UDim2.new(0, 80, 0, 45) TextButton_4.Font = Enum.Font.Cartoon TextButton_4.Text = "Smoke" TextButton_4.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_4.TextScaled = true TextButton_4.TextSize = 14.000 TextButton_4.TextWrapped = true light.Parent = ScrollingFrame2 light.BackgroundColor3 = Color3.fromRGB(0, 0, 0) light.BorderColor3 = Color3.fromRGB(98, 37, 209) light.BorderSizePixel = 2 light.Position = UDim2.new(0.767, 0, 0.031, 0) light.Size = UDim2.new(0, 80, 0, 45) light.Font = Enum.Font.Cartoon light.Text = "Light" light.TextColor3 = Color3.fromRGB(255, 255, 255) light.TextScaled = true light.TextSize = 14.000 light.TextWrapped = true TextButton_5.Parent = ScrollingFrame2 TextButton_5.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_5.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_5.BorderSizePixel = 2 TextButton_5.Position = UDim2.new(0.480952382, 0, 0.117266171, 0) TextButton_5.Size = UDim2.new(0, 60, 0, 45) TextButton_5.Font = Enum.Font.Cartoon TextButton_5.Text = "Change to big smoke" TextButton_5.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_5.TextScaled = true TextButton_5.TextSize = 14.000 TextButton_5.TextWrapped = true TextButton_5548.Parent = ScrollingFrame2 TextButton_5548.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_5548.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_5548.BorderSizePixel = 2 TextButton_5548.Position = UDim2.new(0.7, 0, 0.117266171, 0) TextButton_5548.Size = UDim2.new(0, 60, 0, 45) TextButton_5548.Font = Enum.Font.Cartoon TextButton_5548.Text = "Change to rising smoke" TextButton_5548.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_5548.TextScaled = true TextButton_5548.TextSize = 14.000 TextButton_5548.TextWrapped = true TextButton_5548.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do table.insert(shitass, { Part = Part, DecorationType = "Smoke", RiseVelocity = 25 }); end; remote:InvokeServer('SyncDecorate', shitass); end) TextButton_6.Parent = ScrollingFrame2 TextButton_6.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_6.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_6.BorderSizePixel = 2 TextButton_6.Position = UDim2.new(0.480952382, 0, 0.223896146, 0) TextButton_6.Size = UDim2.new(0, 154, 0, 45) TextButton_6.Font = Enum.Font.Cartoon TextButton_6.Text = "Change to purple smoke" TextButton_6.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_6.TextScaled = true TextButton_6.TextSize = 14.000 TextButton_6.TextWrapped = true TextButton_7.Parent = ScrollingFrame2 TextButton_7.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_7.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_7.BorderSizePixel = 2 TextButton_7.Position = UDim2.new(0.273809552, 0, 0.0295357201, 0) TextButton_7.Size = UDim2.new(0, 129, 0, 45) TextButton_7.Font = Enum.Font.Cartoon TextButton_7.Text = "Sparkles" TextButton_7.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_7.TextScaled = true TextButton_7.TextSize = 14.000 TextButton_7.TextWrapped = true page1button.Name = "page 1 button" page1button.Parent = Frame page1button.BackgroundColor3 = Color3.fromRGB(0, 0, 0) page1button.BorderColor3 = Color3.fromRGB(98, 37, 209) page1button.BorderSizePixel = 2 page1button.Position = UDim2.new(0.0021978023, 0, -0.105929956, 0) page1button.Size = UDim2.new(0, 79, 0, 22) page1button.Font = Enum.Font.Cartoon page1button.Text = "Texture Spam" page1button.TextColor3 = Color3.fromRGB(255, 255, 255) page1button.TextScaled = true page1button.TextSize = 14.000 page1button.TextWrapped = true page3button.Name = "page 3 button" page3button.Parent = Frame page3button.BackgroundColor3 = Color3.fromRGB(0, 0, 0) page3button.BorderColor3 = Color3.fromRGB(98, 37, 209) page3button.BorderSizePixel = 2 page3button.Position = UDim2.new(0.348724425, 0, -0.105929956, 0) page3button.Size = UDim2.new(0, 65, 0, 22) page3button.Font = Enum.Font.Cartoon page3button.Text = "Part Stuff" page3button.TextColor3 = Color3.fromRGB(255, 255, 255) page3button.TextScaled = true page3button.TextSize = 14.000 page3button.TextWrapped = true page5button.Name = "page 5 button" page5button.Parent = Frame page5button.BackgroundColor3 = Color3.fromRGB(0, 0, 0) page5button.BorderColor3 = Color3.fromRGB(98, 37, 209) page5button.BorderSizePixel = 2 page5button.Position = UDim2.new(0.654945076, 0, -0.105954111, 0) page5button.Size = UDim2.new(0, 89, 0, 22) page5button.Font = Enum.Font.Cartoon page5button.Text = "Music [HD]" page5button.TextColor3 = Color3.fromRGB(255, 255, 255) page5button.TextScaled = true page5button.TextSize = 14.000 page5button.TextWrapped = true ScrollingFrame4.Name = "ScrollingFrame4" ScrollingFrame4.Parent = Frame ScrollingFrame4.Active = true ScrollingFrame4.BackgroundColor3 = Color3.fromRGB(0, 0, 0) ScrollingFrame4.BorderColor3 = Color3.fromRGB(98, 37, 209) ScrollingFrame4.BorderSizePixel = 2 ScrollingFrame4.Position = UDim2.new(0.0363887586, 0, 0.0185677074, 0) ScrollingFrame4.Size = UDim2.new(0, 426, 0, 353) ScrollingFrame4.Visible = false UIGridLayout_3.Parent = ScrollingFrame4 UIGridLayout_3.SortOrder = Enum.SortOrder.LayoutOrder UIGridLayout_3.CellSize = UDim2.new(0, 100, 0, 50) page4button.Name = "page 4 button" page4button.Parent = Frame page4button.BackgroundColor3 = Color3.fromRGB(0, 0, 0) page4button.BorderColor3 = Color3.fromRGB(98, 37, 209) page4button.BorderSizePixel = 2 page4button.Position = UDim2.new(0.4915815, 0, -0.105954111, 0) page4button.Size = UDim2.new(0, 75, 0, 22) page4button.Font = Enum.Font.Cartoon page4button.Text = "Guis/Scripts" page4button.TextColor3 = Color3.fromRGB(255, 255, 255) page4button.TextScaled = true page4button.TextSize = 14.000 page4button.TextWrapped = true ScrollingFrame3.Name = "ScrollingFrame3" ScrollingFrame3.Parent = Frame ScrollingFrame3.Active = true ScrollingFrame3.BackgroundColor3 = Color3.fromRGB(0, 0, 0) ScrollingFrame3.BorderColor3 = Color3.fromRGB(98, 37, 209) ScrollingFrame3.BorderSizePixel = 2 ScrollingFrame3.Position = UDim2.new(0.0363887586, 0, 0.0185677074, 0) ScrollingFrame3.Size = UDim2.new(0, 426, 0, 350) ScrollingFrame3.Visible = false Frame_4.Parent = ScrollingFrame3 Frame_4.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Frame_4.BorderColor3 = Color3.fromRGB(98, 37, 209) Frame_4.Position = UDim2.new(0.0148222297, 0, 0.018619014, 0) Frame_4.Size = UDim2.new(0, 187, 0, 53) TextButton_8.Parent = Frame_4 TextButton_8.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_8.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_8.BorderSizePixel = 2 TextButton_8.Position = UDim2.new(0.0560649522, 0, 0.0659184009, 0) TextButton_8.Size = UDim2.new(0, 75, 0, 45) TextButton_8.Font = Enum.Font.Cartoon TextButton_8.Text = "Anchor" TextButton_8.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_8.TextScaled = true TextButton_8.TextSize = 14.000 TextButton_8.TextWrapped = true TextButton_9.Parent = Frame_4 TextButton_9.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_9.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_9.BorderSizePixel = 2 TextButton_9.Position = UDim2.new(0.499469608, 0, 0.0645445362, 0) TextButton_9.Size = UDim2.new(0, 82, 0, 45) TextButton_9.Font = Enum.Font.Cartoon TextButton_9.Text = "UnAnchor" TextButton_9.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_9.TextScaled = true TextButton_9.TextSize = 14.000 TextButton_9.TextWrapped = true Frame_5.Parent = ScrollingFrame3 Frame_5.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Frame_5.BorderColor3 = Color3.fromRGB(98, 37, 209) Frame_5.Position = UDim2.new(0.47726354, 0, 0.0295728184, 0) Frame_5.Size = UDim2.new(0, 197, 0, 51) TextButton_10.Parent = Frame_5 TextButton_10.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_10.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_10.BorderSizePixel = 2 TextButton_10.Position = UDim2.new(0.0323128477, 0, 0.141390041, 0) TextButton_10.Size = UDim2.new(0, 77, 0, 36) TextButton_10.Font = Enum.Font.Cartoon TextButton_10.Text = "Collision" TextButton_10.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_10.TextScaled = true TextButton_10.TextSize = 14.000 TextButton_10.TextWrapped = true TextButton_11.Parent = Frame_5 TextButton_11.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_11.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_11.BorderSizePixel = 2 TextButton_11.Position = UDim2.new(0.520045698, 0, 0.120408304, 0) TextButton_11.Size = UDim2.new(0, 83, 0, 38) TextButton_11.Font = Enum.Font.Cartoon TextButton_11.Text = "No Collision" TextButton_11.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_11.TextScaled = true TextButton_11.TextSize = 14.000 TextButton_11.TextWrapped = true Frame_6.Parent = ScrollingFrame3 Frame_6.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Frame_6.BorderColor3 = Color3.fromRGB(98, 37, 209) Frame_6.Position = UDim2.new(-0.00194502994, 0, 0.10084115, 0) Frame_6.Size = UDim2.new(0, 88, 0, 129) TextButton_12.Parent = Frame_6 TextButton_12.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_12.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_12.BorderSizePixel = 2 TextButton_12.Position = UDim2.new(0.0767869055, 0, 0.0483668111, 0) TextButton_12.Size = UDim2.new(0, 72, 0, 21) TextButton_12.Font = Enum.Font.Cartoon TextButton_12.Text = "Add Mesh" TextButton_12.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_12.TextScaled = true TextButton_12.TextSize = 14.000 TextButton_12.TextWrapped = true TextButton_13.Parent = Frame_6 TextButton_13.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_13.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_13.BorderSizePixel = 2 TextButton_13.Position = UDim2.new(0.0767869055, 0, 0.242165267, 0) TextButton_13.Size = UDim2.new(0, 72, 0, 20) TextButton_13.Font = Enum.Font.Cartoon TextButton_13.Text = "Remove Mesh" TextButton_13.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_13.TextScaled = true TextButton_13.TextSize = 14.000 TextButton_13.TextWrapped = true TextButton_14.Parent = Frame_6 TextButton_14.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_14.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_14.BorderSizePixel = 2 TextButton_14.Position = UDim2.new(0.588150561, 0, 0.420459837, 0) TextButton_14.Size = UDim2.new(0, 36, 0, 20) TextButton_14.Font = Enum.Font.Cartoon TextButton_14.Text = "Random Mesh" TextButton_14.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_14.TextScaled = true TextButton_14.TextSize = 14.000 TextButton_14.TextWrapped = true TextBox.Parent = Frame_6 TextBox.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextBox.BorderColor3 = Color3.fromRGB(98, 37, 209) TextBox.BorderSizePixel = 3 TextBox.Position = UDim2.new(0.0811687782, 0, 0.595082343, 0) TextBox.Size = UDim2.new(0, 71, 0, 20) TextBox.Font = Enum.Font.Cartoon TextBox.PlaceholderColor3 = Color3.fromRGB(178, 178, 178) TextBox.PlaceholderText = "text" TextBox.Text = "" TextBox.TextColor3 = Color3.fromRGB(255, 255, 255) TextBox.TextScaled = true TextBox.TextSize = 14.000 TextBox.TextWrapped = true TextButton_15.Parent = Frame_6 TextButton_15.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_15.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_15.BorderSizePixel = 2 TextButton_15.Position = UDim2.new(0.00860508997, 0, 0.420459837, 0) TextButton_15.Size = UDim2.new(0, 51, 0, 20) TextButton_15.Font = Enum.Font.Cartoon TextButton_15.Text = "Loop Random Mesh" TextButton_15.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_15.TextScaled = true TextButton_15.TextSize = 14.000 TextButton_15.TextWrapped = true TextButton_16.Parent = Frame_6 TextButton_16.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_16.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_16.BorderSizePixel = 2 TextButton_16.Position = UDim2.new(0.00902938843, 0, 0.75813055, 0) TextButton_16.Size = UDim2.new(0, 86, 0, 21) TextButton_16.Font = Enum.Font.Cartoon TextButton_16.Text = "Set MeshType" TextButton_16.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_16.TextScaled = true TextButton_16.TextSize = 14.000 TextButton_16.TextWrapped = true Frame_7.Parent = ScrollingFrame3 Frame_7.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Frame_7.BorderColor3 = Color3.fromRGB(98, 37, 209) Frame_7.Position = UDim2.new(0.226693451, 0, 0.0963132158, 0) Frame_7.Size = UDim2.new(0, 287, 0, 131) TextButton_17.Parent = Frame_7 TextButton_17.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_17.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_17.BorderSizePixel = 2 TextButton_17.Position = UDim2.new(0.643946111, 0, 0.0803213343, 0) TextButton_17.Size = UDim2.new(0, 42, 0, 45) TextButton_17.Font = Enum.Font.Cartoon TextButton_17.Text = "Random (Math)" TextButton_17.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_17.TextScaled = true TextButton_17.TextSize = 14.000 TextButton_17.TextWrapped = true TextButton_18.Parent = Frame_7 TextButton_18.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_18.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_18.BorderSizePixel = 2 TextButton_18.Position = UDim2.new(0.812981606, 0, 0.0803213343, 0) TextButton_18.Size = UDim2.new(0, 42, 0, 45) TextButton_18.Font = Enum.Font.Cartoon TextButton_18.Text = "Random (BrickColor)" TextButton_18.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_18.TextScaled = true TextButton_18.TextSize = 14.000 TextButton_18.TextWrapped = true TextButton_19.Parent = Frame_7 TextButton_19.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_19.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_19.BorderSizePixel = 2 TextButton_19.Position = UDim2.new(0.643946111, 0, 0.768798828, 0) TextButton_19.Size = UDim2.new(0, 91, 0, 22) TextButton_19.Font = Enum.Font.Cartoon TextButton_19.Text = "Loop Random (BrickColor)" TextButton_19.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_19.TextScaled = true TextButton_19.TextSize = 14.000 TextButton_19.TextWrapped = true TextButton_20.Parent = Frame_7 TextButton_20.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_20.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_20.BorderSizePixel = 2 TextButton_20.Position = UDim2.new(0.643946111, 0, 0.51074636, 0) TextButton_20.Size = UDim2.new(0, 90, 0, 22) TextButton_20.Font = Enum.Font.Cartoon TextButton_20.Text = "Loop Random (Math)" TextButton_20.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_20.TextScaled = true TextButton_20.TextSize = 14.000 TextButton_20.TextWrapped = true ScrollingFrame_2.Parent = Frame_7 ScrollingFrame_2.Active = true ScrollingFrame_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0) ScrollingFrame_2.BorderColor3 = Color3.fromRGB(98, 37, 209) ScrollingFrame_2.BorderSizePixel = 2 ScrollingFrame_2.Position = UDim2.new(0.0119985119, 0, 0.0109341452, 0) ScrollingFrame_2.Size = UDim2.new(0, 163, 0, 128) UIGridLayout_4.Parent = ScrollingFrame_2 UIGridLayout_4.SortOrder = Enum.SortOrder.LayoutOrder UIGridLayout_4.CellSize = UDim2.new(0, 40, 0, 50) Frame_8.Parent = ScrollingFrame3 Frame_8.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Frame_8.BorderColor3 = Color3.fromRGB(98, 37, 209) Frame_8.Position = UDim2.new(0.0147216506, 0, 0.287773103, 0) Frame_8.Size = UDim2.new(0, 381, 0, 127) TextButton_21.Parent = Frame_8 TextButton_21.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_21.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_21.BorderSizePixel = 2 TextButton_21.Position = UDim2.new(0.0341207758, 0, 0.0990823582, 0) TextButton_21.Size = UDim2.new(0, 80, 0, 24) TextButton_21.Font = Enum.Font.Cartoon TextButton_21.Text = "Visible" TextButton_21.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_21.TextScaled = true TextButton_21.TextSize = 14.000 TextButton_21.TextWrapped = true TextButton_22.Parent = Frame_8 TextButton_22.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_22.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_22.BorderSizePixel = 2 TextButton_22.Position = UDim2.new(0.274849504, 0, 0.0990823582, 0) TextButton_22.Size = UDim2.new(0, 80, 0, 24) TextButton_22.Font = Enum.Font.Cartoon TextButton_22.Text = "Transparent" TextButton_22.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_22.TextScaled = true TextButton_22.TextSize = 14.000 TextButton_22.TextWrapped = true TextButton_23.Parent = Frame_8 TextButton_23.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_23.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_23.BorderSizePixel = 2 TextButton_23.Position = UDim2.new(0.515022397, 0, 0.0990823582, 0) TextButton_23.Size = UDim2.new(0, 80, 0, 24) TextButton_23.Font = Enum.Font.Cartoon TextButton_23.Text = "Invisible" TextButton_23.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_23.TextScaled = true TextButton_23.TextSize = 14.000 TextButton_23.TextWrapped = true TextButton_24.Parent = Frame_8 TextButton_24.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_24.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_24.BorderSizePixel = 2 TextButton_24.Position = UDim2.new(0.753547788, 0, 0.0990823582, 0) TextButton_24.Size = UDim2.new(0, 80, 0, 24) TextButton_24.Font = Enum.Font.Cartoon TextButton_24.Text = "Random" TextButton_24.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_24.TextScaled = true TextButton_24.TextSize = 14.000 TextButton_24.TextWrapped = true TextButton_25.Parent = Frame_8 TextButton_25.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_25.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_25.BorderSizePixel = 2 TextButton_25.Position = UDim2.new(0.753547788, 0, 0.391389996, 0) TextButton_25.Size = UDim2.new(0, 80, 0, 24) TextButton_25.Font = Enum.Font.Cartoon TextButton_25.Text = "Random" TextButton_25.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_25.TextScaled = true TextButton_25.TextSize = 14.000 TextButton_25.TextWrapped = true TextButton_26.Parent = Frame_8 TextButton_26.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_26.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_26.BorderSizePixel = 2 TextButton_26.Position = UDim2.new(0.515022397, 0, 0.391389996, 0) TextButton_26.Size = UDim2.new(0, 80, 0, 24) TextButton_26.Font = Enum.Font.Cartoon TextButton_26.Text = "Reflectant" TextButton_26.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_26.TextScaled = true TextButton_26.TextSize = 14.000 TextButton_26.TextWrapped = true TextButton_27.Parent = Frame_8 TextButton_27.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_27.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_27.BorderSizePixel = 2 TextButton_27.Position = UDim2.new(0.274849504, 0, 0.391389996, 0) TextButton_27.Size = UDim2.new(0, 80, 0, 24) TextButton_27.Font = Enum.Font.Cartoon TextButton_27.Text = "Shiny" TextButton_27.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_27.TextScaled = true TextButton_27.TextSize = 14.000 TextButton_27.TextWrapped = true TextButton_28.Parent = Frame_8 TextButton_28.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_28.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_28.BorderSizePixel = 2 TextButton_28.Position = UDim2.new(0.0341207758, 0, 0.391389996, 0) TextButton_28.Size = UDim2.new(0, 80, 0, 24) TextButton_28.Font = Enum.Font.Cartoon TextButton_28.Text = "Normal" TextButton_28.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_28.TextScaled = true TextButton_28.TextSize = 14.000 TextButton_28.TextWrapped = true TextButton_29.Parent = Frame_8 TextButton_29.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_29.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_29.BorderSizePixel = 2 TextButton_29.Position = UDim2.new(0.034387704, 0, 0.638740122, 0) TextButton_29.Size = UDim2.new(0, 354, 0, 17) TextButton_29.Font = Enum.Font.Cartoon TextButton_29.Text = "Loop Reflectance Random" TextButton_29.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_29.TextScaled = true TextButton_29.TextSize = 14.000 TextButton_29.TextWrapped = true TextButton_30.Parent = Frame_8 TextButton_30.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_30.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_30.BorderSizePixel = 2 TextButton_30.Position = UDim2.new(0.034387704, 0, 0.833697677, 0) TextButton_30.Size = UDim2.new(0, 354, 0, 17) TextButton_30.Font = Enum.Font.Cartoon TextButton_30.Text = "Loop Transparency Random" TextButton_30.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_30.TextScaled = true TextButton_30.TextSize = 14.000 TextButton_30.TextWrapped = true Frame_9.Parent = ScrollingFrame3 Frame_9.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Frame_9.BorderColor3 = Color3.fromRGB(98, 37, 209) Frame_9.Position = UDim2.new(0.0383969881, 0, 0.461406499, 0) Frame_9.Size = UDim2.new(0, 375, 0, 192) TextButton_31.Parent = Frame_9 TextButton_31.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_31.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_31.BorderSizePixel = 2 TextButton_31.Position = UDim2.new(0.0268172398, 0, 0.141390055, 0) TextButton_31.Size = UDim2.new(0, 60, 0, 45) TextButton_31.Font = Enum.Font.Cartoon TextButton_31.Text = "Remove" TextButton_31.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_31.TextScaled = true TextButton_31.TextSize = 14.000 TextButton_31.TextWrapped = true TextButton_shshasahj.Parent = Frame_9 TextButton_shshasahj.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_shshasahj.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_shshasahj.BorderSizePixel = 2 TextButton_shshasahj.Position = UDim2.new(0.22, 0, 0.141390055, 0) TextButton_shshasahj.Size = UDim2.new(0, 60, 0, 45) TextButton_shshasahj.Font = Enum.Font.Cartoon TextButton_shshasahj.Text = "Remove Welds" TextButton_shshasahj.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_shshasahj.TextScaled = true TextButton_shshasahj.TextSize = 14.000 TextButton_shshasahj.TextWrapped = true TextButton_32.Parent = Frame_9 TextButton_32.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_32.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_32.BorderSizePixel = 2 TextButton_32.Position = UDim2.new(0.41615054, 0, 0.141389817, 0) TextButton_32.Size = UDim2.new(0, 89, 0, 45) TextButton_32.Font = Enum.Font.Cartoon TextButton_32.Text = "UnLock" TextButton_32.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_32.TextScaled = true TextButton_32.TextSize = 14.000 TextButton_32.TextWrapped = true TextButton_33.Parent = Frame_9 TextButton_33.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_33.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_33.BorderSizePixel = 2 TextButton_33.Position = UDim2.new(0.696150541, 0, 0.141389817, 0) TextButton_33.Size = UDim2.new(0, 89, 0, 45) TextButton_33.Font = Enum.Font.Cartoon TextButton_33.Text = "Lock" TextButton_33.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_33.TextScaled = true TextButton_33.TextSize = 14.000 TextButton_33.TextWrapped = true TextButton_34.Parent = Frame_9 TextButton_34.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_34.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_34.BorderSizePixel = 2 TextButton_34.Position = UDim2.new(0.0294838864, 0, 0.433056682, 0) TextButton_34.Size = UDim2.new(0, 127, 0, 45) TextButton_34.Font = Enum.Font.Cartoon TextButton_34.Text = "Youtube Channel Link Name Spam" TextButton_34.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_34.TextScaled = true TextButton_34.TextSize = 14.000 TextButton_34.TextWrapped = true TextBox_2.Parent = Frame_9 TextBox_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextBox_2.BorderColor3 = Color3.fromRGB(98, 37, 209) TextBox_2.BorderSizePixel = 3 TextBox_2.Position = UDim2.new(0.416000009, 0, 0.432291657, 0) TextBox_2.Size = UDim2.new(0, 194, 0, 50) TextBox_2.Font = Enum.Font.Cartoon TextBox_2.PlaceholderColor3 = Color3.fromRGB(178, 178, 178) TextBox_2.PlaceholderText = "text" TextBox_2.Text = "" TextBox_2.TextColor3 = Color3.fromRGB(255, 255, 255) TextBox_2.TextScaled = true TextBox_2.TextSize = 14.000 TextBox_2.TextWrapped = true TextButton_35.Parent = Frame_9 TextButton_35.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_35.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_35.BorderSizePixel = 2 TextButton_35.Position = UDim2.new(0.41615054, 0, 0.761181653, 0) TextButton_35.Size = UDim2.new(0, 194, 0, 35) TextButton_35.Font = Enum.Font.Cartoon TextButton_35.Text = "Set Names" TextButton_35.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_35.TextScaled = true TextButton_35.TextSize = 14.000 TextButton_35.TextWrapped = true TextButton_36.Parent = Frame_9 TextButton_36.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_36.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_36.BorderSizePixel = 2 TextButton_36.Position = UDim2.new(0.0294838864, 0, 0.724723339, 0) TextButton_36.Size = UDim2.new(0, 63, 0, 35) TextButton_36.Font = Enum.Font.Cartoon TextButton_36.Text = "Rotation Spam" TextButton_36.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_36.TextScaled = true TextButton_36.TextSize = 14.000 TextButton_36.TextWrapped = true TextButton_37.Parent = Frame_9 TextButton_37.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_37.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_37.BorderSizePixel = 2 TextButton_37.Position = UDim2.new(0.200150549, 0, 0.724723339, 0) TextButton_37.Size = UDim2.new(0, 63, 0, 35) TextButton_37.Font = Enum.Font.Cartoon TextButton_37.Text = "Loop Rotation Spam" TextButton_37.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_37.TextScaled = true TextButton_37.TextSize = 14.000 TextButton_37.TextWrapped = true Frame_10.Parent = ScrollingFrame3 Frame_10.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Frame_10.BorderColor3 = Color3.fromRGB(98, 37, 209) Frame_10.Position = UDim2.new(0.0381958298, 0, 0.730710626, 0) Frame_10.Size = UDim2.new(0, 375, 0, 94) TextBox_3.Parent = Frame_10 TextBox_3.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextBox_3.BorderColor3 = Color3.fromRGB(98, 37, 209) TextBox_3.BorderSizePixel = 3 TextBox_3.Position = UDim2.new(0.429, 0, 0.052, 0) TextBox_3.Size = UDim2.new(0, 199, 0, 29) TextBox_3.Font = Enum.Font.Cartoon TextBox_3.PlaceholderColor3 = Color3.fromRGB(178, 178, 178) TextBox_3.PlaceholderText = "text" TextBox_3.Text = "" TextBox_3.TextColor3 = Color3.fromRGB(255, 255, 255) TextBox_3.TextScaled = true TextBox_3.TextSize = 14.000 TextBox_3.TextWrapped = true TextButton_38.Parent = Frame_10 TextButton_38.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_38.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_38.BorderSizePixel = 2 TextButton_38.Position = UDim2.new(0.429483891, 0, 0.502316415, 0) TextButton_38.Size = UDim2.new(0, 194, 0, 35) TextButton_38.Font = Enum.Font.Cartoon TextButton_38.Text = "Set Material" TextButton_38.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_38.TextScaled = true TextButton_38.TextSize = 14.000 TextButton_38.TextWrapped = true loopmaterialrandom.Parent = Frame_10 loopmaterialrandom.BackgroundColor3 = Color3.fromRGB(0, 0, 0) loopmaterialrandom.BorderColor3 = Color3.fromRGB(98, 37, 209) loopmaterialrandom.BorderSizePixel = 2 loopmaterialrandom.Position = UDim2.new(0.197, 0, 0.055, 0) loopmaterialrandom.Size = UDim2.new(0, 76, 0, 17) loopmaterialrandom.Font = Enum.Font.Cartoon loopmaterialrandom.Text = "Loop Random" loopmaterialrandom.TextColor3 = Color3.fromRGB(255, 255, 255) loopmaterialrandom.TextScaled = true loopmaterialrandom.TextSize = 14.000 loopmaterialrandom.TextWrapped = true materialrandom.Parent = Frame_10 materialrandom.BackgroundColor3 = Color3.fromRGB(0, 0, 0) materialrandom.BorderColor3 = Color3.fromRGB(98, 37, 209) materialrandom.BorderSizePixel = 2 materialrandom.Position = UDim2.new(0.197, 0, 0.267, 0) materialrandom.Size = UDim2.new(0, 76, 0, 17) materialrandom.Font = Enum.Font.Cartoon materialrandom.Text = "Random" materialrandom.TextColor3 = Color3.fromRGB(255, 255, 255) materialrandom.TextScaled = true materialrandom.TextSize = 14.000 materialrandom.TextWrapped = true forcefieldmaterial.Parent = Frame_10 forcefieldmaterial.BackgroundColor3 = Color3.fromRGB(0, 0, 0) forcefieldmaterial.BorderColor3 = Color3.fromRGB(98, 37, 209) forcefieldmaterial.BorderSizePixel = 2 forcefieldmaterial.Position = UDim2.new(0.024, 0, 0.076, 0) forcefieldmaterial.Size = UDim2.new(0, 60, 0, 35) forcefieldmaterial.Font = Enum.Font.Cartoon forcefieldmaterial.Text = "ForceField" forcefieldmaterial.TextColor3 = Color3.fromRGB(255, 255, 255) forcefieldmaterial.TextScaled = true forcefieldmaterial.TextSize = 14.000 forcefieldmaterial.TextWrapped = true TextButton_39.Parent = Frame_10 TextButton_39.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_39.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_39.BorderSizePixel = 2 TextButton_39.Position = UDim2.new(0.0241505541, 0, 0.511957347, 0) TextButton_39.Size = UDim2.new(0, 46, 0, 35) TextButton_39.Font = Enum.Font.Cartoon TextButton_39.Text = "Neon" TextButton_39.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_39.TextScaled = true TextButton_39.TextSize = 14.000 TextButton_39.TextWrapped = true TextButton_40.Parent = Frame_10 TextButton_40.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_40.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_40.BorderSizePixel = 2 TextButton_40.Position = UDim2.new(0.154817224, 0, 0.508624792, 0) TextButton_40.Size = UDim2.new(0, 46, 0, 35) TextButton_40.Font = Enum.Font.Cartoon TextButton_40.Text = "Corrode" TextButton_40.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_40.TextScaled = true TextButton_40.TextSize = 14.000 TextButton_40.TextWrapped = true TextButton_41.Parent = Frame_10 TextButton_41.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_41.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_41.BorderSizePixel = 2 TextButton_41.Position = UDim2.new(0.277483881, 0, 0.508624792, 0) TextButton_41.Size = UDim2.new(0, 46, 0, 35) TextButton_41.Font = Enum.Font.Cartoon TextButton_41.Text = "Plastic" TextButton_41.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_41.TextScaled = true TextButton_41.TextSize = 14.000 TextButton_41.TextWrapped = true ScrollingFrame5.Name = "ScrollingFrame5" ScrollingFrame5.Parent = Frame ScrollingFrame5.Active = true ScrollingFrame5.BackgroundColor3 = Color3.fromRGB(0, 0, 0) ScrollingFrame5.BorderColor3 = Color3.fromRGB(98, 37, 209) ScrollingFrame5.BorderSizePixel = 2 ScrollingFrame5.Position = UDim2.new(0.0363887586, 0, 0.0185677074, 0) ScrollingFrame5.Size = UDim2.new(0, 426, 0, 353) ScrollingFrame5.Visible = false ScrollingFrame5.AutomaticCanvasSize = Enum.AutomaticSize.Y UIGridLayout_5.Parent = ScrollingFrame5 UIGridLayout_5.SortOrder = Enum.SortOrder.LayoutOrder UIGridLayout_5.CellSize = UDim2.new(0, 100, 0, 50) page6button.Name = "page 6 button" page6button.Parent = Frame page6button.BackgroundColor3 = Color3.fromRGB(0, 0, 0) page6button.BorderColor3 = Color3.fromRGB(98, 37, 209) page6button.BorderSizePixel = 2 page6button.Position = UDim2.new(0.8505494, 0, -0.105954111, 0) page6button.Size = UDim2.new(0, 70, 0, 22) page6button.Font = Enum.Font.Cartoon page6button.Text = "Misc" page6button.TextColor3 = Color3.fromRGB(255, 255, 255) page6button.TextScaled = true page6button.TextSize = 14.000 page6button.TextWrapped = true ScrollingFrame6.Name = "ScrollingFrame6" ScrollingFrame6.Parent = Frame ScrollingFrame6.Active = true ScrollingFrame6.BackgroundColor3 = Color3.fromRGB(0, 0, 0) ScrollingFrame6.BorderColor3 = Color3.fromRGB(98, 37, 209) ScrollingFrame6.BorderSizePixel = 2 ScrollingFrame6.Position = UDim2.new(0.0363887586, 0, 0.0185677074, 0) ScrollingFrame6.Size = UDim2.new(0, 426, 0, 353) ScrollingFrame6.Visible = false TextLabel_2.Parent = ScrollingFrame6 TextLabel_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextLabel_2.BorderColor3 = Color3.fromRGB(98, 37, 209) TextLabel_2.BorderSizePixel = 0 TextLabel_2.Position = UDim2.new(0.244131461, 0, 0, 0) TextLabel_2.Size = UDim2.new(0, 200, 0, 38) TextLabel_2.Font = Enum.Font.Cartoon TextLabel_2.Text = "Animated Skyboxes" TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel_2.TextScaled = true TextLabel_2.TextSize = 14.000 TextLabel_2.TextWrapped = true TextLabel_3.Parent = ScrollingFrame6 TextLabel_3.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextLabel_3.BorderColor3 = Color3.fromRGB(98, 37, 209) TextLabel_3.BorderSizePixel = 0 TextLabel_3.Position = UDim2.new(0.244131461, 0, 0.201860115, 0) TextLabel_3.Size = UDim2.new(0, 200, 0, 36) TextLabel_3.Font = Enum.Font.Cartoon TextLabel_3.Text = "Rains" TextLabel_3.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel_3.TextScaled = true TextLabel_3.TextSize = 14.000 TextLabel_3.TextWrapped = true ScrollingFrame_3.Parent = ScrollingFrame6 ScrollingFrame_3.Active = true ScrollingFrame_3.BackgroundColor3 = Color3.fromRGB(0, 0, 0) ScrollingFrame_3.BorderColor3 = Color3.fromRGB(98, 37, 209) ScrollingFrame_3.BorderSizePixel = 2 ScrollingFrame_3.Position = UDim2.new(-0.00208594091, 0, 0.0507265702, 0) ScrollingFrame_3.Size = UDim2.new(0, 420, 0, 105) UIGridLayout_6.Parent = ScrollingFrame_3 UIGridLayout_6.SortOrder = Enum.SortOrder.LayoutOrder UIGridLayout_6.CellSize = UDim2.new(0, 60, 0, 50) ScrollingFrame_4.Parent = ScrollingFrame6 ScrollingFrame_4.Active = true ScrollingFrame_4.BackgroundColor3 = Color3.fromRGB(0, 0, 0) ScrollingFrame_4.BorderColor3 = Color3.fromRGB(98, 37, 209) ScrollingFrame_4.BorderSizePixel = 2 ScrollingFrame_4.Position = UDim2.new(-0.00208594091, 0, 0.247407213, 0) ScrollingFrame_4.Size = UDim2.new(0, 420, 0, 105) UIGridLayout_7.Parent = ScrollingFrame_4 UIGridLayout_7.SortOrder = Enum.SortOrder.LayoutOrder UIGridLayout_7.CellSize = UDim2.new(0, 60, 0, 50) TextLabel_4.Parent = ScrollingFrame6 TextLabel_4.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextLabel_4.BorderColor3 = Color3.fromRGB(98, 37, 209) TextLabel_4.BorderSizePixel = 0 TextLabel_4.Position = UDim2.new(0.244131461, 0, 0.398212582, 0) TextLabel_4.Size = UDim2.new(0, 200, 0, 36) TextLabel_4.Font = Enum.Font.Cartoon TextLabel_4.Text = "Maps [HD]" TextLabel_4.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel_4.TextScaled = true TextLabel_4.TextSize = 14.000 TextLabel_4.TextWrapped = true ScrollingFrame_5.Parent = ScrollingFrame6 ScrollingFrame_5.Active = true ScrollingFrame_5.BackgroundColor3 = Color3.fromRGB(0, 0, 0) ScrollingFrame_5.BorderColor3 = Color3.fromRGB(98, 37, 209) ScrollingFrame_5.BorderSizePixel = 2 ScrollingFrame_5.Position = UDim2.new(0, 0, 0.453141421, 0) ScrollingFrame_5.Size = UDim2.new(0, 420, 0, 105) UIGridLayout_8.Parent = ScrollingFrame_5 UIGridLayout_8.SortOrder = Enum.SortOrder.LayoutOrder UIGridLayout_8.CellSize = UDim2.new(0, 60, 0, 50) TextLabel_5.Parent = ScrollingFrame6 TextLabel_5.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextLabel_5.BorderColor3 = Color3.fromRGB(98, 37, 209) TextLabel_5.BorderSizePixel = 0 TextLabel_5.Position = UDim2.new(0.244131461, 0, 0.600805879, 0) TextLabel_5.Size = UDim2.new(0, 200, 0, 36) TextLabel_5.Font = Enum.Font.Cartoon TextLabel_5.Text = "All-In-Ones/No Catagory" TextLabel_5.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel_5.TextScaled = true TextLabel_5.TextSize = 14.000 TextLabel_5.TextWrapped = true ScrollingFrame_6.Parent = ScrollingFrame6 ScrollingFrame_6.Active = true ScrollingFrame_6.BackgroundColor3 = Color3.fromRGB(0, 0, 0) ScrollingFrame_6.BorderColor3 = Color3.fromRGB(98, 37, 209) ScrollingFrame_6.BorderSizePixel = 2 ScrollingFrame_6.Position = UDim2.new(0, 0, 0.646292388, 0) ScrollingFrame_6.Size = UDim2.new(0, 420, 0, 105) UIGridLayout_9.Parent = ScrollingFrame_6 UIGridLayout_9.SortOrder = Enum.SortOrder.LayoutOrder UIGridLayout_9.CellSize = UDim2.new(0, 60, 0, 50) page7button.Name = "page 7 button" page7button.Parent = Frame page7button.BackgroundColor3 = Color3.fromRGB(0, 0, 0) page7button.BorderColor3 = Color3.fromRGB(98, 37, 209) page7button.BorderSizePixel = 2 page7button.Position = UDim2.new(-6.70716034e-08, 0, -0.0434541181, 0) page7button.Size = UDim2.new(0, 169, 0, 22) page7button.Font = Enum.Font.Cartoon page7button.Text = "RaidRoleplay" page7button.TextColor3 = Color3.fromRGB(255, 255, 255) page7button.TextScaled = true page7button.TextSize = 14.000 page7button.TextWrapped = true page8button.Name = "page 8 button" page8button.Parent = Frame page8button.BackgroundColor3 = Color3.fromRGB(0, 0, 0) page8button.BorderColor3 = Color3.fromRGB(98, 37, 209) page8button.BorderSizePixel = 2 page8button.Position = UDim2.new(0.378021926, 0, -0.0434541181, 0) page8button.Size = UDim2.new(0, 125, 0, 22) page8button.Font = Enum.Font.Cartoon page8button.Text = "LocalPlayer" page8button.TextColor3 = Color3.fromRGB(255, 255, 255) page8button.TextScaled = true page8button.TextSize = 14.000 page8button.TextWrapped = true page9button.Name = "page 9 button" page9button.Parent = Frame page9button.BackgroundColor3 = Color3.fromRGB(0, 0, 0) page9button.BorderColor3 = Color3.fromRGB(98, 37, 209) page9button.BorderSizePixel = 2 page9button.Position = UDim2.new(0.657142818, 0, -0.0461715087, 0) page9button.Size = UDim2.new(0, 158, 0, 22) page9button.Font = Enum.Font.Cartoon page9button.Text = "HD Abuse/Help" page9button.TextColor3 = Color3.fromRGB(255, 255, 255) page9button.TextScaled = true page9button.TextSize = 14.000 page9button.TextWrapped = true ScrollingFrame8.Name = "ScrollingFrame8" ScrollingFrame8.Parent = Frame ScrollingFrame8.Active = true ScrollingFrame8.BackgroundColor3 = Color3.fromRGB(0, 0, 0) ScrollingFrame8.BorderColor3 = Color3.fromRGB(98, 37, 209) ScrollingFrame8.BorderSizePixel = 2 ScrollingFrame8.Position = UDim2.new(0.0363887586, 0, 0.0185677074, 0) ScrollingFrame8.Size = UDim2.new(0, 426, 0, 353) ScrollingFrame8.Visible = false TextLabel_6.Parent = ScrollingFrame8 TextLabel_6.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextLabel_6.BorderColor3 = Color3.fromRGB(98, 37, 209) TextLabel_6.BorderSizePixel = 0 TextLabel_6.Position = UDim2.new(0.244131461, 0, 0, 0) TextLabel_6.Size = UDim2.new(0, 200, 0, 38) TextLabel_6.Font = Enum.Font.Cartoon TextLabel_6.Text = "Simple Stuff" TextLabel_6.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel_6.TextScaled = true TextLabel_6.TextSize = 14.000 TextLabel_6.TextWrapped = true TextLabel_7.Parent = ScrollingFrame8 TextLabel_7.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextLabel_7.BorderColor3 = Color3.fromRGB(98, 37, 209) TextLabel_7.BorderSizePixel = 0 TextLabel_7.Position = UDim2.new(0.244131461, 0, 0.201860115, 0) TextLabel_7.Size = UDim2.new(0, 200, 0, 36) TextLabel_7.Font = Enum.Font.Cartoon TextLabel_7.Text = "Cool Ones" TextLabel_7.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel_7.TextScaled = true TextLabel_7.TextSize = 14.000 TextLabel_7.TextWrapped = true ScrollingFrame_7.Parent = ScrollingFrame8 ScrollingFrame_7.Active = true ScrollingFrame_7.BackgroundColor3 = Color3.fromRGB(0, 0, 0) ScrollingFrame_7.BorderColor3 = Color3.fromRGB(98, 37, 209) ScrollingFrame_7.BorderSizePixel = 2 ScrollingFrame_7.Position = UDim2.new(-0.00208594091, 0, 0.0507265702, 0) ScrollingFrame_7.Size = UDim2.new(0, 420, 0, 105) UIGridLayout_10.Parent = ScrollingFrame_7 UIGridLayout_10.SortOrder = Enum.SortOrder.LayoutOrder UIGridLayout_10.CellSize = UDim2.new(0, 60, 0, 50) ScrollingFrame_8.Parent = ScrollingFrame8 ScrollingFrame_8.Active = true ScrollingFrame_8.BackgroundColor3 = Color3.fromRGB(0, 0, 0) ScrollingFrame_8.BorderColor3 = Color3.fromRGB(98, 37, 209) ScrollingFrame_8.BorderSizePixel = 2 ScrollingFrame_8.Position = UDim2.new(-0.00208594091, 0, 0.247407213, 0) ScrollingFrame_8.Size = UDim2.new(0, 420, 0, 105) UIGridLayout_11.Parent = ScrollingFrame_8 UIGridLayout_11.SortOrder = Enum.SortOrder.LayoutOrder UIGridLayout_11.CellSize = UDim2.new(0, 60, 0, 50) ScrollingFrame7.Name = "ScrollingFrame7" ScrollingFrame7.Parent = Frame ScrollingFrame7.Active = true ScrollingFrame7.BackgroundColor3 = Color3.fromRGB(0, 0, 0) ScrollingFrame7.BorderColor3 = Color3.fromRGB(98, 37, 209) ScrollingFrame7.BorderSizePixel = 2 ScrollingFrame7.Position = UDim2.new(0.0363887586, 0, 0.0185677074, 0) ScrollingFrame7.Size = UDim2.new(0, 426, 0, 353) ScrollingFrame7.Visible = false button.Name = "button" button.Parent = ScrollingFrame7 button.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button.BorderColor3 = Color3.fromRGB(98, 37, 209) button.BorderSizePixel = 2 button.Position = UDim2.new(0.465124071, 0, 0.0431586839, 0) button.Size = UDim2.new(0, 105, 0, 45) button.Font = Enum.Font.Cartoon button.Text = "Delete Tool" button.TextColor3 = Color3.fromRGB(255, 255, 255) button.TextScaled = true button.TextSize = 14.000 button.TextWrapped = true button_2.Name = "button" button_2.Parent = ScrollingFrame7 button_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_2.BorderColor3 = Color3.fromRGB(98, 37, 209) button_2.BorderSizePixel = 2 button_2.Position = UDim2.new(0.136485606, 0, 0.0424388871, 0) button_2.Size = UDim2.new(0, 105, 0, 45) button_2.Font = Enum.Font.Cartoon button_2.Text = "Claim Everything" button_2.TextColor3 = Color3.fromRGB(255, 255, 255) button_2.TextScaled = true button_2.TextSize = 14.000 button_2.TextWrapped = true button_3.Name = "button" button_3.Parent = ScrollingFrame7 button_3.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_3.BorderColor3 = Color3.fromRGB(98, 37, 209) button_3.BorderSizePixel = 2 button_3.Position = UDim2.new(0.134138227, 0, 0.144686341, 0) button_3.Size = UDim2.new(0, 245, 0, 45) button_3.Font = Enum.Font.Cartoon button_3.Text = "Kill All" button_3.TextColor3 = Color3.fromRGB(255, 255, 255) button_3.TextScaled = true button_3.TextSize = 14.000 button_3.TextWrapped = true Frame_11.Parent = ScrollingFrame7 Frame_11.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Frame_11.BorderColor3 = Color3.fromRGB(98, 37, 209) Frame_11.Position = UDim2.new(0.0845070407, 0, 0.249270126, 0) Frame_11.Size = UDim2.new(0, 287, 0, 94) TextBox_4.Parent = Frame_11 TextBox_4.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextBox_4.BorderColor3 = Color3.fromRGB(98, 37, 209) TextBox_4.BorderSizePixel = 3 TextBox_4.Position = UDim2.new(0.0266666207, 0, 0.0524467304, 0) TextBox_4.Size = UDim2.new(0, 272, 0, 29) TextBox_4.Font = Enum.Font.Cartoon TextBox_4.PlaceholderColor3 = Color3.fromRGB(178, 178, 178) TextBox_4.PlaceholderText = "text" TextBox_4.Text = "" TextBox_4.TextColor3 = Color3.fromRGB(255, 255, 255) TextBox_4.TextScaled = true TextBox_4.TextSize = 14.000 TextBox_4.TextWrapped = true TextButton_42.Parent = Frame_11 TextButton_42.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_42.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_42.BorderSizePixel = 2 TextButton_42.Position = UDim2.new(0.161191195, 0, 0.534231305, 0) TextButton_42.Size = UDim2.new(0, 194, 0, 35) TextButton_42.Font = Enum.Font.Cartoon TextButton_42.Text = "Send To Logs" TextButton_42.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_42.TextScaled = true TextButton_42.TextSize = 14.000 TextButton_42.TextWrapped = true ScrollingFrame9.Name = "ScrollingFrame9" ScrollingFrame9.Parent = Frame ScrollingFrame9.Active = true ScrollingFrame9.BackgroundColor3 = Color3.fromRGB(0, 0, 0) ScrollingFrame9.BorderColor3 = Color3.fromRGB(98, 37, 209) ScrollingFrame9.BorderSizePixel = 2 ScrollingFrame9.Position = UDim2.new(0.0363887586, 0, 0.0185677074, 0) ScrollingFrame9.Size = UDim2.new(0, 426, 0, 353) ScrollingFrame9.Visible = false charsword.Parent = ScrollingFrame9 charsword.BackgroundColor3 = Color3.fromRGB(0, 0, 0) charsword.BorderColor3 = Color3.fromRGB(98, 37, 209) charsword.BorderSizePixel = 2 charsword.Position = UDim2.new(0.565, 0, 0.0431586839, 0) charsword.Size = UDim2.new(0, 105, 0, 45) charsword.Font = Enum.Font.Cartoon charsword.Text = "Avatars" charsword.TextColor3 = Color3.fromRGB(255, 255, 255) charsword.TextScaled = true charsword.TextSize = 14.000 charsword.TextWrapped = true charsword.MouseButton1Down:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";char all 1sw0rd2") end) charyou.Parent = ScrollingFrame9 charyou.BackgroundColor3 = Color3.fromRGB(0, 0, 0) charyou.BorderColor3 = Color3.fromRGB(98, 37, 209) charyou.BorderSizePixel = 2 charyou.Position = UDim2.new(0.565, 0, 0.138315916, 0) charyou.Size = UDim2.new(0, 105, 0, 45) charyou.Font = Enum.Font.Cartoon charyou.Text = "Avatars (You)" charyou.TextColor3 = Color3.fromRGB(255, 255, 255) charyou.TextScaled = true charyou.TextSize = 14.000 charyou.TextWrapped = true charyou.MouseButton1Down:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";char all "..game:GetService("Players").LocalPlayer.Name) end) unmusic.Parent = ScrollingFrame9 unmusic.BackgroundColor3 = Color3.fromRGB(0, 0, 0) unmusic.BorderColor3 = Color3.fromRGB(98, 37, 209) unmusic.BorderSizePixel = 2 unmusic.Position = UDim2.new(0.565, 0, 0.246525928, 0) unmusic.Size = UDim2.new(0, 105, 0, 45) unmusic.Font = Enum.Font.Cartoon unmusic.Text = "UnMusic" unmusic.TextColor3 = Color3.fromRGB(255, 255, 255) unmusic.TextScaled = true unmusic.TextSize = 14.000 unmusic.TextWrapped = true unmusic.MouseButton1Down:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";unmusic") end) button_4.Name = "button" button_4.Parent = ScrollingFrame9 button_4.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_4.BorderColor3 = Color3.fromRGB(98, 37, 209) button_4.BorderSizePixel = 2 button_4.Position = UDim2.new(0.3, 0, 0.0431586839, 0) button_4.Size = UDim2.new(0, 105, 0, 45) button_4.Font = Enum.Font.Cartoon button_4.Text = "UnDisco" button_4.TextColor3 = Color3.fromRGB(255, 255, 255) button_4.TextScaled = true button_4.TextSize = 14.000 button_4.TextWrapped = true button_5.Name = "button" button_5.Parent = ScrollingFrame9 button_5.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_5.BorderColor3 = Color3.fromRGB(98, 37, 209) button_5.BorderSizePixel = 2 button_5.Position = UDim2.new(0.03, 0, 0.0424388871, 0) button_5.Size = UDim2.new(0, 105, 0, 45) button_5.Font = Enum.Font.Cartoon button_5.Text = "Disco" button_5.TextColor3 = Color3.fromRGB(255, 255, 255) button_5.TextScaled = true button_5.TextSize = 14.000 button_5.TextWrapped = true button_6.Name = "button" button_6.Parent = ScrollingFrame9 button_6.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_6.BorderColor3 = Color3.fromRGB(98, 37, 209) button_6.BorderSizePixel = 2 button_6.Position = UDim2.new(0.3, 0, 0.138315916, 0) button_6.Size = UDim2.new(0, 105, 0, 45) button_6.Font = Enum.Font.Cartoon button_6.Text = "Night" button_6.TextColor3 = Color3.fromRGB(255, 255, 255) button_6.TextScaled = true button_6.TextSize = 14.000 button_6.TextWrapped = true button_7.Name = "button" button_7.Parent = ScrollingFrame9 button_7.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_7.BorderColor3 = Color3.fromRGB(98, 37, 209) button_7.BorderSizePixel = 2 button_7.Position = UDim2.new(0.03, 0, 0.13590169, 0) button_7.Size = UDim2.new(0, 105, 0, 45) button_7.Font = Enum.Font.Cartoon button_7.Text = "Day" button_7.TextColor3 = Color3.fromRGB(255, 255, 255) button_7.TextScaled = true button_7.TextSize = 14.000 button_7.TextWrapped = true button_8.Name = "button" button_8.Parent = ScrollingFrame9 button_8.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_8.BorderColor3 = Color3.fromRGB(98, 37, 209) button_8.BorderSizePixel = 2 button_8.Position = UDim2.new(0.3, 0, 0.2449148, 0) button_8.Size = UDim2.new(0, 105, 0, 45) button_8.Font = Enum.Font.Cartoon button_8.Text = "UnFog" button_8.TextColor3 = Color3.fromRGB(255, 255, 255) button_8.TextScaled = true button_8.TextSize = 14.000 button_8.TextWrapped = true button_9.Name = "button" button_9.Parent = ScrollingFrame9 button_9.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button_9.BorderColor3 = Color3.fromRGB(98, 37, 209) button_9.BorderSizePixel = 2 button_9.Position = UDim2.new(0.03, 0, 0.246525928, 0) button_9.Size = UDim2.new(0, 105, 0, 45) button_9.Font = Enum.Font.Cartoon button_9.Text = "Fog" button_9.TextColor3 = Color3.fromRGB(255, 255, 255) button_9.TextScaled = true button_9.TextSize = 14.000 button_9.TextWrapped = true Frame_12.Parent = ScrollingFrame9 Frame_12.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Frame_12.BorderColor3 = Color3.fromRGB(98, 37, 209) Frame_12.Position = UDim2.new(0.0845070407, 0, 0.338421524, 0) Frame_12.Size = UDim2.new(0, 287, 0, 94) TextBox_5.Parent = Frame_12 TextBox_5.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextBox_5.BorderColor3 = Color3.fromRGB(98, 37, 209) TextBox_5.BorderSizePixel = 3 TextBox_5.Position = UDim2.new(0.0266666207, 0, 0.0524467304, 0) TextBox_5.Size = UDim2.new(0, 272, 0, 29) TextBox_5.Font = Enum.Font.Cartoon TextBox_5.PlaceholderColor3 = Color3.fromRGB(178, 178, 178) TextBox_5.PlaceholderText = "text" TextBox_5.Text = "" TextBox_5.TextColor3 = Color3.fromRGB(255, 255, 255) TextBox_5.TextScaled = true TextBox_5.TextSize = 14.000 TextBox_5.TextWrapped = true TextButton_43.Parent = Frame_12 TextButton_43.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextButton_43.BorderColor3 = Color3.fromRGB(98, 37, 209) TextButton_43.BorderSizePixel = 2 TextButton_43.Position = UDim2.new(0.161191195, 0, 0.534231305, 0) TextButton_43.Size = UDim2.new(0, 194, 0, 35) TextButton_43.Font = Enum.Font.Cartoon TextButton_43.Text = "Execute CMD" TextButton_43.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_43.TextScaled = true TextButton_43.TextSize = 14.000 TextButton_43.TextWrapped = true r6.Name = "r6" r6.Parent = Frame r6.BackgroundColor3 = Color3.fromRGB(0, 0, 0) r6.BorderColor3 = Color3.fromRGB(98, 37, 209) r6.BorderSizePixel = 2 r6.Position = UDim2.new(-6.70716034e-08, 0, -0.28228727, 0) r6.Size = UDim2.new(0, 60, 0, 33) r6.Font = Enum.Font.Cartoon r6.Text = "R6 [HD]" r6.TextColor3 = Color3.fromRGB(255, 255, 255) r6.TextScaled = true r6.TextSize = 14.000 r6.TextWrapped = true r15.Name = "r15" r15.Parent = Frame r15.BackgroundColor3 = Color3.fromRGB(0, 0, 0) r15.BorderColor3 = Color3.fromRGB(98, 37, 209) r15.BorderSizePixel = 2 r15.Position = UDim2.new(0.131868064, 0, -0.28228727, 0) r15.Size = UDim2.new(0, 60, 0, 33) r15.Font = Enum.Font.Cartoon r15.Text = "R15 [HD]" r15.TextColor3 = Color3.fromRGB(255, 255, 255) r15.TextScaled = true r15.TextSize = 14.000 r15.TextWrapped = true re.Name = "re" re.Parent = Frame re.BackgroundColor3 = Color3.fromRGB(0, 0, 0) re.BorderColor3 = Color3.fromRGB(98, 37, 209) re.BorderSizePixel = 2 re.Position = UDim2.new(0.263736188, 0, -0.28228727, 0) re.Size = UDim2.new(0, 60, 0, 33) re.Font = Enum.Font.Cartoon re.Text = "RE [HD]" re.TextColor3 = Color3.fromRGB(255, 255, 255) re.TextScaled = true re.TextSize = 14.000 re.TextWrapped = true btools.Name = "btools" btools.Parent = Frame btools.BackgroundColor3 = Color3.fromRGB(0, 0, 0) btools.BorderColor3 = Color3.fromRGB(98, 37, 209) btools.BorderSizePixel = 2 btools.Position = UDim2.new(0.641758204, 0, -0.28228727, 0) btools.Size = UDim2.new(0, 165, 0, 33) btools.Font = Enum.Font.Cartoon btools.Text = "Btools [HD]" btools.TextColor3 = Color3.fromRGB(255, 255, 255) btools.TextScaled = true btools.TextSize = 14.000 btools.TextWrapped = true removedecor.Parent = ScrollingFrame2 removedecor.BackgroundColor3 = Color3.fromRGB(0, 0, 0) removedecor.BorderColor3 = Color3.fromRGB(98, 37, 209) removedecor.BorderSizePixel = 2 removedecor.Position = UDim2.new(0.053, 0, 0.406, 0) removedecor.Size = UDim2.new(0, 336, 0, 45) removedecor.Font = Enum.Font.Cartoon removedecor.Text = "Remove Decorations" removedecor.TextColor3 = Color3.fromRGB(255, 255, 255) removedecor.TextScaled = true removedecor.TextSize = 14.000 removedecor.TextWrapped = true local playerswindow = Instance.new("Frame") local playerslabelyeah = Instance.new("TextLabel") local funnyplayersexitbutton = Instance.new("TextButton") local funnythingplayers = Instance.new("ScrollingFrame") local ggffgddffgdgfdgfd = Instance.new("UIGridLayout") local playerstextbox = Instance.new("TextBox") playerswindow.Name = "playerswindow" playerswindow.Parent = ScreenGui playerswindow.BackgroundColor3 = Color3.fromRGB(0, 0, 0) playerswindow.BorderColor3 = Color3.fromRGB(98, 37, 209) playerswindow.BorderSizePixel = 3 playerswindow.Position = UDim2.new(0.0163545571, 0, 0.125717491, 0) playerswindow.Size = UDim2.new(0, 455, 0, 368) playerswindow.Visible=false playerslabelyeah.Parent = playerswindow playerslabelyeah.BackgroundColor3 = Color3.fromRGB(0, 0, 0) playerslabelyeah.BorderColor3 = Color3.fromRGB(98, 37, 209) playerslabelyeah.BorderSizePixel = 2 playerslabelyeah.Position = UDim2.new(-0.0021978023, 0, -0.0817136317, 0) playerslabelyeah.Size = UDim2.new(0, 456, 0, 29) playerslabelyeah.Font = Enum.Font.Cartoon playerslabelyeah.Text = "Players - 1sw0rd1 f3x ultimate" playerslabelyeah.TextColor3 = Color3.fromRGB(98, 37, 209) playerslabelyeah.TextSize = 31.000 funnyplayersexitbutton.Name = "funnyplayersexitbutton" funnyplayersexitbutton.Parent = playerswindow funnyplayersexitbutton.BackgroundColor3 = Color3.fromRGB(0, 0, 0) funnyplayersexitbutton.BorderColor3 = Color3.fromRGB(98, 37, 209) funnyplayersexitbutton.BorderSizePixel = 2 funnyplayersexitbutton.Position = UDim2.new(0.934065878, 0, -0.0814734325, 0) funnyplayersexitbutton.Size = UDim2.new(0, 30, 0, 29) funnyplayersexitbutton.Font = Enum.Font.Cartoon funnyplayersexitbutton.Text = "X" funnyplayersexitbutton.TextColor3 = Color3.fromRGB(255, 255, 255) funnyplayersexitbutton.TextScaled = true funnyplayersexitbutton.TextWrapped = true funnyplayersexitbutton.MouseButton1Down:Connect(function() playerswindow.Visible = false end) funnythingplayers.Name = "funnythingplayers" funnythingplayers.Parent = playerswindow funnythingplayers.Active = true funnythingplayers.BackgroundColor3 = Color3.fromRGB(0, 0, 0) funnythingplayers.BorderColor3 = Color3.fromRGB(98, 37, 209) funnythingplayers.BorderSizePixel = 2 funnythingplayers.Position = UDim2.new(0.0463767238, 0, 0.340606928, 0) funnythingplayers.Size = UDim2.new(0, 411, 0, 221) funnythingplayers.AutomaticCanvasSize = Enum.AutomaticSize.Y ggffgddffgdgfdgfd.Parent = funnythingplayers ggffgddffgdgfdgfd.HorizontalAlignment = Enum.HorizontalAlignment.Center ggffgddffgdgfdgfd.SortOrder = Enum.SortOrder.LayoutOrder ggffgddffgdgfdgfd.CellPadding = UDim2.new(0, 10, 0, 13) ggffgddffgdgfdgfd.CellSize = UDim2.new(0, 50, 0, 50) playerstextbox.Parent = playerswindow playerstextbox.BackgroundColor3 = Color3.fromRGB(0, 0, 0) playerstextbox.BorderColor3 = Color3.fromRGB(98, 37, 209) playerstextbox.BorderSizePixel = 2 playerstextbox.Position = UDim2.new(0.0681318715, 0, 0.127717391, 0) playerstextbox.Size = UDim2.new(0, 393, 0, 53) playerstextbox.Font = Enum.Font.Cartoon playerstextbox.PlaceholderText = "who" playerstextbox.Text = "" playerstextbox.TextColor3 = Color3.fromRGB(255, 255, 255) playerstextbox.TextScaled = true playerstextbox.TextWrapped = true local playerstab = Instance.new("TextButton") playerstab.Parent = Frame playerstab.BackgroundColor3 = Color3.fromRGB(0, 0, 0) playerstab.BorderColor3 = Color3.fromRGB(98, 37, 209) playerstab.BorderSizePixel = 2 playerstab.Position = UDim2.new(1.03, 0, -0.105954111, 0) playerstab.Size = UDim2.new(0, 70, 0, 22) playerstab.Font = Enum.Font.Cartoon playerstab.Text = "Players" playerstab.TextColor3 = Color3.fromRGB(255, 255, 255) playerstab.TextScaled = true playerstab.TextSize = 14.000 playerstab.TextWrapped = true playerstab.MouseButton1Down:Connect(function() playerswindow.Visible = true end) task.defer(function() local script = Instance.new('LocalScript', playerswindow) local UIS = game:GetService('UserInputService') local frame = script.Parent local dragToggle = nil local dragSpeed = 0.25 local dragStart = nil local startPos = nil local function updateInput(input) local delta = input.Position - dragStart local position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) game:GetService('TweenService'):Create(frame, TweenInfo.new(dragSpeed), {Position = position}):Play() end frame.InputBegan:Connect(function(input) if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) then dragToggle = true dragStart = input.Position startPos = frame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragToggle = false end end) end end) UIS.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then if dragToggle then updateInput(input) end end end) end) local Players = game:GetService("Players") function splitString(str,delim) local broken = {} if delim == nil then delim = "," end for w in string.gmatch(str,"[^"..delim.."]+") do table.insert(broken,w) end return broken end function toTokens(str) local tokens = {} for op,name in string.gmatch(str,"([+-])([^+-]+)") do table.insert(tokens,{Operator = op,Name = name}) end return tokens end function getRoot(char) local rootPart = char:FindFirstChild('HumanoidRootPart') or char:FindFirstChild('Torso') or char:FindFirstChild('UpperTorso') return rootPart end local WTS = function(Object) local ObjectVector = workspace.CurrentCamera:WorldToScreenPoint(Object.Position) return Vector2.new(ObjectVector.X, ObjectVector.Y) end local mouse = Players.LocalPlayer:GetMouse() local MousePositionToVector2 = function() return Vector2.new(mouse.X, mouse.Y) end local GetClosestPlayerFromCursor = function() local found = nil local ClosestDistance = math.huge for i, v in pairs(Players:GetPlayers()) do if v ~= Players.LocalPlayer and v.Character and v.Character:FindFirstChildOfClass("Humanoid") then for k, x in pairs(v.Character:GetChildren()) do if string.find(x.Name, "Torso") then local Distance = (WTS(x) - MousePositionToVector2()).Magnitude if Distance < ClosestDistance then ClosestDistance = Distance found = v end end end end end return found end local SpecialPlayerCases = { ["all"] = function(speaker) return Players:GetPlayers() end, ["others"] = function(speaker) local plrs = {} for i,v in pairs(Players:GetPlayers()) do if v ~= speaker then table.insert(plrs,v) end end return plrs end, ["me"] = function(speaker)return {speaker} end, ["#(%d+)"] = function(speaker,args,currentList) local returns = {} local randAmount = tonumber(args[1]) local players = {unpack(currentList)} for i = 1,randAmount do if #players == 0 then break end local randIndex = math.random(1,#players) table.insert(returns,players[randIndex]) table.remove(players,randIndex) end return returns end, ["random"] = function(speaker,args,currentList) local players = Players:GetPlayers() local localplayer = Players.LocalPlayer table.remove(players, table.find(players, localplayer)) return {players[math.random(1,#players)]} end, ["%%(.+)"] = function(speaker,args) local returns = {} local team = args[1] for _,plr in pairs(Players:GetPlayers()) do if plr.Team and string.sub(string.lower(plr.Team.Name),1,#team) == string.lower(team) then table.insert(returns,plr) end end return returns end, ["allies"] = function(speaker) local returns = {} local team = speaker.Team for _,plr in pairs(Players:GetPlayers()) do if plr.Team == team then table.insert(returns,plr) end end return returns end, ["enemies"] = function(speaker) local returns = {} local team = speaker.Team for _,plr in pairs(Players:GetPlayers()) do if plr.Team ~= team then table.insert(returns,plr) end end return returns end, ["team"] = function(speaker) local returns = {} local team = speaker.Team for _,plr in pairs(Players:GetPlayers()) do if plr.Team == team then table.insert(returns,plr) end end return returns end, ["nonteam"] = function(speaker) local returns = {} local team = speaker.Team for _,plr in pairs(Players:GetPlayers()) do if plr.Team ~= team then table.insert(returns,plr) end end return returns end, ["friends"] = function(speaker,args) local returns = {} for _,plr in pairs(Players:GetPlayers()) do if plr:IsFriendsWith(speaker.UserId) and plr ~= speaker then table.insert(returns,plr) end end return returns end, ["nonfriends"] = function(speaker,args) local returns = {} for _,plr in pairs(Players:GetPlayers()) do if not plr:IsFriendsWith(speaker.UserId) and plr ~= speaker then table.insert(returns,plr) end end return returns end, ["guests"] = function(speaker,args) local returns = {} for _,plr in pairs(Players:GetPlayers()) do if plr.Guest then table.insert(returns,plr) end end return returns end, ["bacons"] = function(speaker,args) local returns = {} for _,plr in pairs(Players:GetPlayers()) do if plr.Character:FindFirstChild('Pal Hair') or plr.Character:FindFirstChild('Kate Hair') then table.insert(returns,plr) end end return returns end, ["age(%d+)"] = function(speaker,args) local returns = {} local age = tonumber(args[1]) if not age == nil then return end for _,plr in pairs(Players:GetPlayers()) do if plr.AccountAge <= age then table.insert(returns,plr) end end return returns end, ["nearest"] = function(speaker,args,currentList) local speakerChar = speaker.Character if not speakerChar or not getRoot(speakerChar) then return end local lowest = math.huge local NearestPlayer = nil for _,plr in pairs(currentList) do if plr ~= speaker and plr.Character then local distance = plr:DistanceFromCharacter(getRoot(speakerChar).Position) if distance < lowest then lowest = distance NearestPlayer = {plr} end end end return NearestPlayer end, ["farthest"] = function(speaker,args,currentList) local speakerChar = speaker.Character if not speakerChar or not getRoot(speakerChar) then return end local highest = 0 local Farthest = nil for _,plr in pairs(currentList) do if plr ~= speaker and plr.Character then local distance = plr:DistanceFromCharacter(getRoot(speakerChar).Position) if distance > highest then highest = distance Farthest = {plr} end end end return Farthest end, ["group(%d+)"] = function(speaker,args) local returns = {} local groupID = tonumber(args[1]) for _,plr in pairs(Players:GetPlayers()) do if plr:IsInGroup(groupID) then table.insert(returns,plr) end end return returns end, ["alive"] = function(speaker,args) local returns = {} for _,plr in pairs(Players:GetPlayers()) do if plr.Character and plr.Character:FindFirstChildOfClass("Humanoid") and plr.Character:FindFirstChildOfClass("Humanoid").Health > 0 then table.insert(returns,plr) end end return returns end, ["dead"] = function(speaker,args) local returns = {} for _,plr in pairs(Players:GetPlayers()) do if (not plr.Character or not plr.Character:FindFirstChildOfClass("Humanoid")) or plr.Character:FindFirstChildOfClass("Humanoid").Health <= 0 then table.insert(returns,plr) end end return returns end, ["rad(%d+)"] = function(speaker,args) local returns = {} local radius = tonumber(args[1]) local speakerChar = speaker.Character if not speakerChar or not getRoot(speakerChar) then return end for _,plr in pairs(Players:GetPlayers()) do if plr.Character and getRoot(plr.Character) then local magnitude = (getRoot(plr.Character).Position-getRoot(speakerChar).Position).magnitude if magnitude <= radius then table.insert(returns,plr) end end end return returns end, ["cursor"] = function(speaker) local plrs = {} local v = GetClosestPlayerFromCursor() if v ~= nil then table.insert(plrs, v) end return plrs end, } function onlyIncludeInTable(tab,matches) local matchTable = {} local resultTable = {} for i,v in pairs(matches) do matchTable[v.Name] = true end for i,v in pairs(tab) do if matchTable[v.Name] then table.insert(resultTable,v) end end return resultTable end function removeTableMatches(tab,matches) local matchTable = {} local resultTable = {} for i,v in pairs(matches) do matchTable[v.Name] = true end for i,v in pairs(tab) do if not matchTable[v.Name] then table.insert(resultTable,v) end end return resultTable end function getPlayersByName(Name) local Name,Len,Found = string.lower(Name),#Name,{} for _,v in pairs(Players:GetPlayers()) do if Name:sub(0,1) == '@' then if string.sub(string.lower(v.Name),1,Len-1) == Name:sub(2) then table.insert(Found,v) end else if string.sub(string.lower(v.Name),1,Len) == Name or string.sub(string.lower(v.DisplayName),1,Len) == Name then table.insert(Found,v) end end end return Found end function getPlayer(list,speaker) if list == nil then return {speaker.Name} end local nameList = splitString(list,",") local foundList = {} for _,name in pairs(nameList) do if string.sub(name,1,1) ~= "+" and string.sub(name,1,1) ~= "-" then name = "+"..name end local tokens = toTokens(name) local initialPlayers = Players:GetPlayers() for i,v in pairs(tokens) do if v.Operator == "+" then local tokenContent = v.Name local foundCase = false for regex,case in pairs(SpecialPlayerCases) do local matches = {string.match(tokenContent,"^"..regex.."$")} if #matches > 0 then foundCase = true initialPlayers = onlyIncludeInTable(initialPlayers,case(speaker,matches,initialPlayers)) end end if not foundCase then initialPlayers = onlyIncludeInTable(initialPlayers,getPlayersByName(tokenContent)) end else local tokenContent = v.Name local foundCase = false for regex,case in pairs(SpecialPlayerCases) do local matches = {string.match(tokenContent,"^"..regex.."$")} if #matches > 0 then foundCase = true initialPlayers = removeTableMatches(initialPlayers,case(speaker,matches,initialPlayers)) end end if not foundCase then initialPlayers = removeTableMatches(initialPlayers,getPlayersByName(tokenContent)) end end end for i,v in pairs(initialPlayers) do table.insert(foundList,v) end end local foundNames = {} for i,v in pairs(foundList) do table.insert(foundNames,v.Name) end return foundNames end local decalpreview = ImageLabel local selecteddecalname = Decal local selecteddecal = SelectedDecal_2 function decalbutton(txt, decal, colorborder) local decalbuttontemplate = Instance.new("TextButton") decalbuttontemplate.Parent = ScrollingFrame decalbuttontemplate.BackgroundColor3 = Color3.fromRGB(0, 0, 0) decalbuttontemplate.BorderColor3 = Color3.fromRGB(98, 37, 209) decalbuttontemplate.BorderSizePixel = 2 decalbuttontemplate.Size = UDim2.new(0, 200, 0, 50) decalbuttontemplate.Font = Enum.Font.Cartoon decalbuttontemplate.Text = txt decalbuttontemplate.TextColor3 = Color3.fromRGB(255, 255, 255) decalbuttontemplate.TextScaled = true decalbuttontemplate.TextSize = 14.000 decalbuttontemplate.TextWrapped = true decalbuttontemplate.MouseButton1Down:Connect(function() decalpreview.Image = "rbxassetid://"..decal selecteddecalname.Text = decal end) if colorborder then decalbuttontemplate.BorderColor3 = colorborder end end function decalbuttonlegacy(txt, buttondown, colorborder) local decalbuttontemplate = Instance.new("TextButton") decalbuttontemplate.Parent = ScrollingFrame decalbuttontemplate.BackgroundColor3 = Color3.fromRGB(0, 0, 0) decalbuttontemplate.BorderColor3 = Color3.fromRGB(98, 37, 209) decalbuttontemplate.BorderSizePixel = 2 decalbuttontemplate.Size = UDim2.new(0, 200, 0, 50) decalbuttontemplate.Font = Enum.Font.Cartoon decalbuttontemplate.Text = txt decalbuttontemplate.TextColor3 = Color3.fromRGB(255, 255, 255) decalbuttontemplate.TextScaled = true decalbuttontemplate.TextSize = 14.000 decalbuttontemplate.TextWrapped = true decalbuttontemplate.MouseButton1Down:Connect(buttondown) if colorborder then decalbuttontemplate.BorderColor3 = colorborder end end function spamoption(txt, buttondown) local textureoptiontemplate = Instance.new("TextButton") textureoptiontemplate.Parent = Frame_3 textureoptiontemplate.BackgroundColor3 = Color3.fromRGB(0, 0, 0) textureoptiontemplate.BorderColor3 = Color3.fromRGB(98, 37, 209) textureoptiontemplate.BorderSizePixel = 2 textureoptiontemplate.Size = UDim2.new(0, 100, 0, 45) textureoptiontemplate.Font = Enum.Font.Cartoon textureoptiontemplate.Text = txt textureoptiontemplate.TextColor3 = Color3.fromRGB(255, 255, 255) textureoptiontemplate.TextScaled = true textureoptiontemplate.TextSize = 14.000 textureoptiontemplate.TextWrapped = true textureoptiontemplate.MouseButton1Down:Connect(buttondown) end function scriptoption(txt, buttondown) local scriptstemplate = Instance.new("TextButton") scriptstemplate.Parent = ScrollingFrame4 scriptstemplate.BackgroundColor3 = Color3.fromRGB(0, 0, 0) scriptstemplate.BorderColor3 = Color3.fromRGB(98, 37, 209) scriptstemplate.BorderSizePixel = 2 scriptstemplate.Position = UDim2.new(0.0238095596, 0, 0.0208301023, 0) scriptstemplate.Size = UDim2.new(0, 105, 0, 45) scriptstemplate.Font = Enum.Font.Cartoon scriptstemplate.Text = txt scriptstemplate.TextColor3 = Color3.fromRGB(255, 255, 255) scriptstemplate.TextScaled = true scriptstemplate.TextSize = 14.000 scriptstemplate.TextWrapped = true scriptstemplate.MouseButton1Down:Connect(buttondown) end function colorchangeoption(txt, buttondown) local colorchangetemplate = Instance.new("TextButton") colorchangetemplate.Parent = ScrollingFrame_2 colorchangetemplate.BackgroundColor3 = Color3.fromRGB(0, 0, 0) colorchangetemplate.BorderColor3 = Color3.fromRGB(98, 37, 209) colorchangetemplate.BorderSizePixel = 2 colorchangetemplate.Position = UDim2.new(0.0393701233, 0, 0.0803213343, 0) colorchangetemplate.Size = UDim2.new(0, 37, 0, 45) colorchangetemplate.Font = Enum.Font.Cartoon colorchangetemplate.Text = txt colorchangetemplate.TextColor3 = Color3.fromRGB(255, 255, 255) colorchangetemplate.TextScaled = true colorchangetemplate.TextSize = 14.000 colorchangetemplate.TextWrapped = true colorchangetemplate.MouseButton1Down:Connect(buttondown) end function musicbutton(txt, buttondown) local musictemplate = Instance.new("TextButton") musictemplate.Parent = ScrollingFrame5 musictemplate.BackgroundColor3 = Color3.fromRGB(0, 0, 0) musictemplate.BorderColor3 = Color3.fromRGB(98, 37, 209) musictemplate.BorderSizePixel = 2 musictemplate.Position = UDim2.new(0.0238095596, 0, 0.0208301023, 0) musictemplate.Size = UDim2.new(0, 105, 0, 45) musictemplate.Font = Enum.Font.Cartoon musictemplate.Text = txt musictemplate.TextColor3 = Color3.fromRGB(255, 255, 255) musictemplate.TextScaled = true musictemplate.TextSize = 14.000 musictemplate.TextWrapped = true musictemplate.MouseButton1Down:Connect(buttondown) end function animatedskybutton(txt, buttondown) local animatedskytemplate = Instance.new("TextButton") animatedskytemplate.Parent = ScrollingFrame_3 animatedskytemplate.BackgroundColor3 = Color3.fromRGB(0, 0, 0) animatedskytemplate.BorderColor3 = Color3.fromRGB(98, 37, 209) animatedskytemplate.BorderSizePixel = 2 animatedskytemplate.Position = UDim2.new(-0.00201204675, 0, 0.0747023448, 0) animatedskytemplate.Size = UDim2.new(0, 105, 0, 45) animatedskytemplate.Font = Enum.Font.Cartoon animatedskytemplate.Text = txt animatedskytemplate.TextColor3 = Color3.fromRGB(255, 255, 255) animatedskytemplate.TextScaled = true animatedskytemplate.TextSize = 14.000 animatedskytemplate.TextWrapped = true animatedskytemplate.MouseButton1Down:Connect(buttondown) end function rainbutton(txt, buttondown) local raintemplate = Instance.new("TextButton") raintemplate.Parent = ScrollingFrame_4 raintemplate.BackgroundColor3 = Color3.fromRGB(0, 0, 0) raintemplate.BorderColor3 = Color3.fromRGB(98, 37, 209) raintemplate.BorderSizePixel = 2 raintemplate.Position = UDim2.new(-0.00201204675, 0, 0.0747023448, 0) raintemplate.Size = UDim2.new(0, 105, 0, 45) raintemplate.Font = Enum.Font.Cartoon raintemplate.Text = txt raintemplate.TextColor3 = Color3.fromRGB(255, 255, 255) raintemplate.TextScaled = true raintemplate.TextSize = 14.000 raintemplate.TextWrapped = true raintemplate.MouseButton1Down:Connect(buttondown) end function mapsbutton(txt, buttondown) local mapstemplate = Instance.new("TextButton") mapstemplate.Parent = ScrollingFrame_5 mapstemplate.BackgroundColor3 = Color3.fromRGB(0, 0, 0) mapstemplate.BorderColor3 = Color3.fromRGB(98, 37, 209) mapstemplate.BorderSizePixel = 2 mapstemplate.Position = UDim2.new(-0.00201204675, 0, 0.0747023448, 0) mapstemplate.Size = UDim2.new(0, 105, 0, 45) mapstemplate.Font = Enum.Font.Cartoon mapstemplate.Text = txt mapstemplate.TextColor3 = Color3.fromRGB(255, 255, 255) mapstemplate.TextScaled = true mapstemplate.TextSize = 14.000 mapstemplate.TextWrapped = true mapstemplate.MouseButton1Down:Connect(buttondown) end function allinonebutton(txt, buttondown) local allinonetemplate = Instance.new("TextButton") allinonetemplate.Parent = ScrollingFrame_6 allinonetemplate.BackgroundColor3 = Color3.fromRGB(0, 0, 0) allinonetemplate.BorderColor3 = Color3.fromRGB(98, 37, 209) allinonetemplate.BorderSizePixel = 2 allinonetemplate.Position = UDim2.new(-0.00201204675, 0, 0.0747023448, 0) allinonetemplate.Size = UDim2.new(0, 105, 0, 45) allinonetemplate.Font = Enum.Font.Cartoon allinonetemplate.Text = txt allinonetemplate.TextColor3 = Color3.fromRGB(255, 255, 255) allinonetemplate.TextScaled = true allinonetemplate.TextSize = 14.000 allinonetemplate.TextWrapped = true allinonetemplate.MouseButton1Down:Connect(buttondown) end function simplebutton(txt, buttondown) local simpletemplate = Instance.new("TextButton") simpletemplate.Parent = ScrollingFrame_7 simpletemplate.BackgroundColor3 = Color3.fromRGB(0, 0, 0) simpletemplate.BorderColor3 = Color3.fromRGB(98, 37, 209) simpletemplate.BorderSizePixel = 2 simpletemplate.Position = UDim2.new(-0.00201204675, 0, 0.0747023448, 0) simpletemplate.Size = UDim2.new(0, 105, 0, 45) simpletemplate.Font = Enum.Font.Cartoon simpletemplate.Text = txt simpletemplate.TextColor3 = Color3.fromRGB(255, 255, 255) simpletemplate.TextScaled = true simpletemplate.TextSize = 14.000 simpletemplate.TextWrapped = true simpletemplate.MouseButton1Down:Connect(buttondown) end function coolbutton(txt, buttondown) local cooltemplate = Instance.new("TextButton") cooltemplate.Parent = ScrollingFrame_8 cooltemplate.BackgroundColor3 = Color3.fromRGB(0, 0, 0) cooltemplate.BorderColor3 = Color3.fromRGB(98, 37, 209) cooltemplate.BorderSizePixel = 2 cooltemplate.Position = UDim2.new(-0.00201204675, 0, 0.0747023448, 0) cooltemplate.Size = UDim2.new(0, 105, 0, 45) cooltemplate.Font = Enum.Font.Cartoon cooltemplate.Text = txt cooltemplate.TextColor3 = Color3.fromRGB(255, 255, 255) cooltemplate.TextScaled = true cooltemplate.TextSize = 14.000 cooltemplate.TextWrapped = true cooltemplate.MouseButton1Down:Connect(buttondown) end function playersbutton(txt, buttondown) local playersbuttontemplate = Instance.new("TextButton") playersbuttontemplate.Parent = funnythingplayers playersbuttontemplate.BackgroundColor3 = Color3.fromRGB(0, 0, 0) playersbuttontemplate.BorderColor3 = Color3.fromRGB(98, 37, 209) playersbuttontemplate.BorderSizePixel = 2 playersbuttontemplate.Size = UDim2.new(0, 200, 0, 50) playersbuttontemplate.Font = Enum.Font.Cartoon playersbuttontemplate.Text = txt playersbuttontemplate.TextColor3 = Color3.fromRGB(255, 255, 255) playersbuttontemplate.TextScaled = true playersbuttontemplate.TextSize = 14.000 playersbuttontemplate.TextWrapped = true playersbuttontemplate.MouseButton1Down:Connect(buttondown) end local function getf3xremotething() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end if tool ~= nil then return tool.SyncAPI.ServerEndpoint end end local function goobery(yeah) local thingy = getf3xremotething() if thingy ~= nil then task.defer(function() return thingy:InvokeServer(unpack(yeah)) end) end end local function modelmove(m, cf) if not m or not m.Parent then return end local prim = m.PrimaryPart if not prim then prim = m:FindFirstChildWhichIsA("BasePart") if not prim then return end m.PrimaryPart = prim end local args = { [1] = "SyncMove", [2] = {} } for _,v in ipairs(m:GetDescendants()) do if v:IsA("BasePart") then local offset = prim.CFrame:ToObjectSpace(v.CFrame) table.insert(args[2], { Part = v, CFrame = cf * offset }) end end goobery(args) end playersbutton("Kill", function() local players = getPlayer(playerstextbox.Text, Players.LocalPlayer) for i, v in pairs(players) do local plr = Players[v] if plr and plr.Character and plr.Character:FindFirstChild("Head") then local you = plr.Character["Head"] goobery({"SyncMove",{{Part=you,CFrame=you.CFrame+Vector3.new(0,1,1)}}}) end end end) playersbutton("Bald", function() local players = getPlayer(playerstextbox.Text, Players.LocalPlayer) for i, v in pairs(players) do local plr = Players[v] if plr and plr.Character then for i, c in pairs(plr.Character:GetChildren()) do if c:IsA("Accessory") then goobery({"Remove",{c["Handle"]}}) end end end end end) playersbutton("Punish", function() local players = getPlayer(playerstextbox.Text, Players.LocalPlayer) for i, v in pairs(players) do local plr = Players[v] if plr and plr.Character then goobery({"Remove",{plr.Character}}) end end end) playersbutton("Weld", function() local players = getPlayer(playerstextbox.Text, Players.LocalPlayer) for i, v in pairs(players) do local plr = Players[v] if plr and plr.Character and getRoot(Players.LocalPlayer.Character) and getRoot(plr.Character) then goobery({"CreateWelds",{getRoot(plr.Character)},getRoot(Players.LocalPlayer.Character)}) end end end) playersbutton("Bring", function() local upto = 0 local players = getPlayer(playerstextbox.Text, Players.LocalPlayer) for i, v in pairs(players) do local plr = Players[v] if plr and plr.Character and getRoot(Players.LocalPlayer.Character) then modelmove(plr.Character,getRoot(Players.LocalPlayer.Character).CFrame+Vector3.new(0,upto,3)) upto+=3 end end end) playersbutton("Fire", function() local players = getPlayer(playerstextbox.Text, Players.LocalPlayer) for i, v in pairs(players) do local plr = Players[v] if plr and plr.Character and getRoot(plr.Character) then goobery({"CreateDecorations",{{Part=getRoot(plr.Character),DecorationType="Fire"}}}) end end end) playersbutton("Freeze", function() local players = getPlayer(playerstextbox.Text, Players.LocalPlayer) for i, v in pairs(players) do local plr = Players[v] if plr and plr.Character then for i, c in pairs(plr.Character:GetChildren()) do if c:IsA("BasePart") then goobery({"SyncAnchor",{{Part=c,Anchored=true}}}) end end end end end) playersbutton("UnFreeze", function() local players = getPlayer(playerstextbox.Text, Players.LocalPlayer) for i, v in pairs(players) do local plr = Players[v] if plr and plr.Character then for i, c in pairs(plr.Character:GetChildren()) do if c:IsA("BasePart") then goobery({"SyncAnchor",{{Part=c,Anchored=false}}}) end end end end end) playersbutton("Invisible", function() local players = getPlayer(playerstextbox.Text, Players.LocalPlayer) for i, v in pairs(players) do local plr = Players[v] if plr and plr.Character then for i, c in pairs(plr.Character:GetChildren()) do if c:IsA("BasePart") then goobery({"SyncMaterial",{{Part=c,Transparency=1}}}) end end end end end) playersbutton("Visible", function() local players = getPlayer(playerstextbox.Text, Players.LocalPlayer) for i, v in pairs(players) do local plr = Players[v] if plr and plr.Character then for i, c in pairs(plr.Character:GetChildren()) do if c:IsA("BasePart") and c.Name ~= "HumanoidRootPart" then goobery({"SyncMaterial",{{Part=c,Transparency=0}}}) end end end end end) playersbutton("Sparkles", function() local players = getPlayer(playerstextbox.Text, Players.LocalPlayer) for i, v in pairs(players) do local plr = Players[v] if plr and plr.Character and getRoot(plr.Character) then goobery({"CreateDecorations",{{Part=getRoot(plr.Character),DecorationType="Sparkles"}}}) end end end) playersbutton("Smoke", function() local players = getPlayer(playerstextbox.Text, Players.LocalPlayer) for i, v in pairs(players) do local plr = Players[v] if plr and plr.Character and getRoot(plr.Character) then goobery({"CreateDecorations",{{Part=getRoot(plr.Character),DecorationType="Smoke"}}}) end end end) playersbutton("Red Head", function() local players = getPlayer(playerstextbox.Text, Players.LocalPlayer) for i, v in pairs(players) do local plr = Players[v] if plr and plr.Character and plr.Character:FindFirstChild("Head") then local you = plr.Character["Head"] goobery({"SyncColor",{{Part=you,Color=Color3.new(1,0,0)}}}) end end end) playersbutton("Big Head [R6]", function() local players = getPlayer(playerstextbox.Text, Players.LocalPlayer) for i, v in pairs(players) do local plr = Players[v] if plr and plr.Character and plr.Character:FindFirstChild("Head") and plr.Character:FindFirstChildOfClass("Humanoid") then if plr.Character:FindFirstChildOfClass("Humanoid").RigType == Enum.HumanoidRigType.R6 then local you = plr.Character["Head"] goobery({"SyncMesh",{{Part=you,Scale=Vector3.new(6,6,6)}}}) end end end end) playersbutton("Block Head [R6]", function() local players = getPlayer(playerstextbox.Text, Players.LocalPlayer) for i, v in pairs(players) do local plr = Players[v] if plr and plr.Character and plr.Character:FindFirstChild("Head") and plr.Character:FindFirstChildOfClass("Humanoid") then if plr.Character:FindFirstChildOfClass("Humanoid").RigType == Enum.HumanoidRigType.R6 then local you = plr.Character["Head"] goobery({"SyncMesh",{{Part=you,MeshType="Brick"}}}) end end end end) playersbutton("Remove Limbs", function() local players = getPlayer(playerstextbox.Text, Players.LocalPlayer) for i, v in pairs(players) do local plr = Players[v] if plr and plr.Character and plr.Character:FindFirstChildOfClass("Humanoid") then if plr.Character:FindFirstChildOfClass("Humanoid").RigType == Enum.HumanoidRigType.R6 then goobery({"Remove",{plr.Character["Left Arm"]}}) goobery({"Remove",{plr.Character["Left Leg"]}}) goobery({"Remove",{plr.Character["Right Arm"]}}) goobery({"Remove",{plr.Character["Right Leg"]}}) else goobery({"Remove",{plr.Character["LeftUpperArm"]}}) goobery({"Remove",{plr.Character["LeftUpperLeg"]}}) goobery({"Remove",{plr.Character["RightUpperArm"]}}) goobery({"Remove",{plr.Character["RightUpperLeg"]}}) end end end end) playersbutton("Steal Tool", function() local players = getPlayer(playerstextbox.Text, Players.LocalPlayer) for i, v in pairs(players) do local plr = Players[v] if plr and plr.Character then for i, c in pairs(plr.Character:GetChildren()) do if c:IsA("BackpackItem") then goobery({"SetParent",{c},Players.LocalPlayer.Character}) end end end end end) playersbutton("Remove Tool", function() local players = getPlayer(playerstextbox.Text, Players.LocalPlayer) for i, v in pairs(players) do local plr = Players[v] if plr and plr.Character then for i, c in pairs(plr.Character:GetChildren()) do if c:IsA("BackpackItem") then goobery({"Remove",{c}}) end end end end end) local youruniqueid = game:GetService("HttpService"):GenerateGUID(false) local youridentifierpleasemakethisunique = "fdsgyuygfsgybdfsgybufs" Decal.Changed:Connect(function(p) if p == "Text" then decalpreview.Image = "rbxassetid://"..Decal.Text end end) Decal.Text = "137878597662886" decalbutton("sub to 1sw0rd1", 18582872696) decalbutton("avatar with text (purple)", 137878597662886) decalbutton("avatar with text (black background, different font)", 104991141655343) decalbutton("avatar with text (k00p style)", 128683076209671) decalbutton("avatar with text (fat style)", 77183334136195) decalbutton("stretched avatar without text", 101617471680783) decalbutton("avatar without text (low quality)", 123371000400695) decalbutton("avatar with text (purple, july)", 137219960892534) decalbutton("avatar with text (purple, alt)", 86769977061301) decalbutton("avatar with text (exploiters co.)", 134149374552341) decalbutton("avatar with text (exploiting co.)", 85949930786499) decalbutton("avatar with text (legacy red)", 98950432139179) decalbutton("avatar with text (legacy red, july)", 98528107058035) decalbutton("avatar with text (legacy red, alt)", 123864567712686) decalbutton("1sw0rd1 anonymous", 79849346731800) decalbutton("1sw0rd1 was here (v1)", 129662208837503) decalbutton("1sw0rd1 was here (v2)", 103585899802750) decalbutton("kitty v1 (full)", 85813006610062) decalbutton("kitty v1 (full + was here v1)", 111993589377517) decalbutton("kitty v1 (pfp)", 137567337316722) decalbutton("kitty v2 (full)", 93163499652531) decalbutton("kitty v2 (pfp)", 128285327966012) decalbutton("kitty v3 (full)", 123263417776023) decalbutton("kitty v3 (pfp)", 120863540641438) decalbutton("kitty seth arts", 81308501805576) decalbutton("modern avatar (mid 2025)", 82318197320514) decalbutton("modern avatar (late 2025)", 130808939799939) decalbutton("modern avatar (kitty)", 113289970044989) decalbutton("modern avatar (kitty with subspace tripmine)", 118461715119890) decalbutton("flag", 102043253118872) decalbutton("group icon 2026", 121419479373121) decalbutton("1sw0rd1 biggest hacker", 80683445560811) decalbutton("1sw0rd1 biggest hacker transparent", 100484892434952) decalbutton("merry hackmas", 89260010823279) decalbutton("Team c00lkidd Logo 1", 138479638668205, Color3.new(1,0,0)) decalbutton("Team c00lkidd Logo 2", 82365690195698, Color3.new(1,0,0)) decalbutton("Meh IRL/Thomas", 237553381, Color3.new(1, 0.74902, 0.584314)) decalbutton("c00lkidd", 72495571471950, Color3.new(1,0,0)) decalbutton("old team skrubl0rd", 358313209, Color3.new(0,0,1)) decalbutton("1x3x5x6 1", 3342499434, Color3.new(1,0,0)) decalbutton("1x3x5x6 2", 891289659, Color3.new(1,0,0)) decalbutton("1x3x5x6 old 1", 280577900, Color3.new(1,0,0)) decalbutton("1x3x5x6 old 2", 280149353, Color3.new(1,0,0)) decalbutton("k00pkidd", 9422866248, Color3.new(0,1,0)) decalbutton("cZerkidd", 95740991147385, Color3.new(1,1,1)) decalbutton("roadblocks", 109172666525942, Color3.new(0.9,0.9,0.9)) decalbutton("d3crypted9", 128468452152688, Color3.new(0.9,0,0)) decalbutton("picklelover567421", 136316186191616, Color3.new(1,0,0)) decalbutton("Xx_andresXx", 949837521, Color3.new(1,1,0)) decalbutton("ExPro Text Logo", 59362874, Color3.new(0.9,0,0)) decalbutton("ExPro Hacks", 97175903789546, Color3.new(0.9,0,0)) decalbutton("hacked by v3rmvillion and iiluascript", 157702855, Color3.new(1,0,0)) decalbutton("v3rmvillion mid 2013 logo", 124865736, Color3.new(1,0,0)) decalbutton("mario.exe", 12851404448, Color3.new(0.5,0,0)) decalbutton("1x1x1x1 was here", 89423774349956, Color3.new(1,0,0)) decalbutton("username 666 texture", 110111429361863, Color3.new(0.5,0,0)) decalbutton("nermy", 11866468490, Color3.new(0,0,1)) decalbutton("matthew littlemore", 132753911689980, Color3.new(1,1,0)) decalbutton("pingu", 382332426, Color3.new(1,1,1)) decalbutton("rip g00by", 12169362233, Color3.new(0,1,0)) decalbutton("anonymous (particle)", 127476787, Color3.new(1,1,1)) decalbutton("gaben (particle)", 238182091, Color3.new(0.9,0.9,0.9)) decalbutton("mountain dew (particle)", 8979672, Color3.new(0,0.5,0)) decalbutton("doritos (particle)", 176067516, Color3.new(0.5,0,0)) decalbutton("mlg (particle)", 179012130, Color3.new(0,0,0.5)) decalbutton("KrystalTeam", 278201190, Color3.new(0,1,1)) decalbutton("Santa Cat", 49497630, Color3.new(0,1,1)) decalbutton("Invisible Kitty", 2483185, Color3.new(0,1,1)) decalbutton("Orange Helmet Cat", 5441921, Color3.new(0,1,1)) decalbutton("Sherlock Squirrel", 11853994, Color3.new(0,1,1)) decalbutton("John Cena", 46510487, Color3.new(1,1,0)) decalbutton("Scary Face", 83046327, Color3.new(0.5, 0, 0)) decalbutton("Rain", 574772793, Color3.new(1, 0.278431, 0.278431)) decalbutton("Robbie", 574773630, Color3.new(1, 0.278431, 0.278431)) decalbutton("Pepe", 1013589478, Color3.new(1, 0.278431, 0.278431)) decalbutton("Troll Face", 6737559631, Color3.new(1, 0.278431, 0.278431)) decalbutton("Jeff", 109129888, Color3.new(1, 0.278431, 0.278431)) decalbutton("Shrek", 170539018, Color3.new(1, 0.278431, 0.278431)) decalbutton("Doge", 133720697, Color3.new(1, 0.278431, 0.278431)) decalbutton("Dat Boi", 409578848, Color3.new(1, 0.278431, 0.278431)) decalbutton("ROFL Face", 47595647, Color3.new(1, 0.278431, 0.278431)) decalbutton("Sparta Face", 74142203, Color3.new(1, 0.278431, 0.278431)) decalbutton("UJelly Face", 48989071, Color3.new(1, 0.278431, 0.278431)) decalbutton("Horse Face", 62079221, Color3.new(1, 0.278431, 0.278431)) decalbutton("Angry Face", 48258623, Color3.new(1, 0.278431, 0.278431)) decalbutton("Okey Face", 62830600, Color3.new(1, 0.278431, 0.278431)) decalbutton("Yeaw Face", 53646377, Color3.new(1, 0.278431, 0.278431)) decalbutton("Here Face", 62677045, Color3.new(1, 0.278431, 0.278431)) decalbutton("Har Face", 48260066, Color3.new(1, 0.278431, 0.278431)) decalbutton("Baby Sun Face", 47596170, Color3.new(1, 0.278431, 0.278431)) decalbutton("LOL Face", 48293007, Color3.new(1, 0.278431, 0.278431)) decalbutton("Sad Face", 53645378, Color3.new(1, 0.278431, 0.278431)) decalbutton("Joseph Stalin Face", 48290678, Color3.new(1, 0.278431, 0.278431)) decalbutton("Doge Face", 130742396, Color3.new(1, 0.278431, 0.278431)) decalbutton("Forever Alone Face", 156886272, Color3.new(1, 0.278431, 0.278431)) decalbutton("RickRoll Face", 5104631, Color3.new(1, 0.278431, 0.278431)) decalbutton("Jim Carrey Face", 74885351, Color3.new(1, 0.278431, 0.278431)) decalbutton("Scary (HappyHub)", 6889590510, Color3.new(0.5, 0.5, 0.5)) decalbutton("c00lkidd sky (HappyHub)", 10764744805, Color3.new(0.5, 0.5, 0.5)) decalbutton("c00lkidd particle (HappyHub)", 178993745, Color3.new(0.5, 0.5, 0.5)) decalbutton("tubers (HappyHub)", 14626916641, Color3.new(0.5, 0.5, 0.5)) decalbutton("1x1x1x1 (HappyHub)", 2868111612, Color3.new(0.5, 0.5, 0.5)) decalbutton("pl00nkidd (HappyHub)", 103008576809512, Color3.new(0.5, 0.5, 0.5)) decalbutton("shedletsky sky (HappyHub)", 172423468, Color3.new(0.5, 0.5, 0.5)) decalbutton("shedletsky particle (HappyHub)", 14793262780, Color3.new(0.5, 0.5, 0.5)) decalbutton("john cena (HappyHub)", 124964880, Color3.new(0.5, 0.5, 0.5)) decalbutton("donald duck (HappyHub)", 917199286, Color3.new(0.5, 0.5, 0.5)) decalbutton("c00lk8danez (HappyHub)", 107377061839519, Color3.new(0.5, 0.5, 0.5)) decalbutton("lua (HappyHub)", 77501465777313, Color3.new(0.5, 0.5, 0.5)) decalbutton("astolfo (HappyHub)", 9327507243, Color3.new(0.5, 0.5, 0.5)) decalbutton("romania (HappyHub)", 12221220253, Color3.new(0.5, 0.5, 0.5)) decalbutton("russia (HappyHub)", 11574877849, Color3.new(0.5, 0.5, 0.5)) decalbutton("canada (HappyHub)", 96182156622394, Color3.new(0.5, 0.5, 0.5)) decalbutton("swastiska (HappyHub)", 84018747, Color3.new(0.5, 0.5, 0.5)) decalbutton("anonymous particle (HappyHub)", 14141785729, Color3.new(0.5, 0.5, 0.5)) spamoption("Insert Sky", function() local selecteddecal = Decal.Text local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint function _(args) return remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end local function SetMesh(part,meshid,texid,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid, ["TextureId"] = "rbxassetid://"..texid, ["Scale"] = size } } } _(args) end local function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end local destination = workspace:FindFirstChildOfClass("Terrain") if tool ~= nil and tool:FindFirstChild("Tools") and tool:FindFirstChild("Tools"):FindFirstChild("Marketplace") then destination = workspace end function Sky(id) task.defer(function() e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z local skypart = _({"CreatePart","Normal",CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),destination}) SetName(skypart,youridentifierpleasemakethisunique..youruniqueid) AddMesh(skypart) SetMesh(skypart,"111891702759441",id,Vector3.new(6000,6000,6000)) SetCollision(skypart,false) SetLocked(skypart,true) Color(skypart,Color3.new(0, 0, 0)) end) end Sky(selecteddecal) end) spamoption("Insert Sky (Bright)", function() local selecteddecal = Decal.Text local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) return remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end local function SetMesh(part,meshid,texid,size,color) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid, ["TextureId"] = "rbxassetid://"..texid, ["Scale"] = size, ["VertexColor"] = color } } } _(args) end local function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end local destination = workspace:FindFirstChildOfClass("Terrain") if tool ~= nil and tool:FindFirstChild("Tools") and tool:FindFirstChild("Tools"):FindFirstChild("Marketplace") then destination = workspace end function Sky(id) task.defer(function() e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z local skypart = _({"CreatePart","Normal",CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),destination}) SetName(skypart,youridentifierpleasemakethisunique..youruniqueid) AddMesh(skypart) SetMesh(skypart,"111891702759441",id,Vector3.new(6000,6000,6000),Vector3.new(7,7,7)) SetCollision(skypart,false) SetLocked(skypart,true) Color(skypart,Color3.new(0, 0, 0)) end) end Sky(selecteddecal) end) spamoption("Insert Sphere Sky", function() local selecteddecal = Decal.Text local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) return remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end local function SetMesh(part,meshid,texid,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid, ["TextureId"] = "rbxassetid://"..texid, ["Scale"] = size } } } _(args) end local function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end local destination = workspace:FindFirstChildOfClass("Terrain") if tool ~= nil and tool:FindFirstChild("Tools") and tool:FindFirstChild("Tools"):FindFirstChild("Marketplace") then destination = workspace end function Sky(id) task.defer(function() e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z local skypart = _({"CreatePart","Normal",CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),destination}) SetName(skypart,youridentifierpleasemakethisunique..youruniqueid) AddMesh(skypart) SetMesh(skypart,"126088055641951",id,Vector3.new(6000,6000,6000)) SetCollision(skypart,false) SetLocked(skypart,true) Color(skypart,Color3.new(0, 0, 0)) end) end Sky(selecteddecal) end) spamoption("Insert Sphere Sky (Bright)", function() local selecteddecal = Decal.Text local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) return remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end local function SetMesh(part,meshid,texid,size,color) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid, ["TextureId"] = "rbxassetid://"..texid, ["Scale"] = size, ["VertexColor"] = color } } } _(args) end local function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end local destination = workspace:FindFirstChildOfClass("Terrain") if tool ~= nil and tool:FindFirstChild("Tools") and tool:FindFirstChild("Tools"):FindFirstChild("Marketplace") then destination = workspace end function Sky(id) task.defer(function() e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z local skypart = _({"CreatePart","Normal",CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),destination}) SetName(skypart,youridentifierpleasemakethisunique..youruniqueid) AddMesh(skypart) SetMesh(skypart,"126088055641951",id,Vector3.new(6000,6000,6000),Vector3.new(7,7,7)) SetCollision(skypart,false) SetLocked(skypart,true) Color(skypart,Color3.new(0, 0, 0)) end) end Sky(selecteddecal) end) spamoption("Insert Trippy Sky (By LNicky)", function() local selecteddecal = Decal.Text --Trippy sky f3x by LNicky local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint function _(args) return remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } } _(args) end local function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } return _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid,texid,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid, ["TextureId"] = "rbxassetid://"..texid, ["Scale"] = size } } } _(args) end local function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end local destination = workspace:FindFirstChildOfClass("Terrain") if tool ~= nil and tool:FindFirstChild("Tools") and tool:FindFirstChild("Tools"):FindFirstChild("Marketplace") then destination = workspace end function Sky(id) local e = char.HumanoidRootPart.CFrame.x local f = char.HumanoidRootPart.CFrame.y local g = char.HumanoidRootPart.CFrame.z local spawnPos = CFrame.new(math.floor(e), math.floor(f), math.floor(g)) + Vector3.new(0, 6, 0) task.wait(0.2) local skyPart = CreatePart(spawnPos, destination) SetName(skyPart,youridentifierpleasemakethisunique..youruniqueid) AddMesh(skyPart) SetMesh(skyPart,"111891702759441",id,Vector3.new(6000,6000,6000)) SetLocked(skyPart, true) SetCollision(skyPart, false) Color(skyPart,Color3.new(0, 0, 0)) if skyPart then local t = 0 local baseSpeed = 200 local randomness = 200 game:GetService("RunService").Heartbeat:Connect(function(dt) t = t + dt local rotX = math.sin(t * 1.5) * randomness local rotY = t * baseSpeed local rotZ = math.cos(t * 2.1) * randomness local newCf = spawnPos * CFrame.Angles( math.rad(rotX), math.rad(rotY), math.rad(rotZ) ) MovePart(skyPart, newCf) end) end end Sky(selecteddecal) --decal id here end) spamoption("Insert Spinning Sky (Up, Edited From LNicky)", function() local selecteddecal = Decal.Text --Trippy sky f3x by LNicky local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint function _(args) return remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } } _(args) end local function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } return _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid,texid,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid, ["TextureId"] = "rbxassetid://"..texid, ["Scale"] = size } } } _(args) end local function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end local destination = workspace:FindFirstChildOfClass("Terrain") if tool ~= nil and tool:FindFirstChild("Tools") and tool:FindFirstChild("Tools"):FindFirstChild("Marketplace") then destination = workspace end function Sky(id) local e = char.HumanoidRootPart.CFrame.x local f = char.HumanoidRootPart.CFrame.y local g = char.HumanoidRootPart.CFrame.z local spawnPos = CFrame.new(math.floor(e), math.floor(f), math.floor(g)) + Vector3.new(0, 6, 0) task.wait(0.2) local skyPart = CreatePart(spawnPos, destination) SetName(skyPart,youridentifierpleasemakethisunique..youruniqueid) AddMesh(skyPart) SetMesh(skyPart,"111891702759441",id,Vector3.new(6000,6000,6000)) SetLocked(skyPart, true) SetCollision(skyPart, false) Color(skyPart,Color3.new(0, 0, 0)) if skyPart then local t = 0 local baseSpeed = 200 local randomness = 200 game:GetService("RunService").Heartbeat:Connect(function(dt) t = t + dt local rotX = 0 --math.sin(t * 1.5) * randomness local rotY = 0 --t * baseSpeed local rotZ = t * baseSpeed --math.cos(t * 2.1) * randomness local newCf = spawnPos * CFrame.Angles( math.rad(rotX), math.rad(rotY), math.rad(rotZ) ) MovePart(skyPart, newCf) end) end end Sky(selecteddecal) --decal id here end) spamoption("Insert Spinning Sky (Side, Edited From LNicky)", function() local selecteddecal = Decal.Text --Trippy sky f3x by LNicky local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint function _(args) return remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } } _(args) end local function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } return _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid,texid,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid, ["TextureId"] = "rbxassetid://"..texid, ["Scale"] = size } } } _(args) end local function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end local destination = workspace:FindFirstChildOfClass("Terrain") if tool ~= nil and tool:FindFirstChild("Tools") and tool:FindFirstChild("Tools"):FindFirstChild("Marketplace") then destination = workspace end function Sky(id) local e = char.HumanoidRootPart.CFrame.x local f = char.HumanoidRootPart.CFrame.y local g = char.HumanoidRootPart.CFrame.z local spawnPos = CFrame.new(math.floor(e), math.floor(f), math.floor(g)) + Vector3.new(0, 6, 0) task.wait(0.2) local skyPart = CreatePart(spawnPos, destination) SetName(skyPart,youridentifierpleasemakethisunique..youruniqueid) AddMesh(skyPart) SetMesh(skyPart,"111891702759441",id,Vector3.new(6000,6000,6000)) SetLocked(skyPart, true) SetCollision(skyPart, false) Color(skyPart,Color3.new(0, 0, 0)) if skyPart then local t = 0 local baseSpeed = 200 local randomness = 200 game:GetService("RunService").Heartbeat:Connect(function(dt) t = t - dt local rotX = 0 --math.sin(t * 1.5) * randomness local rotY = t * baseSpeed local rotZ = 0 --math.cos(t * 2.1) * randomness local newCf = spawnPos * CFrame.Angles( math.rad(rotX), math.rad(rotY), math.rad(rotZ) ) MovePart(skyPart, newCf) end) end end Sky(selecteddecal) --decal id here end) spamoption("Insert Flashing Sky (Edited From LNicky)", function() local selecteddecal = Decal.Text --Trippy sky f3x by LNicky local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint function _(args) return remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } } _(args) end local function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } return _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end local function SetMesh(part,meshid,texid,size,color) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid, ["TextureId"] = "rbxassetid://"..texid, ["Scale"] = size, ["VertexColor"] = color } } } _(args) end local function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end local destination = workspace:FindFirstChildOfClass("Terrain") if tool ~= nil and tool:FindFirstChild("Tools") and tool:FindFirstChild("Tools"):FindFirstChild("Marketplace") then destination = workspace end function Sky(id) local e = char.HumanoidRootPart.CFrame.x local f = char.HumanoidRootPart.CFrame.y local g = char.HumanoidRootPart.CFrame.z local spawnPos = CFrame.new(math.floor(e), math.floor(f), math.floor(g)) + Vector3.new(0, 6, 0) task.wait(0.2) local skyPart = CreatePart(spawnPos, destination) SetName(skyPart,youridentifierpleasemakethisunique..youruniqueid) AddMesh(skyPart) SetMesh(skyPart,"111891702759441",id,Vector3.new(6000,6000,6000),Vector3.new(1,1,1)) SetLocked(skyPart, true) SetCollision(skyPart, false) Color(skyPart,Color3.new(0, 0, 0)) if skyPart then while wait() do task.defer(function() SetMesh(skyPart,"111891702759441",id,Vector3.new(6000,6000,6000),Vector3.new(1,1,1)) end) wait() task.defer(function() SetMesh(skyPart,"111891702759441",id,Vector3.new(6000,6000,6000),Vector3.new(10,10,10)) end) wait() end end end Sky(selecteddecal) --decal id here end) spamoption("Insert Rainbow Sky (Edited From LNicky)", function() local selecteddecal = Decal.Text --Trippy sky f3x by LNicky local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint function _(args) return remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } } _(args) end local function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } return _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end local function SetMesh(part,meshid,texid,size,color) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid, ["TextureId"] = "rbxassetid://"..texid, ["Scale"] = size, ["VertexColor"] = color } } } _(args) end local function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end local destination = workspace:FindFirstChildOfClass("Terrain") if tool ~= nil and tool:FindFirstChild("Tools") and tool:FindFirstChild("Tools"):FindFirstChild("Marketplace") then destination = workspace end function Sky(id) local e = char.HumanoidRootPart.CFrame.x local f = char.HumanoidRootPart.CFrame.y local g = char.HumanoidRootPart.CFrame.z local spawnPos = CFrame.new(math.floor(e), math.floor(f), math.floor(g)) + Vector3.new(0, 6, 0) task.wait(0.2) local skyPart = CreatePart(spawnPos, destination) SetName(skyPart,youridentifierpleasemakethisunique..youruniqueid) AddMesh(skyPart) SetMesh(skyPart,"111891702759441",id,Vector3.new(6000,6000,6000),Vector3.new(1,1,1)) SetLocked(skyPart, true) SetCollision(skyPart, false) Color(skyPart,Color3.new(0, 0, 0)) if skyPart then function getthinghaha() if math.random(0,1) == 1 then return 10 else return 0 end end while wait() do task.defer(function() local color = Vector3.new(getthinghaha(),getthinghaha(),getthinghaha()) SetMesh(skyPart,"111891702759441",id,Vector3.new(6000,6000,6000),color) end) end end end Sky(selecteddecal) --decal id here end) spamoption("Insert Decals", function() local id = Decal.Text local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end --craaa remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" and not tostring(Descendant.Name):find(youridentifierpleasemakethisunique) and not tostring(Descendant.Name):find("Sky") then Parts[#Parts + 1] = Descendant end end return Parts end local function SpawnDecal(side) task.defer(function() local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do table.insert(shitass, { Part = Part, Face = side, TextureType = "Decal" }); end; remote:InvokeServer('CreateTextures', shitass); end) end local function AddDecal(texture,side) task.defer(function() local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do table.insert(shitass, { Part = Part, Face = side, TextureType = "Decal", Texture = "rbxassetid://"..texture }); end; remote:InvokeServer('SyncTexture', shitass); end) end SpawnDecal(Enum.NormalId.Front) AddDecal(id,Enum.NormalId.Front) SpawnDecal(Enum.NormalId.Back) AddDecal(id,Enum.NormalId.Back) SpawnDecal(Enum.NormalId.Right) AddDecal(id,Enum.NormalId.Right) SpawnDecal(Enum.NormalId.Left) AddDecal(id,Enum.NormalId.Left) SpawnDecal(Enum.NormalId.Bottom) AddDecal(id,Enum.NormalId.Bottom) SpawnDecal(Enum.NormalId.Top) AddDecal(id,Enum.NormalId.Top) end) spamoption("Insert Decals (Slow Method, Use During Rains)", function() local id = Decal.Text local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint function _(args) return remote:InvokeServer(unpack(args)) end local function SpawnDecal(part) for i,v in pairs(Enum.NormalId:GetEnumItems()) do task.defer(function() _({"CreateTextures",{ {Part=part,Face=v,TextureType = "Decal"} }}) end) end end local function AddDecal(part,asset) for i,v in pairs(Enum.NormalId:GetEnumItems()) do task.defer(function() _({"SyncTexture",{ {Part=part,Face=v,TextureType="Decal",Texture="rbxassetid://"..asset} }}) end) end end function spam(id) for i, v in game.workspace:GetDescendants() do if v:IsA("BasePart") and not tostring(v.Name):find(youridentifierpleasemakethisunique) and not tostring(v.Name):find("Sky") then task.defer(function() SpawnDecal(v) AddDecal(v, id) end) end end end spam(id) end) spamoption("Insert Decals (Clone Method, made by nexlius)", function() local id = Decal.Text local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local remote = tool.SyncAPI.ServerEndpoint function _(args) return remote:InvokeServer(unpack(args)) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function ClonePart(table,parent) local args = { [1] ="Clone", [2] = table, [3] = parent } _(args) end function removetable(t) local args = { [1] = "Remove", [2] = {} } for _, v in pairs(t) do if v ~= nil and v:IsA("Decal") then table.insert(args[2],v) end end if #args[2] > 0 then _(args) end end local testpart = remote:InvokeServer("CreatePart","Normal",CFrame.new(102938,182939,2928458), workspace.Terrain) local root = testpart task.defer(function() SpawnDecal(root,Enum.NormalId.Front) end) task.defer(function() AddDecal(root,id,Enum.NormalId.Front) end) task.defer(function() SpawnDecal(root,Enum.NormalId.Back) end) task.defer(function() AddDecal(root,id,Enum.NormalId.Back) end) task.defer(function() SpawnDecal(root,Enum.NormalId.Right) end) task.defer(function() AddDecal(root,id,Enum.NormalId.Right) end) task.defer(function() SpawnDecal(root,Enum.NormalId.Left) end) task.defer(function() AddDecal(root,id,Enum.NormalId.Left) end) task.defer(function() SpawnDecal(root,Enum.NormalId.Bottom) end) task.defer(function() AddDecal(root,id,Enum.NormalId.Bottom) end) task.defer(function() SpawnDecal(root,Enum.NormalId.Top) end) task.defer(function() AddDecal(root,id,Enum.NormalId.Top) end) repeat task.wait()until root:FindFirstChildOfClass("Decal") local decals = {} for i,v in root: GetDescendants()do if v:IsA"Decal"then table.insert(decals,v) end end function exPro(root) task.spawn(ClonePart,decals,root) end local decalsintothevoid={} for i,v in game.workspace:GetDescendants() do if v:IsA("Decal")then table.insert(decalsintothevoid,v)--if any new decals destroy them end end function asdf() for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") and v.Name ~= "Sky" then task.defer(exPro,v) end end end asdf() if #decalsintothevoid>0 then task.spawn(removetable,decalsintothevoid) end end) spamoption("Insert Fake Particles", function() local id = Decal.Text local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i, v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local remote = tool.SyncAPI.ServerEndpoint function _(args) return remote:InvokeServer(unpack(args)) end function SetCollision(part, boolean) task.defer(function() local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end) end local function CreatePart(cf, parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } return _(args) end function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end local function delete(part) task.defer(function() local args = { [1] = "Remove", [2] = { [1] = part } } remote:InvokeServer(unpack(args)) end) end function SetTrans(part,int) task.defer(function() local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end) end local function SpawnDecal(part,side) task.defer(function() local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end) end local function AddDecal(part,asset,side) task.defer(function() local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end) end local function particle() while true do wait(0.3) if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then local hrp = player.Character:FindFirstChild("HumanoidRootPart") if not hrp then continue end local x = hrp.Position.X + math.random(-60, 60) local z = hrp.Position.Z + math.random(-60, 60) local y = hrp.Position.Y - 50 local spawnPosition = CFrame.new(x, y, z) task.defer(function() local part = CreatePart(spawnPosition, workspace) wait(0.1) Resize(part, Vector3.new(6, 6, 0.001), part.CFrame) SetCollision(part, false) SetTrans(part, 1) SpawnDecal(part, Enum.NormalId.Front) AddDecal(part, id, Enum.NormalId.Front) SpawnDecal(part, Enum.NormalId.Back) AddDecal(part, id, Enum.NormalId.Back) local up = 90 for i = 2, up do if part and part.Parent then local newCF = part.CFrame + Vector3.new(0, 2, 0) Resize(part, part.Size, newCF) wait(0.03) end end delete(part) end) else break end end end coroutine.wrap(particle)() end) spamoption("Insert Random Rotation Fake Particles", function() local id = Decal.Text local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i, v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local remote = tool.SyncAPI.ServerEndpoint function _(args) return remote:InvokeServer(unpack(args)) end function SetCollision(part, boolean) task.defer(function() local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end) end local function CreatePart(cf, parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } return _(args) end function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end local function delete(part) task.defer(function() local args = { [1] = "Remove", [2] = { [1] = part } } remote:InvokeServer(unpack(args)) end) end function SetTrans(part,int) task.defer(function() local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end) end local function SpawnDecal(part,side) task.defer(function() local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end) end local function AddDecal(part,asset,side) task.defer(function() local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end) end local function particle() while true do wait(0.3) if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then local hrp = player.Character:FindFirstChild("HumanoidRootPart") if not hrp then continue end local x = hrp.Position.X + math.random(-60, 60) local z = hrp.Position.Z + math.random(-60, 60) local y = hrp.Position.Y - 50 local spawnPosition = CFrame.new(x, y, z) task.defer(function() local part = CreatePart(spawnPosition, workspace) wait(0.1) Resize(part, Vector3.new(6, 6, 0.001), part.CFrame) SetCollision(part, false) SetTrans(part, 1) SpawnDecal(part, Enum.NormalId.Front) AddDecal(part, id, Enum.NormalId.Front) SpawnDecal(part, Enum.NormalId.Back) AddDecal(part, id, Enum.NormalId.Back) local up = 90 for i = 2, up do if part and part.Parent then local newCF = part.CFrame * CFrame.Angles(math.random(1,10)/10,math.random(1,10)/10,math.random(1,10)/10) + Vector3.new(0, 2, 0) Resize(part, part.Size, newCF) wait(0.03) end end delete(part) end) else break end end end coroutine.wrap(particle)() end) spamoption("Insert Player Fake Particles (Made By angira)", function() local id = Decal.Text local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local player = Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i, v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end if not tool then return end local remote = tool.SyncAPI.ServerEndpoint local function _(args) remote:InvokeServer(unpack(args)) end local function CreatePart(cf) _({"CreatePart", "Normal", cf, workspace}) end local function Resize(p, s) _({"SyncResize", {{Part = p, Size = s, CFrame = p.CFrame}}}) end local function Move(p, cf) _({"SyncMove", {{Part = p, CFrame = cf}}}) end local function Destroy(p) _({"Remove", {p}}) end local function Collision(p, b) _({"SyncCollision", {{Part = p, CanCollide = b}}}) end local function Material(p, m) _({"SyncMaterial", {{Part = p, Material = m, Transparency = 0}}}) end local function Mesh(p, tex, scale) _({"CreateMeshes", {{Part = p}}}) _({"SyncMesh", {{ Part = p, MeshId = "rbxassetid://111891702759441", TextureId = "rbxassetid://" .. tex, Scale = scale }}}) end task.wait(1) local f3x = tool local endpoint = f3x.SyncAPI.ServerEndpoint local function fastInvoke(args) task.spawn(function() pcall(function() endpoint:InvokeServer(unpack(args)) end) end) end local function quickPart(cf, size, callback) task.spawn(function() local p = endpoint:InvokeServer("CreatePart", "Normal", CFrame.new(10000,10000,10000), workspace) if not p then return end fastInvoke({"SyncResize", {{Part = p, CFrame = cf, Size = size}}}) fastInvoke({"SyncCollision", {{Part = p, CanCollide = false}}}) if callback then callback(p, size) end end) end local PARTICLE_TEXTURE = id local PARTICLE_SIZE = Vector3.new(4, 4, 0.01) local function spawnParticle(head) local startCF = head.CFrame + Vector3.new(0, 3, 0) quickPart(startCF, PARTICLE_SIZE, function(p, size) fastInvoke({"SyncMaterial", {{Part = p, Transparency = 0}}}) fastInvoke({"CreateMeshes", {{Part = p}}}) fastInvoke({"SyncMesh", {{Part = p, MeshId = "rbxassetid://111891702759441", TextureId = "rbxassetid://" .. PARTICLE_TEXTURE, Scale = size}}}) task.spawn(function() local baseY = startCF.Position.Y for i = 1, 40 do fastInvoke({"SyncResize", {{ Part = p, CFrame = CFrame.new( head.Position.X, baseY + (i * 1.2), head.Position.Z ), Size = PARTICLE_SIZE }}}) task.wait(0.08) end fastInvoke({"Remove", {p}}) end) end) end local function particleLoop(plr) while plr.Parent do task.wait(0.5) local c = plr.Character if not c then continue end local hum = c:FindFirstChildOfClass("Humanoid") local head = c:FindFirstChild("Head") if hum and head and hum.Health > 0 then spawnParticle(head) end end end for _, plr in Players:GetPlayers() do task.spawn(particleLoop, plr) end end) spamoption("Insert Player Random Rotations Fake Particles (Edited From angira)", function() local id = Decal.Text local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local player = Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i, v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end if not tool then return end local remote = tool.SyncAPI.ServerEndpoint local function _(args) remote:InvokeServer(unpack(args)) end local function CreatePart(cf) _({"CreatePart", "Normal", cf, workspace}) end local function Resize(p, s) _({"SyncResize", {{Part = p, Size = s, CFrame = p.CFrame}}}) end local function Move(p, cf) _({"SyncMove", {{Part = p, CFrame = cf}}}) end local function Destroy(p) _({"Remove", {p}}) end local function Collision(p, b) _({"SyncCollision", {{Part = p, CanCollide = b}}}) end local function Material(p, m) _({"SyncMaterial", {{Part = p, Material = m, Transparency = 0}}}) end local function Mesh(p, tex, scale) _({"CreateMeshes", {{Part = p}}}) _({"SyncMesh", {{ Part = p, MeshId = "rbxassetid://111891702759441", TextureId = "rbxassetid://" .. tex, Scale = scale }}}) end task.wait(1) local f3x = tool local endpoint = f3x.SyncAPI.ServerEndpoint local function fastInvoke(args) task.spawn(function() pcall(function() endpoint:InvokeServer(unpack(args)) end) end) end local function quickPart(cf, size, callback) task.spawn(function() local p = endpoint:InvokeServer("CreatePart", "Normal", CFrame.new(10000,10000,10000), workspace) if not p then return end fastInvoke({"SyncResize", {{Part = p, CFrame = cf, Size = size}}}) fastInvoke({"SyncCollision", {{Part = p, CanCollide = false}}}) if callback then callback(p, size) end end) end local PARTICLE_TEXTURE = id local PARTICLE_SIZE = Vector3.new(4, 4, 0.01) local function spawnParticle(head) local startCF = head.CFrame + Vector3.new(0, 3, 0) quickPart(startCF, PARTICLE_SIZE, function(p, size) fastInvoke({"SyncMaterial", {{Part = p, Transparency = 0}}}) fastInvoke({"CreateMeshes", {{Part = p}}}) fastInvoke({"SyncMesh", {{Part = p, MeshId = "rbxassetid://111891702759441", TextureId = "rbxassetid://" .. PARTICLE_TEXTURE, Scale = size}}}) task.spawn(function() local baseY = startCF.Position.Y for i = 1, 40 do fastInvoke({"SyncResize", {{ Part = p, CFrame = CFrame.new( head.Position.X, baseY + (i * 1.2), head.Position.Z ) * CFrame.Angles(math.random(1,10)/10,math.random(1,10)/10,math.random(1,10)/10), Size = PARTICLE_SIZE }}}) task.wait(0.08) end fastInvoke({"Remove", {p}}) end) end) end local function particleLoop(plr) while plr.Parent do task.wait(0.5) local c = plr.Character if not c then continue end local hum = c:FindFirstChildOfClass("Humanoid") local head = c:FindFirstChild("Head") if hum and head and hum.Health > 0 then spawnParticle(head) end end end for _, plr in Players:GetPlayers() do task.spawn(particleLoop, plr) end end) spamoption("Insert Textures", function() local id = Decal.Text local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end --craaa remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" and not tostring(Descendant.Name):find(youridentifierpleasemakethisunique) and not tostring(Descendant.Name):find("Sky") then Parts[#Parts + 1] = Descendant end end return Parts end local function SpawnDecal(side) task.defer(function() local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do table.insert(shitass, { Part = Part, Face = side, TextureType = "Texture" }); end; remote:InvokeServer('CreateTextures', shitass); end) end local function AddDecal(texture,side) task.defer(function() local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do table.insert(shitass, { Part = Part, Face = side, TextureType = "Texture", Texture = "rbxassetid://"..texture }); end; remote:InvokeServer('SyncTexture', shitass); end) end SpawnDecal(Enum.NormalId.Front) AddDecal(id,Enum.NormalId.Front) SpawnDecal(Enum.NormalId.Back) AddDecal(id,Enum.NormalId.Back) SpawnDecal(Enum.NormalId.Right) AddDecal(id,Enum.NormalId.Right) SpawnDecal(Enum.NormalId.Left) AddDecal(id,Enum.NormalId.Left) SpawnDecal(Enum.NormalId.Bottom) AddDecal(id,Enum.NormalId.Bottom) SpawnDecal(Enum.NormalId.Top) AddDecal(id,Enum.NormalId.Top) end) spamoption("Insert Big Textures", function() local id = Decal.Text local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end --craaa remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" and not tostring(Descendant.Name):find(youridentifierpleasemakethisunique) and not tostring(Descendant.Name):find("Sky") then Parts[#Parts + 1] = Descendant end end return Parts end local function SpawnDecal(side) task.defer(function() local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do table.insert(shitass, { Part = Part, Face = side, TextureType = "Texture" }); end; remote:InvokeServer('CreateTextures', shitass); end) end local function AddDecal(texture,u,v,side) task.defer(function() local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do table.insert(shitass, { Part = Part, Face = side, StudsPerTileU = u, StudsPerTileV = v, TextureType = "Texture", Texture = "rbxassetid://"..texture }); end; remote:InvokeServer('SyncTexture', shitass); end) end SpawnDecal(Enum.NormalId.Front) AddDecal(id,10,10,Enum.NormalId.Front) SpawnDecal(Enum.NormalId.Back) AddDecal(id,10,10,Enum.NormalId.Back) SpawnDecal(Enum.NormalId.Right) AddDecal(id,10,10,Enum.NormalId.Right) SpawnDecal(Enum.NormalId.Left) AddDecal(id,10,10,Enum.NormalId.Left) SpawnDecal(Enum.NormalId.Bottom) AddDecal(id,10,10,Enum.NormalId.Bottom) SpawnDecal(Enum.NormalId.Top) AddDecal(id,10,10,Enum.NormalId.Top) end) spamoption("Insert Baseplate", function() local selecteddecal = Decal.Text local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) return remote:InvokeServer(unpack(args)) end local function CreatePart(cf,parent,pt) local args = { [1] = "CreatePart", [2] = pt, [3] = cf, [4] = parent } return _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function toptexturecreate(part) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = Enum.NormalId.Top, ["TextureType"] = "Texture" } } } _(args) end function toptextureadd(part,tex) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = Enum.NormalId.Top, ["TextureType"] = "Texture", ["Texture"] = tex, ["StudsPerTileV"] = 20, ["StudsPerTileU"] = 20 } } } _(args) end hrpx = math.floor(char.HumanoidRootPart.CFrame.x) hrpz = math.floor(char.HumanoidRootPart.CFrame.z) hrpy = math.floor(char.HumanoidRootPart.CFrame.y) function SpawnBasePlate(tex) task.defer(function() local base = CreatePart(CFrame.new(hrpx,hrpy-20,hrpz),workspace,"Spawn") Resize(base,Vector3.new(1000,2,1000),CFrame.new(hrpx,hrpy-20,hrpz)) Color(base,Color3.new(0, 0, 0)) toptexturecreate(base) toptextureadd(base,"rbxassetid://"..tex) SetLocked(base,true) end) end SpawnBasePlate(selecteddecal) end) spamoption("Remove Your Skys", function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and not Descendant:IsA("Terrain") and not Descendant:IsDescendantOf(workspace:FindFirstChildOfClass("Terrain")) and tostring(Descendant.Name):find(youridentifierpleasemakethisunique) then Parts[#Parts + 1] = Descendant end end return Parts end local function GetPartsFromSelectionAlt(Selection1,Selection2) local Parts = {} for _, Descendant in pairs(Selection1:GetDescendants()) do if Descendant:IsA 'BasePart' and tostring(Descendant.Name):find(youridentifierpleasemakethisunique) then Parts[#Parts + 1] = Descendant end end for _, Descendant in pairs(Selection2:GetDescendants()) do if Descendant:IsA 'BasePart' and not Descendant:IsA("Terrain") and tostring(Descendant.Name):find(youridentifierpleasemakethisunique) then Parts[#Parts + 1] = Descendant end end return Parts end if tool ~= nil and tool:FindFirstChild("Tools") and tool:FindFirstChild("Tools"):FindFirstChild("Marketplace") then local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do table.insert(shitass, Part); end; remote:InvokeServer('Remove', shitass); else local getfuckedlol = GetPartsFromSelectionAlt(workspace:FindFirstChildOfClass("Terrain"),workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do table.insert(shitass, Part); end; remote:InvokeServer('Remove', shitass); end end) spamoption("Remove Other Skys", function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetChildren()) do if Descendant:IsA 'BasePart' and not Descendant:IsA("Terrain") and not Descendant:IsDescendantOf(workspace:FindFirstChildOfClass("Terrain")) and not tostring(Descendant.Name):find(youridentifierpleasemakethisunique) then for _, child in pairs(Descendant:GetChildren()) do if (child:IsA("SpecialMesh")) and tostring(child.MeshId):find("111891702759441") then Parts[#Parts + 1] = Descendant end if (child:IsA("SpecialMesh")) and tostring(child.MeshId):find("8006679977") then Parts[#Parts + 1] = Descendant end end end end return Parts end local function GetPartsFromSelectionAlt(Selection1,Selection2) local Parts = {} for _, Descendant in pairs(Selection1:GetChildren()) do if Descendant:IsA 'BasePart' and not Descendant:IsA("Terrain") and not tostring(Descendant.Name):find(youridentifierpleasemakethisunique) then for _, child in pairs(Descendant:GetChildren()) do if (child:IsA("SpecialMesh")) and tostring(child.MeshId):find("111891702759441") then Parts[#Parts + 1] = Descendant end if (child:IsA("SpecialMesh")) and tostring(child.MeshId):find("8006679977") then Parts[#Parts + 1] = Descendant end end end end for _, Descendant in pairs(Selection2:GetChildren()) do if Descendant:IsA 'BasePart' and not Descendant:IsA("Terrain") and not tostring(Descendant.Name):find(youridentifierpleasemakethisunique) then for _, child in pairs(Descendant:GetChildren()) do if (child:IsA("SpecialMesh")) and tostring(child.MeshId):find("111891702759441") then Parts[#Parts + 1] = Descendant end if (child:IsA("SpecialMesh")) and tostring(child.MeshId):find("8006679977") then Parts[#Parts + 1] = Descendant end end end end return Parts end if tool ~= nil and tool:FindFirstChild("Tools") and tool:FindFirstChild("Tools"):FindFirstChild("Marketplace") then local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do table.insert(shitass, Part); end; remote:InvokeServer('Remove', shitass); else local getfuckedlol = GetPartsFromSelectionAlt(workspace:FindFirstChildOfClass("Terrain"),workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do table.insert(shitass, Part); end; remote:InvokeServer('Remove', shitass); end end) spamoption("Remove Decals", function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant.ClassName == 'Decal' then Parts[#Parts + 1] = Descendant end end return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do table.insert(shitass, Part); end; remote:InvokeServer('Remove', shitass); end) spamoption("Remove Textures", function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant.ClassName == 'Texture' then Parts[#Parts + 1] = Descendant end end return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do table.insert(shitass, Part); end; remote:InvokeServer('Remove', shitass); end) spamoption("Insert Particles (Fork3x Only)", function() local id = Decal.Text local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local remote = tool.SyncAPI.ServerEndpoint local function _(args) return remote:InvokeServer(unpack(args)) end local function SpawnDecal(part) task.defer(function() _({"CreateDecorations",{ {Part=part,DecorationType="ParticleEmitter"} }}) end) end local function AddDecal(part,asset) task.defer(function() _({"SyncDecorate",{ {Part=part,DecorationType="ParticleEmitter",Texture="rbxassetid://"..asset} }}) end) end function spam(id) for i, v in workspace:GetDescendants() do if v:IsA("BasePart") and not v:IsA("Terrain") and not v.Parent:IsA("Terrain") and not tostring(v.Name):find("Sky") then task.defer(function() SpawnDecal(v) AddDecal(v, id) end) end end end spam(id) end) spamoption("Insert Big Particles (Fork3x Only)", function() local id = Decal.Text local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local remote = tool.SyncAPI.ServerEndpoint local function _(args) return remote:InvokeServer(unpack(args)) end local function SpawnDecal(part) task.defer(function() _({"CreateDecorations",{ {Part=part,DecorationType="ParticleEmitter"} }}) end) end local function AddDecal(part,asset) task.defer(function() _({"SyncDecorate",{ {Part=part,DecorationType="ParticleEmitter",Texture="rbxassetid://"..asset,Size=10,Speed=150,SpreadAngle=100} }}) end) end function spam(id) for i, v in workspace:GetDescendants() do if v:IsA("BasePart") and not v:IsA("Terrain") and not v.Parent:IsA("Terrain") then task.defer(function() SpawnDecal(v) AddDecal(v, id) end) end end end spam(id) end) spamoption("Remove Particles (Fork3x Only)", function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local remote = tool.SyncAPI.ServerEndpoint local function _(args) return remote:InvokeServer(unpack(args)) end function yes(part) task.defer(function() _({"Remove", {part} }) end) end function spam(id) for i, v in workspace:GetDescendants() do if v:IsA("ParticleEmitter") and not v:IsA("Terrain") and not v.Parent:IsA("Terrain") and not tostring(v.Name):find("Sky") then task.defer(function() yes(v) end) end end end spam(id) end) scriptoption("f3xsploit v1",function() loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-F3XSploit-28971"))() end) scriptoption("f3xsploit v2",function() loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-Average-F3X-Gui-38529"))() end) scriptoption("f3x panel",function() loadstring(game:HttpGet("https://raw.githubusercontent.com/SkireScripts/F3X-Panel/main/Main.lua"))() end) scriptoption("super trash gui f3x",function() loadstring(game:HttpGet("https://rawscripts.net/raw/F3X-SandBox-(-F3X-Building-Tools-World-)-LEAK-Btools-SS-replication-Super-trash-gui-work-on-btools-35840"))() end) scriptoption("harkinian/f3xinian (removed out of respect)",function() end) scriptoption("vector13 (removed out of respect)",function() end) scriptoption("f3x replication gui (removed out of respect)",function() end) scriptoption("infinite yield FE",function() loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))() end) scriptoption("czer 3.2 (removed out of respect)",function() end) scriptoption("k00pgui v8 f3x",function() loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-k00pgui-v8-F3X-EDITON-52670"))() end) scriptoption("f3x ruiner",function() loadstring(game:HttpGet("https://api.rubis.app/v2/scrap/df1mYxm8y1LL7ED4/raw",true))() end) colorchangeoption("Purple", function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end --craaa remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, { Part = Part, Color = BrickColor.new("Royal purple").Color, UnionColoring = false }); end; -- Send the change to the server remote:InvokeServer('SyncColor', shitass); end) colorchangeoption("Red", function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end --craaa remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, { Part = Part, Color = Color3.new(1, 0, 0), UnionColoring = false }); end; -- Send the change to the server remote:InvokeServer('SyncColor', shitass); end) colorchangeoption("Green", function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end --craaa remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, { Part = Part, Color = Color3.new(0, 1, 0), UnionColoring = false }); end; -- Send the change to the server remote:InvokeServer('SyncColor', shitass); end) colorchangeoption("Blue", function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end --craaa remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, { Part = Part, Color = Color3.new(0, 0, 1), UnionColoring = false }); end; -- Send the change to the server remote:InvokeServer('SyncColor', shitass); end) colorchangeoption("Yellow", function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end --craaa remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, { Part = Part, Color = Color3.new(1, 1, 0), UnionColoring = false }); end; -- Send the change to the server remote:InvokeServer('SyncColor', shitass); end) colorchangeoption("Cyan", function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end --craaa remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, { Part = Part, Color = Color3.new(0.333333, 1, 1), UnionColoring = false }); end; -- Send the change to the server remote:InvokeServer('SyncColor', shitass); end) colorchangeoption("Pink", function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end --craaa remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, { Part = Part, Color = Color3.new(1, 0, 1), UnionColoring = false }); end; -- Send the change to the server remote:InvokeServer('SyncColor', shitass); end) colorchangeoption("Black", function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end --craaa remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, { Part = Part, Color = Color3.new(0, 0, 0), UnionColoring = false }); end; -- Send the change to the server remote:InvokeServer('SyncColor', shitass); end) colorchangeoption("White", function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end --craaa remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, { Part = Part, Color = Color3.new(1, 1, 1), UnionColoring = false }); end; -- Send the change to the server remote:InvokeServer('SyncColor', shitass); end) musicbutton("joey trap sesame street",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 121917421105212 ;pitch 0.118 ;volume inf") end) musicbutton("old 666 script sound (username 666)",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 92958603779342 ;volume inf") end) musicbutton("18 hardstyle",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 87744462419495 ;pitch 0.13 ;volume inf") end) musicbutton("18 nightcore",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 132870964320141 ;pitch 0.135 ;volume inf") end) musicbutton("syria song",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 136356992500400 ;pitch 0.25 ;volume inf") end) musicbutton("crex music",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 107051215140642 ;pitch 0.122 ;volume inf") end) musicbutton("allahu akbar remix",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 136268768392339 ;pitch 0.365 ;volume inf") end) musicbutton("your mine baldi (then angry birds chiptune for some reason)",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 118540910592691 ;pitch 0.25 ;volume inf") end) musicbutton("electro sp00k (normal)",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 95156028272944 ;pitch 0.2 ;volume inf") end) musicbutton("electro sp00k (fast)",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 95156028272944 ;pitch 0.4 ;volume inf") end) musicbutton("you are an idiot remix",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 102295928741521 ;pitch 0.13 ;volume inf") end) musicbutton("i just hit the jackpot",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 103164709349208 ;pitch 0.125 ;volume inf") end) musicbutton("original sparta remix",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 140240856766854 ;pitch 0.2 ;volume inf") end) musicbutton("holy fuck lois (how is this still up)",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 105819456196233 ;pitch 0.29 ;volume inf") end) musicbutton("smoke weed everyday (how is this still up)",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 6717030010 ;volume inf") end) musicbutton("Jumpstyle",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 1839246711 ;volume inf") end) musicbutton("Wont Stop Us",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 1847661821 ;volume inf") end) musicbutton("return of the tres/c00l music",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 123705905892714 ;pitch 0.129 ;volume inf") end) musicbutton("bloodpop",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 106055808239201 ;pitch 0.18 ;volume inf") end) musicbutton("bodypartz",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 127653283576622 ;pitch 1.15 ;volume inf") end) musicbutton("sugarcrash",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 118510088348722 ;pitch 0.205 ;volume inf") end) musicbutton("raining men",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 79999206651848 ;pitch 0.22 ;volume inf") end) musicbutton("bust down bloxiana",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 109491445050721 ;pitch 0.06 ;volume inf") end) musicbutton("looping the rooms",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 100384216498934 ;pitch 0.1 ;volume inf") end) musicbutton("libets delay",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 93762643843585 ;pitch 0.135 ;volume inf") end) musicbutton("John Cena",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 92561435742328 ;pitch 0.35 ;volume inf") end) musicbutton("your worst nightmare",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 82225828367607 ;pitch 0.22 ;volume inf") end) musicbutton("tri paloski",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 101381195264372 ;pitch 0.17 ;volume inf") end) musicbutton("subway sexists",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 137418375092271 ;pitch 0.11 ;volume inf") end) musicbutton("some rap idk",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 73835470482241 ;pitch 0.3 ;volume inf") end) musicbutton("slob on my nob",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 89746313790592 ;pitch 0.107 ;volume inf") end) musicbutton("n remix 1",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 129921962133517 ;pitch 0.25 ;volume inf") end) musicbutton("n remix 2",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 109777449191292 ;pitch 0.2 ;volume inf") end) musicbutton("n remix short loop",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 120806856790486 ;pitch 0.3 ;volume inf") end) musicbutton("i hate n i hate j",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 83819978755789 ;pitch 0.12 ;volume inf") end) musicbutton("suckin on my bawls",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 100648501645180 ;pitch 0.1 ;volume inf") end) musicbutton("bobby2pistolz",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 110768151443628 ;pitch 0.07 ;volume inf") end) musicbutton("n hardbass 1",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 92447086907155 ;pitch 0.2 ;volume inf") end) musicbutton("n hardbass 2",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 136240084994418 ;pitch 0.2 ;volume inf") end) musicbutton("alvin hates n",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 86029207803539 ;pitch 0.4 ;volume inf") end) musicbutton("WE ARE THE CLAN",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 136937644769481 ;pitch 0.3 ;volume inf") end) musicbutton("sirmeme gay sex gui sound",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 78973045684083 ;pitch 0.3 ;volume inf") end) musicbutton("WONGA",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 100792696468630 ;pitch 0.143 ;volume inf") end) musicbutton("fartcore",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 89903423320780 ;volume inf") end) musicbutton("trump the tank engine",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 89293274845575 ;pitch 0.25 ;volume inf") end) musicbutton("horror",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 13061809 ;pitch 0.2 ;volume inf") end) musicbutton("YOUVE BEEN TROLLED!",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 112626671704099 ;pitch 0.2 ;volume inf") end) musicbutton("what the black say?",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 89441845224124 ;pitch 0.168 ;volume inf") end) musicbutton("plead (not forsaken)",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 123256979805119 ;pitch 1.25 ;volume inf") end) musicbutton("candyland",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 118939739460633 ;pitch 1.29 ;volume inf") end) musicbutton("creepy ass music box",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 1840494108 ;pitch 0.6 ;volume inf") end) musicbutton("efn 1",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 134613275675116 ;pitch 0.15 ;volume inf") end) musicbutton("efn 2",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 101971688234185 ;pitch 0.1 ;volume inf") end) musicbutton("Stadium Rave",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 1846368080 ;volume inf") end) musicbutton("Lotsa Spaghetti",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 99907604701668 ;pitch 0.13 ;volume inf") end) musicbutton("Lotsa Spaghetti running in the 90s",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 99974358068663 ;pitch 0.15 ;volume inf") end) musicbutton("1x1x1x1 theme (gothic)",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 139488665764275 ;pitch 0.9 ;volume inf") end) musicbutton("1x1x1x1 theme (opening theme)",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 132046898251409 ;pitch 0.36 ;volume inf") end) musicbutton("flight of the bumblebee",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 1836282767 ;pitch 1.15 ;volume inf") end) musicbutton("exploiter call out",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 2147555345 ;pitch 1.15 ;volume inf") end) musicbutton("OMFG - Hello",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 86393146538796 ;pitch 0.125 ;volume inf") end) musicbutton("Nyan Cat Intro",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 132279036116891 ;pitch 0.5 ;volume inf") end) musicbutton("Nyan Cat Part 1",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 98953463935145 ;pitch 0.5 ;volume inf") end) musicbutton("Nyan Cat Part 2",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 84837970319698 ;pitch 0.5 ;volume inf") end) musicbutton("toss your dirty shoes",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 74345547442029 ;pitch 0.132 ;volume inf") end) musicbutton("wanna be i wish i knew",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 87037757521886 ;pitch 0.15 ;volume inf") end) musicbutton("i know what you want girl",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 120440305088729 ;pitch 0.1 ;volume inf") end) musicbutton("Epic Sax Guy",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 80515722989681 ;pitch 0.2 ;volume inf") end) musicbutton("trollface remix",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 84690995964261 ;pitch 0.1 ;volume inf") end) musicbutton("c00lkidd arabic song",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 85390427326662 ;pitch 0.13 ;volume inf") end) musicbutton("china song",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 135795229390125 ;pitch 0.25 ;volume inf") end) musicbutton("dj gyrotta zao",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 132068938707992 ;pitch 0.1 ;volume inf") end) musicbutton("supercrazy 2016 (cool hardbass)",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 92959438978335 ;volume inf") end) musicbutton("NOOT NOOT EXTREME",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 97867270106684 ;pitch 0.25 ;volume inf") end) musicbutton("electro sp00k funk (normal)",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 100828050594137 ;pitch 0.95 ;volume inf") end) musicbutton("electro sp00k funk (fast)",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 100828050594137 ;pitch 1.95 ;volume inf") end) animatedskybutton("skeleton",function() -- Epik skeleton dancing F3X By ItsKittyyyGD local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local remote = tool.SyncAPI.ServerEndpoint local RunService = game:GetService("RunService") function _(args) return remote:InvokeServer(unpack(args)) end local function CreatePart(cf, parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } return _(args) end function SetAnchor(part, boolean) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid,texid,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid, ["TextureId"] = texid, ["Scale"] = size } } } _(args) end local function SetTransparency(part, value) task.spawn(function() local args = { [1] = "SyncTransparency", [2] = { [1] = { ["Part"] = part, ["Transparency"] = value } } } _(args) end) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end local function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end local images = { "rbxassetid://169585459", "rbxassetid://169585475", "rbxassetid://169585485", "rbxassetid://169585502", "rbxassetid://169585515", "rbxassetid://169585502", "rbxassetid://169585485", "rbxassetid://169585475" } local skyPart local skyLoop local frameTime = 1 / 10 local lastUpdate = 0 function CreateSky() local hrp = char:FindFirstChild("HumanoidRootPart") if not hrp then return end local cf = hrp.CFrame local skyPart = CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0)), workspace) AddMesh(skyPart) SetMesh(skyPart,"111891702759441",images[1],Vector3.new(6000,6000,6000)) SetTransparency(skyPart, 1) SetName(skyPart,youridentifierpleasemakethisunique..youruniqueid) local index = 1 skyLoop = RunService.Heartbeat:Connect(function(deltaTime) lastUpdate = lastUpdate + deltaTime if lastUpdate >= frameTime then lastUpdate = 0 if not skyPart then skyLoop:Disconnect() return end SetTransparency(skyPart, 0) SetMesh(skyPart,"111891702759441",images[index],Vector3.new(6000,6000,6000)) index = index % #images + 1 end end) end function ResetSky() if skyPart then DestroyPart(skyPart) skyPart = nil end if skyLoop then skyLoop:Disconnect() skyLoop = nil end CreateSky() end player.CharacterAdded:Connect(function(newChar) char = newChar ResetSky() end) if char and char:FindFirstChild("Humanoid") then char:WaitForChild("Humanoid").Died:Connect(function() ResetSky() end) end CreateSky() end) animatedskybutton("chip",function() -- Epik skeleton dancing F3X By ItsKittyyyGD local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local remote = tool.SyncAPI.ServerEndpoint local RunService = game:GetService("RunService") function _(args) return remote:InvokeServer(unpack(args)) end local function CreatePart(cf, parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } return _(args) end function SetAnchor(part, boolean) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid,texid,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid, ["TextureId"] = texid, ["Scale"] = size } } } _(args) end local function SetTransparency(part, value) task.spawn(function() local args = { [1] = "SyncTransparency", [2] = { [1] = { ["Part"] = part, ["Transparency"] = value } } } _(args) end) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end local function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end local images = { "rbxassetid://114320333106333", "rbxassetid://77105457780053", "rbxassetid://130520105942437", "rbxassetid://85898219642234", "rbxassetid://89364778218592", "rbxassetid://115753911953334", "rbxassetid://105316138197252", "rbxassetid://87738037134151" } local skyPart local skyLoop local frameTime = 1 / 10 local lastUpdate = 0 function CreateSky() local hrp = char:FindFirstChild("HumanoidRootPart") if not hrp then return end local cf = hrp.CFrame local skyPart = CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0)), workspace) AddMesh(skyPart) SetMesh(skyPart,"111891702759441",images[1],Vector3.new(6000,6000,6000)) SetTransparency(skyPart, 1) SetName(skyPart,youridentifierpleasemakethisunique..youruniqueid) local index = 1 skyLoop = RunService.Heartbeat:Connect(function(deltaTime) lastUpdate = lastUpdate + deltaTime if lastUpdate >= frameTime then lastUpdate = 0 if not skyPart then skyLoop:Disconnect() return end SetTransparency(skyPart, 0) SetMesh(skyPart,"111891702759441",images[index],Vector3.new(6000,6000,6000)) index = index % #images + 1 end end) end function ResetSky() if skyPart then DestroyPart(skyPart) skyPart = nil end if skyLoop then skyLoop:Disconnect() skyLoop = nil end CreateSky() end player.CharacterAdded:Connect(function(newChar) char = newChar ResetSky() end) if char and char:FindFirstChild("Humanoid") then char:WaitForChild("Humanoid").Died:Connect(function() ResetSky() end) end CreateSky() end) animatedskybutton("frog",function() -- Epik skeleton dancing F3X By ItsKittyyyGD local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local remote = tool.SyncAPI.ServerEndpoint local RunService = game:GetService("RunService") function _(args) return remote:InvokeServer(unpack(args)) end local function CreatePart(cf, parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } return _(args) end function SetAnchor(part, boolean) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid,texid,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid, ["TextureId"] = texid, ["Scale"] = size } } } _(args) end local function SetTransparency(part, value) task.spawn(function() local args = { [1] = "SyncTransparency", [2] = { [1] = { ["Part"] = part, ["Transparency"] = value } } } _(args) end) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end local function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end local images = { "rbxassetid://88387114383441", "rbxassetid://80307658796395", "rbxassetid://89698227663709", "rbxassetid://94071530336475", "rbxassetid://132128840663861", "rbxassetid://73640982883614" } local skyPart local skyLoop local frameTime = 1 / 10 local lastUpdate = 0 function CreateSky() local hrp = char:FindFirstChild("HumanoidRootPart") if not hrp then return end local cf = hrp.CFrame local skyPart = CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0)), workspace) AddMesh(skyPart) SetMesh(skyPart,"111891702759441",images[1],Vector3.new(6000,6000,6000)) SetTransparency(skyPart, 1) SetName(skyPart,youridentifierpleasemakethisunique..youruniqueid) local index = 1 skyLoop = RunService.Heartbeat:Connect(function(deltaTime) lastUpdate = lastUpdate + deltaTime if lastUpdate >= frameTime then lastUpdate = 0 if not skyPart then skyLoop:Disconnect() return end SetTransparency(skyPart, 0) SetMesh(skyPart,"111891702759441",images[index],Vector3.new(6000,6000,6000)) index = index % #images + 1 end end) end function ResetSky() if skyPart then DestroyPart(skyPart) skyPart = nil end if skyLoop then skyLoop:Disconnect() skyLoop = nil end CreateSky() end player.CharacterAdded:Connect(function(newChar) char = newChar ResetSky() end) if char and char:FindFirstChild("Humanoid") then char:WaitForChild("Humanoid").Died:Connect(function() ResetSky() end) end CreateSky() end) animatedskybutton("skull",function() -- Epik skeleton dancing F3X By ItsKittyyyGD local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local remote = tool.SyncAPI.ServerEndpoint local RunService = game:GetService("RunService") function _(args) return remote:InvokeServer(unpack(args)) end local function CreatePart(cf, parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } return _(args) end function SetAnchor(part, boolean) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid,texid,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid, ["TextureId"] = texid, ["Scale"] = size } } } _(args) end local function SetTransparency(part, value) task.spawn(function() local args = { [1] = "SyncTransparency", [2] = { [1] = { ["Part"] = part, ["Transparency"] = value } } } _(args) end) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end local function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end local images = { "rbxassetid://14015062791", "rbxassetid://14014950670", "rbxassetid://14015064767", "rbxassetid://14015067587", "rbxassetid://14015069297", "rbxassetid://14015071295", "rbxassetid://14015072942", "rbxassetid://14015074341", "rbxassetid://14015075887", "rbxassetid://14015077348", "rbxassetid://14015079046", "rbxassetid://14015090309", "rbxassetid://14015091306", "rbxassetid://14015092412", "rbxassetid://14015094505", "rbxassetid://14015095840", "rbxassetid://14015098496", "rbxassetid://14015099804", "rbxassetid://14015101455", "rbxassetid://14015102680", "rbxassetid://14015062791", } local skyPart local skyLoop local frameTime = 0.1 local lastUpdate = 0 function CreateSky() local hrp = char:FindFirstChild("HumanoidRootPart") if not hrp then return end local cf = hrp.CFrame local skyPart = CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0)), workspace) AddMesh(skyPart) SetMesh(skyPart,"111891702759441",images[1],Vector3.new(6000,6000,6000)) SetTransparency(skyPart, 1) SetName(skyPart,youridentifierpleasemakethisunique..youruniqueid) local index = 1 skyLoop = RunService.Heartbeat:Connect(function(deltaTime) lastUpdate = lastUpdate + deltaTime if lastUpdate >= frameTime then lastUpdate = 0 if not skyPart then skyLoop:Disconnect() return end SetTransparency(skyPart, 0) SetMesh(skyPart,"111891702759441",images[index],Vector3.new(6000,6000,6000)) index = index % #images + 1 end end) end function ResetSky() if skyPart then DestroyPart(skyPart) skyPart = nil end if skyLoop then skyLoop:Disconnect() skyLoop = nil end CreateSky() end player.CharacterAdded:Connect(function(newChar) char = newChar ResetSky() end) if char and char:FindFirstChild("Humanoid") then char:WaitForChild("Humanoid").Died:Connect(function() ResetSky() end) end CreateSky() end) animatedskybutton("anime",function() -- Epik skeleton dancing F3X By ItsKittyyyGD local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local remote = tool.SyncAPI.ServerEndpoint local RunService = game:GetService("RunService") function _(args) return remote:InvokeServer(unpack(args)) end local function CreatePart(cf, parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } return _(args) end function SetAnchor(part, boolean) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid,texid,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid, ["TextureId"] = texid, ["Scale"] = size } } } _(args) end local function SetTransparency(part, value) task.spawn(function() local args = { [1] = "SyncTransparency", [2] = { [1] = { ["Part"] = part, ["Transparency"] = value } } } _(args) end) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end local function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end local images = { "rbxassetid://21076888", "rbxassetid://21076945", "rbxassetid://21077007", "rbxassetid://21077125", "rbxassetid://21077227", "rbxassetid://21077345", "rbxassetid://21077227", "rbxassetid://21077125", "rbxassetid://21077007", "rbxassetid://21076945" } local skyPart local skyLoop local frameTime = 1 / 10 local lastUpdate = 0 function CreateSky() local hrp = char:FindFirstChild("HumanoidRootPart") if not hrp then return end local cf = hrp.CFrame local skyPart = CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0)), workspace) AddMesh(skyPart) SetMesh(skyPart,"111891702759441",images[1],Vector3.new(6000,6000,6000)) SetTransparency(skyPart, 1) SetName(skyPart,youridentifierpleasemakethisunique..youruniqueid) local index = 1 skyLoop = RunService.Heartbeat:Connect(function(deltaTime) lastUpdate = lastUpdate + deltaTime if lastUpdate >= frameTime then lastUpdate = 0 if not skyPart then skyLoop:Disconnect() return end SetTransparency(skyPart, 0) SetMesh(skyPart,"111891702759441",images[index],Vector3.new(6000,6000,6000)) index = index % #images + 1 end end) end function ResetSky() if skyPart then DestroyPart(skyPart) skyPart = nil end if skyLoop then skyLoop:Disconnect() skyLoop = nil end CreateSky() end player.CharacterAdded:Connect(function(newChar) char = newChar ResetSky() end) if char and char:FindFirstChild("Humanoid") then char:WaitForChild("Humanoid").Died:Connect(function() ResetSky() end) end CreateSky() end) animatedskybutton("idiot",function() -- Epik skeleton dancing F3X By ItsKittyyyGD local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local remote = tool.SyncAPI.ServerEndpoint local RunService = game:GetService("RunService") function _(args) return remote:InvokeServer(unpack(args)) end local function CreatePart(cf, parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } return _(args) end function SetAnchor(part, boolean) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid,texid,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid, ["TextureId"] = texid, ["Scale"] = size } } } _(args) end local function SetTransparency(part, value) task.spawn(function() local args = { [1] = "SyncTransparency", [2] = { [1] = { ["Part"] = part, ["Transparency"] = value } } } _(args) end) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end local function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end local images = { "rbxassetid://5039311089", "rbxassetid://5039490008" } local skyPart local skyLoop local frameTime = 1 / 10 local lastUpdate = 0 function CreateSky() local hrp = char:FindFirstChild("HumanoidRootPart") if not hrp then return end local cf = hrp.CFrame local skyPart = CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0)), workspace) AddMesh(skyPart) SetMesh(skyPart,"111891702759441",images[1],Vector3.new(6000,6000,6000)) SetTransparency(skyPart, 1) SetName(skyPart,youridentifierpleasemakethisunique..youruniqueid) local index = 1 skyLoop = RunService.Heartbeat:Connect(function(deltaTime) lastUpdate = lastUpdate + deltaTime if lastUpdate >= frameTime then lastUpdate = 0 if not skyPart then skyLoop:Disconnect() return end SetTransparency(skyPart, 0) SetMesh(skyPart,"111891702759441",images[index],Vector3.new(6000,6000,6000)) index = index % #images + 1 end end) end function ResetSky() if skyPart then DestroyPart(skyPart) skyPart = nil end if skyLoop then skyLoop:Disconnect() skyLoop = nil end CreateSky() end player.CharacterAdded:Connect(function(newChar) char = newChar ResetSky() end) if char and char:FindFirstChild("Humanoid") then char:WaitForChild("Humanoid").Died:Connect(function() ResetSky() end) end CreateSky() end) animatedskybutton("nyan cat",function() -- Epik skeleton dancing F3X By ItsKittyyyGD local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local remote = tool.SyncAPI.ServerEndpoint local RunService = game:GetService("RunService") function _(args) return remote:InvokeServer(unpack(args)) end local function CreatePart(cf, parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } return _(args) end function SetAnchor(part, boolean) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid,texid,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid, ["TextureId"] = texid, ["Scale"] = size } } } _(args) end local function SetTransparency(part, value) task.spawn(function() local args = { [1] = "SyncTransparency", [2] = { [1] = { ["Part"] = part, ["Transparency"] = value } } } _(args) end) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end local function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end local images = { "rbxassetid://50767914", "rbxassetid://50767923", "rbxassetid://50767933", "rbxassetid://50767945", "rbxassetid://50767959", "rbxassetid://50767974", "rbxassetid://50767980", "rbxassetid://50767996", "rbxassetid://50768017", "rbxassetid://50768029", "rbxassetid://50768034", "rbxassetid://50768048" } local skyPart local skyLoop local frameTime = 1 / 10 local lastUpdate = 0 function CreateSky() local hrp = char:FindFirstChild("HumanoidRootPart") if not hrp then return end local cf = hrp.CFrame local skyPart = CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0)), workspace) AddMesh(skyPart) SetMesh(skyPart,"111891702759441",images[1],Vector3.new(6000,6000,6000)) SetTransparency(skyPart, 1) SetName(skyPart,youridentifierpleasemakethisunique..youruniqueid) local index = 1 skyLoop = RunService.Heartbeat:Connect(function(deltaTime) lastUpdate = lastUpdate + deltaTime if lastUpdate >= frameTime then lastUpdate = 0 if not skyPart then skyLoop:Disconnect() return end SetTransparency(skyPart, 0) SetMesh(skyPart,"111891702759441",images[index],Vector3.new(6000,6000,6000)) index = index % #images + 1 end end) end function ResetSky() if skyPart then DestroyPart(skyPart) skyPart = nil end if skyLoop then skyLoop:Disconnect() skyLoop = nil end CreateSky() end player.CharacterAdded:Connect(function(newChar) char = newChar ResetSky() end) if char and char:FindFirstChild("Humanoid") then char:WaitForChild("Humanoid").Died:Connect(function() ResetSky() end) end CreateSky() end) animatedskybutton("sw0rd spin",function() -- Epik skeleton dancing F3X By ItsKittyyyGD local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local remote = tool.SyncAPI.ServerEndpoint local RunService = game:GetService("RunService") function _(args) return remote:InvokeServer(unpack(args)) end local function CreatePart(cf, parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } return _(args) end function SetAnchor(part, boolean) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid,texid,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid, ["TextureId"] = texid, ["Scale"] = size } } } _(args) end local function SetTransparency(part, value) task.spawn(function() local args = { [1] = "SyncTransparency", [2] = { [1] = { ["Part"] = part, ["Transparency"] = value } } } _(args) end) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end local function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end local images = { "rbxassetid://126331681985538", "rbxassetid://96764734851834", "rbxassetid://126615491308159", "rbxassetid://86871894505422", "rbxassetid://75245909177849" } local skyPart local skyLoop local frameTime = 1 / 10 local lastUpdate = 0 function CreateSky() local hrp = char:FindFirstChild("HumanoidRootPart") if not hrp then return end local cf = hrp.CFrame local skyPart = CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0)), workspace) AddMesh(skyPart) SetMesh(skyPart,"111891702759441",images[1],Vector3.new(6000,6000,6000)) SetTransparency(skyPart, 1) SetName(skyPart,youridentifierpleasemakethisunique..youruniqueid) local index = 1 skyLoop = RunService.Heartbeat:Connect(function(deltaTime) lastUpdate = lastUpdate + deltaTime if lastUpdate >= frameTime then lastUpdate = 0 if not skyPart then skyLoop:Disconnect() return end SetTransparency(skyPart, 0) SetMesh(skyPart,"111891702759441",images[index],Vector3.new(6000,6000,6000)) index = index % #images + 1 end end) end function ResetSky() if skyPart then DestroyPart(skyPart) skyPart = nil end if skyLoop then skyLoop:Disconnect() skyLoop = nil end CreateSky() end player.CharacterAdded:Connect(function(newChar) char = newChar ResetSky() end) if char and char:FindFirstChild("Humanoid") then char:WaitForChild("Humanoid").Died:Connect(function() ResetSky() end) end CreateSky() end) animatedskybutton("sponge shaker",function() -- Epik skeleton dancing F3X By ItsKittyyyGD local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local remote = tool.SyncAPI.ServerEndpoint local RunService = game:GetService("RunService") function _(args) return remote:InvokeServer(unpack(args)) end local function CreatePart(cf, parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } return _(args) end function SetAnchor(part, boolean) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid,texid,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid, ["TextureId"] = texid, ["Scale"] = size } } } _(args) end local function SetTransparency(part, value) task.spawn(function() local args = { [1] = "SyncTransparency", [2] = { [1] = { ["Part"] = part, ["Transparency"] = value } } } _(args) end) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end local function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end local images = { "rbxassetid://92333617629075", "rbxassetid://117299850259991", "rbxassetid://128707333919738", "rbxassetid://74852549992696" } local skyPart local skyLoop local frameTime = 0 local lastUpdate = 0 function CreateSky() local hrp = char:FindFirstChild("HumanoidRootPart") if not hrp then return end local cf = hrp.CFrame local skyPart = CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0)), workspace) AddMesh(skyPart) SetMesh(skyPart,"111891702759441",images[1],Vector3.new(6000,6000,6000)) SetTransparency(skyPart, 1) SetName(skyPart,youridentifierpleasemakethisunique..youruniqueid) local index = 1 skyLoop = RunService.Heartbeat:Connect(function(deltaTime) lastUpdate = lastUpdate + deltaTime if lastUpdate >= frameTime then lastUpdate = 0 if not skyPart then skyLoop:Disconnect() return end SetTransparency(skyPart, 0) SetMesh(skyPart,"111891702759441",images[index],Vector3.new(6000,6000,6000)) index = index % #images + 1 end end) end function ResetSky() if skyPart then DestroyPart(skyPart) skyPart = nil end if skyLoop then skyLoop:Disconnect() skyLoop = nil end CreateSky() end player.CharacterAdded:Connect(function(newChar) char = newChar ResetSky() end) if char and char:FindFirstChild("Humanoid") then char:WaitForChild("Humanoid").Died:Connect(function() ResetSky() end) end CreateSky() end) animatedskybutton("poopoo test",function() -- Epik skeleton dancing F3X By ItsKittyyyGD local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local remote = tool.SyncAPI.ServerEndpoint local RunService = game:GetService("RunService") function _(args) return remote:InvokeServer(unpack(args)) end local function CreatePart(cf, parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } return _(args) end function SetAnchor(part, boolean) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid,texid,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid, ["TextureId"] = texid, ["Scale"] = size } } } _(args) end local function SetTransparency(part, value) task.spawn(function() local args = { [1] = "SyncTransparency", [2] = { [1] = { ["Part"] = part, ["Transparency"] = value } } } _(args) end) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end local function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end local images = { "rbxassetid://80284567792891", "rbxassetid://128175753315310", "rbxassetid://108358121529123", "rbxassetid://126489332710448", "rbxassetid://117570936956487", "rbxassetid://122661378990512", "rbxassetid://139577836503158", "rbxassetid://91913326413267", "rbxassetid://73660049182081", "rbxassetid://123376302324197", "rbxassetid://99976919757191" } local skyPart local skyLoop local frameTime = 0.05 local lastUpdate = 0 local function CreateSky() local hrp = char:FindFirstChild("HumanoidRootPart") if not hrp then return end local cf = hrp.CFrame local skyPart = CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0)), workspace) AddMesh(skyPart) SetMesh(skyPart,"111891702759441",images[1],Vector3.new(6000,6000,6000)) SetTransparency(skyPart, 1) SetName(skyPart,youridentifierpleasemakethisunique..youruniqueid) local index = 1 skyLoop = RunService.Heartbeat:Connect(function(deltaTime) lastUpdate = lastUpdate + deltaTime if lastUpdate >= frameTime then lastUpdate = 0 if not skyPart then skyLoop:Disconnect() return end SetTransparency(skyPart, 0) SetMesh(skyPart,"111891702759441",images[index],Vector3.new(6000,6000,6000)) index = index % #images + 1 end end) end function ResetSky() if skyPart then DestroyPart(skyPart) skyPart = nil end if skyLoop then skyLoop:Disconnect() skyLoop = nil end CreateSky() end player.CharacterAdded:Connect(function(newChar) char = newChar ResetSky() end) if char and char:FindFirstChild("Humanoid") then char:WaitForChild("Humanoid").Died:Connect(function() ResetSky() end) end CreateSky() end) animatedskybutton("zero two",function() -- Epik skeleton dancing F3X By ItsKittyyyGD local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local remote = tool.SyncAPI.ServerEndpoint local RunService = game:GetService("RunService") function _(args) return remote:InvokeServer(unpack(args)) end local function CreatePart(cf, parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } return _(args) end function SetAnchor(part, boolean) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid,texid,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid, ["TextureId"] = texid, ["Scale"] = size } } } _(args) end local function SetTransparency(part, value) task.spawn(function() local args = { [1] = "SyncTransparency", [2] = { [1] = { ["Part"] = part, ["Transparency"] = value } } } _(args) end) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end local function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end local images = { "rbxassetid://121307077299366", --1 "rbxassetid://91382383089634", --2 "rbxassetid://73188922546657", --3 "rbxassetid://89217992797022", --4 "rbxassetid://77929289056373", --5 "rbxassetid://127271771565371", --6 "rbxassetid://78634186908315", --7 "rbxassetid://94416686075730", --8 "rbxassetid://98034740736063", --9 "rbxassetid://79199428122860", --10 "rbxassetid://124205531516252", --11 "rbxassetid://89541686591267", --12 "rbxassetid://121812322375747", --13 "rbxassetid://107035915702045",-- 14 "rbxassetid://121021080673938",--15 "rbxassetid://94928775380844",--16 "rbxassetid://133789954883077",--17 "rbxassetid://74664840673083",--18 "rbxassetid://98456061103883",--19 "rbxassetid://106502103392081"--20 } local skyPart local skyLoop local frameTime = 0.05 local lastUpdate = 0 local function CreateSky() local hrp = char:FindFirstChild("HumanoidRootPart") if not hrp then return end local cf = hrp.CFrame local skyPart = CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0)), workspace) AddMesh(skyPart) SetMesh(skyPart,"111891702759441",images[1],Vector3.new(6000,6000,6000)) SetTransparency(skyPart, 1) SetName(skyPart,youridentifierpleasemakethisunique..youruniqueid) local index = 1 skyLoop = RunService.Heartbeat:Connect(function(deltaTime) lastUpdate = lastUpdate + deltaTime if lastUpdate >= frameTime then lastUpdate = 0 if not skyPart then skyLoop:Disconnect() return end SetTransparency(skyPart, 0) SetMesh(skyPart,"111891702759441",images[index],Vector3.new(6000,6000,6000)) index = index % #images + 1 end end) end function ResetSky() if skyPart then DestroyPart(skyPart) skyPart = nil end if skyLoop then skyLoop:Disconnect() skyLoop = nil end CreateSky() end player.CharacterAdded:Connect(function(newChar) char = newChar ResetSky() end) if char and char:FindFirstChild("Humanoid") then char:WaitForChild("Humanoid").Died:Connect(function() ResetSky() end) end CreateSky() end) animatedskybutton("burning lgbtq",function() -- Epik skeleton dancing F3X By ItsKittyyyGD local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local remote = tool.SyncAPI.ServerEndpoint local RunService = game:GetService("RunService") function _(args) return remote:InvokeServer(unpack(args)) end local function CreatePart(cf, parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } return _(args) end function SetAnchor(part, boolean) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid,texid,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid, ["TextureId"] = texid, ["Scale"] = size } } } _(args) end local function SetTransparency(part, value) task.spawn(function() local args = { [1] = "SyncTransparency", [2] = { [1] = { ["Part"] = part, ["Transparency"] = value } } } _(args) end) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end local function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end local images = { "rbxassetid://14125250298", --1 "rbxassetid://14125446743", --2 "rbxassetid://14125496259", --3 "rbxassetid://14125653423", --4 "rbxassetid://14125736348", --5 "rbxassetid://14129198385", --6 "rbxassetid://14129600975", --7 "rbxassetid://14129562742", --8 "rbxassetid://14132452102", --9 --"rbxassetid://14133260379", --"rbxassetid://14133260379", --"rbxassetid://14133508463", --"rbxassetid://14133623640", "rbxassetid://14134180884",-- 14 "rbxassetid://14134221467",--15 "rbxassetid://14134281973",--16 "rbxassetid://14134466542",--17 "rbxassetid://14135372802",--18 "rbxassetid://14135657314"--19 } local skyPart local skyLoop local frameTime = 0.05 local lastUpdate = 0 local function CreateSky() local hrp = char:FindFirstChild("HumanoidRootPart") if not hrp then return end local cf = hrp.CFrame local skyPart = CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0)), workspace) AddMesh(skyPart) SetMesh(skyPart,"111891702759441",images[1],Vector3.new(6000,6000,6000)) SetTransparency(skyPart, 1) SetName(skyPart,youridentifierpleasemakethisunique..youruniqueid) local index = 1 skyLoop = RunService.Heartbeat:Connect(function(deltaTime) lastUpdate = lastUpdate + deltaTime if lastUpdate >= frameTime then lastUpdate = 0 if not skyPart then skyLoop:Disconnect() return end SetTransparency(skyPart, 0) SetMesh(skyPart,"111891702759441",images[index],Vector3.new(6000,6000,6000)) index = index % #images + 1 end end) end function ResetSky() if skyPart then DestroyPart(skyPart) skyPart = nil end if skyLoop then skyLoop:Disconnect() skyLoop = nil end CreateSky() end player.CharacterAdded:Connect(function(newChar) char = newChar ResetSky() end) if char and char:FindFirstChild("Humanoid") then char:WaitForChild("Humanoid").Died:Connect(function() ResetSky() end) end CreateSky() end) animatedskybutton("nazi",function() -- Epik skeleton dancing F3X By ItsKittyyyGD local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local remote = tool.SyncAPI.ServerEndpoint local RunService = game:GetService("RunService") function _(args) return remote:InvokeServer(unpack(args)) end local function CreatePart(cf, parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } return _(args) end function SetAnchor(part, boolean) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid,texid,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid, ["TextureId"] = texid, ["Scale"] = size } } } _(args) end local function SetTransparency(part, value) task.spawn(function() local args = { [1] = "SyncTransparency", [2] = { [1] = { ["Part"] = part, ["Transparency"] = value } } } _(args) end) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end local function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end local images = { "rbxassetid://14136255367", --1 "rbxassetid://14136321407", --2 "rbxassetid://14136455233", --3 "rbxassetid://14136690755", --4 "rbxassetid://14136717479", --5 "rbxassetid://14136751567", --6 "rbxassetid://14148042825" --7 } local skyPart local skyLoop local frameTime = 0.05 local lastUpdate = 0 local function CreateSky() local hrp = char:FindFirstChild("HumanoidRootPart") if not hrp then return end local cf = hrp.CFrame local skyPart = CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0)), workspace) AddMesh(skyPart) SetMesh(skyPart,"111891702759441",images[1],Vector3.new(6000,6000,6000)) SetTransparency(skyPart, 1) SetName(skyPart,youridentifierpleasemakethisunique..youruniqueid) local index = 1 skyLoop = RunService.Heartbeat:Connect(function(deltaTime) lastUpdate = lastUpdate + deltaTime if lastUpdate >= frameTime then lastUpdate = 0 if not skyPart then skyLoop:Disconnect() return end SetTransparency(skyPart, 0) SetMesh(skyPart,"111891702759441",images[index],Vector3.new(6000,6000,6000)) index = index % #images + 1 end end) end function ResetSky() if skyPart then DestroyPart(skyPart) skyPart = nil end if skyLoop then skyLoop:Disconnect() skyLoop = nil end CreateSky() end player.CharacterAdded:Connect(function(newChar) char = newChar ResetSky() end) if char and char:FindFirstChild("Humanoid") then char:WaitForChild("Humanoid").Died:Connect(function() ResetSky() end) end CreateSky() end) rainbutton("Classic Toad",function() local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local remote = tool.SyncAPI.ServerEndpoint function _(args) return remote:InvokeServer(unpack(args)) end function SetCollision(part, boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean, part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end local function CreatePart(cf) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = workspace } return _(args) end function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part, meshid, texid, size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://" .. meshid, ["TextureId"] = "rbxassetid://" .. texid, ["Scale"] = size } } } _(args) end local function createRainToads() while true do wait(0.1) -- Here they change the appearance time of the Toads or other meshes if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then local hrpcf = player.Character.HumanoidRootPart.CFrame local x = hrpcf.x local z = hrpcf.z local randint = math.random(-600, 600) local randint2 = math.random(-600, 600) local xloc = randint + x local zloc = randint2 + z local cf = player.Character.HumanoidRootPart.CFrame.y + 400 task.defer(function() local part = CreatePart(CFrame.new(math.floor(xloc), math.random(cf, cf + 400), math.floor(zloc))) SetCollision(part, false) SetAnchor(false, part) AddMesh(part) SetMesh(part,"1009824073","1009824086",Vector3.new(5, 5, 5)) -- Here put it A custom mesh end) else break end end end coroutine.wrap(createRainToads)() end) rainbutton("Other Toad",function() local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local remote = tool.SyncAPI.ServerEndpoint function _(args) return remote:InvokeServer(unpack(args)) end function SetCollision(part, boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean, part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end local function CreatePart(cf) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = workspace } return _(args) end function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part, meshid, texid, size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://" .. meshid, ["TextureId"] = "rbxassetid://" .. texid, ["Scale"] = size } } } _(args) end local function createRainToads() while true do wait(0.1) -- Here they change the appearance time of the Toads or other meshes if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then local hrpcf = player.Character.HumanoidRootPart.CFrame local x = hrpcf.x local z = hrpcf.z local randint = math.random(-600, 600) local randint2 = math.random(-600, 600) local xloc = randint + x local zloc = randint2 + z local cf = player.Character.HumanoidRootPart.CFrame.y + 400 task.defer(function() local part = CreatePart(CFrame.new(math.floor(xloc), math.random(cf, cf + 400), math.floor(zloc))) SetCollision(part, false) SetAnchor(false, part) AddMesh(part) SetMesh(part, "614605299","614605300",Vector3.new(3, 3, 3)) -- Here put it A custom mesh end) else break end end end coroutine.wrap(createRainToads)() end) rainbutton("Luigi",function() local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local remote = tool.SyncAPI.ServerEndpoint function _(args) return remote:InvokeServer(unpack(args)) end function SetCollision(part, boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean, part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end local function CreatePart(cf) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = workspace } return _(args) end function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part, meshid, texid, size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://" .. meshid, ["TextureId"] = "rbxassetid://" .. texid, ["Scale"] = size } } } _(args) end local function createRain() while true do wait(0.1) -- Here they change the appearance time of the Toads or other meshes if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then local hrpcf = player.Character.HumanoidRootPart.CFrame local x = hrpcf.x local z = hrpcf.z local randint = math.random(-600, 600) local randint2 = math.random(-600, 600) local xloc = randint + x local zloc = randint2 + z local cf = player.Character.HumanoidRootPart.CFrame.y + 400 task.defer(function() local part = CreatePart(CFrame.new(math.floor(xloc), math.random(cf, cf + 400), math.floor(zloc))) SetCollision(part, false) SetAnchor(false, part) AddMesh(part) SetMesh(part, "1618237875","1618237897",Vector3.new(20, 20, 20)) -- Here put it A custom mesh end) else break end end end coroutine.wrap(createRain)() end) rainbutton("Bowser",function() local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local remote = tool.SyncAPI.ServerEndpoint function _(args) return remote:InvokeServer(unpack(args)) end function SetCollision(part, boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean, part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end local function CreatePart(cf) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = workspace } return _(args) end function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part, meshid, texid, size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://" .. meshid, ["TextureId"] = "rbxassetid://" .. texid, ["Scale"] = size } } } _(args) end local function createRain() while true do wait(0.1) -- Here they change the appearance time of the Toads or other meshes if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then local hrpcf = player.Character.HumanoidRootPart.CFrame local x = hrpcf.x local z = hrpcf.z local randint = math.random(-600, 600) local randint2 = math.random(-600, 600) local xloc = randint + x local zloc = randint2 + z local cf = player.Character.HumanoidRootPart.CFrame.y + 400 task.defer(function() local part = CreatePart(CFrame.new(math.floor(xloc), math.random(cf, cf + 400), math.floor(zloc))) SetCollision(part, false) SetAnchor(false, part) AddMesh(part) SetMesh(part, "430331583","430331587",Vector3.new(30, 30, 30)) -- Here put it A custom mesh end) else break end end end coroutine.wrap(createRain)() end) rainbutton("Taco (Small)",function() local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local remote = tool.SyncAPI.ServerEndpoint function _(args) return remote:InvokeServer(unpack(args)) end function SetCollision(part, boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean, part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end local function CreatePart(cf) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = workspace } return _(args) end function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part, meshid, texid, size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://" .. meshid, ["TextureId"] = "rbxassetid://" .. texid, ["Scale"] = size } } } _(args) end local function createRain() while true do wait(0.1) -- Here they change the appearance time of the Toads or other meshes if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then local hrpcf = player.Character.HumanoidRootPart.CFrame local x = hrpcf.x local z = hrpcf.z local randint = math.random(-500, 500) local randint2 = math.random(-500, 500) local xloc = randint + x local zloc = randint2 + z local cf = player.Character.HumanoidRootPart.CFrame.y + 0 task.defer(function() local part = CreatePart(CFrame.new(math.floor(xloc), math.random(cf, cf + 100), math.floor(zloc))) SetAnchor(false,part) AddMesh(part) SetMesh(part,"14846869","14846834",Vector3.new(1, 1, 1)) -- Here put it A custom mesh end) else break end end end coroutine.wrap(createRain)() end) rainbutton("Taco (Large)",function() local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local remote = tool.SyncAPI.ServerEndpoint function _(args) return remote:InvokeServer(unpack(args)) end function SetCollision(part, boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean, part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end local function CreatePart(cf) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = workspace } return _(args) end function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part, meshid, texid, size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://" .. meshid, ["TextureId"] = "rbxassetid://" .. texid, ["Scale"] = size } } } _(args) end local function createRainToads() while true do wait(0.01) -- Here they change the appearance time of the Toads or other meshes if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then local hrpcf = player.Character.HumanoidRootPart.CFrame local x = hrpcf.x local z = hrpcf.z local randint = math.random(-600, 600) local randint2 = math.random(-600, 600) local xloc = randint + x local zloc = randint2 + z local cf = player.Character.HumanoidRootPart.CFrame.y + math.random(400, 800) local randomRotation = CFrame.Angles( math.rad(math.random(-180, 180)), math.rad(math.random(-180, 180)), math.rad(math.random(-180, 180)) ) task.defer(function() local part = CreatePart(CFrame.new(math.floor(xloc), math.random(cf, cf + 400), math.floor(zloc))*randomRotation) SetCollision(part, false) SetAnchor(false, part) AddMesh(part) SetMesh(part, "14846869","14846834",Vector3.new(15, 15, 15)) -- Here put it A custom mesh end) else break end end end coroutine.wrap(createRainToads)() end) rainbutton("Shrek (Anchored)",function() local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local remote = tool.SyncAPI.ServerEndpoint function _(args) return remote:InvokeServer(unpack(args)) end function SetCollision(part, boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean, part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end local function CreatePart(cf) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = workspace } return _(args) end function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part, meshid, texid, size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://" .. meshid, ["TextureId"] = "rbxassetid://" .. texid, ["Scale"] = size } } } _(args) end local function createRain() while true do wait(0.1) -- Here they change the appearance time of the Toads or other meshes if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then local hrpcf = player.Character.HumanoidRootPart.CFrame local x = hrpcf.x local z = hrpcf.z local randint = math.random(-200, 200) local randint2 = math.random(-200, 200) local xloc = randint + x local zloc = randint2 + z local cf = player.Character.HumanoidRootPart.CFrame.y + 0 task.defer(function() local part = CreatePart(CFrame.new(math.floor(xloc), math.random(cf, cf + 40), math.floor(zloc))) AddMesh(part) SetMesh(part, "4532642502","4532642578",Vector3.new(1, 1, 1)) -- Here put it A custom mesh end) else break end end end coroutine.wrap(createRain)() end) rainbutton("1sw0rd1",function() local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local remote = tool.SyncAPI.ServerEndpoint function _(args) return remote:InvokeServer(unpack(args)) end function SetCollision(part, boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean, part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end local function CreatePart(cf) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = workspace } return _(args) end function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part, meshid, texid, size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://" .. meshid, ["TextureId"] = "rbxassetid://" .. texid, ["Scale"] = size } } } _(args) end local function createRainToads() while true do wait(0.1) -- Here they change the appearance time of the Toads or other meshes if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then local hrpcf = player.Character.HumanoidRootPart.CFrame local x = hrpcf.x local z = hrpcf.z local randint = math.random(-600, 600) local randint2 = math.random(-600, 600) local xloc = randint + x local zloc = randint2 + z local cf = player.Character.HumanoidRootPart.CFrame.y + 400 task.defer(function() local part = CreatePart(CFrame.new(math.floor(xloc), math.random(cf, cf + 400), math.floor(zloc))) SetCollision(part, false) SetAnchor(false, part) AddMesh(part) SetMesh(part, "82704297105734","132123730262544",Vector3.new(30, 30, 30)) -- Here put it A custom mesh end) else break end end end coroutine.wrap(createRainToads)() end) rainbutton("Duck",function() local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local remote = tool.SyncAPI.ServerEndpoint function _(args) return remote:InvokeServer(unpack(args)) end function SetCollision(part, boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean, part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end local function CreatePart(cf) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = workspace } return _(args) end function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part, meshid, texid, size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://" .. meshid, ["TextureId"] = "rbxassetid://" .. texid, ["Scale"] = size } } } _(args) end local function createRain() while true do wait(0.1) -- Here they change the appearance time of the Toads or other meshes if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then local hrpcf = player.Character.HumanoidRootPart.CFrame local x = hrpcf.x local z = hrpcf.z local randint = math.random(-600, 600) local randint2 = math.random(-600, 600) local xloc = randint + x local zloc = randint2 + z local cf = player.Character.HumanoidRootPart.CFrame.y + 400 task.defer(function() local part = CreatePart(CFrame.new(math.floor(xloc), math.random(cf, cf + 400), math.floor(zloc))) SetCollision(part,false) SetAnchor(false,part) AddMesh(part) SetMesh(part,"9419831","9419827",Vector3.new(50, 50, 50)) -- Here put it A custom mesh end) else break end end end coroutine.wrap(createRain)() end) rainbutton("Troll Face (Collision)",function() -- DO NOT DELETE THIS LEAVE MY CREDIT -- Rain Toad Script By ItsKittyyyGD local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local remote = tool.SyncAPI.ServerEndpoint function _(args) return remote:InvokeServer(unpack(args)) end function SetCollision(part, boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean, part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end local function CreatePart(cf) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = workspace } return _(args) end function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part, meshid, texid, size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://" .. meshid, ["TextureId"] = "rbxassetid://" .. texid, ["Scale"] = size } } } _(args) end local function createRain() while true do wait(0.1) -- Here they change the appearance time of the Toads or other meshes if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then local hrpcf = player.Character.HumanoidRootPart.CFrame local x = hrpcf.x local z = hrpcf.z local randint = math.random(-600, 600) local randint2 = math.random(-600, 600) local xloc = randint + x local zloc = randint2 + z local cf = player.Character.HumanoidRootPart.CFrame.y + 400 task.defer(function() local part = CreatePart(CFrame.new(math.floor(xloc), math.random(cf, cf + 400), math.floor(zloc))) SetAnchor(false, part) AddMesh(part) SetMesh(part,"9403473283","9403473396",Vector3.new(15, 15, 15)) -- Here put it A custom mesh end) else break end end end coroutine.wrap(createRain)() end) rainbutton("Part (Collision)",function() -- DO NOT DELETE THIS LEAVE MY CREDIT -- Rain Toad Script By ItsKittyyyGD local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local remote = tool.SyncAPI.ServerEndpoint function _(args) return remote:InvokeServer(unpack(args)) end function SetCollision(part, boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean, part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end local function CreatePart(cf) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = workspace } return _(args) end function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end local function createRain() while true do wait(0.1) -- Here they change the appearance time of the Toads or other meshes if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then local hrpcf = player.Character.HumanoidRootPart.CFrame local x = hrpcf.x local z = hrpcf.z local randint = math.random(-400, 400) local randint2 = math.random(-400, 400) local xloc = randint + x local zloc = randint2 + z local cf = player.Character.HumanoidRootPart.CFrame.y + 400 task.defer(function() local lol = math.random(4,7) local part = CreatePart(CFrame.new(math.floor(xloc), math.random(cf, cf + 400), math.floor(zloc))) Resize(part,Vector3.new(lol,lol,lol),part.CFrame) SetAnchor(false, part) end) else break end end end coroutine.wrap(createRain)() end) rainbutton("Truss (Collision)",function() -- DO NOT DELETE THIS LEAVE MY CREDIT -- Rain Toad Script By ItsKittyyyGD local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local remote = tool.SyncAPI.ServerEndpoint function _(args) return remote:InvokeServer(unpack(args)) end function SetCollision(part, boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean, part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end local function CreatePart(cf) local args = { [1] = "CreatePart", [2] = "Truss", [3] = cf, [4] = workspace } return _(args) end function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end local function createRain() while true do wait(0.1) -- Here they change the appearance time of the Toads or other meshes if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then local hrpcf = player.Character.HumanoidRootPart.CFrame local x = hrpcf.x local z = hrpcf.z local randint = math.random(-400, 400) local randint2 = math.random(-400, 400) local xloc = randint + x local zloc = randint2 + z local cf = player.Character.HumanoidRootPart.CFrame.y + 400 task.defer(function() local lol = math.random(7,15) local part = CreatePart(CFrame.new(math.floor(xloc), math.random(cf, cf + 400), math.floor(zloc))) Resize(part,Vector3.new(1,lol,1),part.CFrame) SetAnchor(false, part) end) else break end end end coroutine.wrap(createRain)() end) rainbutton("Balls (Collision)",function() -- DO NOT DELETE THIS LEAVE MY CREDIT -- Rain Toad Script By ItsKittyyyGD local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local remote = tool.SyncAPI.ServerEndpoint function _(args) return remote:InvokeServer(unpack(args)) end function SetCollision(part, boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean, part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end local function CreatePart(cf) local args = { [1] = "CreatePart", [2] = "Ball", [3] = cf, [4] = workspace } return _(args) end function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end local function createRain() while true do wait(0.1) -- Here they change the appearance time of the Toads or other meshes if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then local hrpcf = player.Character.HumanoidRootPart.CFrame local x = hrpcf.x local z = hrpcf.z local randint = math.random(-400, 400) local randint2 = math.random(-400, 400) local xloc = randint + x local zloc = randint2 + z local cf = player.Character.HumanoidRootPart.CFrame.y + 400 task.defer(function() local lol = math.random(4,7) local ball = CreatePart(CFrame.new(math.floor(xloc), math.random(cf, cf + 400), math.floor(zloc))) Resize(ball,Vector3.new(lol,lol,lol),ball.CFrame) SetAnchor(false, ball) end) else break end end end coroutine.wrap(createRain)() end) rainbutton("Fire Brick Rain",function() -- DO NOT DELETE THIS LEAVE MY CREDIT -- Rain Toad Script By ItsKittyyyGD local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local remote = tool.SyncAPI.ServerEndpoint function _(args) return remote:InvokeServer(unpack(args)) end function SetCollision(part, boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean, part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end local function CreatePart(cf) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = workspace } return _(args) end function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } } _(args) end function AddDecor(part,dec) task.defer(function() local args = { [1] = "CreateDecorations", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = dec } } } _(args) end) end local function SetDecor(part,dec) task.defer(function() local args = { [1] = "SyncDecorate", [2] = { [1] = dec } } _(args) end) end local function createRain() while true do wait(1) -- Here they change the appearance time of the Toads or other meshes if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then local hrpcf = player.Character.HumanoidRootPart.CFrame local x = hrpcf.x local z = hrpcf.z local randint = math.random(-400, 400) local randint2 = math.random(-400, 400) local xloc = randint + x local zloc = randint2 + z local cf = player.Character.HumanoidRootPart.CFrame.y + 400 task.defer(function() local lol = math.random(4,7) local part = CreatePart(CFrame.new(math.floor(xloc), math.random(cf, cf + 400), math.floor(zloc))) Color(part,Color3.new(1,0,0)) AddDecor(part,"Fire") SetDecor(part,{Part=part,DecorationType="Fire",Size=30}) SetAnchor(false, part) end) else break end end end coroutine.wrap(createRain)() end) local function poopnoremove(id) -- fixed by 1sw0rd1 local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local model_id = id local imported_model = game:GetObjects("rbxassetid://" .. model_id)[1] imported_model.Parent = game.Lighting local destination = workspace:FindFirstChildOfClass("Terrain") if tool ~= nil and tool:FindFirstChild("Tools") and tool:FindFirstChild("Tools"):FindFirstChild("Marketplace") then destination = workspace end for _, v in next, imported_model:GetDescendants() do pcall(function() v.Anchored = true end) end local plr = game:GetService("Players").LocalPlayer local totalparts = {} total = 0 completed = 0 for i,v in pairs(imported_model:GetDescendants()) do if v:IsA("Part") or v:IsA("WedgePart") or v:IsA("Seat") or v:IsA("VehicleSeat") or v:IsA("TrussPart") or v:IsA("SpawnLocation") or v:IsA("CornerWedgePart") then total += 1 local Type = v:IsA("WedgePart") and "Wedge" or v:IsA("Seat") and "Seat" or v:IsA("VehicleSeat") and "Vehicle Seat" or v:IsA("TrussPart") and "Truss" or v:IsA("SpawnLocation") and "Spawn" or v:IsA("CornerWedgePart") and "Corner" or v.Shape == Enum.PartType.Block and "Normal" or v.Shape == Enum.PartType.Ball and "Ball" or v.Shape == Enum.PartType.Cylinder and "Cylinder" task.defer(function() local part = remote:InvokeServer("CreatePart",Type,v.CFrame,destination) table.insert(totalparts, {new=part,old=v}) completed += 1 end) end end while completed < total do task.wait() end local yeah = {} for i,data in pairs(totalparts) do table.insert(yeah,{Part=data.new,CFrame=data.old.CFrame,Size=data.old.Size}) end task.defer(function() remote:InvokeServer("SyncResize",yeah) end) local yeah = {} for i,data in pairs(totalparts) do if data.old.CanCollide ~= true then table.insert(yeah,{Part=data.new,CanCollide=data.old.CanCollide}) end end if #yeah > 0 then task.defer(function() remote:InvokeServer("SyncCollision",yeah) end) end local yeah = {} for i,data in pairs(totalparts) do table.insert(yeah,{Part=data.new,Color=data.old.Color}) end task.defer(function() remote:InvokeServer("SyncColor",yeah) end) local yeah = {} for i,data in pairs(totalparts) do if data.old.Material ~= "Plastic" or data.old.Reflectance ~= 0 or data.old.Transparency ~= 0 then table.insert(yeah,{Part=data.new,Material=data.old.Material,Transparency=data.old.Transparency,Reflectance=data.old.Reflectance}) end end if #yeah > 0 then task.defer(function() remote:InvokeServer("SyncMaterial",yeah) end) end local yeah = {} for i,data in pairs(totalparts) do table.insert(yeah,{Part=data.new,Surfaces={Top=data.old.TopSurface,Front=data.old.FrontSurface,Bottom=data.old.BottomSurface,Right=data.old.RightSurface,Left=data.old.LeftSurface,Back=data.old.BackSurface}}) end task.defer(function() remote:InvokeServer("SyncSurface",yeah) end) local yeah = {} for i,data in pairs(totalparts) do local mesh1 = data.old:FindFirstChildOfClass("SpecialMesh") if mesh1 then table.insert(yeah,{Part=data.new}) end end task.defer(function() remote:InvokeServer("CreateMeshes",yeah) end) local yeah = {} for i,data in pairs(totalparts) do local mesh1 = data.old:FindFirstChildOfClass("SpecialMesh") if mesh1 then table.insert(yeah,{Part=data.new,MeshId=mesh1.MeshId,TextureId=mesh1.TextureId,Scale=mesh1.Scale,MeshType=mesh1.MeshType,VertexColor=mesh1.VertexColor}) end end task.defer(function() remote:InvokeServer("SyncMesh",yeah) end) local yeah = {} for i,data in pairs(totalparts) do local mesh2 = data.old:FindFirstChildOfClass("CylinderMesh") if mesh2 then table.insert(yeah,{Part=data.new}) end end task.defer(function() remote:InvokeServer("CreateMeshes",yeah) end) local yeah = {} for i,data in pairs(totalparts) do local light1 = data.old:FindFirstChildOfClass("SpotLight") if light1 then table.insert(yeah,{Part=data.new,LightType="SpotLight"}) end end task.defer(function() remote:InvokeServer("CreateLights",yeah) end) local yeah = {} for i,data in pairs(totalparts) do local light1 = data.old:FindFirstChildOfClass("SpotLight") if light1 then table.insert(yeah,{Part=data.new,LightType="SpotLight",Color=light1.Color,Range=light1.Range,Face=light1.Face,Angle=light1.Angle,Shadows=light1.Shadows}) end end task.defer(function() remote:InvokeServer("SyncLighting",yeah) end) local yeah = {} for i,data in pairs(totalparts) do local light2 = data.old:FindFirstChildOfClass("PointLight") if light2 then table.insert(yeah,{Part=data.new,LightType="PointLight"}) end end task.defer(function() remote:InvokeServer("CreateLights",yeah) end) local yeah = {} for i,data in pairs(totalparts) do local light2 = data.old:FindFirstChildOfClass("PointLight") if light2 then table.insert(yeah,{Part=data.new,LightType="PointLight",Color=light2.Color,Range=light2.Range,Shadows=light2.Shadows}) end end task.defer(function() remote:InvokeServer("SyncLighting",yeah) end) local yeah = {} for i,data in pairs(totalparts) do local light3 = data.old:FindFirstChildOfClass("SurfaceLight") if light3 then table.insert(yeah,{Part=data.new,LightType="SurfaceLight"}) end end task.defer(function() remote:InvokeServer("CreateLights",yeah) end) local yeah = {} for i,data in pairs(totalparts) do local light3 = data.old:FindFirstChildOfClass("SurfaceLight") if light3 then table.insert(yeah,{Part=data.new,LightType="SurfaceLight",Color=light3.Color,Range=light3.Range,Face=light3.Face,Angle=light3.Angle,Shadows=light3.Shadows}) end end task.defer(function() remote:InvokeServer("SyncLighting",yeah) end) local yeah = {} for i,data in pairs(totalparts) do task.defer(function() local texture = data.old:FindFirstChildOfClass("Texture") local decal = data.old:FindFirstChildOfClass("Decal") if texture then for i,v in pairs(data.old:GetChildren()) do if v.ClassName == "Texture" then remote:InvokeServer("CreateTextures", {{ Part = data.new, Face = v.Face, TextureType = "Texture" }}) remote:InvokeServer("SyncTexture", {{ Part = data.new, Face = v.Face, TextureType = "Texture", StudsPerTileU = v.StudsPerTileU, StudsPerTileV = v.StudsPerTileV, Texture = v.Texture, Transparency = v.Transparency }}) end end end if decal then for i,v in pairs(data.old:GetChildren()) do if v.ClassName == "Decal" then remote:InvokeServer("CreateTextures", {{ Part = data.new, Face = v.Face, TextureType = "Decal" }}) remote:InvokeServer("SyncTexture", {{ Part = data.new, Face = v.Face, TextureType = "Decal", Texture = v.Texture, Transparency = v.Transparency }}) end end end local fire = data.old:FindFirstChildOfClass("Fire") local sparkles = data.old:FindFirstChildOfClass("Sparkles") local smoke = data.old:FindFirstChildOfClass("Smoke") if fire and fire.Enabled == true then remote:InvokeServer("CreateDecorations", {{ Part = data.new, DecorationType = "Fire" }}) remote:InvokeServer("SyncDecorate", {{ Part = data.new, DecorationType = "Fire", Color = fire.Color, SecondaryColor = fire.SecondaryColor, Size = fire.Size, Heat = fire.Heat }}) end if sparkles and sparkles.Enabled == true then remote:InvokeServer("CreateDecorations",{{Part=created,DecorationType="Sparkles"}}) remote:InvokeServer("SyncDecorate",{{Part=created,DecorationType="Sparkles",SparkleColor=sparkles.SparkleColor}}) end if smoke and smoke.Enabled == true then remote:InvokeServer("CreateDecorations", {{ Part = data.new, DecorationType = "Smoke" }}) remote:InvokeServer("SyncDecorate", {{ Part = data.new, DecorationType = "Smoke", Color = smoke.Color, Size = smoke.Size, RiseVelocity = smoke.RiseVelocity, Opacity = smoke.Opacity }}) end end) end print("Finished build.") imported_model.Parent = nil end local function poop(id) local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";re") wait(0.1) RequestCommand:InvokeServer(";btools ;give me build") wait(1.5) local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint remote:InvokeServer('Remove', {game.Players.LocalPlayer.Character}); local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" and not game.Players:GetPlayerFromCharacter(Descendant.Parent) and not Descendant.Parent:IsA("Accessory") then Parts[#Parts + 1] = Descendant end end return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do table.insert(shitass, Part); end; remote:InvokeServer('Remove', shitass); wait(0.5) poopnoremove(id) end mapsbutton("1sw0rd1 box", function() poop("138737052240180") end) mapsbutton("crossroads", function() poop("141621194") end) mapsbutton("glass towers", function() poop("106118215276556") end) mapsbutton("chaos canyon", function() poop("141621116") end) mapsbutton("fencing", function() poop("121401023") end) mapsbutton("sfoth", function() poop("115781297374963") end) mapsbutton("iron cafe", function() poop("80569092925625") end) mapsbutton("obby", function() poop("14235639822") end) mapsbutton("work at a pizza place 2010", function() poop("3022837043") end) mapsbutton("doomspire", function() poop("5854771717") end) mapsbutton("happy home in robloxia", function() poop("141621248") end) mapsbutton("trade hangout 2013", function() poop("113231391928510") end) mapsbutton("trade hangout 2.0", function() poop("71046402491016") end) mapsbutton("dynablocks", function() poop("101136239428929") end) mapsbutton("roblox top model", function() poop("111837700939199") end) mapsbutton("prison life", function() poop("13820453861") end) mapsbutton("robloxity", function() poop("15397677982") end) mapsbutton("spongebob", function() poop("32516436") end) mapsbutton("rufus14 pizza map", function() poop("96539879837198") end) mapsbutton("ultimate club dj", function() poop("124814995583338") end) mapsbutton("old meepcity", function() poop("990906812") end) mapsbutton("family cafe", function() poop("17538918646") end) allinonebutton("server ruiner (f3x loopkill vuln)", function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function lol(model) task.defer(function() remote:InvokeServer('Ungroup', {model}); end) end for i,v in pairs(game.Players:GetPlayers()) do if v.Character then lol(v.Character) end end end) allinonebutton("server lag (testing, will disconnect you)",function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local function _(args) return remote:InvokeServer(unpack(args)) end function SetAnchor(boolean, part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end local function CreatePart(cf) local args = { [1] = "CreatePart", [2] = "Ball", [3] = cf, [4] = workspace } return _(args) end local function giveitdamesh(part) remote:InvokeServer("CreateMeshes",{{Part=part}}) remote:InvokeServer("SyncMesh",{{Part=part,MeshId="rbxassetid://12902786354",Scale=Vector3.new(math.huge,math.huge,math.huge)}}) end local function dothefunny(part) task.defer(function() remote:InvokeServer('Clone',{part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part,part},workspace); end) end local yes = CreatePart(CFrame.new(0,50000,0)) SetAnchor(false,yes) giveitdamesh(yes) wait(1) game:GetService("RunService").Heartbeat:Connect(function() dothefunny(yes) end) end) allinonebutton("clockwork arena", function() poopnoremove("129916335217268") end) simplebutton("Billboard Gui [HD]", function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";titlep me 1sw0rd1") end) simplebutton("Anti Robloxian", function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function DestroyPart(part) task.defer(function() local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end) end function AddDecor(part,dec) task.defer(function() local args = { [1] = "CreateDecorations", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = dec } } } _(args) end) end function antiroblox() Player = game.Players.LocalPlayer local dist = 17 local distance = dist if Player then c = game.Players:GetChildren() for i = 1, #c do if c[i].Name ~= Player.Name then if c[i]:DistanceFromCharacter(game.Workspace[Player.Name].Torso.Position) <= distance and c[i].Character and c[i].Character:FindFirstChild("Head") then DestroyPart(c[i].Character:FindFirstChild("Head")) local c2 = c[i].Character:GetChildren() for i2 =1, #c2 do if c2[i2]:IsA("BasePart") then task.defer(function() AddDecor(c2[i2],"Fire") end) end end end end end end end while wait(0.1) do antiroblox() end end) simplebutton("Dominous Ghost", function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function xdxd() local args = { [1] = "SyncColor", [2] = { [1] = { ["Color"] = BrickColor.new("Black").Color, ["Part"] = game:GetService("Players").LocalPlayer.Character.Head, ["UnionColoring"] = true }, [2] = { ["Color"] = BrickColor.new("Black").Color, ["Part"] = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart, ["UnionColoring"] = true }, [3] = { ["Color"] = BrickColor.new("Black").Color, ["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Left Arm"), ["UnionColoring"] = true }, [4] = { ["Color"] = BrickColor.new("Black").Color, ["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Right Leg"), ["UnionColoring"] = true }, [5] = { ["Color"] = BrickColor.new("Black").Color, ["Part"] = game:GetService("Players").LocalPlayer.Character.Torso, ["UnionColoring"] = true }, [6] = { ["Color"] = BrickColor.new("Black").Color, ["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Right Arm"), ["UnionColoring"] = true }, [7] = { ["Color"] = BrickColor.new("Black").Color, ["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Left Leg"), ["UnionColoring"] = true } } } _(args) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = game:GetService("Players").LocalPlayer.Character.Torso, ["Transparency"] = 0.5 }, [2] = { ["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Left Leg"), ["Transparency"] = 0.5 }, [3] = { ["Part"] = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart, ["Transparency"] = 1 }, [4] = { ["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Right Leg"), ["Transparency"] = 0.5 }, [5] = { ["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Right Arm"), ["Transparency"] = 0.5 }, [6] = { ["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Left Arm"), ["Transparency"] = 0.5 }, [7] = { ["Part"] = game:GetService("Players").LocalPlayer.Character.Head, ["Transparency"] = 1 }, } } _(args) end xdxd() end) simplebutton("Disco Character", function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function discochar() presets = {"Bright red","Bright yellow","Bright orange","Bright violet","Bright blue","Bright bluish green","Bright green"} local args = { [1] = "SyncColor", [2] = { [1] = { ["Color"] = BrickColor.new(presets[math.random(1,#presets)]).Color, ["Part"] = game:GetService("Players").LocalPlayer.Character.Head, ["UnionColoring"] = true }, [2] = { ["Color"] = BrickColor.new(presets[math.random(1,#presets)]).Color, ["Part"] = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart, ["UnionColoring"] = true }, [3] = { ["Color"] = BrickColor.new(presets[math.random(1,#presets)]).Color, ["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Left Arm"), ["UnionColoring"] = true }, [4] = { ["Color"] = BrickColor.new(presets[math.random(1,#presets)]).Color, ["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Right Leg"), ["UnionColoring"] = true }, [5] = { ["Color"] = BrickColor.new(presets[math.random(1,#presets)]).Color, ["Part"] = game:GetService("Players").LocalPlayer.Character.Torso, ["UnionColoring"] = true }, [6] = { ["Color"] = BrickColor.new(presets[math.random(1,#presets)]).Color, ["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Right Arm"), ["UnionColoring"] = true }, [7] = { ["Color"] = BrickColor.new(presets[math.random(1,#presets)]).Color, ["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Left Leg"), ["UnionColoring"] = true } } } _(args) end while wait(0.5) do discochar() end end) simplebutton("Floating Pad", function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint function _(args) return remote:InvokeServer(unpack(args)) end local function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } return _(args) end function MovePart(part,cf) task.defer(function() local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end local function SetMesh(part,meshid,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid, ["Scale"] = size } } } _(args) end local function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } } _(args) end local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local humanrFr = char:WaitForChild("HumanoidRootPart") local cf = humanrFr.CFrame * CFrame.new(0, -4, 0) local pad = remote:InvokeServer("CreatePart", "Normal", CFrame.new(10000,10000,10000), workspace) AddMesh(pad) SetMesh(pad,9095618661,Vector3.new(4, 0.5, 4)) Color(pad, Color3.fromRGB(170, 0, 170)) Resize(pad, Vector3.new(16, 1, 16), cf) while wait() do if pad and humanrFr then local newCF = humanrFr.CFrame * CFrame.new(0, -4, 0) MovePart(pad, newCF) end end end) simplebutton("Head Shake (vibecoded noooo)", function() local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end if not tool then return end local server = tool:WaitForChild("SyncAPI"):WaitForChild("ServerEndpoint") local head = char:WaitForChild("Head") local headMesh = head:FindFirstChildWhichIsA("SpecialMesh") if not headMesh then return end local myHats = {} for _, thing in ipairs(char:GetChildren()) do if thing:IsA("Accessory") and thing:FindFirstChild("Handle") then local mesh = thing.Handle:FindFirstChildWhichIsA("SpecialMesh") if mesh then table.insert(myHats, { part = thing.Handle, mesh = mesh.MeshId }) end end end local time = 1 local off = 1 local target = 0 local smooth = 14 local acc = 0 local rate = 1/60 local RunService = game:GetService("RunService") RunService.RenderStepped:Connect(function(dt) time = time + dt * 6 target = math.sin(time) * 0.7 off = off + (target - off) * dt * smooth acc = acc + dt if acc >= rate then acc = 0 local stuff = { { Part = head, MeshId = headMesh.MeshId, Offset = Vector3.new(off,0,0) } } for _, hat in ipairs(myHats) do table.insert(stuff, { Part = hat.part, MeshId = hat.mesh, Offset = Vector3.new(off,0,0) }) end server:InvokeServer("SyncMesh", stuff) end end) end) simplebutton("Head Spin (also vibecoded noooo)", function() local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end if not tool then return end local remote = tool.SyncAPI.ServerEndpoint local head = char:WaitForChild("Head", 5) if not head then return end local headMesh = head:FindFirstChildWhichIsA("SpecialMesh") or head:FindFirstChildWhichIsA("FileMesh") if not headMesh then return end local hats = {} for _, acc in char:GetChildren() do if acc:IsA("Accessory") and acc:FindFirstChild("Handle") then local h = acc.Handle local m = h:FindFirstChildWhichIsA("SpecialMesh") or h:FindFirstChildWhichIsA("FileMesh") if m then table.insert(hats, {Part = h, MeshId = m.MeshId}) end end end local RunService = game:GetService("RunService") local t = 0 RunService.RenderStepped:Connect(function(dt) t = t + dt * 4 -- giro em 360 ai local radius = 0.5 -- tamanhho do circulo ai local spinX = math.cos(t) * radius local spinZ = math.sin(t) * radius local swayY = math.sin(t * 2.5) * 0.15 local swayX_extra = math.sin(t * 1.2) * 0.1 local swayZ_extra = math.cos(t * 1.5) * 0.1 local offset = Vector3.new(spinX + swayX_extra, swayY, spinZ + swayZ_extra) local partsToSync = { { Part = head, MeshId = headMesh.MeshId, Offset = offset } } for _, hat in hats do table.insert(partsToSync, { Part = hat.Part, MeshId = hat.MeshId, Offset = offset }) end remote:InvokeServer("SyncMesh", partsToSync) end) end) simplebutton("Chicken Arms Animation (by nexlius)", function() local Plr = game.Players.LocalPlayer local Char = Plr.Character or Plr.CharacterAdded:Wait() local Hum = Char:FindFirstChildOfClass("Humanoid") local Moving = false local AnimCore = Instance.new("Animation") AnimCore.AnimationId = "rbxassetid://183695923" local IdleTrack = Hum:LoadAnimation(AnimCore) IdleTrack.Priority = Enum.AnimationPriority.Idle IdleTrack:Play() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://180426354" local AnimTrack2 = Hum:LoadAnimation(Anim) AnimTrack2.Priority = Enum.AnimationPriority.Idle local AnimTrack = Hum:LoadAnimation(AnimCore) AnimTrack.Priority = Enum.AnimationPriority.Idle task.spawn(function() IdleTrack:AdjustSpeed(1.5) task.wait(.3) IdleTrack:AdjustSpeed(0) end) Hum.Running:connect(function(speed) if speed > 0 and not Moving then Moving = true task.spawn(function() while Moving do local currentSpeed = Hum.WalkSpeed AnimTrack2:Play() IdleTrack:Stop() AnimTrack:Play() if currentSpeed == 50 or currentSpeed==100 then AnimTrack2:AdjustSpeed(4) AnimTrack:AdjustSpeed(7) task.wait(.25) AnimTrack:AdjustSpeed(-7) else AnimTrack2:AdjustSpeed(1) AnimTrack:AdjustSpeed(4) task.wait(.25) AnimTrack:AdjustSpeed(-4) end task.wait(.25) end end) elseif speed == 0 then Moving = false AnimTrack:Stop() AnimTrack2:Stop() IdleTrack:Play() task.spawn(function() IdleTrack:AdjustSpeed(1.5) task.wait(.3) IdleTrack:AdjustSpeed(0) end) end end) end) simplebutton("WalkSpeed 50", function() game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = 50 end) coolbutton("Lightning Gun", function() loadstring(game:HttpGet("https://pastebin.com/raw/Cun0p24E"))() end) coolbutton("Delete Tool", function() function changer(shit) task.defer(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end tool["SyncAPI"]["ServerEndpoint"]:InvokeServer("Remove",{shit}) end) end local mouse = game.Players.LocalPlayer:GetMouse() local selectionbox = Instance.new("SelectionBox", workspace) local equipped = false local oldmouse = mouse.Icon local destroytool = Instance.new("Tool", game.Players.LocalPlayer:FindFirstChildOfClass("Backpack")) destroytool.RequiresHandle = false destroytool.Name = "Delete" destroytool.ToolTip = "from Harked Reborn V2" destroytool.TextureId = "rbxassetid://12223874" destroytool.CanBeDropped = false destroytool.Equipped:connect(function() equipped = true mouse.Icon = "rbxasset://textures\\HammerCursor.png" while equipped do selectionbox.Adornee = mouse.Target wait() end end) destroytool.Unequipped:connect(function() equipped = false selectionbox.Adornee = nil mouse.Icon = oldmouse print(oldmouse) end) destroytool.Activated:connect(function() if mouse.Target ~= nil then local explosion = Instance.new("Explosion", workspace) explosion.BlastPressure = 0 explosion.BlastRadius = 0 explosion.DestroyJointRadiusPercent = 0 explosion.ExplosionType = Enum.ExplosionType.NoCraters explosion.Position = mouse.Target.Position task.defer(function() changer(mouse.Target) end) end end) game:GetService("StarterGui"):SetCoreGuiEnabled('Backpack', true) end) coolbutton("Thomas", function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint function _(args) return remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) task.defer(function() local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end) end function SetAnchor(boolean,part) task.defer(function() local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end) end local function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } return _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) task.defer(function() local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end) end function SetMesh(part,meshid,texid,size) task.defer(function() local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid, ["TextureId"] = "rbxassetid://"..texid, ["Scale"] = size } } } _(args) end) end function Weld(part1,part2,lead) task.defer(function() local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end) end function CreateSpotlight(part) task.defer(function() local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end) end function SyncLighting(part,angle,brightness,range) task.defer(function() local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Angle"] = angle, ["Brightness"] = brightness, ["Range"] = range, } } } _(args) end) end function invis() task.defer(function() local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = game:GetService("Players").LocalPlayer.Character.Torso, ["Transparency"] = 1 }, [2] = { ["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Left Leg"), ["Transparency"] = 1 }, [3] = { ["Part"] = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart, ["Transparency"] = 1 }, [4] = { ["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Right Leg"), ["Transparency"] = 1 }, [5] = { ["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Right Arm"), ["Transparency"] = 1 }, [6] = { ["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Left Arm"), ["Transparency"] = 1 }, [7] = { ["Part"] = game:GetService("Players").LocalPlayer.Character.Head, ["Transparency"] = 1 }, } } _(args) end) end function Thomas(player) SetAnchor(true,char.HumanoidRootPart) local part = CreatePart(CFrame.new(10000,10000,10000),char,"Normal") SetCollision(part,false) CreateSpotlight(part) SyncLighting(part,45,100,30) AddMesh(part) SetMesh(part,"2231280549","2231280614",Vector3.new(2,2,1.5)) Resize(part,Vector3.new(5,5,10),char.HumanoidRootPart.CFrame) Weld(part,char.HumanoidRootPart,part) SetAnchor(false,part) SetAnchor(false,char.HumanoidRootPart) char.Humanoid.WalkSpeed = 60 local function SFX(id) local s=Instance.new("Sound",char.HumanoidRootPart); s.SoundId = "rbxassetid://"..id; s.Volume = 1; return s; end part.Touched:connect(function(p) if p.Parent then if p.Parent:IsA("Model") then if game.Players:FindFirstChild(p.Parent.Name) then if p.Parent.Name ~= game.Players.LocalPlayer.Name then task.defer(function() DestroyPart(game.Players:FindFirstChild(p.Parent.Name).Character.Head) end) local Whistle = SFX(475073913) Whistle:Play() end end end end end) game:GetService("RunService").RenderStepped:Connect(function() for i,v in char:GetDescendants() do if v:IsA("BasePart") then char.Humanoid.WalkSpeed = 60 v.CanCollide = false end end end) end Thomas(player) invis() end) coolbutton("Generate Tower", function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint function _(args) return remote:InvokeServer(unpack(args)) end local function Part(cf,parent,Color,X,Y,Z) local args = { [1] = "CreatePart", [2] = "Normal", [3] = CFrame.new(10000,10000,10000), [4] = parent, } local thing = _(args) task.defer(function() local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = thing, ["Color"] = BrickColor.new(Color).Color, ["UnionColoring"] = true }, }, } _(args) end) task.defer(function() local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = thing, ["CFrame"] = cf, ["Size"] = Vector3.new(X,Y,Z) }, }, } _(args) end) return thing end t = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + Vector3.new(0,-3,0) pos = t Scale = 1 CN = CFrame.new CA = CFrame.Angles MR = math.rad MP = math.pi for i = 40, 360, 40 do task.defer(function() local p = Part(pos * CA(0, MR(i), 0), workspace, "Dark grey", 4.6*Scale, 1*Scale, 25*Scale) local s = 70 if i == 40 then s = 60 end local p2 = Part(pos * CA(0, MR(i), 0) * CN(0, (70/2-0.5+(-(s-70)/2))*Scale, -12*Scale), workspace, "Dark grey", 9*Scale, s*Scale, 1*Scale) local p3 = Part(pos * CA(0, MR(i), 0) * CN(0, 73.5*Scale, -15.5*Scale), workspace, "Dark grey", 14.4*Scale, 10*Scale, 8*Scale) for x = -6, 6, 12 do local p4 = Part(p3.CFrame * CN(x*Scale, 5*Scale, -5.5*Scale), workspace, "Dark grey", 5*Scale, 4*Scale, 4*Scale) end end) end for i = 0, 77, 1 do task.defer(function() local p = Part(pos * CA(0, MR((i+4)*15), 0) * CN(0, i*Scale, -9.5*Scale), workspace, "Medium grey", 4*Scale, 1*Scale, 4*Scale) end) end end) coolbutton("Bridge Tool", function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function Setmate(part,int) task.defer(function() local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Material"] = int } } } _(args) end) end function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function Color(part, color) task.defer(function() local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } } _(args) end) end me = game.Players.LocalPlayer h = Instance.new("HopperBin") h.Parent = me.Backpack h.Name = "Bridge Tool" bridges = {} hold = false using = false holdkey = false polesize = 5 function bridgereplicate(thing) task.defer(function() local part = remote:InvokeServer("CreatePart","Normal",CFrame.new(10000,10000,10000),workspace) Color(part,Color3.fromRGB(120, 80, 40)) Setmate(part,Enum.Material.Wood) Resize(part,thing.Size,thing.CFrame) end) end function selected(mouse, key) mouse.Button1Down:connect(function() if mouse.Target == nil then return end if using == true then return end using = true hold = true pos = mouse.Hit.p p = Instance.new("Part") p.Parent = workspace p.formFactor = 0 p.Size = Vector3.new(5,1,1) p.Anchored = true p.Transparency = 0.6 p.TopSurface = 0 p.BrickColor = BrickColor.new("Brown") p.BottomSurface = 0 p.CFrame = CFrame.new(pos) mes = Instance.new("SpecialMesh") mes.Parent = p mes.MeshType = "Brick" mes.Scale = Vector3.new(1,1,1) table.insert(bridges, p) mouse.Move:connect(function() if mouse.Target == nil then return end if hold == true then local dist = (p.Position - mouse.Hit.p).magnitude p.CFrame = CFrame.new((mouse.Hit.p + pos)/2, pos) mes.Scale = Vector3.new(1,1,dist*2) end end) end) mouse.Button1Up:connect(function() hold = false local duh = p.CFrame p.Size = Vector3.new(5,1,mes.Scale.Z) p.CFrame = duh mes:remove() p.Transparency = 1 p.Material = "Wood" bridgereplicate(p) p:Destroy() using = false end) mouse.KeyDown:connect(function(key) key = key:lower() if (key == "r") then --[[for i=1, #bridges do bridges[i]:remove() end]]-- elseif (key == "q") then polesize = polesize - 1 local ms = Instance.new("Message") ms.Parent = me ms.Text = "Pole size decreased to "..polesize wait(0.4) ms:remove() elseif (key == "e") then polesize = polesize + 1 local ms = Instance.new("Message") ms.Parent = me ms.Text = "Pole size increased to "..polesize wait(0.4) ms:remove() elseif (key == "f") then --[[if mouse.Target == nil then return end if using == true then return end using = true holdkey = true po = Instance.new("Part") po.Parent = workspace po.formFactor = 0 po.Size = Vector3.new(1,1,1) po.Anchored = true po.Transparency = 0.5 po.TopSurface = 0 po.BrickColor = BrickColor.new("Brown") po.BottomSurface = 0 mesh = Instance.new("SpecialMesh") mesh.Parent = po mesh.Scale = Vector3.new(1,polesize,1) po.CFrame = CFrame.new(mouse.Hit.p.X, mouse.Hit.p.Y + mesh.Scale.Y/2, mouse.Hit.p.Z) table.insert(bridges,po)]]-- end end) mouse.KeyUp:connect(function(key) key = key:lower() if (key == "f") then holdkey = false po.Transparency = 1 local posi = po.CFrame po.Material = "Wood" po.Size = mesh.Scale mesh:remove() po.CFrame = posi bridgereplicate(po) using = false end end) end function deselected() end h.Selected:connect(selected) h.Deselected:connect(deselected) end) coolbutton("Gun (by nexlius)", function() local soundlist = { HardHit1 = "rbxassetid://565207203", HardHit2 = "rbxassetid://541909913", HardHit3 = "rbxassetid://541909983", WeakHit1 = "rbxassetid://558642292", WeakHit2 = "rbxassetid://541907812", Slice1 = "rbxassetid://260429964", Slice2 = "rbxassetid://260430015", Explosion1 = "rbxassetid://138186576", Explosion2 = "rbxassetid://157878578", Woosh1 = "rbxassetid://541909867", Woosh2 = "rbxassetid://541909763" } function swait(t) if t then for i = 0, t do game:GetService('RunService').Stepped:wait(0) end else game:GetService('RunService').Stepped:wait(0) end return true end function soundeffect(id, volume, speed, parent, forcewait) local func = function() local s = Instance.new('Sound') s.Name = "SoundEffect" s.Volume = volume s.PlaybackSpeed = speed s.SoundId = id s.Looped = false s.Parent = parent s:Play() repeat wait() until not s.Playing s:Destroy() end if forcewait then func() else spawn(func) end end local RunService = game:GetService("RunService") function specialsound(id, volume, speed, parent, starts, ends) local func = function() local s = LoadLibrary("RbxUtility").Create("Sound")() s.Name = "SoundEffect" s.Volume = volume s.PlaybackSpeed = speed s.SoundId = id s.TimePosition = starts s.Looped = false s.Parent = parent s:Play() repeat swait() until s.TimePosition >= ends s:Destroy() end spawn(func) end local ReplicatedStorage = game:GetService("ReplicatedStorage") local player = game.Players.LocalPlayer local char = player.Character local tool u=game:GetService("UserInputService") for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint function _(args) task.defer(function() return remote:InvokeServer(unpack(args)) end) end local function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } return _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function MovePartFull(t) local args = { [1] = "SyncMove", [2] = t } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function Setmate(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Material"] = int } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxasset://".. asset } } } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1,part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function light(part) task.defer(function() if not part or not part:IsA("BasePart") then return end task.defer(function() local createArgs = { "CreateLights", { { Part = part, LightType = "PointLight" } } } local syncArgs = { "SyncLighting", { { Part = part, LightType = "PointLight", Color = Color3.fromRGB(255, 155, 0), Brightness = 20, Range = 2, } } } task.defer(function() _(createArgs) end) task.defer(function() _(syncArgs) end) task.wait() if part and part.Parent then for i, v in ipairs(part:GetDescendants()) do if v:IsA("PointLight") then task.defer(function() DestroyPart(v) end) end end end end) end) end local function blood(part) local argsCreate = { [1] = "CreateDecorations", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Smoke" } } } local argsSync = { [1] = "SyncDecorate", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Smoke", ["Size"] = 3, ["RiseVelocity"] = 0, ["Opacity"] = 1, ["Color"] = Color3.fromRGB(60000, 0, 0) } } } task.defer(function() _(argsCreate) end) task.defer(function() _(argsSync) end) end function KillTarget(target) if target and target.Character then local head = target.Character:FindFirstChild("Head") if head then local args = { [1] = "SetLocked", [2] = { [1] = head }, [3] = false } _(args) task.defer(function() blood(target.Character.Torso) end) local args2 = { [1] = "Remove", [2] = { [1] = head } } _(args2) end end end for i,v in char:GetDescendants() do if v:IsA("BasePart") then task.defer(function() SetTrans(v,1) end) end end for i,v in char:GetDescendants() do if v:IsA("Decal") then task.defer(function() DestroyPart(v) end) end end rightArm=char["Right Arm"] cf=CFrame.new() local larm = char["Left Arm"] local rarm = char["Right Arm"] local lleg = char["Left Leg"] local rleg = char["Right Leg"] local trs= char.Torso local hd = char.Head nlarm = remote:InvokeServer("CreatePart","Normal",cf,workspace) nrarm = remote:InvokeServer("CreatePart","Normal",cf,workspace) nlleg = remote:InvokeServer("CreatePart","Normal",cf,workspace) nrleg = remote:InvokeServer("CreatePart","Normal",cf,workspace) ntrs = remote:InvokeServer("CreatePart","Normal",cf,workspace) nhd = remote:InvokeServer("CreatePart","Normal",cf,workspace) task.defer(function() Resize(nlarm, larm.Size, larm.CFrame) end) task.defer(function() Resize(nrarm, rarm.Size, rarm.CFrame) end) task.defer(function() Resize(nlleg, lleg.Size, lleg.CFrame) end) task.defer(function() Resize(nrleg, rleg.Size, rleg.CFrame) end) task.defer(function() Resize(ntrs, trs.Size, trs.CFrame) end) task.defer(function() Resize(nhd, hd.Size, hd.CFrame) end) task.defer(function() Color(nlarm, Color3.fromRGB(255, 255, 255)) end) task.defer(function() Color(nrarm, Color3.fromRGB(255, 255, 255)) end) task.defer(function() Color(nlleg, Color3.fromRGB(0, 0, 0)) end) task.defer(function() Color(nrleg, Color3.fromRGB(0, 0, 0)) end) task.defer(function() Color(ntrs, Color3.fromRGB(155, 155, 155)) end) task.defer(function() Color(nhd, Color3.fromRGB(255, 255, 255)) end) task.defer(function() SetCollision(nlarm, false) end) task.defer(function() SetCollision(nrarm, false) end) task.defer(function() SetCollision(nlleg, false) end) task.defer(function() SetCollision(nrleg, false) end) task.defer(function() SetCollision(ntrs, false) end) task.defer(function() SetCollision(nhd, false) end) task.defer(function() AddMesh(nhd) end) task.defer(function() SpawnDecal(nhd,Enum.NormalId.Front) end) task.defer(function() AddDecal(nhd,"textures/face.png",Enum.NormalId.Front) end) task.defer(function() MeshResize(nhd, Vector3.new(1.3,1.3,1.3)) end) task.defer(function() AddMesh(nlarm) end) task.defer(function() SetMesh(nlarm,"127739625807358") end) task.defer(function() AddMesh(nrarm) end) task.defer(function() SetMesh(nrarm,"127739625807358") end) task.defer(function() AddMesh(ntrs) end) task.defer(function() SetMesh(ntrs,"2027989253") end) task.defer(function() AddMesh(nlleg) end) task.defer(function() SetMesh(nlleg,"127739625807358") end) task.defer(function() AddMesh(nrleg) end) task.defer(function() SetMesh(nrleg,"127739625807358") end) task.defer(function() --[[ credits to blue2spooky for the animations ]]-- local plr = game.Players.LocalPlayer local char = plr.Character local humanoid = char:FindFirstChild("Humanoid") local torso = char:FindFirstChild("Torso") local head = char.Head local ra = char:FindFirstChild("Right Arm") local la = char:FindFirstChild("Left Arm") local rl = char:FindFirstChild("Right Leg") local ll = char:FindFirstChild("Left Leg") local rs = torso:FindFirstChild("Right Shoulder") local ls = torso:FindFirstChild("Left Shoulder") local rh = torso:FindFirstChild("Right Hip") local lh = torso:FindFirstChild("Left Hip") local neck = torso:FindFirstChild("Neck") local rj = char:FindFirstChild("HumanoidRootPart"):FindFirstChild("RootJoint") local anim = char:FindFirstChild("Animate") if anim then anim:Destroy() end local rm = Instance.new("Weld", torso) rm.C0 = CFrame.new(1.5, 0.5, 0) rm.C1 = CFrame.new(0, 0.5, 0) rm.Part0 = torso rm.Part1 = ra local lm = Instance.new("Weld", torso) lm.C0 = CFrame.new(-1.5, 0.5, 0) lm.C1 = CFrame.new(0, 0.5, 0) lm.Part0 = torso lm.Part1 = la local rlegm = Instance.new("Motor", torso) rlegm.C0 = CFrame.new(0.5, -1, 0) rlegm.C1 = CFrame.new(0, 1, 0) rlegm.Part0 = torso rlegm.Part1 = rl rlegm.Name = "Right Hip" local llegm = Instance.new("Motor", torso) llegm.C0 = CFrame.new(-0.5, -1, 0) llegm.C1 = CFrame.new(0, 1, 0) llegm.Part0 = torso llegm.Part1 = ll llegm.Name = "Left Hip" neck.C0 = CFrame.new(0, 1, 0) neck.C1 = CFrame.new(0, -0.5, 0) rj.C0 = CFrame.new(0, -1, 0) rj.C1 = CFrame.new(0, -1, 0) local rsc0 = rm.C0 local lsc0 = lm.C0 local neckc0 = neck.C0 local rootc0 = rj.C0 local llc0 = llegm.C0 local rlc0 = rlegm.C0 local speed = 0.4 local angle = 0 local anglespeed = 0 local mvmnt = 0 local rootpart = char:FindFirstChild("HumanoidRootPart") local camera = workspace.CurrentCamera function clerp(c1, c2, al) local com1 = {c1.X, c1.Y, c1.Z, c1:toEulerAnglesXYZ()} local com2 = {c2.X, c2.Y, c2.Z, c2:toEulerAnglesXYZ()} for i,v in pairs(com1) do com1[i] = v + (com2[i] - v) * al end return CFrame.new(com1[1], com1[2], com1[3]) * CFrame.Angles(select(4, unpack(com1))) end game:GetService("RunService").RenderStepped:Connect(function() angle = (angle % 100) + anglespeed / 10 mvmnt = math.pi * math.sin(math.pi * 2 / 100 * (angle * 10)) local rscf = rsc0 local lscf = lsc0 local rlcf = rlc0 local llcf = llc0 local rjcf = rootc0 local ncf = neckc0 local rayz = Ray.new(rootpart.Position, Vector3.new(0, -4.1, 0)) local hitz, enz = workspace:FindPartOnRay(rayz, char) ncf = neckc0 * CFrame.Angles(camera.CoordinateFrame.lookVector.y, 0, 0) rscf = rsc0 * CFrame.new(-.55, 0, .35) * CFrame.Angles(camera.CoordinateFrame.lookVector.y + math.pi/2, 0, 0) lscf = lsc0 * CFrame.new(.85, 0, -.65) * CFrame.Angles(camera.CoordinateFrame.lookVector.y + math.pi/2, 0, math.rad(45)) if not hitz then ncf = neckc0 * CFrame.Angles(math.pi/18, 0, 0) rscf = rsc0 * CFrame.new(-.45, 0, -.75) * CFrame.Angles(math.pi/5 + math.pi/18, 0, math.rad(-70)) lscf = lsc0 * CFrame.new(.35, 0, 0) * CFrame.Angles(math.pi/3.5 + math.pi/18, 0, 0) rjcf = rootc0 * CFrame.Angles(-math.pi/32, 0, 0) rlcf = rlc0 * CFrame.new(0, 0.7, -0.5) * CFrame.Angles(-math.pi/14, 0, 0) llcf = llc0 * CFrame.Angles(-math.pi/20, 0, 0) elseif humanoid.Sit then ncf = neckc0 * CFrame.Angles(0, 0, 0) rjcf = rootc0 * CFrame.new(0, -.2, 0) rlcf = rlc0 * CFrame.Angles(math.pi/2, 0, math.rad(7.5)) llcf = llc0 * CFrame.Angles(math.pi/2, 0, -math.rad(7.5)) elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 2 then rjcf = rootc0 rlcf = rlc0 * CFrame.Angles(-math.rad(.5), 0, math.rad(1.5)) llcf = llc0 * CFrame.Angles(math.rad(1.5), 0, -math.rad(1.5)) elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 20 then anglespeed = 2 rjcf = rootc0 rlcf = rlc0 * CFrame.Angles(math.sin(-angle) * .65, 0, math.rad(.5)) llcf = llc0 * CFrame.Angles(math.sin(angle) * .65, 0, -math.rad(.5)) elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 20 then anglespeed = 2.7 ncf = neckc0 * CFrame.Angles(math.pi/18, 0, 0) rscf = rsc0 * CFrame.new(-.45, 0, -.75) * CFrame.Angles(math.pi/5 + math.pi/18, 0, math.rad(-70)) lscf = lsc0 * CFrame.new(.35, 0, 0) * CFrame.Angles(math.pi/3.5 + math.pi/18, 0, 0) rjcf = rootc0 * CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/18, math.sin(angle) * .1, math.sin(angle) * .045) rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(-angle) * .3, -.2 + math.sin(angle) * 0.25) * CFrame.Angles(-math.pi/18 + math.sin(-angle) * 1.3, 0, math.rad(.5)) llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle) * .3, -.05 - math.sin(angle) * 0.25) * CFrame.Angles(-math.pi/18 + math.sin(angle) * 1.3, 0, -math.rad(.5)) end rm.C0 = clerp(rm.C0, rscf, speed) lm.C0 = clerp(lm.C0, lscf, speed) rj.C0 = clerp(rj.C0, rjcf, speed) rlegm.C0 = clerp(rlegm.C0, rlcf, speed) llegm.C0 = clerp(llegm.C0, llcf, speed) neck.C0 = clerp(neck.C0, ncf, speed) end) end) for i,v in char:GetDescendants() do if v:IsA("BasePart") then task.defer(function() SetAnchor(false,v) end) end end r=Instance.new local ak = remote:InvokeServer("CreatePart","Normal",cf,workspace) task.defer(function() Resize(ak, Vector3.new(0.3,1.45,5.05), CFrame.new()) end) task.defer(function() SetName(ak,'AK-47') end) task.defer(function() SetCollision(ak, false) end) task.defer(function() Color(ak, Color3.new(0,0,0)) end) task.defer(function() AddMesh(ak) end) task.defer(function() SetMesh(ak, "6951907418") end) task.defer(function() MeshResize(ak,Vector3.new(0.1,0.1,0.1)) end) function e() task.defer(function() MovePartFull({ {Part=nlarm,CFrame=larm.CFrame}, {Part=nrarm,CFrame=rarm.CFrame}, {Part=nlleg,CFrame=lleg.CFrame}, {Part=nrleg,CFrame=rleg.CFrame}, {Part=ntrs,CFrame=trs.CFrame}, {Part=nhd,CFrame=hd.CFrame}, {Part=ak,CFrame=rarm.CFrame*CFrame.new(0,-1,-0.25)*CFrame.Angles(math.rad(270),math.rad(-180),0)} }) end) end function FireLaser() local sounds = { {17.49,17.981267708586}, {17.490114626798,17.755552823579}, {18,18.465876732586707476} } local ids = sounds[math.random(#sounds)] task.defer(function() s=r('Sound',ak) s.SoundId='rbxassetid://1174337926' s.Volume=3 s:Play() wait(5) s:Destroy() end) local laserPart = remote:InvokeServer("CreatePart","Normal",CFrame.new(10000,10000,10000),workspace) task.defer(function() Setmate(laserPart, "Neon") end) task.defer(function() SetCollision(laserPart, false) end) local mouse = player:GetMouse() local start = ak.Position + Vector3.new(0.5,0,-0.5) local endp = mouse.Hit.p local ignoreList = {char, ak, nlarm, nrarm, nlleg, nrleg, ntrs, nhd} local ray = Ray.new(start, (endp-start).unit * 999) local hit, position = workspace:FindPartOnRayWithIgnoreList(ray, ignoreList) local mag = (start-position).magnitude + 2 task.defer(function() Resize(laserPart, Vector3.new(0.1,0.1,mag), CFrame.new()) end) task.defer(function() MovePart(laserPart, CFrame.new(start, position) * CFrame.new(0,0,-mag/2)) end) task.defer(function() Color(laserPart, Color3.new(1,1,0)) end) task.defer(function() for i = 1,10 do task.defer(function() SetTrans(laserPart, i/10) end) wait(0.05) end task.defer(function() DestroyPart(laserPart) end) end) task.defer(function() if hit then local humanoid = hit.Parent:FindFirstChildOfClass("Humanoid") if humanoid then local playerHit = game.Players:GetPlayerFromCharacter(hit.Parent) if playerHit then KillTarget(playerHit) end end end end) end local mouse = player:GetMouse() u.TouchTap:Connect(function(gameProccessed, input) if not gameProccessed then return end if not char then return end if char.Humanoid.Health == 0 then return end task.defer(function() FireLaser() end) task.defer(function() light(ak) end) end) RunService.Heartbeat:Connect(e) local mousePC = player:GetMouse() mousePC.Button1Down:Connect(function() if not char then return end if char:FindFirstChild("Humanoid") and char.Humanoid.Health == 0 then return end task.defer(function() FireLaser() end) task.defer(function() light(ak) end) end) end) local function DROESB_fake_script() -- Frame.DragScript local script = Instance.new('LocalScript', Frame) --Not made by me, check out this video: https://www.youtube.com/watch?v=z25nyNBG7Js&t=22s --Put this inside of your Frame and configure the speed if you would like. --Enjoy! Credits go to: https://www.youtube.com/watch?v=z25nyNBG7Js&t=22s local UIS = game:GetService('UserInputService') local frame = script.Parent local dragToggle = nil local dragSpeed = 0.25 local dragStart = nil local startPos = nil local function updateInput(input) local delta = input.Position - dragStart local position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) game:GetService('TweenService'):Create(frame, TweenInfo.new(dragSpeed), {Position = position}):Play() end frame.InputBegan:Connect(function(input) if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) then dragToggle = true dragStart = input.Position startPos = frame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragToggle = false end end) end end) UIS.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then if dragToggle then updateInput(input) end end end) end coroutine.wrap(DROESB_fake_script)() local function KNDYKJ_fake_script() -- page2button.Script local script = Instance.new('Script', page2button) script.Parent.MouseButton1Down:Connect(function() local shitballs = script.Parent.Parent.ScrollingFrame2 shitballs.Visible = true for i,v in pairs(script.Parent.Parent:GetChildren()) do if v:IsA("ScrollingFrame") and v.Name ~= shitballs.Name then v.Visible = false end end end) end coroutine.wrap(KNDYKJ_fake_script)() local function UWLB_fake_script() -- TextButton.LocalScript local script = Instance.new('LocalScript', TextButton) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end --craaa remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, { Part = Part, DecorationType = "Fire" }); end; -- Send the change to the server remote:InvokeServer('CreateDecorations', shitass); end) end coroutine.wrap(UWLB_fake_script)() local function CEXVWAX_fake_script() -- TextButton_2.LocalScript local script = Instance.new('LocalScript', TextButton_2) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end --craaa remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, { Part = Part, DecorationType = "Fire", Size = 30, Heat = 35 }); end; -- Send the change to the server remote:InvokeServer('SyncDecorate', shitass); end) end changelightpurple.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end --craaa remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, { Part = Part, LightType = "PointLight", Color = Color3.fromRGB(98, 37, 209) }); end; -- Send the change to the server remote:InvokeServer('SyncLighting', shitass); end) coroutine.wrap(CEXVWAX_fake_script)() local function YMZDR_fake_script() -- TextButton_3.LocalScript local script = Instance.new('LocalScript', TextButton_3) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end --craaa remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, { Part = Part, DecorationType = "Fire", Color = BrickColor.new("Royal purple").Color }); end; -- Send the change to the server remote:InvokeServer('SyncDecorate', shitass); end) end coroutine.wrap(YMZDR_fake_script)() local function GXUWD_fake_script() -- TextButton_4.LocalScript local script = Instance.new('LocalScript', TextButton_4) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end --craaa remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, { Part = Part, DecorationType = "Smoke" }); end; -- Send the change to the server remote:InvokeServer('CreateDecorations', shitass); end) end light.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end --craaa remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, { Part = Part, LightType = "PointLight" }); end; -- Send the change to the server remote:InvokeServer('CreateLights', shitass); end) coroutine.wrap(GXUWD_fake_script)() local function EOJKY_fake_script() -- TextButton_5.LocalScript local script = Instance.new('LocalScript', TextButton_5) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do table.insert(shitass, { Part = Part, DecorationType = "Smoke", Size = 20 }); end; remote:InvokeServer('SyncDecorate', shitass); end) end coroutine.wrap(EOJKY_fake_script)() local function EEWBUYQ_fake_script() -- TextButton_6.LocalScript local script = Instance.new('LocalScript', TextButton_6) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end --craaa remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, { Part = Part, DecorationType = "Smoke", Color = BrickColor.new("Royal purple").Color }); end; -- Send the change to the server remote:InvokeServer('SyncDecorate', shitass); end) end coroutine.wrap(EEWBUYQ_fake_script)() local function MSEEFZ_fake_script() -- TextButton_7.LocalScript local script = Instance.new('LocalScript', TextButton_7) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end --craaa remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, { Part = Part, DecorationType = "Sparkles" }); end; -- Send the change to the server remote:InvokeServer('CreateDecorations', shitass); end) end removedecor.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end --craaa remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'Fire' or Descendant:IsA 'Smoke' or Descendant:IsA 'Sparkles' or Descendant:IsA 'PointLight' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, Part); end; -- Send the change to the server remote:InvokeServer('Remove', shitass); end) coroutine.wrap(MSEEFZ_fake_script)() local function SSMHTBI_fake_script() -- page1button.Script local script = Instance.new('Script', page1button) script.Parent.MouseButton1Down:Connect(function() local shitballs = script.Parent.Parent.ScrollingFrame1 shitballs.Visible = true for i,v in pairs(script.Parent.Parent:GetChildren()) do if v:IsA("ScrollingFrame") and v.Name ~= shitballs.Name then v.Visible = false end end end) end coroutine.wrap(SSMHTBI_fake_script)() local function THZT_fake_script() -- page3button.Script local script = Instance.new('Script', page3button) script.Parent.MouseButton1Down:Connect(function() local shitballs = script.Parent.Parent.ScrollingFrame3 shitballs.Visible = true for i,v in pairs(script.Parent.Parent:GetChildren()) do if v:IsA("ScrollingFrame") and v.Name ~= shitballs.Name then v.Visible = false end end end) end coroutine.wrap(THZT_fake_script)() local function BOZNJF_fake_script() -- page5button.Script local script = Instance.new('Script', page5button) script.Parent.MouseButton1Down:Connect(function() local shitballs = script.Parent.Parent.ScrollingFrame5 shitballs.Visible = true for i,v in pairs(script.Parent.Parent:GetChildren()) do if v:IsA("ScrollingFrame") and v.Name ~= shitballs.Name then v.Visible = false end end end) end coroutine.wrap(BOZNJF_fake_script)() local function XWATKKN_fake_script() -- page4button.Script local script = Instance.new('Script', page4button) script.Parent.MouseButton1Down:Connect(function() local shitballs = script.Parent.Parent.ScrollingFrame4 shitballs.Visible = true for i,v in pairs(script.Parent.Parent:GetChildren()) do if v:IsA("ScrollingFrame") and v.Name ~= shitballs.Name then v.Visible = false end end end) end coroutine.wrap(XWATKKN_fake_script)() local function AYAZSXA_fake_script() -- TextButton_8.LocalScript local script = Instance.new('LocalScript', TextButton_8) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end --craaa remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, { Part = Part, Anchored = true }); end; -- Send the change to the server remote:InvokeServer('SyncAnchor', shitass); end) end coroutine.wrap(AYAZSXA_fake_script)() local function EKNI_fake_script() -- TextButton_9.LocalScript local script = Instance.new('LocalScript', TextButton_9) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end --craaa remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, { Part = Part, Anchored = false }); end; -- Send the change to the server remote:InvokeServer('SyncAnchor', shitass); end) end coroutine.wrap(EKNI_fake_script)() local function CIFS_fake_script() -- TextButton_10.LocalScript local script = Instance.new('LocalScript', TextButton_10) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end --craaa remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, { Part = Part, CanCollide = true }); end; -- Send the change to the server remote:InvokeServer('SyncCollision', shitass); end) end coroutine.wrap(CIFS_fake_script)() local function SHIX_fake_script() -- TextButton_11.LocalScript local script = Instance.new('LocalScript', TextButton_11) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end --craaa remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, { Part = Part, CanCollide = false }); end; -- Send the change to the server remote:InvokeServer('SyncCollision', shitass); end) end coroutine.wrap(SHIX_fake_script)() local function FBVUCZ_fake_script() -- TextButton_12.LocalScript local script = Instance.new('LocalScript', TextButton_12) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, { Part = Part }); end; -- Send the change to the server remote:InvokeServer('CreateMeshes', shitass); end) end coroutine.wrap(FBVUCZ_fake_script)() local function JBVITG_fake_script() -- TextButton_13.LocalScript local script = Instance.new('LocalScript', TextButton_13) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end --craaa remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'SpecialMesh' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, Part); end; -- Send the change to the server remote:InvokeServer('Remove', shitass); end) end coroutine.wrap(JBVITG_fake_script)() local function QIBGER_fake_script() -- TextButton_14.LocalScript local script = Instance.new('LocalScript', TextButton_14) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end --craaa remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" and Descendant:FindFirstChildOfClass("SpecialMesh") then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part local meshTypes = { Enum.MeshType.Brick, Enum.MeshType.Cylinder, Enum.MeshType.Head, Enum.MeshType.Sphere, Enum.MeshType.Wedge } local randomMeshType = meshTypes[math.random(1, #meshTypes)] table.insert(shitass, { MeshType = randomMeshType, Part = Part }); end; -- Send the change to the server remote:InvokeServer('SyncMesh', shitass); end) end coroutine.wrap(QIBGER_fake_script)() local function MXRMB_fake_script() -- TextButton_15.LocalScript local script = Instance.new('LocalScript', TextButton_15) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" and Descendant:FindFirstChildOfClass("SpecialMesh") then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) while wait() do local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part local meshTypes = { Enum.MeshType.Brick, Enum.MeshType.Cylinder, Enum.MeshType.Head, Enum.MeshType.Sphere, Enum.MeshType.Wedge } local randomMeshType = meshTypes[math.random(1, #meshTypes)] table.insert(shitass, { MeshType = randomMeshType, Part = Part }); end; -- Send the change to the server remote:InvokeServer('SyncMesh', shitass); end end) end coroutine.wrap(MXRMB_fake_script)() local function VXZOEAS_fake_script() -- TextButton_16.LocalScript local script = Instance.new('LocalScript', TextButton_16) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" and Descendant:FindFirstChildOfClass("SpecialMesh") then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, { MeshType = script.Parent.Parent.TextBox.Text, Part = Part }); end; -- Send the change to the server remote:InvokeServer('SyncMesh', shitass); end) end coroutine.wrap(VXZOEAS_fake_script)() local function MKFMUME_fake_script() -- TextButton_17.LocalScript local script = Instance.new('LocalScript', TextButton_17) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, { Part = Part, Color = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1)), UnionColoring = false }); end; -- Send the change to the server remote:InvokeServer('SyncColor', shitass); end) end coroutine.wrap(MKFMUME_fake_script)() local function SNQWCR_fake_script() -- TextButton_18.LocalScript local script = Instance.new('LocalScript', TextButton_18) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, { Part = Part, Color = BrickColor.random().Color, UnionColoring = false }); end; -- Send the change to the server remote:InvokeServer('SyncColor', shitass); end) end coroutine.wrap(SNQWCR_fake_script)() local function GZOWHYG_fake_script() -- TextButton_19.LocalScript local script = Instance.new('LocalScript', TextButton_19) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) while wait() do local shitass = {} for _, Part in pairs(getfuckedlol) do if Part ~= nil then table.insert(shitass, { Part = Part, Color = BrickColor.random().Color, UnionColoring = false }); end end; -- Send the change to the server remote:InvokeServer('SyncColor', shitass); end end) end coroutine.wrap(GZOWHYG_fake_script)() local function HCYLRV_fake_script() -- TextButton_20.LocalScript local script = Instance.new('LocalScript', TextButton_20) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) while wait() do local shitass = {} for _, Part in pairs(getfuckedlol) do if Part ~= nil then table.insert(shitass, { Part = Part, Color = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1)), UnionColoring = false }); end end; -- Send the change to the server remote:InvokeServer('SyncColor', shitass); end end) end coroutine.wrap(HCYLRV_fake_script)() local function BKNAB_fake_script() -- TextButton_21.LocalScript local script = Instance.new('LocalScript', TextButton_21) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, { Part = Part, Transparency = 0 }); end; -- Send the change to the server remote:InvokeServer('SyncMaterial', shitass); end) end coroutine.wrap(BKNAB_fake_script)() local function ZKRZFVJ_fake_script() -- TextButton_22.LocalScript local script = Instance.new('LocalScript', TextButton_22) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, { Part = Part, Transparency = 0.5 }); end; -- Send the change to the server remote:InvokeServer('SyncMaterial', shitass); end) end coroutine.wrap(ZKRZFVJ_fake_script)() local function VHYM_fake_script() -- TextButton_23.LocalScript local script = Instance.new('LocalScript', TextButton_23) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, { Part = Part, Transparency = 1 }); end; -- Send the change to the server remote:InvokeServer('SyncMaterial', shitass); end) end coroutine.wrap(VHYM_fake_script)() local function EZCD_fake_script() -- TextButton_24.LocalScript local script = Instance.new('LocalScript', TextButton_24) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, { Part = Part, Transparency = math.random(0,1) }); end; -- Send the change to the server remote:InvokeServer('SyncMaterial', shitass); end) end coroutine.wrap(EZCD_fake_script)() local function OFYALJ_fake_script() -- TextButton_25.LocalScript local script = Instance.new('LocalScript', TextButton_25) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, { Part = Part, Reflectance = math.random(0,1) }); end; -- Send the change to the server remote:InvokeServer('SyncMaterial', shitass); end) end coroutine.wrap(OFYALJ_fake_script)() local function OBUNTE_fake_script() -- TextButton_26.LocalScript local script = Instance.new('LocalScript', TextButton_26) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, { Part = Part, Reflectance = 1 }); end; -- Send the change to the server remote:InvokeServer('SyncMaterial', shitass); end) end coroutine.wrap(OBUNTE_fake_script)() local function HXIJ_fake_script() -- TextButton_27.LocalScript local script = Instance.new('LocalScript', TextButton_27) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, { Part = Part, Reflectance = 0.5 }); end; -- Send the change to the server remote:InvokeServer('SyncMaterial', shitass); end) end coroutine.wrap(HXIJ_fake_script)() local function OEWQ_fake_script() -- TextButton_28.LocalScript local script = Instance.new('LocalScript', TextButton_28) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, { Part = Part, Reflectance = 0 }); end; -- Send the change to the server remote:InvokeServer('SyncMaterial', shitass); end) end coroutine.wrap(OEWQ_fake_script)() local function OWELPU_fake_script() -- TextButton_29.LocalScript local script = Instance.new('LocalScript', TextButton_29) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) while wait() do local shitass = {} for _, Part in pairs(getfuckedlol) do if Part ~= nil then table.insert(shitass, { Part = Part, Reflectance = math.random(0,1) }); end end; -- Send the change to the server remote:InvokeServer('SyncMaterial', shitass); end end) end coroutine.wrap(OWELPU_fake_script)() local function JFMIRW_fake_script() -- TextButton_30.LocalScript local script = Instance.new('LocalScript', TextButton_30) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) while wait() do local shitass = {} for _, Part in pairs(getfuckedlol) do if Part ~= nil then table.insert(shitass, { Part = Part, Transparency = math.random(0,1) }); end end; -- Send the change to the server remote:InvokeServer('SyncMaterial', shitass); end end) end coroutine.wrap(JFMIRW_fake_script)() local function TMSHJNA_fake_script() -- TextButton_31.LocalScript local script = Instance.new('LocalScript', TextButton_31) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, Part); end; -- Send the change to the server remote:InvokeServer('Remove', shitass); end) end coroutine.wrap(TMSHJNA_fake_script)() TextButton_shshasahj.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'Weld' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, Part); end; -- Send the change to the server remote:InvokeServer('RemoveWelds', shitass); end) local function NDTLBN_fake_script() -- TextButton_32.LocalScript local script = Instance.new('LocalScript', TextButton_32) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, Part); end; -- Send the change to the server remote:InvokeServer('SetLocked', shitass, false); end) end coroutine.wrap(NDTLBN_fake_script)() local function UYCYUPZ_fake_script() -- TextButton_33.LocalScript local script = Instance.new('LocalScript', TextButton_33) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, Part); end; -- Send the change to the server remote:InvokeServer('SetLocked', shitass, true); end) end coroutine.wrap(UYCYUPZ_fake_script)() local function ZOAARC_fake_script() -- TextButton_34.LocalScript local script = Instance.new('LocalScript', TextButton_34) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetChildren()) do if Descendant:IsA("Model") or Descendant:IsA("BasePart") and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, Part); end; -- Send the change to the server remote:InvokeServer('SetName', shitass, "youtube.com/@1sw0rd1"); end) end coroutine.wrap(ZOAARC_fake_script)() local function YWKGSP_fake_script() -- TextButton_35.LocalScript local script = Instance.new('LocalScript', TextButton_35) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetChildren()) do if Descendant:IsA("Model") or Descendant:IsA("BasePart") and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, Part); end; -- Send the change to the server remote:InvokeServer('SetName', shitass, script.Parent.Parent.TextBox.Text); end) end coroutine.wrap(YWKGSP_fake_script)() local function GYZNJCN_fake_script() -- TextButton_36.LocalScript local script = Instance.new('LocalScript', TextButton_36) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA("BasePart") and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do if Part.Parent.Name ~= game.Players.LocalPlayer.Name then table.insert(shitass, { Part = Part, CFrame = Part.CFrame * CFrame.Angles(math.random(1,10)/10,math.random(1,10)/10,math.random(1,10)/10) } ); end end; -- Send the change to the server remote:InvokeServer('SyncMove', shitass); end) end coroutine.wrap(GYZNJCN_fake_script)() local function YSITDKQ_fake_script() -- TextButton_37.LocalScript local script = Instance.new('LocalScript', TextButton_37) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA("BasePart") and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) while wait() do local shitass = {} for _, Part in pairs(getfuckedlol) do if Part ~= nil and Part.Parent.Name ~= game.Players.LocalPlayer.Name then table.insert(shitass, { Part = Part, CFrame = Part.CFrame * CFrame.Angles(math.random(1,10)/10,math.random(1,10)/10,math.random(1,10)/10) } ); end end; -- Send the change to the server remote:InvokeServer('SyncMove', shitass); end end) end coroutine.wrap(YSITDKQ_fake_script)() task.defer(function() local script = Instance.new('LocalScript', TextButton_38) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetChildren()) do if Descendant:IsA("BasePart") and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, { Part = Part, Material = script.Parent.Parent.TextBox.Text } ); end; -- Send the change to the server remote:InvokeServer('SyncMaterial', shitass); end) end) loopmaterialrandom.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) while wait() do local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part local materiallist = {Enum.Material.Plastic,Enum.Material.Wood,Enum.Material.Slate,Enum.Material.Concrete,Enum.Material.CorrodedMetal, Enum.Material.DiamondPlate,Enum.Material.Foil,Enum.Material.Grass, Enum.Material.Ice,Enum.Material.Marble,Enum.Material.Granite,Enum.Material.Brick, Enum.Material.Pebble,Enum.Material.Sand,Enum.Material.Sand, Enum.Material.Fabric,Enum.Material.SmoothPlastic,Enum.Material.Metal,Enum.Material.WoodPlanks,Enum.Material.Neon,Enum.Material.Cobblestone} local materialrandom = materiallist[math.random(#materiallist)] table.insert(shitass, { Part = Part, Material = materialrandom }); end; -- Send the change to the server remote:InvokeServer('SyncMaterial', shitass); end end) materialrandom.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end --craaa remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA 'BasePart' and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part local materiallist = {Enum.Material.Plastic,Enum.Material.Wood,Enum.Material.Slate,Enum.Material.Concrete,Enum.Material.CorrodedMetal, Enum.Material.DiamondPlate,Enum.Material.Foil,Enum.Material.Grass, Enum.Material.Ice,Enum.Material.Marble,Enum.Material.Granite,Enum.Material.Brick, Enum.Material.Pebble,Enum.Material.Sand,Enum.Material.Sand, Enum.Material.Fabric,Enum.Material.SmoothPlastic,Enum.Material.Metal,Enum.Material.WoodPlanks,Enum.Material.Neon,Enum.Material.Cobblestone} local materialrandom = materiallist[math.random(#materiallist)] table.insert(shitass, { Part = Part, Material = materialrandom }); end; -- Send the change to the server remote:InvokeServer('SyncMaterial', shitass); end) forcefieldmaterial.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetChildren()) do if Descendant:IsA("BasePart") and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do -- Create the change request for this part table.insert(shitass, { Part = Part, Material = "ForceField" } ); end; -- Send the change to the server remote:InvokeServer('SyncMaterial', shitass); end) task.defer(function() local script = Instance.new('LocalScript', TextButton_39) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA("BasePart") and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do table.insert(shitass, { Part = Part, Material = "Neon" } ); end; -- Send the change to the server remote:InvokeServer('SyncMaterial', shitass); end) end) task.defer(function() local script = Instance.new('LocalScript', TextButton_40) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA("BasePart") and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do table.insert(shitass, { Part = Part, Material = "CorrodedMetal" } ); end; -- Send the change to the server remote:InvokeServer('SyncMaterial', shitass); end) end) task.defer(function() local script = Instance.new('LocalScript', TextButton_41) script.Parent.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end remote = tool.SyncAPI.ServerEndpoint local function GetPartsFromSelection(Selection) local Parts = {} for _, Descendant in pairs(Selection:GetDescendants()) do if Descendant:IsA("BasePart") and Descendant.Name ~= "Terrain" then Parts[#Parts + 1] = Descendant end end -- Return parts return Parts end local getfuckedlol = GetPartsFromSelection(workspace) local shitass = {} for _, Part in pairs(getfuckedlol) do table.insert(shitass, { Part = Part, Material = "Plastic" } ); end; -- Send the change to the server remote:InvokeServer('SyncMaterial', shitass); end) end) button_5.MouseButton1Down:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";disco") end) button_4.MouseButton1Down:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";undisco") end) button_7.MouseButton1Down:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";time 10") end) button_6.MouseButton1Down:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";time 0") end) button_9.MouseButton1Down:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";fog 0 0") end) button_8.MouseButton1Down:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";unfog") end) TextButton_43.MouseButton1Down:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(TextBox_5.Text) end) button.MouseButton1Down:Connect(function() local function changer(shit) task.defer(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local args = { "Remove", { shit } } tool:WaitForChild("SyncAPI"):WaitForChild("ServerEndpoint"):InvokeServer(unpack(args)) end) end local function claim(shit) task.defer(function() local args = { game:GetService("ReplicatedStorage"):WaitForChild("raidRoleplay"):WaitForChild("Modules"):WaitForChild("PartOwnership"), { shit } } game:GetService("ReplicatedStorage"):WaitForChild("raidRoleplay"):WaitForChild("Events"):WaitForChild("EscalateEvent"):FireServer(unpack(args)) end) end local mouse = game.Players.LocalPlayer:GetMouse() local selectionbox = Instance.new("SelectionBox", workspace) local equipped = false local oldmouse = mouse.Icon local destroytool = Instance.new("Tool", game.Players.LocalPlayer:FindFirstChildOfClass("Backpack")) destroytool.RequiresHandle = false destroytool.Name = "Delete" destroytool.ToolTip = "from Harked Reborn V2" destroytool.TextureId = "rbxassetid://12223874" destroytool.CanBeDropped = false destroytool.Equipped:connect(function() equipped = true mouse.Icon = "rbxasset://textures\\HammerCursor.png" while equipped do selectionbox.Adornee = mouse.Target wait() end end) destroytool.Unequipped:connect(function() equipped = false selectionbox.Adornee = nil mouse.Icon = oldmouse print(oldmouse) end) destroytool.Activated:connect(function() if mouse.Target ~= nil then local explosion = Instance.new("Explosion", workspace) explosion.BlastPressure = 0 explosion.BlastRadius = 0 explosion.DestroyJointRadiusPercent = 0 explosion.ExplosionType = Enum.ExplosionType.NoCraters explosion.Position = mouse.Target.Position task.defer(function() claim(mouse.Target) changer(mouse.Target) end) end end) game:GetService("StarterGui"):SetCoreGuiEnabled('Backpack', true) end) button_2.MouseButton1Down:Connect(function() local function claim(shit) task.defer(function() local args = { game:GetService("ReplicatedStorage"):WaitForChild("raidRoleplay"):WaitForChild("Modules"):WaitForChild("PartOwnership"), { shit } } game:GetService("ReplicatedStorage"):WaitForChild("raidRoleplay"):WaitForChild("Events"):WaitForChild("EscalateEvent"):FireServer(unpack(args)) end) end for i,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("BasePart") then claim(v) end end end) button_3.MouseButton1Down:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" and v.Parent:FindFirstChild("Tools") and not v.Parent:FindFirstChild("Tools"):FindFirstChild("Marketplace") then tool = v.Parent end end if tool == nil then for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end local function changer(shit) task.defer(function() local args = { "Remove", { shit } } tool:WaitForChild("SyncAPI"):WaitForChild("ServerEndpoint"):InvokeServer(unpack(args)) end) end local function claim(shit) task.defer(function() local args = { game:GetService("ReplicatedStorage"):WaitForChild("raidRoleplay"):WaitForChild("Modules"):WaitForChild("PartOwnership"), { shit } } game:GetService("ReplicatedStorage"):WaitForChild("raidRoleplay"):WaitForChild("Events"):WaitForChild("EscalateEvent"):FireServer(unpack(args)) end) end for i,v in pairs(game.Players:GetPlayers()) do if v.Character and v.Character.Head then claim(v.Character["Head"]) changer(v.Character["Head"]) end end end) TextButton_42.MouseButton1Down:Connect(function() local args = { { Text = TextBox_4, Count = 1, F3XHistoryLog = { Parts = { nil }, Apply = function() end, Unapply = function() end, ToolName = "delete" } } } game:GetService("ReplicatedStorage"):WaitForChild("raidRoleplay"):WaitForChild("Events"):WaitForChild("AddLog"):FireServer(unpack(args)) end) r6.MouseButton1Down:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";r6 me") end) r15.MouseButton1Down:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";r15 me") end) re.MouseButton1Down:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";re me") end) btools.MouseButton1Down:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";btools me ;give me b") end) task.defer(function() local script = Instance.new('Script', page6button) script.Parent.MouseButton1Down:Connect(function() local shitballs = script.Parent.Parent.ScrollingFrame6 shitballs.Visible = true for i,v in pairs(script.Parent.Parent:GetChildren()) do if v:IsA("ScrollingFrame") and v.Name ~= shitballs.Name then v.Visible = false end end end) end) task.defer(function() local script = Instance.new('Script', page7button) script.Parent.MouseButton1Down:Connect(function() local shitballs = script.Parent.Parent.ScrollingFrame7 shitballs.Visible = true for i,v in pairs(script.Parent.Parent:GetChildren()) do if v:IsA("ScrollingFrame") and v.Name ~= shitballs.Name then v.Visible = false end end end) end) task.defer(function() local script = Instance.new('Script', page8button) script.Parent.MouseButton1Down:Connect(function() local shitballs = script.Parent.Parent.ScrollingFrame8 shitballs.Visible = true for i,v in pairs(script.Parent.Parent:GetChildren()) do if v:IsA("ScrollingFrame") and v.Name ~= shitballs.Name then v.Visible = false end end end) end) task.defer(function() local script = Instance.new('Script', page9button) script.Parent.MouseButton1Down:Connect(function() local shitballs = script.Parent.Parent.ScrollingFrame9 shitballs.Visible = true for i,v in pairs(script.Parent.Parent:GetChildren()) do if v:IsA("ScrollingFrame") and v.Name ~= shitballs.Name then v.Visible = false end end end) end)