local localplr = game.Players.LocalPlayer local drag = nil pcall(function() drag = loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-Drag-UI-SUPPORTS-MOBILE-22790"))() end) if drag == nil then drag = function(f) if f then f.Active = true f.Draggable = true end end end gui2 = Instance.new("ScreenGui") gui2.Name = "" for i = 1, 50 do gui2.Name = gui2.Name .. tostring(math.random(1, 9)) end gui2.ResetOnSpawn = false gui2.Parent = game.CoreGui local mainframe2 = Instance.new("TextLabel") mainframe2.BackgroundColor3 = Color3.fromRGB(50, 50, 50) mainframe2.BorderColor3 = Color3.fromRGB(255, 255, 255) mainframe2.Size = UDim2.new(.1, 0, .05, 0) mainframe2.Position = UDim2.new(.45, 0, .475, 0) drag(mainframe2) mainframe2.Text = "Made By NLC" mainframe2.TextScaled = true mainframe2.TextColor3 = Color3.fromRGB(255, 255, 255) local textbutton = Instance.new("TextButton") textbutton.Position = UDim2.new(0, 0, 1, 0) textbutton.Size = UDim2.new(1, 0, 2, 0) textbutton.Text = "Anti-Slap/Fling: Off" textbutton.TextScaled = true textbutton.TextColor3 = Color3.fromRGB(255, 255, 255) textbutton.BackgroundColor3 = Color3.fromRGB(50, 50, 50) textbutton.BorderColor3 = Color3.fromRGB(255, 255, 255) textbutton.Parent = mainframe2 local as = false function dobv(v, char) local undo = false if as then if v:IsA("BodyAngularVelocity") then undo = true v:Destroy() elseif v:IsA("BodyGyro") and v.MaxTorque ~= Vector3.new(8999999488, 8999999488, 8999999488) and v.D ~= 500 and v.D ~= 50 and v.P ~= 90000 then undo = true v:Destroy() elseif v:IsA("BodyVelocity") and v.MaxForce ~= Vector3.new(8999999488, 8999999488, 8999999488) and v.Velocity ~= Vector3.new(0, 0, 0) then undo = true v:Destroy() elseif v:IsA("BasePart") then v.ChildAdded:Connect(function(v2) dobv(v2, char) end) end if undo and char and char:FindFirstChild("Humanoid") then char.Humanoid.Sit = false char.Humanoid.PlatformStand = false end end end textbutton.MouseButton1Click:Connect(function() as = not as if as then textbutton.Text = "Anti-Slap/Fling: ON" if localplr.Character then for i, v in pairs(localplr.Character:GetChildren()) do dobv(v, localplr.Character) for i, v in pairs(v:GetChildren()) do dobv(v, localplr.Character) end end end else textbutton.Text = "Anti-Slap/Fling: OFF" end end) function dc(c) for i, v in pairs(c:GetChildren()) do dobv(v, c) end c.ChildAdded:Connect(function(v) dobv(v, c) end) end if localplr.Character then dc(localplr.Character) end localplr.CharacterAdded:Connect(dc) local textbutton2 = Instance.new("TextButton") textbutton2.Position = UDim2.new(0, 0, 3, 0) textbutton2.Size = UDim2.new(1, 0, 2, 0) textbutton2.Text = "Kill All (requires glove to be ingame)" textbutton2.TextScaled = true textbutton2.TextColor3 = Color3.fromRGB(255, 255, 255) textbutton2.BackgroundColor3 = Color3.fromRGB(50, 50, 50) textbutton2.BorderColor3 = Color3.fromRGB(255, 255, 255) textbutton2.Parent = mainframe2 function getglove() for i, v in pairs(game.Players:GetPlayers()) do if v.Character then for i, v in pairs(v.Character:GetChildren()) do if v:IsA("Tool") and (string.find(v.Name:lower(), "glove") or string.find(v.Name:lower(), "slap")) and v:FindFirstChild("FlightSpeed") and v:FindFirstChild("Power") and v:FindFirstChild("Event") then return v, v.Event end end end if v:FindFirstChild("Backpack") then for i, v in pairs(v.Backpack:GetChildren()) do if v:IsA("Tool") and (string.find(v.Name:lower(), "glove") or string.find(v.Name:lower(), "slap")) and v:FindFirstChild("FlightSpeed") and v:FindFirstChild("Power") and v:FindFirstChild("Event") then return v, v.Event end end end end for i, v in pairs(game.ReplicatedStorage:GetDescendants()) do if v:IsA("Tool") and (string.find(v.Name:lower(), "glove") or string.find(v.Name:lower(), "slap")) and v:FindFirstChild("FlightSpeed") and v:FindFirstChild("Power") and v:FindFirstChild("Event") then return v, v.Event end end end textbutton2.MouseButton1Click:Connect(function() local glove, event = getglove() if event then for i, v in pairs(game.Players:GetPlayers()) do if v ~= localplr and v.Character then event:FireServer( "slash", v.Character, Vector3.new(0, -tonumber("inf"), 0) ) end end end end) local textbutton3 = Instance.new("TextButton") textbutton3.Position = UDim2.new(0, 0, 5, 0) textbutton3.Size = UDim2.new(1, 0, 2, 0) textbutton3.Text = "Fling All (requires glove to be ingame)" textbutton3.TextScaled = true textbutton3.TextColor3 = Color3.fromRGB(255, 255, 255) textbutton3.BackgroundColor3 = Color3.fromRGB(50, 50, 50) textbutton3.BorderColor3 = Color3.fromRGB(255, 255, 255) textbutton3.Parent = mainframe2 textbutton3.MouseButton1Click:Connect(function() local glove, event = getglove() if event then for i, v in pairs(game.Players:GetPlayers()) do if v ~= localplr and v.Character then event:FireServer( "slash", v.Character, Vector3.new(0, tonumber("inf"), 0) ) end end end end) mainframe2.Parent = gui2