local weapons = { "Remington 870", "M9", "AK-47", "M4A1", "Riot Shield" } --and so on ig for i, v in pairs(game.Workspace["Prison_ITEMS"].giver:GetChildren()) do for j, k in pairs(weapons) do if v.Name == k then v:MoveTo(game.Players.LocalPlayer.Character.Torso.Position) end end end