local ReplicatedStorage = game:GetService("ReplicatedStorage") local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))() local Window = Rayfield:CreateWindow({ Name = "by Thirst (DarkDex) -keyless", LoadingTitle = "Loading Script...", LoadingSubtitle = "by Thirst", ConfigurationSaving = { Enabled = false, FolderName = nil, FileName = "ThirstConfig" }, Discord = { Enabled = false, Invite = "GSTfEVvwDK", RememberJoins = true }, KeySystem = false }) local AutoBuyToggles = { Seeds = {}, Gears = {}, AllSeeds = false, AllGears = false } local SeedsTab = Window:CreateTab("Auto Buy Seeds", nil) local SeedsSection = SeedsTab:CreateSection("Seed Purchasing") SeedsTab:CreateToggle({ Name = "Auto Buy Cactus Seed", CurrentValue = false, Flag = "AutoCactus", Callback = function(Value) AutoBuyToggles.Seeds.Cactus = Value if Value then spawn(function() while AutoBuyToggles.Seeds.Cactus do pcall(function() ReplicatedStorage.Remotes.BuyItem:FireServer("Cactus Seed") end) wait(0.1) end end) end end, }) SeedsTab:CreateToggle({ Name = "Auto Buy Strawberry Seed", CurrentValue = false, Flag = "AutoStrawberry", Callback = function(Value) AutoBuyToggles.Seeds.Strawberry = Value if Value then spawn(function() while AutoBuyToggles.Seeds.Strawberry do pcall(function() ReplicatedStorage.Remotes.BuyItem:FireServer("Strawberry Seed") end) wait(0.1) end end) end end, }) SeedsTab:CreateToggle({ Name = "Auto Buy Dragon Fruit Seed", CurrentValue = false, Flag = "AutoDragonFruit", Callback = function(Value) AutoBuyToggles.Seeds.DragonFruit = Value if Value then spawn(function() while AutoBuyToggles.Seeds.DragonFruit do pcall(function() ReplicatedStorage.Remotes.BuyItem:FireServer("Dragon Fruit Seed") end) wait(0.1) end end) end end, }) SeedsTab:CreateToggle({ Name = "Auto Buy Sunflower Seed", CurrentValue = false, Flag = "AutoSunflower", Callback = function(Value) AutoBuyToggles.Seeds.Sunflower = Value if Value then spawn(function() while AutoBuyToggles.Seeds.Sunflower do pcall(function() ReplicatedStorage.Remotes.BuyItem:FireServer("Sunflower Seed") end) wait(0.1) end end) end end, }) SeedsTab:CreateToggle({ Name = "Auto Buy Pumpkin Seed", CurrentValue = false, Flag = "AutoPumpkin", Callback = function(Value) AutoBuyToggles.Seeds.Pumpkin = Value if Value then spawn(function() while AutoBuyToggles.Seeds.Pumpkin do pcall(function() ReplicatedStorage.Remotes.BuyItem:FireServer("Pumpkin Seed") end) wait(0.1) end end) end end, }) SeedsTab:CreateToggle({ Name = "Auto Buy Mr. Carrot Seed", CurrentValue = false, Flag = "AutoMrCarrot", Callback = function(Value) AutoBuyToggles.Seeds.MrCarrot = Value if Value then spawn(function() while AutoBuyToggles.Seeds.MrCarrot do pcall(function() ReplicatedStorage.Remotes.BuyItem:FireServer("Mr Carrot Seed") end) wait(0.1) end end) end end, }) SeedsTab:CreateToggle({ Name = "Auto Buy All Seeds", CurrentValue = false, Flag = "AutoAllSeeds", Callback = function(Value) AutoBuyToggles.AllSeeds = Value if Value then spawn(function() while AutoBuyToggles.AllSeeds do pcall(function() ReplicatedStorage.Remotes.BuyItem:FireServer("Cactus Seed") ReplicatedStorage.Remotes.BuyItem:FireServer("Strawberry Seed") ReplicatedStorage.Remotes.BuyItem:FireServer("Dragon Fruit Seed") ReplicatedStorage.Remotes.BuyItem:FireServer("Sunflower Seed") ReplicatedStorage.Remotes.BuyItem:FireServer("Pumpkin Seed") ReplicatedStorage.Remotes.BuyItem:FireServer("Mr Carrot Seed") end) wait(0.1) end end) end end, }) local GearsTab = Window:CreateTab("Auto Buy Gears", nil) local GearsSection = GearsTab:CreateSection("Gear Purchasing") GearsTab:CreateToggle({ Name = "Auto Buy Banana Gun", CurrentValue = false, Flag = "AutoBananaGun", Callback = function(Value) AutoBuyToggles.Gears.BananaGun = Value if Value then spawn(function() while AutoBuyToggles.Gears.BananaGun do pcall(function() ReplicatedStorage.Remotes.BuyGear:FireServer("Banana Gun") end) wait(0.1) end end) end end, }) GearsTab:CreateToggle({ Name = "Auto Buy Water Bucket", CurrentValue = false, Flag = "AutoWaterBucket", Callback = function(Value) AutoBuyToggles.Gears.WaterBucket = Value if Value then spawn(function() while AutoBuyToggles.Gears.WaterBucket do pcall(function() ReplicatedStorage.Remotes.BuyGear:FireServer("Water Bucket") end) wait(0.1) end end) end end, }) GearsTab:CreateToggle({ Name = "Auto Buy Frost Grenade", CurrentValue = false, Flag = "AutoFrostGrenade", Callback = function(Value) AutoBuyToggles.Gears.FrostGrenade = Value if Value then spawn(function() while AutoBuyToggles.Gears.FrostGrenade do pcall(function() ReplicatedStorage.Remotes.BuyGear:FireServer("Frost Grenade") end) wait(0.1) end end) end end, }) GearsTab:CreateToggle({ Name = "Auto Buy Frost Blower", CurrentValue = false, Flag = "AutoFrostBlower", Callback = function(Value) AutoBuyToggles.Gears.FrostBlower = Value if Value then spawn(function() while AutoBuyToggles.Gears.FrostBlower do pcall(function() ReplicatedStorage.Remotes.BuyGear:FireServer("Frost Blower") end) wait(0.1) end end) end end, }) GearsTab:CreateToggle({ Name = "Auto Buy All Gears", CurrentValue = false, Flag = "AutoAllGears", Callback = function(Value) AutoBuyToggles.AllGears = Value if Value then spawn(function() while AutoBuyToggles.AllGears do pcall(function() ReplicatedStorage.Remotes.BuyGear:FireServer("Banana Gun") ReplicatedStorage.Remotes.BuyGear:FireServer("Water Bucket") ReplicatedStorage.Remotes.BuyGear:FireServer("Frost Grenade") ReplicatedStorage.Remotes.BuyGear:FireServer("Frost Blower") end) wait(0.1) end end) end end, }) local DiscordTab = Window:CreateTab("Our Discord", nil) local DiscordSection = DiscordTab:CreateSection("Join Our Community") DiscordTab:CreateButton({ Name = "Join our discord server for more (Copy)", Callback = function() setclipboard("https://discord.gg/aqS2kye6HC") Rayfield:Notify({ Title = "Discord Link Copied!", Content = "Discord invite link has been copied to clipboard", Duration = 3, Image = nil, }) end, }) Rayfield:Notify({ Title = "Script Loaded", Content = "by Thirst - DarkDex", Duration = 5, Image = nil, })