local UserInputService = game:GetService("UserInputService") local Players = game:GetService("Players") local Workspace = game:GetService("Workspace") local RunService = game:GetService("RunService") local CoreGui = game:GetService("CoreGui") local TweenService = game:GetService("TweenService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local CollectionService = game:GetService("CollectionService") local Camera = workspace.CurrentCamera local LocalPlayer = Players.LocalPlayer local isMobile = UserInputService.TouchEnabled and not UserInputService.KeyboardEnabled local isTouchDevice = UserInputService.TouchEnabled ---------------------------------------------------- -- GUI BASE ---------------------------------------------------- local ScreenGui = Instance.new("ScreenGui") ScreenGui.Name = "GameMenuTemplate" ScreenGui.ResetOnSpawn = false ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling ScreenGui.IgnoreGuiInset = true local successUI = pcall(function() ScreenGui.Parent = CoreGui end) if not successUI then ScreenGui.Parent = LocalPlayer:WaitForChild("PlayerGui") end local MainFrame = Instance.new("Frame") MainFrame.Name = "MainFrame" MainFrame.Size = UDim2.new(0, 520, 0, 620) MainFrame.Position = UDim2.new(0.5, -260, 0.5, -310) MainFrame.BackgroundColor3 = Color3.fromRGB(18, 18, 22) MainFrame.BorderSizePixel = 0 MainFrame.Active = true MainFrame.Draggable = not isMobile MainFrame.ClipsDescendants = true MainFrame.Visible = not isMobile MainFrame.Parent = ScreenGui Instance.new("UICorner", MainFrame).CornerRadius = UDim.new(0, 8) local MainStroke = Instance.new("UIStroke", MainFrame) MainStroke.Color = Color3.fromRGB(50, 45, 40) MainStroke.Thickness = 1 local UIScale = Instance.new("UIScale", MainFrame) local function updateScale() local viewport = workspace.CurrentCamera and workspace.CurrentCamera.ViewportSize or Vector2.new(1920, 1080) local scale = 1 if isTouchDevice then scale = math.clamp(math.min(viewport.X * 0.92, 520) / 520, 0.55, 0.95) end UIScale.Scale = scale local scaledW, scaledH = 520 * scale, 620 * scale MainFrame.Position = UDim2.new(0.5, -scaledW / 2, 0.5, -scaledH / 2) end updateScale() workspace.CurrentCamera:GetPropertyChangedSignal("ViewportSize"):Connect(updateScale) -- Mobile Open Button local MobileOpenBtn = Instance.new("TextButton") MobileOpenBtn.Name = "MobileOpen" MobileOpenBtn.Size = UDim2.new(0, 52, 0, 52) MobileOpenBtn.Position = UDim2.new(1, -70, 0.5, -26) MobileOpenBtn.AnchorPoint = Vector2.new(0, 0.5) MobileOpenBtn.BackgroundColor3 = Color3.fromRGB(22, 22, 28) MobileOpenBtn.Text = "⚙️" MobileOpenBtn.TextSize = 26 MobileOpenBtn.Font = Enum.Font.GothamBold MobileOpenBtn.TextColor3 = Color3.fromRGB(240, 240, 245) MobileOpenBtn.AutoButtonColor = false MobileOpenBtn.Visible = isTouchDevice MobileOpenBtn.ZIndex = 50 MobileOpenBtn.Parent = ScreenGui Instance.new("UICorner", MobileOpenBtn).CornerRadius = UDim.new(1, 0) local MobileStroke = Instance.new("UIStroke", MobileOpenBtn) MobileStroke.Color = Color3.fromRGB(220, 110, 30) -- Orange Theme Accent MobileStroke.Thickness = 2 do local dragging, dragStart, startPos MobileOpenBtn.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.Touch or input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = true dragStart = input.Position startPos = MobileOpenBtn.Position end end) UserInputService.InputChanged:Connect(function(input) if dragging and (input.UserInputType == Enum.UserInputType.Touch or input.UserInputType == Enum.UserInputType.MouseMovement) then local delta = input.Position - dragStart MobileOpenBtn.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end end) UserInputService.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.Touch or input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = false end end) end MobileOpenBtn.MouseButton1Click:Connect(function() MainFrame.Visible = not MainFrame.Visible if MainFrame.Visible then updateScale() end end) -- Snow Particles Effect local SnowContainer = Instance.new("Frame") SnowContainer.Name = "Snow" SnowContainer.Size = UDim2.new(1, 0, 1, 0) SnowContainer.BackgroundTransparency = 1 SnowContainer.ClipsDescendants = true SnowContainer.ZIndex = 10 SnowContainer.Parent = MainFrame local snowflakes = {} local function createSnowflake() local size = math.random(3, 6) local flake = Instance.new("Frame") flake.Size = UDim2.new(0, size, 0, size) flake.BackgroundColor3 = Color3.fromRGB(255, 255, 255) flake.BackgroundTransparency = 0.4 flake.BorderSizePixel = 0 flake.ZIndex = 11 flake.Parent = SnowContainer Instance.new("UICorner", flake).CornerRadius = UDim.new(1, 0) local startX, startY = math.random(), math.random() * -0.5 flake.Position = UDim2.new(startX, 0, startY, 0) table.insert(snowflakes, { frame = flake, speed = math.random(20, 45) / 100, drift = (math.random() - 0.5) * 0.15, x = startX, y = startY, baseTransparency = math.random(30, 55) / 100 }) end for i = 1, 60 do createSnowflake() end RunService.RenderStepped:Connect(function(dt) for _, flake in ipairs(snowflakes) do flake.y = flake.y + flake.speed * dt flake.x = flake.x + flake.drift * dt local fade = 1 if flake.y < 0.1 then fade = flake.y / 0.1 elseif flake.y > 0.9 then fade = (1.2 - flake.y) / 0.3 end fade = math.clamp(fade, 0, 1) flake.frame.BackgroundTransparency = flake.baseTransparency + (1 - fade) * 0.5 if flake.y > 1.2 then flake.y = -0.15 flake.x = math.random() flake.speed = math.random(20, 45) / 100 flake.drift = (math.random() - 0.5) * 0.15 flake.baseTransparency = math.random(30, 55) / 100 end if flake.x < -0.1 then flake.x = 1.1 end if flake.x > 1.1 then flake.x = -0.1 end flake.frame.Position = UDim2.new(flake.x, 0, flake.y, 0) end end) -- Title Bar local TitleBar = Instance.new("Frame") TitleBar.Size = UDim2.new(1, 0, 0, 42) TitleBar.BackgroundColor3 = Color3.fromRGB(22, 22, 28) TitleBar.BorderSizePixel = 0 TitleBar.ZIndex = 2 TitleBar.Parent = MainFrame Instance.new("UICorner", TitleBar).CornerRadius = UDim.new(0, 8) local TitleFix = Instance.new("Frame") TitleFix.Size = UDim2.new(1, 0, 0, 12) TitleFix.Position = UDim2.new(0, 0, 1, -12) TitleFix.BackgroundColor3 = Color3.fromRGB(22, 22, 28) TitleFix.BorderSizePixel = 0 TitleFix.ZIndex = 2 TitleFix.Parent = TitleBar local TitleLabel = Instance.new("TextLabel") TitleLabel.Size = UDim2.new(1, -100, 1, 0) TitleLabel.Position = UDim2.new(0, 16, 0, 0) TitleLabel.BackgroundTransparency = 1 TitleLabel.Text = "[🎃] Lethal Ape Experience" TitleLabel.TextColor3 = Color3.fromRGB(240, 240, 245) TitleLabel.TextSize = 16 TitleLabel.Font = Enum.Font.GothamBold TitleLabel.TextXAlignment = Enum.TextXAlignment.Left TitleLabel.ZIndex = 3 TitleLabel.Parent = TitleBar local VersionLabel = Instance.new("TextLabel") VersionLabel.Size = UDim2.new(0, 50, 1, 0) VersionLabel.Position = UDim2.new(1, -60, 0, 0) VersionLabel.BackgroundTransparency = 1 VersionLabel.Text = "v2.8" VersionLabel.TextColor3 = Color3.fromRGB(220, 110, 30) -- Orange Accent VersionLabel.TextSize = 12 VersionLabel.Font = Enum.Font.Gotham VersionLabel.ZIndex = 3 VersionLabel.Parent = TitleBar local CloseBtn = Instance.new("TextButton") CloseBtn.Size = UDim2.new(0, 32, 0, 32) CloseBtn.Position = UDim2.new(1, -40, 0.5, -16) CloseBtn.BackgroundColor3 = Color3.fromRGB(40, 40, 50) CloseBtn.Text = "×" CloseBtn.TextSize = 22 CloseBtn.Font = Enum.Font.GothamBold CloseBtn.TextColor3 = Color3.fromRGB(200, 200, 210) CloseBtn.AutoButtonColor = false CloseBtn.ZIndex = 4 CloseBtn.Parent = TitleBar Instance.new("UICorner", CloseBtn).CornerRadius = UDim.new(0, 6) CloseBtn.MouseButton1Click:Connect(function() MainFrame.Visible = false end) -- Sidebar local Sidebar = Instance.new("Frame") Sidebar.Size = UDim2.new(0, 130, 1, -42) Sidebar.Position = UDim2.new(0, 0, 0, 42) Sidebar.BackgroundColor3 = Color3.fromRGB(16, 16, 20) Sidebar.BorderSizePixel = 0 Sidebar.ZIndex = 2 Sidebar.Parent = MainFrame local SidebarLayout = Instance.new("UIListLayout", Sidebar) SidebarLayout.Padding = UDim.new(0, 4) local SidebarPadding = Instance.new("UIPadding", Sidebar) SidebarPadding.PaddingTop = UDim.new(0, 12) SidebarPadding.PaddingLeft = UDim.new(0, 10) SidebarPadding.PaddingRight = UDim.new(0, 10) -- Content Area & Tabs local ContentFrame = Instance.new("Frame") ContentFrame.Size = UDim2.new(1, -130, 1, -42) ContentFrame.Position = UDim2.new(0, 130, 0, 42) ContentFrame.BackgroundColor3 = Color3.fromRGB(20, 20, 25) ContentFrame.BorderSizePixel = 0 ContentFrame.ZIndex = 2 ContentFrame.Parent = MainFrame local MainTab = Instance.new("ScrollingFrame") MainTab.Size = UDim2.new(1, 0, 1, 0) MainTab.BackgroundTransparency = 1 MainTab.BorderSizePixel = 0 MainTab.ScrollBarThickness = isTouchDevice and 6 or 3 MainTab.ScrollBarImageColor3 = Color3.fromRGB(60, 50, 40) MainTab.CanvasSize = UDim2.new(0, 0, 0, 0) MainTab.AutomaticCanvasSize = Enum.AutomaticSize.Y MainTab.ZIndex = 3 MainTab.Parent = ContentFrame local VisualsTab = Instance.new("ScrollingFrame") VisualsTab.Size = UDim2.new(1, 0, 1, 0) VisualsTab.BackgroundTransparency = 1 VisualsTab.BorderSizePixel = 0 VisualsTab.ScrollBarThickness = isTouchDevice and 6 or 3 VisualsTab.ScrollBarImageColor3 = Color3.fromRGB(60, 50, 40) VisualsTab.CanvasSize = UDim2.new(0, 0, 0, 0) VisualsTab.AutomaticCanvasSize = Enum.AutomaticSize.Y VisualsTab.Visible = false VisualsTab.ZIndex = 3 VisualsTab.Parent = ContentFrame local CameraTab = Instance.new("ScrollingFrame") CameraTab.Size = UDim2.new(1, 0, 1, 0) CameraTab.BackgroundTransparency = 1 CameraTab.BorderSizePixel = 0 CameraTab.ScrollBarThickness = isTouchDevice and 6 or 3 CameraTab.ScrollBarImageColor3 = Color3.fromRGB(60, 50, 40) CameraTab.CanvasSize = UDim2.new(0, 0, 0, 0) CameraTab.AutomaticCanvasSize = Enum.AutomaticSize.Y CameraTab.Visible = false CameraTab.ZIndex = 3 CameraTab.Parent = ContentFrame local function applyContentLayout(parent) local layout = Instance.new("UIListLayout", parent) layout.SortOrder = Enum.SortOrder.LayoutOrder layout.Padding = UDim.new(0, 6) local padding = Instance.new("UIPadding", parent) padding.PaddingTop = UDim.new(0, 14) padding.PaddingLeft = UDim.new(0, 16) padding.PaddingRight = UDim.new(0, 16) padding.PaddingBottom = UDim.new(0, 14) end applyContentLayout(MainTab) applyContentLayout(VisualsTab) applyContentLayout(CameraTab) -- Helpers local function createSectionHeader(text, parent) local header = Instance.new("TextLabel") header.Size = UDim2.new(1, 0, 0, 22) header.BackgroundTransparency = 1 header.Text = text header.TextColor3 = Color3.fromRGB(220, 130, 60) -- Orange Section Header header.TextSize = 12 header.Font = Enum.Font.GothamBold header.TextXAlignment = Enum.TextXAlignment.Left header.ZIndex = 4 header.Parent = parent return header end local function createSidebarButton(text, parent) local btn = Instance.new("TextButton") btn.Size = UDim2.new(1, 0, 0, isTouchDevice and 40 or 32) btn.BackgroundColor3 = Color3.fromRGB(16, 16, 20) btn.TextColor3 = Color3.fromRGB(150, 150, 165) btn.Font = Enum.Font.GothamSemibold btn.TextSize = 13 btn.Text = text btn.TextXAlignment = Enum.TextXAlignment.Left btn.AutoButtonColor = false btn.ZIndex = 3 btn.Parent = parent Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 6) local padding = Instance.new("UIPadding", btn) padding.PaddingLeft = UDim.new(0, 12) btn.MouseEnter:Connect(function() if btn.BackgroundColor3 ~= Color3.fromRGB(200, 95, 20) then TweenService:Create(btn, TweenInfo.new(0.12), {BackgroundColor3 = Color3.fromRGB(28, 26, 24)}):Play() end end) btn.MouseLeave:Connect(function() if btn.BackgroundColor3 ~= Color3.fromRGB(200, 95, 20) then TweenService:Create(btn, TweenInfo.new(0.12), {BackgroundColor3 = Color3.fromRGB(16, 16, 20)}):Play() end end) return btn end local function createToggle(text, parent, defaultState, callback) local row = Instance.new("Frame") row.Size = UDim2.new(1, 0, 0, isTouchDevice and 40 or 32) row.BackgroundTransparency = 1 row.ZIndex = 4 row.Parent = parent local label = Instance.new("TextLabel") label.Size = UDim2.new(1, -55, 1, 0) label.BackgroundTransparency = 1 label.Text = text label.TextColor3 = Color3.fromRGB(210, 210, 220) label.TextSize = isTouchDevice and 14 or 13 label.Font = Enum.Font.Gotham label.TextXAlignment = Enum.TextXAlignment.Left label.ZIndex = 5 label.Parent = row local toggle = Instance.new("TextButton") toggle.Size = UDim2.new(0, isTouchDevice and 44 or 36, 0, isTouchDevice and 22 or 18) toggle.Position = UDim2.new(1, isTouchDevice and -44 or -36, 0.5, isTouchDevice and -11 or -9) toggle.BackgroundColor3 = defaultState and Color3.fromRGB(200, 95, 20) or Color3.fromRGB(45, 45, 55) toggle.Text = "" toggle.AutoButtonColor = false toggle.ZIndex = 5 toggle.Parent = row Instance.new("UICorner", toggle).CornerRadius = UDim.new(1, 0) local knob = Instance.new("Frame") knob.Size = UDim2.new(0, isTouchDevice and 18 or 14, 0, isTouchDevice and 18 or 14) knob.Position = defaultState and UDim2.new(1, isTouchDevice and -20 or -16, 0.5, isTouchDevice and -9 or -7) or UDim2.new(0, 2, 0.5, isTouchDevice and -9 or -7) knob.BackgroundColor3 = Color3.fromRGB(240, 240, 245) knob.BorderSizePixel = 0 knob.ZIndex = 6 knob.Parent = toggle Instance.new("UICorner", knob).CornerRadius = UDim.new(1, 0) local state = defaultState toggle.MouseButton1Click:Connect(function() state = not state local onPos = isTouchDevice and UDim2.new(1, -20, 0.5, -9) or UDim2.new(1, -16, 0.5, -7) local offPos = isTouchDevice and UDim2.new(0, 2, 0.5, -9) or UDim2.new(0, 2, 0.5, -7) if state then TweenService:Create(toggle, TweenInfo.new(0.15), {BackgroundColor3 = Color3.fromRGB(200, 95, 20)}):Play() TweenService:Create(knob, TweenInfo.new(0.15), {Position = onPos}):Play() else TweenService:Create(toggle, TweenInfo.new(0.15), {BackgroundColor3 = Color3.fromRGB(45, 45, 55)}):Play() TweenService:Create(knob, TweenInfo.new(0.15), {Position = offPos}):Play() end if callback then callback(state) end end) return row end local function createSetting(text, parent, defaultValue, minVal, maxVal, step, onChange) local row = Instance.new("Frame") row.Size = UDim2.new(1, 0, 0, 28) row.BackgroundTransparency = 1 row.ZIndex = 4 row.Parent = parent local label = Instance.new("TextLabel") label.Size = UDim2.new(0.55, 0, 1, 0) label.BackgroundTransparency = 1 label.Text = text label.TextColor3 = Color3.fromRGB(170, 170, 185) label.TextSize = 12 label.Font = Enum.Font.Gotham label.TextXAlignment = Enum.TextXAlignment.Left label.ZIndex = 5 label.Parent = row local valueLabel = Instance.new("TextLabel") valueLabel.Size = UDim2.new(0, 50, 1, 0) valueLabel.Position = UDim2.new(0.55, 0, 0, 0) valueLabel.BackgroundTransparency = 1 valueLabel.Text = tostring(defaultValue) valueLabel.TextColor3 = Color3.fromRGB(220, 220, 230) valueLabel.TextSize = 12 valueLabel.Font = Enum.Font.GothamSemibold valueLabel.ZIndex = 5 valueLabel.Parent = row local minusBtn = Instance.new("TextButton") minusBtn.Size = UDim2.new(0, 26, 0, 22) minusBtn.Position = UDim2.new(1, -60, 0.5, -11) minusBtn.BackgroundColor3 = Color3.fromRGB(40, 40, 50) minusBtn.Text = "-" minusBtn.TextColor3 = Color3.fromRGB(220, 220, 230) minusBtn.TextSize = 16 minusBtn.Font = Enum.Font.GothamBold minusBtn.AutoButtonColor = false minusBtn.ZIndex = 5 minusBtn.Parent = row Instance.new("UICorner", minusBtn).CornerRadius = UDim.new(0, 5) local plusBtn = Instance.new("TextButton") plusBtn.Size = UDim2.new(0, 26, 0, 22) plusBtn.Position = UDim2.new(1, -28, 0.5, -11) plusBtn.BackgroundColor3 = Color3.fromRGB(40, 40, 50) plusBtn.Text = "+" plusBtn.TextColor3 = Color3.fromRGB(220, 220, 230) plusBtn.TextSize = 16 plusBtn.Font = Enum.Font.GothamBold plusBtn.AutoButtonColor = false plusBtn.ZIndex = 5 plusBtn.Parent = row Instance.new("UICorner", plusBtn).CornerRadius = UDim.new(0, 5) local current = defaultValue local function update(val) current = math.clamp(val, minVal, maxVal) valueLabel.Text = current == math.floor(current) and tostring(current) or string.format("%.1f", current) if onChange then onChange(current) end end minusBtn.MouseButton1Click:Connect(function() update(current - step) end) plusBtn.MouseButton1Click:Connect(function() update(current + step) end) return row, update end -- Sidebar Navigation Setup local MainTabBtn = createSidebarButton("Main", Sidebar) local VisualsTabBtn = createSidebarButton("Visuals", Sidebar) local CameraTabBtn = createSidebarButton("Camera Hub", Sidebar) local function setActiveTab(tabNum) MainTab.Visible = (tabNum == 1) VisualsTab.Visible = (tabNum == 2) CameraTab.Visible = (tabNum == 3) MainTabBtn.BackgroundColor3 = (tabNum == 1) and Color3.fromRGB(200, 95, 20) or Color3.fromRGB(16, 16, 20) MainTabBtn.TextColor3 = (tabNum == 1) and Color3.fromRGB(255, 255, 255) or Color3.fromRGB(150, 150, 165) VisualsTabBtn.BackgroundColor3 = (tabNum == 2) and Color3.fromRGB(200, 95, 20) or Color3.fromRGB(16, 16, 20) VisualsTabBtn.TextColor3 = (tabNum == 2) and Color3.fromRGB(255, 255, 255) or Color3.fromRGB(150, 150, 165) CameraTabBtn.BackgroundColor3 = (tabNum == 3) and Color3.fromRGB(200, 95, 20) or Color3.fromRGB(16, 16, 20) CameraTabBtn.TextColor3 = (tabNum == 3) and Color3.fromRGB(255, 255, 255) or Color3.fromRGB(150, 150, 165) end MainTabBtn.MouseButton1Click:Connect(function() setActiveTab(1) end) VisualsTabBtn.MouseButton1Click:Connect(function() setActiveTab(2) end) CameraTabBtn.MouseButton1Click:Connect(function() setActiveTab(3) end) setActiveTab(1) ---------------------------------------------------- -- GAME INTEGRATED CHEATS LOGIC ---------------------------------------------------- local ScrapsEspEnabled = false local PumpkinsEspEnabled = false local MonsterEspEnabled = false local MonsterNameTagsEnabled = false local NameTagsEspEnabled = false local AntiJumpscareEnabled = false local AntiDangerOverlayEnabled = false local HeadSpinEnabled = false local SpeedHackEnabled = false local TallerSpoofEnabled = false local SpeedHackValue = 0.5 local HeadSpinSpeed = 5 -- Extra Camera State Variables local ThirdPersonEnabled = false local ActiveHighlights = { Scraps = {}, Pumpkins = {}, Monsters = {} } local ActiveNameTags = {} local ActiveMonsterNameTags = {} local function clearGroupESP(groupKey) local highlights = ActiveHighlights[groupKey] if highlights then for obj, highlight in pairs(highlights) do if highlight and highlight.Parent then highlight:Destroy() end end table.clear(highlights) end end local function applyESPToFolder(folderPath, groupKey, color) if not folderPath then return end for _, obj in ipairs(folderPath:GetChildren()) do local targetPart = nil if obj:IsA("BasePart") then targetPart = obj elseif obj:IsA("Model") then targetPart = obj.PrimaryPart or obj:FindFirstChildWhichIsA("BasePart") end local highlights = ActiveHighlights[groupKey] if targetPart and highlights and not highlights[obj] then local hl = Instance.new("Highlight") hl.Name = "CustomESP" hl.Adornee = obj hl.FillColor = color hl.OutlineColor = Color3.new(1, 1, 1) hl.FillTransparency = 0.5 hl.OutlineTransparency = 0 hl.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop hl.Parent = obj highlights[obj] = hl end end end -- Helper to fetch all active monsters/threat models local function getActiveMonsters() local trackedObjects = {} for _, obj in ipairs(CollectionService:GetTagged("dangersource")) do if obj:IsA("BasePart") then local rootModel = obj.Parent table.insert(trackedObjects, rootModel or obj) end end for _, obj in ipairs(Workspace:GetChildren()) do if obj:IsA("Model") then local name = obj.Name if name == "Taller" or name == "TallerReal" or name == "Lost" or name == "Unknown" or name == "BloodmanGus" then table.insert(trackedObjects, obj) end end end return trackedObjects end -- Monster ESP Loop local function updateMonsterESP() local highlights = ActiveHighlights["Monsters"] if not MonsterEspEnabled then clearGroupESP("Monsters") return end local trackedObjects = getActiveMonsters() for _, obj in ipairs(trackedObjects) do if not highlights[obj] then pcall(function() local hl = Instance.new("Highlight") hl.Name = "MonsterESP" hl.Adornee = obj hl.FillColor = Color3.fromRGB(255, 30, 30) hl.OutlineColor = Color3.fromRGB(255, 255, 255) hl.FillTransparency = 0.4 hl.OutlineTransparency = 0 hl.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop hl.Parent = obj highlights[obj] = hl end) end end for obj, hl in pairs(highlights) do if not obj or not obj.Parent then if hl and hl.Parent then hl:Destroy() end highlights[obj] = nil end end end -- Monster Name Tags Loop local function updateMonsterNameTags() if not MonsterNameTagsEnabled then for obj, tag in pairs(ActiveMonsterNameTags) do if tag and tag.Parent then tag:Destroy() end end table.clear(ActiveMonsterNameTags) return end local trackedObjects = getActiveMonsters() local activeMap = {} for _, obj in ipairs(trackedObjects) do activeMap[obj] = true local primaryPart = obj:IsA("Model") and (obj.PrimaryPart or obj:FindFirstChildWhichIsA("BasePart")) or (obj:IsA("BasePart") and obj) if primaryPart then local billboard = ActiveMonsterNameTags[obj] if not billboard or not billboard.Parent then billboard = Instance.new("BillboardGui") billboard.Name = "MonsterNameTag" billboard.Adornee = primaryPart billboard.Size = UDim2.new(0, 180, 0, 35) billboard.StudsOffset = Vector3.new(0, 3, 0) billboard.AlwaysOnTop = true local textLabel = Instance.new("TextLabel") textLabel.Name = "Label" textLabel.Size = UDim2.new(1, 0, 1, 0) textLabel.BackgroundTransparency = 1 textLabel.TextColor3 = Color3.fromRGB(255, 80, 80) textLabel.TextStrokeTransparency = 0 textLabel.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) textLabel.Font = Enum.Font.GothamBold textLabel.TextSize = 13 textLabel.Parent = billboard billboard.Parent = primaryPart ActiveMonsterNameTags[obj] = billboard end -- Update distance text local label = billboard:FindFirstChild("Label") local char = LocalPlayer.Character local hrp = char and char:FindFirstChild("HumanoidRootPart") if label and hrp then local dist = math.floor((hrp.Position - primaryPart.Position).Magnitude) label.Text = "[" .. obj.Name .. "] (" .. dist .. " studs)" end end end -- Clean up removed monsters for obj, tag in pairs(ActiveMonsterNameTags) do if not activeMap[obj] or not obj.Parent then if tag and tag.Parent then tag:Destroy() end ActiveMonsterNameTags[obj] = nil end end end -- Overhead NameTags Logic for Players local function clearNameTags() for player, billboard in pairs(ActiveNameTags) do if billboard and billboard.Parent then billboard:Destroy() end end table.clear(ActiveNameTags) end local function applyNameTag(player) if player == LocalPlayer or not player.Character then return end local head = player.Character:FindFirstChild("Head") if head and not ActiveNameTags[player] then local billboard = Instance.new("BillboardGui") billboard.Name = "NameTagESP" billboard.Adornee = head billboard.Size = UDim2.new(0, 150, 0, 30) billboard.StudsOffset = Vector3.new(0, 2, 0) billboard.AlwaysOnTop = true local textLabel = Instance.new("TextLabel") textLabel.Size = UDim2.new(1, 0, 1, 0) textLabel.BackgroundTransparency = 1 textLabel.Text = player.DisplayName .. " (@" .. player.Name .. ")" textLabel.TextColor3 = Color3.fromRGB(255, 255, 255) textLabel.TextStrokeTransparency = 0 textLabel.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) textLabel.Font = Enum.Font.GothamBold textLabel.TextSize = 13 textLabel.Parent = billboard billboard.Parent = head ActiveNameTags[player] = billboard end end -- ESP Loop (Scraps, Pumpkins, Monsters, Monster Name Tags, & Player Name Tags) task.spawn(function() while true do if ScrapsEspEnabled then pcall(function() applyESPToFolder(Workspace:FindFirstChild("Scraps"), "Scraps", Color3.fromRGB(255, 165, 0)) end) else clearGroupESP("Scraps") end if PumpkinsEspEnabled then pcall(function() local utilities = Workspace:FindFirstChild("Utilities") local pumpkins = utilities and utilities:FindFirstChild("EventPumpkins") applyESPToFolder(pumpkins, "Pumpkins", Color3.fromRGB(255, 100, 0)) end) else clearGroupESP("Pumpkins") end updateMonsterESP() updateMonsterNameTags() if NameTagsEspEnabled then for _, player in ipairs(Players:GetPlayers()) do pcall(function() applyNameTag(player) end) end else clearNameTags() end task.wait(1) end end) -- Anti Jumpscare Hook task.spawn(function() while true do task.wait(0.1) if AntiJumpscareEnabled then pcall(function() shared.injump = false local duh = LocalPlayer.PlayerGui:FindFirstChild("duh") if duh and duh:IsA("ScreenGui") then duh.Enabled = false local frame = duh:FindFirstChildOfClass("Frame") if frame then frame.BackgroundTransparency = 1 end end local curCam = workspace.CurrentCamera if curCam and curCam.CameraType == Enum.CameraType.Scriptable then curCam.CameraType = Enum.CameraType.Custom local char = LocalPlayer.Character local hum = char and char:FindFirstChildOfClass("Humanoid") if hum then curCam.CameraSubject = hum end end end) end end end) -- Anti Danger Overlay Loop task.spawn(function() local lighting = game:GetService("Lighting") while true do task.wait(0.1) if AntiDangerOverlayEnabled then pcall(function() local dangerEffect = lighting:FindFirstChild("DUHDANGERBROOOOO") if dangerEffect and dangerEffect:IsA("ColorCorrectionEffect") then dangerEffect.Brightness = 0 dangerEffect.Contrast = 0 dangerEffect.Saturation = 0 dangerEffect.TintColor = Color3.new(1, 1, 1) end local screenGui = LocalPlayer.PlayerGui:FindFirstChild("ScreenGui") if screenGui then for _, name in ipairs({"Static", "RunStatic", "LostStatic"}) do local imgLabel = screenGui:FindFirstChild(name) if imgLabel and imgLabel:IsA("ImageLabel") then imgLabel.ImageTransparency = 1 end end end end) end end end) -- Taller Line-of-Sight Spoofer (`AllwaysLookAtTaller.txt`) task.spawn(function() local TallerLookRemote = ReplicatedStorage:WaitForChild("TallerLook", 5) while true do task.wait(0.1) if TallerSpoofEnabled and TallerLookRemote then pcall(function() TallerLookRemote:FireServer(true) end) end end end) -- Speed Hack Logic task.spawn(function() local t1 while true do task.wait(0.2) pcall(function() if SpeedHackEnabled then LocalPlayer:SetAttribute("speedboosttoggleloaded", true) LocalPlayer:SetAttribute("speedboostenabled", true) LocalPlayer:SetAttribute("speedboost", true) if shared.SpeedBoostTable then if t1 then t1.add = SpeedHackValue else t1 = { duration = 1e999, add = SpeedHackValue, hidden = true, tag = "gamepassspeed", time = time() } table.insert(shared.SpeedBoostTable, t1) end end else LocalPlayer:SetAttribute("speedboost", false) if t1 and shared.SpeedBoostTable then local idx = table.find(shared.SpeedBoostTable, t1) if idx then table.remove(shared.SpeedBoostTable, idx) end t1 = nil end end end) end end) -- Super Fast Head Spin Render Logic RunService.RenderStepped:Connect(function(dt) if not HeadSpinEnabled then return end pcall(function() local char = LocalPlayer.Character if not char then return end local torso = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso") if not torso then return end local neck = torso:FindFirstChild("Neck") if not neck then return end local spinAngle = tick() * (HeadSpinSpeed * 15) neck.C0 = neck.C0 * CFrame.Angles(0, spinAngle % math.rad(360), 0) end) end) -- Third-Person Camera Logic RunService.RenderStepped:Connect(function() if ThirdPersonEnabled then pcall(function() LocalPlayer.CameraMode = Enum.CameraMode.Classic if LocalPlayer.CameraMaxZoomDistance < 10 then LocalPlayer.CameraMinZoomDistance = 10 LocalPlayer.CameraMaxZoomDistance = 20 end end) end end) -- Invincible Chat Command Handler Integration (`InvincibleClient`) local InvincibleSet = ReplicatedStorage:WaitForChild("InvincibleSet", 5) local TextChatService = game:GetService("TextChatService") if InvincibleSet then local function processChatMessage(msg) local cleanMsg = msg:lower():match("^%s*(.-)%s*$") if cleanMsg == "/invincible" then InvincibleSet:FireServer("full") elseif cleanMsg == "/invincible c" then InvincibleSet:FireServer("chase") elseif cleanMsg == "/invincible off" then InvincibleSet:FireServer("off") end end pcall(function() local TextChannels = TextChatService:WaitForChild("TextChannels", 2) if TextChannels then for _, channel in ipairs(TextChannels:GetChildren()) do if channel:IsA("TextChannel") then channel.MessageReceived:Connect(function(p2) if p2.TextSource and p2.TextSource.UserId == LocalPlayer.UserId then processChatMessage(p2.Text) end end) end end TextChannels.ChildAdded:Connect(function(channel) if channel:IsA("TextChannel") then channel.MessageReceived:Connect(function(p3) if p3.TextSource and p3.TextSource.UserId == LocalPlayer.UserId then processChatMessage(p3.Text) end end) end end) end end) end ---------------------------------------------------- -- POPULATE UI CONTROLS ---------------------------------------------------- createSectionHeader("PLAYER CHEATS", MainTab) createToggle("Speed Hack", MainTab, false, function(state) SpeedHackEnabled = state end) createSetting("Speed Boost Amount", MainTab, 0.5, 0.1, 5.0, 0.1, function(val) SpeedHackValue = val end) createToggle("Crazy Fast Head Spin", MainTab, false, function(state) HeadSpinEnabled = state end) createSetting("Spin Speed", MainTab, 5, 1, 20, 1, function(val) HeadSpinSpeed = val end) createToggle("Anti Jumpscare", MainTab, false, function(state) AntiJumpscareEnabled = state end) createToggle("Anti Danger Overlay", MainTab, false, function(state) AntiDangerOverlayEnabled = state end) createToggle("Spoof Taller Line-of-Sight", MainTab, false, function(state) TallerSpoofEnabled = state end) createSectionHeader("ESP & VISUALS", VisualsTab) createToggle("Monster ESP", VisualsTab, false, function(state) MonsterEspEnabled = state if not state then clearGroupESP("Monsters") end end) createToggle("Monster Name Tags", VisualsTab, false, function(state) MonsterNameTagsEnabled = state if not state then for obj, tag in pairs(ActiveMonsterNameTags) do if tag and tag.Parent then tag:Destroy() end end table.clear(ActiveMonsterNameTags) end end) createToggle("Player Name Tags ESP", VisualsTab, false, function(state) NameTagsEspEnabled = state if not state then clearNameTags() end end) createToggle("Scraps ESP", VisualsTab, false, function(state) ScrapsEspEnabled = state if not state then clearGroupESP("Scraps") end end) createToggle("Event Pumpkins ESP", VisualsTab, false, function(state) PumpkinsEspEnabled = state if not state then clearGroupESP("Pumpkins") end end) -- Camera Settings Tab createSectionHeader("CAMERA CONTROLS", CameraTab) createToggle("Third-Person View", CameraTab, false, function(state) ThirdPersonEnabled = state if not state then LocalPlayer.CameraMaxZoomDistance = 40 end end) createSetting("Field of View (FOV)", CameraTab, 70, 40, 120, 5, function(val) pcall(function() Camera.FieldOfView = val end) end) -- Keyboard Toggle Shortcut (Right Control) UserInputService.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if input.KeyCode == Enum.KeyCode.RightControl then MainFrame.Visible = not MainFrame.Visible if MainFrame.Visible then updateScale() end end end)