-- // النسخة الملكية الفاخرة المخصصة لماب البيوت (Brookhaven 🏡 RP) -- // المطور: L5xlilr (+V0_L5) -- التحقق من ماب البيوت (Brookhaven RP) local BROOKHAVEN_PLACE_ID = 4924922222 if game.PlaceId ~= BROOKHAVEN_PLACE_ID then print("[Red VIP]: يعمل السكربت في ماب البيوت بالإضافة للمابات الأخرى.") end local VIM = game:GetService("VirtualInputManager") local Lighting = game:GetService("Lighting") local P, R, LP = game:GetService("Players"), game:GetService("RunService"), game:GetService("Players").LocalPlayer local s = tick() local function FPT(x) local d = math.floor(x / 86400) local h = math.floor((x % 86400) / 3600) local m = math.floor((x % 3600) / 60) local ss = math.floor(x % 60) return d .. " يوم " .. h .. " ساعة " .. m .. " دقيقة " .. ss .. " ثانية" end local pt = Instance.new("StringValue", LP) pt.Name = "PlayTimeText" pt.Value = FPT(0) task.spawn(function() while true do task.wait(1) pt.Value = FPT(math.floor(tick() - s)) end end) local g = Instance.new("ScreenGui", LP.PlayerGui) g.Name = "RedL5xlilrVIP_Brookhaven" g.ResetOnSpawn = false -- الإطار الرئيسي local m = Instance.new("Frame", g) m.Size = UDim2.new(0, 600, 0, 420) m.Position = UDim2.new(.2, 0, .18, 0) m.BackgroundColor3 = Color3.fromRGB(15, 15, 15) m.Active = true Instance.new("UICorner", m).CornerRadius = UDim.new(0, 14) local fireGlow = Instance.new("UIStroke", m) fireGlow.Thickness = 3.5 fireGlow.Color = Color3.fromRGB(255, 50, 0) -- شريط العنوان الرئيسي local t = Instance.new("TextLabel", m) t.Size = UDim2.new(0, 520, 0, 42) t.Position = UDim2.new(0, 10, 0, -50) t.BackgroundColor3 = Color3.fromRGB(10, 30, 60) t.TextColor3 = Color3.new(1, 1, 1) t.Font = Enum.Font.SourceSansBold t.TextSize = 18 t.Text = "🏡 ماب البيوت | ¥ L5xlilr +V0_L5 # ¥Red" t.Active = true Instance.new("UICorner", t).CornerRadius = UDim.new(0, 8) local titleStroke = Instance.new("UIStroke", t) titleStroke.Thickness = 2 titleStroke.Color = Color3.fromRGB(0, 180, 255) -- جعل السحب مخصصاً من الإطار الرئيسي وشريط العنوان local dragging, dragInput, dragStart, startPos local function applyDragging(obj) obj.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = m.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) obj.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) end applyDragging(m) applyDragging(t) game:GetService("UserInputService").InputChanged:Connect(function(input) if input == dragInput and dragging then local delta = input.Position - dragStart m.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end end) -- زر Red العائم local tg = Instance.new("TextButton", g) tg.Size = UDim2.new(0, 65, 0, 65) tg.Position = UDim2.new(0.5, -32, 0, 12) tg.BackgroundColor3 = Color3.fromRGB(255, 20, 0) tg.Text = "Red 🏡" tg.TextColor3 = Color3.new(1, 1, 1) tg.Font = Enum.Font.SourceSansBold tg.TextSize = 18 Instance.new("UICorner", tg).CornerRadius = UDim.new(0, 14) local tgStroke = Instance.new("UIStroke", tg) tgStroke.Thickness = 2 tgStroke.Color = Color3.fromRGB(255, 255, 255) tg.Active = true tg.Draggable = true local vis = true tg.MouseButton1Click:Connect(function() vis = not vis m.Visible = vis end) -- القائمة الجانبية local mn = Instance.new("Frame", m) mn.Size = UDim2.new(0, 150, 1, 0) mn.BackgroundColor3 = Color3.fromRGB(25, 25, 25) mn.ZIndex = 2 Instance.new("UICorner", mn).CornerRadius = UDim.new(0, 12) -- الإطار الرئيسي للخيارات local c = Instance.new("Frame", m) c.Size = UDim2.new(1, -150, 1, 0) c.Position = UDim2.new(0, 150, 0, 0) c.BackgroundColor3 = Color3.fromRGB(20, 20, 20) c.ZIndex = 2 Instance.new("UICorner", c).CornerRadius = UDim.new(0, 12) applyDragging(c) local sections = {} local rgbElements = {} local softRgbElements = {} local function SwitchSection(sectionName) for name, frame in pairs(sections) do frame.Visible = (name == sectionName) end end local function CreateSection(name, canvasHeight) if sections[name] then return sections[name] end local sf = Instance.new("ScrollingFrame", c) sf.Name = name sf.Size = UDim2.new(0, 435, 0, 390) sf.Position = UDim2.new(0, 10, 0, 15) sf.BackgroundColor3 = Color3.fromRGB(20, 20, 20) sf.BackgroundTransparency = 0.3 sf.CanvasSize = UDim2.new(0, 0, 0, canvasHeight or 500) sf.ScrollBarThickness = 4 sf.ZIndex = 3 Instance.new("UICorner", sf).CornerRadius = UDim.new(0, 10) sf.Visible = false local sectionRedBg = Instance.new("TextLabel", sf) sectionRedBg.Size = UDim2.new(1, 0, 1, 0) sectionRedBg.Position = UDim2.new(0, 0, 0, 50) sectionRedBg.BackgroundTransparency = 1 sectionRedBg.Text = "RED" sectionRedBg.TextColor3 = Color3.fromRGB(255, 40, 0) sectionRedBg.TextTransparency = 0.78 sectionRedBg.Font = Enum.Font.FredokaOne sectionRedBg.TextSize = 110 sectionRedBg.ZIndex = 0 sections[name] = sf return sf end local function B(tx, y, secName) local b = Instance.new("TextButton", mn) b.Size = UDim2.new(1, -12, 0, 45) b.Position = UDim2.new(0, 6, 0, 12 + (y * 51)) b.BackgroundColor3 = Color3.fromRGB(40, 10, 10) b.TextColor3 = Color3.fromRGB(255, 255, 255) b.Font = Enum.Font.SourceSansBold b.TextSize = 17 b.Text = tx b.ZIndex = 3 Instance.new("UICorner", b).CornerRadius = UDim.new(0, 8) local bStroke = Instance.new("UIStroke", b) bStroke.Thickness = 2 bStroke.Color = Color3.fromRGB(255, 100, 0) b.MouseButton1Click:Connect(function() SwitchSection(secName) end) return b end local tb = B("الاستهداف", 0, "Target") local ab = B("Anti-AFK", 1, "AFK") local tmb = B("سجل صملاتي", 2, "PlayTime") local fpsBtn = B("FPS", 3, "FPS") local protB = B("المضادات", 4, "Protections") local rjB = B("إعادة دخول", 5, "Rejoin") local notesB = B("الملاحظات", 6, "Notes") local function CreateToggleSwitch(parent, text, yPos, callback, initialState) local container = Instance.new("Frame", parent) container.Size = UDim2.new(1, -20, 0, 44) container.Position = UDim2.new(0, 10, 0, yPos) container.BackgroundColor3 = Color3.fromRGB(30, 30, 30) container.ZIndex = 4 Instance.new("UICorner", container).CornerRadius = UDim.new(0, 8) local containerStroke = Instance.new("UIStroke", container) containerStroke.Thickness = 1 containerStroke.Color = Color3.fromRGB(255, 80, 0) table.insert(rgbElements, {Type = "Stroke", Obj = containerStroke}) local lbl = Instance.new("TextLabel", container) lbl.Size = UDim2.new(1, -70, 1, 0) lbl.Position = UDim2.new(0, 12, 0, 0) lbl.BackgroundTransparency = 1 lbl.TextColor3 = Color3.fromRGB(255, 255, 255) lbl.Font = Enum.Font.SourceSansBold lbl.TextSize = 15 lbl.TextXAlignment = Enum.TextXAlignment.Left lbl.Text = text lbl.ZIndex = 4 local toggleBg = Instance.new("TextButton", container) toggleBg.Size = UDim2.new(0, 52, 0, 26) toggleBg.Position = UDim2.new(1, -60, 0.5, -13) toggleBg.BackgroundColor3 = Color3.fromRGB(150, 0, 0) toggleBg.Text = "" toggleBg.ZIndex = 4 Instance.new("UICorner", toggleBg).CornerRadius = UDim.new(0, 13) local circle = Instance.new("Frame", toggleBg) circle.Size = UDim2.new(0, 22, 0, 22) circle.Position = UDim2.new(0, 2, 0.5, -11) circle.BackgroundColor3 = Color3.new(1, 1, 1) circle.ZIndex = 5 Instance.new("UICorner", circle).CornerRadius = UDim.new(1, 0) local state = false local function setStateUI(val, noCallback) state = val if state then toggleBg.BackgroundColor3 = Color3.fromRGB(0, 180, 0) circle:TweenPosition(UDim2.new(1, -24, 0.5, -11), Enum.EasingDirection.Out, Enum.EasingStyle.Quad, 0.15, true) else toggleBg.BackgroundColor3 = Color3.fromRGB(150, 0, 0) circle:TweenPosition(UDim2.new(0, 2, 0.5, -11), Enum.EasingDirection.Out, Enum.EasingStyle.Quad, 0.15, true) end if not noCallback then callback(state) end end if initialState then setStateUI(true, true) end toggleBg.MouseButton1Click:Connect(function() setStateUI(not state) end) return container, setStateUI, lbl end -- حلقة تأثيرات RGB الكروما العامة task.spawn(function() local hue = 0 local waveTimer = 0 while true do hue = (tick() % 6) / 6 waveTimer = (tick() * 2) % (math.pi * 2) local rgbColor = Color3.fromHSV(hue, 0.9, 1) local bgRgbColor = Color3.fromHSV(hue, 0.4, 0.15) local softRgbColor = Color3.fromHSV(hue, 0.5, 0.8) local waveR = math.sin(waveTimer) * 0.15 + 0.15 local waveG = math.sin(waveTimer + 1.5) * 0.3 + 0.5 local waveB = math.sin(waveTimer + 3.0) * 0.2 + 0.8 local seaWaveColor = Color3.new(waveR, waveG, waveB) pcall(function() fireGlow.Color = rgbColor tgStroke.Color = rgbColor c.BackgroundColor3 = bgRgbColor titleStroke.Color = seaWaveColor end) for _, item in ipairs(rgbElements) do pcall(function() if item.Type == "Stroke" then item.Obj.Color = rgbColor elseif item.Type == "Frame" then item.Obj.BackgroundColor3 = bgRgbColor end end) end for _, item in ipairs(softRgbElements) do pcall(function() if item.Type == "Stroke" then item.Obj.Color = softRgbColor elseif item.Type == "TextColor" then item.Obj.TextColor3 = softRgbColor end end) end task.wait(0.05) end end) -- 1. قسم الاستهداف local sf = CreateSection("Target", 480) sf.Visible = true local tt2 = Instance.new("TextLabel", sf) tt2.Size = UDim2.new(1, 0, 0, 32) tt2.BackgroundColor3 = Color3.fromRGB(30, 0, 0) tt2.TextColor3 = Color3.new(1, 1, 1) tt2.Font = Enum.Font.SourceSansBold tt2.TextSize = 15 tt2.Text = "# ¥Red ¥ +حسابي روبلوكس V0_L5 مطور السكربت" tt2.ZIndex = 4 table.insert(softRgbElements, {Type = "TextColor", Obj = tt2}) local tt2Stroke = Instance.new("UIStroke", tt2) tt2Stroke.Thickness = 1.5 table.insert(rgbElements, {Type = "Stroke", Obj = tt2Stroke}) local bx = Instance.new("TextBox", sf) bx.Size = UDim2.new(1, -20, 0, 42) bx.Position = UDim2.new(0, 10, 0, 42) bx.BackgroundColor3 = Color3.fromRGB(35, 35, 35) bx.TextColor3 = Color3.fromRGB(255, 255, 255) bx.Font = Enum.Font.SourceSansBold bx.TextSize = 16 bx.Text = "" bx.PlaceholderText = "أدخل اسم الضحية هنا..." bx.PlaceholderColor3 = Color3.fromRGB(200, 200, 200) bx.ClearTextOnFocus = false bx.ZIndex = 4 Instance.new("UICorner", bx).CornerRadius = UDim.new(0, 6) table.insert(rgbElements, {Type = "Frame", Obj = bx}) local targetInfoBox = Instance.new("Frame", sf) targetInfoBox.Size = UDim2.new(1, -20, 0, 105) targetInfoBox.Position = UDim2.new(0, 10, 0, 94) targetInfoBox.BackgroundColor3 = Color3.fromRGB(25, 25, 25) targetInfoBox.ZIndex = 4 Instance.new("UICorner", targetInfoBox).CornerRadius = UDim.new(0, 10) table.insert(rgbElements, {Type = "Frame", Obj = targetInfoBox}) local av = Instance.new("ImageLabel", targetInfoBox) av.Size = UDim2.new(0, 85, 0, 85) av.Position = UDim2.new(0, 10, 0, 10) av.BackgroundColor3 = Color3.fromRGB(100, 0, 0) av.Visible = false av.ZIndex = 5 Instance.new("UICorner", av).CornerRadius = UDim.new(0, 10) local nm = Instance.new("TextLabel", targetInfoBox) nm.Size = UDim2.new(0, 310, 0, 38) nm.Position = UDim2.new(0, 108, 0, 12) nm.BackgroundTransparency = 1 nm.TextColor3 = Color3.new(1, 1, 1) nm.Font = Enum.Font.SourceSansBold nm.TextSize = 20 nm.TextXAlignment = Enum.TextXAlignment.Left nm.ZIndex = 5 local st = Instance.new("TextLabel", targetInfoBox) st.Size = UDim2.new(0, 310, 0, 38) st.Position = UDim2.new(0, 108, 0, 54) st.BackgroundTransparency = 1 st.Font = Enum.Font.SourceSansBold st.TextSize = 18 st.Text = "الحالة: بانتظار أدخال الهدف..." st.TextColor3 = Color3.fromRGB(255, 255, 255) st.TextXAlignment = Enum.TextXAlignment.Left st.ZIndex = 5 local bl = Instance.new("TextLabel", sf) bl.Size = UDim2.new(1, -20, 0, 38) bl.Position = UDim2.new(0, 10, 0, 208) bl.BackgroundColor3 = Color3.fromRGB(20, 20, 20) bl.TextColor3 = Color3.fromRGB(255, 220, 0) bl.Font = Enum.Font.SourceSansBold bl.TextSize = 16 bl.ZIndex = 4 Instance.new("UICorner", bl).CornerRadius = UDim.new(0, 6) table.insert(rgbElements, {Type = "Frame", Obj = bl}) local lockedPlayer = nil local lockedUserId = nil local lockedPlayerName = "" local wasEverInServer = false local bng1Active = false local bng2Active = false local bngBackActive = false local bngSpinActive = false local bngMagicActive = false local ag = 0 local bt, br = 0, false local setUI1, setUI2, setUIBack, setUISpin, setUIMagic local function FBT(x) return "مدة بانق العدو: " .. FPT(x) end task.spawn(function() while true do task.wait(1) if br then bt += 1 end end end) bl.Text = FBT(bt) task.spawn(function() while sf and sf.Parent do task.wait(1) if br then bl.Text = FBT(bt) end end end) local function updateTargetSearch() local textVal = bx.Text:gsub("%s+", "") local query = textVal:lower() if query == "" then lockedPlayer = nil lockedUserId = nil lockedPlayerName = "" wasEverInServer = false av.Visible = false av.Image = "" nm.Text = "" st.Text = "الحالة: بانتظار أدخال الهدف..." st.TextColor3 = Color3.fromRGB(255, 255, 255) br = false bt = 0 bl.Text = FBT(bt) return end local foundPlr = nil for _, pl in ipairs(P:GetPlayers()) do if pl ~= LP then local pName = pl.Name:lower() local pDisp = pl.DisplayName:lower() if pName == query or pDisp == query or pName:sub(1, #query) == query or pDisp:sub(1, #query) == query then foundPlr = pl break end end end if foundPlr then local isNewConnection = (lockedPlayer ~= foundPlr) lockedPlayer = foundPlr lockedUserId = foundPlr.UserId lockedPlayerName = foundPlr.Name wasEverInServer = true if isNewConnection then bt = 0 end pcall(function() local th = P:GetUserThumbnailAsync(lockedUserId, Enum.ThumbnailType.HeadShot, Enum.ThumbnailSize.Size420x420) av.Image = th av.Visible = true end) nm.Text = lockedPlayerName st.Text = "🟢 اللاعب متصل…" st.TextColor3 = Color3.fromRGB(0, 255, 0) else if wasEverInServer and lockedPlayerName ~= "" then lockedPlayer = nil st.Text = "🔴 خرج اللاعب" st.TextColor3 = Color3.fromRGB(255, 50, 50) br = false else lockedPlayer = nil lockedUserId = nil wasEverInServer = false av.Visible = false av.Image = "" nm.Text = "" st.Text = "🟡 لا يوجد لاعب بهذا الاسم" st.TextColor3 = Color3.fromRGB(255, 200, 0) br = false end end end bx:GetPropertyChangedSignal("Text"):Connect(function() wasEverInServer = false lockedPlayerName = "" bt = 0 updateTargetSearch() end) P.PlayerAdded:Connect(function(plr) task.wait(0.3) if bx.Text ~= "" then updateTargetSearch() end end) P.PlayerRemoving:Connect(function(plr) if lockedPlayer and (plr == lockedPlayer or plr.Name:lower() == lockedPlayerName:lower()) then lockedPlayer = nil st.Text = "🔴 خرج اللاعب" st.TextColor3 = Color3.fromRGB(255, 50, 50) br = false end end) local isPhysicsCustomized = false local function resetPhysics() if not isPhysicsCustomized then return end pcall(function() local my = LP.Character if my then local hum = my:FindFirstChildOfClass("Humanoid") if hum then hum.PlatformStand = false hum.Sit = false hum:ChangeState(Enum.HumanoidStateType.GettingUp) end local hrp = my:FindFirstChild("HumanoidRootPart") if hrp then hrp.AssemblyLinearVelocity = Vector3.zero hrp.AssemblyAngularVelocity = Vector3.zero end end end) isPhysicsCustomized = false end R.Heartbeat:Connect(function() if not bng1Active and not bng2Active and not bngBackActive and not bngSpinActive and not bngMagicActive then br = false if isPhysicsCustomized then resetPhysics() end return end pcall(function() if not lockedPlayer or lockedPlayer.Parent ~= P then br = false resetPhysics() return end if not lockedPlayer.Character or not lockedPlayer.Character:FindFirstChild("HumanoidRootPart") then br = false resetPhysics() return end local myChar = LP.Character if not myChar or not myChar:FindFirstChild("HumanoidRootPart") then resetPhysics() return end local hum = myChar:FindFirstChildOfClass("Humanoid") local t = myChar.HumanoidRootPart local tt = lockedPlayer.Character.HumanoidRootPart isPhysicsCustomized = true if hum then hum.PlatformStand = true hum.Sit = false end t.AssemblyLinearVelocity = Vector3.zero t.AssemblyAngularVelocity = Vector3.zero local timeTick = tick() st.Text = "🟢 اللاعب متصل…" st.TextColor3 = Color3.fromRGB(0, 255, 0) br = true local smoothTilt = math.sin(timeTick * 30) * 0.8 local smoothFront = math.sin(timeTick * 32) * 2.2 local smoothSide = math.sin(timeTick * 28) * 2.4 if bngMagicActive then ag += 0.5 t.CFrame = tt.CFrame * CFrame.new(0, 1.2, -1.5) * CFrame.Angles(0, ag, 0) elseif bngSpinActive then ag += 0.8 t.CFrame = tt.CFrame * CFrame.new(0, 1.2, 0) * CFrame.Angles(ag, ag, 0) elseif bngBackActive then t.CFrame = tt.CFrame * CFrame.new(smoothSide, 1.4, 2.0 + smoothFront) * CFrame.Angles(0, 0, smoothTilt) elseif bng2Active then ag += 12.0 t.CFrame = tt.CFrame * CFrame.new(0, 1.3, 0) * CFrame.Angles(ag, ag, 0) elseif bng1Active then t.CFrame = tt.CFrame * CFrame.new(smoothSide, 1.4, -1.0 + smoothFront) * CFrame.Angles(0, math.rad(180), smoothTilt) end end) end) -- أزرار البانق _, setUI1 = CreateToggleSwitch(sf, "بانق أمامي بعيون 7AًRTًِH", 254, function(state) if state then if not lockedPlayer then task.wait(0.15) setUI1(false, false) return end bng1Active = true bng2Active = false; if setUI2 then setUI2(false, true) end bngBackActive = false; if setUIBack then setUIBack(false, true) end bngSpinActive = false; if setUISpin then setUISpin(false, true) end bngMagicActive = false; if setUIMagic then setUIMagic(false, true) end else bng1Active = false resetPhysics() end end, false) _, setUI2 = CreateToggleSwitch(sf, "⚡ بانق # ¥Red ¥ بعيونه laster السريع المشترك", 302, function(state) if state then if not lockedPlayer then task.wait(0.15) setUI2(false, false) return end bng2Active = true bng1Active = false; if setUI1 then setUI1(false, true) end bngBackActive = false; if setUIBack then setUIBack(false, true) end bngSpinActive = false; if setUISpin then setUISpin(false, true) end bngMagicActive = false; if setUIMagic then setUIMagic(false, true) end else bng2Active = false resetPhysics() end end, false) _, setUIBack = CreateToggleSwitch(sf, "🚀 بانق خلفي", 350, function(state) if state then if not lockedPlayer then task.wait(0.15) setUIBack(false, false) return end bngBackActive = true bng1Active = false; if setUI1 then setUI1(false, true) end bng2Active = false; if setUI2 then setUI2(false, true) end bngSpinActive = false; if setUISpin then setUISpin(false, true) end bngMagicActive = false; if setUIMagic then setUIMagic(false, true) end else bngBackActive = false resetPhysics() end end, false) _, setUISpin = CreateToggleSwitch(sf, "🌀 بانق تشقلب احترافي", 398, function(state) if state then if not lockedPlayer then task.wait(0.15) setUISpin(false, false) return end bngSpinActive = true bng1Active = false; if setUI1 then setUI1(false, true) end bng2Active = false; if setUI2 then setUI2(false, true) end bngBackActive = false; if setUIBack then setUIBack(false, true) end bngMagicActive = false; if setUIMagic then setUIMagic(false, true) end else bngSpinActive = false resetPhysics() end end, false) _, setUIMagic = CreateToggleSwitch(sf, "✨ بانق دوران هجومي", 446, function(state) if state then if not lockedPlayer then task.wait(0.15) setUIMagic(false, false) return end bngMagicActive = true bng1Active = false; if setUI1 then setUI1(false, true) end bng2Active = false; if setUI2 then setUI2(false, true) end bngBackActive = false; if setUIBack then setUIBack(false, true) end bngSpinActive = false; if setUISpin then setUISpin(false, true) end else bngMagicActive = false resetPhysics() end end, false) -- 2. قسم Anti-AFK local afkFF = CreateSection("AFK", 230) local afkHeader = Instance.new("TextLabel", afkFF) afkHeader.Size = UDim2.new(1, -20, 0, 36) afkHeader.Position = UDim2.new(0, 10, 0, 10) afkHeader.BackgroundColor3 = Color3.fromRGB(40, 0, 0) afkHeader.TextColor3 = Color3.new(1, 1, 1) afkHeader.Font = Enum.Font.SourceSansBold afkHeader.TextSize = 17 afkHeader.Text = "نظام الصمله الاسطوري Anti-AFK" afkHeader.ZIndex = 4 table.insert(softRgbElements, {Type = "TextColor", Obj = afkHeader}) local afkHeaderStroke = Instance.new("UIStroke", afkHeader) afkHeaderStroke.Thickness = 1.8 table.insert(rgbElements, {Type = "Stroke", Obj = afkHeaderStroke}) local afkDesc = Instance.new("TextLabel", afkFF) afkDesc.Size = UDim2.new(1, -20, 0, 60) afkDesc.Position = UDim2.new(0, 10, 0, 54) afkDesc.BackgroundColor3 = Color3.fromRGB(25, 25, 25) afkDesc.TextColor3 = Color3.fromRGB(230, 230, 230) afkDesc.Font = Enum.Font.SourceSansBold afkDesc.TextSize = 13 afkDesc.TextWrapped = true afkDesc.Text = "حماية مطلقة واستمرارية بلا حدود. يمنع طردك مهما طال غيابك عن طريق تحريك وتجديد الاتصال بشكل آمن وسلس." afkDesc.ZIndex = 4 Instance.new("UICorner", afkDesc).CornerRadius = UDim.new(0, 6) table.insert(rgbElements, {Type = "Frame", Obj = afkDesc}) local sb = Instance.new("TextLabel", afkFF) sb.Size = UDim2.new(1, -20, 0, 35) sb.Position = UDim2.new(0, 10, 0, 122) sb.BackgroundColor3 = Color3.fromRGB(0, 180, 0) sb.TextColor3 = Color3.new(1, 1, 1) sb.Font = Enum.Font.SourceSansBold sb.TextSize = 15 sb.Text = "Anti-AFK شغال (تحديث ونط كل 500 ثانية)" sb.ZIndex = 4 Instance.new("UICorner", sb).CornerRadius = UDim.new(0, 6) local tl = Instance.new("TextLabel", afkFF) tl.Size = UDim2.new(1, -20, 0, 38) tl.Position = UDim2.new(0, 10, 0, 164) tl.BackgroundColor3 = Color3.fromRGB(20, 20, 20) tl.TextColor3 = Color3.new(1, 1, 1) tl.Font = Enum.Font.SourceSansBold tl.TextSize = 15 tl.ZIndex = 4 Instance.new("UICorner", tl).CornerRadius = UDim.new(0, 6) table.insert(rgbElements, {Type = "Frame", Obj = tl}) local afkTimer = 500 task.spawn(function() while true do task.wait(1) afkTimer -= 1 if afkTimer <= 0 then afkTimer = 500 pcall(function() local myChar = LP.Character if myChar then local hum = myChar:FindFirstChildOfClass("Humanoid") if hum then hum.Jump = true end end VIM:SendKeyEvent(true, Enum.KeyCode.W, false, game) task.wait(0.1) VIM:SendKeyEvent(false, Enum.KeyCode.W, false, game) end) end end end) task.spawn(function() while afkFF and afkFF.Parent do task.wait(1) tl.Text = "الوقت المتبقي للتجديد: " .. afkTimer .. " ثانية" end end) -- 3. قسم سجل صملاتي local ptFF = CreateSection("PlayTime", 2200) local ptHeader = Instance.new("TextLabel", ptFF) ptHeader.Size = UDim2.new(1, -30, 0, 36) ptHeader.Position = UDim2.new(0, 15, 0, 10) ptHeader.BackgroundColor3 = Color3.fromRGB(0, 0, 40) ptHeader.TextColor3 = Color3.new(1, 1, 1) ptHeader.Font = Enum.Font.SourceSansBold ptHeader.TextSize = 17 ptHeader.Text = "سجل صملاتي الحالي (وقت صملتك الخاص)" ptHeader.ZIndex = 4 Instance.new("UICorner", ptHeader).CornerRadius = UDim.new(0, 6) table.insert(softRgbElements, {Type = "TextColor", Obj = ptHeader}) local ptHeaderStroke = Instance.new("UIStroke", ptHeader) ptHeaderStroke.Thickness = 1.8 table.insert(rgbElements, {Type = "Stroke", Obj = ptHeaderStroke}) local myTimeLabel = Instance.new("TextLabel", ptFF) myTimeLabel.Size = UDim2.new(1, -30, 0, 58) myTimeLabel.Position = UDim2.new(0, 15, 0, 52) myTimeLabel.BackgroundColor3 = Color3.fromRGB(30, 30, 30) myTimeLabel.TextColor3 = Color3.fromRGB(255, 255, 255) myTimeLabel.Font = Enum.Font.FredokaOne myTimeLabel.TextSize = 21 myTimeLabel.ZIndex = 4 Instance.new("UICorner", myTimeLabel).CornerRadius = UDim.new(0, 8) table.insert(rgbElements, {Type = "Frame", Obj = myTimeLabel}) local myTimeStroke = Instance.new("UIStroke", myTimeLabel) myTimeStroke.Thickness = 2 myTimeStroke.Color = Color3.fromRGB(150, 150, 150) table.insert(softRgbElements, {Type = "Stroke", Obj = myTimeStroke}) task.spawn(function() while ptFF and ptFF.Parent do task.wait(1) myTimeLabel.Text = "⏱️ صملتك: " .. pt.Value end end) local vBoardTitle = Instance.new("TextLabel", ptFF) vBoardTitle.Size = UDim2.new(1, -30, 0, 36) vBoardTitle.Position = UDim2.new(0, 15, 0, 120) vBoardTitle.BackgroundColor3 = Color3.fromRGB(40, 0, 0) vBoardTitle.TextColor3 = Color3.new(1, 1, 1) vBoardTitle.Font = Enum.Font.SourceSansBold vBoardTitle.TextSize = 17 vBoardTitle.Text = "سجلات هروب الضحيه (حتى 20 ضحية)" vBoardTitle.ZIndex = 4 Instance.new("UICorner", vBoardTitle).CornerRadius = UDim.new(0, 6) table.insert(softRgbElements, {Type = "TextColor", Obj = vBoardTitle}) local vBoardStroke = Instance.new("UIStroke", vBoardTitle) vBoardStroke.Thickness = 1.8 table.insert(rgbElements, {Type = "Stroke", Obj = vBoardStroke}) local victimInput = Instance.new("TextBox", ptFF) victimInput.Size = UDim2.new(1, -30, 0, 48) victimInput.Position = UDim2.new(0, 15, 0, 164) victimInput.BackgroundColor3 = Color3.fromRGB(35, 35, 35) victimInput.TextColor3 = Color3.fromRGB(255, 255, 0) victimInput.Font = Enum.Font.SourceSansBold victimInput.TextSize = 16 victimInput.Text = "" victimInput.PlaceholderText = "أدخل اسم الضحية الكامل واضغط Enter..." victimInput.PlaceholderColor3 = Color3.fromRGB(230, 230, 230) victimInput.ClearTextOnFocus = false victimInput.ZIndex = 4 Instance.new("UICorner", victimInput).CornerRadius = UDim.new(0, 8) table.insert(rgbElements, {Type = "Frame", Obj = victimInput}) local victimsContainer = Instance.new("Frame", ptFF) victimsContainer.Size = UDim2.new(1, -30, 0, 1800) victimsContainer.Position = UDim2.new(0, 15, 0, 222) victimsContainer.BackgroundTransparency = 1 victimsContainer.ZIndex = 4 local victimsList = {} local function renderVictims() for _, child in ipairs(victimsContainer:GetChildren()) do child:Destroy() end local yOffset = 0 for i, vData in ipairs(victimsList) do local card = Instance.new("Frame", victimsContainer) card.Size = UDim2.new(1, 0, 0, 150) card.Position = UDim2.new(0, 0, 0, yOffset) card.BackgroundColor3 = Color3.fromRGB(35, 35, 35) card.ZIndex = 4 Instance.new("UICorner", card).CornerRadius = UDim.new(0, 12) table.insert(rgbElements, {Type = "Frame", Obj = card}) local vImg = Instance.new("ImageLabel", card) vImg.Size = UDim2.new(0, 90, 0, 90) vImg.Position = UDim2.new(0, 12, 0, 12) vImg.BackgroundColor3 = Color3.fromRGB(100, 0, 0) vImg.Image = vData.Thumb or "" vImg.ZIndex = 5 Instance.new("UICorner", vImg).CornerRadius = UDim.new(0, 12) local vNameLbl = Instance.new("TextLabel", card) vNameLbl.Size = UDim2.new(0, 180, 0, 28) vNameLbl.Position = UDim2.new(0, 112, 0, 12) vNameLbl.BackgroundTransparency = 1 vNameLbl.TextColor3 = Color3.new(1, 1, 1) vNameLbl.Font = Enum.Font.SourceSansBold vNameLbl.TextSize = 18 vNameLbl.Text = vData.Name vNameLbl.TextXAlignment = Enum.TextXAlignment.Left vNameLbl.ZIndex = 5 local statusBg = Instance.new("Frame", card) statusBg.Size = UDim2.new(0, 150, 0, 52) statusBg.Position = UDim2.new(0, 112, 0, 45) statusBg.BackgroundColor3 = Color3.fromRGB(20, 20, 20) statusBg.ZIndex = 5 Instance.new("UICorner", statusBg).CornerRadius = UDim.new(0, 8) table.insert(rgbElements, {Type = "Frame", Obj = statusBg}) local vJoinLbl = Instance.new("TextLabel", statusBg) vJoinLbl.Size = UDim2.new(1, -8, 0.5, 0) vJoinLbl.Position = UDim2.new(0, 6, 0, 2) vJoinLbl.BackgroundTransparency = 1 vJoinLbl.Font = Enum.Font.SourceSansBold vJoinLbl.TextSize = 14 vJoinLbl.Text = "دخل (" .. vData.JoinCount .. ")" vJoinLbl.TextColor3 = Color3.fromRGB(0, 255, 100) vJoinLbl.TextXAlignment = Enum.TextXAlignment.Left vJoinLbl.ZIndex = 6 local vExitLbl = Instance.new("TextLabel", statusBg) vExitLbl.Size = UDim2.new(1, -8, 0.5, 0) vExitLbl.Position = UDim2.new(0, 6, 0.5, 0) vExitLbl.BackgroundTransparency = 1 vExitLbl.Font = Enum.Font.SourceSansBold vExitLbl.TextSize = 14 vExitLbl.Text = "خرج (" .. vData.ExitCount .. ")" vExitLbl.TextColor3 = Color3.fromRGB(255, 60, 60) vExitLbl.TextXAlignment = Enum.TextXAlignment.Left vExitLbl.ZIndex = 6 local delBtn = Instance.new("TextButton", card) delBtn.Size = UDim2.new(0, 70, 0, 36) delBtn.Position = UDim2.new(1, -78, 0, 12) delBtn.BackgroundColor3 = Color3.fromRGB(180, 0, 0) delBtn.TextColor3 = Color3.new(1, 1, 1) delBtn.Font = Enum.Font.SourceSansBold delBtn.TextSize = 15 delBtn.Text = "مسح" delBtn.ZIndex = 5 Instance.new("UICorner", delBtn).CornerRadius = UDim.new(0, 8) delBtn.MouseButton1Click:Connect(function() table.remove(victimsList, i) renderVictims() end) local vTimeLbl = Instance.new("TextLabel", card) vTimeLbl.Size = UDim2.new(1, -24, 0, 35) vTimeLbl.Position = UDim2.new(0, 12, 0, 105) vTimeLbl.BackgroundColor3 = Color3.fromRGB(20, 20, 20) vTimeLbl.TextColor3 = Color3.fromRGB(255, 220, 0) vTimeLbl.Font = Enum.Font.SourceSansBold vTimeLbl.TextSize = 15 vTimeLbl.Text = "صملته: " .. FPT(vData.PlaySeconds) vTimeLbl.ZIndex = 5 Instance.new("UICorner", vTimeLbl).CornerRadius = UDim.new(0, 8) table.insert(rgbElements, {Type = "Frame", Obj = vTimeLbl}) yOffset += 160 end end victimInput.FocusLost:Connect(function(enterPressed) if not enterPressed then return end local query = victimInput.Text:lower():gsub("%s+", "") if query == "" then return end if #victimsList >= 20 then return end local foundP = nil for _, pl in ipairs(P:GetPlayers()) do if pl ~= LP and (pl.Name:lower() == query or pl.DisplayName:lower() == query or pl.Name:lower():sub(1, #query) == query) then foundP = pl break end end local targetName = foundP and foundP.Name or victimInput.Text local targetUserId = foundP and foundP.UserId or 0 if targetUserId == 0 then pcall(function() targetUserId = P:GetUserIdFromNameAsync(targetName) end) end for _, existing in ipairs(victimsList) do if existing.Name:lower() == targetName:lower() then victimInput.Text = "" return end end local th = "" if targetUserId > 0 then pcall(function() th = P:GetUserThumbnailAsync(targetUserId, Enum.ThumbnailType.HeadShot, Enum.ThumbnailSize.Size420x420) end) end table.insert(victimsList, { Name = targetName, Thumb = th, PlaySeconds = 0, JoinCount = 0, ExitCount = 0, IsPresent = (foundP ~= nil) }) victimInput.Text = "" renderVictims() end) P.PlayerAdded:Connect(function(plr) for _, vData in ipairs(victimsList) do if vData.Name:lower() == plr.Name:lower() then vData.IsPresent = true vData.JoinCount += 1 vData.PlaySeconds = 0 if vData.Thumb == "" or vData.Thumb == nil then pcall(function() vData.Thumb = P:GetUserThumbnailAsync(plr.UserId, Enum.ThumbnailType.HeadShot, Enum.ThumbnailSize.Size420x420) end) end renderVictims() end end end) P.PlayerRemoving:Connect(function(plr) for _, vData in ipairs(victimsList) do if vData.Name:lower() == plr.Name:lower() then vData.IsPresent = false vData.ExitCount += 1 renderVictims() end end end) task.spawn(function() while true do task.wait(1) for _, vData in ipairs(victimsList) do local isOnlineNow = false for _, pl in ipairs(P:GetPlayers()) do if pl.Name:lower() == vData.Name:lower() then isOnlineNow = true break end end if isOnlineNow then vData.PlaySeconds += 1 end end renderVictims() end end) -- 4. قسم الـ FPS local fpsFF = CreateSection("FPS", 300) local titleLbl = Instance.new("TextLabel", fpsFF) titleLbl.Size = UDim2.new(1, 0, 0, 28) titleLbl.BackgroundColor3 = Color3.fromRGB(150, 0, 0) titleLbl.TextColor3 = Color3.new(1, 1, 1) titleLbl.Font = Enum.Font.SourceSansBold titleLbl.TextSize = 14 titleLbl.Text = "📊 نظام الـ FPS الخارق والمرن" titleLbl.ZIndex = 4 local fpsLbl = Instance.new("TextLabel", fpsFF) fpsLbl.Size = UDim2.new(1, -20, 0, 30) fpsLbl.Position = UDim2.new(0, 10, 0, 34) fpsLbl.BackgroundColor3 = Color3.fromRGB(20, 20, 20) fpsLbl.TextColor3 = Color3.fromRGB(0, 255, 0) fpsLbl.Font = Enum.Font.SourceSansBold fpsLbl.TextSize = 14 fpsLbl.Text = "FPS: جاري القياس..." fpsLbl.ZIndex = 4 table.insert(rgbElements, {Type = "Frame", Obj = fpsLbl}) local pingLbl = Instance.new("TextLabel", fpsFF) pingLbl.Size = UDim2.new(1, -20, 0, 30) pingLbl.Position = UDim2.new(0, 10, 0, 68) pingLbl.BackgroundColor3 = Color3.fromRGB(20, 20, 20) pingLbl.TextColor3 = Color3.fromRGB(0, 150, 255) pingLbl.Font = Enum.Font.SourceSansBold pingLbl.TextSize = 14 pingLbl.Text = "Ping: جاري القياس..." pingLbl.ZIndex = 4 table.insert(rgbElements, {Type = "Frame", Obj = pingLbl}) local lightingBackup = { Shadows = Lighting.GlobalShadows, Brightness = Lighting.Brightness, OutdoorAmbient = Lighting.OutdoorAmbient, Ambient = Lighting.Ambient } local MasterScripts = { Enable = function() pcall(function() Lighting.GlobalShadows = false Lighting.Brightness = 4.2 Lighting.OutdoorAmbient = Color3.fromRGB(240, 240, 240) Lighting.Ambient = Color3.fromRGB(220, 220, 220) Lighting.ClockTime = 12 end) end, Disable = function() pcall(function() Lighting.GlobalShadows = lightingBackup.Shadows Lighting.Brightness = lightingBackup.Brightness Lighting.OutdoorAmbient = lightingBackup.OutdoorAmbient Lighting.Ambient = lightingBackup.Ambient end) end } CreateToggleSwitch(fpsFF, "Master Tools (قوي)", 105, function(state) if state then MasterScripts.Enable() else MasterScripts.Disable() end end, false) local fpsBoostActive = false local distancePartsBackup = {} CreateToggleSwitch(fpsFF, "FPS Boost (نقي ومقاوم)", 153, function(state) fpsBoostActive = state if state then task.spawn(function() while fpsBoostActive do task.wait(2.5) pcall(function() local myChar = LP.Character if myChar and myChar:FindFirstChild("HumanoidRootPart") then local myPos = myChar.HumanoidRootPart.Position for _, obj in ipairs(workspace:GetDescendants()) do if not fpsBoostActive then break end if obj:IsA("BasePart") and obj ~= LP.Character and not obj:IsDescendantOf(LP.Character) then local dist = (obj.Position - myPos).Magnitude if dist > 90 then if distancePartsBackup[obj] == nil then distancePartsBackup[obj] = {Trans = obj.Transparency, Collide = obj.CanCollide} end obj.Transparency = 1 obj.CanCollide = false else if distancePartsBackup[obj] then obj.Transparency = distancePartsBackup[obj].Trans obj.CanCollide = distancePartsBackup[obj].Collide end end end end end end) end end) else fpsBoostActive = false pcall(function() for obj, data in pairs(distancePartsBackup) do if obj and obj.Parent then obj.Transparency = data.Trans obj.CanCollide = data.Collide end end table.clear(distancePartsBackup) end) end end, false) local ultraCleanerActive = false local cleanerContainer, setCleanerState, cleanerLblObj = CreateToggleSwitch(fpsFF, "🚀 Ultra Cleaner (القوي)", 201, function(state) ultraCleanerActive = state if state then if cleanerLblObj then cleanerLblObj.Text = "🚀 Ultra Cleaner (نشط)" end pcall(function() Lighting.GlobalShadows = false for _, v in ipairs(Lighting:GetChildren()) do if v:IsA("Atmosphere") or v:IsA("BloomEffect") or v:IsA("BlurEffect") or v:IsA("SunRaysEffect") or v:IsA("DepthOfFieldEffect") or v:IsA("ColorCorrectionEffect") then v.Enabled = false end end end) task.spawn(function() for _, obj in ipairs(workspace:GetDescendants()) do if not ultraCleanerActive then break end pcall(function() if obj:IsA("ParticleEmitter") or obj:IsA("Trail") or obj:IsA("Beam") or obj:IsA("Smoke") or obj:IsA("Fire") or obj:IsA("Sparkles") then obj.Enabled = false elseif obj:IsA("Texture") or obj:IsA("Decal") then obj.Transparency = 1 end end) end end) task.spawn(function() while ultraCleanerActive do task.wait(25) pcall(function() collectgarbage("step", 300) if gcinfo() > 450 then collectgarbage("collect") end end) end end) else if cleanerLblObj then cleanerLblObj.Text = "🚀 Ultra Cleaner (القوي)" end collectgarbage("collect") end end, false) local noteLbl = Instance.new("TextLabel", fpsFF) noteLbl.Size = UDim2.new(1, -10, 0, 45) noteLbl.Position = UDim2.new(0, 5, 0, 248) noteLbl.BackgroundTransparency = 1 noteLbl.TextColor3 = Color3.fromRGB(255, 200, 100) noteLbl.Font = Enum.Font.SourceSansBold noteLbl.TextSize = 11 noteLbl.TextWrapped = true noteLbl.Text = "⚠ FPS Boost يعيد العالم تماماً عند إيقافه وبدون أي تقطيع أثناء المشي." noteLbl.ZIndex = 4 task.spawn(function() local stats = game:GetService("Stats") local lastTick = tick() local frameCount = 0 local connection connection = R.RenderStepped:Connect(function() if not fpsFF or not fpsFF.Parent then connection:Disconnect() return end frameCount += 1 if tick() - lastTick >= 0.75 then local currentFPS = math.floor((frameCount / (tick() - lastTick)) + 0.5) frameCount = 0 lastTick = tick() fpsLbl.Text = "FPS: " .. currentFPS local success, pingVal = pcall(function() return math.floor(stats.Network.ServerStatsItem["Data Ping"]:GetValue()) end) if success and pingVal then pingLbl.Text = "Ping: " .. pingVal .. " ms" end end end) end) -- 5. قسم المضادات local protFF = CreateSection("Protections", 540) local Toggles = { AntiSit = false, AntiVoid = false, AntiFling = false, AntiTPKill = false, AntiGlitch = false, AntiBangSpace = false, AntiPush = false, AntiKnock = false, AntiForceCFrame = false, AntiForceVelocity = false, AntiFly = false, } local SafePoint = Vector3.new(0, 15, 0) local lastPos = nil local function createProtSwitch(txt, order, key) CreateToggleSwitch(protFF, txt, 10 + (order * 46), function(state) Toggles[key] = state if not state then pcall(function() local char = LP.Character if char then local hum = char:FindFirstChildOfClass("Humanoid") if hum and key == "AntiSit" then hum:SetStateEnabled(Enum.HumanoidStateType.Seated, true) end end end) end end, false) end createProtSwitch("مضاد الجلوس الذكي", 0, "AntiSit") createProtSwitch("مضاد الفضاء", 1, "AntiVoid") createProtSwitch("مضاد الفلينق", 2, "AntiFling") createProtSwitch("مضاد Teleport Kill", 3, "AntiTPKill") createProtSwitch("مضاد الجليتش", 4, "AntiGlitch") createProtSwitch("حماية بانق الفضاء", 5, "AntiBangSpace") createProtSwitch("مضاد الدفع", 6, "AntiPush") createProtSwitch("مضاد Knockback", 7, "AntiKnock") createProtSwitch("مضاد Force CFrame", 8, "AntiForceCFrame") createProtSwitch("مضاد Force Velocity", 9, "AntiForceVelocity") createProtSwitch("مضاد الطيران (Fly V3)", 10, "AntiFly") R.Heartbeat:Connect(function() pcall(function() local char = LP.Character if not char then return end local hrp = char:FindFirstChild("HumanoidRootPart") local hum = char:FindFirstChildOfClass("Humanoid") if not hrp or not hum then return end local pos = hrp.Position local vel = hrp.AssemblyLinearVelocity.Magnitude if pos.Y > 5 and pos.Y < 300 then SafePoint = pos end if Toggles.AntiSit then hum.Sit = false hum.PlatformStand = false pcall(function() hum:SetStateEnabled(Enum.HumanoidStateType.Seated, false) end) end if Toggles.AntiFling and vel > 80 then hrp.AssemblyLinearVelocity = Vector3.zero end if Toggles.AntiTPKill then if lastPos and (pos - lastPos).Magnitude > 200 then hrp.CFrame = CFrame.new(SafePoint) end end lastPos = pos if Toggles.AntiVoid and pos.Y < -25 then hrp.CFrame = CFrame.new(SafePoint) end if Toggles.AntiGlitch and vel > 120 then hrp.CFrame = hrp.CFrame + Vector3.new(0, 3, 0) end if Toggles.AntiFly then hum.Sit = false hum.PlatformStand = false local cam = workspace.CurrentCamera local moveDir = hum.MoveDirection local targetVel = Vector3.zero if moveDir.Magnitude > 0 then targetVel = moveDir * (hum.WalkSpeed * 1.2) end hrp.AssemblyLinearVelocity = Vector3.new(targetVel.X, 0, targetVel.Z) hrp.CFrame = CFrame.new(hrp.Position, hrp.Position + Vector3.new(cam.LookVector.X, 0, cam.LookVector.Z)) end end) end) -- 6. قسم إعادة دخول السيرفر local rjFF = CreateSection("Rejoin", 220) local rjCard = Instance.new("Frame", rjFF) rjCard.Size = UDim2.new(1, -20, 0, 190) rjCard.Position = UDim2.new(0, 10, 0, 10) rjCard.BackgroundColor3 = Color3.fromRGB(25, 25, 25) rjCard.ZIndex = 4 Instance.new("UICorner", rjCard).CornerRadius = UDim.new(0, 10) table.insert(rgbElements, {Type = "Frame", Obj = rjCard}) local rjStroke = Instance.new("UIStroke", rjCard) rjStroke.Thickness = 1.5 rjStroke.Color = Color3.fromRGB(150, 150, 150) table.insert(softRgbElements, {Type = "Stroke", Obj = rjStroke}) local rjHeader = Instance.new("TextLabel", rjCard) rjHeader.Size = UDim2.new(1, -16, 0, 34) rjHeader.Position = UDim2.new(0, 8, 0, 8) rjHeader.BackgroundColor3 = Color3.fromRGB(180, 0, 0) rjHeader.TextColor3 = Color3.new(1, 1, 1) rjHeader.Font = Enum.Font.SourceSansBold rjHeader.TextSize = 17 rjHeader.Text = "⚡ بوابة العودة الفورية الملكية ⚡" rjHeader.ZIndex = 5 Instance.new("UICorner", rjHeader).CornerRadius = UDim.new(0, 6) local rjDesc = Instance.new("TextLabel", rjCard) rjDesc.Size = UDim2.new(1, -16, 0, 52) rjDesc.Position = UDim2.new(0, 8, 0, 48) rjDesc.BackgroundTransparency = 1 rjDesc.TextColor3 = Color3.fromRGB(230, 230, 230) rjDesc.Font = Enum.Font.SourceSansBold rjDesc.TextSize = 13 rjDesc.TextWrapped = true rjDesc.Text = "زر مخصص وواضح لإعادتك تلقائياً وبلمح البصر إلى نفس السيرفر الذي غادرته لضمان رجوعك لمكانك فوراً." rjDesc.ZIndex = 5 local rjBtn = Instance.new("TextButton", rjCard) rjBtn.Size = UDim2.new(1, -20, 0, 50) rjBtn.Position = UDim2.new(0, 10, 0, 120) rjBtn.BackgroundColor3 = Color3.fromRGB(200, 0, 0) rjBtn.TextColor3 = Color3.new(1, 1, 1) rjBtn.Font = Enum.Font.FredokaOne rjBtn.TextSize = 18 rjBtn.Text = "🚀 إعادة دخول السيرفر الآن" rjBtn.ZIndex = 5 Instance.new("UICorner", rjBtn).CornerRadius = UDim.new(0, 8) local rjBtnStroke = Instance.new("UIStroke", rjBtn) rjBtnStroke.Thickness = 1.5 rjBtnStroke.Color = Color3.fromRGB(255, 255, 255) table.insert(softRgbElements, {Type = "Stroke", Obj = rjBtnStroke}) rjBtn.MouseButton1Click:Connect(function() game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, game.JobId, LP) end) -- 7. قسم الملاحظات local notesFF = CreateSection("Notes", 860) local notesHeader = Instance.new("TextLabel", notesFF) notesHeader.Size = UDim2.new(1, -20, 0, 36) notesHeader.Position = UDim2.new(0, 10, 0, 10) notesHeader.BackgroundColor3 = Color3.fromRGB(180, 0, 0) notesHeader.TextColor3 = Color3.new(1, 1, 1) notesHeader.Font = Enum.Font.SourceSansBold notesHeader.TextSize = 17 notesHeader.Text = "📜 دليل وتعميرات أقسام اللوحة الملكية" notesHeader.ZIndex = 4 Instance.new("UICorner", notesHeader).CornerRadius = UDim.new(0, 6) table.insert(softRgbElements, {Type = "TextColor", Obj = notesHeader}) local notesHeaderStroke = Instance.new("UIStroke", notesHeader) notesHeaderStroke.Thickness = 1.5 table.insert(rgbElements, {Type = "Stroke", Obj = notesHeaderStroke}) local notesData = { {title = "🔥 1. قسم الاستهداف:", desc = "أفتار ضخم بحجم 85x85 مع اسم وحالة بارزين، ورصد دقيق وصارم جداً.", color = Color3.fromRGB(255, 220, 0)}, {title = "👑 2. قسم Anti-AFK:", desc = "يحميك من الطرد بسبب الخمول كلياً، ويقوم بتطوير تجديد الحضور بنط ومشي خفيف كل 500 ثانية.", color = Color3.fromRGB(0, 255, 120)}, {title = "📊 3. قسم سجل صملاتي:", desc = "أفتار ضخم بحجم 90x90، وتصفير وقت الصملة فور إعادة دخول اللاعب لتتبع أدق.", color = Color3.fromRGB(0, 180, 255)}, {title = "⚡ 4. قسم الـ FPS المحسن:", desc = "FPS Boost يعيد العالم بالكامل عند إيقافه وبدون أي تقطيع أثناء المشي، مع Ultra Cleaner لحماية الذاكرة.", color = Color3.fromRGB(255, 100, 255)}, {title = "🛡️ 5. قسم المضادات:", desc = "أصلحت بالكامل لتفعل وتلغى بسلاسة وبدون أي تداخل أو جليتشات تجمد الشخصية.", color = Color3.fromRGB(255, 140, 0)}, {title = "🚀 6. إعادة دخول السيرفر:", desc = "زر بارز وواضح جداً بخط مريح وإضاءة RGB خفيفة ومضبوطة الإملاء لإعادتك فوراً لنفس السيرفر بضغطة زر.", color = Color3.fromRGB(100, 255, 255)}, } local nY = 58 for _, nInfo in ipairs(notesData) do local nBox = Instance.new("Frame", notesFF) nBox.Size = UDim2.new(1, -20, 0, 125) nBox.Position = UDim2.new(0, 10, 0, nY) nBox.BackgroundColor3 = Color3.fromRGB(30, 30, 30) nBox.ZIndex = 4 Instance.new("UICorner", nBox).CornerRadius = UDim.new(0, 8) table.insert(rgbElements, {Type = "Frame", Obj = nBox}) local nTitle = Instance.new("TextLabel", nBox) nTitle.Size = UDim2.new(1, -16, 0, 30) nTitle.Position = UDim2.new(0, 8, 0, 6) nTitle.BackgroundTransparency = 1 nTitle.Font = Enum.Font.SourceSansBold nTitle.TextSize = 16 nTitle.Text = nInfo.title nTitle.TextColor3 = nInfo.color nTitle.TextXAlignment = Enum.TextXAlignment.Left nTitle.ZIndex = 5 local noteDescLbl = Instance.new("TextLabel", nBox) noteDescLbl.Size = UDim2.new(1, -16, 0, 80) noteDescLbl.Position = UDim2.new(0, 8, 0, 36) noteDescLbl.BackgroundTransparency = 1 noteDescLbl.Font = Enum.Font.SourceSansBold noteDescLbl.TextSize = 14 noteDescLbl.Text = nInfo.desc noteDescLbl.TextColor3 = Color3.fromRGB(235, 235, 235) noteDescLbl.TextXAlignment = Enum.TextXAlignment.Left noteDescLbl.TextWrapped = true noteDescLbl.ZIndex = 5 nY += 135 end