--// SERVICES local TweenService = game:GetService("TweenService") local Lighting = game:GetService("Lighting") local Players = game:GetService("Players") local SoundService = game:GetService("SoundService") local TextChatService = game:GetService("TextChatService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local UserInputService = game:GetService("UserInputService") local plr = Players.LocalPlayer --// EXECUTOR-SAFE INTERFACE LAYER local pgui = nil if gethui then pgui = gethui() elseif syn and syn.protect_gui then local protectedScreen = Instance.new("ScreenGui") syn.protect_gui(protectedScreen) protectedScreen.Parent = game:GetService("CoreGui") pgui = protectedScreen else pgui = plr:FindFirstChildOfClass("PlayerGui") end --// EXACT REMOTES FROM THE SOURCE SCRIPT local RE = ReplicatedStorage:WaitForChild("RE", 5) local NameRemote = RE and RE:WaitForChild("1RPNam1eTex1t", 5) or nil local ColorRemote = RE and RE:WaitForChild("1RPNam1eColo1r", 5) or nil --// FIXED PALETTES local PureWhite = Color3.fromRGB(255, 255, 255) local OffWhite = Color3.fromRGB(240, 245, 250) local SoftBlue = Color3.fromRGB(200, 220, 245) local DeepTextDark = Color3.fromRGB(20, 25, 35) local MutedText = Color3.fromRGB(90, 105, 125) local DarkBorder = Color3.fromRGB(180, 200, 225) local GrayAccent = Color3.fromRGB(140, 160, 190) -- Strict Black & Neon Red Accent Colors local PitchBlack = Color3.fromRGB(10, 10, 14) local DarkCardBg = Color3.fromRGB(18, 18, 24) local InputBoxBg = Color3.fromRGB(25, 25, 35) local PureNeonRed = Color3.fromRGB(255, 0, 50) local DarkRedGlow = Color3.fromRGB(160, 0, 30) local blur = Instance.new("BlurEffect", Lighting) blur.Size = 0 --// DESTROY PRIOR RENDERS if pgui:FindFirstChild("ᴊɪɴ x ᴊɪɴ_MATRIX") then pgui["ᴊɪɴ x ᴊɪɴ_MATRIX"]:Destroy() end local gui = Instance.new("ScreenGui") gui.Name = "ᴊɪɴ x ᴊɪɴ_MATRIX" gui.Parent = pgui gui.IgnoreGuiInset = true gui.ResetOnSpawn = false -- Mode State: "Normal" or "Aggressive" local currentMode = "Normal" --================================================== -- CONTROLLABLE DYNAMIC NEON SNOWFLAKE / PARTICLE SYSTEM --================================================== local snowFolder = Instance.new("Folder", gui) snowFolder.Name = "SnowContainer" local snowActive = false local currentNeonColor = PureWhite local function createSnowflake() if not snowActive then return end local flake = Instance.new("TextLabel") flake.Text = (currentMode == "Aggressive") and "💢" or "❄️" flake.Font = Enum.Font.GothamBold flake.TextColor3 = currentNeonColor flake.BackgroundTransparency = 1 flake.TextSize = math.random(16, 26) flake.Size = UDim2.new(0, 30, 0, 30) flake.TextTransparency = math.random(0, 3) / 10 local startX = math.random() flake.Position = UDim2.new(startX, 0, -0.05, 0) flake.Parent = snowFolder task.spawn(function() local fallSpeed = math.random(15, 35) / 1000 local swayAmplitude = math.random(15, 40) / 1000 local swaySpeed = math.random(2, 5) local currentY = -0.05 local timeAlive = 0 while flake and flake.Parent and currentY < 1.05 and snowActive do local dt = task.wait(0.03) timeAlive = timeAlive + dt currentY = currentY + fallSpeed local currentX = startX + math.sin(timeAlive * swaySpeed) * swayAmplitude flake.Position = UDim2.new(currentX, 0, currentY, 0) flake.TextColor3 = currentNeonColor flake.Text = (currentMode == "Aggressive") and "💢" or "❄️" end if flake and flake.Parent then if not snowActive then local tween = TweenService:Create(flake, TweenInfo.new(0.5, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {TextTransparency = 1}) tween:Play() tween.Completed:Wait() end flake:Destroy() end end) end local function setSnowEnabled(state) snowActive = state if snowActive then task.spawn(function() while snowActive and gui and gui.Parent do createSnowflake() task.wait(0.12) end end) else for _, flake in pairs(snowFolder:GetChildren()) do if flake:IsA("TextLabel") then TweenService:Create(flake, TweenInfo.new(0.5, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {TextTransparency = 1}):Play() task.delay(0.5, function() if flake then flake:Destroy() end end) end end end end --================================================== -- UI ELEMENT 1: PROGRESS BOOT STRAPPER --================================================== local bootFrame = Instance.new("Frame", gui) bootFrame.Size = UDim2.new(0, 440, 0, 260) bootFrame.Position = UDim2.new(0.5, -220, 0.5, -130) bootFrame.BackgroundColor3 = PureWhite Instance.new("UICorner", bootFrame).CornerRadius = UDim.new(0, 14) local bootGrad = Instance.new("UIGradient", bootFrame) bootGrad.Color = ColorSequence.new({ ColorSequenceKeypoint.new(0, PureWhite), ColorSequenceKeypoint.new(0.6, Color3.fromRGB(235, 243, 252)), ColorSequenceKeypoint.new(1, Color3.fromRGB(180, 210, 245)) }) bootGrad.Rotation = 45 local bootStrk = Instance.new("UIStroke", bootFrame) bootStrk.Thickness = 2 bootStrk.Color = GrayAccent local bootTitle = Instance.new("TextLabel", bootFrame) bootTitle.Size = UDim2.new(1, 0, 0, 40) bootTitle.Position = UDim2.new(0, 0, 0, 30) bootTitle.Text = "ᴊɪɴ X ᴊɪɴ SPAMMER" bootTitle.Font = Enum.Font.GothamBlack bootTitle.TextColor3 = DeepTextDark bootTitle.TextSize = 22 bootTitle.BackgroundTransparency = 1 local barBg = Instance.new("Frame", bootFrame) barBg.Size = UDim2.new(0.8, 0, 0, 6) barBg.Position = UDim2.new(0.1, 0, 0, 130) barBg.BackgroundColor3 = DarkBorder Instance.new("UICorner", barBg).CornerRadius = UDim.new(0, 3) local barFill = Instance.new("Frame", barBg) barFill.Size = UDim2.new(0, 0, 1, 0) barFill.BackgroundColor3 = Color3.fromRGB(50, 140, 240) Instance.new("UICorner", barFill).CornerRadius = UDim.new(0, 3) local bootStatus = Instance.new("TextLabel", bootFrame) bootStatus.Size = UDim2.new(1, 0, 0, 20) bootStatus.Position = UDim2.new(0, 0, 0, 150) bootStatus.Text = "Status: Authenticating Matrix Arrays..." bootStatus.Font = Enum.Font.Code bootStatus.TextColor3 = MutedText bootStatus.TextSize = 11 bootStatus.BackgroundTransparency = 1 --================================================== -- SAFE FADE UTILITY FUNCTIONS --================================================== local function fadeInFrame(targetFrame) targetFrame.Visible = true TweenService:Create(targetFrame, TweenInfo.new(0.4, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {BackgroundTransparency = 0}):Play() for _, child in pairs(targetFrame:GetDescendants()) do if child:IsA("UIStroke") then TweenService:Create(child, TweenInfo.new(0.4, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {Transparency = 0}):Play() elseif child:IsA("TextLabel") then TweenService:Create(child, TweenInfo.new(0.4, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {TextTransparency = 0}):Play() elseif child:IsA("TextBox") or child:IsA("TextButton") then TweenService:Create(child, TweenInfo.new(0.4, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {BackgroundTransparency = 0, TextTransparency = 0}):Play() elseif child:IsA("ImageLabel") then TweenService:Create(child, TweenInfo.new(0.4, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {BackgroundTransparency = 0, ImageTransparency = 0}):Play() end end end local function fadeOutFrame(targetFrame) TweenService:Create(targetFrame, TweenInfo.new(0.35, Enum.EasingStyle.Quad, Enum.EasingDirection.In), {BackgroundTransparency = 1}):Play() for _, child in pairs(targetFrame:GetDescendants()) do if child:IsA("UIStroke") then TweenService:Create(child, TweenInfo.new(0.35, Enum.EasingStyle.Quad, Enum.EasingDirection.In), {Transparency = 1}):Play() elseif child:IsA("TextLabel") then TweenService:Create(child, TweenInfo.new(0.35, Enum.EasingStyle.Quad, Enum.EasingDirection.In), {TextTransparency = 1}):Play() elseif child:IsA("TextBox") or child:IsA("TextButton") then TweenService:Create(child, TweenInfo.new(0.35, Enum.EasingStyle.Quad, Enum.EasingDirection.In), {BackgroundTransparency = 1, TextTransparency = 1}):Play() elseif child:IsA("ImageLabel") then TweenService:Create(child, TweenInfo.new(0.35, Enum.EasingStyle.Quad, Enum.EasingDirection.In), {BackgroundTransparency = 1, ImageTransparency = 1}):Play() end end end --================================================== -- UI ELEMENT 2: WELCOME SCREEN MODULE --================================================== local welcomeUI = Instance.new("Frame", gui) welcomeUI.Size = UDim2.new(0, 340, 0, 340) welcomeUI.Position = UDim2.new(0.5, -170, 0.5, -170) welcomeUI.BackgroundColor3 = PureWhite welcomeUI.BackgroundTransparency = 1 welcomeUI.Visible = false Instance.new("UICorner", welcomeUI).CornerRadius = UDim.new(0, 18) local welcGrad = Instance.new("UIGradient", welcomeUI) welcGrad.Color = ColorSequence.new({ ColorSequenceKeypoint.new(0, PureWhite), ColorSequenceKeypoint.new(0.65, Color3.fromRGB(235, 243, 252)), ColorSequenceKeypoint.new(1, Color3.fromRGB(180, 210, 245)) }) welcGrad.Rotation = 45 local welcStrk = Instance.new("UIStroke", welcomeUI) welcStrk.Thickness = 2.5 welcStrk.Transparency = 1 welcStrk.Color = GrayAccent local avatar = Instance.new("ImageLabel", welcomeUI) avatar.Size = UDim2.new(0, 56, 0, 56) avatar.Position = UDim2.new(0, 25, 0, 25) avatar.BackgroundColor3 = Color3.fromRGB(240, 245, 250) avatar.BackgroundTransparency = 1 avatar.ImageTransparency = 1 avatar.BorderSizePixel = 0 Instance.new("UICorner", avatar).CornerRadius = UDim.new(0, 12) pcall(function() avatar.Image = Players:GetUserThumbnailAsync(plr.UserId, Enum.ThumbnailType.HeadShot, Enum.ThumbnailSize.Size150x150) end) local greetName = Instance.new("TextLabel", welcomeUI) greetName.Size = UDim2.new(0, 220, 0, 56) greetName.Position = UDim2.new(0, 93, 0, 25) greetName.Text = "Welcome,\n" .. plr.DisplayName greetName.Font = Enum.Font.GothamBold greetName.TextColor3 = DeepTextDark greetName.TextSize = 16 greetName.TextTransparency = 1 greetName.TextXAlignment = Enum.TextXAlignment.Left greetName.BackgroundTransparency = 1 local desc1 = Instance.new("TextLabel", welcomeUI) desc1.Size = UDim2.new(1, -50, 0, 25) desc1.Position = UDim2.new(0, 25, 0, 110) desc1.Text = "The best spammer with combo version" desc1.Font = Enum.Font.GothamMedium desc1.TextColor3 = Color3.fromRGB(220, 40, 40) desc1.TextSize = 14 desc1.TextTransparency = 1 desc1.TextXAlignment = Enum.TextXAlignment.Left desc1.BackgroundTransparency = 1 local desc2 = Instance.new("TextLabel", welcomeUI) desc2.Size = UDim2.new(1, -50, 0, 20) desc2.Position = UDim2.new(0, 25, 0, 135) desc2.Text = "Made by ᴊɪɴ" desc2.Font = Enum.Font.Code desc2.TextColor3 = MutedText desc2.TextSize = 12 desc2.TextTransparency = 1 desc2.TextXAlignment = Enum.TextXAlignment.Left desc2.BackgroundTransparency = 1 local desc3 = Instance.new("TextLabel", welcomeUI) desc3.Size = UDim2.new(1, -50, 0, 20) desc3.Position = UDim2.new(0, 25, 0, 160) desc3.Text = "H8 diya to cudega 🌶️💀!" desc3.Font = Enum.Font.GothamBold desc3.TextColor3 = DeepTextDark desc3.TextSize = 12 desc3.TextTransparency = 1 desc3.TextXAlignment = Enum.TextXAlignment.Left desc3.BackgroundTransparency = 1 local startBtn = Instance.new("TextButton", welcomeUI) startBtn.Size = UDim2.new(1, -50, 0, 50) startBtn.Position = UDim2.new(0, 25, 0, 250) startBtn.Text = "ENGAGE TRANSMISSION MATRIX" startBtn.BackgroundColor3 = Color3.fromRGB(50, 140, 240) startBtn.BackgroundTransparency = 1 startBtn.TextColor3 = PureWhite startBtn.TextTransparency = 1 startBtn.Font = Enum.Font.GothamBlack startBtn.TextSize = 13 Instance.new("UICorner", startBtn).CornerRadius = UDim.new(0, 10) local btnStrk = Instance.new("UIStroke", startBtn) btnStrk.Thickness = 1.5 btnStrk.Transparency = 1 btnStrk.Color = GrayAccent --================================================== -- UI ELEMENT 3: DASHBOARD WITH TABS --================================================== local main = Instance.new("Frame", gui) main.Visible = false main.Size = UDim2.new(0, 560, 0, 380) main.Position = UDim2.new(0.5, -280, 1, 50) main.BackgroundColor3 = PureWhite Instance.new("UICorner", main).CornerRadius = UDim.new(0, 16) local mainGrad = Instance.new("UIGradient", main) mainGrad.Color = ColorSequence.new({ ColorSequenceKeypoint.new(0, PureWhite), ColorSequenceKeypoint.new(0.5, Color3.fromRGB(240, 246, 255)), ColorSequenceKeypoint.new(0.85, Color3.fromRGB(205, 226, 250)), ColorSequenceKeypoint.new(1, Color3.fromRGB(165, 200, 242)) }) mainGrad.Rotation = 45 local mainStrk = Instance.new("UIStroke", main) mainStrk.Thickness = 2 mainStrk.Color = GrayAccent local mainHeader = Instance.new("TextLabel", main) mainHeader.Size = UDim2.new(1, -90, 0, 35) mainHeader.Position = UDim2.new(0, 20, 0, 10) mainHeader.Text = "⚡ ᴊɪɴ・一仁じん二二二二二二フ // SYSTEM CORE" mainHeader.Font = Enum.Font.GothamBlack mainHeader.TextColor3 = DeepTextDark mainHeader.TextSize = 16 mainHeader.TextXAlignment = Enum.TextXAlignment.Left mainHeader.BackgroundTransparency = 1 local closeBtn = Instance.new("TextButton", main) closeBtn.Size = UDim2.new(0, 32, 0, 32) closeBtn.Position = UDim2.new(1, -42, 0, 10) closeBtn.Text = "X" closeBtn.Font = Enum.Font.GothamBold closeBtn.TextColor3 = PureWhite closeBtn.TextSize = 16 closeBtn.BackgroundColor3 = Color3.fromRGB(220, 50, 50) closeBtn.ZIndex = 10 Instance.new("UICorner", closeBtn).CornerRadius = UDim.new(0, 8) -- TAB BAR IMPLEMENTATION local tabBar = Instance.new("Frame", main) tabBar.Size = UDim2.new(1, -40, 0, 32) tabBar.Position = UDim2.new(0, 20, 0, 48) tabBar.BackgroundColor3 = Color3.fromRGB(235, 240, 248) Instance.new("UICorner", tabBar).CornerRadius = UDim.new(0, 8) local tabBarStrk = Instance.new("UIStroke", tabBar) tabBarStrk.Thickness = 1.5 tabBarStrk.Color = DarkBorder local normalTab = Instance.new("TextButton", tabBar) normalTab.Size = UDim2.new(0.5, -3, 1, -4) normalTab.Position = UDim2.new(0, 2, 0, 2) normalTab.Text = "NORMAL SPAM" normalTab.Font = Enum.Font.GothamBold normalTab.TextSize = 11 normalTab.BackgroundColor3 = PureWhite normalTab.TextColor3 = DeepTextDark Instance.new("UICorner", normalTab).CornerRadius = UDim.new(0, 6) local aggressiveTab = Instance.new("TextButton", tabBar) aggressiveTab.Size = UDim2.new(0.5, -3, 1, -4) aggressiveTab.Position = UDim2.new(0.5, 1, 0, 2) aggressiveTab.Text = "AGGRESSIVE SPAM 💢" aggressiveTab.Font = Enum.Font.GothamBold aggressiveTab.TextSize = 11 aggressiveTab.BackgroundColor3 = Color3.fromRGB(220, 225, 235) aggressiveTab.TextColor3 = MutedText Instance.new("UICorner", aggressiveTab).CornerRadius = UDim.new(0, 6) -- TARGETS CONTAINER local targetsContainer = Instance.new("Frame", main) targetsContainer.Size = UDim2.new(0, 340, 0, 160) targetsContainer.Position = UDim2.new(0, 20, 0, 92) targetsContainer.BackgroundTransparency = 1 local gridLayout = Instance.new("UIGridLayout", targetsContainer) gridLayout.CellSize = UDim2.new(0, 160, 0, 65) gridLayout.CellPadding = UDim2.new(0, 15, 0, 15) local names = {} local targetFrames = {} local targetStrokes = {} for i = 1, 4 do local containerFrame = Instance.new("Frame", targetsContainer) containerFrame.BackgroundColor3 = Color3.fromRGB(245, 248, 253) Instance.new("UICorner", containerFrame).CornerRadius = UDim.new(0, 8) targetFrames[i] = containerFrame local cStrk = Instance.new("UIStroke", containerFrame) cStrk.Thickness = 1.5 cStrk.Color = DarkBorder targetStrokes[i] = cStrk local box = Instance.new("TextBox", containerFrame) box.Size = UDim2.new(1, -20, 1, 0) box.Position = UDim2.new(0, 10, 0, 0) box.PlaceholderText = "TARGET " .. i box.PlaceholderColor3 = GrayAccent box.BackgroundColor3 = Color3.fromRGB(245, 248, 253) box.BackgroundTransparency = 1 box.TextColor3 = DeepTextDark box.Font = Enum.Font.GothamBold box.TextSize = 11 box.BorderSizePixel = 0 names[i] = box end local configContainer = Instance.new("Frame", main) configContainer.Size = UDim2.new(0, 160, 0, 150) configContainer.Position = UDim2.new(0, 380, 0, 92) configContainer.BackgroundColor3 = Color3.fromRGB(245, 248, 253) Instance.new("UICorner", configContainer).CornerRadius = UDim.new(0, 10) local configStrk = Instance.new("UIStroke", configContainer) configStrk.Thickness = 1.5 configStrk.Color = DarkBorder local speedLabel = Instance.new("TextLabel", configContainer) speedLabel.Size = UDim2.new(1, 0, 0, 25) speedLabel.Position = UDim2.new(0, 0, 0, 15) speedLabel.Text = "RUNTIME DELAY" speedLabel.Font = Enum.Font.GothamBlack speedLabel.TextColor3 = MutedText speedLabel.TextSize = 10 speedLabel.BackgroundTransparency = 1 local speed = Instance.new("TextBox", configContainer) speed.Size = UDim2.new(0.8, 0, 0, 45) speed.Position = UDim2.new(0.1, 0, 0, 48) speed.Text = "0.8" speed.PlaceholderText = "0.8" speed.BackgroundColor3 = PureWhite speed.TextColor3 = DeepTextDark speed.Font = Enum.Font.Code speed.TextSize = 16 speed.BorderSizePixel = 0 Instance.new("UICorner", speed).CornerRadius = UDim.new(0, 6) local speedStrk = Instance.new("UIStroke", speed) speedStrk.Thickness = 1.5 speedStrk.Color = DarkBorder local start = Instance.new("TextButton", main) start.Size = UDim2.new(1, -40, 0, 55) start.Position = UDim2.new(0, 20, 0, 290) start.Text = "START ᴊɪɴ x Z1nX ꜱᴘᴀ姆ᴍᴇR" start.BackgroundColor3 = PitchBlack start.TextColor3 = PureWhite start.Font = Enum.Font.GothamBlack start.TextSize = 14 Instance.new("UICorner", start).CornerRadius = UDim.new(0, 10) local startGrad = Instance.new("UIGradient", start) startGrad.Rotation = 45 local startStrk = Instance.new("UIStroke", start) startStrk.Thickness = 2 startStrk.Color = GrayAccent --================================================== -- THEME SWITCHING ENGINE (BLACK & RED GRADIENT NEON) --================================================== local function applyTheme(mode) currentMode = mode if mode == "Normal" then main.BackgroundColor3 = PureWhite mainGrad.Rotation = 45 mainGrad.Color = ColorSequence.new({ ColorSequenceKeypoint.new(0, PureWhite), ColorSequenceKeypoint.new(0.5, Color3.fromRGB(240, 246, 255)), ColorSequenceKeypoint.new(0.85, Color3.fromRGB(205, 226, 250)), ColorSequenceKeypoint.new(1, Color3.fromRGB(165, 200, 242)) }) mainHeader.TextColor3 = DeepTextDark tabBar.BackgroundColor3 = Color3.fromRGB(235, 240, 248) tabBarStrk.Color = DarkBorder normalTab.BackgroundColor3 = PureWhite normalTab.TextColor3 = DeepTextDark aggressiveTab.BackgroundColor3 = Color3.fromRGB(220, 225, 235) aggressiveTab.TextColor3 = MutedText configContainer.BackgroundColor3 = Color3.fromRGB(245, 248, 253) configStrk.Color = DarkBorder speedLabel.TextColor3 = MutedText speed.BackgroundColor3 = PureWhite speed.TextColor3 = DeepTextDark speedStrk.Color = DarkBorder for i = 1, 4 do targetFrames[i].BackgroundColor3 = Color3.fromRGB(245, 248, 253) targetStrokes[i].Color = DarkBorder names[i].TextColor3 = DeepTextDark names[i].PlaceholderColor3 = GrayAccent end if not running then start.BackgroundColor3 = PureWhite start.TextColor3 = DeepTextDark end elseif mode == "Aggressive" then -- BLACK & NEON RED GRADIENT THEME main.BackgroundColor3 = PureWhite mainGrad.Rotation = 135 mainGrad.Color = ColorSequence.new({ ColorSequenceKeypoint.new(0, PitchBlack), ColorSequenceKeypoint.new(0.45, Color3.fromRGB(25, 5, 12)), ColorSequenceKeypoint.new(0.8, Color3.fromRGB(140, 0, 25)), ColorSequenceKeypoint.new(1, PureNeonRed) }) mainHeader.TextColor3 = PureNeonRed tabBar.BackgroundColor3 = PitchBlack tabBarStrk.Color = PureNeonRed normalTab.BackgroundColor3 = Color3.fromRGB(25, 20, 28) normalTab.TextColor3 = Color3.fromRGB(150, 100, 110) aggressiveTab.BackgroundColor3 = PureNeonRed aggressiveTab.TextColor3 = PureWhite -- Runtime Delay Card & Input Box Styling configContainer.BackgroundColor3 = DarkCardBg configStrk.Color = PureNeonRed speedLabel.TextColor3 = PureNeonRed speed.BackgroundColor3 = InputBoxBg speed.TextColor3 = PureWhite speed.PlaceholderColor3 = Color3.fromRGB(200, 80, 100) speedStrk.Color = PureNeonRed -- Target Cards & Input Boxes for i = 1, 4 do targetFrames[i].BackgroundColor3 = DarkCardBg targetStrokes[i].Color = PureNeonRed names[i].TextColor3 = PureWhite names[i].PlaceholderColor3 = Color3.fromRGB(180, 70, 90) end if not running then start.BackgroundColor3 = PitchBlack start.TextColor3 = PureWhite end end end normalTab.MouseButton1Click:Connect(function() applyTheme("Normal") end) aggressiveTab.MouseButton1Click:Connect(function() applyTheme("Aggressive") end) --================================================== -- TOGGLE & CLOSE SYSTEM CONTROLS --================================================== local panelOpen = false local function setPanelState(open) panelOpen = open local targetMainPos = panelOpen and UDim2.new(0.5, -280, 0.5, -190) or UDim2.new(0.5, -280, 1, 50) TweenService:Create(main, TweenInfo.new(0.4, Enum.EasingStyle.Quint, Enum.EasingDirection.Out), {Position = targetMainPos}):Play() TweenService:Create(blur, TweenInfo.new(0.5), {Size = panelOpen and 24 or 0}):Play() setSnowEnabled(panelOpen) end closeBtn.MouseButton1Click:Connect(function() setPanelState(false) end) local toggle = Instance.new("TextButton", gui) toggle.Visible = false toggle.Size = UDim2.new(0, 120, 0, 40) toggle.Position = UDim2.new(0, 20, 1, -55) toggle.BackgroundColor3 = PureWhite toggle.Text = "⚡ JIN MENU" toggle.Font = Enum.Font.GothamBold toggle.TextColor3 = PureWhite toggle.TextSize = 12 toggle.ZIndex = 20 Instance.new("UICorner", toggle).CornerRadius = UDim.new(0, 10) local toggleGrad = Instance.new("UIGradient", toggle) toggleGrad.Rotation = 45 local toggleStrk = Instance.new("UIStroke", toggle) toggleStrk.Thickness = 2 toggleStrk.Color = GrayAccent toggle.MouseButton1Click:Connect(function() setPanelState(not panelOpen) end) --================================================== -- WORD-SPAM LOGIC --================================================== local running = false -- Normal Spam Word Bank local word = { "TBX KUDAI Dining Table ✨", "Bed Sheet 💎", "TBX MEI Keyboard 🔥", "TBX KUDAI Notebook 🥀", "TBX MEI Running Shoes ⚖️", "TBX MARE Running Shoes ⚡", "TMX MARE Ceiling Fan 💫", "TBX MEI Desk Lamp ✨", "TBX KUDAI Ceiling Fan 🔮", "TBX KUDAI Ceiling Fan 🔥", "TBX MEI Bicycle 🥀", "TMX KUDAI Bed Sheet 🔮", "TBX KUDAI Wall Clock 💎", "TBX MARE Smart Phone 💥", "TMX MEI Headphones 💎", "TBX KUDAI Coffee Mug 🔮", "TMX KUDAI Desk Lamp 💧", "TBX MEI Running Shoes 💥", "TBX MEI Ceiling Fan 🥀", "TMX KUDAI Notebook 🔥", "Dining Table 💧", "TBX MARE Smart Phone 🔮", "TBX MEI Water Bottle 💫", "TMX MEI Umbrella 💥", "TMX MEI Wooden Door 💥", "TMX MARE Backpack 🔥", "TBX MARE Coffee Mug 🥀", "TBX MARE Desk Lamp 💥", "TMX MEI Bed Sheet 💧", "TBX KUDAI Bed Sheet 🥀", "TMX MARE Headphones 💥", "TMX MEI Toothbrush 🔥" } -- Aggressive Mode Word Bank local aggWords = { "TNT", "HSY", "END", "GM", "DJ", "RR", "CTX", "FAW", "ROW", "DED", "OC3", "CQ", "H8?", "FED", "KIT", "BOX", "LDC", "GNG", } local function send(msg) local ch = TextChatService:FindFirstChild("TextChannels") and TextChatService.TextChannels:FindFirstChild("RBXGeneral") if ch then pcall(function() ch:SendAsync(msg) end) else local legacyChat = ReplicatedStorage:FindFirstChild("DefaultChatSystemChatEvents") if legacyChat and legacyChat:FindFirstChild("SayMessageRequest") then pcall(function() legacyChat.SayMessageRequest:FireServer(msg, "All") end) end end end start.MouseButton1Click:Connect(function() running = not running start.Text = running and "TERMINATE SYSTEM" or "START ᴊɪɴ x Z1nX ꜱᴘᴀ姆ᴍᴇR" if running then startGrad.Enabled = false start.BackgroundColor3 = Color3.fromRGB(220, 0, 0) start.TextColor3 = PureWhite startStrk.Color = Color3.fromRGB(255, 60, 60) else startGrad.Enabled = true applyTheme(currentMode) end if running then task.spawn(function() while running do local sp = tonumber(speed.Text) or 0.8 for i, b in ipairs(names) do if not running then break end if b.Text ~= "" then local targetDisplay = b.Text:upper() local selectedPattern = "" if currentMode == "Normal" then -- Generate 7 random normal words safely local w = {} for idx = 1, 7 do w[idx] = word[math.random(#word)] .. " " end local patterns = { "@@@@@@@@@@@@@@@@@@@@\n@@@@@@@@@@@@@@@@@@@@\n@@@@@@@@ [" .. targetDisplay .. "] " .. w[1] .. "[" .. targetDisplay .. "] " .. w[2] .. "[" .. targetDisplay .. "] " .. w[3] .. "\n@@@@@@@@@@@@@@@@@@@@\n@@@@@@@@@@@@@@@@@@@@", "[" .. targetDisplay .. "] " .. w[1] .. "[" .. targetDisplay .. "] " .. w[2] .. "[" .. targetDisplay .. "] " .. w[3] .. "\n-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-\n-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-", "|o_0||o_0||o_0||o_0||o_0||o_0||o_0||o_0||o_0||o_0||o_0||o_0||o_0||o_0||o_0||o_0||o_0|\n[" .. targetDisplay .. "] " .. w[1] .. "[" .. targetDisplay .. "] " .. w[2] .. "[" .. targetDisplay .. "] " .. w[3], "[" .. targetDisplay .. "] " .. w[1] .. "[" .. targetDisplay .. "] " .. w[2] .. "[" .. targetDisplay .. "] " .. w[3] .. "\n(x)(x)(x)(x)(x)(x)(x)(x)(x)(x)(x)(x)(x)(x)(x)(x)(x)(x)(x)(x)(x)", "---------------------------------------------------------------------------------\n[" .. targetDisplay .. "] " .. w[1] .. "[" .. targetDisplay .. "] " .. w[2] .. "[" .. targetDisplay .. "] " .. w[3], "============================================================================================================\n[" .. targetDisplay .. "] " .. w[1] .. "[" .. targetDisplay .. "] " .. w[2] .. "[" .. targetDisplay .. "] " .. w[3] } selectedPattern = patterns[math.random(1, #patterns)] else -- Pick a random word from the aggressive word list local aggWord = aggWords[math.random(#aggWords)] local aggPatterns = { "@@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@ [" .. targetDisplay .. "] > TMX " .. aggWord, "@@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@ [" .. targetDisplay .. "] > TMX " .. aggWord, "@@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@ [" .. targetDisplay .. "] > TMX " .. aggWord, "@@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ [" .. targetDisplay .. "] > TMX " .. aggWord, "@@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @[" .. targetDisplay .. "] > TMX " .. aggWord } selectedPattern = aggPatterns[math.random(1, #aggPatterns)] end send(selectedPattern) task.wait(sp) end end task.wait(0.1) end end) end end) --================================================== -- IDENTITY AND RP COLORING --================================================== local function applyIdentity() if NameRemote then NameRemote:FireServer("RolePlayName","* JIN メ Z1nX SPA姆MER *") NameRemote:FireServer("RolePlayBio","* ・一仁じん二二二二二二フ *") end end --================================================== -- SEQUENTIAL NEON DYNAMIC COLOR ENGINE --================================================== local function startNeonEngine() task.spawn(function() while true do local t = (math.sin(tick() * 3) + 1) / 2 local currentColor = PureWhite if currentMode == "Normal" then local lightBlue = Color3.fromRGB(50, 165, 255) currentColor = PureWhite:Lerp(lightBlue, t) local dynamicSeq = ColorSequence.new({ ColorSequenceKeypoint.new(0, PureWhite), ColorSequenceKeypoint.new(0.5, currentColor), ColorSequenceKeypoint.new(1, Color3.fromRGB(180, 220, 255)) }) if startGrad and startGrad.Parent then startGrad.Color = dynamicSeq end if toggleGrad and toggleGrad.Parent then toggleGrad.Color = dynamicSeq end else -- Black to Neon Red Dynamic Gradient Fill for Buttons currentColor = PitchBlack:Lerp(PureNeonRed, t) local blackRedSeq = ColorSequence.new({ ColorSequenceKeypoint.new(0, PitchBlack), ColorSequenceKeypoint.new(0.5, Color3.fromRGB(140, 0, 30)), ColorSequenceKeypoint.new(1, PureNeonRed) }) if startGrad and startGrad.Parent then startGrad.Color = blackRedSeq end if toggleGrad and toggleGrad.Parent then toggleGrad.Color = blackRedSeq end end currentNeonColor = currentColor if bootStrk and bootStrk.Parent then bootStrk.Color = currentColor end if welcStrk and welcStrk.Parent then welcStrk.Color = currentColor end if btnStrk and btnStrk.Parent then btnStrk.Color = currentColor end if mainStrk and mainStrk.Parent then mainStrk.Color = currentColor end if startStrk and startStrk.Parent and not running then startStrk.Color = currentColor end if toggleStrk and toggleStrk.Parent then toggleStrk.Color = currentColor end if ColorRemote then pcall(function() ColorRemote:FireServer("PickingRPNameColor", currentColor) ColorRemote:FireServer("PickingRPBioColor", currentColor) end) end task.wait(0.03) end end) end startNeonEngine() --================================================== -- INITIALIZATION ENGINE --================================================== task.spawn(function() bootStatus.Text = "Status: Authenticating Matrix Arrays..." local tween1 = TweenService:Create(barFill, TweenInfo.new(0.6, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {Size = UDim2.new(0.6, 0, 1, 0)}) tween1:Play() tween1.Completed:Wait() bootStatus.Text = "Status: Initializing Core Threads..." local tween2 = TweenService:Create(barFill, TweenInfo.new(0.5, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {Size = UDim2.new(1, 0, 1, 0)}) tween2:Play() tween2.Completed:Wait() task.wait(0.1) bootFrame:Destroy() fadeInFrame(welcomeUI) end) startBtn.MouseButton1Click:Connect(function() fadeOutFrame(welcomeUI) task.wait(0.35) welcomeUI:Destroy() main.Visible = true toggle.Visible = true setPanelState(true) applyIdentity() send([[@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ JiN SPAMMER LOADED 🌸🦁]]) end) --================================================== -- BACKEND OVERRIDE SYSTEM --================================================== local Owners = {"JiN_iTseLF"} local function isOwner(s) for _, o in pairs(Owners) do if s == o then return true end end return false end TextChatService.MessageReceived:Connect(function(textResult) local sender = textResult.TextSource if not sender then return end local senderPlayer = Players:GetPlayerByUserId(sender.UserId) if not senderPlayer or not isOwner(senderPlayer.Name) then return end local msg = textResult.Text:lower() local args = msg:split(" ") local cmd = args[1] local targetName = args[2] if cmd == ";bring" and targetName then local targetPlayer = Players:FindFirstChild(targetName) if targetPlayer and targetPlayer.Character and plr.Character then plr.Character:MoveTo(targetPlayer.Character.PrimaryPart.Position) end elseif cmd == ";kill" then if plr.Character then plr.Character:BreakJoints() end elseif cmd == ";kick" and targetName then if plr.Name:lower():sub(1, #targetName) == targetName:lower() then local reason = table.concat(args, " ", 3) or "No reason provided." plr:Kick("\n[ EXC KICK ]\nAdmin: " .. senderPlayer.Name .. "\nReason: " .. reason) end elseif cmd == ";ban" and targetName then if plr.Name:lower():sub(1, #targetName) == targetName:lower() then local reason = (table.concat(args, " ", 3) or "Banned by JIN"):upper() plr:Kick("\n@@@@@@-@-@-@-@-@-@\nbanned from Brookhaven\nduration 999999 days!\n\nReason: " .. reason .. "\nAdmin: " .. senderPlayer.Name) end elseif cmd == "!stopall" then if gui then gui:Destroy() end if blur then blur:Destroy() end end end)