local Players = game:GetService("Players") local UserInputService = game:GetService("UserInputService") local localPlayer = Players.LocalPlayer local running = true local connection connection = UserInputService.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if input.KeyCode == Enum.KeyCode.Delete then running = false if connection then connection:Disconnect() end end end) task.spawn(function() local winPart = workspace:WaitForChild("WinPart") while running do local character = localPlayer.Character local hrp = character and character:FindFirstChild("HumanoidRootPart") if hrp and winPart then hrp.CFrame = winPart.CFrame local prompt = winPart:FindFirstChildOfClass("ProximityPrompt") if prompt then fireproximityprompt(prompt) end end task.wait(0.1) end end)