-- ========================================================== -- ТЕЛЕПОРТ (ПОЛНАЯ ВЕРСИЯ) + ЛОКАЛИЗАЦИЯ RU/EN -- ТОЧКИ НЕ ПРОПАДАЮТ ПРИ РАЗВОРАЧИВАНИИ -- + АНИМАЦИЯ ТЕЛЕПОРТА (ID: 134913783169182) -- ========================================================== local player = game.Players.LocalPlayer -- ID анимации телепорта local TELEPORT_ANIMATION_ID = "rbxassetid://134913783169182" if player.PlayerGui:FindFirstChild("TeleportGUI") then player.PlayerGui.TeleportGUI:Destroy() end local gui = Instance.new("ScreenGui") gui.Name = "TeleportGUI" gui.Parent = player:WaitForChild("PlayerGui") gui.ResetOnSpawn = false -- ===== ЛОКАЛИЗАЦИЯ ===== local currentLang = "ru" local texts = { ru = { title = "✦ ТЕЛЕПОРТ ✦", tabPoints = "📍 Точки", tabPlayers = "👥 Игроки", tabSlots = "💾 Слоты", tabSettings = "⚙️ Настройки", pointPrefix = "📍 Точка ", slotPrefix = "Слот ", speed = "⚡ Скорость", modeSmooth = "🐢 ПЛАВНО", modeInstant = "⚡ МГНОВЕННО", modeInstantName = "Мгновенный", modeSmoothName = "Плавный", highlightColor = "🌈 Цвет просветки", uiColor = "🎨 Цвет интерфейса", autoCriker = "🤖 АВТОКРИКЕР", autoToggleOn = "🟢 Вкл", autoToggleOff = "🔴 Выкл", threshold = "Порог", delay = "Задержка", seconds = "с", target = "Цель", notSelected = "Не выбрана", select = "Выбрать", close = "Закрыть", pointSaved = "✅ Точка сохранена! Всего: ", pointsCleared = "🗑️ Точки удалены!", instantTp = "⚡ Мгновенный телепорт!", smoothTp = "🐢 Плавный телепорт!", highlightOn = "👁️ Просветка включена! Цвет: ", highlightOff = "🔴 Просветка выключена", rainbowOn = "🌈 Радужная просветка включена НАВСЕГДА!", slotSaved = "✅ Слот ", slotLoaded = "✅ Слот ", slotEmpty = "❌ Слот пуст!", noPoints = "❌ Нет сохранённых точек!", selectTarget = "Выберите точку", autoCrikerEnabled = "🟢 Автокрикер включён (порог ", autoCrikerDisabled = "🔴 Автокрикер выключен", autoCrikerNoTarget = "❌ Не выбрана точка для автокрикера!", autoCrikerTeleport = "🔄 Автокрикер: игроков ", autoCrikerTeleport2 = " >= ", autoCrikerTeleport3 = " → телепорт!", targetSelected = "✅ Выбрана точка: ", guiLoaded = "✅ ТЕЛЕПОРТ ЗАГРУЖЕН!", pointsStay = "🔄 Точки НЕ ПРОПАДАЮТ после сворачивания!", modeChanged = "Режим изменён: ", saved = " сохранён!", loaded = " загружен!", refreshing = "🔄 Обновление списков...", listsUpdated = "✅ Списки обновлены. Точек: ", playersCount = ", игроков: ", coordinatesCopied = "📋 Координаты скопированы: ", copyCoordinates = "📋 Координаты скопированы!", copyError = "📋 ", langBtn = "🇷🇺 RU", }, en = { title = "✦ TELEPORT ✦", tabPoints = "📍 Points", tabPlayers = "👥 Players", tabSlots = "💾 Slots", tabSettings = "⚙️ Settings", pointPrefix = "📍 Point ", slotPrefix = "Slot ", speed = "⚡ Speed", modeSmooth = "🐢 SMOOTH", modeInstant = "⚡ INSTANT", modeInstantName = "Instant", modeSmoothName = "Smooth", highlightColor = "🌈 Highlight Color", uiColor = "🎨 UI Color", autoCriker = "🤖 AUTO-CRICKER", autoToggleOn = "🟢 On", autoToggleOff = "🔴 Off", threshold = "Threshold", delay = "Delay", seconds = "s", target = "Target", notSelected = "Not selected", select = "Select", close = "Close", pointSaved = "✅ Point saved! Total: ", pointsCleared = "🗑️ Points cleared!", instantTp = "⚡ Instant teleport!", smoothTp = "🐢 Smooth teleport!", highlightOn = "👁️ Highlight enabled! Color: ", highlightOff = "🔴 Highlight disabled", rainbowOn = "🌈 Rainbow highlight enabled FOREVER!", slotSaved = "✅ Slot ", slotLoaded = "✅ Slot ", slotEmpty = "❌ Slot is empty!", noPoints = "❌ No saved points!", selectTarget = "Select Point", autoCrikerEnabled = "🟢 Auto-cricker enabled (threshold ", autoCrikerDisabled = "🔴 Auto-cricker disabled", autoCrikerNoTarget = "❌ No target point selected for auto-cricker!", autoCrikerTeleport = "🔄 Auto-cricker: players ", autoCrikerTeleport2 = " >= ", autoCrikerTeleport3 = " → teleport!", targetSelected = "✅ Target selected: ", guiLoaded = "✅ TELEPORT LOADED!", pointsStay = "🔄 Points DO NOT DISAPPEAR after minimizing!", modeChanged = "Mode changed: ", saved = " saved!", loaded = " loaded!", refreshing = "🔄 Refreshing lists...", listsUpdated = "✅ Lists updated. Points: ", playersCount = ", players: ", coordinatesCopied = "📋 Coordinates copied: ", copyCoordinates = "📋 Coordinates copied!", copyError = "📋 ", langBtn = "🇬🇧 EN", } } local function L(key) return texts[currentLang][key] or texts["en"][key] or key end -- ===== ДАННЫЕ ===== points = {} pointId = 0 speed = 25 instant = false uiSize = 0.85 isMinimized = false activeTab = 1 -- Цвета интерфейса uiColorIndex = 1 isUIRainbow = false uiRainbowTask = nil uiColors = { Color3.fromRGB(25, 25, 45), Color3.fromRGB(100, 40, 150), Color3.fromRGB(220, 40, 40), Color3.fromRGB(40, 100, 220), Color3.fromRGB(40, 220, 40), Color3.fromRGB(255, 150, 20), Color3.fromRGB(255, 50, 180), Color3.fromRGB(20, 220, 220), } currentColor = uiColors[1] -- Просветка highlightColorIndex = 1 isRainbow = false highlightActive = false highlightObjects = {} highlightTask = nil highlightConnections = {} highlightColors = { {Color3.fromRGB(0, 255, 255), "🩵"}, {Color3.fromRGB(255, 0, 0), "🔴"}, {Color3.fromRGB(0, 255, 0), "🟢"}, {Color3.fromRGB(255, 255, 0), "🟡"}, {Color3.fromRGB(255, 0, 255), "🟣"}, {Color3.fromRGB(255, 165, 0), "🟠"}, {Color3.fromRGB(255, 255, 255), "⚪"}, {Color3.fromRGB(0, 150, 255), "🔵"}, {nil, "🌈"}, } currentHighlightColor = highlightColors[1][1] -- Автокрикер autoCrikerEnabled = false autoCrikerThreshold = 10 autoCrikerDelay = 5 autoCrikerTarget = nil autoCrikerTask = nil autoCrikerRunning = false -- Слоты slots = {} for i = 1, 10 do slots[i] = {points = {}, pointId = 0} end -- ========================================================== -- ФУНКЦИЯ КОПИРОВАНИЯ -- ========================================================== local function copyToClipboard(text) local success = false if setclipboard then pcall(function() setclipboard(text) end) success = true elseif toclipboard then pcall(function() toclipboard(text) end) success = true elseif clipboard then pcall(function() clipboard(text) end) success = true elseif game:GetService("GuiService") and game:GetService("GuiService").SetClipboard then pcall(function() game:GetService("GuiService"):SetClipboard(text) end) success = true end return success end local function copyCoordinates(pos) local str = string.format("X: %.2f, Y: %.2f, Z: %.2f", pos.X, pos.Y, pos.Z) local ok = copyToClipboard(str) if ok then print(L("coordinatesCopied") .. str) local notif = Instance.new("TextLabel") notif.Size = UDim2.new(0, 300, 0, 40) notif.Position = UDim2.new(0.5, -150, 0.3, 0) notif.BackgroundColor3 = Color3.fromRGB(0, 200, 0) notif.BackgroundTransparency = 0.2 notif.TextColor3 = Color3.fromRGB(255, 255, 255) notif.Font = Enum.Font.GothamBold notif.TextSize = 18 notif.Text = L("copyCoordinates") notif.Parent = gui game:GetService("Debris"):AddItem(notif, 1.5) else print(L("copyError") .. str) end end -- ========================================================== -- АНИМАЦИЯ ТЕЛЕПОРТА -- ========================================================== function playTeleportAnimation() local char = player.Character if not char then return nil, 0 end local humanoid = char:FindFirstChildOfClass("Humanoid") if not humanoid then return nil, 0 end local animator = humanoid:FindFirstChildOfClass("Animator") if not animator then animator = Instance.new("Animator") animator.Parent = humanoid end local animation = Instance.new("Animation") animation.AnimationId = TELEPORT_ANIMATION_ID local track local ok = pcall(function() track = animator:LoadAnimation(animation) end) if not ok or not track then return nil, 0 end track.Priority = Enum.AnimationPriority.Action track:Play(0.1) return track, track.Length end -- ========================================================== -- ФУНКЦИИ ТЕЛЕПОРТА -- ========================================================== function teleportToPosition(pos) local char = player.Character if not char then return end local hrp = char:FindFirstChild("HumanoidRootPart") if not hrp then return end -- Запускаем анимацию телепорта local animTrack, animDuration = playTeleportAnimation() if instant then -- Короткая задержка для начала анимации task.wait(0.15) hrp.CFrame = CFrame.new(pos) if animTrack then local waitTime = math.max(0, animDuration - 0.15) if waitTime > 0 then task.wait(waitTime) end pcall(function() animTrack:Stop(0.2) end) end print(L("instantTp")) return end local hum = char:FindFirstChild("Humanoid") if hum then hum.PlatformStand = true hum.AutoRotate = false end local dist = (hrp.Position - pos).Magnitude local dur = math.max(dist / speed, 0.1) pcall(function() local tween = game:GetService("TweenService"):Create( hrp, TweenInfo.new(dur, Enum.EasingStyle.Linear), {CFrame = CFrame.new(pos)} ) local bv = Instance.new("BodyVelocity") bv.MaxForce = Vector3.new(1/0, 1/0, 1/0) bv.Velocity = Vector3.new(0, 0, 0) bv.Parent = hrp tween:Play() tween.Completed:Wait() bv:Destroy() end) if hum then hum.PlatformStand = false hum.AutoRotate = true end -- Дожидаемся окончания анимации if animTrack then local remaining = math.max(0, animDuration - dur - 0.15) if remaining > 0 then task.wait(remaining) end pcall(function() animTrack:Stop(0.2) end) end print(L("smoothTp")) end function savePoint() local char = player.Character if not char then return end local hrp = char:FindFirstChild("HumanoidRootPart") if not hrp then return end pointId = pointId + 1 points[L("pointPrefix") .. pointId] = hrp.Position refreshAllLists() print(L("pointSaved") .. pointId) end function clearPoints() points = {} pointId = 0 refreshAllLists() print(L("pointsCleared")) end function teleportToPlayer(targetPlayer) if not targetPlayer then return end local char = targetPlayer.Character if not char then return end local hrp = char:FindFirstChild("HumanoidRootPart") if hrp then teleportToPosition(hrp.Position) end end -- Просветка function stopHighlight() if highlightTask then pcall(coroutine.close, highlightTask) highlightTask = nil end for _, conn in ipairs(highlightConnections) do if conn then conn:Disconnect() end end highlightConnections = {} for _, h in ipairs(highlightObjects) do if h and h.Parent then h:Destroy() end end highlightObjects = {} highlightActive = false print(L("highlightOff")) end function startHighlight() if highlightActive then stopHighlight() return end highlightActive = true highlightObjects = {} local function createHighlight(char) if not char then return end for _, h in ipairs(highlightObjects) do if h.Parent == char then return end end local h = Instance.new("Highlight") h.Parent = char h.FillTransparency = 0.4 h.OutlineColor = Color3.fromRGB(255, 255, 255) h.OutlineTransparency = 0 table.insert(highlightObjects, h) return h end local function updateAllHighlights(color) for _, h in ipairs(highlightObjects) do if h and h.Parent then h.FillColor = color end end end local function onPlayerAdded(p) local conn = p.CharacterAdded:Connect(function(char) task.wait(0.5) if highlightActive then local h = createHighlight(char) if not isRainbow and h then h.FillColor = currentHighlightColor end end end) table.insert(highlightConnections, conn) if p.Character then task.wait(0.5) if highlightActive then local h = createHighlight(p.Character) if not isRainbow and h then h.FillColor = currentHighlightColor end end end end local playerAddedConn = game:GetService("Players").PlayerAdded:Connect(onPlayerAdded) table.insert(highlightConnections, playerAddedConn) for _, p in ipairs(game:GetService("Players"):GetPlayers()) do if p ~= player and p.Character then createHighlight(p.Character) end end if isRainbow then local hue = 0 highlightTask = coroutine.create(function() while highlightActive do hue = (hue + 0.015) % 1 updateAllHighlights(Color3.fromHSV(hue, 1, 1)) task.wait(0.05) end end) coroutine.resume(highlightTask) print(L("rainbowOn")) else updateAllHighlights(currentHighlightColor) print(L("highlightOn") .. highlightColors[highlightColorIndex][2]) end end function toggleHighlight() if highlightActive then stopHighlight() else startHighlight() end end -- Радужный фон function startUIRainbow() if isUIRainbow then return end isUIRainbow = true local hue = 0 uiRainbowTask = coroutine.create(function() while isUIRainbow do hue = (hue + 0.008) % 1 if main then main.BackgroundColor3 = Color3.fromHSV(hue, 1, 1) end task.wait(0.05) end end) coroutine.resume(uiRainbowTask) end function stopUIRainbow() isUIRainbow = false if uiRainbowTask then coroutine.close(uiRainbowTask) uiRainbowTask = nil end if main then if uiColorIndex <= #uiColors then main.BackgroundColor3 = uiColors[uiColorIndex] else main.BackgroundColor3 = uiColors[1] end end end -- ========================================================== -- АВТОКРИКЕР -- ========================================================== function startAutoCriker() if autoCrikerRunning then return end if not autoCrikerTarget then print(L("autoCrikerNoTarget")) return end autoCrikerEnabled = true autoCrikerRunning = true autoCrikerTask = coroutine.create(function() while autoCrikerEnabled do local players = game:GetService("Players"):GetPlayers() local count = #players if count >= autoCrikerThreshold then print(L("autoCrikerTeleport") .. count .. L("autoCrikerTeleport2") .. autoCrikerThreshold .. L("autoCrikerTeleport3")) teleportToPosition(autoCrikerTarget) end task.wait(autoCrikerDelay) end autoCrikerRunning = false end) coroutine.resume(autoCrikerTask) print(L("autoCrikerEnabled") .. autoCrikerThreshold .. ", " .. L("delay") .. " " .. autoCrikerDelay .. L("seconds") .. ")") updateAutoUI() end function stopAutoCriker() autoCrikerEnabled = false if autoCrikerTask then coroutine.close(autoCrikerTask) autoCrikerTask = nil end autoCrikerRunning = false print(L("autoCrikerDisabled")) updateAutoUI() end function toggleAutoCriker() if autoCrikerEnabled then stopAutoCriker() else startAutoCriker() end end function selectAutoTarget() local pointNames = {} for name, _ in pairs(points) do table.insert(pointNames, name) end if #pointNames == 0 then print(L("noPoints")) return end local popup = Instance.new("Frame") popup.Size = UDim2.new(0, 300 * uiSize, 0, 300 * uiSize) popup.Position = UDim2.new(0.5, -150 * uiSize, 0.5, -150 * uiSize) popup.BackgroundColor3 = Color3.fromRGB(20, 20, 40) popup.BackgroundTransparency = 0.1 popup.Active = true popup.Draggable = true popup.Parent = gui local corner = Instance.new("UICorner") corner.CornerRadius = UDim.new(0, 10) corner.Parent = popup local popupTitle = Instance.new("TextLabel") popupTitle.Size = UDim2.new(1, 0, 0, 35 * uiSize) popupTitle.BackgroundTransparency = 1 popupTitle.Text = L("selectTarget") popupTitle.TextColor3 = Color3.fromRGB(255, 255, 255) popupTitle.Font = Enum.Font.GothamBold popupTitle.TextSize = 18 * uiSize popupTitle.TextXAlignment = Enum.TextXAlignment.Center popupTitle.Parent = popup local scroll = Instance.new("ScrollingFrame") scroll.Size = UDim2.new(1, -10, 0, 220 * uiSize) scroll.Position = UDim2.new(0, 5, 0, 40 * uiSize) scroll.BackgroundTransparency = 1 scroll.CanvasSize = UDim2.new(0, 0, 0, 0) scroll.ScrollBarThickness = 4 scroll.Parent = popup local y = 0 for _, name in ipairs(pointNames) do local btn = Instance.new("TextButton") btn.Size = UDim2.new(1, -8, 0, 32 * uiSize) btn.Position = UDim2.new(0, 4, 0, y) btn.BackgroundColor3 = Color3.fromRGB(45, 45, 65) btn.BorderSizePixel = 0 btn.Text = name btn.TextColor3 = Color3.fromRGB(255, 255, 255) btn.Font = Enum.Font.Gotham btn.TextSize = 14 * uiSize btn.TextXAlignment = Enum.TextXAlignment.Left btn.Parent = scroll btn.MouseButton1Click:Connect(function() autoCrikerTarget = points[name] print(L("targetSelected") .. name) popup:Destroy() updateAutoUI() end) y = y + 36 * uiSize end scroll.CanvasSize = UDim2.new(0, 0, 0, y + 10) local closeBtn = Instance.new("TextButton") closeBtn.Size = UDim2.new(0.4, 0, 0, 35 * uiSize) closeBtn.Position = UDim2.new(0.3, 0, 0, 265 * uiSize) closeBtn.BackgroundColor3 = Color3.fromRGB(200, 50, 50) closeBtn.BorderSizePixel = 0 closeBtn.Text = L("close") closeBtn.TextColor3 = Color3.fromRGB(255, 255, 255) closeBtn.Font = Enum.Font.GothamBold closeBtn.TextSize = 14 * uiSize closeBtn.Parent = popup closeBtn.MouseButton1Click:Connect(function() popup:Destroy() end) end function updateAutoUI() if autoToggleBtn then autoToggleBtn.Text = autoCrikerEnabled and L("autoToggleOff") or L("autoToggleOn") autoToggleBtn.BackgroundColor3 = autoCrikerEnabled and Color3.fromRGB(200, 50, 50) or Color3.fromRGB(60, 200, 60) end if autoThresholdLabel then autoThresholdLabel.Text = L("threshold") .. ": " .. autoCrikerThreshold end if autoDelayLabel then autoDelayLabel.Text = L("delay") .. ": " .. autoCrikerDelay .. L("seconds") end if autoTargetLabel then local targetName = L("notSelected") for name, pos in pairs(points) do if pos == autoCrikerTarget then targetName = name break end end autoTargetLabel.Text = L("target") .. ": " .. targetName end if selectTargetBtn then selectTargetBtn.Text = L("select") end end -- Слоты function saveToSlot(n) if not next(points) then print(L("noPoints")) return end slots[n] = {points = {}, pointId = pointId} for k, v in pairs(points) do slots[n].points[k] = v end print(L("slotSaved") .. n .. L("saved")) updateSlots() end function loadFromSlot(n) if not slots[n] or not next(slots[n].points) then print(L("slotEmpty")) return end points = {} for k, v in pairs(slots[n].points) do points[k] = v end pointId = slots[n].pointId or 0 print(L("slotLoaded") .. n .. L("loaded")) refreshAllLists() updateSlots() end -- ========================================================== -- СМЕНА ЯЗЫКА -- ========================================================== function toggleLanguage() currentLang = (currentLang == "ru") and "en" or "ru" langBtn.Text = L("langBtn") applyLanguage() end function applyLanguage() title.Text = L("title") speedLabel.Text = L("speed") .. ": " .. speed speedValue.Text = speed modeBtn.Text = instant and L("modeInstant") or L("modeSmooth") highlightColorLabel.Text = L("highlightColor") .. ":" uiColorLabel.Text = L("uiColor") .. ":" autoLabel.Text = L("autoCriker") for i = 1, 4 do tabs[i].Text = L("tabPoints") if i == 2 then tabs[i].Text = L("tabPlayers") end if i == 3 then tabs[i].Text = L("tabSlots") end if i == 4 then tabs[i].Text = L("tabSettings") end end updateAutoUI() refreshAllLists() if activeTab == 3 then updateSlots() end end -- ========================================================== -- ОБНОВЛЕНИЕ СПИСКОВ -- ========================================================== function refreshAllLists() print(L("refreshing")) -- Точки for _, child in ipairs(pointsList:GetChildren()) do if child:IsA("TextButton") then child:Destroy() end end local y = 0 for name, pos in pairs(points) do local btn = Instance.new("TextButton") btn.Size = UDim2.new(0.7, -8, 0, 34 * uiSize) btn.Position = UDim2.new(0, 4, 0, y) btn.BackgroundColor3 = Color3.fromRGB(45, 45, 60) btn.BorderSizePixel = 0 btn.Text = name btn.TextColor3 = Color3.fromRGB(255, 255, 255) btn.Font = Enum.Font.Gotham btn.TextSize = 14 * uiSize btn.TextXAlignment = Enum.TextXAlignment.Left btn.Parent = pointsList btn.MouseButton1Click:Connect(function() teleportToPosition(pos) end) local copyBtn = Instance.new("TextButton") copyBtn.Size = UDim2.new(0.25, -4, 0, 34 * uiSize) copyBtn.Position = UDim2.new(0.72, 0, 0, y) copyBtn.BackgroundColor3 = Color3.fromRGB(255, 170, 0) copyBtn.BorderSizePixel = 0 copyBtn.Text = "📋" copyBtn.TextColor3 = Color3.fromRGB(0, 0, 0) copyBtn.Font = Enum.Font.GothamBold copyBtn.TextSize = 18 * uiSize copyBtn.Parent = pointsList copyBtn.MouseButton1Click:Connect(function() copyCoordinates(pos) end) y = y + 38 * uiSize end pointsList.CanvasSize = UDim2.new(0, 0, 0, y + 10) pointsList.Visible = true -- Игроки for _, child in ipairs(playersList:GetChildren()) do if child:IsA("TextButton") then child:Destroy() end end local players = game:GetService("Players"):GetPlayers() y = 0 for _, p in ipairs(players) do if p ~= player then local btn = Instance.new("TextButton") btn.Size = UDim2.new(1, -8, 0, 32 * uiSize) btn.Position = UDim2.new(0, 4, 0, y) btn.BackgroundColor3 = Color3.fromRGB(60, 60, 80) btn.BorderSizePixel = 0 btn.Text = "👤 " .. p.Name btn.TextColor3 = Color3.fromRGB(255, 255, 255) btn.Font = Enum.Font.Gotham btn.TextSize = 14 * uiSize btn.TextXAlignment = Enum.TextXAlignment.Center btn.Parent = playersList btn.MouseButton1Click:Connect(function() teleportToPlayer(p) end) y = y + 36 * uiSize end end playersList.CanvasSize = UDim2.new(0, 0, 0, y + 10) playersList.Visible = true print(L("listsUpdated") .. #points .. L("playersCount") .. #players) end function updateSlots() for _, child in ipairs(slotsList:GetChildren()) do if child:IsA("Frame") then child:Destroy() end end local y = 0 for i = 1, 5 do local frame = Instance.new("Frame") frame.Size = UDim2.new(1, -8, 0, 36) frame.Position = UDim2.new(0, 4, 0, y) frame.BackgroundTransparency = 1 frame.Parent = slotsList local name = Instance.new("TextLabel") name.Size = UDim2.new(0.4, 0, 1, 0) name.BackgroundTransparency = 1 name.Text = L("slotPrefix") .. i name.TextColor3 = Color3.fromRGB(255, 255, 255) name.Font = Enum.Font.GothamBold name.TextSize = 14 name.TextXAlignment = Enum.TextXAlignment.Left name.Parent = frame local saveSlot = Instance.new("TextButton") saveSlot.Size = UDim2.new(0.25, 0, 1, 0) saveSlot.Position = UDim2.new(0.42, 0, 0, 0) saveSlot.BackgroundColor3 = Color3.fromRGB(60, 200, 100) saveSlot.BorderSizePixel = 0 saveSlot.Text = "💾" saveSlot.TextColor3 = Color3.fromRGB(255, 255, 255) saveSlot.Font = Enum.Font.GothamBold saveSlot.TextSize = 16 saveSlot.Parent = frame saveSlot.MouseButton1Click:Connect(function() saveToSlot(i) end) local loadSlot = Instance.new("TextButton") loadSlot.Size = UDim2.new(0.25, 0, 1, 0) loadSlot.Position = UDim2.new(0.69, 0, 0, 0) loadSlot.BackgroundColor3 = Color3.fromRGB(255, 170, 0) loadSlot.BorderSizePixel = 0 loadSlot.Text = "📂" loadSlot.TextColor3 = Color3.fromRGB(255, 255, 255) loadSlot.Font = Enum.Font.GothamBold loadSlot.TextSize = 16 loadSlot.Parent = frame loadSlot.MouseButton1Click:Connect(function() loadFromSlot(i) end) y = y + 40 end slotsList.CanvasSize = UDim2.new(0, 0, 0, y + 10) slotsList.Visible = true end -- ========================================================== -- ОБНОВЛЕНИЕ UI -- ========================================================== function updateUI() if not main then return end if isMinimized then main.Size = UDim2.new(0, 140 * uiSize, 0, 60 * uiSize) main.Position = UDim2.new(0.02, 0, 0.5, -30 * uiSize) title.Visible = false tabFrame.Visible = false pointsList.Visible = false playersList.Visible = false slotsList.Visible = false settingsContainer.Visible = false saveBtn.Visible = false clearBtn.Visible = false highlightBtn.Visible = false langBtn.Visible = false minimizeBtn.Text = "📂" minimizeBtn.Size = UDim2.new(0, 32 * uiSize, 0, 28 * uiSize) else main.Size = UDim2.new(0, 360 * uiSize, 0, 570 * uiSize) main.Position = UDim2.new(0.02, 0, 0.08, 0) title.Visible = true tabFrame.Visible = true langBtn.Visible = true for j = 1, 4 do containers[j].Visible = (j == activeTab) tabs[j].BackgroundColor3 = (j == activeTab) and Color3.fromRGB(60, 130, 255) or Color3.fromRGB(40, 40, 60) tabs[j].TextColor3 = (j == activeTab) and Color3.fromRGB(255, 255, 255) or Color3.fromRGB(200, 200, 200) end saveBtn.Visible = true clearBtn.Visible = true highlightBtn.Visible = true minimizeBtn.Text = "📁" minimizeBtn.Size = UDim2.new(0, 40 * uiSize, 0, 30 * uiSize) task.spawn(function() task.wait(0.1) refreshAllLists() if activeTab == 3 then updateSlots() end end) end main.BackgroundColor3 = currentColor speedLabel.Text = L("speed") .. ": " .. speed speedValue.Text = speed modeBtn.Text = instant and L("modeInstant") or L("modeSmooth") modeBtn.BackgroundColor3 = instant and Color3.fromRGB(255, 170, 0) or Color3.fromRGB(60, 130, 255) if uiColorFrame then for i, child in ipairs(uiColorFrame:GetChildren()) do if child:IsA("TextButton") then if isUIRainbow and i == 9 then child.BorderColor3 = Color3.fromRGB(0, 255, 0) else child.BorderColor3 = (i == uiColorIndex and not isUIRainbow) and Color3.fromRGB(0, 255, 0) or Color3.fromRGB(255, 255, 255) end end end end if highlightColorFrame then for i, child in ipairs(highlightColorFrame:GetChildren()) do if child:IsA("TextButton") then child.BorderColor3 = (i == highlightColorIndex) and Color3.fromRGB(0, 255, 0) or Color3.fromRGB(255, 255, 255) end end end updateAutoUI() end -- ========================================================== -- СОЗДАНИЕ GUI -- ========================================================== main = Instance.new("Frame") main.Size = UDim2.new(0, 360, 0, 570) main.Position = UDim2.new(0.02, 0, 0.08, 0) main.BackgroundColor3 = uiColors[1] main.BackgroundTransparency = 0.15 main.BorderSizePixel = 0 main.Active = true main.Draggable = true main.Parent = gui local corner = Instance.new("UICorner") corner.CornerRadius = UDim.new(0, 10) corner.Parent = main minimizeBtn = Instance.new("TextButton") minimizeBtn.Size = UDim2.new(0, 40 * uiSize, 0, 30 * uiSize) minimizeBtn.Position = UDim2.new(0.01, 0, 0.01, 0) minimizeBtn.BackgroundColor3 = Color3.fromRGB(60, 130, 255) minimizeBtn.BorderSizePixel = 0 minimizeBtn.Text = "📁" minimizeBtn.TextColor3 = Color3.fromRGB(255, 255, 255) minimizeBtn.Font = Enum.Font.GothamBold minimizeBtn.TextSize = 18 * uiSize minimizeBtn.Parent = main minimizeBtn.MouseButton1Click:Connect(function() isMinimized = not isMinimized updateUI() end) -- Кнопка языка langBtn = Instance.new("TextButton") langBtn.Size = UDim2.new(0, 55 * uiSize, 0, 28 * uiSize) langBtn.Position = UDim2.new(0.14, 0, 0.01, 0) langBtn.BackgroundColor3 = Color3.fromRGB(40, 40, 60) langBtn.BorderSizePixel = 0 langBtn.Text = L("langBtn") langBtn.TextColor3 = Color3.fromRGB(255, 255, 255) langBtn.Font = Enum.Font.GothamBold langBtn.TextSize = 14 * uiSize langBtn.Parent = main langBtn.MouseButton1Click:Connect(toggleLanguage) title = Instance.new("TextLabel") title.Size = UDim2.new(1, 0, 0, 35 * uiSize) title.Position = UDim2.new(0, 110 * uiSize, 0, 0) title.BackgroundTransparency = 1 title.Text = L("title") title.TextColor3 = Color3.fromRGB(255, 255, 255) title.Font = Enum.Font.GothamBold title.TextSize = 18 * uiSize title.TextXAlignment = Enum.TextXAlignment.Left title.Parent = main tabFrame = Instance.new("Frame") tabFrame.Size = UDim2.new(1, -10, 0, 35 * uiSize) tabFrame.Position = UDim2.new(0, 5, 0, 37 * uiSize) tabFrame.BackgroundTransparency = 1 tabFrame.Parent = main tabs = {} containers = {} tabNames = {L("tabPoints"), L("tabPlayers"), L("tabSlots"), L("tabSettings")} for i, name in ipairs(tabNames) do local btn = Instance.new("TextButton") btn.Size = UDim2.new(0.25, -3, 1, 0) btn.Position = UDim2.new((i-1) * 0.25 + 0.01, 0, 0, 0) btn.BackgroundColor3 = (i == 1) and Color3.fromRGB(60, 130, 255) or Color3.fromRGB(40, 40, 60) btn.BorderSizePixel = 0 btn.Text = name btn.TextColor3 = (i == 1) and Color3.fromRGB(255, 255, 255) or Color3.fromRGB(200, 200, 200) btn.Font = Enum.Font.GothamBold btn.TextSize = 16 * uiSize btn.Parent = tabFrame tabs[i] = btn local container = Instance.new("Frame") container.Size = UDim2.new(1, 0, 0, 210 * uiSize) container.Position = UDim2.new(0, 0, 0, 76 * uiSize) container.BackgroundTransparency = 1 container.Visible = (i == 1) container.Parent = main containers[i] = container end pointsList = Instance.new("ScrollingFrame") pointsList.Size = UDim2.new(1, -10, 1, 0) pointsList.Position = UDim2.new(0, 5, 0, 0) pointsList.BackgroundTransparency = 1 pointsList.CanvasSize = UDim2.new(0, 0, 0, 0) pointsList.ScrollBarThickness = 5 pointsList.Parent = containers[1] playersList = Instance.new("ScrollingFrame") playersList.Size = UDim2.new(1, -10, 1, 0) playersList.Position = UDim2.new(0, 5, 0, 0) playersList.BackgroundTransparency = 1 playersList.CanvasSize = UDim2.new(0, 0, 0, 0) playersList.ScrollBarThickness = 5 playersList.Parent = containers[2] slotsList = Instance.new("ScrollingFrame") slotsList.Size = UDim2.new(1, -10, 1, 0) slotsList.Position = UDim2.new(0, 5, 0, 0) slotsList.BackgroundTransparency = 1 slotsList.CanvasSize = UDim2.new(0, 0, 0, 0) slotsList.ScrollBarThickness = 5 slotsList.Parent = containers[3] settingsContainer = containers[4] -- ===== ЭЛЕМЕНТЫ НАСТРОЕК ===== speedLabel = Instance.new("TextLabel") speedLabel.Size = UDim2.new(1, 0, 0, 25 * uiSize) speedLabel.Position = UDim2.new(0, 0, 0, 5 * uiSize) speedLabel.BackgroundTransparency = 1 speedLabel.Text = L("speed") .. ": 25" speedLabel.TextColor3 = Color3.fromRGB(255, 255, 255) speedLabel.Font = Enum.Font.GothamBold speedLabel.TextSize = 15 * uiSize speedLabel.Parent = settingsContainer local speedFrame = Instance.new("Frame") speedFrame.Size = UDim2.new(0.8, 0, 0, 32 * uiSize) speedFrame.Position = UDim2.new(0.1, 0, 0, 32 * uiSize) speedFrame.BackgroundTransparency = 1 speedFrame.Parent = settingsContainer speedMinus = Instance.new("TextButton") speedMinus.Size = UDim2.new(0.2, 0, 1, 0) speedMinus.Position = UDim2.new(0, 0, 0, 0) speedMinus.BackgroundColor3 = Color3.fromRGB(200, 50, 50) speedMinus.BorderSizePixel = 0 speedMinus.Text = "−" speedMinus.TextColor3 = Color3.fromRGB(255, 255, 255) speedMinus.Font = Enum.Font.GothamBold speedMinus.TextSize = 22 * uiSize speedMinus.Parent = speedFrame speedMinus.MouseButton1Click:Connect(function() speed = math.max(1, speed - 2) speedLabel.Text = L("speed") .. ": " .. speed speedValue.Text = speed end) speedValue = Instance.new("TextLabel") speedValue.Size = UDim2.new(0.3, 0, 1, 0) speedValue.Position = UDim2.new(0.35, 0, 0, 0) speedValue.BackgroundTransparency = 1 speedValue.Text = "25" speedValue.TextColor3 = Color3.fromRGB(100, 255, 100) speedValue.Font = Enum.Font.GothamBold speedValue.TextSize = 20 * uiSize speedValue.TextXAlignment = Enum.TextXAlignment.Center speedValue.Parent = speedFrame speedPlus = Instance.new("TextButton") speedPlus.Size = UDim2.new(0.2, 0, 1, 0) speedPlus.Position = UDim2.new(0.8, 0, 0, 0) speedPlus.BackgroundColor3 = Color3.fromRGB(60, 200, 60) speedPlus.BorderSizePixel = 0 speedPlus.Text = "+" speedPlus.TextColor3 = Color3.fromRGB(255, 255, 255) speedPlus.Font = Enum.Font.GothamBold speedPlus.TextSize = 22 * uiSize speedPlus.Parent = speedFrame speedPlus.MouseButton1Click:Connect(function() speed = math.min(200, speed + 2) speedLabel.Text = L("speed") .. ": " .. speed speedValue.Text = speed end) modeBtn = Instance.new("TextButton") modeBtn.Size = UDim2.new(0.6, 0, 0, 32 * uiSize) modeBtn.Position = UDim2.new(0.2, 0, 0, 68 * uiSize) modeBtn.BackgroundColor3 = Color3.fromRGB(60, 130, 255) modeBtn.BorderSizePixel = 0 modeBtn.Text = L("modeSmooth") modeBtn.TextColor3 = Color3.fromRGB(255, 255, 255) modeBtn.Font = Enum.Font.GothamBold modeBtn.TextSize = 14 * uiSize modeBtn.Parent = settingsContainer modeBtn.MouseButton1Click:Connect(function() instant = not instant modeBtn.Text = instant and L("modeInstant") or L("modeSmooth") modeBtn.BackgroundColor3 = instant and Color3.fromRGB(255, 170, 0) or Color3.fromRGB(60, 130, 255) print(L("modeChanged") .. (instant and L("modeInstantName") or L("modeSmoothName"))) end) highlightColorLabel = Instance.new("TextLabel") highlightColorLabel.Size = UDim2.new(1, 0, 0, 22 * uiSize) highlightColorLabel.Position = UDim2.new(0, 0, 0, 104 * uiSize) highlightColorLabel.BackgroundTransparency = 1 highlightColorLabel.Text = L("highlightColor") .. ":" highlightColorLabel.TextColor3 = Color3.fromRGB(255, 255, 255) highlightColorLabel.Font = Enum.Font.GothamBold highlightColorLabel.TextSize = 13 * uiSize highlightColorLabel.Parent = settingsContainer highlightColorFrame = Instance.new("Frame") highlightColorFrame.Size = UDim2.new(0.95, 0, 0, 28 * uiSize) highlightColorFrame.Position = UDim2.new(0.025, 0, 0, 128 * uiSize) highlightColorFrame.BackgroundTransparency = 1 highlightColorFrame.Parent = settingsContainer for i, data in ipairs(highlightColors) do local btn = Instance.new("TextButton") btn.Size = UDim2.new(0.11, 0, 1, 0) btn.Position = UDim2.new((i-1) * 0.115 + 0.01, 0, 0, 0) if data[1] then btn.BackgroundColor3 = data[1] btn.Text = "" else btn.BackgroundColor3 = Color3.fromRGB(255, 255, 255) btn.Text = "🌈" btn.TextColor3 = Color3.fromRGB(0, 0, 0) btn.Font = Enum.Font.GothamBold btn.TextSize = 16 * uiSize end btn.BorderSizePixel = 2 btn.BorderColor3 = (i == highlightColorIndex) and Color3.fromRGB(0, 255, 0) or Color3.fromRGB(255, 255, 255) btn.Parent = highlightColorFrame btn.MouseButton1Click:Connect(function() highlightColorIndex = i if data[1] then isRainbow = false currentHighlightColor = data[1] else isRainbow = true currentHighlightColor = nil end if highlightActive then stopHighlight() task.wait(0.1) startHighlight() end for j, child in ipairs(highlightColorFrame:GetChildren()) do if child:IsA("TextButton") then child.BorderColor3 = (j == i) and Color3.fromRGB(0, 255, 0) or Color3.fromRGB(255, 255, 255) end end end) end uiColorLabel = Instance.new("TextLabel") uiColorLabel.Size = UDim2.new(1, 0, 0, 22 * uiSize) uiColorLabel.Position = UDim2.new(0, 0, 0, 160 * uiSize) uiColorLabel.BackgroundTransparency = 1 uiColorLabel.Text = L("uiColor") .. ":" uiColorLabel.TextColor3 = Color3.fromRGB(255, 255, 255) uiColorLabel.Font = Enum.Font.GothamBold uiColorLabel.TextSize = 13 * uiSize uiColorLabel.Parent = settingsContainer uiColorFrame = Instance.new("Frame") uiColorFrame.Size = UDim2.new(0.95, 0, 0, 28 * uiSize) uiColorFrame.Position = UDim2.new(0.025, 0, 0, 184 * uiSize) uiColorFrame.BackgroundTransparency = 1 uiColorFrame.Parent = settingsContainer for i = 1, #uiColors do local btn = Instance.new("TextButton") btn.Size = UDim2.new(0.11, 0, 1, 0) btn.Position = UDim2.new((i-1) * 0.115 + 0.01, 0, 0, 0) btn.BackgroundColor3 = uiColors[i] btn.BorderSizePixel = 2 btn.BorderColor3 = (i == uiColorIndex and not isUIRainbow) and Color3.fromRGB(0, 255, 0) or Color3.fromRGB(255, 255, 255) btn.Text = "" btn.Parent = uiColorFrame btn.MouseButton1Click:Connect(function() if isUIRainbow then stopUIRainbow() end uiColorIndex = i currentColor = uiColors[i] main.BackgroundColor3 = currentColor updateUI() end) end local rainbowBtn = Instance.new("TextButton") rainbowBtn.Size = UDim2.new(0.11, 0, 1, 0) rainbowBtn.Position = UDim2.new(8 * 0.115 + 0.01, 0, 0, 0) rainbowBtn.BackgroundColor3 = Color3.fromRGB(255, 255, 255) rainbowBtn.BorderSizePixel = 2 rainbowBtn.BorderColor3 = isUIRainbow and Color3.fromRGB(0, 255, 0) or Color3.fromRGB(255, 255, 255) rainbowBtn.Text = "🌈" rainbowBtn.TextColor3 = Color3.fromRGB(0, 0, 0) rainbowBtn.Font = Enum.Font.GothamBold rainbowBtn.TextSize = 16 * uiSize rainbowBtn.Parent = uiColorFrame rainbowBtn.MouseButton1Click:Connect(function() if isUIRainbow then stopUIRainbow() if uiColorIndex <= #uiColors then main.BackgroundColor3 = uiColors[uiColorIndex] else main.BackgroundColor3 = uiColors[1] end else startUIRainbow() end updateUI() end) autoLabel = Instance.new("TextLabel") autoLabel.Size = UDim2.new(1, 0, 0, 25 * uiSize) autoLabel.Position = UDim2.new(0, 0, 0, 216 * uiSize) autoLabel.BackgroundTransparency = 1 autoLabel.Text = L("autoCriker") autoLabel.TextColor3 = Color3.fromRGB(255, 255, 255) autoLabel.Font = Enum.Font.GothamBold autoLabel.TextSize = 16 * uiSize autoLabel.TextXAlignment = Enum.TextXAlignment.Center autoLabel.Parent = settingsContainer autoToggleBtn = Instance.new("TextButton") autoToggleBtn.Size = UDim2.new(0.4, 0, 0, 32 * uiSize) autoToggleBtn.Position = UDim2.new(0.3, 0, 0, 245 * uiSize) autoToggleBtn.BackgroundColor3 = Color3.fromRGB(60, 200, 60) autoToggleBtn.BorderSizePixel = 0 autoToggleBtn.Text = L("autoToggleOn") autoToggleBtn.TextColor3 = Color3.fromRGB(255, 255, 255) autoToggleBtn.Font = Enum.Font.GothamBold autoToggleBtn.TextSize = 14 * uiSize autoToggleBtn.Parent = settingsContainer autoToggleBtn.MouseButton1Click:Connect(toggleAutoCriker) autoThresholdLabel = Instance.new("TextLabel") autoThresholdLabel.Size = UDim2.new(0.3, 0, 0, 25 * uiSize) autoThresholdLabel.Position = UDim2.new(0.05, 0, 0, 282 * uiSize) autoThresholdLabel.BackgroundTransparency = 1 autoThresholdLabel.Text = L("threshold") .. ": 10" autoThresholdLabel.TextColor3 = Color3.fromRGB(255, 255, 255) autoThresholdLabel.Font = Enum.Font.GothamBold autoThresholdLabel.TextSize = 14 * uiSize autoThresholdLabel.TextXAlignment = Enum.TextXAlignment.Left autoThresholdLabel.Parent = settingsContainer local thresholdMinus = Instance.new("TextButton") thresholdMinus.Size = UDim2.new(0.08, 0, 0, 25 * uiSize) thresholdMinus.Position = UDim2.new(0.38, 0, 0, 282 * uiSize) thresholdMinus.BackgroundColor3 = Color3.fromRGB(200, 50, 50) thresholdMinus.BorderSizePixel = 0 thresholdMinus.Text = "−" thresholdMinus.TextColor3 = Color3.fromRGB(255, 255, 255) thresholdMinus.Font = Enum.Font.GothamBold thresholdMinus.TextSize = 18 * uiSize thresholdMinus.Parent = settingsContainer thresholdMinus.MouseButton1Click:Connect(function() autoCrikerThreshold = math.max(1, autoCrikerThreshold - 1) updateAutoUI() end) local thresholdPlus = Instance.new("TextButton") thresholdPlus.Size = UDim2.new(0.08, 0, 0, 25 * uiSize) thresholdPlus.Position = UDim2.new(0.48, 0, 0, 282 * uiSize) thresholdPlus.BackgroundColor3 = Color3.fromRGB(60, 200, 60) thresholdPlus.BorderSizePixel = 0 thresholdPlus.Text = "+" thresholdPlus.TextColor3 = Color3.fromRGB(255, 255, 255) thresholdPlus.Font = Enum.Font.GothamBold thresholdPlus.TextSize = 18 * uiSize thresholdPlus.Parent = settingsContainer thresholdPlus.MouseButton1Click:Connect(function() autoCrikerThreshold = math.min(50, autoCrikerThreshold + 1) updateAutoUI() end) autoDelayLabel = Instance.new("TextLabel") autoDelayLabel.Size = UDim2.new(0.3, 0, 0, 25 * uiSize) autoDelayLabel.Position = UDim2.new(0.05, 0, 0, 312 * uiSize) autoDelayLabel.BackgroundTransparency = 1 autoDelayLabel.Text = L("delay") .. ": 5" .. L("seconds") autoDelayLabel.TextColor3 = Color3.fromRGB(255, 255, 255) autoDelayLabel.Font = Enum.Font.GothamBold autoDelayLabel.TextSize = 14 * uiSize autoDelayLabel.TextXAlignment = Enum.TextXAlignment.Left autoDelayLabel.Parent = settingsContainer local delayMinus = Instance.new("TextButton") delayMinus.Size = UDim2.new(0.08, 0, 0, 25 * uiSize) delayMinus.Position = UDim2.new(0.38, 0, 0, 312 * uiSize) delayMinus.BackgroundColor3 = Color3.fromRGB(200, 50, 50) delayMinus.BorderSizePixel = 0 delayMinus.Text = "−" delayMinus.TextColor3 = Color3.fromRGB(255, 255, 255) delayMinus.Font = Enum.Font.GothamBold delayMinus.TextSize = 18 * uiSize delayMinus.Parent = settingsContainer delayMinus.MouseButton1Click:Connect(function() autoCrikerDelay = math.max(1, autoCrikerDelay - 1) updateAutoUI() end) local delayPlus = Instance.new("TextButton") delayPlus.Size = UDim2.new(0.08, 0, 0, 25 * uiSize) delayPlus.Position = UDim2.new(0.48, 0, 0, 312 * uiSize) delayPlus.BackgroundColor3 = Color3.fromRGB(60, 200, 60) delayPlus.BorderSizePixel = 0 delayPlus.Text = "+" delayPlus.TextColor3 = Color3.fromRGB(255, 255, 255) delayPlus.Font = Enum.Font.GothamBold delayPlus.TextSize = 18 * uiSize delayPlus.Parent = settingsContainer delayPlus.MouseButton1Click:Connect(function() autoCrikerDelay = math.min(60, autoCrikerDelay + 1) updateAutoUI() end) autoTargetLabel = Instance.new("TextLabel") autoTargetLabel.Size = UDim2.new(0.6, 0, 0, 25 * uiSize) autoTargetLabel.Position = UDim2.new(0.05, 0, 0, 342 * uiSize) autoTargetLabel.BackgroundTransparency = 1 autoTargetLabel.Text = L("target") .. ": " .. L("notSelected") autoTargetLabel.TextColor3 = Color3.fromRGB(255, 255, 255) autoTargetLabel.Font = Enum.Font.GothamBold autoTargetLabel.TextSize = 13 * uiSize autoTargetLabel.TextXAlignment = Enum.TextXAlignment.Left autoTargetLabel.Parent = settingsContainer selectTargetBtn = Instance.new("TextButton") selectTargetBtn.Size = UDim2.new(0.3, 0, 0, 28 * uiSize) selectTargetBtn.Position = UDim2.new(0.65, 0, 0, 342 * uiSize) selectTargetBtn.BackgroundColor3 = Color3.fromRGB(255, 170, 0) selectTargetBtn.BorderSizePixel = 0 selectTargetBtn.Text = L("select") selectTargetBtn.TextColor3 = Color3.fromRGB(255, 255, 255) selectTargetBtn.Font = Enum.Font.GothamBold selectTargetBtn.TextSize = 13 * uiSize selectTargetBtn.Parent = settingsContainer selectTargetBtn.MouseButton1Click:Connect(selectAutoTarget) -- ===== КНОПКИ ВНИЗУ ===== saveBtn = Instance.new("TextButton") saveBtn.Size = UDim2.new(0.18, 0, 0, 36 * uiSize) saveBtn.Position = UDim2.new(0.02, 0, 0, 216 * uiSize) saveBtn.BackgroundColor3 = Color3.fromRGB(60, 130, 255) saveBtn.BorderSizePixel = 0 saveBtn.Text = "💾" saveBtn.TextColor3 = Color3.fromRGB(255, 255, 255) saveBtn.Font = Enum.Font.GothamBold saveBtn.TextSize = 18 * uiSize saveBtn.Parent = main saveBtn.MouseButton1Click:Connect(savePoint) clearBtn = Instance.new("TextButton") clearBtn.Size = UDim2.new(0.18, 0, 0, 36 * uiSize) clearBtn.Position = UDim2.new(0.22, 0, 0, 216 * uiSize) clearBtn.BackgroundColor3 = Color3.fromRGB(200, 50, 50) clearBtn.BorderSizePixel = 0 clearBtn.Text = "🗑️" clearBtn.TextColor3 = Color3.fromRGB(255, 255, 255) clearBtn.Font = Enum.Font.GothamBold clearBtn.TextSize = 18 * uiSize clearBtn.Parent = main clearBtn.MouseButton1Click:Connect(clearPoints) highlightBtn = Instance.new("TextButton") highlightBtn.Size = UDim2.new(0.28, 0, 0, 36 * uiSize) highlightBtn.Position = UDim2.new(0.42, 0, 0, 216 * uiSize) highlightBtn.BackgroundColor3 = Color3.fromRGB(100, 50, 200) highlightBtn.BorderSizePixel = 0 highlightBtn.Text = "👁️" highlightBtn.TextColor3 = Color3.fromRGB(255, 255, 255) highlightBtn.Font = Enum.Font.GothamBold highlightBtn.TextSize = 18 * uiSize highlightBtn.Parent = main highlightBtn.MouseButton1Click:Connect(toggleHighlight) -- ========================================================== -- ПЕРЕКЛЮЧЕНИЕ ВКЛАДОК -- ========================================================== for i = 1, 4 do local btn = tabs[i] btn.MouseButton1Click:Connect(function() activeTab = i for j = 1, 4 do containers[j].Visible = (j == i) tabs[j].BackgroundColor3 = (j == i) and Color3.fromRGB(60, 130, 255) or Color3.fromRGB(40, 40, 60) tabs[j].TextColor3 = (j == i) and Color3.fromRGB(255, 255, 255) or Color3.fromRGB(200, 200, 200) end if i == 2 then refreshAllLists() end if i == 3 then updateSlots() end end) end -- ========================================================== -- ЗАПУСК -- ========================================================== refreshAllLists() updateSlots() updateUI() print(L("guiLoaded")) print("📁 " .. (currentLang == "ru" and "Сворачивание – только маленькое окно" or "Minimize – small window only")) print("📍 " .. L("tabPoints") .. " | 👥 " .. L("tabPlayers") .. " | 💾 " .. L("tabSlots") .. " | ⚙️ " .. L("tabSettings")) print(L("pointsStay")) print("📋 " .. (currentLang == "ru" and "Кнопка 📋 копирует координаты" or "📋 button copies coordinates")) print("🎬 " .. (currentLang == "ru" and "Анимация телепорта: 134913783169182" or "Teleport animation: 134913783169182"))