-- Advanced Walkspeed Control Script -- Works with most exploits (Synapse, Fluxus, Krnl, etc.) -- Configuration local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") -- GUI Creation local ScreenGui = Instance.new("ScreenGui") ScreenGui.Name = "WalkspeedGUI" ScreenGui.ResetOnSpawn = false ScreenGui.Parent = player:WaitForChild("PlayerGui") -- Main Frame local MainFrame = Instance.new("Frame") MainFrame.Name = "MainFrame" MainFrame.Size = UDim2.new(0, 250, 0, 200) MainFrame.Position = UDim2.new(0.5, -125, 0.5, -100) MainFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 35) MainFrame.BackgroundTransparency = 0.1 MainFrame.BorderSizePixel = 2 MainFrame.BorderColor3 = Color3.fromRGB(100, 100, 255) MainFrame.Active = true MainFrame.Draggable = true MainFrame.Parent = ScreenGui -- Title Bar local TitleBar = Instance.new("TextLabel") TitleBar.Name = "TitleBar" TitleBar.Size = UDim2.new(1, 0, 0, 30) TitleBar.BackgroundColor3 = Color3.fromRGB(50, 50, 150) TitleBar.Text = "⚡ Walkspeed Control" TitleBar.TextColor3 = Color3.fromRGB(255, 255, 255) TitleBar.TextSize = 16 TitleBar.Font = Enum.Font.GothamBold TitleBar.Parent = MainFrame -- Close Button local CloseButton = Instance.new("TextButton") CloseButton.Name = "CloseButton" CloseButton.Size = UDim2.new(0, 25, 0, 25) CloseButton.Position = UDim2.new(1, -30, 0, 2) CloseButton.BackgroundColor3 = Color3.fromRGB(255, 50, 50) CloseButton.Text = "✕" CloseButton.TextColor3 = Color3.fromRGB(255, 255, 255) CloseButton.TextSize = 14 CloseButton.Font = Enum.Font.GothamBold CloseButton.Parent = MainFrame -- Current Speed Display local SpeedDisplay = Instance.new("TextLabel") SpeedDisplay.Name = "SpeedDisplay" SpeedDisplay.Size = UDim2.new(1, -20, 0, 35) SpeedDisplay.Position = UDim2.new(0, 10, 0, 35) SpeedDisplay.BackgroundColor3 = Color3.fromRGB(40, 40, 55) SpeedDisplay.Text = "Current Speed: 16" SpeedDisplay.TextColor3 = Color3.fromRGB(255, 255, 0) SpeedDisplay.TextSize = 18 SpeedDisplay.Font = Enum.Font.GothamBlack SpeedDisplay.Parent = MainFrame -- Slider Background local SliderFrame = Instance.new("Frame") SliderFrame.Name = "SliderFrame" SliderFrame.Size = UDim2.new(1, -40, 0, 20) SliderFrame.Position = UDim2.new(0, 20, 0, 80) SliderFrame.BackgroundColor3 = Color3.fromRGB(60, 60, 80) SliderFrame.BorderSizePixel = 1 SliderFrame.BorderColor3 = Color3.fromRGB(100, 100, 150) SliderFrame.Parent = MainFrame -- Slider Fill local SliderFill = Instance.new("Frame") SliderFill.Name = "SliderFill" SliderFill.Size = UDim2.new(0, 0, 1, 0) SliderFill.BackgroundColor3 = Color3.fromRGB(100, 200, 100) SliderFill.Parent = SliderFrame -- Slider Button local SliderButton = Instance.new("TextButton") SliderButton.Name = "SliderButton" SliderButton.Size = UDim2.new(0, 16, 0, 16) SliderButton.Position = UDim2.new(0, 0, 0.5, -8) SliderButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255) SliderButton.BorderSizePixel = 2 SliderButton.BorderColor3 = Color3.fromRGB(100, 100, 255) SliderButton.Text = "" SliderButton.Parent = SliderFrame -- Speed Value Input local SpeedInput = Instance.new("TextBox") SpeedInput.Name = "SpeedInput" SpeedInput.Size = UDim2.new(1, -20, 0, 30) SpeedInput.Position = UDim2.new(0, 10, 0, 110) SpeedInput.BackgroundColor3 = Color3.fromRGB(40, 40, 55) SpeedInput.PlaceholderText = "Enter speed (16-300)" SpeedInput.PlaceholderColor3 = Color3.fromRGB(150, 150, 150) SpeedInput.Text = "" SpeedInput.TextColor3 = Color3.fromRGB(255, 255, 255) SpeedInput.TextSize = 14 SpeedInput.Font = Enum.Font.Gotham SpeedInput.Parent = MainFrame -- Apply Button local ApplyButton = Instance.new("TextButton") ApplyButton.Name = "ApplyButton" ApplyButton.Size = UDim2.new(1, -40, 0, 30) ApplyButton.Position = UDim2.new(0, 20, 0, 150) ApplyButton.BackgroundColor3 = Color3.fromRGB(100, 200, 100) ApplyButton.Text = "Apply Speed" ApplyButton.TextColor3 = Color3.fromRGB(0, 0, 0) ApplyButton.TextSize = 14 ApplyButton.Font = Enum.Font.GothamBold ApplyButton.Parent = MainFrame -- Presets Frame local PresetsFrame = Instance.new("Frame") PresetsFrame.Name = "PresetsFrame" PresetsFrame.Size = UDim2.new(1, -20, 0, 60) PresetsFrame.Position = UDim2.new(0, 10, 0, 190) PresetsFrame.BackgroundTransparency = 1 PresetsFrame.Parent = MainFrame -- Preset Buttons local presets = { {name = "Walk", value = 16}, {name = "Jog", value = 50}, {name = "Run", value = 100}, {name = "Sprint", value = 200}, {name = "MAX", value = 300} } for i, preset in ipairs(presets) do local button = Instance.new("TextButton") button.Name = preset.name .. "Button" button.Size = UDim2.new(0.18, 0, 0, 25) button.Position = UDim2.new(0.01 + (i - 1) * 0.20, 0, 0, 0) button.BackgroundColor3 = Color3.fromRGB(70, 70, 90) button.Text = preset.name button.TextColor3 = Color3.fromRGB(255, 255, 255) button.TextSize = 11 button.Font = Enum.Font.GothamBold button.Parent = PresetsFrame button.MouseButton1Click:Connect(function() setSpeed(preset.value) end) end -- Resize MainFrame to fit presets MainFrame.Size = UDim2.new(0, 250, 0, 260) -- Speed Setting Function function setSpeed(speed) speed = math.clamp(speed, 16, 300) humanoid.WalkSpeed = speed SpeedDisplay.Text = "Current Speed: " .. speed -- Update slider position local percent = (speed - 16) / (300 - 16) local sliderWidth = SliderFrame.AbsoluteSize.X SliderButton.Position = UDim2.new(0, percent * sliderWidth - 8, 0.5, -8) SliderFill.Size = UDim2.new(0, percent * sliderWidth, 1, 0) end -- Slider Dragging local dragging = false SliderButton.MouseButton1Down:Connect(function() dragging = true end) game:GetService("UserInputService").InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = false end end) game:GetService("UserInputService").InputChanged:Connect(function(input) if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then local sliderPos = SliderFrame.AbsolutePosition local sliderWidth = SliderFrame.AbsoluteSize.X local mouseX = input.Position.X - sliderPos.X local percent = math.clamp(mouseX / sliderWidth, 0, 1) local speed = math.floor(16 + percent * (300 - 16)) setSpeed(speed) end end) -- Apply Button Function ApplyButton.MouseButton1Click:Connect(function() local value = tonumber(SpeedInput.Text) if value then setSpeed(value) else SpeedInput.Text = "Invalid input!" task.wait(1) SpeedInput.Text = "" end end) -- Close Button Function CloseButton.MouseButton1Click:Connect(function() ScreenGui:Destroy() end) -- Character Respawn Handler player.CharacterAdded:Connect(function(newChar) character = newChar humanoid = character:WaitForChild("Humanoid") -- Preserve walkspeed on respawn local currentSpeed = humanoid.WalkSpeed if currentSpeed < 16 then currentSpeed = 16 end setSpeed(currentSpeed) end) -- Initial Setup setSpeed(16) -- Toggle GUI with F key game:GetService("UserInputService").InputBegan:Connect(function(input) if input.KeyCode == Enum.KeyCode.F then MainFrame.Visible = not MainFrame.Visible end end) print("⚡ Walkspeed script loaded! Press F to toggle GUI")