local players = game:GetService("Players") local replicatedstorage = game:GetService("ReplicatedStorage") local uis = game:GetService("UserInputService") local player = players.LocalPlayer local character = player.Character local guns = require(replicatedstorage.Data.Tools.Guns) local meeles = require(replicatedstorage.Data.Tools.Melees) local data = require(replicatedstorage.Data.Loot.Data) local special = require(replicatedstorage.Data.Tools.Special) for i, v in pairs(guns) do v.maxRpm = math.huge v.damage = math.huge v.innacuracy = 0 v.progressiveReload = false v.mode = "auto" end for i, v in pairs(meeles) do v.hitsPerSecond = math.huge v.damage = math.huge v.destructibleDamage = math.huge end for i, v in pairs(data) do v.Price = 0 v.Value = math.huge end for i, v in pairs(guns) do v.maxRpm = math.huge v.innacuracy = 0 end if player.PlayerGui:FindFirstChild("Billboards") then player.PlayerGui.Billboards:Destroy() end local billboards = Instance.new("Folder", player.PlayerGui) billboards.Name="Billboards" local vehicleproperty = workspace.Vehicles:FindFirstChild("VehicleProperty", true) if vehicleproperty then vehicleproperty:SetAttribute("Acceleration", math.huge) vehicleproperty:SetAttribute("TopSpeedMPH", 110) end while task.wait(0) do for _, v in pairs(workspace.Loot:GetChildren()) do if v:FindFirstChild("Highlight") then v.Highlight:Destroy() end local highlight = Instance.new("Highlight",v) highlight.FillTransparency = 1 highlight.OutlineColor = Color3.fromRGB(255,255,255) end for _, v in pairs(workspace.Loot:GetChildren()) do if billboards:FindFirstChild(v.Name) then continue end local billboardgui = Instance.new("BillboardGui", billboards) billboardgui.Name = v.Name billboardgui.AlwaysOnTop = true billboardgui.ResetOnSpawn = false billboardgui.Adornee = v billboardgui.StudsOffsetWorldSpace = Vector3.new(0,1.7,0) billboardgui.Size = UDim2.new(4, 0,1, 0) local nameesp = Instance.new("TextLabel", billboardgui) nameesp.BackgroundTransparency = 1 nameesp.TextScaled=true nameesp.Size = UDim2.new(1, 0,1, 0) nameesp.TextColor3 = Color3.fromRGB(255,255,255) nameesp.Text=v.Name end replicatedstorage.FastFlags.Defaults:SetAttribute("ConsumeFuel", false) workspace.Vehicles.Claptima.gasLevel.Value=math.huge for _, v in pairs(player.Backpack:GetChildren()) do if v:GetAttribute("Ammo") then v:SetAttribute("Ammo",math.huge) end end end