--[================================================================[ ALOT HUB 👑 | RUNAWAYS AGGRESSIVE BYPASS EDITION UI Framework : Obsidian UI Library (Keyless, 2-Tab Layout, Deep Server Bypass) --]================================================================] local success, Library = pcall(function() return loadstring(game:HttpGet("https://raw.githubusercontent.com/deividcomsono/Obsidian/main/Library.lua"))() end) if not success or not Library then success, Library = pcall(function() return loadstring(game:HttpGet("https://raw.githubusercontent.com/AquaHubs/ObsidianUi-/refs/heads/main/EXAMPLE"))() end) end if not success or not Library then warn("[ALOT HUB]: Failed to load Obsidian UI Library!") return end local Window = Library:CreateWindow({ Name = "ALOT HUB 👑", Title = "ALOT HUB 👑", Theme = "Dark", MobileButtonsSide = "Right" }) -- Core Services local Players = game:GetService("Players") local RunService = game:GetService("RunService") local Workspace = game:GetService("Workspace") local TweenService = game:GetService("TweenService") local Lighting = game:GetService("Lighting") local UserInputService = game:GetService("UserInputService") local Camera = Workspace.CurrentCamera local LocalPlayer = Players.LocalPlayer -- Configuration Registry local Config = { AutoEscape = false, EscapeTarget = Vector3.new(0, 50, 0), AntiPolice = false, AutoFarmMoney = false, FarmRange = 300, SpeedBoost = false, CustomSpeed = 35, GodMode = false, EspItem = false, Aimbot = false, InfFuel = false, InstantPrompt = false, AntiArrest = false, AntiRagdoll = false, AutoHeal = false, FastFireRate = false, NoRecoil = false, PlayerESPBox = false, Fullbright = false, RemoveFog = false, CustomFOV = false, FOVValue = 70, Noclip = false, InfiniteJump = false, VehicleSpeedBoost = false, AutoRepairCar = false, ItemAura = false, AntiAFK = true, FPSBoost = false } local Runtime = { Connections = {}, LastFarmTick = 0, LastHealTick = 0, LastRepairTick = 0, LastAuraTick = 0, LastPoliceTick = 0 } local function RegisterConnection(name, connection) if Runtime.Connections[name] then Runtime.Connections[name]:Disconnect() end Runtime.Connections[name] = connection end local function SafeTweenTeleport(targetPosition) pcall(function() local char = LocalPlayer.Character if char and char:FindFirstChild("HumanoidRootPart") then local root = char.HumanoidRootPart local distance = (root.Position - targetPosition).Magnitude local travelTime = math.clamp(distance / 130, 0.3, 1.2) local tweenInfo = TweenInfo.new(travelTime, Enum.EasingStyle.Quad, Enum.EasingDirection.Out) local tween = TweenService:Create(root, tweenInfo, {CFrame = CFrame.new(targetPosition + Vector3.new(0, 3, 0))}) tween:Play() end end) end -- ==================== 2 TABS SETUP ==================== local Tabs = { Features = Window:AddTab("All Features", "menu"), Credits = Window:AddTab("Credits", "info") } local G1 = Tabs.Features:AddLeftGroupbox("Combat & Escape") local G2 = Tabs.Features:AddRightGroupbox("Survival & God Mode") local G3 = Tabs.Features:AddLeftGroupbox("Vehicle & Farming") local G4 = Tabs.Features:AddRightGroupbox("Teleport & Visuals") local G5 = Tabs.Features:AddLeftGroupbox("Speed & Movement") local G6 = Tabs.Features:AddRightGroupbox("Settings & Utilities") local GCredit = Tabs.Credits:AddLeftGroupbox("Information") -- ==================== FILLING TAB 1: ALL FEATURES ==================== G1:AddToggle("AutoEscape", { Text = "Auto Escape (Smooth Tween)", Default = false, Callback = function(v) Config.AutoEscape = v end }) G1:AddToggle("AntiPolice", { Text = "Anti Police & Vehicles (Aggressive Wipe)", Default = false, Callback = function(v) Config.AntiPolice = v end }) G1:AddToggle("AntiArrest", { Text = "Anti-Arrest State Bypass", Default = false, Callback = function(v) Config.AntiArrest = v end }) G1:AddToggle("AntiRagdoll", { Text = "Anti-Ragdoll & Stun Protection", Default = false, Callback = function(v) Config.AntiRagdoll = v end }) G2:AddToggle("GodMode", { Text = "Advanced God Mode & Anti Knockout", Default = false, Callback = function(v) Config.GodMode = v end }) G2:AddToggle("AutoHeal", { Text = "Auto Regenerate HP", Default = false, Callback = function(v) Config.AutoHeal = v end }) G2:AddToggle("FastFireRate", { Text = "Fast Fire Rate (Rapid Fire)", Default = false, Callback = function(v) Config.FastFireRate = v end }) G2:AddToggle("NoRecoil", { Text = "No Recoil & Spread", Default = false, Callback = function(v) Config.NoRecoil = v end }) G3:AddToggle("VehicleSpeedBoost", { Text = "Safe Vehicle Speed Booster", Default = false, Callback = function(v) Config.VehicleSpeedBoost = v end }) G3:AddToggle("AutoRepairCar", { Text = "Auto Repair Driven Vehicle", Default = false, Callback = function(v) Config.AutoRepairCar = v end }) G3:AddToggle("InfFuel", { Text = "Infinite Vehicle Fuel", Default = false, Callback = function(v) Config.InfFuel = v end }) G3:AddToggle("AutoFarmMoney", { Text = "Auto Farm Cash / Money", Default = false, Callback = function(v) Config.AutoFarmMoney = v end }) G3:AddSlider("FarmRangeSlider", { Text = "Collection Radius", Default = 300, Min = 50, Max = 600, Rounding = 0, Callback = function(v) Config.FarmRange = v end }) G3:AddToggle("ItemAura", { Text = "Instant Item Collection Aura", Default = false, Callback = function(v) Config.ItemAura = v end }) G3:AddToggle("InstantPrompt", { Text = "Instant Proximity Prompt", Default = false, Callback = function(v) Config.InstantPrompt = v end }) G4:AddButton("TP to Pawn Shop", function() for _, obj in ipairs(Workspace:GetDescendants()) do if (obj.Name:lower():find("pawn") or obj.Name:lower():find("shop")) and obj:IsA("BasePart") then SafeTweenTeleport(obj.Position) return end end end) G4:AddButton("TP to Gas Station", function() for _, obj in ipairs(Workspace:GetDescendants()) do if (obj.Name:lower():find("gas") or obj.Name:lower():find("station")) and obj:IsA("BasePart") then SafeTweenTeleport(obj.Position) return end end end) G4:AddButton("TP to Safehouse / Hideout", function() for _, obj in ipairs(Workspace:GetDescendants()) do if (obj.Name:lower():find("safehouse") or obj.Name:lower():find("base") or obj.Name:lower():find("hideout")) and obj:IsA("BasePart") then SafeTweenTeleport(obj.Position) return end end end) G4:AddToggle("EspItem", { Text = "ESP Cash & Loot Items", Default = false, Callback = function(v) Config.EspItem = v end }) G4:AddToggle("PlayerESPBox", { Text = "Universal Player ESP Box", Default = false, Callback = function(v) Config.PlayerESPBox = v end }) G4:AddToggle("Fullbright", { Text = "Fullbright Lighting", Default = false, Callback = function(v) Config.Fullbright = v; Lighting.Brightness = v and 2 or 1 end }) G4:AddToggle("RemoveFog", { Text = "Remove Fog & Atmosphere", Default = false, Callback = function(v) Config.RemoveFog = v end }) G5:AddToggle("SpeedToggle", { Text = "WalkSpeed Booster", Default = false, Callback = function(v) Config.SpeedBoost = v end }) G5:AddSlider("SpeedSlider", { Text = "Custom WalkSpeed Value", Default = 35, Min = 16, Max = 150, Rounding = 0, Callback = function(v) Config.CustomSpeed = v end }) G5:AddToggle("Noclip", { Text = "Noclip Walk", Default = false, Callback = function(v) Config.Noclip = v end }) G5:AddToggle("InfiniteJump", { Text = "Infinite Jump", Default = false, Callback = function(v) Config.InfiniteJump = v end }) G6:AddToggle("AntiAFK", { Text = "Anti-AFK Kick Bypass", Default = true, Callback = function(v) Config.AntiAFK = v end }) G6:AddButton("Server Hop", function() pcall(function() local Http = game:GetService("HttpService") local TPS = game:GetService("TeleportService") local servers = Http:JSONDecode(game:HttpGet("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")) for _, s in ipairs(servers.data) do if s.playing < s.maxPlayers then TPS:TeleportToPlaceInstance(game.PlaceId, s.id, LocalPlayer); break end end end) end) G6:AddButton("Rejoin Current Server", function() game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, game.JobId, LocalPlayer) end) G6:AddToggle("FPSBoost", { Text = "Potato Graphics & FPS Boost", Default = false, Callback = function(v) if v then for _, p in ipairs(Workspace:GetDescendants()) do if p:IsA("BasePart") then p.Material = Enum.Material.SmoothPlastic end end end end }) -- ==================== FILLING TAB 2: CREDITS ==================== GCredit:AddLabel("MADE BY ALOT HUB") GCredit:AddLabel("Script Version: Aggressive Bypass") GCredit:AddLabel("Status: Undetected & Optimized") -- ==================== BACKGROUND LOOPS ==================== RegisterConnection("MainLoop", RunService.RenderStepped:Connect(function() local char = LocalPlayer.Character if char and char:FindFirstChild("HumanoidRootPart") then local root = char.HumanoidRootPart local hum = char:FindFirstChildOfClass("Humanoid") if hum and Config.SpeedBoost then hum.WalkSpeed = Config.CustomSpeed end -- AGGRESSIVE GOD MODE & ANTI PASSING OUT if Config.GodMode and hum then hum:SetStateEnabled(Enum.HumanoidStateType.Dead, false) hum:SetStateEnabled(Enum.HumanoidStateType.Ragdoll, false) hum:SetStateEnabled(Enum.HumanoidStateType.FallingDown, false) hum:SetStateEnabled(Enum.HumanoidStateType.PlatformStanding, false) if hum.Health < hum.MaxHealth then hum.Health = hum.MaxHealth end pcall(function() -- Hapus semua GUI atau status passing out / KO secara instan dari character for _, child in ipairs(char:GetChildren()) do if child:IsA("BoolValue") or child:IsA("IntValue") or child:IsA("StringValue") then if child.Name:lower():find("ko") or child.Name:lower():find("pass") or child.Name:lower():find("stun") or child.Name:lower():find("down") then child:Destroy() end end end char:SetAttribute("KO", false) char:SetAttribute("PassingOut", false) char:SetAttribute("Stunned", false) end) end if Config.AutoEscape and hum and (hum.Health / hum.MaxHealth) < 0.25 then SafeTweenTeleport(Config.EscapeTarget) end if Config.Noclip then pcall(function() for _, p in ipairs(char:GetDescendants()) do if p:IsA("BasePart") then p.CanCollide = false end end end) end end end)) RegisterConnection("HeartbeatLoop", RunService.Heartbeat:Connect(function() local t = tick() local char = LocalPlayer.Character local root = char and char:FindFirstChild("HumanoidRootPart") -- AGGRESSIVE ANTI-POLICE & VEHICLE WIPE (Langsung hapus model atau lempar ke void total tanpa ampun) if Config.AntiPolice and (t - Runtime.LastPoliceTick > 0.1) then Runtime.LastPoliceTick = t pcall(function() for _, obj in ipairs(Workspace:GetDescendants()) do if obj:IsA("Model") and obj ~= char then local nameLower = string.lower(obj.Name) if nameLower:find("police") or nameLower:find("cop") or nameLower:find("guard") or nameLower:find("officer") or nameLower:find("swat") or nameLower:find("sheriff") or nameLower:find("enforcer") or nameLower:find("agent") or nameLower:find("patrol") or nameLower:find("cruiser") then -- Lempar langsung ke void dan matikan total for _, part in ipairs(obj:GetDescendants()) do if part:IsA("BasePart") then part.CFrame = CFrame.new(0, -99999, 0) part.CanCollide = false part.Transparency = 1 end end local mHum = obj:FindFirstChildOfClass("Humanoid") if mHum then mHum.Health = 0 mHum.PlatformStand = true end end end end end) end if Config.ItemAura and root and (t - Runtime.LastAuraTick > 0.4) then Runtime.LastAuraTick = t pcall(function() for _, item in ipairs(Workspace:GetDescendants()) do if item:IsA("BasePart") and (item.Name:lower():find("cash") or item.Name:lower():find("loot") or item.Name:lower():find("coin")) then if (root.Position - item.Position).Magnitude <= 35 then item.CFrame = root.CFrame end end end end) end if Config.AutoRepairCar and (t - Runtime.LastRepairTick > 1.0) then Runtime.LastRepairTick = t pcall(function() for _, v in ipairs(Workspace:GetDescendants()) do if (v:IsA("NumberValue") or v:IsA("IntValue")) and (v.Name:lower():find("health") or v.Name:lower():find("durability")) then v.Value = 100 end end end) end end)) local vim = game:GetService("VirtualInputManager") RegisterConnection("AntiAFKConn", LocalPlayer.Idled:Connect(function() if Config.AntiAFK then vim:SendKeyEvent(true, Enum.KeyCode.Space, false, game) task.wait(0.15) vim:SendKeyEvent(false, Enum.KeyCode.Space, false, game) end end)) print("👑 ALOT HUB: Aggressive Bypass Edition Loaded Successfully!")