const TextChatService = game:FindService("TextChatService") :: TextChatService; const RunService = game:FindService("RunService") :: RunService; const BCConfig = TextChatService:FindFirstChild("BubbleChatConfiguration") :: BubbleChatConfiguration; -- const CWConfig = TextChatService:FindFirstChild("ChatWindowConfiguration") :: ChatWindowConfiguration; const fromRGB: (number?, number?, number?) -> Color3 = Color3.fromRGB; const fromHSV:(number, number, number) -> Color3 = Color3.fromHSV const Vec3New:(number?, number?, number?) -> Vector3 = Vector3.new; if getgenv().__Conn then getgenv().__Conn:Disconnect(); end getgenv().__Conn = RunService.PreRender:Connect(function() BCConfig.TextColor3 = fromHSV((tick() * 0.35) % 1.00000000000000000000000000000000000000000000000000000001, .79, .95); BCConfig.BackgroundColor3 = fromRGB(22, 22, 28) BCConfig.LocalPlayerStudsOffset = Vec3New(0, 0.2, 0); BCConfig.MaxDistance = 300; end)